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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070024#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
69class Layer;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080070class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080071struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072}
73
Lloyd Pique4dccc412018-01-22 17:21:36 -080074namespace impl {
75class SurfaceInterceptor;
76}
77
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080078// ---------------------------------------------------------------------------
79
Lloyd Pique42ab75e2018-09-12 20:46:03 -070080struct LayerCreationArgs {
Dominik Laskowski87a07e42019-10-10 20:38:02 -070081 LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client>& client, std::string name,
Vishnu Nair0f085c62019-08-30 08:49:12 -070082 uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070083
84 SurfaceFlinger* flinger;
85 const sp<Client>& client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070086 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087 uint32_t w;
88 uint32_t h;
89 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080090 LayerMetadata metadata;
Vishnu Nair0f085c62019-08-30 08:49:12 -070091 pid_t callingPid;
92 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070093 sp<const DisplayDevice> displayDevice;
94 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070095};
96
Lloyd Pique26d03fd2019-03-07 21:23:23 -080097class Layer : public compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070098 static std::atomic<int32_t> sSequence;
Mathias Agopian13127d82013-03-05 17:47:11 -080099
Mathias Agopiand606de62010-05-10 20:06:11 -0700100public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700101 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700102 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700103
104 // Layer serial number. This gives layers an explicit ordering, so we
105 // have a stable sort order when their layer stack and Z-order are
106 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700107 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800108
109 enum { // flags for doTransaction()
110 eDontUpdateGeometryState = 0x00000001,
111 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700112 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
115 struct Geometry {
116 uint32_t w;
117 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700118 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800119
David Sodman41fdfc92017-11-06 16:09:56 -0800120 inline bool operator==(const Geometry& rhs) const {
121 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700122 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800123 }
David Sodman41fdfc92017-11-06 16:09:56 -0800124 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800125 };
126
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700127 struct RoundedCornerState {
128 RoundedCornerState() = default;
129 RoundedCornerState(FloatRect cropRect, float radius)
130 : cropRect(cropRect), radius(radius) {}
131
132 // Rounded rectangle in local layer coordinate space.
133 FloatRect cropRect = FloatRect();
134 // Radius of the rounded rectangle.
135 float radius = 0.0f;
136 };
137
Mathias Agopian13127d82013-03-05 17:47:11 -0800138 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700139 Geometry active_legacy;
140 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800141 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800142
143 // The identifier of the layer stack this layer belongs to. A layer can
144 // only be associated to a single layer stack. A layer stack is a
145 // z-ordered group of layers which can be associated to one or more
146 // displays. Using the same layer stack on different displays is a way
147 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800148 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800149
Mathias Agopian13127d82013-03-05 17:47:11 -0800150 uint8_t flags;
151 uint8_t reserved[2];
152 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700153 bool modified;
154
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800155 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700156 Rect crop_legacy;
157 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700158
Robert Carr0d480722017-01-10 16:42:54 -0800159 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700160 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700161 wp<Layer> barrierLayer_legacy;
162 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700163
Mathias Agopian2ca79392013-04-02 18:30:32 -0700164 // the transparentRegion hint is a bit special, it's latched only
165 // when we receive a buffer -- this is because it's "content"
166 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700167 Region activeTransparentRegion_legacy;
168 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500169
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800170 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700171
172 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
173 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700174 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700175
176 // A list of surfaces whose Z-order is interpreted relative to ours.
177 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700178
179 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700180 float cornerRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700181
Robert Carr720e5062018-07-30 17:45:14 -0700182 bool inputInfoChanged;
183 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700184 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700185
Valerie Haub153bab2019-03-05 10:47:28 -0800186 // dataspace is only used by BufferStateLayer and ColorLayer
187 ui::Dataspace dataspace;
188
Marissa Wall61c58622018-07-18 10:12:20 -0700189 // The fields below this point are only used by BufferStateLayer
190 Geometry active;
191
192 uint32_t transform;
193 bool transformToDisplayInverse;
194
195 Rect crop;
196 Region transparentRegionHint;
197
198 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700199 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700200 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700201 HdrMetadata hdrMetadata;
202 Region surfaceDamageRegion;
203 int32_t api;
204
205 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700206 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700207 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700208
Valerie Haua72e2812019-01-23 13:40:39 -0800209 // pointer to background color layer that, if set, appears below the buffer state layer
210 // and the buffer state layer's children. Z order will be set to
211 // INT_MIN
212 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800213
Marissa Walle2ffb422018-10-12 11:33:52 -0700214 // The deque of callback handles for this frame. The back of the deque contains the most
215 // recent callback handle.
216 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800217 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700218 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800219
220 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
221 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700222 float shadowRadius;
Mathias Agopian13127d82013-03-05 17:47:11 -0800223 };
224
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700225 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700226 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800227
Dominik Laskowski75848362019-11-11 17:57:20 -0800228 void onFirstRef() override;
229
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700230 int getWindowType() const { return mWindowType; }
231
Chia-I Wuab0c3192017-08-01 11:29:00 -0700232 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800233 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700234
Robert Carr7bf247e2017-05-18 14:02:49 -0700235 // ------------------------------------------------------------------------
236 // Geometry setting functions.
237 //
238 // The following group of functions are used to specify the layers
239 // bounds, and the mapping of the texture on to those bounds. According
240 // to various settings changes to them may apply immediately, or be delayed until
241 // a pending resize is completed by the producer submitting a buffer. For example
242 // if we were to change the buffer size, and update the matrix ahead of the
243 // new buffer arriving, then we would be stretching the buffer to a different
244 // aspect before and after the buffer arriving, which probably isn't what we wanted.
245 //
246 // The first set of geometry functions are controlled by the scaling mode, described
247 // in window.h. The scaling mode may be set by the client, as it submits buffers.
248 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
249 //
250 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
251 // matrix updates will not be applied while a resize is pending
252 // and the size and transform will remain in their previous state
253 // until a new buffer is submitted. If the scaling mode is another value
254 // then the old-buffer will immediately be scaled to the pending size
255 // and the new matrix will be immediately applied following this scaling
256 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700257
Robert Carr7bf247e2017-05-18 14:02:49 -0700258 // Set the default buffer size for the assosciated Producer, in pixels. This is
259 // also the rendered size of the layer prior to any transformations. Parent
260 // or local matrix transformations will not affect the size of the buffer,
261 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800262 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700263 // Set a 2x2 transformation matrix on the layer. This transform
264 // will be applied after parent transforms, but before any final
265 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700266 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
267 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700268
269 // This second set of geometry attributes are controlled by
270 // setGeometryAppliesWithResize, and their default mode is to be
271 // immediate. If setGeometryAppliesWithResize is specified
272 // while a resize is pending, then update of these attributes will
273 // be delayed until the resize completes.
274
275 // setPosition operates in parent buffer space (pre parent-transform) or display
276 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700277 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700278 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700279 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700280
Robert Carr7bf247e2017-05-18 14:02:49 -0700281 // TODO(b/38182121): Could we eliminate the various latching modes by
282 // using the layer hierarchy?
283 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800284 virtual bool setLayer(int32_t z);
285 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700286
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800287 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800288 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700289
290 // Set rounded corner radius for this layer and its children.
291 //
292 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
293 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
294 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800295 virtual bool setCornerRadius(float cornerRadius);
296 virtual bool setTransparentRegionHint(const Region& transparent);
297 virtual bool setFlags(uint8_t flags, uint8_t mask);
298 virtual bool setLayerStack(uint32_t layerStack);
299 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700300 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
301 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800302 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
303 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800304 virtual bool setMetadata(const LayerMetadata& data);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800305 virtual bool reparentChildren(const sp<IBinder>& layer);
Marissa Wall61c58622018-07-18 10:12:20 -0700306 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800307 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700308 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700309 bool attachChildren();
310 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800311 virtual bool setColorTransform(const mat4& matrix);
312 virtual mat4 getColorTransform() const;
313 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800314 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700315
316 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800317 virtual bool setTransform(uint32_t /*transform*/) { return false; };
318 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
319 virtual bool setCrop(const Rect& /*crop*/) { return false; };
320 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Ady Abraham09bd3922019-04-08 10:44:56 -0700321 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, nsecs_t /*postTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700322 nsecs_t /*desiredPresentTime*/,
323 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700324 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700325 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800326 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
327 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
328 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
329 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
330 virtual bool setApi(int32_t /*api*/) { return false; };
331 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700332 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800333 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700334 return false;
335 };
Valerie Haudd0b7572019-01-29 14:59:27 -0800336 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800337 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700338 bool setShadowRadius(float shadowRadius);
Mathias Agopian13127d82013-03-05 17:47:11 -0800339
chaviw4244e032019-09-04 11:27:49 -0700340 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700341
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800342 // Before color management is introduced, contents on Android have to be
343 // desaturated in order to match what they appears like visually.
344 // With color management, these contents will appear desaturated, thus
345 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700346 // visually.
347 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800348
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800349 virtual std::shared_ptr<compositionengine::Layer> getCompositionLayer() const;
350
Dan Stozaee44edd2015-03-23 15:50:23 -0700351 // If we have received a new buffer this frame, we will pass its surface
352 // damage down to hardware composer. Otherwise, we must send a region with
353 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800354 virtual void useSurfaceDamage() {}
355 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700356
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800357 uint32_t getTransactionFlags() const { return mTransactionFlags; }
358 uint32_t getTransactionFlags(uint32_t flags);
359 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800360
Lloyd Piqueef36b002019-01-23 17:52:04 -0800361 // Deprecated, please use compositionengine::Output::belongsInOutput()
362 // instead.
363 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800364 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700365 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
366 }
367
Vishnu Nair4351ad52019-02-11 14:13:02 -0800368 FloatRect getBounds(const Region& activeTransparentRegion) const;
369 FloatRect getBounds() const;
370
371 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700372 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800373
Vishnu Nairc652ff82019-03-15 12:48:54 -0700374 // Returns the buffer scale transform if a scaling mode is set.
375 ui::Transform getBufferScaleTransform() const;
376
Vishnu Nair4351ad52019-02-11 14:13:02 -0800377 // Get effective layer transform, taking into account all its parent transform with any
378 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700379 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
380
381 // Returns the bounds of the layer without any buffer scaling.
382 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800383
Pablo Ceballos40845df2016-01-25 17:41:15 -0800384 int32_t getSequence() const { return sequence; }
385
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700386 // For tracing.
387 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
388 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
389 // creates its tracks by buffer id and has no way of associating a buffer back to the process
390 // that created it, the current implementation is only sufficient for cases where a buffer is
391 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700392 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700393
Mathias Agopian13127d82013-03-05 17:47:11 -0800394 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700395 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700396
397 // Provide unique string for each class type in the Layer hierarchy
398 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800399
Mathias Agopian13127d82013-03-05 17:47:11 -0800400 /*
401 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800402 *
403 * This takes into account the buffer format (i.e. whether or not the
404 * pixel format includes an alpha channel) and the "opaque" flag set
405 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800406 */
Robert Carr105e64b2018-03-07 12:47:50 -0800407 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800408
409 /*
410 * isSecure - true if this surface is secure, that is if it prevents
411 * screenshots or VNC servers.
412 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800413 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800414
415 /*
416 * isVisible - true if this layer is visible, false otherwise
417 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800418 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800419
Mathias Agopian13127d82013-03-05 17:47:11 -0800420 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700421 * isHiddenByPolicy - true if this layer has been forced invisible.
422 * just because this is false, doesn't mean isVisible() is true.
423 * For example if this layer has no active buffer, it may not be hidden by
424 * policy, but it still can not be visible.
425 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800426 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700427
428 /*
chaviw3e727cd2019-01-31 13:41:05 -0800429 * Returns whether this layer can receive input.
430 */
431 virtual bool canReceiveInput() const;
432
433 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000434 * isProtected - true if the layer may contain protected content in the
435 * GRALLOC_USAGE_PROTECTED sense.
436 */
437 virtual bool isProtected() const { return false; }
438
439 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800440 * isFixedSize - true if content has a fixed size
441 */
Robert Carr105e64b2018-03-07 12:47:50 -0800442 virtual bool isFixedSize() const { return true; }
443
Lloyd Piquea83776c2019-01-29 18:42:32 -0800444 /*
445 * usesSourceCrop - true if content should use a source crop
446 */
447 virtual bool usesSourceCrop() const { return false; }
448
Dan Stoza436ccf32018-06-21 12:10:12 -0700449 // Most layers aren't created from the main thread, and therefore need to
450 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
451 // to avoid grabbing the lock again to avoid deadlock
452 virtual bool isCreatedFromMainThread() const { return false; }
453
Robert Carr2e102c92018-10-23 12:11:15 -0700454 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700455
chaviw6d89e2d2020-01-14 14:42:01 -0800456 LayerProto* writeToProto(LayersProto& layersProto,
457 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
chaviw08f3cb22020-01-13 13:17:21 -0800458
Vishnu Nair8406fd72019-07-30 11:29:31 -0700459 // Write states that are modified by the main thread. This includes drawing
460 // state as well as buffer data. This should be called in the main or tracing
461 // thread.
462 void writeToProtoDrawingState(LayerProto* layerInfo,
463 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700464 // Write drawing or current state. If writing current state, the caller should hold the
465 // external mStateLock. If writing drawing state, this function should be called on the
466 // main or tracing thread.
467 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
468 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800469
Marissa Wall61c58622018-07-18 10:12:20 -0700470 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
471 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
472 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700473 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700474 return s.active_legacy.transform;
475 }
476 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
477 return s.activeTransparentRegion_legacy;
478 }
479 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Lloyd Piquef16688f2019-02-19 17:47:57 -0800480 virtual bool needsFiltering(const sp<const DisplayDevice>&) const { return false; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000481
chaviw74b03172019-08-19 11:09:03 -0700482 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
483 // variable mClonedChild represents the top layer that will be cloned so this
484 // layer will be the parent of mClonedChild.
485 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
486 // if the real layer is destroyed, then the clone layer will also be destroyed.
487 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700488
chaviw74b03172019-08-19 11:09:03 -0700489 virtual sp<Layer> createClone() = 0;
490 void updateMirrorInfo();
491 virtual void updateCloneBufferInfo(){};
492
493protected:
494 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
495 bool isClone() { return mClonedFrom != nullptr; }
496 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
497
chaviwb4c6e582019-08-16 14:35:07 -0700498 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
499
chaviw74b03172019-08-19 11:09:03 -0700500 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
501 void updateClonedChildren(const sp<Layer>& mirrorRoot,
502 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700503 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700504 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700505 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700506
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700507public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800508 /*
509 * compositionengine::LayerFE overrides
510 */
Lloyd Piquef16688f2019-02-19 17:47:57 -0800511 bool onPreComposition(nsecs_t) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800512 void latchCompositionState(compositionengine::LayerFECompositionState&,
Lloyd Piquec6687342019-03-07 21:34:57 -0800513 compositionengine::LayerFE::StateSubset subset) const override;
Lloyd Piquec7b0c752019-03-07 20:59:59 -0800514 void latchCursorCompositionState(compositionengine::LayerFECompositionState&) const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800515 std::optional<renderengine::LayerSettings> prepareClientComposition(
516 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Vishnu Nair3a7346c2019-12-04 08:09:09 -0800517 std::optional<renderengine::LayerSettings> prepareShadowClientComposition(
518 const renderengine::LayerSettings& layerSettings, const Rect& displayViewport,
519 ui::Dataspace outputDataspace) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800520 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800521 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800522
Lloyd Piquea83776c2019-01-29 18:42:32 -0800523protected:
Lloyd Piquec6687342019-03-07 21:34:57 -0800524 void latchBasicGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800525 void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquef5275482019-01-29 18:42:42 -0800526 virtual void latchPerFrameState(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800527
528public:
Robert Carr105e64b2018-03-07 12:47:50 -0800529 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700530
Chia-I Wu692e0832018-06-05 15:46:58 -0700531 virtual bool isHdrY410() const { return false; }
532
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800533 Hwc2::IComposerClient::Composition getCompositionType(
534 const sp<const DisplayDevice>& display) const;
535 bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
Riley Andrews03414a12014-07-01 14:22:59 -0700536
Ana Krulec010d2192018-10-08 06:29:54 -0700537 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Robert Carr105e64b2018-03-07 12:47:50 -0800538 virtual void setTransformHint(uint32_t /*orientation*/) const { }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800539
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700540 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700541 * called after composition.
542 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700543 */
Adithya Srinivasanb69e0762019-11-11 18:39:53 -0800544 virtual bool onPostComposition(sp<const DisplayDevice> /*displayDevice*/,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700545 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800546 const std::shared_ptr<FenceTime>& /*presentFence*/,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800547 const CompositorTiming& /*compositorTiming*/) {
Robert Carr105e64b2018-03-07 12:47:50 -0800548 return false;
549 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700550
Dan Stoza9e56aa02015-11-02 13:00:03 -0800551 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800552 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
553
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700554 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700555 * doTransaction - process the transaction. This is a good place to figure
556 * out which attributes of the surface have changed.
557 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800558 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700559
560 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700561 * latchBuffer - called each time the screen is redrawn and returns whether
562 * the visible regions need to be recomputed (this is a fairly heavy
563 * operation, so this should be set only if needed). Typically this is used
564 * to figure out if the content or size of a surface has changed.
565 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700566 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
567 nsecs_t /*expectedPresentTime*/) {
568 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800569 }
570
571 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700572
chaviw49a108c2019-08-12 11:23:06 -0700573 virtual void latchAndReleaseBuffer() {}
574
Mathias Agopian13127d82013-03-05 17:47:11 -0800575 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700576 * Remove relative z for the layer if its relative parent is not part of the
577 * provided layer tree.
578 */
579 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
580
581 /*
582 * Remove from current state and mark for removal.
583 */
584 void removeFromCurrentState();
585
586 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800587 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700588 * removed from the current list to the pending removal list
589 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800590 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700591
chaviw61626f22018-11-15 16:26:27 -0800592 /*
593 * Called when the layer is added back to the current state list.
594 */
595 void addToCurrentState();
596
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800597 // Updates the transform hint in our SurfaceFlingerConsumer to match
Mathias Agopian84300952012-11-21 16:02:13 -0800598 // the current orientation of the display device.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700599 void updateTransformHint(const sp<const DisplayDevice>& display) const;
Andy McFadden69052052012-09-14 16:10:11 -0700600
Mathias Agopian13127d82013-03-05 17:47:11 -0800601 /*
602 * returns the rectangle that crops the content of the layer and scales it
603 * to the layer's size.
604 */
chaviw4244e032019-09-04 11:27:49 -0700605 virtual Rect getBufferCrop() const { return Rect(); }
606
607 /*
608 * Returns the transform applied to the buffer.
609 */
610 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800611
chaviwd62d3062019-09-04 14:48:02 -0700612 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
613
Eric Penner51c59cd2014-07-28 19:51:58 -0700614 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700615 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700616 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800617 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700618
Marissa Wallfd668622018-05-10 10:21:13 -0700619 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800620
Dan Stoza9e56aa02015-11-02 13:00:03 -0800621 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800622 inline const State& getDrawingState() const { return mDrawingState; }
623 inline const State& getCurrentState() const { return mCurrentState; }
624 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800625
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800626 LayerDebugInfo getLayerDebugInfo() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800627
628 /* always call base class first */
Yiwei Zhang5434a782018-12-05 18:06:32 -0800629 static void miniDumpHeader(std::string& result);
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800630 void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800631 void dumpFrameStats(std::string& result) const;
632 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700633 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700634 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700635 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700636 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700637
Robert Carr105e64b2018-03-07 12:47:50 -0800638 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
639 return {};
640 }
Dan Stozae77c7662016-05-13 11:37:28 -0700641
Brian Anderson5ea5e592016-12-01 16:54:33 -0800642 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700643 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800644 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800645
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800646 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700647
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800648 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700649
Robert Carr6452f122017-03-21 10:41:29 -0700650 // Returns the Alpha of the Surface, accounting for the Alpha
651 // of parent Surfaces in the hierarchy (alpha's will be multiplied
652 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800653 half getAlpha() const;
654 half4 getColor() const;
Robert Carr6452f122017-03-21 10:41:29 -0700655
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700656 // Returns how rounded corners should be drawn for this layer.
657 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
658 // corner definition and converting it into current layer's coordinates.
659 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
660 // ignored.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800661 RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700662
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800663 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
664
Dan Stoza412903f2017-04-27 13:42:17 -0700665 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
666 const LayerVector::Visitor& visitor);
667 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700668
chaviw4b129c22018-04-09 16:19:43 -0700669 /**
670 * Traverse only children in z order, ignoring relative layers that are not children of the
671 * parent.
672 */
chaviwa76b2712017-09-20 12:02:26 -0700673 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
674 const LayerVector::Visitor& visitor);
675
Chia-I Wu98f1c102017-05-30 14:54:08 -0700676 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800677
678 // ONLY CALL THIS FROM THE LAYER DTOR!
679 // See b/141111965. We need to add current children to offscreen layers in
680 // the layer dtor so as not to dangle layers. Since the layer has not
681 // committed its transaction when the layer is destroyed, we must add
682 // current children. This is safe in the dtor as we will no longer update
683 // the current state, but should not be called anywhere else!
684 LayerVector& getCurrentChildren() { return mCurrentChildren; }
685
Robert Carr1f0a16a2016-10-24 16:27:39 -0700686 void addChild(const sp<Layer>& layer);
687 // Returns index if removed, or negative value otherwise
688 // for symmetry with Vector::remove
689 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700690 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700691 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800692 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700693 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700694 bool setChildRelativeLayer(const sp<Layer>& childLayer,
695 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700696
697 // Copy the current list of children to the drawing state. Called by
698 // SurfaceFlinger to complete a transaction.
699 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800700 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800701 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800702
Vishnu Nair88a11f22018-11-28 18:30:57 -0800703 /**
704 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
705 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
706 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800707 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800708
Vishnu Nair4351ad52019-02-11 14:13:02 -0800709 /**
710 * Returns the source bounds. If the bounds are not defined, it is inferred from the
711 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
712 * For the root layer, this is the display viewport size.
713 */
714 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
715 return parentBounds;
716 }
717
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800718 compositionengine::OutputLayer* findOutputLayerForDisplay(
719 const sp<const DisplayDevice>& display) const;
720
Lloyd Piquea2468662019-03-07 21:31:06 -0800721 Region debugGetVisibleRegionOnDefaultDisplay() const;
722
Vishnu Nairefc42e22019-12-03 17:36:12 -0800723 /**
724 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
725 * INVALID_RECT if the layer has no buffer and no crop.
726 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
727 * bounds are constrained by its parent bounds.
728 */
729 Rect getCroppedBufferSize(const Layer::State& s) const;
730
Mathias Agopian13127d82013-03-05 17:47:11 -0800731protected:
732 // constant
733 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800734 /*
735 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
736 * is called.
737 */
738 class LayerCleaner {
739 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700740 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800741
Mathias Agopian13127d82013-03-05 17:47:11 -0800742 protected:
Irvel468051e2016-06-13 16:44:44 -0700743 ~LayerCleaner() {
744 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700745 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700746 }
David Sodman41fdfc92017-11-06 16:09:56 -0800747
Mathias Agopian13127d82013-03-05 17:47:11 -0800748 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800749 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
750 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800751 };
752
Lloyd Pique4dccc412018-01-22 17:21:36 -0800753 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700754
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700755 // For unit tests
756 friend class TestableSurfaceFlinger;
757
Valerie Haub153bab2019-03-05 10:47:28 -0800758 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700759
Mathias Agopian3330b202009-10-05 17:07:12 -0700760 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700761
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700762 /**
763 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
764 * crop coordinates, transforming them into layer space.
765 */
766 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700767 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800768 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800769 void addZOrderRelative(const wp<Layer>& relative);
770 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700771
David Sodman41fdfc92017-11-06 16:09:56 -0800772 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700773 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700774 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
775 : mFrameNumber(frameNumber),
776 mFrameIsAvailable(false),
777 mTransactionIsApplied(false),
778 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700779
David Sodman41fdfc92017-11-06 16:09:56 -0800780 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700781
David Sodman41fdfc92017-11-06 16:09:56 -0800782 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700783
David Sodman41fdfc92017-11-06 16:09:56 -0800784 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700785
David Sodman41fdfc92017-11-06 16:09:56 -0800786 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700787
David Sodman41fdfc92017-11-06 16:09:56 -0800788 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700789
chaviw43cb3cb2019-05-31 15:23:41 -0700790 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
791
Dan Stoza7dde5992015-05-22 09:51:44 -0700792 private:
793 const uint64_t mFrameNumber;
794 std::atomic<bool> mFrameIsAvailable;
795 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700796 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700797 };
798
Dan Stozacac35382016-01-27 12:21:06 -0800799 // SyncPoints which will be signaled when the correct frame is at the head
800 // of the queue and dropped after the frame has been latched. Protected by
801 // mLocalSyncPointMutex.
802 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700803 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
804
Dan Stozacac35382016-01-27 12:21:06 -0800805 // SyncPoints which will be signaled and then dropped when the transaction
806 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700807 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
808
Dan Stozacac35382016-01-27 12:21:06 -0800809 // Returns false if the relevant frame has already been latched
810 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700811
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800812 void popPendingState(State* stateToCommit);
813 virtual bool applyPendingStates(State* stateToCommit);
814 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700815
816 // Returns mCurrentScaling mode (originating from the
817 // Client) or mOverrideScalingMode mode (originating from
818 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800819 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800820
Dan Stoza7dde5992015-05-22 09:51:44 -0700821public:
Irvel468051e2016-06-13 16:44:44 -0700822 /*
823 * The layer handle is just a BBinder object passed to the client
824 * (remote process) -- we don't keep any reference on our side such that
825 * the dtor is called when the remote side let go of its reference.
826 *
827 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
828 * this layer when the handle is destroyed.
829 */
830 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800831 public:
832 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
833 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700834
David Sodman41fdfc92017-11-06 16:09:56 -0800835 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700836 };
837
Robert Carrc0df3122019-04-11 13:18:21 -0700838 // Creates a new handle each time, so we only expect
839 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700840 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700841 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700842 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800843 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700844 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700845
Robert Carr2e102c92018-10-23 12:11:15 -0700846 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800847 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700848
Arthur Hungd20b2702019-01-14 18:16:16 +0800849 InputWindowInfo fillInputInfo();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800850 bool hasInput() const;
Robert Carr2e102c92018-10-23 12:11:15 -0700851
David Sodman41fdfc92017-11-06 16:09:56 -0800852protected:
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700853 // -----------------------------------------------------------------------
Robert Carr1c5481e2019-07-01 14:42:27 -0700854 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700855
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700856 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700857 const std::string mName;
858 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800859
Chia-I Wuab0c3192017-08-01 11:29:00 -0700860 bool mPrimaryDisplayOnly = false;
861
Vishnu Nair8406fd72019-07-30 11:29:31 -0700862 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800863 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700864 // Store a copy of the pending state so that the drawing thread can access the
865 // states without a lock.
866 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800867
Vishnu Nair8406fd72019-07-30 11:29:31 -0700868 // these are protected by an external lock (mStateLock)
869 State mCurrentState;
870 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800871 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700872
Brian Andersond6927fb2016-07-23 23:37:30 -0700873 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800874 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700875
Brian Andersond6927fb2016-07-23 23:37:30 -0700876 // Timestamp history for the consumer to query.
877 // Accessed by both consumer and producer on main and binder threads.
878 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700879 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700880 FenceTimeline mAcquireTimeline;
881 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700882
Mathias Agopiana67932f2011-04-20 14:20:59 -0700883 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800884 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000885 // False if the buffer and its contents have been previously used for GPU
886 // composition, true otherwise.
887 bool mIsActiveBufferUpdatedForGpu = true;
888
Robert Carrc3574f72016-03-24 12:19:32 -0700889 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700890 int32_t mOverrideScalingMode{-1};
891 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800892 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700893 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700894
Robert Carr2e102c92018-10-23 12:11:15 -0700895 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700896
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700897 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700898 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800899
900 // protected by mLock
901 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700902
Mathias Agopian13127d82013-03-05 17:47:11 -0800903 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700904
905 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700906 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800907
Robert Carr1f0a16a2016-10-24 16:27:39 -0700908 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700909 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700910 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700911 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700912
Chia-I Wue41dbe62017-06-13 14:10:56 -0700913 wp<Layer> mCurrentParent;
914 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700915
chaviw5aedec92018-10-22 10:40:38 -0700916 // Can only be accessed with the SF state lock held.
917 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -0800918 // Can only be accessed with the SF state lock held.
919 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -0700920
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700921 // Window types from WindowManager.LayoutParams
922 const int mWindowType;
923
chaviw4b129c22018-04-09 16:19:43 -0700924private:
925 /**
926 * Returns an unsorted vector of all layers that are part of this tree.
927 * That includes the current layer and all its descendants.
928 */
929 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
930 /**
931 * Traverses layers that are part of this tree in the correct z order.
932 * layersInTree must be sorted before calling this method.
933 */
934 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
935 LayerVector::StateSet stateSet,
936 const LayerVector::Visitor& visitor);
937 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
938 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800939
940 // Cached properties computed from drawing state
941 // Effective transform taking into account parent transforms and any parent scaling.
942 ui::Transform mEffectiveTransform;
943
944 // Bounds of the layer before any transformation is applied and before it has been cropped
945 // by its parents.
946 FloatRect mSourceBounds;
947
948 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
949 // its parent bounds.
950 FloatRect mBounds;
951
952 // Layer bounds in screen space.
953 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -0800954
955 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -0700956
957 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -0700958
959 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -0700960
961 // Tracks the process and user id of the caller when creating this layer
962 // to help debugging.
963 pid_t mCallingPid;
964 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700965
966 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
967 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
968 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
969 // and relatives, this layer will update as well.
970 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700971
972 // The inherited shadow radius after taking into account the layer hierarchy. This is the
973 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
974 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -0800975 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700976
977 // Returns true if the layer can draw shadows on its border.
978 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -0700979
980 // Find the root of the cloned hierarchy, this means the first non cloned parent.
981 // This will return null if first non cloned parent is not found.
982 sp<Layer> getClonedRoot();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800983};
984
Dominik Laskowski34157762018-10-31 13:07:19 -0700985} // namespace android
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800986
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800987#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
Dominik Laskowski34157762018-10-31 13:07:19 -0700988 do { \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800989 if (!hasHwcLayer(displayDevice)) { \
Dominik Laskowski34157762018-10-31 13:07:19 -0700990 ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800991 __FUNCTION__, displayDevice->getDebugName().c_str()); \
Dominik Laskowski34157762018-10-31 13:07:19 -0700992 return __VA_ARGS__; \
993 } \
994 } while (false)
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800995
996#endif // ANDROID_LAYER_H