1. 2d14213 Initial implmentation of AnimatedImageDrawables on the RenderThread. by Derek Sollenberger · 7 years ago
  2. 7e100e9 Improve layer rendering quality by Stan Iliev · 7 years ago
  3. a31973fe Create an empty stub for Vulkan readback by Stan Iliev · 7 years ago
  4. ba72f9a Remove error log messages when skia shader cache is disabled by Stan Iliev · 7 years ago
  5. ebf96fb SkPixelSerialize is deprecated (and unneeded in this case) by Mike Reed · 7 years ago
  6. e12d731 Enable fast drawing for solid color nine patch rectangles by Stan Iliev · 7 years ago
  7. 660d6ec Update GrContext creation calls to use sk_sp by Greg Daniel · 7 years ago
  8. 03e6cff7 Allocate textures in multiples of LAYER_SIZE. by Derek Sollenberger · 7 years ago
  9. 5ebbc8e Always draw render node with a non-empty projected display list by Yuqian Li · 7 years ago
  10. 3c0369b Create colored shadows demo by John Reck · 7 years ago
  11. c061b43 Merge "Fix bug in View system recording where Skia dropped the colorFilter." by Derek Sollenberger · 7 years ago
  12. 4eb2144 Fix bug in View system recording where Skia dropped the colorFilter. by Derek Sollenberger · 7 years ago
  13. f1f3c38 Use Skia API to detect if FP16 render buffer is supported by Stan Iliev · 7 years ago
  14. d495f43 Implement SkSL cache by Stan Iliev · 7 years ago
  15. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  16. 8472ac6 Fix PixelCopyTest failure in CTS by Romain Guy · 7 years ago
  17. a89c2a3 Merge "Fix testWindowProducerCopyToRGBA16F test on x86 emulator" by TreeHugger Robot · 7 years ago
  18. 7475d0f Fix testWindowProducerCopyToRGBA16F test on x86 emulator by Stan Iliev · 7 years ago
  19. cf91788 Fix PixelCopy readback by Stan Iliev · 7 years ago
  20. 30dfc68 Merge "Convert skpCaptureEnabled compile time flag into a property" by TreeHugger Robot · 7 years ago
  21. 59dc558 Merge "Fix crash in "Tree::updateBitmapCache"" by TreeHugger Robot · 7 years ago
  22. e9d0012 Convert skpCaptureEnabled compile time flag into a property by Stan Iliev · 7 years ago
  23. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 7 years ago
  24. d56d218 Fix crash in Vulkan pipeline at boot time by Stan Iliev · 7 years ago
  25. a73b0be Fix layer transform matrix for TextureView by Stan Iliev · 7 years ago
  26. 2f3072b Merge "Unpin images when skia pipeline object is destroyed" by TreeHugger Robot · 7 years ago
  27. 944dbf2 Apply texture matrix to the layer canvas by Stan Iliev · 7 years ago
  28. 232f362 Unpin images when skia pipeline object is destroyed by Stan Iliev · 7 years ago
  29. 1843ac7 Fix alpha fading in System UI by Stan Iliev · 7 years ago
  30. 8ec9e88 Enable multi-threading of cpu intensive tasks when using Skia pipelines by Derek Sollenberger · 7 years ago
  31. f7df184 Only flush after all layers are drawn instead of after each layer. by Derek Sollenberger · 7 years ago
  32. 7fe53c1 Render VectorDrawables in software and then upload to the VDAtlas. by Derek Sollenberger · 7 years ago
  33. 9552c2c Adding traces and some generic cleanup. by Derek Sollenberger · 7 years ago
  34. 579317d Avoid performing the pathOp for clipped shadows if possible. by Derek Sollenberger · 7 years ago
  35. 6b894d7 Release VectorDrawable cache surface on render thread by Stan Iliev · 7 years ago
  36. 6c2a9e2 Use the faster path when calling drawImageRect. by Derek Sollenberger · 7 years ago
  37. a977a9f Merge "Fix CtsViewTestCases when running on swiftshader emulators." by TreeHugger Robot · 7 years ago
  38. 4170db3 Fix CtsViewTestCases when running on swiftshader emulators. by Derek Sollenberger · 7 years ago
  39. 886ae9f Merge "Use colorFilters when rendering to an sRGB bitmap." by TreeHugger Robot · 7 years ago
  40. fa3e340 Use colorFilters when rendering to an sRGB bitmap. by Derek Sollenberger · 7 years ago
  41. a7f6af2c Revert "Use colorFilters when rendering to an sRGB bitmap." by Derek Sollenberger · 7 years ago
  42. 6a3b0553 Implement efficiently non-rectangular clips in GLFunctorDrawable by Stan Iliev · 7 years ago
  43. b851b19 Use colorFilters when rendering to an sRGB bitmap. by Derek Sollenberger · 7 years ago
  44. d1cc791 Merge "Fix SurfaceTexture CTS test case when using the Skia pipeline." by TreeHugger Robot · 7 years ago
  45. f8e19f6 Merge "Enable colorspace conversion while perserving legacy blending." by TreeHugger Robot · 7 years ago
  46. fb0c8fc Enable colorspace conversion while perserving legacy blending. by Derek Sollenberger · 7 years ago
  47. 1220a2a Fix Skia pipeline readback for non-portrait mode (part 2) by Stan Iliev · 7 years ago
  48. 08fc19a Use F16 render target when wide color rendering is enabled by Stan Iliev · 7 years ago
  49. 71b257b Merge "Fix Skia pipeline readback for non-portrait mode" by TreeHugger Robot · 7 years ago
  50. 8709b82 Merge "Improve color correctness for drawing bitmaps with Skia pipeline" by TreeHugger Robot · 7 years ago
  51. 0a3ff95 Improve color correctness for drawing bitmaps with Skia pipeline by Stan Iliev · 7 years ago
  52. 5c936fc Merge "Fix incorrect asserts" by TreeHugger Robot · 7 years ago
  53. 3310fb1 Cache VectorDrawables in an atlas by Stan Iliev · 7 years ago
  54. df6520e Fix Skia pipeline readback for non-portrait mode by Stan Iliev · 7 years ago
  55. 18b388d Fix incorrect asserts by Stan Iliev · 7 years ago
  56. 1f01222 Merge "Update to use GrBackendTexture/RT instead of Descriptors" by Greg Daniel · 7 years ago
  57. ac2d232 Update to use GrBackendTexture/RT instead of Descriptors by Greg Daniel · 7 years ago
  58. f51a80d Remove more references to kIndex_8 by Leon Scroggins III · 7 years ago
  59. abbedfc Add missing notifyPixelsChanged by John Reck · 7 years ago
  60. f5a370e Fix SurfaceTexture CTS test case when using the Skia pipeline. by Derek Sollenberger · 7 years ago
  61. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 7 years ago
  62. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 7 years ago
  63. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 7 years ago
  64. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 7 years ago
  65. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 7 years ago
  66. 26a2b97 Enable wide color gamut rendering by Romain Guy · 7 years ago
  67. 3980acb Merge "Don't crash when presented with non-roundRect clipping outline." into oc-dev am: 2b81530bd2 by Derek Sollenberger · 7 years ago
  68. b4bee88 Remove unneeded Skia include in ReorderBarrierDrawables.cpp by Florin Malita · 7 years ago
  69. f209c06 Don't crash when presented with non-roundRect clipping outline. by Derek Sollenberger · 7 years ago
  70. 0cc4e36 Fix a crash in Canvas.drawBitmap if empty dest rect is passed by Stan Iliev · 7 years ago
  71. 576b6a8 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 7 years ago
  72. 749b93d Update to new SkShadowUtils interface by Jim Van Verth · 7 years ago
  73. 625dd56 Fix recent apps in system UI for Skia pipeline by Stan Iliev · 7 years ago
  74. 7c0ae0f bitmaps and pixelrefs no longer need lock/unlock by Mike Reed · 7 years ago
  75. 99effcc Merge "Add uncached and perspective shadows to Skia renderer" into oc-dev am: 1be9766a68 by Jim Van Verth · 7 years ago
  76. 5745a0a Add uncached and perspective shadows to Skia renderer by Jim Van Verth · 7 years ago
  77. 9b21b97 Merge "Fix pop-up shadow drawn in the wrong place with Skia pipeline" into oc-dev am: a5c6ba3473 by Stan Iliev · 7 years ago
  78. d7410f7 Fix pop-up shadow drawn in the wrong place with Skia pipeline by Stan Iliev · 7 years ago
  79. f7aa6cd Add comments to clarify how SkDrawable dtor is called by Stan Iliev · 7 years ago
  80. 23c38a9 Update VectorDrawables cache at frame start by Stan Iliev · 7 years ago
  81. 3aeda5c Use access directly instead of sk_exists. by Ben Wagner · 7 years ago
  82. 4f357c0 Merge "Fix potential use-after-free in LayerUpdateQueue" by TreeHugger Robot · 8 years ago
  83. fc29f7acd Fix potential use-after-free in LayerUpdateQueue by John Reck · 8 years ago
  84. ea1fe9b Update SkiaDisplayList to use the modified SkLiteDL by Derek Sollenberger · 8 years ago
  85. fee4a98 fallout of libandroid.so split by Mathias Agopian · 8 years ago
  86. 2f1aaf7 updateTexImage before bitmap readback of DeferredLayerUpdaters by Chris Craik · 8 years ago
  87. d217237 Implement "dump displaylist" button for skia pipelines by Stan Iliev · 8 years ago
  88. 30a75de Use new Skia DrawShadow API by Stan Iliev · 8 years ago
  89. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  90. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  91. 5e43898 use new clipbounds api by Mike Reed · 8 years ago
  92. 98d251b Refactor GLFunctorDrawable to use new SkCanvas API for clip region by Stan Iliev · 8 years ago
  93. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  94. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  95. b66b8bb Ensure root render node clip cannot expand beyond dirty area by Stan Iliev · 8 years ago
  96. 66b9d44 Revert "try to stop using exotic clipps" by Chris Craik · 8 years ago
  97. 834653b try to stop using exotic clipps by Mike Reed · 8 years ago
  98. 6c67f1d SkClipOp is now an enum class by Mike Reed · 8 years ago
  99. ee708fa Remove unnecessary dependency, and fix the chain by Leon Scroggins III · 8 years ago
  100. 5277127 Add more Skia pipeline unit tests. by Stan Iliev · 8 years ago