blob: 05672e5c15789b2c2f2d58e1fd5f9fe6e26f60be [file] [log] [blame]
Jason Sams326e0dd2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsContext.h"
18#include "rsProgramFragment.h"
19
Jason Sams1aa5a4e2009-06-22 17:15:15 -070020#include <GLES/gl.h>
21#include <GLES/glext.h>
Jason Samsc460e552009-11-25 13:22:07 -080022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
Jason Sams1aa5a4e2009-06-22 17:15:15 -070024
Jason Sams326e0dd2009-05-22 14:03:28 -070025using namespace android;
26using namespace android::renderscript;
27
28
Jason Sams7dad9c32009-12-17 16:55:08 -080029ProgramFragment::ProgramFragment(Context *rsc, const uint32_t * params,
30 uint32_t paramLength) :
Jason Sams4815c0d2009-12-15 12:58:36 -080031 Program(rsc)
Jason Sams326e0dd2009-05-22 14:03:28 -070032{
Jason Samsf2649a92009-09-25 16:37:33 -070033 mAllocFile = __FILE__;
34 mAllocLine = __LINE__;
Jason Sams7dad9c32009-12-17 16:55:08 -080035 rsAssert(paramLength = 5);
36
37 mEnvModes[0] = (RsTexEnvMode)params[0];
38 mTextureFormats[0] = params[1];
39 mEnvModes[1] = (RsTexEnvMode)params[2];
40 mTextureFormats[1] = params[3];
41 mPointSpriteEnable = params[4] != 0;
42
Jason Sams326e0dd2009-05-22 14:03:28 -070043 mTextureEnableMask = 0;
Jason Sams7dad9c32009-12-17 16:55:08 -080044 if (mEnvModes[0]) {
45 mTextureEnableMask |= 1;
46 }
47 if (mEnvModes[1]) {
48 mTextureEnableMask |= 2;
49 }
50 init(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070051}
52
Jason Samsf2e4fa22009-12-15 13:27:04 -080053ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText,
54 uint32_t shaderLength, const uint32_t * params,
55 uint32_t paramLength) :
56 Program(rsc, shaderText, shaderLength, params, paramLength)
57{
58 mAllocFile = __FILE__;
59 mAllocLine = __LINE__;
60
61 init(rsc);
62 mTextureEnableMask = (1 << mTextureCount) -1;
63}
64
65
Jason Sams326e0dd2009-05-22 14:03:28 -070066ProgramFragment::~ProgramFragment()
67{
68}
69
Jason Samsafcb25c2009-08-25 11:34:49 -070070void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
Jason Sams326e0dd2009-05-22 14:03:28 -070071{
Jason Samscfb1d112009-08-05 13:57:03 -070072 if ((state->mLast.get() == this) && !mDirty) {
73 return;
74 }
75 state->mLast.set(this);
76
Jason Sams326e0dd2009-05-22 14:03:28 -070077 for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
78 glActiveTexture(GL_TEXTURE0 + ct);
Jason Sams334fd9a2009-07-02 15:09:27 -070079 if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
Jason Sams326e0dd2009-05-22 14:03:28 -070080 glDisable(GL_TEXTURE_2D);
81 continue;
82 }
83
84 glEnable(GL_TEXTURE_2D);
Jason Samsafcb25c2009-08-25 11:34:49 -070085 if (rsc->checkVersion1_1()) {
Romain Guye62cc902009-09-04 17:55:41 -070086 if (mPointSpriteEnable) {
87 glEnable(GL_POINT_SPRITE_OES);
88 } else {
89 glDisable(GL_POINT_SPRITE_OES);
90 }
Jason Samsafcb25c2009-08-25 11:34:49 -070091 glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, mPointSpriteEnable);
92 }
Jason Samscf4c7c92009-12-14 12:57:40 -080093 mTextures[ct]->uploadCheck(rsc);
Jason Sams326e0dd2009-05-22 14:03:28 -070094 glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
95
96 switch(mEnvModes[ct]) {
Jason Sams7dad9c32009-12-17 16:55:08 -080097 case RS_TEX_ENV_MODE_NONE:
98 rsAssert(0);
99 break;
Jason Sams326e0dd2009-05-22 14:03:28 -0700100 case RS_TEX_ENV_MODE_REPLACE:
Jason Sams334fd9a2009-07-02 15:09:27 -0700101 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
Jason Sams326e0dd2009-05-22 14:03:28 -0700102 break;
103 case RS_TEX_ENV_MODE_MODULATE:
Jason Sams334fd9a2009-07-02 15:09:27 -0700104 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
Jason Sams326e0dd2009-05-22 14:03:28 -0700105 break;
106 case RS_TEX_ENV_MODE_DECAL:
Jason Sams334fd9a2009-07-02 15:09:27 -0700107 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
Jason Sams326e0dd2009-05-22 14:03:28 -0700108 break;
109 }
110
Jason Sams39c8bc72009-05-28 15:37:57 -0700111 if (mSamplers[ct].get()) {
112 mSamplers[ct]->setupGL();
113 } else {
Jason Sams6678e9b2009-05-27 14:45:32 -0700114 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
115 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
Jason Sams334fd9a2009-07-02 15:09:27 -0700116 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
Jason Sams6678e9b2009-05-27 14:45:32 -0700117 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Jason Sams39c8bc72009-05-28 15:37:57 -0700118 }
Jason Sams334fd9a2009-07-02 15:09:27 -0700119
120 // Gross hack.
121 if (ct == 2) {
122 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
123
124 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
125 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
126 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE);
127 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
128 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
129
130 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_ADD);
131 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
132 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
133 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
134 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
135 }
Jason Sams326e0dd2009-05-22 14:03:28 -0700136 }
137 glActiveTexture(GL_TEXTURE0);
Jason Samscfb1d112009-08-05 13:57:03 -0700138 mDirty = false;
Jason Sams326e0dd2009-05-22 14:03:28 -0700139}
140
Jason Samsc460e552009-11-25 13:22:07 -0800141void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state, ShaderCache *sc)
142{
143 //LOGE("sgl2 frag1 %x", glGetError());
144 if ((state->mLast.get() == this) && !mDirty) {
145 //return;
146 }
147 state->mLast.set(this);
148
149 for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
150 glActiveTexture(GL_TEXTURE0 + ct);
151 if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
152 glDisable(GL_TEXTURE_2D);
153 continue;
154 }
155
Jason Samscf4c7c92009-12-14 12:57:40 -0800156 mTextures[ct]->uploadCheck(rsc);
Jason Samsc460e552009-11-25 13:22:07 -0800157 glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
158 if (mSamplers[ct].get()) {
159 mSamplers[ct]->setupGL();
160 } else {
161 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
162 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
163 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
164 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
165 }
166
167 glEnable(GL_TEXTURE_2D);
168 glUniform1i(sc->fragUniformSlot(ct), ct);
169 }
170
171 glActiveTexture(GL_TEXTURE0);
172 mDirty = false;
173
174 //LOGE("sgl2 frag2 %x", glGetError());
175}
176
Jason Samscd506532009-12-15 19:10:11 -0800177void ProgramFragment::loadShader(Context *rsc) {
178 Program::loadShader(rsc, GL_FRAGMENT_SHADER);
Jason Samsc460e552009-11-25 13:22:07 -0800179}
180
181void ProgramFragment::createShader()
182{
183 mShader.setTo("precision mediump float;\n");
184 mShader.append("varying vec4 varColor;\n");
185 mShader.append("varying vec4 varTex0;\n");
186
Jason Samsf2e4fa22009-12-15 13:27:04 -0800187 if (mUserShader.length() > 1) {
188 for (uint32_t ct=0; ct < mTextureCount; ct++) {
189 char buf[256];
190 sprintf(buf, "uniform sampler2D uni_Tex%i;\n", ct);
Jason Samsc460e552009-11-25 13:22:07 -0800191 mShader.append(buf);
Jason Samsc460e552009-11-25 13:22:07 -0800192 }
Jason Samsc460e552009-11-25 13:22:07 -0800193
Jason Samsf2e4fa22009-12-15 13:27:04 -0800194 mShader.append(mUserShader);
195 } else {
196 uint32_t mask = mTextureEnableMask;
197 uint32_t texNum = 0;
198 while (mask) {
199 if (mask & 1) {
200 char buf[64];
201 mShader.append("uniform sampler2D uni_Tex");
202 sprintf(buf, "%i", texNum);
203 mShader.append(buf);
204 mShader.append(";\n");
Jason Samsc460e552009-11-25 13:22:07 -0800205 }
Jason Samsf2e4fa22009-12-15 13:27:04 -0800206 mask >>= 1;
207 texNum++;
Jason Samsc460e552009-11-25 13:22:07 -0800208 }
Jason Samsf2e4fa22009-12-15 13:27:04 -0800209
210
211 mShader.append("void main() {\n");
212 mShader.append(" vec4 col = varColor;\n");
213
214 if (mTextureEnableMask) {
215 if (mPointSpriteEnable) {
216 mShader.append(" vec2 tex0 = gl_PointCoord;\n");
217 } else {
218 mShader.append(" vec2 tex0 = varTex0.xy;\n");
219 }
220 }
221
222 mask = mTextureEnableMask;
223 texNum = 0;
224 while (mask) {
225 if (mask & 1) {
226 switch(mEnvModes[texNum]) {
Jason Sams7dad9c32009-12-17 16:55:08 -0800227 case RS_TEX_ENV_MODE_NONE:
228 rsAssert(0);
229 break;
Jason Samsf2e4fa22009-12-15 13:27:04 -0800230 case RS_TEX_ENV_MODE_REPLACE:
231 mShader.append(" col = texture2D(uni_Tex0, tex0);\n");
232 break;
233 case RS_TEX_ENV_MODE_MODULATE:
234 mShader.append(" col *= texture2D(uni_Tex0, tex0);\n");
235 break;
236 case RS_TEX_ENV_MODE_DECAL:
237 mShader.append(" col = texture2D(uni_Tex0, tex0);\n");
238 break;
239 }
240
241 }
242 mask >>= 1;
243 texNum++;
244 }
245
246 //mShader.append(" col.a = 1.0;\n");
247 //mShader.append(" col.r = 0.5;\n");
248
249 mShader.append(" gl_FragColor = col;\n");
250 mShader.append("}\n");
Jason Samsc460e552009-11-25 13:22:07 -0800251 }
Jason Samsc460e552009-11-25 13:22:07 -0800252}
Jason Sams326e0dd2009-05-22 14:03:28 -0700253
Jason Samsc460e552009-11-25 13:22:07 -0800254void ProgramFragment::init(Context *rsc)
255{
256 mUniformCount = 2;
257 mUniformNames[0].setTo("uni_Tex0");
258 mUniformNames[1].setTo("uni_Tex1");
Jason Sams326e0dd2009-05-22 14:03:28 -0700259
Jason Samsc460e552009-11-25 13:22:07 -0800260 createShader();
261}
Jason Sams326e0dd2009-05-22 14:03:28 -0700262
263ProgramFragmentState::ProgramFragmentState()
264{
265 mPF = NULL;
266}
267
268ProgramFragmentState::~ProgramFragmentState()
269{
270 delete mPF;
271
272}
273
Jason Sams8ce125b2009-06-17 16:52:59 -0700274void ProgramFragmentState::init(Context *rsc, int32_t w, int32_t h)
275{
Jason Sams7dad9c32009-12-17 16:55:08 -0800276 uint32_t tmp[5] = {
277 RS_TEX_ENV_MODE_NONE, 0,
278 RS_TEX_ENV_MODE_NONE, 0,
279 0
280 };
281 ProgramFragment *pf = new ProgramFragment(rsc, tmp, 5);
Jason Sams8ce125b2009-06-17 16:52:59 -0700282 mDefault.set(pf);
Jason Samsc460e552009-11-25 13:22:07 -0800283 pf->init(rsc);
Jason Sams8ce125b2009-06-17 16:52:59 -0700284}
Jason Sams326e0dd2009-05-22 14:03:28 -0700285
Jason Samsf2649a92009-09-25 16:37:33 -0700286void ProgramFragmentState::deinit(Context *rsc)
287{
288 mDefault.clear();
289 mLast.clear();
290}
291
Jason Sams326e0dd2009-05-22 14:03:28 -0700292
293namespace android {
294namespace renderscript {
295
Jason Sams7dad9c32009-12-17 16:55:08 -0800296RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc,
297 const uint32_t * params,
298 uint32_t paramLength)
Jason Sams326e0dd2009-05-22 14:03:28 -0700299{
Jason Sams7dad9c32009-12-17 16:55:08 -0800300 ProgramFragment *pf = new ProgramFragment(rsc, params, paramLength);
Jason Sams9397e302009-08-27 20:23:34 -0700301 pf->incUserRef();
Jason Sams326e0dd2009-05-22 14:03:28 -0700302 return pf;
303}
304
Jason Samsf2e4fa22009-12-15 13:27:04 -0800305RsProgramFragment rsi_ProgramFragmentCreate2(Context *rsc, const char * shaderText,
306 uint32_t shaderLength, const uint32_t * params,
307 uint32_t paramLength)
308{
309 ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength);
310 pf->incUserRef();
311 return pf;
312}
Jason Sams326e0dd2009-05-22 14:03:28 -0700313
314}
315}
316