1. 9e56aa0 Switch SurfaceFlinger to HWC 2.0 by Dan Stoza · 9 years ago
  2. 53390e1 libgui/SF: Fix some code warnings by Pablo Ceballos · 9 years ago
  3. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 10 years ago
  4. aa4041f SurfaceFlinger: Fix integer overflow in Mesh ctor by Dan Stoza · 10 years ago
  5. 3acd9f1 Remove gamma correction from color correction shader by Alan Viverette · 10 years ago
  6. 4037c45 resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  7. 89fd4f7 Frameworks/native: Wall Werror in surfaceflinger by Andreas Gampe · 10 years ago
  8. 9707f4d Add glFlush in surfaceflinger screenshot code. by Riley Andrews · 10 years ago
  9. 6747be9 Generate the SurfaceFlinger shader cache on initialization by Riley Andrews · 10 years ago
  10. c3ebe66 Add rotation to surfaceflingers screen cap. by Riley Andrews · 10 years ago
  11. 9ae79d8 Build fix for size_t on 64bit. by Michael Lentine · 10 years ago
  12. c187900 SurfaceFlinger: Add sourceCrop to screenshot by Dan Stoza · 11 years ago
  13. 9931460 am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues" by Mark Salyzyn · 11 years ago
  14. 92dc3fc native frameworks: 64-bit compile issues by Mark Salyzyn · 11 years ago
  15. 5246725 am 03691218: am e5f7bf74: am b6c21004: Merge "Implement per-display EGLConfig and configless EGLContext" by Jesse Hall · 11 years ago
  16. 10ca42c am 4c37d088: am 6c7dcfa9: am 662d3134: Merge "Move EGLConfig selection to RenderEngine" by Jesse Hall · 11 years ago
  17. 19e8729 Implement per-display EGLConfig and configless EGLContext by Jesse Hall · 11 years ago
  18. 05f8c70 Move EGLConfig selection to RenderEngine by Jesse Hall · 11 years ago
  19. 9c8b309 am af4ae923: am 6410c8c4: Merge "Use black for blackout layer" into klp-dev by Andy McFadden · 11 years ago
  20. c6f2169 Use black for blackout layer by Andy McFadden · 11 years ago
  21. 794c5ba Simplify color adjustment using homogeneous coordinates by Alan Viverette · 11 years ago
  22. 1c479c5 am 754bad45: am d555684c: reinstate black-screenshot debugging code by Mathias Agopian · 11 years ago
  23. 4d57553 am f589dd29: am e2a3e872: Merge "Fix GLES context version selection" into klp-dev by Mathias Agopian · 11 years ago
  24. d555684 reinstate black-screenshot debugging code by Mathias Agopian · 11 years ago
  25. 2185f8b Fix GLES context version selection by Mathias Agopian · 11 years ago
  26. 9c5a333 Add API for pushing color transforms to SurfaceFlinger by Alan Viverette · 11 years ago
  27. ff2ed70 color blindness enhancement by Mathias Agopian · 11 years ago
  28. 9b5534b Merge changes I8283a989,I64add89a into klp-dev by Mathias Agopian · 11 years ago
  29. 19733a3 minor clean-up of the GLESRenderer by Mathias Agopian · 11 years ago
  30. a8c386f switch to use mat4 by Mathias Agopian · 11 years ago
  31. bcab7b1 fix DimLayer in GLES2.0 SF by Mathias Agopian · 11 years ago
  32. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 11 years ago
  33. e0ec2a9 Merge "Fix ES2 composition on some devices" into klp-dev by Mathias Agopian · 11 years ago
  34. 2eaefe1 Simplify handling of opaque layers in shader generation by Mathias Agopian · 11 years ago
  35. 458197d Fix ES2 composition on some devices by Mathias Agopian · 11 years ago
  36. 6db4ff6 Disable GLES 2.x rendering by Andy McFadden · 11 years ago
  37. 892f22d Initialize mIndent by Andy McFadden · 11 years ago
  38. 5cdc899 don't reallocate the mesh each time we use it by Mathias Agopian · 11 years ago
  39. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 11 years ago
  40. 875d8e1 Refactor SF. Move all GL operations in their own class. by Mathias Agopian · 12 years ago