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Alex Vakulenkoa8a92782017-01-27 14:41:57 -08001#ifndef ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
2#define ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
3
4#include <log/log.h>
5#include <hardware/gralloc.h>
6#include <hardware/hardware.h>
7#include <hardware/hwcomposer2.h>
8
9#include <private/dvr/buffer_hub_client.h>
10#include <private/dvr/sync_util.h>
11
12#include <array>
13#include <condition_variable>
14#include <memory>
15#include <mutex>
16#include <thread>
17#include <tuple>
18#include <vector>
19
20#include <pdx/file_handle.h>
21#include <private/dvr/buffer_hub_client.h>
22#include <private/dvr/frame_time_history.h>
23#include <private/dvr/sync_util.h>
24
25#include "acquired_buffer.h"
26#include "compositor.h"
27#include "display_surface.h"
28
29#include "DisplayHardware/ComposerHal.h"
30
31// Hardware composer HAL doesn't define HWC_TRANSFORM_NONE as of this writing.
32#ifndef HWC_TRANSFORM_NONE
33#define HWC_TRANSFORM_NONE static_cast<hwc_transform_t>(0)
34#endif
35
36namespace android {
37namespace dvr {
38
39// Basic display metrics for physical displays. Dimensions and densities are
40// relative to the physical display orientation, which may be different from the
41// logical display orientation exposed to applications.
42struct HWCDisplayMetrics {
43 int width;
44 int height;
45 struct {
46 int x;
47 int y;
48 } dpi;
49 int vsync_period_ns;
50};
51
52// Layer represents the connection between a hardware composer layer and the
53// source supplying buffers for the layer's contents.
54class Layer {
55 public:
56 Layer();
57
58 // Sets the hardware composer layer and display metrics that this Layer should
59 // use each Prepare cycle. This class does not own either of these pointers,
60 // which MUST remain valid for its lifetime. This method MUST be called once
61 // in the life of the instance before any other method is valid to call.
62 void Initialize(Hwc2::Composer* hwc2_hidl, HWCDisplayMetrics* metrics);
63
64 // Releases any shared pointers and fence handles held by this instance.
65 void Reset();
66
67 // Sets up the layer to use a display surface as its content source. The Layer
68 // will automatically handle ACQUIRE/RELEASE phases for the surface's buffer
69 // train every frame.
70 //
71 // |blending| receives HWC_BLENDING_* values.
72 // |transform| receives HWC_TRANSFORM_* values.
73 // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
74 // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
75 // |index| is the index of this surface in the DisplaySurface array.
76 void Setup(const std::shared_ptr<DisplaySurface>& surface,
77 hwc2_blend_mode_t blending, hwc_transform_t transform,
78 hwc2_composition_t composition_type, size_t index);
79
80 // Sets up the layer to use a direct buffer as its content source. No special
81 // handling of the buffer is performed; responsibility for updating or
82 // changing the buffer each frame is on the caller.
83 //
84 // |blending| receives HWC_BLENDING_* values.
85 // |transform| receives HWC_TRANSFORM_* values.
86 // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
87 // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
88 void Setup(const std::shared_ptr<IonBuffer>& buffer,
89 hwc2_blend_mode_t blending, hwc_transform_t transform,
90 hwc2_composition_t composition_type, size_t z_order);
91
92 // Layers that use a direct IonBuffer should call this each frame to update
93 // which buffer will be used for the next PostLayers.
94 void UpdateDirectBuffer(const std::shared_ptr<IonBuffer>& buffer);
95
96 // Sets up the hardware composer layer for the next frame. When the layer is
97 // associated with a display surface, this method automatically ACQUIRES a new
98 // buffer if one is available.
99 void Prepare();
100
101 // After calling prepare, if this frame is to be dropped instead of passing
102 // along to the HWC, call Drop to close the contained fence(s).
103 void Drop();
104
105 // Performs fence bookkeeping after the frame has been posted to hardware
106 // composer.
107 void Finish(int release_fence_fd);
108
109 // Sets the blending for the layer. |blending| receives HWC_BLENDING_* values.
110 void SetBlending(hwc2_blend_mode_t blending);
111
112 // Sets the Z-order of this layer
113 void SetZOrderIndex(int surface_index);
114
115 // Gets the current IonBuffer associated with this layer. Ownership of the
116 // buffer DOES NOT pass to the caller and the pointer is not guaranteed to
117 // remain valid across calls to Layer::Setup(), Layer::Prepare(), or
118 // Layer::Reset(). YOU HAVE BEEN WARNED.
119 IonBuffer* GetBuffer();
120
121 hwc2_composition_t GetCompositionType() const { return composition_type_; }
122
123 hwc2_layer_t GetLayerHandle() const { return hardware_composer_layer_; }
124
125 bool UsesDirectBuffer() const { return direct_buffer_ != nullptr; }
126
127 bool IsLayerSetup() const {
128 return direct_buffer_ != nullptr || surface_ != nullptr;
129 }
130
131 // Applies all of the settings to this layer using the hwc functions
132 void UpdateLayerSettings();
133
134 int GetSurfaceId() const {
135 if (surface_ != nullptr) {
136 return surface_->surface_id();
137 } else {
138 return -1;
139 }
140 }
141
142 private:
143 void CommonLayerSetup();
144
145 Hwc2::Composer* hwc2_hidl_;
146
147 // Original display surface array index for tracking purposes.
148 size_t surface_index_;
149
150 // The hardware composer layer and metrics to use during the prepare cycle.
151 hwc2_layer_t hardware_composer_layer_;
152 HWCDisplayMetrics* display_metrics_;
153
154 // Layer properties used to setup the hardware composer layer during the
155 // Prepare phase.
156 hwc2_blend_mode_t blending_;
157 hwc_transform_t transform_;
158 hwc2_composition_t composition_type_;
159
160 // These two members are mutually exclusive. When direct_buffer_ is set the
161 // Layer gets its contents directly from that buffer; when surface_ is set the
162 // Layer gets it contents from the surface's buffer train.
163 std::shared_ptr<IonBuffer> direct_buffer_;
164 std::shared_ptr<DisplaySurface> surface_;
165
166 // State when associated with a display surface.
167 AcquiredBuffer acquired_buffer_;
168 pdx::LocalHandle release_fence_;
169
170 pdx::LocalHandle acquire_fence_fd_;
171 bool surface_rect_functions_applied_;
172
173 Layer(const Layer&) = delete;
174 void operator=(const Layer&) = delete;
175};
176
177// HardwareComposer encapsulates the hardware composer HAL, exposing a
178// simplified API to post buffers to the display.
Steven Thomas050b2c82017-03-06 11:45:16 -0800179//
180// HardwareComposer is accessed by both the vr flinger dispatcher thread and the
181// surface flinger main thread, in addition to internally running a separate
182// thread for compositing/EDS and posting layers to the HAL. When changing how
183// variables are used or adding new state think carefully about which threads
184// will access the state and whether it needs to be synchronized.
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800185class HardwareComposer {
186 public:
187 // Type for vsync callback.
188 using VSyncCallback = std::function<void(int, int64_t, int64_t, uint32_t)>;
189
190 // Since there is no universal way to query the number of hardware layers,
191 // just set it to 4 for now.
192 static constexpr int kMaxHardwareLayers = 4;
193
194 HardwareComposer();
195 HardwareComposer(Hwc2::Composer* hidl);
196 ~HardwareComposer();
197
Stephen Kiazyk016e5e32017-02-21 17:09:22 -0800198 bool Initialize();
199
200 bool IsInitialized() const { return initialized_; }
201
Steven Thomas050b2c82017-03-06 11:45:16 -0800202 // Start the post thread if there's work to do (i.e. visible layers). This
203 // should only be called from surface flinger's main thread.
204 void Enable();
205 // Pause the post thread, blocking until the post thread has signaled that
206 // it's paused. This should only be called from surface flinger's main thread.
207 void Disable();
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800208
209 // Get the HMD display metrics for the current display.
210 DisplayMetrics GetHmdDisplayMetrics() const;
211
212 int32_t GetDisplayAttribute(hwc2_display_t display, hwc2_config_t config,
213 hwc2_attribute_t attributes,
214 int32_t* out_value) const;
215 int32_t GetDisplayMetrics(hwc2_display_t display, hwc2_config_t config,
216 HWCDisplayMetrics* out_metrics) const;
217 void Dump(char* buffer, uint32_t* out_size);
218
219 void SetVSyncCallback(VSyncCallback callback);
220
221 // Metrics of the logical display, which is always landscape.
222 int DisplayWidth() const { return display_metrics_.width; }
223 int DisplayHeight() const { return display_metrics_.height; }
224 HWCDisplayMetrics display_metrics() const { return display_metrics_; }
225
226 // Metrics of the native display, which depends on the specific hardware
227 // implementation of the display.
228 HWCDisplayMetrics native_display_metrics() const {
229 return native_display_metrics_;
230 }
231
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800232 // Set the display surface stack to compose to the display each frame.
Steven Thomas050b2c82017-03-06 11:45:16 -0800233 void SetDisplaySurfaces(
234 std::vector<std::shared_ptr<DisplaySurface>> surfaces);
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800235
236 Compositor* GetCompositor() { return &compositor_; }
237
Steven Thomas3cfac282017-02-06 12:29:30 -0800238 void OnHardwareComposerRefresh();
239
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800240 private:
241 int32_t EnableVsync(bool enabled);
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800242
243 class ComposerCallback : public Hwc2::IComposerCallback {
244 public:
245 ComposerCallback() {}
246
247 hardware::Return<void> onHotplug(Hwc2::Display /*display*/,
248 Connection /*connected*/) override {
249 // TODO(skiazyk): depending on how the server is implemented, we might
250 // have to set it up to synchronize with receiving this event, as it can
251 // potentially be a critical event for setting up state within the
252 // hwc2 module. That is, we (technically) should not call any other hwc
253 // methods until this method has been called after registering the
254 // callbacks.
255 return hardware::Void();
256 }
257
258 hardware::Return<void> onRefresh(Hwc2::Display /*display*/) override {
259 return hardware::Void();
260 }
261
262 hardware::Return<void> onVsync(Hwc2::Display /*display*/,
263 int64_t /*timestamp*/) override {
264 return hardware::Void();
265 }
266 };
267
268 int32_t Validate(hwc2_display_t display);
269 int32_t Present(hwc2_display_t display);
270
271 void SetBacklightBrightness(int brightness);
272
273 void PostLayers(bool is_geometry_changed);
274 void PostThread();
275
Steven Thomas050b2c82017-03-06 11:45:16 -0800276 // Check to see if we have a value written to post_thread_interrupt_event_fd_,
277 // indicating a control thread interrupted the post thread. This clears the
278 // post_thread_interrupt_event_fd_ state in the process. Returns true if an
279 // interrupt was requested.
280 bool CheckPostThreadInterruptEventFd();
281 // Blocks until either event_fd becomes readable, or we're interrupted by a
282 // control thread. Any errors are returned as negative errno values. If we're
283 // interrupted, kPostThreadInterrupted will be returned.
284 int PostThreadPollInterruptible(int event_fd);
285
286 // BlockUntilVSync, WaitForVSync, and SleepUntil are all blocking calls made
287 // on the post thread that can be interrupted by a control thread. If
288 // interrupted, these calls return kPostThreadInterrupted.
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800289 int ReadWaitPPState();
Steven Thomas050b2c82017-03-06 11:45:16 -0800290 int BlockUntilVSync();
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800291 int ReadVSyncTimestamp(int64_t* timestamp);
292 int WaitForVSync(int64_t* timestamp);
293 int SleepUntil(int64_t wakeup_timestamp);
294
295 bool IsFramePendingInDriver() { return ReadWaitPPState() == 1; }
296
297 // Returns true if the layer config changed, false otherwise
Steven Thomas050b2c82017-03-06 11:45:16 -0800298 bool UpdateLayerConfig();
299 void PostCompositorBuffers();
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800300
Steven Thomas050b2c82017-03-06 11:45:16 -0800301 // Return true if the post thread has work to do (i.e. there are visible
302 // surfaces to post to the screen). Must be called with post_thread_mutex_
303 // locked. Called only from the post thread.
304 bool PostThreadHasWork();
305
306 // Called on the post thread when the post thread is resumed.
307 void OnPostThreadResumed();
308 // Called on the post thread when the post thread is paused or quits.
309 void OnPostThreadPaused();
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800310
311 struct FrameTimeMeasurementRecord {
312 int64_t start_time;
313 pdx::LocalHandle fence;
314
315 FrameTimeMeasurementRecord(FrameTimeMeasurementRecord&&) = default;
316 FrameTimeMeasurementRecord& operator=(FrameTimeMeasurementRecord&&) =
317 default;
318 FrameTimeMeasurementRecord(const FrameTimeMeasurementRecord&) = delete;
319 FrameTimeMeasurementRecord& operator=(const FrameTimeMeasurementRecord&) =
320 delete;
321 };
322
323 void UpdateFrameTimeHistory(std::vector<FrameTimeMeasurementRecord>* backlog,
324 int backlog_max,
325 FenceInfoBuffer* fence_info_buffer,
326 FrameTimeHistory* history);
327
328 // Returns true if the frame finished rendering, false otherwise. If the frame
329 // finished the frame end time is stored in timestamp. Doesn't block.
330 bool CheckFrameFinished(int frame_fence_fd,
331 FenceInfoBuffer* fence_info_buffer,
332 int64_t* timestamp);
333
334 void HandlePendingScreenshots();
335
Stephen Kiazyk016e5e32017-02-21 17:09:22 -0800336 bool initialized_;
337
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800338 // Hardware composer HAL device.
339 std::unique_ptr<Hwc2::Composer> hwc2_hidl_;
340 sp<ComposerCallback> callbacks_;
341
342 // Display metrics of the physical display.
343 HWCDisplayMetrics native_display_metrics_;
344 // Display metrics of the logical display, adjusted so that orientation is
345 // landscape.
346 HWCDisplayMetrics display_metrics_;
347 // Transform required to get from native to logical display orientation.
348 hwc_transform_t display_transform_;
349
350 // Buffer for the background layer required by hardware composer.
351 std::shared_ptr<IonBuffer> framebuffer_target_;
352
Steven Thomas050b2c82017-03-06 11:45:16 -0800353 // Protects access to variables used by the post thread and one of the control
354 // threads (either the vr flinger dispatcher thread or the surface flinger
355 // main thread). This includes active_surfaces_, active_surfaces_updated_,
356 // post_thread_enabled_, post_thread_running_, and
357 // post_thread_quit_requested_.
358 std::mutex post_thread_mutex_;
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800359
Steven Thomas050b2c82017-03-06 11:45:16 -0800360 // Surfaces configured by the display manager. Written by the vr flinger
361 // dispatcher thread, read by the post thread.
362 std::vector<std::shared_ptr<DisplaySurface>> active_surfaces_;
363 // active_surfaces_updated_ is set to true by the vr flinger dispatcher thread
364 // when the list of active surfaces changes. active_surfaces_updated_ will be
365 // set back to false by the post thread when it processes the update.
366 bool active_surfaces_updated_;
367
368 // The surfaces displayed by the post thread. Used exclusively by the post
369 // thread.
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800370 std::vector<std::shared_ptr<DisplaySurface>> display_surfaces_;
Steven Thomas050b2c82017-03-06 11:45:16 -0800371
372 // The surfaces rendered by the compositor. Used exclusively by the post
373 // thread.
374 std::vector<std::shared_ptr<DisplaySurface>> compositor_surfaces_;
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800375
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800376 // Layer array for handling buffer flow into hardware composer layers.
377 // Note that the first array is the actual storage for the layer objects,
378 // and the latter is an array of pointers, which can be freely re-arranged
379 // without messing up the underlying objects.
380 std::array<Layer, kMaxHardwareLayers> layer_storage_;
381 std::array<Layer*, kMaxHardwareLayers> layers_;
382 size_t active_layer_count_;
383
384 // Set by the Post thread to the index of the GPU compositing output
385 // buffer in the layers_ array.
386 Layer* gpu_layer_;
387
388 // Handler to hook vsync events outside of this class.
389 VSyncCallback vsync_callback_;
390
Steven Thomas282a5ed2017-02-07 18:07:01 -0800391 // The layer posting thread. This thread wakes up a short time before vsync to
392 // hand buffers to post processing and the results to hardware composer.
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800393 std::thread post_thread_;
394
Steven Thomas050b2c82017-03-06 11:45:16 -0800395 // Set to true if the post thread is allowed to run. Surface flinger and vr
396 // flinger share access to the display, and vr flinger shouldn't use the
397 // display while surface flinger is using it. While surface flinger owns the
398 // display, post_thread_enabled_ will be set to false to indicate the post
399 // thread shouldn't run.
400 bool post_thread_enabled_;
401 // Set to true by the post thread if it's currently running.
402 bool post_thread_running_;
403 // Set to true if the post thread should quit. Only set when destroying the
404 // HardwareComposer instance.
405 bool post_thread_quit_requested_;
406 // Used to wake the post thread up while it's waiting for vsync or sleeping
407 // until EDS preemption, for faster transition to the paused state.
408 pdx::LocalHandle post_thread_interrupt_event_fd_;
Steven Thomas282a5ed2017-02-07 18:07:01 -0800409 // Used to communicate between the control thread and the post thread.
Steven Thomas050b2c82017-03-06 11:45:16 -0800410 std::condition_variable post_thread_cond_var_;
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800411
412 // Backlight LED brightness sysfs node.
413 pdx::LocalHandle backlight_brightness_fd_;
414
415 // Primary display vsync event sysfs node.
416 pdx::LocalHandle primary_display_vsync_event_fd_;
417
418 // Primary display wait_pingpong state sysfs node.
419 pdx::LocalHandle primary_display_wait_pp_fd_;
420
421 // VSync sleep timerfd.
422 pdx::LocalHandle vsync_sleep_timer_fd_;
423
424 // The timestamp of the last vsync.
425 int64_t last_vsync_timestamp_;
426
427 // Vsync count since display on.
428 uint32_t vsync_count_;
429
430 // Counter tracking the number of skipped frames.
431 int frame_skip_count_;
432
433 // After construction, only accessed on post_thread_.
434 Compositor compositor_;
435
436 // Fd array for tracking retire fences that are returned by hwc. This allows
437 // us to detect when the display driver begins queuing frames.
438 std::vector<pdx::LocalHandle> retire_fence_fds_;
439
440 // Pose client for frame count notifications. Pose client predicts poses
441 // out to display frame boundaries, so we need to tell it about vsyncs.
442 DvrPose* pose_client_;
443
Steven Thomas050b2c82017-03-06 11:45:16 -0800444 // Our history of frame times. This is used to get a better estimate of how
445 // long the next frame will take, to set a schedule for EDS.
446 FrameTimeHistory frame_time_history_;
447
448 // The backlog is used to allow us to start rendering the next frame before
449 // the previous frame has finished, and still get an accurate measurement of
450 // frame duration.
451 std::vector<FrameTimeMeasurementRecord> frame_time_backlog_;
452
453 static constexpr int kPostThreadInterrupted = 1;
454
Alex Vakulenkoa8a92782017-01-27 14:41:57 -0800455 static void HwcRefresh(hwc2_callback_data_t data, hwc2_display_t display);
456 static void HwcVSync(hwc2_callback_data_t data, hwc2_display_t display,
457 int64_t timestamp);
458 static void HwcHotplug(hwc2_callback_data_t callbackData,
459 hwc2_display_t display, hwc2_connection_t connected);
460
461 HardwareComposer(const HardwareComposer&) = delete;
462 void operator=(const HardwareComposer&) = delete;
463};
464
465} // namespace dvr
466} // namespace android
467
468#endif // ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_