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gerrit-public.fairphone.software
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platform
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frameworks
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base
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8cc9a8e132ebbf852e055ed17ab91f35b02fd974
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core
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jni
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android_view_GLES20Canvas.cpp
b02d0ca
Clean TextLayout code and remove RTL_USE_HARFBUZZ
by Fabrice Di Meglio
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
4406345
Disable GLES20Canvas on emu w/o native GL
by Jesse Hall
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
5c863f7
Fix bug #5371117 Regression : The Hebrew / Arabic text behavior in ICS latest build is wrong
by Fabrice Di Meglio
· 13 years ago
79df532
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
9c418db
Revert "Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits"
by Fabrice Di Meglio
· 13 years ago
d686d76
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
163268b
Fix bug #5274332 TextLayoutCache is having multiple instances
by Fabrice Di Meglio
· 13 years ago
189887e
Implement saveLayer*() correctly
by Romain Guy
· 13 years ago
067bb3b
Merge "Update TextLayout logging"
by Fabrice Di Meglio
· 13 years ago
abb0f29
Update TextLayout logging
by Fabrice Di Meglio
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
f40aa38
Merge "Trim OpenGLRenderer's memory usage whenever possible"
by Romain Guy
· 13 years ago
6be3d55
Add lock/unlockCanvas to TextureView
by Romain Guy
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
5c5050d
Make TextureView to use async SurfaceTexture.
by Grace Kloba
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
c989d86
Collapse UI events in TextureView.
by Romain Guy
· 13 years ago
0bc6eb3
Fix the issue where TextureView stuck if the producer side is too fast.
by Grace Kloba
· 13 years ago
035f1010
Correctly register native methods.
by Romain Guy
· 13 years ago
e5e0c50
Properly refcount SurfaceTexture in the JNI layer.
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
af033ca
Fix USE_TEXT_LAYOUT_CACHE define
by Fabrice Di Meglio
· 13 years ago
6f7d939
Take advantage of EGL_BUFFER_PRESERVED on IMG.
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
2ea75880
Prepare OpenGLRenderer to use glyphs from TextLayoutCache
by Fabrice Di Meglio
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
a3804cf
You don't need to poke around inside FileDescriptor manually.
by Elliott Hughes
· 13 years ago
46e18c11
Don't use local ref for cached jclass reference in JNI code
by Brian Carlstrom
· 13 years ago
905787a
Fix the build: break due to no OPENGL in some builds
by Chet Haase
· 13 years ago
0865d33
Fix the build - change a reference to a namespace specification
by Chet Haase
· 13 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
a168d73
Correctly apply filters to Alpha8 bitmaps.
by Romain Guy
· 13 years ago
8329db3
am b245e31f: am ee7ace06: Merge "Fix rendering artifact in edge fades. Bug #4092053" into honeycomb-mr1
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
9b8c5f6
Merge "Remove unused JNI global references."
by Carl Shapiro
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
17cc33a
Remove unused JNI global references.
by Carl Shapiro
· 13 years ago
2b1847e
Remove unused API
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
daf98e9
Use optimized display lists for all hwaccelerated rendering
by Chet Haase
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
5977baa
Reuse of native display list objects
by Chet Haase
· 14 years ago
e4ac2d6
Allocate bitmap backing buffers in the Java heap.
by Patrick Dubroy
· 14 years ago
0fe478e
Support nested display lists.
by Romain Guy
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
41030da
Add a getNativeMatrix() API.
by Romain Guy
· 14 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 14 years ago
6b7bd24
Don't clear the framebuffer when not needed.
by Romain Guy
· 14 years ago
bdb801ca
Remove logs to reduce logcat spam.
by Romain Guy
· 14 years ago
b051e89
Add display lists caching.
by Romain Guy
· 14 years ago
4aa9057
Adding display lists to the GL renderer (checkpoint.)
by Romain Guy
· 14 years ago
e2d345e
Add debug mode to measure performance.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
b025b9c
Better error handling in the OpenGL renderer.
by Romain Guy
· 14 years ago
da8532c
Add hooks for hardware accelerated WebView.
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago
a48a1a8
Fast text selection drawing.
by Romain Guy
· 14 years ago
61c8c9c
Fix tons of bugs and add new text rendering support.
by Romain Guy
· 14 years ago
1639351
Make libhwui entirely optional.
by Romain Guy
· 14 years ago
7fbcc04
Add support for paths.
by Romain Guy
· 14 years ago
db1938e
Add support for ColorFilters.
by Romain Guy
· 14 years ago
06f96e2
Refactor Skia shaders handling.
by Romain Guy
· 14 years ago
9226298
Fix text corruption when rendering RTL enabled text.
by Romain Guy
· 14 years ago
e8e62a4
Add text alignment support to drawText().
by Romain Guy
· 14 years ago
694b519
Add text rendering.
by Romain Guy
· 14 years ago
a1db574
Add preliminary support for text rendering.
by Romain Guy
· 14 years ago
c0ac193
Add support for linear gradients.
by Romain Guy
· 14 years ago
f9764a4
Add program for linear gradient.
by Romain Guy
· 14 years ago
7fac2e1
Add plumbing to support gradients in OpenGL renderer.
by Romain Guy
· 14 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 14 years ago
d27977d
Add support for BitmapShader.
by Romain Guy
· 14 years ago
dbd77cd
Remove support for density compatibility in the hardware renderer.
by Romain Guy
· 14 years ago
deba785
Add support to draw 9patches in OpenGL.
by Romain Guy
· 14 years ago
f86ef57
Don't use full screen FBOs, this dramatically increase performance.
by Romain Guy
· 14 years ago
8ba548f
Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)
by Romain Guy
· 14 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 14 years ago
bd6b79b
Add implementations for saveLayerAlpha() and textured rects.
by Romain Guy
· 14 years ago
7ae7ac4
Convert tabs to spaces.
by Romain Guy
· 14 years ago
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