| // Copyright (c) 2012 The Chromium OS Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SHILL_HOOK_TABLE_H_ |
| #define SHILL_HOOK_TABLE_H_ |
| |
| // HookTable provides a facility for starting a set of generic actions and |
| // reporting for their completion. For example, on shutdown, each service gets |
| // disconnected. A disconnect action may be instantaneous or it may require |
| // some time to complete. Users of this facility use the Add() function to |
| // provide a closure for starting an action. Users report the completion of an |
| // action. When an event occurs, the Run() function is called, which starts |
| // each action and sets a timer. Upon completion or timeout, Run() calls a |
| // user-supplied callback to notify the caller of the state of actions. |
| // |
| // Usage example. Add an action to a hook table like this: |
| // |
| // HookTable hook_table_(&event_dispatcher); |
| // Closure start_callback = Bind(&MyService::Disconnect, &my_service); |
| // hook_table_.Add("MyService", start_callback); |
| // |
| // The code that catches an event runs the actions of the hook table like this: |
| // |
| // ResultCallback done_callback = Bind(Manager::OnDisconnect, &manager); |
| // hook_table_.Run(kTimeout, done_callback); |
| // |
| // When |my_service| has completed its disconnect process, |
| // Manager::OnDisconnect() gets called with Error::kSuccess. If |my_service| |
| // does not finish its disconnect processing before kTimeout, then it gets |
| // called with kOperationTimeout. |
| |
| #include <map> |
| #include <string> |
| |
| #include <base/cancelable_callback.h> |
| #include <base/macros.h> |
| #include <gtest/gtest_prod.h> |
| |
| #include "shill/callbacks.h" |
| |
| namespace shill { |
| class EventDispatcher; |
| class Error; |
| |
| class HookTable { |
| public: |
| explicit HookTable(EventDispatcher* event_dispatcher); |
| ~HookTable(); |
| |
| // Adds a closure to the hook table. |name| should be unique; otherwise, a |
| // previous closure by the same name will be replaced. |start| will be called |
| // when Run() is called. |
| void Add(const std::string& name, const base::Closure& start); |
| |
| // Users call this function to report the completion of an action |name|. |
| void ActionComplete(const std::string& name); |
| |
| // Removes the action associated with |name| from the hook table. If |name| |
| // does not exist, the hook table is unchanged. |
| void Remove(const std::string& name); |
| |
| // Runs the actions that have been added to the HookTable via Add(). It |
| // starts a timer for completion in |timeout_ms|. If all actions complete |
| // successfully within the timeout period, |done| is called with a value of |
| // Error::kSuccess. Otherwise, it is called with Error::kOperationTimeout. |
| void Run(int timeout_ms, const ResultCallback& done); |
| |
| bool IsEmpty() const { return hook_table_.empty(); } |
| |
| private: |
| friend class HookTableTest; |
| |
| // For each action, there is a |start| callback which is stored in this |
| // structure. |
| struct HookAction { |
| explicit HookAction(const base::Closure& start_callback) |
| : start_callback(start_callback), |
| started(false), |
| completed(false) {} |
| const base::Closure start_callback; |
| bool started; |
| bool completed; |
| }; |
| |
| // Each action is stored in this table. The key is |name| passed to Add(). |
| typedef std::map<std::string, HookAction> HookTableMap; |
| |
| // Returns true if all started actions have completed; false otherwise. If no |
| // actions have started, returns true. |
| bool AllActionsComplete() const; |
| |
| // This function runs if all the actions do not complete before the timeout |
| // period. It invokes the user-supplied callback to Run() with an error value |
| // kOperationTimeout. |
| void ActionsTimedOut(); |
| |
| // Each action is stored in this table. |
| HookTableMap hook_table_; |
| |
| // This is the user-supplied callback to Run(). |
| ResultCallback done_callback_; |
| |
| // This callback is created in Run() and is queued to the event dispatcher to |
| // run after a timeout period. If all the actions complete before the |
| // timeout, then this callback is canceled. |
| base::CancelableClosure timeout_callback_; |
| |
| // Used for setting a timeout action to run in case all the actions do not |
| // complete in time. |
| EventDispatcher* const event_dispatcher_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HookTable); |
| }; |
| |
| } // namespace shill |
| |
| #endif // SHILL_HOOK_TABLE_H_ |