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Jeff Brown5912f952013-07-01 19:10:31 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _LIBINPUT_INPUT_TRANSPORT_H
18#define _LIBINPUT_INPUT_TRANSPORT_H
19
20/**
21 * Native input transport.
22 *
23 * The InputChannel provides a mechanism for exchanging InputMessage structures across processes.
24 *
25 * The InputPublisher and InputConsumer each handle one end-point of an input channel.
26 * The InputPublisher is used by the input dispatcher to send events to the application.
27 * The InputConsumer is used by the application to receive events from the input dispatcher.
28 */
29
30#include <input/Input.h>
31#include <utils/Errors.h>
32#include <utils/Timers.h>
33#include <utils/RefBase.h>
Jeff Brown5912f952013-07-01 19:10:31 -070034#include <utils/Vector.h>
35#include <utils/BitSet.h>
36
37namespace android {
38
39/*
40 * Intermediate representation used to send input events and related signals.
Fengwei Yin83e0e422014-05-24 05:32:09 +080041 *
42 * Note that this structure is used for IPCs so its layout must be identical
43 * on 64 and 32 bit processes. This is tested in StructLayout_test.cpp.
Jeff Brown5912f952013-07-01 19:10:31 -070044 */
45struct InputMessage {
46 enum {
47 TYPE_KEY = 1,
48 TYPE_MOTION = 2,
49 TYPE_FINISHED = 3,
50 };
51
52 struct Header {
53 uint32_t type;
Fengwei Yin83e0e422014-05-24 05:32:09 +080054 // We don't need this field in order to align the body below but we
55 // leave it here because InputMessage::size() and other functions
56 // compute the size of this structure as sizeof(Header) + sizeof(Body).
57 uint32_t padding;
Jeff Brown5912f952013-07-01 19:10:31 -070058 } header;
59
Fengwei Yin83e0e422014-05-24 05:32:09 +080060 // Body *must* be 8 byte aligned.
Jeff Brown5912f952013-07-01 19:10:31 -070061 union Body {
62 struct Key {
63 uint32_t seq;
Fengwei Yin83e0e422014-05-24 05:32:09 +080064 nsecs_t eventTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070065 int32_t deviceId;
66 int32_t source;
Tarandeep Singh58641502017-07-31 10:51:54 -070067 int32_t displayId;
Jeff Brown5912f952013-07-01 19:10:31 -070068 int32_t action;
69 int32_t flags;
70 int32_t keyCode;
71 int32_t scanCode;
72 int32_t metaState;
73 int32_t repeatCount;
Fengwei Yin83e0e422014-05-24 05:32:09 +080074 nsecs_t downTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070075
76 inline size_t size() const {
77 return sizeof(Key);
78 }
79 } key;
80
81 struct Motion {
82 uint32_t seq;
Fengwei Yin83e0e422014-05-24 05:32:09 +080083 nsecs_t eventTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070084 int32_t deviceId;
85 int32_t source;
Tarandeep Singh58641502017-07-31 10:51:54 -070086 int32_t displayId;
Jeff Brown5912f952013-07-01 19:10:31 -070087 int32_t action;
Michael Wright7b159c92015-05-14 14:48:03 +010088 int32_t actionButton;
Jeff Brown5912f952013-07-01 19:10:31 -070089 int32_t flags;
90 int32_t metaState;
91 int32_t buttonState;
92 int32_t edgeFlags;
Fengwei Yin83e0e422014-05-24 05:32:09 +080093 nsecs_t downTime __attribute__((aligned(8)));
Jeff Brown5912f952013-07-01 19:10:31 -070094 float xOffset;
95 float yOffset;
96 float xPrecision;
97 float yPrecision;
Narayan Kamathed5fd382014-05-02 17:53:33 +010098 uint32_t pointerCount;
Fengwei Yin83e0e422014-05-24 05:32:09 +080099 // Note that PointerCoords requires 8 byte alignment.
Michael Wrightb03f1032015-05-14 16:29:13 +0100100 struct Pointer {
Jeff Brown5912f952013-07-01 19:10:31 -0700101 PointerProperties properties;
102 PointerCoords coords;
103 } pointers[MAX_POINTERS];
104
105 int32_t getActionId() const {
106 uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
107 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
108 return pointers[index].properties.id;
109 }
110
111 inline size_t size() const {
112 return sizeof(Motion) - sizeof(Pointer) * MAX_POINTERS
113 + sizeof(Pointer) * pointerCount;
114 }
115 } motion;
116
117 struct Finished {
118 uint32_t seq;
119 bool handled;
120
121 inline size_t size() const {
122 return sizeof(Finished);
123 }
124 } finished;
Fengwei Yin83e0e422014-05-24 05:32:09 +0800125 } __attribute__((aligned(8))) body;
Jeff Brown5912f952013-07-01 19:10:31 -0700126
127 bool isValid(size_t actualSize) const;
128 size_t size() const;
129};
130
131/*
132 * An input channel consists of a local unix domain socket used to send and receive
133 * input messages across processes. Each channel has a descriptive name for debugging purposes.
134 *
135 * Each endpoint has its own InputChannel object that specifies its file descriptor.
136 *
137 * The input channel is closed when all references to it are released.
138 */
139class InputChannel : public RefBase {
140protected:
141 virtual ~InputChannel();
142
143public:
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800144 InputChannel(const std::string& name, int fd);
Jeff Brown5912f952013-07-01 19:10:31 -0700145
146 /* Creates a pair of input channels.
147 *
148 * Returns OK on success.
149 */
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800150 static status_t openInputChannelPair(const std::string& name,
Jeff Brown5912f952013-07-01 19:10:31 -0700151 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
152
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800153 inline std::string getName() const { return mName; }
Jeff Brown5912f952013-07-01 19:10:31 -0700154 inline int getFd() const { return mFd; }
155
156 /* Sends a message to the other endpoint.
157 *
158 * If the channel is full then the message is guaranteed not to have been sent at all.
159 * Try again after the consumer has sent a finished signal indicating that it has
160 * consumed some of the pending messages from the channel.
161 *
162 * Returns OK on success.
163 * Returns WOULD_BLOCK if the channel is full.
164 * Returns DEAD_OBJECT if the channel's peer has been closed.
165 * Other errors probably indicate that the channel is broken.
166 */
167 status_t sendMessage(const InputMessage* msg);
168
169 /* Receives a message sent by the other endpoint.
170 *
171 * If there is no message present, try again after poll() indicates that the fd
172 * is readable.
173 *
174 * Returns OK on success.
175 * Returns WOULD_BLOCK if there is no message present.
176 * Returns DEAD_OBJECT if the channel's peer has been closed.
177 * Other errors probably indicate that the channel is broken.
178 */
179 status_t receiveMessage(InputMessage* msg);
180
181 /* Returns a new object that has a duplicate of this channel's fd. */
182 sp<InputChannel> dup() const;
183
184private:
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800185 std::string mName;
Jeff Brown5912f952013-07-01 19:10:31 -0700186 int mFd;
187};
188
189/*
190 * Publishes input events to an input channel.
191 */
192class InputPublisher {
193public:
194 /* Creates a publisher associated with an input channel. */
195 explicit InputPublisher(const sp<InputChannel>& channel);
196
197 /* Destroys the publisher and releases its input channel. */
198 ~InputPublisher();
199
200 /* Gets the underlying input channel. */
201 inline sp<InputChannel> getChannel() { return mChannel; }
202
203 /* Publishes a key event to the input channel.
204 *
205 * Returns OK on success.
206 * Returns WOULD_BLOCK if the channel is full.
207 * Returns DEAD_OBJECT if the channel's peer has been closed.
208 * Returns BAD_VALUE if seq is 0.
209 * Other errors probably indicate that the channel is broken.
210 */
211 status_t publishKeyEvent(
212 uint32_t seq,
213 int32_t deviceId,
214 int32_t source,
215 int32_t action,
216 int32_t flags,
217 int32_t keyCode,
218 int32_t scanCode,
219 int32_t metaState,
220 int32_t repeatCount,
221 nsecs_t downTime,
222 nsecs_t eventTime);
223
224 /* Publishes a motion event to the input channel.
225 *
226 * Returns OK on success.
227 * Returns WOULD_BLOCK if the channel is full.
228 * Returns DEAD_OBJECT if the channel's peer has been closed.
229 * Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS.
230 * Other errors probably indicate that the channel is broken.
231 */
232 status_t publishMotionEvent(
233 uint32_t seq,
234 int32_t deviceId,
235 int32_t source,
Tarandeep Singh58641502017-07-31 10:51:54 -0700236 int32_t displayId,
Jeff Brown5912f952013-07-01 19:10:31 -0700237 int32_t action,
Michael Wright7b159c92015-05-14 14:48:03 +0100238 int32_t actionButton,
Jeff Brown5912f952013-07-01 19:10:31 -0700239 int32_t flags,
240 int32_t edgeFlags,
241 int32_t metaState,
242 int32_t buttonState,
243 float xOffset,
244 float yOffset,
245 float xPrecision,
246 float yPrecision,
247 nsecs_t downTime,
248 nsecs_t eventTime,
Narayan Kamathed5fd382014-05-02 17:53:33 +0100249 uint32_t pointerCount,
Jeff Brown5912f952013-07-01 19:10:31 -0700250 const PointerProperties* pointerProperties,
251 const PointerCoords* pointerCoords);
252
253 /* Receives the finished signal from the consumer in reply to the original dispatch signal.
254 * If a signal was received, returns the message sequence number,
255 * and whether the consumer handled the message.
256 *
257 * The returned sequence number is never 0 unless the operation failed.
258 *
259 * Returns OK on success.
260 * Returns WOULD_BLOCK if there is no signal present.
261 * Returns DEAD_OBJECT if the channel's peer has been closed.
262 * Other errors probably indicate that the channel is broken.
263 */
264 status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled);
265
266private:
267 sp<InputChannel> mChannel;
268};
269
270/*
271 * Consumes input events from an input channel.
272 */
273class InputConsumer {
274public:
275 /* Creates a consumer associated with an input channel. */
276 explicit InputConsumer(const sp<InputChannel>& channel);
277
278 /* Destroys the consumer and releases its input channel. */
279 ~InputConsumer();
280
281 /* Gets the underlying input channel. */
282 inline sp<InputChannel> getChannel() { return mChannel; }
283
284 /* Consumes an input event from the input channel and copies its contents into
285 * an InputEvent object created using the specified factory.
286 *
287 * Tries to combine a series of move events into larger batches whenever possible.
288 *
289 * If consumeBatches is false, then defers consuming pending batched events if it
290 * is possible for additional samples to be added to them later. Call hasPendingBatch()
291 * to determine whether a pending batch is available to be consumed.
292 *
293 * If consumeBatches is true, then events are still batched but they are consumed
294 * immediately as soon as the input channel is exhausted.
295 *
296 * The frameTime parameter specifies the time when the current display frame started
297 * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
298 *
299 * The returned sequence number is never 0 unless the operation failed.
300 *
301 * Returns OK on success.
302 * Returns WOULD_BLOCK if there is no event present.
303 * Returns DEAD_OBJECT if the channel's peer has been closed.
304 * Returns NO_MEMORY if the event could not be created.
305 * Other errors probably indicate that the channel is broken.
306 */
307 status_t consume(InputEventFactoryInterface* factory, bool consumeBatches,
Tarandeep Singh58641502017-07-31 10:51:54 -0700308 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent, int32_t* displayId);
Jeff Brown5912f952013-07-01 19:10:31 -0700309
310 /* Sends a finished signal to the publisher to inform it that the message
311 * with the specified sequence number has finished being process and whether
312 * the message was handled by the consumer.
313 *
314 * Returns OK on success.
315 * Returns BAD_VALUE if seq is 0.
316 * Other errors probably indicate that the channel is broken.
317 */
318 status_t sendFinishedSignal(uint32_t seq, bool handled);
319
320 /* Returns true if there is a deferred event waiting.
321 *
322 * Should be called after calling consume() to determine whether the consumer
323 * has a deferred event to be processed. Deferred events are somewhat special in
324 * that they have already been removed from the input channel. If the input channel
325 * becomes empty, the client may need to do extra work to ensure that it processes
326 * the deferred event despite the fact that the input channel's file descriptor
327 * is not readable.
328 *
329 * One option is simply to call consume() in a loop until it returns WOULD_BLOCK.
330 * This guarantees that all deferred events will be processed.
331 *
332 * Alternately, the caller can call hasDeferredEvent() to determine whether there is
333 * a deferred event waiting and then ensure that its event loop wakes up at least
334 * one more time to consume the deferred event.
335 */
336 bool hasDeferredEvent() const;
337
338 /* Returns true if there is a pending batch.
339 *
340 * Should be called after calling consume() with consumeBatches == false to determine
341 * whether consume() should be called again later on with consumeBatches == true.
342 */
343 bool hasPendingBatch() const;
344
345private:
346 // True if touch resampling is enabled.
347 const bool mResampleTouch;
348
349 // The input channel.
350 sp<InputChannel> mChannel;
351
352 // The current input message.
353 InputMessage mMsg;
354
355 // True if mMsg contains a valid input message that was deferred from the previous
356 // call to consume and that still needs to be handled.
357 bool mMsgDeferred;
358
359 // Batched motion events per device and source.
360 struct Batch {
361 Vector<InputMessage> samples;
362 };
363 Vector<Batch> mBatches;
364
365 // Touch state per device and source, only for sources of class pointer.
366 struct History {
367 nsecs_t eventTime;
368 BitSet32 idBits;
369 int32_t idToIndex[MAX_POINTER_ID + 1];
370 PointerCoords pointers[MAX_POINTERS];
371
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100372 void initializeFrom(const InputMessage& msg) {
373 eventTime = msg.body.motion.eventTime;
Jeff Brown5912f952013-07-01 19:10:31 -0700374 idBits.clear();
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100375 for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
376 uint32_t id = msg.body.motion.pointers[i].properties.id;
Jeff Brown5912f952013-07-01 19:10:31 -0700377 idBits.markBit(id);
378 idToIndex[id] = i;
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100379 pointers[i].copyFrom(msg.body.motion.pointers[i].coords);
Jeff Brown5912f952013-07-01 19:10:31 -0700380 }
381 }
382
Siarhei Vishniakou56c9ae12017-11-06 21:16:47 -0800383 void initializeFrom(const History& other) {
384 eventTime = other.eventTime;
385 idBits = other.idBits; // temporary copy
386 for (size_t i = 0; i < other.idBits.count(); i++) {
387 uint32_t id = idBits.clearFirstMarkedBit();
388 int32_t index = other.idToIndex[id];
389 idToIndex[id] = index;
390 pointers[index].copyFrom(other.pointers[index]);
391 }
392 idBits = other.idBits; // final copy
393 }
394
Jeff Brown5912f952013-07-01 19:10:31 -0700395 const PointerCoords& getPointerById(uint32_t id) const {
396 return pointers[idToIndex[id]];
397 }
Siarhei Vishniakouc7dc3782017-08-24 20:36:28 -0700398
399 bool hasPointerId(uint32_t id) const {
400 return idBits.hasBit(id);
401 }
Jeff Brown5912f952013-07-01 19:10:31 -0700402 };
403 struct TouchState {
404 int32_t deviceId;
405 int32_t source;
406 size_t historyCurrent;
407 size_t historySize;
408 History history[2];
409 History lastResample;
410
411 void initialize(int32_t deviceId, int32_t source) {
412 this->deviceId = deviceId;
413 this->source = source;
414 historyCurrent = 0;
415 historySize = 0;
416 lastResample.eventTime = 0;
417 lastResample.idBits.clear();
418 }
419
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100420 void addHistory(const InputMessage& msg) {
Jeff Brown5912f952013-07-01 19:10:31 -0700421 historyCurrent ^= 1;
422 if (historySize < 2) {
423 historySize += 1;
424 }
425 history[historyCurrent].initializeFrom(msg);
426 }
427
428 const History* getHistory(size_t index) const {
429 return &history[(historyCurrent + index) & 1];
430 }
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100431
432 bool recentCoordinatesAreIdentical(uint32_t id) const {
433 // Return true if the two most recently received "raw" coordinates are identical
434 if (historySize < 2) {
435 return false;
436 }
Siarhei Vishniakouc7dc3782017-08-24 20:36:28 -0700437 if (!getHistory(0)->hasPointerId(id) || !getHistory(1)->hasPointerId(id)) {
438 return false;
439 }
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100440 float currentX = getHistory(0)->getPointerById(id).getX();
441 float currentY = getHistory(0)->getPointerById(id).getY();
442 float previousX = getHistory(1)->getPointerById(id).getX();
443 float previousY = getHistory(1)->getPointerById(id).getY();
444 if (currentX == previousX && currentY == previousY) {
445 return true;
446 }
447 return false;
448 }
Jeff Brown5912f952013-07-01 19:10:31 -0700449 };
450 Vector<TouchState> mTouchStates;
451
452 // Chain of batched sequence numbers. When multiple input messages are combined into
453 // a batch, we append a record here that associates the last sequence number in the
454 // batch with the previous one. When the finished signal is sent, we traverse the
455 // chain to individually finish all input messages that were part of the batch.
456 struct SeqChain {
457 uint32_t seq; // sequence number of batched input message
458 uint32_t chain; // sequence number of previous batched input message
459 };
460 Vector<SeqChain> mSeqChains;
461
462 status_t consumeBatch(InputEventFactoryInterface* factory,
Tarandeep Singh58641502017-07-31 10:51:54 -0700463 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent, int32_t* displayId);
Jeff Brown5912f952013-07-01 19:10:31 -0700464 status_t consumeSamples(InputEventFactoryInterface* factory,
Tarandeep Singh58641502017-07-31 10:51:54 -0700465 Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent,
466 int32_t* displayId);
Jeff Brown5912f952013-07-01 19:10:31 -0700467
Siarhei Vishniakou086a02a2017-06-12 15:01:41 +0100468 void updateTouchState(InputMessage& msg);
Jeff Brown5912f952013-07-01 19:10:31 -0700469 void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
470 const InputMessage *next);
471
472 ssize_t findBatch(int32_t deviceId, int32_t source) const;
473 ssize_t findTouchState(int32_t deviceId, int32_t source) const;
474
475 status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
476
Siarhei Vishniakou56c9ae12017-11-06 21:16:47 -0800477 static void rewriteMessage(TouchState& state, InputMessage& msg);
Jeff Brown5912f952013-07-01 19:10:31 -0700478 static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
479 static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
480 static void addSample(MotionEvent* event, const InputMessage* msg);
481 static bool canAddSample(const Batch& batch, const InputMessage* msg);
482 static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
483 static bool shouldResampleTool(int32_t toolType);
484
485 static bool isTouchResamplingEnabled();
486};
487
488} // namespace android
489
490#endif // _LIBINPUT_INPUT_TRANSPORT_H