| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "android-base/properties.h" |
| |
| #if defined(__BIONIC__) |
| #define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_ |
| #include <sys/system_properties.h> |
| #include <sys/_system_properties.h> |
| #endif |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <limits> |
| #include <map> |
| #include <string> |
| |
| #include <android-base/parsebool.h> |
| #include <android-base/parseint.h> |
| #include <android-base/strings.h> |
| |
| #if !defined(__BIONIC__) |
| |
| #define PROP_VALUE_MAX 92 |
| |
| static std::map<std::string, std::string>& g_properties = *new std::map<std::string, std::string>; |
| |
| int __system_property_set(const char* key, const char* value) { |
| if (key == nullptr || *key == '\0') return -1; |
| if (value == nullptr) value = ""; |
| |
| bool read_only = !strncmp(key, "ro.", 3); |
| if (read_only) { |
| const auto [it, success] = g_properties.insert({key, value}); |
| return success ? 0 : -1; |
| } |
| |
| if (strlen(value) >= 92) return -1; |
| g_properties[key] = value; |
| return 0; |
| } |
| |
| int __system_property_get(const char* key, char* value) { |
| auto it = g_properties.find(key); |
| if (it == g_properties.end()) { |
| *value = '\0'; |
| return 0; |
| } |
| snprintf(value, PROP_VALUE_MAX, "%s", it->second.c_str()); |
| return strlen(value); |
| } |
| |
| #endif |
| |
| namespace android { |
| namespace base { |
| |
| bool GetBoolProperty(const std::string& key, bool default_value) { |
| switch (ParseBool(GetProperty(key, ""))) { |
| case ParseBoolResult::kError: |
| return default_value; |
| case ParseBoolResult::kFalse: |
| return false; |
| case ParseBoolResult::kTrue: |
| return true; |
| } |
| __builtin_unreachable(); |
| } |
| |
| template <typename T> |
| T GetIntProperty(const std::string& key, T default_value, T min, T max) { |
| T result; |
| std::string value = GetProperty(key, ""); |
| if (!value.empty() && android::base::ParseInt(value, &result, min, max)) return result; |
| return default_value; |
| } |
| |
| template <typename T> |
| T GetUintProperty(const std::string& key, T default_value, T max) { |
| T result; |
| std::string value = GetProperty(key, ""); |
| if (!value.empty() && android::base::ParseUint(value, &result, max)) return result; |
| return default_value; |
| } |
| |
| template int8_t GetIntProperty(const std::string&, int8_t, int8_t, int8_t); |
| template int16_t GetIntProperty(const std::string&, int16_t, int16_t, int16_t); |
| template int32_t GetIntProperty(const std::string&, int32_t, int32_t, int32_t); |
| template int64_t GetIntProperty(const std::string&, int64_t, int64_t, int64_t); |
| |
| template uint8_t GetUintProperty(const std::string&, uint8_t, uint8_t); |
| template uint16_t GetUintProperty(const std::string&, uint16_t, uint16_t); |
| template uint32_t GetUintProperty(const std::string&, uint32_t, uint32_t); |
| template uint64_t GetUintProperty(const std::string&, uint64_t, uint64_t); |
| |
| std::string GetProperty(const std::string& key, const std::string& default_value) { |
| std::string property_value; |
| #if defined(__BIONIC__) |
| const prop_info* pi = __system_property_find(key.c_str()); |
| if (pi == nullptr) return default_value; |
| |
| __system_property_read_callback(pi, |
| [](void* cookie, const char*, const char* value, unsigned) { |
| auto property_value = reinterpret_cast<std::string*>(cookie); |
| *property_value = value; |
| }, |
| &property_value); |
| #else |
| // TODO: implement host __system_property_find()/__system_property_read_callback()? |
| auto it = g_properties.find(key); |
| if (it == g_properties.end()) return default_value; |
| property_value = it->second; |
| #endif |
| // If the property exists but is empty, also return the default value. |
| // Since we can't remove system properties, "empty" is traditionally |
| // the same as "missing" (this was true for cutils' property_get). |
| return property_value.empty() ? default_value : property_value; |
| } |
| |
| bool SetProperty(const std::string& key, const std::string& value) { |
| return (__system_property_set(key.c_str(), value.c_str()) == 0); |
| } |
| |
| #if defined(__BIONIC__) |
| |
| struct WaitForPropertyData { |
| bool done; |
| const std::string* expected_value; |
| unsigned last_read_serial; |
| }; |
| |
| static void WaitForPropertyCallback(void* data_ptr, const char*, const char* value, unsigned serial) { |
| WaitForPropertyData* data = reinterpret_cast<WaitForPropertyData*>(data_ptr); |
| if (*data->expected_value == value) { |
| data->done = true; |
| } else { |
| data->last_read_serial = serial; |
| } |
| } |
| |
| // TODO: chrono_utils? |
| static void DurationToTimeSpec(timespec& ts, const std::chrono::milliseconds d) { |
| auto s = std::chrono::duration_cast<std::chrono::seconds>(d); |
| auto ns = std::chrono::duration_cast<std::chrono::nanoseconds>(d - s); |
| ts.tv_sec = std::min<std::chrono::seconds::rep>(s.count(), std::numeric_limits<time_t>::max()); |
| ts.tv_nsec = ns.count(); |
| } |
| |
| using AbsTime = std::chrono::time_point<std::chrono::steady_clock>; |
| |
| static void UpdateTimeSpec(timespec& ts, std::chrono::milliseconds relative_timeout, |
| const AbsTime& start_time) { |
| auto now = std::chrono::steady_clock::now(); |
| auto time_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - start_time); |
| if (time_elapsed >= relative_timeout) { |
| ts = { 0, 0 }; |
| } else { |
| auto remaining_timeout = relative_timeout - time_elapsed; |
| DurationToTimeSpec(ts, remaining_timeout); |
| } |
| } |
| |
| // Waits for the system property `key` to be created. |
| // Times out after `relative_timeout`. |
| // Sets absolute_timeout which represents absolute time for the timeout. |
| // Returns nullptr on timeout. |
| static const prop_info* WaitForPropertyCreation(const std::string& key, |
| const std::chrono::milliseconds& relative_timeout, |
| const AbsTime& start_time) { |
| // Find the property's prop_info*. |
| const prop_info* pi; |
| unsigned global_serial = 0; |
| while ((pi = __system_property_find(key.c_str())) == nullptr) { |
| // The property doesn't even exist yet. |
| // Wait for a global change and then look again. |
| timespec ts; |
| UpdateTimeSpec(ts, relative_timeout, start_time); |
| if (!__system_property_wait(nullptr, global_serial, &global_serial, &ts)) return nullptr; |
| } |
| return pi; |
| } |
| |
| bool WaitForProperty(const std::string& key, const std::string& expected_value, |
| std::chrono::milliseconds relative_timeout) { |
| auto start_time = std::chrono::steady_clock::now(); |
| const prop_info* pi = WaitForPropertyCreation(key, relative_timeout, start_time); |
| if (pi == nullptr) return false; |
| |
| WaitForPropertyData data; |
| data.expected_value = &expected_value; |
| data.done = false; |
| while (true) { |
| timespec ts; |
| // Check whether the property has the value we're looking for? |
| __system_property_read_callback(pi, WaitForPropertyCallback, &data); |
| if (data.done) return true; |
| |
| // It didn't, so wait for the property to change before checking again. |
| UpdateTimeSpec(ts, relative_timeout, start_time); |
| uint32_t unused; |
| if (!__system_property_wait(pi, data.last_read_serial, &unused, &ts)) return false; |
| } |
| } |
| |
| bool WaitForPropertyCreation(const std::string& key, |
| std::chrono::milliseconds relative_timeout) { |
| auto start_time = std::chrono::steady_clock::now(); |
| return (WaitForPropertyCreation(key, relative_timeout, start_time) != nullptr); |
| } |
| |
| CachedProperty::CachedProperty(const char* property_name) |
| : property_name_(property_name), |
| prop_info_(nullptr), |
| cached_area_serial_(0), |
| cached_property_serial_(0), |
| is_read_only_(android::base::StartsWith(property_name, "ro.")), |
| read_only_property_(nullptr) { |
| static_assert(sizeof(cached_value_) == PROP_VALUE_MAX); |
| } |
| |
| const char* CachedProperty::Get(bool* changed) { |
| std::optional<uint32_t> initial_property_serial_ = cached_property_serial_; |
| |
| // Do we have a `struct prop_info` yet? |
| if (prop_info_ == nullptr) { |
| // `__system_property_find` is expensive, so only retry if a property |
| // has been created since last time we checked. |
| uint32_t property_area_serial = __system_property_area_serial(); |
| if (property_area_serial != cached_area_serial_) { |
| prop_info_ = __system_property_find(property_name_.c_str()); |
| cached_area_serial_ = property_area_serial; |
| } |
| } |
| |
| if (prop_info_ != nullptr) { |
| // Only bother re-reading the property if it's actually changed since last time. |
| uint32_t property_serial = __system_property_serial(prop_info_); |
| if (property_serial != cached_property_serial_) { |
| __system_property_read_callback( |
| prop_info_, |
| [](void* data, const char*, const char* value, uint32_t serial) { |
| CachedProperty* instance = reinterpret_cast<CachedProperty*>(data); |
| instance->cached_property_serial_ = serial; |
| // Read only properties can be larger than PROP_VALUE_MAX, but also never change value |
| // or location, thus we return the pointer from the shared memory directly. |
| if (instance->is_read_only_) { |
| instance->read_only_property_ = value; |
| } else { |
| strlcpy(instance->cached_value_, value, PROP_VALUE_MAX); |
| } |
| }, |
| this); |
| } |
| } |
| |
| if (changed) { |
| *changed = cached_property_serial_ != initial_property_serial_; |
| } |
| |
| if (is_read_only_) { |
| return read_only_property_; |
| } else { |
| return cached_value_; |
| } |
| } |
| |
| #endif |
| |
| } // namespace base |
| } // namespace android |