1. ef062eb Ref count the nodes in VectorDrawable by Doris Liu · 9 years ago
  2. 9640477 Revert "TaskManager bench" by Daniel Chapin · 9 years ago
  3. 3ff6b15 Merge "TaskManager bench" by Chris Craik · 9 years ago
  4. 766431a Revert "Revert "VectorDrawable native rendering - Step 4 of MANY"" by Doris Liu · 9 years ago
  5. 02db03c TaskManager bench by Chris Craik · 9 years ago
  6. 5a11e8d Revert "VectorDrawable native rendering - Step 4 of MANY" by Doris Liu · 9 years ago
  7. 0a1abd3 Merge "Have RT drive window positioning" by John Reck · 9 years ago
  8. f648108 Have RT drive window positioning by John Reck · 9 years ago
  9. 37fd29f Merge "Fix ripple clipping + quick rejection" by Chris Craik · 9 years ago
  10. c8ca8ce Merge "Simplify shadow task cleanup" by Chris Craik · 9 years ago
  11. 3fd03b7 Merge "Add SkiaBehaviorTests" by Chris Craik · 9 years ago
  12. 7fc1b03 Fix ripple clipping + quick rejection by Chris Craik · 9 years ago
  13. 07d8d59 Add SkiaBehaviorTests by Chris Craik · 9 years ago
  14. fdbc795 Merge "Remove unnecessary fence in macrobench" by Chris Craik · 9 years ago
  15. 2705c98 Remove unnecessary fence in macrobench by Chris Craik · 9 years ago
  16. d8165e8 Simplify shadow task cleanup by Chris Craik · 9 years ago
  17. 0eef10e Merge "Update Canvas API with view system calls." by Derek Sollenberger · 9 years ago
  18. 777bf85 Remove remaining references to SkCanvas::SaveFlags by Florin Malita · 9 years ago
  19. 6f48556 Update Canvas API with view system calls. by Derek Sollenberger · 9 years ago
  20. bcda2da Merge "Early kickoff of shadow tasks" by Chris Craik · 9 years ago
  21. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 9 years ago
  22. 9f19f5a Merge "Fix null offscreen buffer crash" by Chris Craik · 9 years ago
  23. a72d52b Merge "VectorDrawable native rendering - Step 4 of MANY" by Doris Liu · 9 years ago
  24. c0f3f2f Fix null offscreen buffer crash by Chris Craik · 9 years ago
  25. f276acd VectorDrawable native rendering - Step 4 of MANY by Doris Liu · 9 years ago
  26. 8927600 libhwui: handle eglSwapBuffers with EGL_BAD_NATIVE_WINDOW error case by Zhang Dongsheng · 9 years ago
  27. 27953c3 Make default resources a better match for en-US requests by Roozbeh Pournader · 9 years ago
  28. 15d21b3 Merge "Fix TextDropShadowCache infinite loop" by John Reck · 9 years ago
  29. c3127a7 Fix TextDropShadowCache infinite loop by John Reck · 9 years ago
  30. 0b8d067 Fix copyLayerInto by John Reck · 9 years ago
  31. 28d4ea5 Fix redundant drawPath call by Teng-Hui Zhu · 9 years ago
  32. dbee9bb Gradient for VectorDrawable's fill and stroke by Teng-Hui Zhu · 9 years ago
  33. c3bd568 Restore code to draw backdrop and content nodes by Chong Zhang · 9 years ago
  34. c9fd313 Merge "Fix tests" by John Reck · 9 years ago
  35. 65182cc Fix tests by John Reck · 9 years ago
  36. 5f1c64e Merge "Temporarily workaround merged bitmap bug" by John Reck · 9 years ago
  37. 14de041 Temporarily workaround merged bitmap bug by John Reck · 9 years ago
  38. dd93728 Merge "Add internal Canvas save flags" by Florin Malita · 9 years ago
  39. c52ac0b Merge "Add fine-grained debug layer" by John Reck · 9 years ago
  40. 975591a Add fine-grained debug layer by John Reck · 9 years ago
  41. eecff56 Add internal Canvas save flags by Florin Malita · 9 years ago
  42. 83b09fb Merge "Validate Region.orSelf arguments" by John Reck · 9 years ago
  43. 25f0dc4 Validate Region.orSelf arguments by John Reck · 9 years ago
  44. 214a1372 Merge "expose hwui frame stats through FrameStatsObserver" by Andres Morales · 9 years ago
  45. a3f16d4 Replace SkALWAYSBREAK with equivalent Android macros. by Derek Sollenberger · 9 years ago
  46. 06f5bc7 expose hwui frame stats through FrameStatsObserver by Andres Morales · 9 years ago
  47. 541b193 Merge "Fix mismatch in assumed defaults vs. actual defaults" by John Reck · 9 years ago
  48. a5b2029 Merge "Fix accidental activateTexture(0)" by John Reck · 9 years ago
  49. 48247a2 Fix mismatch in assumed defaults vs. actual defaults by John Reck · 9 years ago
  50. bd41ded Fix accidental activateTexture(0) by John Reck · 9 years ago
  51. 1a2d84a ALOGE is not ALOGV by John Reck · 9 years ago
  52. a83c1e5 Merge "Add support for bitmaps with Grey_8 color type." by Derek Sollenberger · 9 years ago
  53. c080f11 Merge "resolve merge conflicts of 32a95af029 to master." by John Reck · 9 years ago
  54. e5530ec resolve merge conflicts of 32a95af029 to master. by John Reck · 9 years ago
  55. 6cfa1cc Merge "Add choreographer API to the NDK." by Michael Wright · 9 years ago
  56. 3d3fe50 Add choreographer API to the NDK. by Michael Wright · 9 years ago
  57. 2d05094 Merge "Implement smarter locale resource selection" by Roozbeh Pournader · 9 years ago
  58. 32a95af Merge "libhwui: fix texture memory leak" am: 550d46d9da by John Reck · 9 years ago
  59. 7f193c5 Merge "Create SkCanvas on the stack to avoid leaking memeory" by Doris Liu · 9 years ago
  60. b927c55 Implement smarter locale resource selection by Roozbeh Pournader · 9 years ago
  61. c2de46f Create SkCanvas on the stack to avoid leaking memeory by Doris Liu · 9 years ago
  62. 66f65cb Ensure Texture always binds to self by John Reck · 9 years ago
  63. c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 9 years ago
  64. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
  65. 88d842f Add support for bitmaps with Grey_8 color type. by Derek Sollenberger · 9 years ago
  66. dcdbba7c Re-enable new pipeline by John Reck · 9 years ago
  67. 0c54084 Merge "Fix ordering of texture->upload arguments" by John Reck · 9 years ago
  68. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  69. 465eefb Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514 by John Reck · 9 years ago
  70. 4354ae9 Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514 by John Reck · 9 years ago
  71. 1b94f9b Revert "Switch to new rendering pipeline" by John Reck · 9 years ago
  72. 7d569db Merge "Hard-abort tests if LOG_ALWAYS_FATAL" by John Reck · 9 years ago
  73. c0a0e1a fix race condition between HWUI cache and renderThread by Thomas Buhot · 9 years ago
  74. f1dafb5 Hard-abort tests if LOG_ALWAYS_FATAL by John Reck · 9 years ago
  75. 7db5ffb Revert "Revert "Fix leak in unclipped save layer"" by John Reck · 9 years ago
  76. a6fc36d Revert "Fix leak in unclipped save layer" by Daniel Chapin · 9 years ago
  77. 8e068d5 Fix leak in unclipped save layer by John Reck · 9 years ago
  78. a55b5d6 Fix "leak" in FrameBuilder.textureLayer test by John Reck · 9 years ago
  79. 0015955 Fix leak in OffscreenBufferPoolTests by John Reck · 9 years ago
  80. cbc5bd5 Merge "Track texture memory globally" by John Reck · 9 years ago
  81. f6762ac Merge "Trap SIGABRT in RenderThread for unit tests" by John Reck · 9 years ago
  82. e5da4ef Trap SIGABRT in RenderThread for unit tests by John Reck · 9 years ago
  83. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  84. 3d5278b Update TestWindowContext to work with new HWUI ops. by Derek Sollenberger · 9 years ago
  85. 6fb7755 Merge "Log render pipeline in gfxinfo dump" by Chris Craik · 9 years ago
  86. ff3edce Log render pipeline in gfxinfo dump by Chris Craik · 9 years ago
  87. e410a35 Properly handle the negative scaling factor of canvas in VectorDrawable by Doris Liu · 9 years ago
  88. 3cfc373 Merge "Skip layer updates for layerless nodes" by Chris Craik · 9 years ago
  89. e9c5fd8 Skip layer updates for layerless nodes by Chris Craik · 9 years ago
  90. b791517 Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a by Matthew Bouyack · 9 years ago
  91. 8e77ff5e Merge "Disable buildLayer crash" by Chris Craik · 9 years ago
  92. 3145247 Disable buildLayer crash by Chris Craik · 9 years ago
  93. 48cb620 Fix the build by Chris Craik · 9 years ago
  94. 477e26c Merge "Switch to new rendering pipeline" by Chris Craik · 9 years ago
  95. 3daf4d3 Switch to new rendering pipeline by Chris Craik · 9 years ago
  96. 2718232 Merge "Fix shadow bounds calculation" by Chris Craik · 9 years ago
  97. 420d655 Fix shadow bounds calculation by Chris Craik · 9 years ago
  98. d0eb180 Merge "Rename Reorderers to Builders" by Chris Craik · 9 years ago
  99. 099bd9c Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 by Matthew Bouyack · 9 years ago
  100. f158b49 Rename Reorderers to Builders by Chris Craik · 9 years ago