Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <variablespeed.h> |
| 18 | |
| 19 | #include <unistd.h> |
| 20 | #include <stdlib.h> |
| 21 | |
| 22 | #include <sola_time_scaler.h> |
| 23 | #include <ring_buffer.h> |
| 24 | |
| 25 | #include <hlogging.h> |
| 26 | |
| 27 | #include <vector> |
| 28 | |
| 29 | // **************************************************************************** |
| 30 | // Constants, utility methods, structures and other miscellany used throughout |
| 31 | // this file. |
| 32 | |
| 33 | namespace { |
| 34 | |
| 35 | // These variables are used to determine the size of the buffer queue used by |
| 36 | // the decoder. |
| 37 | // This is not the same as the large buffer used to hold the uncompressed data |
| 38 | // - for that see the member variable decodeBuffer_. |
| 39 | // The choice of 1152 corresponds to the number of samples per mp3 frame, so is |
| 40 | // a good choice of size for a decoding buffer in the absence of other |
| 41 | // information (we don't know exactly what formats we will be working with). |
| 42 | const size_t kNumberOfBuffersInQueue = 4; |
| 43 | const size_t kNumberOfSamplesPerBuffer = 1152; |
| 44 | const size_t kBufferSizeInBytes = 2 * kNumberOfSamplesPerBuffer; |
| 45 | const size_t kSampleSizeInBytes = 4; |
| 46 | |
| 47 | // When calculating play buffer size before pushing to audio player. |
| 48 | const size_t kNumberOfBytesPerInt16 = 2; |
| 49 | |
| 50 | // How long to sleep during the main play loop and the decoding callback loop. |
| 51 | // In due course this should be replaced with the better signal and wait on |
| 52 | // condition rather than busy-looping. |
| 53 | const int kSleepTimeMicros = 1000; |
| 54 | |
| 55 | // Used in detecting errors with the OpenSL ES framework. |
| 56 | const SLuint32 kPrefetchErrorCandidate = |
| 57 | SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE; |
| 58 | |
| 59 | // Structure used when we perform a decoding callback. |
| 60 | typedef struct CallbackContext_ { |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 61 | SLMetadataExtractionItf decoderMetadata; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 62 | // Pointer to local storage buffers for decoded audio data. |
| 63 | int8_t* pDataBase; |
| 64 | // Pointer to the current buffer within local storage. |
| 65 | int8_t* pData; |
| 66 | } CallbackContext; |
| 67 | |
| 68 | // Local storage for decoded audio data. |
| 69 | int8_t pcmData[kNumberOfBuffersInQueue * kBufferSizeInBytes]; |
| 70 | |
| 71 | #define CheckSLResult(message, result) \ |
| 72 | CheckSLResult_Real(message, result, __LINE__) |
| 73 | |
| 74 | // Helper function for debugging - checks the OpenSL result for success. |
| 75 | void CheckSLResult_Real(const char* message, SLresult result, int line) { |
| 76 | // This can be helpful when debugging. |
| 77 | // LOGD("sl result %d for %s", result, message); |
| 78 | if (SL_RESULT_SUCCESS != result) { |
| 79 | LOGE("slresult was %d at %s file variablespeed line %d", |
| 80 | static_cast<int>(result), message, line); |
| 81 | } |
| 82 | CHECK(SL_RESULT_SUCCESS == result); |
| 83 | } |
| 84 | |
| 85 | } // namespace |
| 86 | |
| 87 | // **************************************************************************** |
| 88 | // Static instance of audio engine, and methods for getting, setting and |
| 89 | // deleting it. |
| 90 | |
| 91 | // The single global audio engine instance. |
| 92 | AudioEngine* AudioEngine::audioEngine_ = NULL; |
| 93 | android::Mutex publishEngineLock_; |
| 94 | |
| 95 | AudioEngine* AudioEngine::GetEngine() { |
| 96 | android::Mutex::Autolock autoLock(publishEngineLock_); |
| 97 | if (audioEngine_ == NULL) { |
| 98 | LOGE("you haven't initialized the audio engine"); |
| 99 | CHECK(false); |
| 100 | return NULL; |
| 101 | } |
| 102 | return audioEngine_; |
| 103 | } |
| 104 | |
| 105 | void AudioEngine::SetEngine(AudioEngine* engine) { |
| 106 | if (audioEngine_ != NULL) { |
| 107 | LOGE("you have already set the audio engine"); |
| 108 | CHECK(false); |
| 109 | return; |
| 110 | } |
| 111 | audioEngine_ = engine; |
| 112 | } |
| 113 | |
| 114 | void AudioEngine::DeleteEngine() { |
| 115 | if (audioEngine_ == NULL) { |
| 116 | LOGE("you haven't initialized the audio engine"); |
| 117 | CHECK(false); |
| 118 | return; |
| 119 | } |
| 120 | delete audioEngine_; |
| 121 | audioEngine_ = NULL; |
| 122 | } |
| 123 | |
| 124 | // **************************************************************************** |
| 125 | // The callbacks from the engine require static callback functions. |
| 126 | // Here are the static functions - they just delegate to instance methods on |
| 127 | // the engine. |
| 128 | |
| 129 | static void PlayingBufferQueueCb(SLAndroidSimpleBufferQueueItf, void*) { |
| 130 | AudioEngine::GetEngine()->PlayingBufferQueueCallback(); |
| 131 | } |
| 132 | |
| 133 | static void PrefetchEventCb(SLPrefetchStatusItf caller, void*, SLuint32 event) { |
| 134 | AudioEngine::GetEngine()->PrefetchEventCallback(caller, event); |
| 135 | } |
| 136 | |
| 137 | static void DecodingBufferQueueCb(SLAndroidSimpleBufferQueueItf queueItf, |
| 138 | void *context) { |
| 139 | AudioEngine::GetEngine()->DecodingBufferQueueCallback(queueItf, context); |
| 140 | } |
| 141 | |
| 142 | static void DecodingEventCb(SLPlayItf caller, void*, SLuint32 event) { |
| 143 | AudioEngine::GetEngine()->DecodingEventCallback(caller, event); |
| 144 | } |
| 145 | |
| 146 | // **************************************************************************** |
| 147 | // Static utility methods. |
| 148 | |
| 149 | static void PausePlaying(SLPlayItf playItf) { |
| 150 | SLresult result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED); |
| 151 | CheckSLResult("pause playing", result); |
| 152 | } |
| 153 | |
| 154 | static void StartPlaying(SLPlayItf playItf) { |
| 155 | SLresult result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); |
| 156 | CheckSLResult("start playing", result); |
| 157 | } |
| 158 | |
| 159 | static void StopPlaying(SLPlayItf playItf) { |
| 160 | SLresult result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); |
| 161 | CheckSLResult("stop playing", result); |
| 162 | } |
| 163 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 164 | static void ExtractMetadataFromDecoder( |
| 165 | SLMetadataExtractionItf decoderMetadata) { |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 166 | SLuint32 itemCount; |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 167 | SLresult result = (*decoderMetadata)->GetItemCount( |
| 168 | decoderMetadata, &itemCount); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 169 | CheckSLResult("getting item count", result); |
| 170 | SLuint32 i, keySize, valueSize; |
| 171 | SLMetadataInfo *keyInfo, *value; |
| 172 | for (i = 0; i < itemCount ; ++i) { |
| 173 | keyInfo = NULL; |
| 174 | keySize = 0; |
| 175 | value = NULL; |
| 176 | valueSize = 0; |
| 177 | result = (*decoderMetadata)->GetKeySize(decoderMetadata, i, &keySize); |
| 178 | CheckSLResult("get key size", result); |
| 179 | keyInfo = static_cast<SLMetadataInfo*>(malloc(keySize)); |
| 180 | if (keyInfo) { |
| 181 | result = (*decoderMetadata)->GetKey( |
| 182 | decoderMetadata, i, keySize, keyInfo); |
| 183 | CheckSLResult("get key", result); |
| 184 | if (keyInfo->encoding == SL_CHARACTERENCODING_ASCII |
| 185 | || keyInfo->encoding == SL_CHARACTERENCODING_UTF8) { |
| 186 | result = (*decoderMetadata)->GetValueSize( |
| 187 | decoderMetadata, i, &valueSize); |
| 188 | CheckSLResult("get value size", result); |
| 189 | value = static_cast<SLMetadataInfo*>(malloc(valueSize)); |
| 190 | if (value) { |
| 191 | result = (*decoderMetadata)->GetValue( |
| 192 | decoderMetadata, i, valueSize, value); |
| 193 | CheckSLResult("get value", result); |
| 194 | if (value->encoding == SL_CHARACTERENCODING_BINARY) { |
| 195 | LOGD("key[%d] size=%d, name=%s value size=%d value=%d", |
| 196 | i, keyInfo->size, keyInfo->data, value->size, |
| 197 | *(reinterpret_cast<SLuint32*>(value->data))); |
| 198 | } |
| 199 | free(value); |
| 200 | } |
| 201 | } |
| 202 | free(keyInfo); |
| 203 | } |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | static void SeekToPosition(SLSeekItf seekItf, size_t startPositionMillis) { |
| 208 | SLresult result = (*seekItf)->SetPosition( |
| 209 | seekItf, startPositionMillis, SL_SEEKMODE_ACCURATE); |
| 210 | CheckSLResult("seek to position", result); |
| 211 | } |
| 212 | |
| 213 | static void RegisterCallbackContextAndAddEnqueueBuffersToDecoder( |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 214 | SLAndroidSimpleBufferQueueItf decoderQueue, |
| 215 | SLMetadataExtractionItf decoderMetadata, android::Mutex &callbackLock, |
| 216 | CallbackContext* context) { |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 217 | android::Mutex::Autolock autoLock(callbackLock); |
| 218 | // Initialize the callback structure, used during the decoding. |
| 219 | // Then register a callback on the decoder queue, so that we will be called |
| 220 | // throughout the decoding process (and can then extract the decoded audio |
| 221 | // for the next bit of the pipeline). |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 222 | context->decoderMetadata = decoderMetadata; |
| 223 | context->pDataBase = pcmData; |
| 224 | context->pData = pcmData; |
| 225 | |
| 226 | SLresult result = (*decoderQueue)->RegisterCallback( |
| 227 | decoderQueue, DecodingBufferQueueCb, context); |
| 228 | CheckSLResult("decode callback", result); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 229 | |
| 230 | // Enqueue buffers to map the region of memory allocated to store the |
| 231 | // decoded data. |
| 232 | for (size_t i = 0; i < kNumberOfBuffersInQueue; i++) { |
| 233 | SLresult result = (*decoderQueue)->Enqueue( |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 234 | decoderQueue, context->pData, kBufferSizeInBytes); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 235 | CheckSLResult("enqueue something", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 236 | context->pData += kBufferSizeInBytes; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 237 | } |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 238 | context->pData = context->pDataBase; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 239 | } |
| 240 | |
| 241 | // **************************************************************************** |
| 242 | // Constructor and Destructor. |
| 243 | |
| 244 | AudioEngine::AudioEngine(size_t channels, size_t sampleRate, |
| 245 | size_t targetFrames, float windowDuration, float windowOverlapDuration, |
| 246 | size_t maxPlayBufferCount, float initialRate, size_t decodeInitialSize, |
| 247 | size_t decodeMaxSize, size_t startPositionMillis) |
| 248 | : decodeBuffer_(decodeInitialSize, decodeMaxSize), |
| 249 | playingBuffers_(), freeBuffers_(), timeScaler_(NULL), |
| 250 | floatBuffer_(NULL), injectBuffer_(NULL), |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 251 | channels_(channels), sampleRate_(sampleRate), |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 252 | targetFrames_(targetFrames), |
| 253 | windowDuration_(windowDuration), |
| 254 | windowOverlapDuration_(windowOverlapDuration), |
| 255 | maxPlayBufferCount_(maxPlayBufferCount), initialRate_(initialRate), |
| 256 | startPositionMillis_(startPositionMillis), |
| 257 | totalDurationMs_(0), startRequested_(false), |
| 258 | stopRequested_(false), finishedDecoding_(false) { |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 259 | floatBuffer_ = new float[targetFrames_ * channels_]; |
| 260 | injectBuffer_ = new float[targetFrames_ * channels_]; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 261 | } |
| 262 | |
| 263 | AudioEngine::~AudioEngine() { |
| 264 | // destroy the time scaler |
| 265 | if (timeScaler_ != NULL) { |
| 266 | delete timeScaler_; |
| 267 | timeScaler_ = NULL; |
| 268 | } |
| 269 | |
| 270 | // delete all outstanding playing and free buffers |
| 271 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 272 | while (playingBuffers_.size() > 0) { |
| 273 | delete[] playingBuffers_.front(); |
| 274 | playingBuffers_.pop(); |
| 275 | } |
| 276 | while (freeBuffers_.size() > 0) { |
| 277 | delete[] freeBuffers_.top(); |
| 278 | freeBuffers_.pop(); |
| 279 | } |
| 280 | |
| 281 | delete[] floatBuffer_; |
| 282 | floatBuffer_ = NULL; |
| 283 | delete[] injectBuffer_; |
| 284 | injectBuffer_ = NULL; |
| 285 | } |
| 286 | |
| 287 | // **************************************************************************** |
| 288 | // Regular AudioEngine class methods. |
| 289 | |
| 290 | void AudioEngine::SetVariableSpeed(float speed) { |
| 291 | GetTimeScaler()->set_speed(speed); |
| 292 | } |
| 293 | |
| 294 | void AudioEngine::RequestStart() { |
| 295 | android::Mutex::Autolock autoLock(lock_); |
| 296 | startRequested_ = true; |
| 297 | } |
| 298 | |
| 299 | void AudioEngine::ClearRequestStart() { |
| 300 | android::Mutex::Autolock autoLock(lock_); |
| 301 | startRequested_ = false; |
| 302 | } |
| 303 | |
| 304 | bool AudioEngine::GetWasStartRequested() { |
| 305 | android::Mutex::Autolock autoLock(lock_); |
| 306 | return startRequested_; |
| 307 | } |
| 308 | |
| 309 | void AudioEngine::RequestStop() { |
| 310 | android::Mutex::Autolock autoLock(lock_); |
| 311 | stopRequested_ = true; |
| 312 | } |
| 313 | |
| 314 | int AudioEngine::GetCurrentPosition() { |
| 315 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 316 | double result = decodeBuffer_.GetTotalAdvancedCount(); |
| 317 | return static_cast<int>( |
| 318 | (result * 1000) / sampleRate_ / channels_ + startPositionMillis_); |
| 319 | } |
| 320 | |
| 321 | int AudioEngine::GetTotalDuration() { |
| 322 | android::Mutex::Autolock autoLock(lock_); |
| 323 | return static_cast<int>(totalDurationMs_); |
| 324 | } |
| 325 | |
| 326 | video_editing::SolaTimeScaler* AudioEngine::GetTimeScaler() { |
| 327 | if (timeScaler_ == NULL) { |
| 328 | timeScaler_ = new video_editing::SolaTimeScaler(); |
| 329 | timeScaler_->Init(sampleRate_, channels_, initialRate_, windowDuration_, |
| 330 | windowOverlapDuration_); |
| 331 | } |
| 332 | return timeScaler_; |
| 333 | } |
| 334 | |
| 335 | void AudioEngine::PrefetchDurationSampleRateAndChannels( |
| 336 | SLPlayItf playItf, SLPrefetchStatusItf prefetchItf) { |
| 337 | // Set play state to pause, to begin the prefetching. |
| 338 | PausePlaying(playItf); |
| 339 | |
| 340 | // Wait until the data has been prefetched. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 341 | { |
| 342 | SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; |
| 343 | android::Mutex::Autolock autoLock(prefetchLock_); |
| 344 | while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) { |
| 345 | LOGI("waiting for condition"); |
| 346 | // prefetchCondition_.waitRelative(prefetchLock, 1000 * 1000 * 10); |
| 347 | usleep(10 * 1000); |
| 348 | LOGI("getting the value"); |
| 349 | (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus); |
| 350 | } |
| 351 | LOGI("done with wait"); |
| 352 | } |
| 353 | |
| 354 | SLmillisecond durationInMsec = SL_TIME_UNKNOWN; |
| 355 | SLresult result = (*playItf)->GetDuration(playItf, &durationInMsec); |
| 356 | CheckSLResult("getting duration", result); |
| 357 | CHECK(durationInMsec != SL_TIME_UNKNOWN); |
| 358 | LOGD("duration: %d", static_cast<int>(durationInMsec)); |
| 359 | android::Mutex::Autolock autoLock(lock_); |
| 360 | totalDurationMs_ = durationInMsec; |
| 361 | } |
| 362 | |
| 363 | bool AudioEngine::EnqueueNextBufferOfAudio( |
| 364 | SLAndroidSimpleBufferQueueItf audioPlayerQueue) { |
| 365 | size_t frameSizeInBytes = kSampleSizeInBytes * channels_; |
| 366 | size_t frameCount = 0; |
| 367 | while (frameCount < targetFrames_) { |
| 368 | size_t framesLeft = targetFrames_ - frameCount; |
| 369 | // If there is data already in the time scaler, retrieve it. |
| 370 | if (GetTimeScaler()->available() > 0) { |
| 371 | size_t retrieveCount = min(GetTimeScaler()->available(), framesLeft); |
| 372 | int count = GetTimeScaler()->RetrieveSamples( |
| 373 | floatBuffer_ + frameCount * channels_, retrieveCount); |
| 374 | if (count <= 0) { |
| 375 | LOGD("ERROR: Count was %d", count); |
| 376 | break; |
| 377 | } |
| 378 | frameCount += count; |
| 379 | continue; |
| 380 | } |
| 381 | // If there is no data in the time scaler, then feed some into it. |
| 382 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 383 | size_t framesInDecodeBuffer = |
| 384 | decodeBuffer_.GetSizeInBytes() / frameSizeInBytes; |
| 385 | size_t framesScalerCanHandle = GetTimeScaler()->input_limit(); |
| 386 | size_t framesToInject = min(framesInDecodeBuffer, |
| 387 | min(targetFrames_, framesScalerCanHandle)); |
| 388 | if (framesToInject <= 0) { |
| 389 | // No more frames left to inject. |
| 390 | break; |
| 391 | } |
| 392 | for (size_t i = 0; i < framesToInject * channels_ ; ++i) { |
| 393 | injectBuffer_[i] = decodeBuffer_.GetAtIndex(i); |
| 394 | } |
| 395 | int count = GetTimeScaler()->InjectSamples(injectBuffer_, framesToInject); |
| 396 | if (count <= 0) { |
| 397 | LOGD("ERROR: Count was %d", count); |
| 398 | break; |
| 399 | } |
| 400 | decodeBuffer_.AdvanceHeadPointerShorts(count * channels_); |
| 401 | } |
| 402 | if (frameCount <= 0) { |
| 403 | // We must have finished playback. |
| 404 | if (GetEndOfDecoderReached()) { |
| 405 | // If we've finished decoding, clear the buffer - so we will terminate. |
| 406 | ClearDecodeBuffer(); |
| 407 | } |
| 408 | return false; |
| 409 | } |
| 410 | |
| 411 | // Get a free playing buffer. |
| 412 | int16* playBuffer; |
| 413 | { |
| 414 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 415 | if (freeBuffers_.size() > 0) { |
| 416 | // If we have a free buffer, recycle it. |
| 417 | playBuffer = freeBuffers_.top(); |
| 418 | freeBuffers_.pop(); |
| 419 | } else { |
| 420 | // Otherwise allocate a new one. |
| 421 | playBuffer = new int16[targetFrames_ * channels_]; |
| 422 | } |
| 423 | } |
| 424 | |
| 425 | // Try to play the buffer. |
| 426 | for (size_t i = 0; i < frameCount * channels_ ; ++i) { |
| 427 | playBuffer[i] = floatBuffer_[i]; |
| 428 | } |
| 429 | size_t sizeOfPlayBufferInBytes = |
| 430 | frameCount * channels_ * kNumberOfBytesPerInt16; |
| 431 | SLresult result = (*audioPlayerQueue)->Enqueue(audioPlayerQueue, playBuffer, |
| 432 | sizeOfPlayBufferInBytes); |
| 433 | CheckSLResult("enqueue prebuilt audio", result); |
| 434 | if (result == SL_RESULT_SUCCESS) { |
| 435 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 436 | playingBuffers_.push(playBuffer); |
| 437 | } else { |
| 438 | LOGE("could not enqueue audio buffer"); |
| 439 | delete[] playBuffer; |
| 440 | } |
| 441 | |
| 442 | return (result == SL_RESULT_SUCCESS); |
| 443 | } |
| 444 | |
| 445 | bool AudioEngine::GetEndOfDecoderReached() { |
| 446 | android::Mutex::Autolock autoLock(lock_); |
| 447 | return finishedDecoding_; |
| 448 | } |
| 449 | |
| 450 | void AudioEngine::SetEndOfDecoderReached() { |
| 451 | android::Mutex::Autolock autoLock(lock_); |
| 452 | finishedDecoding_ = true; |
| 453 | } |
| 454 | |
| 455 | bool AudioEngine::PlayFileDescriptor(int fd, int64 offset, int64 length) { |
| 456 | SLDataLocator_AndroidFD loc_fd = { |
| 457 | SL_DATALOCATOR_ANDROIDFD, fd, offset, length }; |
| 458 | SLDataFormat_MIME format_mime = { |
| 459 | SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED }; |
| 460 | SLDataSource audioSrc = { &loc_fd, &format_mime }; |
| 461 | return PlayFromThisSource(audioSrc); |
| 462 | } |
| 463 | |
| 464 | bool AudioEngine::PlayUri(const char* uri) { |
| 465 | // Source of audio data for the decoding |
| 466 | SLDataLocator_URI decUri = { SL_DATALOCATOR_URI, |
| 467 | const_cast<SLchar*>(reinterpret_cast<const SLchar*>(uri)) }; |
| 468 | SLDataFormat_MIME decMime = { |
| 469 | SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED }; |
| 470 | SLDataSource decSource = { &decUri, &decMime }; |
| 471 | return PlayFromThisSource(decSource); |
| 472 | } |
| 473 | |
| 474 | bool AudioEngine::IsDecodeBufferEmpty() { |
| 475 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 476 | return decodeBuffer_.GetSizeInBytes() <= 0; |
| 477 | } |
| 478 | |
| 479 | void AudioEngine::ClearDecodeBuffer() { |
| 480 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 481 | decodeBuffer_.Clear(); |
| 482 | } |
| 483 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 484 | static void CreateAndRealizeEngine(SLObjectItf &engine, |
| 485 | SLEngineItf &engineInterface) { |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 486 | SLEngineOption EngineOption[] = { { |
| 487 | SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE } }; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 488 | SLresult result = slCreateEngine(&engine, 1, EngineOption, 0, NULL, NULL); |
| 489 | CheckSLResult("create engine", result); |
| 490 | result = (*engine)->Realize(engine, SL_BOOLEAN_FALSE); |
| 491 | CheckSLResult("realise engine", result); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 492 | result = (*engine)->GetInterface(engine, SL_IID_ENGINE, &engineInterface); |
| 493 | CheckSLResult("get interface", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 494 | } |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 495 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 496 | static void CreateAndRealizeOutputMix(SLEngineItf &engineInterface, |
| 497 | SLObjectItf &outputMix) { |
| 498 | SLresult result; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 499 | // Create the output mix for playing. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 500 | result = (*engineInterface)->CreateOutputMix( |
| 501 | engineInterface, &outputMix, 0, NULL, NULL); |
| 502 | CheckSLResult("create output mix", result); |
| 503 | result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE); |
| 504 | CheckSLResult("realize", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 505 | } |
| 506 | |
| 507 | static void CreateAndRealizeAudioPlayer(size_t sampleRate, size_t channels, |
| 508 | SLObjectItf &outputMix, SLObjectItf &audioPlayer, |
| 509 | SLEngineItf &engineInterface) { |
| 510 | SLresult result; |
| 511 | SLuint32 slSampleRate; |
| 512 | SLuint32 slOutputChannels; |
| 513 | switch (sampleRate) { |
| 514 | case 44100: |
| 515 | slSampleRate = SL_SAMPLINGRATE_44_1; |
| 516 | break; |
| 517 | case 8000: |
| 518 | slSampleRate = SL_SAMPLINGRATE_8; |
| 519 | break; |
| 520 | case 11025: |
| 521 | slSampleRate = SL_SAMPLINGRATE_11_025; |
| 522 | break; |
| 523 | default: |
| 524 | LOGE("unknown sample rate, using SL_SAMPLINGRATE_44_1"); |
| 525 | slSampleRate = SL_SAMPLINGRATE_44_1; |
| 526 | break; |
| 527 | } |
| 528 | switch (channels) { |
| 529 | case 2: |
| 530 | slOutputChannels = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; |
| 531 | break; |
| 532 | case 1: |
| 533 | slOutputChannels = SL_SPEAKER_FRONT_LEFT; |
| 534 | break; |
| 535 | default: |
| 536 | LOGE("unknown channels, using 2"); |
| 537 | slOutputChannels = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; |
| 538 | break; |
| 539 | } |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 540 | |
| 541 | // Define the source and sink for the audio player: comes from a buffer queue |
| 542 | // and goes to the output mix. |
| 543 | SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { |
| 544 | SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2 }; |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 545 | SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, channels, slSampleRate, |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 546 | SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16, |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 547 | slOutputChannels, SL_BYTEORDER_LITTLEENDIAN}; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 548 | SLDataSource playingSrc = {&loc_bufq, &format_pcm}; |
| 549 | SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMix}; |
| 550 | SLDataSink audioSnk = {&loc_outmix, NULL}; |
| 551 | |
| 552 | // Create the audio player, which will play from the buffer queue and send to |
| 553 | // the output mix. |
| 554 | const size_t playerInterfaceCount = 1; |
| 555 | const SLInterfaceID iids[playerInterfaceCount] = { |
| 556 | SL_IID_ANDROIDSIMPLEBUFFERQUEUE }; |
| 557 | const SLboolean reqs[playerInterfaceCount] = { SL_BOOLEAN_TRUE }; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 558 | result = (*engineInterface)->CreateAudioPlayer(engineInterface, &audioPlayer, |
| 559 | &playingSrc, &audioSnk, playerInterfaceCount, iids, reqs); |
| 560 | CheckSLResult("create audio player", result); |
| 561 | result = (*audioPlayer)->Realize(audioPlayer, SL_BOOLEAN_FALSE); |
| 562 | CheckSLResult("realize buffer queue", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 563 | } |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 564 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 565 | static void GetAudioPlayInterfacesAndRegisterCallback(SLObjectItf &audioPlayer, |
| 566 | SLPlayItf &audioPlayerPlay, |
| 567 | SLAndroidSimpleBufferQueueItf &audioPlayerQueue) { |
| 568 | SLresult result; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 569 | // Get the play interface from the player, as well as the buffer queue |
| 570 | // interface from its source. |
| 571 | // Register for callbacks during play. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 572 | result = (*audioPlayer)->GetInterface( |
| 573 | audioPlayer, SL_IID_PLAY, &audioPlayerPlay); |
| 574 | CheckSLResult("get interface", result); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 575 | result = (*audioPlayer)->GetInterface(audioPlayer, |
| 576 | SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &audioPlayerQueue); |
| 577 | CheckSLResult("get interface again", result); |
| 578 | result = (*audioPlayerQueue)->RegisterCallback( |
| 579 | audioPlayerQueue, PlayingBufferQueueCb, NULL); |
| 580 | CheckSLResult("register callback", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 581 | } |
| 582 | |
| 583 | bool AudioEngine::PlayFromThisSource(const SLDataSource& audioSrc) { |
| 584 | ClearDecodeBuffer(); |
| 585 | |
| 586 | SLresult result; |
| 587 | |
| 588 | SLObjectItf engine; |
| 589 | SLEngineItf engineInterface; |
| 590 | CreateAndRealizeEngine(engine, engineInterface); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 591 | |
| 592 | // Define the source and sink for the decoding player: comes from the source |
| 593 | // this method was called with, is sent to another buffer queue. |
| 594 | SLDataLocator_AndroidSimpleBufferQueue decBuffQueue; |
| 595 | decBuffQueue.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; |
| 596 | decBuffQueue.numBuffers = kNumberOfBuffersInQueue; |
| 597 | // A valid value seems required here but is currently ignored. |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 598 | SLDataFormat_PCM pcm = {SL_DATAFORMAT_PCM, 1, SL_SAMPLINGRATE_44_1, |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 599 | SL_PCMSAMPLEFORMAT_FIXED_16, 16, |
| 600 | SL_SPEAKER_FRONT_LEFT, SL_BYTEORDER_LITTLEENDIAN}; |
| 601 | SLDataSink decDest = { &decBuffQueue, &pcm }; |
| 602 | |
| 603 | // Create the decoder with the given source and sink. |
| 604 | const size_t decoderInterfaceCount = 4; |
| 605 | SLObjectItf decoder; |
| 606 | const SLInterfaceID decodePlayerInterfaces[decoderInterfaceCount] = { |
| 607 | SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_PREFETCHSTATUS, SL_IID_SEEK, |
| 608 | SL_IID_METADATAEXTRACTION }; |
| 609 | const SLboolean decodePlayerRequired[decoderInterfaceCount] = { |
| 610 | SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE }; |
| 611 | SLDataSource sourceCopy(audioSrc); |
| 612 | result = (*engineInterface)->CreateAudioPlayer(engineInterface, &decoder, |
| 613 | &sourceCopy, &decDest, decoderInterfaceCount, decodePlayerInterfaces, |
| 614 | decodePlayerRequired); |
| 615 | CheckSLResult("create audio player", result); |
| 616 | result = (*decoder)->Realize(decoder, SL_BOOLEAN_FALSE); |
| 617 | CheckSLResult("realize in sync mode", result); |
| 618 | |
| 619 | // Get the play interface from the decoder, and register event callbacks. |
| 620 | // Get the buffer queue, prefetch and seek interfaces. |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 621 | SLPlayItf decoderPlay = NULL; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 622 | result = (*decoder)->GetInterface(decoder, SL_IID_PLAY, &decoderPlay); |
| 623 | CheckSLResult("get play interface, implicit", result); |
| 624 | result = (*decoderPlay)->SetCallbackEventsMask( |
| 625 | decoderPlay, SL_PLAYEVENT_HEADATEND); |
| 626 | CheckSLResult("set the event mask", result); |
| 627 | result = (*decoderPlay)->RegisterCallback( |
| 628 | decoderPlay, DecodingEventCb, NULL); |
| 629 | CheckSLResult("register decoding event callback", result); |
| 630 | SLAndroidSimpleBufferQueueItf decoderQueue; |
| 631 | result = (*decoder)->GetInterface( |
| 632 | decoder, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &decoderQueue); |
| 633 | CheckSLResult("get decoder buffer queue", result); |
| 634 | SLPrefetchStatusItf decoderPrefetch; |
| 635 | result = (*decoder)->GetInterface( |
| 636 | decoder, SL_IID_PREFETCHSTATUS, &decoderPrefetch); |
| 637 | CheckSLResult("get prefetch status interface", result); |
| 638 | SLSeekItf decoderSeek; |
| 639 | result = (*decoder)->GetInterface(decoder, SL_IID_SEEK, &decoderSeek); |
| 640 | CheckSLResult("get seek interface", result); |
| 641 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 642 | // Get the metadata interface from the decoder. |
| 643 | SLMetadataExtractionItf decoderMetadata; |
| 644 | result = (*decoder)->GetInterface(decoder, |
| 645 | SL_IID_METADATAEXTRACTION, &decoderMetadata); |
| 646 | CheckSLResult("getting metadata interface", result); |
| 647 | |
| 648 | CallbackContext callbackContext; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 649 | RegisterCallbackContextAndAddEnqueueBuffersToDecoder( |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 650 | decoderQueue, decoderMetadata, callbackLock_, &callbackContext); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 651 | |
| 652 | // Initialize the callback for prefetch errors, if we can't open the |
| 653 | // resource to decode. |
| 654 | result = (*decoderPrefetch)->SetCallbackEventsMask( |
| 655 | decoderPrefetch, kPrefetchErrorCandidate); |
| 656 | CheckSLResult("set prefetch callback mask", result); |
| 657 | result = (*decoderPrefetch)->RegisterCallback( |
| 658 | decoderPrefetch, PrefetchEventCb, &decoderPrefetch); |
| 659 | CheckSLResult("set prefetch callback", result); |
| 660 | |
| 661 | SeekToPosition(decoderSeek, startPositionMillis_); |
| 662 | |
| 663 | PrefetchDurationSampleRateAndChannels(decoderPlay, decoderPrefetch); |
| 664 | |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 665 | StartPlaying(decoderPlay); |
| 666 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 667 | SLObjectItf outputMix = NULL; |
| 668 | SLObjectItf audioPlayer = NULL; |
| 669 | SLPlayItf audioPlayerPlay = NULL; |
| 670 | SLAndroidSimpleBufferQueueItf audioPlayerQueue = NULL; |
| 671 | |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 672 | // The main loop - until we're told to stop: if there is audio data coming |
| 673 | // out of the decoder, feed it through the time scaler. |
| 674 | // As it comes out of the time scaler, feed it into the audio player. |
| 675 | while (!Finished()) { |
| 676 | if (GetWasStartRequested()) { |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 677 | CreateAndRealizeOutputMix(engineInterface, outputMix); |
| 678 | CreateAndRealizeAudioPlayer(sampleRate_, channels_, outputMix, |
| 679 | audioPlayer, engineInterface); |
| 680 | GetAudioPlayInterfacesAndRegisterCallback(audioPlayer, audioPlayerPlay, |
| 681 | audioPlayerQueue); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 682 | ClearRequestStart(); |
| 683 | StartPlaying(audioPlayerPlay); |
| 684 | } |
| 685 | EnqueueMoreAudioIfNecessary(audioPlayerQueue); |
| 686 | usleep(kSleepTimeMicros); |
| 687 | } |
| 688 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 689 | // Delete the audio player and output mix, iff they have been created. |
| 690 | if (audioPlayer != NULL) { |
| 691 | StopPlaying(audioPlayerPlay); |
| 692 | result = (*audioPlayerQueue)->Clear(audioPlayerQueue); |
| 693 | CheckSLResult("clear audio player queue", result); |
| 694 | result = (*audioPlayerQueue)->RegisterCallback(audioPlayerQueue, NULL, NULL); |
| 695 | CheckSLResult("clear callback", result); |
| 696 | (*audioPlayer)->AbortAsyncOperation(audioPlayer); |
| 697 | (*audioPlayer)->Destroy(audioPlayer); |
| 698 | (*outputMix)->Destroy(outputMix); |
| 699 | audioPlayer = NULL; |
| 700 | audioPlayerPlay = NULL; |
| 701 | audioPlayerQueue = NULL; |
| 702 | outputMix = NULL; |
| 703 | } |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 704 | |
| 705 | // Delete the decoder. |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 706 | StopPlaying(decoderPlay); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 707 | result = (*decoderPrefetch)->RegisterCallback(decoderPrefetch, NULL, NULL); |
| 708 | CheckSLResult("clearing prefetch error callback", result); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 709 | // This is returning slresult 13 if I do no playback. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 710 | // Repro is to comment out all before this line, and all after enqueueing |
| 711 | // my buffers. |
| 712 | // result = (*decoderQueue)->Clear(decoderQueue); |
| 713 | // CheckSLResult("clearing decode buffer queue", result); |
| 714 | result = (*decoderQueue)->RegisterCallback(decoderQueue, NULL, NULL); |
| 715 | CheckSLResult("clearing decode callback", result); |
| 716 | decoderSeek = NULL; |
| 717 | decoderPrefetch = NULL; |
| 718 | decoderQueue = NULL; |
| 719 | result = (*decoderPlay)->RegisterCallback(decoderPlay, NULL, NULL); |
| 720 | CheckSLResult("clear decoding event callback", result); |
| 721 | (*decoder)->AbortAsyncOperation(decoder); |
| 722 | decoderPlay = NULL; |
| 723 | (*decoder)->Destroy(decoder); |
| 724 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 725 | // Delete the engine. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 726 | (*engine)->Destroy(engine); |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 727 | engineInterface = NULL; |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 728 | |
| 729 | return true; |
| 730 | } |
| 731 | |
| 732 | bool AudioEngine::Finished() { |
| 733 | if (GetWasStopRequested()) { |
| 734 | return true; |
| 735 | } |
| 736 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 737 | return playingBuffers_.size() <= 0 && |
| 738 | IsDecodeBufferEmpty() && |
| 739 | GetEndOfDecoderReached(); |
| 740 | } |
| 741 | |
| 742 | bool AudioEngine::GetWasStopRequested() { |
| 743 | android::Mutex::Autolock autoLock(lock_); |
| 744 | return stopRequested_; |
| 745 | } |
| 746 | |
| 747 | bool AudioEngine::GetHasReachedPlayingBuffersLimit() { |
| 748 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 749 | return playingBuffers_.size() >= maxPlayBufferCount_; |
| 750 | } |
| 751 | |
| 752 | void AudioEngine::EnqueueMoreAudioIfNecessary( |
| 753 | SLAndroidSimpleBufferQueueItf audioPlayerQueue) { |
| 754 | bool keepEnqueueing = true; |
| 755 | while (!GetWasStopRequested() && |
| 756 | !IsDecodeBufferEmpty() && |
| 757 | !GetHasReachedPlayingBuffersLimit() && |
| 758 | keepEnqueueing) { |
| 759 | keepEnqueueing = EnqueueNextBufferOfAudio(audioPlayerQueue); |
| 760 | } |
| 761 | } |
| 762 | |
| 763 | bool AudioEngine::DecodeBufferTooFull() { |
| 764 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 765 | return decodeBuffer_.IsTooLarge(); |
| 766 | } |
| 767 | |
| 768 | // **************************************************************************** |
| 769 | // Code for handling the static callbacks. |
| 770 | |
| 771 | void AudioEngine::PlayingBufferQueueCallback() { |
| 772 | // The head playing buffer is done, move it to the free list. |
| 773 | android::Mutex::Autolock autoLock(playBufferLock_); |
| 774 | if (playingBuffers_.size() > 0) { |
| 775 | freeBuffers_.push(playingBuffers_.front()); |
| 776 | playingBuffers_.pop(); |
| 777 | } |
| 778 | } |
| 779 | |
| 780 | void AudioEngine::PrefetchEventCallback( |
| 781 | SLPrefetchStatusItf caller, SLuint32 event) { |
| 782 | // If there was a problem during decoding, then signal the end. |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 783 | SLpermille level = 0; |
| 784 | SLresult result = (*caller)->GetFillLevel(caller, &level); |
| 785 | CheckSLResult("get fill level", result); |
| 786 | SLuint32 status; |
| 787 | result = (*caller)->GetPrefetchStatus(caller, &status); |
| 788 | CheckSLResult("get prefetch status", result); |
| 789 | if ((kPrefetchErrorCandidate == (event & kPrefetchErrorCandidate)) && |
| 790 | (level == 0) && |
| 791 | (status == SL_PREFETCHSTATUS_UNDERFLOW)) { |
| 792 | LOGI("PrefetchEventCallback error while prefetching data"); |
| 793 | SetEndOfDecoderReached(); |
| 794 | } |
| 795 | if (SL_PREFETCHSTATUS_SUFFICIENTDATA == event) { |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 796 | // android::Mutex::Autolock autoLock(prefetchLock_); |
| 797 | // prefetchCondition_.broadcast(); |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 798 | } |
| 799 | } |
| 800 | |
| 801 | void AudioEngine::DecodingBufferQueueCallback( |
| 802 | SLAndroidSimpleBufferQueueItf queueItf, void *context) { |
| 803 | if (GetWasStopRequested()) { |
| 804 | return; |
| 805 | } |
| 806 | |
| 807 | CallbackContext *pCntxt; |
| 808 | { |
| 809 | android::Mutex::Autolock autoLock(callbackLock_); |
| 810 | pCntxt = reinterpret_cast<CallbackContext*>(context); |
| 811 | } |
| 812 | { |
| 813 | android::Mutex::Autolock autoLock(decodeBufferLock_); |
| 814 | decodeBuffer_.AddData(pCntxt->pDataBase, kBufferSizeInBytes); |
| 815 | } |
| 816 | |
Hugo Hudson | 9730f15 | 2011-07-25 17:04:42 +0100 | [diff] [blame^] | 817 | // TODO: This call must be added back in to fix the bug relating to using |
| 818 | // the correct sample rate and channels. I will do this in the follow-up. |
| 819 | // ExtractMetadataFromDecoder(pCntxt->decoderMetadata); |
| 820 | |
Hugo Hudson | b83ad73 | 2011-07-14 23:31:17 +0100 | [diff] [blame] | 821 | // Increase data pointer by buffer size |
| 822 | pCntxt->pData += kBufferSizeInBytes; |
| 823 | if (pCntxt->pData >= pCntxt->pDataBase + |
| 824 | (kNumberOfBuffersInQueue * kBufferSizeInBytes)) { |
| 825 | pCntxt->pData = pCntxt->pDataBase; |
| 826 | } |
| 827 | |
| 828 | SLresult result = (*queueItf)->Enqueue( |
| 829 | queueItf, pCntxt->pDataBase, kBufferSizeInBytes); |
| 830 | CheckSLResult("enqueue something else", result); |
| 831 | |
| 832 | // If we get too much data into the decoder, |
| 833 | // sleep until the playback catches up. |
| 834 | while (!GetWasStopRequested() && DecodeBufferTooFull()) { |
| 835 | usleep(kSleepTimeMicros); |
| 836 | } |
| 837 | } |
| 838 | |
| 839 | void AudioEngine::DecodingEventCallback(SLPlayItf, SLuint32 event) { |
| 840 | if (SL_PLAYEVENT_HEADATEND & event) { |
| 841 | SetEndOfDecoderReached(); |
| 842 | } |
| 843 | } |