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gerrit-public.fairphone.software
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platform
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frameworks
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base
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f0af1d5cb255f136d2fff773be7518ffd7ae3b93
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core
/
jni
/
android_view_GLES20Canvas.cpp
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
846a533
Update layers' opaque property when needed
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
df07148
drop frame in case of error in updateTexImage
by Mathias Agopian
· 12 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 12 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 12 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 12 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 12 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 12 years ago
244ada1
Refactor GLES20Canvas/HardwareRenderer JNI layers
by Romain Guy
· 12 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 12 years ago
bb0acdf
Delete display list objects and resources on the UI thread
by Romain Guy
· 12 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 12 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 12 years ago
b13b9bd
frameworks/base refactoring.
by Mathias Agopian
· 13 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
a731b08
Code cleaning: centralize use of #if USE_TEXT_LAYOUT_CACHE
by Fabrice Di Meglio
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
671d6cf
Full support for Canvas.drawPosText
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
d1d4bb7
Free optimization
by Romain Guy
· 13 years ago
3762c31
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
5baa3a6
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
b02d0ca
Clean TextLayout code and remove RTL_USE_HARFBUZZ
by Fabrice Di Meglio
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
4406345
Disable GLES20Canvas on emu w/o native GL
by Jesse Hall
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
5c863f7
Fix bug #5371117 Regression : The Hebrew / Arabic text behavior in ICS latest build is wrong
by Fabrice Di Meglio
· 13 years ago
79df532
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
9c418db
Revert "Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits"
by Fabrice Di Meglio
· 13 years ago
d686d76
Fix bug #5332081 TextLayoutCache needs to be able to have more cache hits
by Fabrice Di Meglio
· 13 years ago
163268b
Fix bug #5274332 TextLayoutCache is having multiple instances
by Fabrice Di Meglio
· 13 years ago
189887e
Implement saveLayer*() correctly
by Romain Guy
· 13 years ago
067bb3b
Merge "Update TextLayout logging"
by Fabrice Di Meglio
· 13 years ago
abb0f29
Update TextLayout logging
by Fabrice Di Meglio
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
162a021
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011
by Jeff Brown
· 13 years ago
f40aa38
Merge "Trim OpenGLRenderer's memory usage whenever possible"
by Romain Guy
· 13 years ago
6be3d55
Add lock/unlockCanvas to TextureView
by Romain Guy
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
9ace8f5
Use NEAREST filtering for layers whenever possible.
by Romain Guy
· 13 years ago
f61970fc
Add an API to query maximum bitmap/texture size on Canvas.
by Romain Guy
· 13 years ago
5c5050d
Make TextureView to use async SurfaceTexture.
by Grace Kloba
· 13 years ago
a948927
Add the ability to specify the opacity of a TextureView
by Romain Guy
· 13 years ago
c989d86
Collapse UI events in TextureView.
by Romain Guy
· 13 years ago
0bc6eb3
Fix the issue where TextureView stuck if the producer side is too fast.
by Grace Kloba
· 13 years ago
035f1010
Correctly register native methods.
by Romain Guy
· 13 years ago
e5e0c50
Properly refcount SurfaceTexture in the JNI layer.
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
af033ca
Fix USE_TEXT_LAYOUT_CACHE define
by Fabrice Di Meglio
· 13 years ago
6f7d939
Take advantage of EGL_BUFFER_PRESERVED on IMG.
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
2ea75880
Prepare OpenGLRenderer to use glyphs from TextLayoutCache
by Fabrice Di Meglio
· 13 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 13 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 13 years ago
8f0095c
Allows to render with an OpenGL context inside a TextureView.
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
a3804cf
You don't need to poke around inside FileDescriptor manually.
by Elliott Hughes
· 13 years ago
46e18c11
Don't use local ref for cached jclass reference in JNI code
by Brian Carlstrom
· 13 years ago
905787a
Fix the build: break due to no OPENGL in some builds
by Chet Haase
· 13 years ago
0865d33
Fix the build - change a reference to a namespace specification
by Chet Haase
· 13 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 13 years ago
ed6fcb0
Add support for drawPoint() and drawPoints().
by Romain Guy
· 13 years ago
a168d73
Correctly apply filters to Alpha8 bitmaps.
by Romain Guy
· 13 years ago
8329db3
am b245e31f: am ee7ace06: Merge "Fix rendering artifact in edge fades. Bug #4092053" into honeycomb-mr1
by Romain Guy
· 13 years ago
7b5b6ab
Fix rendering artifact in edge fades. Bug #4092053
by Romain Guy
· 13 years ago
9b8c5f6
Merge "Remove unused JNI global references."
by Carl Shapiro
· 13 years ago
cabfcc1
Add support for partial invalidates in WebView Bug #3461349
by Romain Guy
· 13 years ago
17cc33a
Remove unused JNI global references.
by Carl Shapiro
· 13 years ago
2b1847e
Remove unused API
by Romain Guy
· 14 years ago
7d7b549
Enable partial invalidates when rendering with OpenGL.
by Romain Guy
· 14 years ago
daf98e9
Use optimized display lists for all hwaccelerated rendering
by Chet Haase
· 14 years ago
8b2f526
Add support for arcs.
by Romain Guy
· 14 years ago
c1cd9ba3
Add support for ovals and stroked rectangles.
by Romain Guy
· 14 years ago
5a7b466
Add support for drawBitmapMesh().
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago
5977baa
Reuse of native display list objects
by Chet Haase
· 14 years ago
e4ac2d6
Allocate bitmap backing buffers in the Java heap.
by Patrick Dubroy
· 14 years ago
0fe478e
Support nested display lists.
by Romain Guy
· 14 years ago
5c13d89
Optimizing display lists by referencing pointers to resources instead of copying them
by Chet Haase
· 14 years ago
41030da
Add a getNativeMatrix() API.
by Romain Guy
· 14 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 14 years ago
6b7bd24
Don't clear the framebuffer when not needed.
by Romain Guy
· 14 years ago
bdb801ca
Remove logs to reduce logcat spam.
by Romain Guy
· 14 years ago
b051e89
Add display lists caching.
by Romain Guy
· 14 years ago
4aa9057
Adding display lists to the GL renderer (checkpoint.)
by Romain Guy
· 14 years ago
e2d345e
Add debug mode to measure performance.
by Romain Guy
· 14 years ago
759ea80
Add support for drawLines(), with anti-aliasing
by Romain Guy
· 14 years ago
b025b9c
Better error handling in the OpenGL renderer.
by Romain Guy
· 14 years ago
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