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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
9
epoger@google.comec3ed6a2011-07-28 14:26:00 +000010
reed@google.comac10a2d2010-12-22 21:39:39 +000011#include "GrContext.h"
12#include "GrTextContext.h"
13
reed@google.comac10a2d2010-12-22 21:39:39 +000014#include "SkGpuDevice.h"
15#include "SkGrTexturePixelRef.h"
16
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkColorFilter.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000018#include "SkDrawProcs.h"
19#include "SkGlyphCache.h"
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +000020#include "SkImageFilter.h"
reed@google.comfe626382011-09-21 13:50:35 +000021#include "SkTLazy.h"
reed@google.comc9aa5872011-04-05 21:05:37 +000022#include "SkUtils.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000023
24#define CACHE_LAYER_TEXTURES 1
25
26#if 0
27 extern bool (*gShouldDrawProc)();
28 #define CHECK_SHOULD_DRAW(draw) \
29 do { \
30 if (gShouldDrawProc && !gShouldDrawProc()) return; \
31 this->prepareRenderTarget(draw); \
32 } while (0)
33#else
34 #define CHECK_SHOULD_DRAW(draw) this->prepareRenderTarget(draw)
35#endif
36
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +000037// we use the same texture slot on GrPaint for bitmaps and shaders
38// (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
39enum {
40 kBitmapTextureIdx = 0,
41 kShaderTextureIdx = 0
42};
43
reed@google.comcde92112011-07-06 20:00:52 +000044
senorblanco@chromium.orge36ddf02011-07-15 14:28:16 +000045#define MAX_BLUR_SIGMA 4.0f
46// FIXME: This value comes from from SkBlurMaskFilter.cpp.
47// Should probably be put in a common header someplace.
48#define MAX_BLUR_RADIUS SkIntToScalar(128)
49// This constant approximates the scaling done in the software path's
50// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
51// IMHO, it actually should be 1: we blur "less" than we should do
52// according to the CSS and canvas specs, simply because Safari does the same.
53// Firefox used to do the same too, until 4.0 where they fixed it. So at some
54// point we should probably get rid of these scaling constants and rebaseline
55// all the blur tests.
56#define BLUR_SIGMA_SCALE 0.6f
reed@google.comac10a2d2010-12-22 21:39:39 +000057///////////////////////////////////////////////////////////////////////////////
58
59SkGpuDevice::SkAutoCachedTexture::
60 SkAutoCachedTexture(SkGpuDevice* device,
61 const SkBitmap& bitmap,
62 const GrSamplerState& sampler,
63 GrTexture** texture) {
64 GrAssert(texture);
reed@google.comac10a2d2010-12-22 21:39:39 +000065 *texture = this->set(device, bitmap, sampler);
66}
67
68SkGpuDevice::SkAutoCachedTexture::SkAutoCachedTexture() {
reed@google.comac10a2d2010-12-22 21:39:39 +000069}
70
71GrTexture* SkGpuDevice::SkAutoCachedTexture::set(SkGpuDevice* device,
72 const SkBitmap& bitmap,
73 const GrSamplerState& sampler) {
bsalomon@google.com50398bf2011-07-26 20:45:30 +000074 if (fTex.texture()) {
reed@google.comac10a2d2010-12-22 21:39:39 +000075 fDevice->unlockCachedTexture(fTex);
76 }
77 fDevice = device;
78 GrTexture* texture = (GrTexture*)bitmap.getTexture();
79 if (texture) {
80 // return the native texture
bsalomon@google.com50398bf2011-07-26 20:45:30 +000081 fTex.reset();
reed@google.comac10a2d2010-12-22 21:39:39 +000082 } else {
83 // look it up in our cache
bsalomon@google.com50398bf2011-07-26 20:45:30 +000084 fTex = device->lockCachedTexture(bitmap, sampler);
85 texture = fTex.texture();
reed@google.comac10a2d2010-12-22 21:39:39 +000086 }
87 return texture;
88}
89
90SkGpuDevice::SkAutoCachedTexture::~SkAutoCachedTexture() {
bsalomon@google.com50398bf2011-07-26 20:45:30 +000091 if (fTex.texture()) {
reed@google.comac10a2d2010-12-22 21:39:39 +000092 fDevice->unlockCachedTexture(fTex);
93 }
94}
95
96///////////////////////////////////////////////////////////////////////////////
97
98bool gDoTraceDraw;
99
100struct GrSkDrawProcs : public SkDrawProcs {
101public:
102 GrContext* fContext;
103 GrTextContext* fTextContext;
104 GrFontScaler* fFontScaler; // cached in the skia glyphcache
105};
106
107///////////////////////////////////////////////////////////////////////////////
108
reed@google.comaf951c92011-06-16 19:10:39 +0000109static SkBitmap::Config grConfig2skConfig(GrPixelConfig config, bool* isOpaque) {
110 switch (config) {
111 case kAlpha_8_GrPixelConfig:
112 *isOpaque = false;
113 return SkBitmap::kA8_Config;
114 case kRGB_565_GrPixelConfig:
115 *isOpaque = true;
116 return SkBitmap::kRGB_565_Config;
117 case kRGBA_4444_GrPixelConfig:
118 *isOpaque = false;
119 return SkBitmap::kARGB_4444_Config;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000120 case kSkia8888_PM_GrPixelConfig:
121 // we don't currently have a way of knowing whether
122 // a 8888 is opaque based on the config.
123 *isOpaque = false;
reed@google.comaf951c92011-06-16 19:10:39 +0000124 return SkBitmap::kARGB_8888_Config;
125 default:
126 *isOpaque = false;
127 return SkBitmap::kNo_Config;
128 }
129}
reed@google.comac10a2d2010-12-22 21:39:39 +0000130
reed@google.comaf951c92011-06-16 19:10:39 +0000131static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) {
bsalomon@google.com971d0c82011-08-19 17:22:05 +0000132 GrPixelConfig config = renderTarget->config();
reed@google.comaf951c92011-06-16 19:10:39 +0000133
134 bool isOpaque;
135 SkBitmap bitmap;
136 bitmap.setConfig(grConfig2skConfig(config, &isOpaque),
137 renderTarget->width(), renderTarget->height());
138 bitmap.setIsOpaque(isOpaque);
139 return bitmap;
140}
141
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000142SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture)
143: SkDevice(make_bitmap(context, texture->asRenderTarget())) {
144 this->initFromRenderTarget(context, texture->asRenderTarget());
145}
146
reed@google.comaf951c92011-06-16 19:10:39 +0000147SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget)
148: SkDevice(make_bitmap(context, renderTarget)) {
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000149 this->initFromRenderTarget(context, renderTarget);
150}
151
152void SkGpuDevice::initFromRenderTarget(GrContext* context,
153 GrRenderTarget* renderTarget) {
reed@google.comaf951c92011-06-16 19:10:39 +0000154 fNeedPrepareRenderTarget = false;
155 fDrawProcs = NULL;
156
157 fContext = context;
158 fContext->ref();
159
reed@google.comaf951c92011-06-16 19:10:39 +0000160 fTexture = NULL;
161 fRenderTarget = NULL;
162 fNeedClear = false;
163
bsalomon@google.com971d0c82011-08-19 17:22:05 +0000164 GrAssert(NULL != renderTarget);
165 fRenderTarget = renderTarget;
166 fRenderTarget->ref();
167 // if this RT is also a texture, hold a ref on it
168 fTexture = fRenderTarget->asTexture();
169 SkSafeRef(fTexture);
reed@google.comaf951c92011-06-16 19:10:39 +0000170
171 SkGrRenderTargetPixelRef* pr = new SkGrRenderTargetPixelRef(fRenderTarget);
172 this->setPixelRef(pr, 0)->unref();
173}
174
175SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
bsalomon@google.come97f0852011-06-17 13:10:25 +0000176 int height, Usage usage)
reed@google.comaf951c92011-06-16 19:10:39 +0000177: SkDevice(config, width, height, false /*isOpaque*/) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000178 fNeedPrepareRenderTarget = false;
179 fDrawProcs = NULL;
180
reed@google.com7b201d22011-01-11 18:59:23 +0000181 fContext = context;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000182 fContext->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000183
reed@google.comac10a2d2010-12-22 21:39:39 +0000184 fTexture = NULL;
185 fRenderTarget = NULL;
186 fNeedClear = false;
187
reed@google.comaf951c92011-06-16 19:10:39 +0000188 if (config != SkBitmap::kRGB_565_Config) {
189 config = SkBitmap::kARGB_8888_Config;
190 }
191 SkBitmap bm;
192 bm.setConfig(config, width, height);
reed@google.comac10a2d2010-12-22 21:39:39 +0000193
194#if CACHE_LAYER_TEXTURES
bsalomon@google.come97f0852011-06-17 13:10:25 +0000195 TexType type = (kSaveLayer_Usage == usage) ?
196 kSaveLayerDeviceRenderTarget_TexType :
197 kDeviceRenderTarget_TexType;
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000198 fCache = this->lockCachedTexture(bm, GrSamplerState::ClampNoFilter(), type);
199 fTexture = fCache.texture();
200 if (fTexture) {
reed@google.comaf951c92011-06-16 19:10:39 +0000201 SkASSERT(NULL != fTexture->asRenderTarget());
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000202 // hold a ref directly on fTexture (even though fCache has one) to match
203 // other constructor paths. Simplifies cleanup.
204 fTexture->ref();
reed@google.comaf951c92011-06-16 19:10:39 +0000205 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000206#else
reed@google.comaf951c92011-06-16 19:10:39 +0000207 const GrTextureDesc desc = {
208 kRenderTarget_GrTextureFlagBit,
209 kNone_GrAALevel,
210 width,
211 height,
212 SkGr::Bitmap2PixelConfig(bm)
213 };
reed@google.comac10a2d2010-12-22 21:39:39 +0000214
reed@google.comaf951c92011-06-16 19:10:39 +0000215 fTexture = fContext->createUncachedTexture(desc, NULL, 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000216#endif
reed@google.comaf951c92011-06-16 19:10:39 +0000217 if (NULL != fTexture) {
218 fRenderTarget = fTexture->asRenderTarget();
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000219 fRenderTarget->ref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000220
reed@google.comaf951c92011-06-16 19:10:39 +0000221 GrAssert(NULL != fRenderTarget);
reed@google.comac10a2d2010-12-22 21:39:39 +0000222
reed@google.comaf951c92011-06-16 19:10:39 +0000223 // we defer the actual clear until our gainFocus()
224 fNeedClear = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000225
reed@google.comaf951c92011-06-16 19:10:39 +0000226 // wrap the bitmap with a pixelref to expose our texture
227 SkGrTexturePixelRef* pr = new SkGrTexturePixelRef(fTexture);
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000228 this->setPixelRef(pr, 0)->unref();
reed@google.comaf951c92011-06-16 19:10:39 +0000229 } else {
230 GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
231 width, height);
232 GrAssert(false);
reed@google.comac10a2d2010-12-22 21:39:39 +0000233 }
234}
235
236SkGpuDevice::~SkGpuDevice() {
237 if (fDrawProcs) {
238 delete fDrawProcs;
239 }
240
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000241 SkSafeUnref(fTexture);
242 SkSafeUnref(fRenderTarget);
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000243 if (fCache.texture()) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000244 GrAssert(NULL != fTexture);
245 GrAssert(fRenderTarget == fTexture->asRenderTarget());
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000246 fContext->unlockTexture(fCache);
bsalomon@google.comf9046fe2011-06-17 15:10:21 +0000247 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000248 fContext->unref();
reed@google.comac10a2d2010-12-22 21:39:39 +0000249}
250
reed@google.comac10a2d2010-12-22 21:39:39 +0000251///////////////////////////////////////////////////////////////////////////////
252
253void SkGpuDevice::makeRenderTargetCurrent() {
254 fContext->setRenderTarget(fRenderTarget);
255 fContext->flush(true);
256 fNeedPrepareRenderTarget = true;
257}
258
259///////////////////////////////////////////////////////////////////////////////
260
bsalomon@google.comc4364992011-11-07 15:54:49 +0000261namespace {
262GrPixelConfig config8888_to_gr_config(SkCanvas::Config8888 config8888) {
263 switch (config8888) {
264 case SkCanvas::kNative_Premul_Config8888:
265 return kSkia8888_PM_GrPixelConfig;
266 case SkCanvas::kNative_Unpremul_Config8888:
267 return kSkia8888_UPM_GrPixelConfig;
268 case SkCanvas::kBGRA_Premul_Config8888:
269 return kBGRA_8888_PM_GrPixelConfig;
270 case SkCanvas::kBGRA_Unpremul_Config8888:
271 return kBGRA_8888_UPM_GrPixelConfig;
272 case SkCanvas::kRGBA_Premul_Config8888:
273 return kRGBA_8888_PM_GrPixelConfig;
274 case SkCanvas::kRGBA_Unpremul_Config8888:
275 return kRGBA_8888_UPM_GrPixelConfig;
276 default:
277 GrCrash("Unexpected Config8888.");
278 return kSkia8888_PM_GrPixelConfig;
279 }
280}
281}
282
bsalomon@google.com6850eab2011-11-03 20:29:47 +0000283bool SkGpuDevice::onReadPixels(const SkBitmap& bitmap,
284 int x, int y,
285 SkCanvas::Config8888 config8888) {
bsalomon@google.com910267d2011-11-02 20:06:25 +0000286 SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
287 SkASSERT(!bitmap.isNull());
288 SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height())));
reed@google.comac10a2d2010-12-22 21:39:39 +0000289
bsalomon@google.com910267d2011-11-02 20:06:25 +0000290 SkAutoLockPixels alp(bitmap);
bsalomon@google.comc4364992011-11-07 15:54:49 +0000291 GrPixelConfig config;
292 config = config8888_to_gr_config(config8888);
bsalomon@google.comc6980972011-11-02 19:57:21 +0000293 return fContext->readRenderTargetPixels(fRenderTarget,
294 x, y,
bsalomon@google.com910267d2011-11-02 20:06:25 +0000295 bitmap.width(),
296 bitmap.height(),
bsalomon@google.comc4364992011-11-07 15:54:49 +0000297 config,
bsalomon@google.com910267d2011-11-02 20:06:25 +0000298 bitmap.getPixels(),
299 bitmap.rowBytes());
reed@google.comac10a2d2010-12-22 21:39:39 +0000300}
301
bsalomon@google.comd58a1cd2011-11-10 20:57:43 +0000302void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y,
303 SkCanvas::Config8888 config8888) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000304 SkAutoLockPixels alp(bitmap);
305 if (!bitmap.readyToDraw()) {
306 return;
307 }
bsalomon@google.comd58a1cd2011-11-10 20:57:43 +0000308
309 GrPixelConfig config;
310 if (SkBitmap::kARGB_8888_Config == bitmap.config()) {
311 config = config8888_to_gr_config(config8888);
312 } else {
313 config= SkGr::BitmapConfig2PixelConfig(bitmap.config(),
314 bitmap.isOpaque());
315 }
316
bsalomon@google.com6f379512011-11-16 20:36:03 +0000317 fRenderTarget->writePixels(x, y, bitmap.width(), bitmap.height(),
318 config, bitmap.getPixels(), bitmap.rowBytes());
reed@google.comac10a2d2010-12-22 21:39:39 +0000319}
320
321///////////////////////////////////////////////////////////////////////////////
322
323static void convert_matrixclip(GrContext* context, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000324 const SkClipStack& clipStack,
reed@google.com6f8f2922011-03-04 22:27:10 +0000325 const SkRegion& clipRegion,
326 const SkIPoint& origin) {
bsalomon@google.comcc4dac32011-05-10 13:52:42 +0000327 context->setMatrix(matrix);
reed@google.comac10a2d2010-12-22 21:39:39 +0000328
329 SkGrClipIterator iter;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000330 iter.reset(clipStack);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000331 const SkIRect& skBounds = clipRegion.getBounds();
332 GrRect bounds;
333 bounds.setLTRB(GrIntToScalar(skBounds.fLeft),
334 GrIntToScalar(skBounds.fTop),
335 GrIntToScalar(skBounds.fRight),
336 GrIntToScalar(skBounds.fBottom));
reed@google.com6f8f2922011-03-04 22:27:10 +0000337 GrClip grc(&iter, GrIntToScalar(-origin.x()), GrIntToScalar(-origin.y()),
338 &bounds);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000339 context->setClip(grc);
reed@google.comac10a2d2010-12-22 21:39:39 +0000340}
341
342// call this ever each draw call, to ensure that the context reflects our state,
343// and not the state from some other canvas/device
344void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
345 if (fNeedPrepareRenderTarget ||
bsalomon@google.com5782d712011-01-21 21:03:59 +0000346 fContext->getRenderTarget() != fRenderTarget) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000347
348 fContext->setRenderTarget(fRenderTarget);
bsalomon@google.comd302f142011-03-03 13:54:13 +0000349 SkASSERT(draw.fClipStack);
350 convert_matrixclip(fContext, *draw.fMatrix,
reed@google.com6f8f2922011-03-04 22:27:10 +0000351 *draw.fClipStack, *draw.fClip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000352 fNeedPrepareRenderTarget = false;
353 }
354}
355
tomhudson@google.com8a0b0292011-09-13 14:41:06 +0000356void SkGpuDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
357 const SkClipStack& clipStack) {
358 this->INHERITED::setMatrixClip(matrix, clip, clipStack);
359 // We don't need to set them now because the context may not reflect this device.
bsalomon@google.coma7bf6e22011-04-11 19:20:46 +0000360 fNeedPrepareRenderTarget = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000361}
362
363void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000364 const SkRegion& clip, const SkClipStack& clipStack) {
365
reed@google.comac10a2d2010-12-22 21:39:39 +0000366 fContext->setRenderTarget(fRenderTarget);
367
bsalomon@google.comd302f142011-03-03 13:54:13 +0000368 this->INHERITED::gainFocus(canvas, matrix, clip, clipStack);
reed@google.comac10a2d2010-12-22 21:39:39 +0000369
reed@google.com6f8f2922011-03-04 22:27:10 +0000370 convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
reed@google.comac10a2d2010-12-22 21:39:39 +0000371
372 if (fNeedClear) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000373 fContext->clear(NULL, 0x0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000374 fNeedClear = false;
375 }
376}
377
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000378bool SkGpuDevice::bindDeviceAsTexture(GrPaint* paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000379 if (NULL != fTexture) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000380 paint->setTexture(kBitmapTextureIdx, fTexture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000381 return true;
382 }
383 return false;
384}
385
386///////////////////////////////////////////////////////////////////////////////
387
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000388SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
389SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
390SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
391SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
392SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
393 shader_type_mismatch);
394SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 4, shader_type_mismatch);
reed@google.comac10a2d2010-12-22 21:39:39 +0000395
bsalomon@google.com5782d712011-01-21 21:03:59 +0000396static const GrSamplerState::SampleMode sk_bmp_type_to_sample_mode[] = {
397 (GrSamplerState::SampleMode) -1, // kNone_BitmapType
398 GrSamplerState::kNormal_SampleMode, // kDefault_BitmapType
399 GrSamplerState::kRadial_SampleMode, // kRadial_BitmapType
400 GrSamplerState::kSweep_SampleMode, // kSweep_BitmapType
401 GrSamplerState::kRadial2_SampleMode, // kTwoPointRadial_BitmapType
402};
403
404bool SkGpuDevice::skPaint2GrPaintNoShader(const SkPaint& skPaint,
405 bool justAlpha,
Scroggod757df22011-05-16 13:11:16 +0000406 GrPaint* grPaint,
407 bool constantColor) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000408
409 grPaint->fDither = skPaint.isDither();
410 grPaint->fAntiAlias = skPaint.isAntiAlias();
411
412 SkXfermode::Coeff sm = SkXfermode::kOne_Coeff;
413 SkXfermode::Coeff dm = SkXfermode::kISA_Coeff;
414
415 SkXfermode* mode = skPaint.getXfermode();
416 if (mode) {
417 if (!mode->asCoeff(&sm, &dm)) {
bsalomon@google.com979432b2011-11-05 21:38:22 +0000418 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
bsalomon@google.com5782d712011-01-21 21:03:59 +0000419#if 0
420 return false;
421#endif
422 }
423 }
424 grPaint->fSrcBlendCoeff = sk_blend_to_grblend(sm);
425 grPaint->fDstBlendCoeff = sk_blend_to_grblend(dm);
426
427 if (justAlpha) {
428 uint8_t alpha = skPaint.getAlpha();
429 grPaint->fColor = GrColorPackRGBA(alpha, alpha, alpha, alpha);
Scroggod757df22011-05-16 13:11:16 +0000430 // justAlpha is currently set to true only if there is a texture,
431 // so constantColor should not also be true.
432 GrAssert(!constantColor);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000433 } else {
434 grPaint->fColor = SkGr::SkColor2GrColor(skPaint.getColor());
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000435 grPaint->setTexture(kShaderTextureIdx, NULL);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000436 }
Scroggo97c88c22011-05-11 14:05:25 +0000437 SkColorFilter* colorFilter = skPaint.getColorFilter();
438 SkColor color;
439 SkXfermode::Mode filterMode;
440 if (colorFilter != NULL && colorFilter->asColorMode(&color, &filterMode)) {
Scroggod757df22011-05-16 13:11:16 +0000441 if (!constantColor) {
442 grPaint->fColorFilterColor = SkGr::SkColor2GrColor(color);
443 grPaint->fColorFilterXfermode = filterMode;
444 return true;
445 }
446 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
447 grPaint->fColor = SkGr::SkColor2GrColor(filtered);
Scroggo97c88c22011-05-11 14:05:25 +0000448 }
Scroggod757df22011-05-16 13:11:16 +0000449 grPaint->resetColorFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +0000450 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000451}
452
bsalomon@google.com5782d712011-01-21 21:03:59 +0000453bool SkGpuDevice::skPaint2GrPaintShader(const SkPaint& skPaint,
454 SkAutoCachedTexture* act,
455 const SkMatrix& ctm,
Scroggod757df22011-05-16 13:11:16 +0000456 GrPaint* grPaint,
457 bool constantColor) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000458
bsalomon@google.com5782d712011-01-21 21:03:59 +0000459 SkASSERT(NULL != act);
reed@google.comac10a2d2010-12-22 21:39:39 +0000460
bsalomon@google.com5782d712011-01-21 21:03:59 +0000461 SkShader* shader = skPaint.getShader();
reed@google.comac10a2d2010-12-22 21:39:39 +0000462 if (NULL == shader) {
Scroggod757df22011-05-16 13:11:16 +0000463 return this->skPaint2GrPaintNoShader(skPaint,
464 false,
465 grPaint,
466 constantColor);
467 } else if (!this->skPaint2GrPaintNoShader(skPaint, true, grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000468 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000469 }
470
reed@google.comac10a2d2010-12-22 21:39:39 +0000471 SkBitmap bitmap;
472 SkMatrix matrix;
473 SkShader::TileMode tileModes[2];
474 SkScalar twoPointParams[3];
475 SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, &matrix,
476 tileModes, twoPointParams);
477
bsalomon@google.com5782d712011-01-21 21:03:59 +0000478 GrSamplerState::SampleMode sampleMode = sk_bmp_type_to_sample_mode[bmptype];
479 if (-1 == sampleMode) {
reed@google.com2be9e8b2011-07-06 21:18:09 +0000480 SkShader::GradientInfo info;
481 SkColor color;
482
483 info.fColors = &color;
484 info.fColorOffsets = NULL;
485 info.fColorCount = 1;
486 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
487 SkPaint copy(skPaint);
488 copy.setShader(NULL);
bsalomon@google.comcd9cfd72011-07-08 16:55:04 +0000489 // modulate the paint alpha by the shader's solid color alpha
490 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha());
491 copy.setColor(SkColorSetA(color, newA));
reed@google.com2be9e8b2011-07-06 21:18:09 +0000492 return this->skPaint2GrPaintNoShader(copy,
493 false,
494 grPaint,
495 constantColor);
496 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000497 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000498 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000499 GrSamplerState* sampler = grPaint->getTextureSampler(kShaderTextureIdx);
500 sampler->setSampleMode(sampleMode);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000501 if (skPaint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000502 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000503 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000504 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000505 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000506 sampler->setWrapX(sk_tile_mode_to_grwrap(tileModes[0]));
507 sampler->setWrapY(sk_tile_mode_to_grwrap(tileModes[1]));
reed@google.comac10a2d2010-12-22 21:39:39 +0000508 if (GrSamplerState::kRadial2_SampleMode == sampleMode) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000509 sampler->setRadial2Params(twoPointParams[0],
510 twoPointParams[1],
511 twoPointParams[2] < 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000512 }
513
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000514 GrTexture* texture = act->set(this, bitmap, *sampler);
reed@google.comac10a2d2010-12-22 21:39:39 +0000515 if (NULL == texture) {
bsalomon@google.com5782d712011-01-21 21:03:59 +0000516 SkDebugf("Couldn't convert bitmap to texture.\n");
517 return false;
reed@google.comac10a2d2010-12-22 21:39:39 +0000518 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000519 grPaint->setTexture(kShaderTextureIdx, texture);
reed@google.comac10a2d2010-12-22 21:39:39 +0000520
521 // since our texture coords will be in local space, we wack the texture
522 // matrix to map them back into 0...1 before we load it
523 SkMatrix localM;
524 if (shader->getLocalMatrix(&localM)) {
525 SkMatrix inverse;
526 if (localM.invert(&inverse)) {
527 matrix.preConcat(inverse);
528 }
529 }
530 if (SkShader::kDefault_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000531 GrScalar sx = GrFixedToScalar(GR_Fixed1 / bitmap.width());
532 GrScalar sy = GrFixedToScalar(GR_Fixed1 / bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +0000533 matrix.postScale(sx, sy);
reed@google.comac10a2d2010-12-22 21:39:39 +0000534 } else if (SkShader::kRadial_BitmapType == bmptype) {
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000535 GrScalar s = GrFixedToScalar(GR_Fixed1 / bitmap.width());
reed@google.comac10a2d2010-12-22 21:39:39 +0000536 matrix.postScale(s, s);
537 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000538 sampler->setMatrix(matrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000539
540 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000541}
542
543///////////////////////////////////////////////////////////////////////////////
bsalomon@google.com5782d712011-01-21 21:03:59 +0000544
bsalomon@google.com398109c2011-04-14 18:40:27 +0000545void SkGpuDevice::clear(SkColor color) {
bsalomon@google.com31a58402011-04-27 21:00:02 +0000546 fContext->clear(NULL, color);
bsalomon@google.com398109c2011-04-14 18:40:27 +0000547}
548
reed@google.comac10a2d2010-12-22 21:39:39 +0000549void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
550 CHECK_SHOULD_DRAW(draw);
551
bsalomon@google.com5782d712011-01-21 21:03:59 +0000552 GrPaint grPaint;
553 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000554 if (!this->skPaint2GrPaintShader(paint,
555 &act,
556 *draw.fMatrix,
557 &grPaint,
558 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000559 return;
560 }
bsalomon@google.com5782d712011-01-21 21:03:59 +0000561
562 fContext->drawPaint(grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +0000563}
564
565// must be in SkCanvas::PointMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +0000566static const GrPrimitiveType gPointMode2PrimtiveType[] = {
567 kPoints_PrimitiveType,
568 kLines_PrimitiveType,
569 kLineStrip_PrimitiveType
reed@google.comac10a2d2010-12-22 21:39:39 +0000570};
571
572void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
bsalomon@google.com5782d712011-01-21 21:03:59 +0000573 size_t count, const SkPoint pts[], const SkPaint& paint) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000574 CHECK_SHOULD_DRAW(draw);
575
576 SkScalar width = paint.getStrokeWidth();
577 if (width < 0) {
578 return;
579 }
580
581 // we only handle hairlines here, else we let the SkDraw call our drawPath()
582 if (width > 0) {
583 draw.drawPoints(mode, count, pts, paint, true);
584 return;
585 }
586
bsalomon@google.com5782d712011-01-21 21:03:59 +0000587 GrPaint grPaint;
588 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000589 if (!this->skPaint2GrPaintShader(paint,
590 &act,
591 *draw.fMatrix,
592 &grPaint,
593 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000594 return;
595 }
596
bsalomon@google.com5782d712011-01-21 21:03:59 +0000597 fContext->drawVertices(grPaint,
598 gPointMode2PrimtiveType[mode],
599 count,
600 (GrPoint*)pts,
601 NULL,
602 NULL,
603 NULL,
604 0);
reed@google.comac10a2d2010-12-22 21:39:39 +0000605}
606
reed@google.comc9aa5872011-04-05 21:05:37 +0000607///////////////////////////////////////////////////////////////////////////////
608
reed@google.comac10a2d2010-12-22 21:39:39 +0000609void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
610 const SkPaint& paint) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000611 CHECK_SHOULD_DRAW(draw);
612
bungeman@google.com79bd8772011-07-18 15:34:08 +0000613 bool doStroke = paint.getStyle() != SkPaint::kFill_Style;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000614 SkScalar width = paint.getStrokeWidth();
615
616 /*
617 We have special code for hairline strokes, miter-strokes, and fills.
618 Anything else we just call our path code.
619 */
620 bool usePath = doStroke && width > 0 &&
621 paint.getStrokeJoin() != SkPaint::kMiter_Join;
622 // another reason we might need to call drawPath...
623 if (paint.getMaskFilter()) {
624 usePath = true;
625 }
reed@google.com67db6642011-05-26 11:46:35 +0000626 // until we aa rotated rects...
627 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) {
628 usePath = true;
629 }
bungeman@google.com633722e2011-08-09 18:32:51 +0000630 // small miter limit means right angles show bevel...
631 if (SkPaint::kMiter_Join == paint.getStrokeJoin() &&
632 paint.getStrokeMiter() < SK_ScalarSqrt2)
633 {
634 usePath = true;
635 }
bungeman@google.com79bd8772011-07-18 15:34:08 +0000636 // until we can both stroke and fill rectangles
bungeman@google.com79bd8772011-07-18 15:34:08 +0000637 if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) {
638 usePath = true;
639 }
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000640
641 if (usePath) {
642 SkPath path;
643 path.addRect(rect);
644 this->drawPath(draw, path, paint, NULL, true);
645 return;
646 }
647
648 GrPaint grPaint;
649 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +0000650 if (!this->skPaint2GrPaintShader(paint,
651 &act,
652 *draw.fMatrix,
653 &grPaint,
654 true)) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000655 return;
656 }
reed@google.com20efde72011-05-09 17:00:02 +0000657 fContext->drawRect(grPaint, rect, doStroke ? width : -1);
reed@google.comac10a2d2010-12-22 21:39:39 +0000658}
659
reed@google.com69302852011-02-16 18:08:07 +0000660#include "SkMaskFilter.h"
661#include "SkBounder.h"
662
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000663static GrPathFill skToGrFillType(SkPath::FillType fillType) {
664 switch (fillType) {
665 case SkPath::kWinding_FillType:
666 return kWinding_PathFill;
667 case SkPath::kEvenOdd_FillType:
668 return kEvenOdd_PathFill;
669 case SkPath::kInverseWinding_FillType:
670 return kInverseWinding_PathFill;
671 case SkPath::kInverseEvenOdd_FillType:
672 return kInverseEvenOdd_PathFill;
673 default:
674 SkDebugf("Unsupported path fill type\n");
675 return kHairLine_PathFill;
676 }
677}
678
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000679static void buildKernel(float sigma, float* kernel, int kernelWidth) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000680 int halfWidth = (kernelWidth - 1) / 2;
681 float sum = 0.0f;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000682 float denom = 1.0f / (2.0f * sigma * sigma);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000683 for (int i = 0; i < kernelWidth; ++i) {
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000684 float x = static_cast<float>(i - halfWidth);
685 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
686 // is dropped here, since we renormalize the kernel below.
687 kernel[i] = sk_float_exp(- x * x * denom);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000688 sum += kernel[i];
689 }
690 // Normalize the kernel
691 float scale = 1.0f / sum;
692 for (int i = 0; i < kernelWidth; ++i)
693 kernel[i] *= scale;
694}
695
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000696static void scaleRect(SkRect* rect, float xScale, float yScale) {
697 rect->fLeft *= xScale;
698 rect->fTop *= yScale;
699 rect->fRight *= xScale;
700 rect->fBottom *= yScale;
701}
702
703static float adjustSigma(float sigma, int *scaleFactor, int *halfWidth,
704 int *kernelWidth) {
705 *scaleFactor = 1;
706 while (sigma > MAX_BLUR_SIGMA) {
707 *scaleFactor *= 2;
708 sigma *= 0.5f;
709 }
710 *halfWidth = static_cast<int>(ceilf(sigma * 3.0f));
711 *kernelWidth = *halfWidth * 2 + 1;
712 return sigma;
713}
714
715// Apply a Gaussian blur to srcTexture by sigmaX and sigmaY, within the given
716// rect.
717// temp1 and temp2 are used for allocation of intermediate textures.
718// If temp2 is non-NULL, srcTexture will be untouched, and the return
719// value will be either temp1 or temp2.
720// If temp2 is NULL, srcTexture will be overwritten with intermediate
721// results, and the return value will either be temp1 or srcTexture.
722static GrTexture* gaussianBlur(GrContext* context, GrTexture* srcTexture,
723 GrAutoScratchTexture* temp1,
724 GrAutoScratchTexture* temp2,
725 const SkRect& rect,
726 float sigmaX, float sigmaY) {
727
728 GrRenderTarget* oldRenderTarget = context->getRenderTarget();
729 GrClip oldClip = context->getClip();
730 GrTexture* origTexture = srcTexture;
731 GrAutoMatrix avm(context, GrMatrix::I());
732 SkIRect clearRect;
733 int scaleFactorX, halfWidthX, kernelWidthX;
734 int scaleFactorY, halfWidthY, kernelWidthY;
735 sigmaX = adjustSigma(sigmaX, &scaleFactorX, &halfWidthX, &kernelWidthX);
736 sigmaY = adjustSigma(sigmaY, &scaleFactorY, &halfWidthY, &kernelWidthY);
737
738 SkRect srcRect(rect);
739 scaleRect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
740 srcRect.roundOut();
741 scaleRect(&srcRect, scaleFactorX, scaleFactorY);
742 context->setClip(srcRect);
743
744 const GrTextureDesc desc = {
745 kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit,
746 kNone_GrAALevel,
747 srcRect.width(),
748 srcRect.height(),
tomhudson@google.comf74ad8c2011-11-09 22:15:08 +0000749 { kRGBA_8888_GrPixelConfig }
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000750 };
751
752 temp1->set(context, desc);
753 if (temp2) temp2->set(context, desc);
754
755 GrTexture* dstTexture = temp1->texture();
756 GrPaint paint;
757 paint.reset();
758 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
759
760 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
761 GrMatrix sampleM;
762 sampleM.setIDiv(srcTexture->width(), srcTexture->height());
763 paint.getTextureSampler(0)->setMatrix(sampleM);
764 context->setRenderTarget(dstTexture->asRenderTarget());
765 SkRect dstRect(srcRect);
766 scaleRect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
767 i < scaleFactorY ? 0.5f : 1.0f);
768 paint.setTexture(0, srcTexture);
769 context->drawRectToRect(paint, dstRect, srcRect);
770 srcRect = dstRect;
771 SkTSwap(srcTexture, dstTexture);
772 // If temp2 is non-NULL, don't render back to origTexture
773 if (temp2 && dstTexture == origTexture) dstTexture = temp2->texture();
774 }
775
776 if (sigmaX > 0.0f) {
777 SkAutoTMalloc<float> kernelStorageX(kernelWidthX);
778 float* kernelX = kernelStorageX.get();
779 buildKernel(sigmaX, kernelX, kernelWidthX);
780
781 if (scaleFactorX > 1) {
782 // Clear out a halfWidth to the right of the srcRect to prevent the
783 // X convolution from reading garbage.
784 clearRect = SkIRect::MakeXYWH(
785 srcRect.fRight, srcRect.fTop, halfWidthX, srcRect.height());
786 context->clear(&clearRect, 0x0);
787 }
788
789 context->setRenderTarget(dstTexture->asRenderTarget());
790 context->convolveInX(srcTexture, srcRect, kernelX, kernelWidthX);
791 SkTSwap(srcTexture, dstTexture);
792 if (temp2 && dstTexture == origTexture) dstTexture = temp2->texture();
793 }
794
795 if (sigmaY > 0.0f) {
796 SkAutoTMalloc<float> kernelStorageY(kernelWidthY);
797 float* kernelY = kernelStorageY.get();
798 buildKernel(sigmaY, kernelY, kernelWidthY);
799
800 if (scaleFactorY > 1 || sigmaX > 0.0f) {
801 // Clear out a halfWidth below the srcRect to prevent the Y
802 // convolution from reading garbage.
803 clearRect = SkIRect::MakeXYWH(
804 srcRect.fLeft, srcRect.fBottom, srcRect.width(), halfWidthY);
805 context->clear(&clearRect, 0x0);
806 }
807
808 context->setRenderTarget(dstTexture->asRenderTarget());
809 context->convolveInY(srcTexture, srcRect, kernelY, kernelWidthY);
810 SkTSwap(srcTexture, dstTexture);
811 if (temp2 && dstTexture == origTexture) dstTexture = temp2->texture();
812 }
813
814 if (scaleFactorX > 1 || scaleFactorY > 1) {
815 // Clear one pixel to the right and below, to accommodate bilinear
816 // upsampling.
817 clearRect = SkIRect::MakeXYWH(
818 srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
819 context->clear(&clearRect, 0x0);
820 clearRect = SkIRect::MakeXYWH(
821 srcRect.fRight, srcRect.fTop, 1, srcRect.height());
822 context->clear(&clearRect, 0x0);
823 // FIXME: This should be mitchell, not bilinear.
824 paint.getTextureSampler(0)->setFilter(GrSamplerState::kBilinear_Filter);
825 GrMatrix sampleM;
826 sampleM.setIDiv(srcTexture->width(), srcTexture->height());
827 paint.getTextureSampler(0)->setMatrix(sampleM);
828 context->setRenderTarget(dstTexture->asRenderTarget());
829 paint.setTexture(0, srcTexture);
830 SkRect dstRect(srcRect);
831 scaleRect(&dstRect, scaleFactorX, scaleFactorY);
832 context->drawRectToRect(paint, dstRect, srcRect);
833 srcRect = dstRect;
834 SkTSwap(srcTexture, dstTexture);
835 }
836 context->setRenderTarget(oldRenderTarget);
837 context->setClip(oldClip);
838 return srcTexture;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000839}
840
841static bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
842 SkMaskFilter* filter, const SkMatrix& matrix,
843 const SkRegion& clip, SkBounder* bounder,
844 GrPaint* grp) {
senorblanco@chromium.orga479fc72011-07-19 16:40:58 +0000845#ifdef SK_DISABLE_GPU_BLUR
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000846 return false;
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000847#endif
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000848 SkMaskFilter::BlurInfo info;
849 SkMaskFilter::BlurType blurType = filter->asABlur(&info);
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000850 if (SkMaskFilter::kNone_BlurType == blurType ||
851 !context->supportsShaders()) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000852 return false;
853 }
senorblanco@chromium.orge36ddf02011-07-15 14:28:16 +0000854 SkScalar radius = info.fIgnoreTransform ? info.fRadius
855 : matrix.mapRadius(info.fRadius);
856 radius = SkMinScalar(radius, MAX_BLUR_RADIUS);
senorblanco@chromium.org68c4d122011-08-01 21:20:31 +0000857 if (radius <= 0) {
858 return false;
859 }
senorblanco@chromium.orge36ddf02011-07-15 14:28:16 +0000860 float sigma = SkScalarToFloat(radius) * BLUR_SIGMA_SCALE;
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000861 float sigma3 = sigma * 3.0f;
862
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000863 SkRect srcRect = path.getBounds();
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000864 SkRect clipRect;
865 clipRect.set(clip.getBounds());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000866
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000867 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area.
868 srcRect.inset(-sigma3, -sigma3);
869 clipRect.inset(-sigma3, -sigma3);
870 srcRect.intersect(clipRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000871 SkRect finalRect = srcRect;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000872 SkIRect finalIRect;
873 finalRect.roundOut(&finalIRect);
874 if (clip.quickReject(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000875 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000876 }
877 if (bounder && !bounder->doIRect(finalIRect)) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000878 return true;
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000879 }
880 GrPoint offset = GrPoint::Make(-srcRect.fLeft, -srcRect.fTop);
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000881 srcRect.offset(offset);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000882 const GrTextureDesc desc = {
883 kRenderTarget_GrTextureFlagBit,
884 kNone_GrAALevel,
885 srcRect.width(),
886 srcRect.height(),
887 // We actually only need A8, but it often isn't supported as a
888 // render target
tomhudson@google.comf74ad8c2011-11-09 22:15:08 +0000889 { kRGBA_8888_PM_GrPixelConfig }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000890 };
891
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000892 GrAutoScratchTexture pathEntry(context, desc);
893 GrTexture* pathTexture = pathEntry.texture();
894 if (NULL == pathTexture) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000895 return false;
896 }
897 GrRenderTarget* oldRenderTarget = context->getRenderTarget();
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +0000898 // Once this code moves into GrContext, this should be changed to use
899 // an AutoClipRestore.
900 GrClip oldClip = context->getClip();
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000901 context->setRenderTarget(pathTexture->asRenderTarget());
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +0000902 context->setClip(srcRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000903 context->clear(NULL, 0);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000904 GrPaint tempPaint;
905 tempPaint.reset();
906
907 GrAutoMatrix avm(context, GrMatrix::I());
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000908 tempPaint.fAntiAlias = grp->fAntiAlias;
909 if (tempPaint.fAntiAlias) {
910 // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst
911 // blend coeff of zero requires dual source blending support in order
912 // to properly blend partially covered pixels. This means the AA
913 // code path may not be taken. So we use a dst blend coeff of ISA. We
914 // could special case AA draws to a dst surface with known alpha=0 to
915 // use a zero dst coeff when dual source blending isn't available.
916 tempPaint.fSrcBlendCoeff = kOne_BlendCoeff;
917 tempPaint.fDstBlendCoeff = kISC_BlendCoeff;
918 }
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000919 // Draw hard shadow to pathTexture with path topleft at origin 0,0.
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000920 context->drawPath(tempPaint, path, skToGrFillType(path.getFillType()), &offset);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000921
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000922 GrAutoScratchTexture temp1, temp2;
923 // If we're doing a normal blur, we can clobber the pathTexture in the
924 // gaussianBlur. Otherwise, we need to save it for later compositing.
925 bool isNormalBlur = blurType == SkMaskFilter::kNormal_BlurType;
926 GrTexture* blurTexture = gaussianBlur(context, pathTexture,
927 &temp1, isNormalBlur ? NULL : &temp2,
928 srcRect, sigma, sigma);
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000929
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000930 if (!isNormalBlur) {
931 GrPaint paint;
932 paint.reset();
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000933 paint.getTextureSampler(0)->setFilter(GrSamplerState::kNearest_Filter);
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000934 GrMatrix sampleM;
935 sampleM.setIDiv(pathTexture->width(), pathTexture->height());
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000936 paint.getTextureSampler(0)->setMatrix(sampleM);
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000937 // Blend pathTexture over blurTexture.
938 context->setRenderTarget(blurTexture->asRenderTarget());
939 paint.setTexture(0, pathTexture);
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +0000940 if (SkMaskFilter::kInner_BlurType == blurType) {
941 // inner: dst = dst * src
942 paint.fSrcBlendCoeff = kDC_BlendCoeff;
943 paint.fDstBlendCoeff = kZero_BlendCoeff;
944 } else if (SkMaskFilter::kSolid_BlurType == blurType) {
945 // solid: dst = src + dst - src * dst
946 // = (1 - dst) * src + 1 * dst
947 paint.fSrcBlendCoeff = kIDC_BlendCoeff;
948 paint.fDstBlendCoeff = kOne_BlendCoeff;
949 } else if (SkMaskFilter::kOuter_BlurType == blurType) {
950 // outer: dst = dst * (1 - src)
951 // = 0 * src + (1 - src) * dst
952 paint.fSrcBlendCoeff = kZero_BlendCoeff;
953 paint.fDstBlendCoeff = kISC_BlendCoeff;
954 }
955 context->drawRect(paint, srcRect);
956 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000957 context->setRenderTarget(oldRenderTarget);
senorblanco@chromium.org42dd0f92011-07-14 15:29:57 +0000958 context->setClip(oldClip);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000959
960 if (grp->hasTextureOrMask()) {
961 GrMatrix inverse;
962 if (!matrix.invert(&inverse)) {
963 return false;
964 }
965 grp->preConcatActiveSamplerMatrices(inverse);
966 }
967
968 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
969 // we assume the last mask index is available for use
970 GrAssert(NULL == grp->getMask(MASK_IDX));
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000971 grp->setMask(MASK_IDX, blurTexture);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000972 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
973
974 GrMatrix m;
975 m.setTranslate(-finalRect.fLeft, -finalRect.fTop);
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +0000976 m.postIDiv(blurTexture->width(), blurTexture->height());
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000977 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
978 context->drawRect(*grp, finalRect);
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000979 return true;
980}
981
reed@google.com69302852011-02-16 18:08:07 +0000982static bool drawWithMaskFilter(GrContext* context, const SkPath& path,
983 SkMaskFilter* filter, const SkMatrix& matrix,
984 const SkRegion& clip, SkBounder* bounder,
985 GrPaint* grp) {
986 SkMask srcM, dstM;
987
988 if (!SkDraw::DrawToMask(path, &clip.getBounds(), filter, &matrix, &srcM,
989 SkMask::kComputeBoundsAndRenderImage_CreateMode)) {
990 return false;
991 }
bungeman@google.com02f55842011-10-04 21:25:00 +0000992 SkAutoMaskFreeImage autoSrc(srcM.fImage);
reed@google.com69302852011-02-16 18:08:07 +0000993
994 if (!filter->filterMask(&dstM, srcM, matrix, NULL)) {
995 return false;
996 }
997 // this will free-up dstM when we're done (allocated in filterMask())
bungeman@google.com02f55842011-10-04 21:25:00 +0000998 SkAutoMaskFreeImage autoDst(dstM.fImage);
reed@google.com69302852011-02-16 18:08:07 +0000999
1000 if (clip.quickReject(dstM.fBounds)) {
1001 return false;
1002 }
1003 if (bounder && !bounder->doIRect(dstM.fBounds)) {
1004 return false;
1005 }
1006
1007 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
1008 // the current clip (and identity matrix) and grpaint settings
1009
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001010 // used to compute inverse view, if necessary
1011 GrMatrix ivm = context->getMatrix();
1012
reed@google.com0c219b62011-02-16 21:31:18 +00001013 GrAutoMatrix avm(context, GrMatrix::I());
reed@google.com69302852011-02-16 18:08:07 +00001014
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001015 const GrTextureDesc desc = {
1016 kNone_GrTextureFlags,
1017 kNone_GrAALevel,
reed@google.com69302852011-02-16 18:08:07 +00001018 dstM.fBounds.width(),
1019 dstM.fBounds.height(),
tomhudson@google.comf74ad8c2011-11-09 22:15:08 +00001020 { kAlpha_8_GrPixelConfig }
reed@google.com69302852011-02-16 18:08:07 +00001021 };
1022
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001023 GrAutoScratchTexture ast(context, desc);
1024 GrTexture* texture = ast.texture();
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001025
reed@google.com69302852011-02-16 18:08:07 +00001026 if (NULL == texture) {
1027 return false;
1028 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00001029 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001030 dstM.fImage, dstM.fRowBytes);
reed@google.com69302852011-02-16 18:08:07 +00001031
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001032 if (grp->hasTextureOrMask() && ivm.invert(&ivm)) {
1033 grp->preConcatActiveSamplerMatrices(ivm);
1034 }
1035
1036 static const int MASK_IDX = GrPaint::kMaxMasks - 1;
1037 // we assume the last mask index is available for use
1038 GrAssert(NULL == grp->getMask(MASK_IDX));
1039 grp->setMask(MASK_IDX, texture);
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001040 grp->getMaskSampler(MASK_IDX)->setClampNoFilter();
reed@google.com69302852011-02-16 18:08:07 +00001041
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001042 GrRect d;
1043 d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
reed@google.com0c219b62011-02-16 21:31:18 +00001044 GrIntToScalar(dstM.fBounds.fTop),
1045 GrIntToScalar(dstM.fBounds.fRight),
1046 GrIntToScalar(dstM.fBounds.fBottom));
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001047
1048 GrMatrix m;
bsalomon@google.com9d12f5c2011-09-29 18:08:18 +00001049 m.setTranslate(-dstM.fBounds.fLeft*SK_Scalar1,
1050 -dstM.fBounds.fTop*SK_Scalar1);
bsalomon@google.comeb2aa1d2011-07-14 15:45:19 +00001051 m.postIDiv(texture->width(), texture->height());
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001052 grp->getMaskSampler(MASK_IDX)->setMatrix(m);
1053
1054 context->drawRect(*grp, d);
reed@google.com69302852011-02-16 18:08:07 +00001055 return true;
1056}
reed@google.com69302852011-02-16 18:08:07 +00001057
reed@google.com0c219b62011-02-16 21:31:18 +00001058void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
reed@google.comfe626382011-09-21 13:50:35 +00001059 const SkPaint& origPaint, const SkMatrix* prePathMatrix,
reed@google.comac10a2d2010-12-22 21:39:39 +00001060 bool pathIsMutable) {
1061 CHECK_SHOULD_DRAW(draw);
1062
reed@google.comfe626382011-09-21 13:50:35 +00001063 bool doFill = true;
1064 SkTLazy<SkPaint> lazyPaint;
1065 const SkPaint* paint = &origPaint;
1066
1067 // can we cheat, and threat a thin stroke as a hairline (w/ modulated alpha)
1068 // if we can, we draw lots faster (raster device does this same test)
1069 {
1070 SkAlpha newAlpha;
1071 if (SkDrawTreatAsHairline(*paint, *draw.fMatrix, &newAlpha)) {
1072 lazyPaint.set(*paint);
1073 lazyPaint.get()->setAlpha(newAlpha);
1074 lazyPaint.get()->setStrokeWidth(0);
1075 paint = lazyPaint.get();
1076 doFill = false;
1077 }
1078 }
1079 // must reference paint from here down, and not origPaint
1080 // since we may have change the paint (using lazyPaint for storage)
1081
bsalomon@google.com5782d712011-01-21 21:03:59 +00001082 GrPaint grPaint;
1083 SkAutoCachedTexture act;
reed@google.comfe626382011-09-21 13:50:35 +00001084 if (!this->skPaint2GrPaintShader(*paint,
Scroggod757df22011-05-16 13:11:16 +00001085 &act,
1086 *draw.fMatrix,
1087 &grPaint,
1088 true)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001089 return;
1090 }
1091
reed@google.comfe626382011-09-21 13:50:35 +00001092 // If we have a prematrix, apply it to the path, optimizing for the case
1093 // where the original path can in fact be modified in place (even though
1094 // its parameter type is const).
1095 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath);
1096 SkPath tmpPath;
reed@google.comac10a2d2010-12-22 21:39:39 +00001097
1098 if (prePathMatrix) {
reed@google.come3445642011-02-16 23:20:39 +00001099 SkPath* result = pathPtr;
reed@google.com0c219b62011-02-16 21:31:18 +00001100
reed@google.come3445642011-02-16 23:20:39 +00001101 if (!pathIsMutable) {
1102 result = &tmpPath;
1103 pathIsMutable = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001104 }
reed@google.come3445642011-02-16 23:20:39 +00001105 // should I push prePathMatrix on our MV stack temporarily, instead
1106 // of applying it here? See SkDraw.cpp
1107 pathPtr->transform(*prePathMatrix, result);
1108 pathPtr = result;
reed@google.comac10a2d2010-12-22 21:39:39 +00001109 }
reed@google.com0c219b62011-02-16 21:31:18 +00001110 // at this point we're done with prePathMatrix
1111 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
reed@google.comac10a2d2010-12-22 21:39:39 +00001112
reed@google.comfe626382011-09-21 13:50:35 +00001113 if (doFill && (paint->getPathEffect() ||
1114 paint->getStyle() != SkPaint::kFill_Style)) {
1115 // it is safe to use tmpPath here, even if we already used it for the
1116 // prepathmatrix, since getFillPath can take the same object for its
1117 // input and output safely.
1118 doFill = paint->getFillPath(*pathPtr, &tmpPath);
reed@google.com0c219b62011-02-16 21:31:18 +00001119 pathPtr = &tmpPath;
1120 }
1121
reed@google.comfe626382011-09-21 13:50:35 +00001122 if (paint->getMaskFilter()) {
reed@google.com0c219b62011-02-16 21:31:18 +00001123 // avoid possibly allocating a new path in transform if we can
1124 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath;
1125
1126 // transform the path into device space
reed@google.come3445642011-02-16 23:20:39 +00001127 pathPtr->transform(*draw.fMatrix, devPathPtr);
reed@google.comfe626382011-09-21 13:50:35 +00001128 if (!drawWithGPUMaskFilter(fContext, *devPathPtr, paint->getMaskFilter(),
senorblanco@chromium.orgb08ea1b2011-07-12 16:54:59 +00001129 *draw.fMatrix, *draw.fClip, draw.fBounder,
1130 &grPaint)) {
reed@google.comfe626382011-09-21 13:50:35 +00001131 drawWithMaskFilter(fContext, *devPathPtr, paint->getMaskFilter(),
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00001132 *draw.fMatrix, *draw.fClip, draw.fBounder,
1133 &grPaint);
1134 }
reed@google.com69302852011-02-16 18:08:07 +00001135 return;
1136 }
reed@google.com69302852011-02-16 18:08:07 +00001137
bsalomon@google.comffca4002011-02-22 20:34:01 +00001138 GrPathFill fill = kHairLine_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001139
reed@google.com0c219b62011-02-16 21:31:18 +00001140 if (doFill) {
1141 switch (pathPtr->getFillType()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001142 case SkPath::kWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001143 fill = kWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001144 break;
1145 case SkPath::kEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001146 fill = kEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001147 break;
1148 case SkPath::kInverseWinding_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001149 fill = kInverseWinding_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001150 break;
1151 case SkPath::kInverseEvenOdd_FillType:
bsalomon@google.comffca4002011-02-22 20:34:01 +00001152 fill = kInverseEvenOdd_PathFill;
reed@google.comac10a2d2010-12-22 21:39:39 +00001153 break;
1154 default:
bsalomon@google.com5782d712011-01-21 21:03:59 +00001155 SkDebugf("Unsupported path fill type\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001156 return;
1157 }
1158 }
1159
reed@google.com07f3ee12011-05-16 17:21:57 +00001160 fContext->drawPath(grPaint, *pathPtr, fill);
reed@google.comac10a2d2010-12-22 21:39:39 +00001161}
1162
reed@google.comac10a2d2010-12-22 21:39:39 +00001163void SkGpuDevice::drawBitmap(const SkDraw& draw,
1164 const SkBitmap& bitmap,
1165 const SkIRect* srcRectPtr,
1166 const SkMatrix& m,
1167 const SkPaint& paint) {
1168 CHECK_SHOULD_DRAW(draw);
1169
1170 SkIRect srcRect;
1171 if (NULL == srcRectPtr) {
1172 srcRect.set(0, 0, bitmap.width(), bitmap.height());
1173 } else {
1174 srcRect = *srcRectPtr;
1175 }
1176
junov@google.comd935cfb2011-06-27 20:48:23 +00001177 if (paint.getMaskFilter()){
junov@google.com1d329782011-07-28 20:10:09 +00001178 // Convert the bitmap to a shader so that the rect can be drawn
1179 // through drawRect, which supports mask filters.
1180 SkBitmap tmp; // subset of bitmap, if necessary
junov@google.comd935cfb2011-06-27 20:48:23 +00001181 const SkBitmap* bitmapPtr = &bitmap;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001182 if (srcRectPtr) {
1183 if (!bitmap.extractSubset(&tmp, srcRect)) {
1184 return; // extraction failed
1185 }
1186 bitmapPtr = &tmp;
junov@google.com1d329782011-07-28 20:10:09 +00001187 srcRect.set(0,0, srcRect.width(), srcRect.height());
junov@google.comd935cfb2011-06-27 20:48:23 +00001188 }
1189 SkPaint paintWithTexture(paint);
1190 paintWithTexture.setShader(SkShader::CreateBitmapShader( *bitmapPtr,
1191 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
junov@google.comd935cfb2011-06-27 20:48:23 +00001192 SkRect ScalarRect;
epoger@google.com9ef2d832011-07-01 21:12:20 +00001193 ScalarRect.set(srcRect);
junov@google.comd935cfb2011-06-27 20:48:23 +00001194
junov@google.com1d329782011-07-28 20:10:09 +00001195 // Transform 'm' needs to be concatenated to the draw matrix,
1196 // rather than transforming the primitive directly, so that 'm' will
1197 // also affect the behavior of the mask filter.
1198 SkMatrix drawMatrix;
1199 drawMatrix.setConcat(*draw.fMatrix, m);
1200 SkDraw transformedDraw(draw);
1201 transformedDraw.fMatrix = &drawMatrix;
1202
1203 this->drawRect(transformedDraw, ScalarRect, paintWithTexture);
1204
junov@google.comd935cfb2011-06-27 20:48:23 +00001205 return;
1206 }
1207
bsalomon@google.com5782d712011-01-21 21:03:59 +00001208 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001209 if (!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001210 return;
1211 }
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001212 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001213 if (paint.isFilterBitmap()) {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001214 sampler->setFilter(GrSamplerState::kBilinear_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001215 } else {
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001216 sampler->setFilter(GrSamplerState::kNearest_Filter);
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00001217 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001218
bsalomon@google.com91958362011-06-13 17:58:13 +00001219 const int maxTextureSize = fContext->getMaxTextureSize();
1220 if (bitmap.getTexture() || (bitmap.width() <= maxTextureSize &&
1221 bitmap.height() <= maxTextureSize)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001222 // take the fast case
bsalomon@google.com5782d712011-01-21 21:03:59 +00001223 this->internalDrawBitmap(draw, bitmap, srcRect, m, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001224 return;
1225 }
1226
1227 // undo the translate done by SkCanvas
1228 int DX = SkMax32(0, srcRect.fLeft);
1229 int DY = SkMax32(0, srcRect.fTop);
1230 // compute clip bounds in local coordinates
1231 SkIRect clipRect;
1232 {
1233 SkRect r;
1234 r.set(draw.fClip->getBounds());
1235 SkMatrix matrix, inverse;
1236 matrix.setConcat(*draw.fMatrix, m);
1237 if (!matrix.invert(&inverse)) {
1238 return;
1239 }
1240 inverse.mapRect(&r);
1241 r.roundOut(&clipRect);
1242 // apply the canvas' translate to our local clip
1243 clipRect.offset(DX, DY);
1244 }
1245
bsalomon@google.com91958362011-06-13 17:58:13 +00001246 int nx = bitmap.width() / maxTextureSize;
1247 int ny = bitmap.height() / maxTextureSize;
reed@google.comac10a2d2010-12-22 21:39:39 +00001248 for (int x = 0; x <= nx; x++) {
1249 for (int y = 0; y <= ny; y++) {
1250 SkIRect tileR;
bsalomon@google.com91958362011-06-13 17:58:13 +00001251 tileR.set(x * maxTextureSize, y * maxTextureSize,
1252 (x + 1) * maxTextureSize, (y + 1) * maxTextureSize);
reed@google.comac10a2d2010-12-22 21:39:39 +00001253 if (!SkIRect::Intersects(tileR, clipRect)) {
1254 continue;
1255 }
1256
1257 SkIRect srcR = tileR;
1258 if (!srcR.intersect(srcRect)) {
1259 continue;
1260 }
1261
1262 SkBitmap tmpB;
1263 if (bitmap.extractSubset(&tmpB, tileR)) {
1264 // now offset it to make it "local" to our tmp bitmap
1265 srcR.offset(-tileR.fLeft, -tileR.fTop);
1266
1267 SkMatrix tmpM(m);
1268 {
1269 int dx = tileR.fLeft - DX + SkMax32(0, srcR.fLeft);
1270 int dy = tileR.fTop - DY + SkMax32(0, srcR.fTop);
1271 tmpM.preTranslate(SkIntToScalar(dx), SkIntToScalar(dy));
1272 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001273 this->internalDrawBitmap(draw, tmpB, srcR, tmpM, &grPaint);
reed@google.comac10a2d2010-12-22 21:39:39 +00001274 }
1275 }
1276 }
1277}
1278
1279/*
1280 * This is called by drawBitmap(), which has to handle images that may be too
1281 * large to be represented by a single texture.
1282 *
bsalomon@google.com5782d712011-01-21 21:03:59 +00001283 * internalDrawBitmap assumes that the specified bitmap will fit in a texture
1284 * and that non-texture portion of the GrPaint has already been setup.
reed@google.comac10a2d2010-12-22 21:39:39 +00001285 */
1286void SkGpuDevice::internalDrawBitmap(const SkDraw& draw,
1287 const SkBitmap& bitmap,
1288 const SkIRect& srcRect,
1289 const SkMatrix& m,
bsalomon@google.com5782d712011-01-21 21:03:59 +00001290 GrPaint* grPaint) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001291 SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
1292 bitmap.height() <= fContext->getMaxTextureSize());
reed@google.comac10a2d2010-12-22 21:39:39 +00001293
reed@google.com9c49bc32011-07-07 13:42:37 +00001294 SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
reed@google.comac10a2d2010-12-22 21:39:39 +00001295 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
reed@google.com9c49bc32011-07-07 13:42:37 +00001296 SkDebugf("nothing to draw\n");
reed@google.comac10a2d2010-12-22 21:39:39 +00001297 return;
1298 }
1299
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001300 GrSamplerState* sampler = grPaint->getTextureSampler(kBitmapTextureIdx);
1301
1302 sampler->setWrapX(GrSamplerState::kClamp_WrapMode);
1303 sampler->setWrapY(GrSamplerState::kClamp_WrapMode);
1304 sampler->setSampleMode(GrSamplerState::kNormal_SampleMode);
1305 sampler->setMatrix(GrMatrix::I());
reed@google.comac10a2d2010-12-22 21:39:39 +00001306
1307 GrTexture* texture;
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001308 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
reed@google.comac10a2d2010-12-22 21:39:39 +00001309 if (NULL == texture) {
1310 return;
1311 }
1312
bsalomon@google.com452943d2011-10-31 17:37:14 +00001313 grPaint->setTexture(kBitmapTextureIdx, texture);
reed@google.com46799cd2011-02-22 20:56:26 +00001314
reed@google.com20efde72011-05-09 17:00:02 +00001315 GrRect dstRect = SkRect::MakeWH(GrIntToScalar(srcRect.width()),
1316 GrIntToScalar(srcRect.height()));
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001317 GrRect paintRect;
junov@google.com6acc9b32011-05-16 18:32:07 +00001318 paintRect.setLTRB(GrFixedToScalar((srcRect.fLeft << 16) / bitmap.width()),
1319 GrFixedToScalar((srcRect.fTop << 16) / bitmap.height()),
1320 GrFixedToScalar((srcRect.fRight << 16) / bitmap.width()),
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001321 GrFixedToScalar((srcRect.fBottom << 16) / bitmap.height()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001322
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001323 if (GrSamplerState::kNearest_Filter != sampler->getFilter() &&
junov@google.com6acc9b32011-05-16 18:32:07 +00001324 (srcRect.width() < bitmap.width() ||
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001325 srcRect.height() < bitmap.height())) {
junov@google.com6acc9b32011-05-16 18:32:07 +00001326 // If drawing a subrect of the bitmap and filtering is enabled,
1327 // use a constrained texture domain to avoid color bleeding
1328 GrScalar left, top, right, bottom;
1329 if (srcRect.width() > 1) {
1330 GrScalar border = GR_ScalarHalf / bitmap.width();
1331 left = paintRect.left() + border;
1332 right = paintRect.right() - border;
1333 } else {
1334 left = right = GrScalarHalf(paintRect.left() + paintRect.right());
1335 }
1336 if (srcRect.height() > 1) {
1337 GrScalar border = GR_ScalarHalf / bitmap.height();
1338 top = paintRect.top() + border;
1339 bottom = paintRect.bottom() - border;
1340 } else {
1341 top = bottom = GrScalarHalf(paintRect.top() + paintRect.bottom());
1342 }
1343 GrRect textureDomain;
1344 textureDomain.setLTRB(left, top, right, bottom);
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001345 sampler->setTextureDomain(textureDomain);
junov@google.com6acc9b32011-05-16 18:32:07 +00001346 }
1347
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001348 fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
reed@google.comac10a2d2010-12-22 21:39:39 +00001349}
1350
1351void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1352 int left, int top, const SkPaint& paint) {
1353 CHECK_SHOULD_DRAW(draw);
1354
1355 SkAutoLockPixels alp(bitmap);
1356 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
1357 return;
1358 }
1359
bsalomon@google.com5782d712011-01-21 21:03:59 +00001360 GrPaint grPaint;
Scroggod757df22011-05-16 13:11:16 +00001361 if(!this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001362 return;
1363 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001364
bsalomon@google.com5782d712011-01-21 21:03:59 +00001365 GrAutoMatrix avm(fContext, GrMatrix::I());
1366
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001367 GrSamplerState* sampler = grPaint.getTextureSampler(kBitmapTextureIdx);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001368
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001369 GrTexture* texture;
1370 sampler->setClampNoFilter();
1371 SkAutoCachedTexture act(this, bitmap, *sampler, &texture);
1372
1373 grPaint.setTexture(kBitmapTextureIdx, texture);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001374
bsalomon@google.com5782d712011-01-21 21:03:59 +00001375 fContext->drawRectToRect(grPaint,
reed@google.com20efde72011-05-09 17:00:02 +00001376 GrRect::MakeXYWH(GrIntToScalar(left),
1377 GrIntToScalar(top),
1378 GrIntToScalar(bitmap.width()),
1379 GrIntToScalar(bitmap.height())),
1380 GrRect::MakeWH(GR_Scalar1, GR_Scalar1));
reed@google.comac10a2d2010-12-22 21:39:39 +00001381}
1382
1383void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev,
1384 int x, int y, const SkPaint& paint) {
1385 CHECK_SHOULD_DRAW(draw);
1386
bsalomon@google.com5782d712011-01-21 21:03:59 +00001387 GrPaint grPaint;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +00001388 if (!((SkGpuDevice*)dev)->bindDeviceAsTexture(&grPaint) ||
Scroggod757df22011-05-16 13:11:16 +00001389 !this->skPaint2GrPaintNoShader(paint, true, &grPaint, false)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001390 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001391 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001392
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001393 GrTexture* devTex = grPaint.getTexture(0);
1394 SkASSERT(NULL != devTex);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001395
1396 const SkBitmap& bm = dev->accessBitmap(false);
1397 int w = bm.width();
1398 int h = bm.height();
1399
1400 GrAutoMatrix avm(fContext, GrMatrix::I());
1401
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +00001402 grPaint.getTextureSampler(kBitmapTextureIdx)->setClampNoFilter();
bsalomon@google.com5782d712011-01-21 21:03:59 +00001403
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001404 GrRect dstRect = GrRect::MakeXYWH(GrIntToScalar(x),
1405 GrIntToScalar(y),
1406 GrIntToScalar(w),
1407 GrIntToScalar(h));
senorblanco@chromium.org60014ca2011-11-09 16:05:58 +00001408 SkImageFilter* imageFilter = paint.getImageFilter();
1409 SkSize size;
1410 if (NULL != imageFilter && imageFilter->asABlur(&size)) {
1411 GrAutoScratchTexture temp1, temp2;
1412 GrTexture* blurTexture = gaussianBlur(fContext,
1413 devTex, &temp1, &temp2,
1414 GrRect::MakeWH(w, h),
1415 size.width(),
1416 size.height());
1417 grPaint.setTexture(kBitmapTextureIdx, blurTexture);
1418 devTex = blurTexture;
1419 }
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001420 // The device being drawn may not fill up its texture (saveLayer uses
1421 // the approximate ).
1422 GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(),
1423 GR_Scalar1 * h / devTex->height());
1424
1425 fContext->drawRectToRect(grPaint, dstRect, srcRect);
reed@google.comac10a2d2010-12-22 21:39:39 +00001426}
1427
1428///////////////////////////////////////////////////////////////////////////////
1429
1430// must be in SkCanvas::VertexMode order
bsalomon@google.comffca4002011-02-22 20:34:01 +00001431static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1432 kTriangles_PrimitiveType,
1433 kTriangleStrip_PrimitiveType,
1434 kTriangleFan_PrimitiveType,
reed@google.comac10a2d2010-12-22 21:39:39 +00001435};
1436
1437void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1438 int vertexCount, const SkPoint vertices[],
1439 const SkPoint texs[], const SkColor colors[],
1440 SkXfermode* xmode,
1441 const uint16_t indices[], int indexCount,
1442 const SkPaint& paint) {
1443 CHECK_SHOULD_DRAW(draw);
1444
bsalomon@google.com5782d712011-01-21 21:03:59 +00001445 GrPaint grPaint;
1446 SkAutoCachedTexture act;
1447 // we ignore the shader if texs is null.
1448 if (NULL == texs) {
Scroggod757df22011-05-16 13:11:16 +00001449 if (!this->skPaint2GrPaintNoShader(paint,
1450 false,
1451 &grPaint,
1452 NULL == colors)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001453 return;
1454 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001455 } else {
reed@google.com1a2e8d22011-01-21 22:08:29 +00001456 if (!this->skPaint2GrPaintShader(paint, &act,
1457 *draw.fMatrix,
Scroggod757df22011-05-16 13:11:16 +00001458 &grPaint,
1459 NULL == colors)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001460 return;
1461 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001462 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001463
1464 if (NULL != xmode && NULL != texs && NULL != colors) {
1465 SkXfermode::Mode mode;
1466 if (!SkXfermode::IsMode(xmode, &mode) ||
1467 SkXfermode::kMultiply_Mode != mode) {
1468 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1469#if 0
1470 return
1471#endif
1472 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001473 }
bsalomon@google.com5782d712011-01-21 21:03:59 +00001474
bsalomon@google.com498776a2011-08-16 19:20:44 +00001475 SkAutoSTMalloc<128, GrColor> convertedColors(0);
1476 if (NULL != colors) {
1477 // need to convert byte order and from non-PM to PM
bsalomon@google.com7d4679a2011-09-02 22:06:24 +00001478 convertedColors.reset(vertexCount);
bsalomon@google.com498776a2011-08-16 19:20:44 +00001479 for (int i = 0; i < vertexCount; ++i) {
1480 convertedColors[i] = SkGr::SkColor2GrColor(colors[i]);
1481 }
1482 colors = convertedColors.get();
reed@google.comac10a2d2010-12-22 21:39:39 +00001483 }
bsalomon@google.com498776a2011-08-16 19:20:44 +00001484 fContext->drawVertices(grPaint,
1485 gVertexMode2PrimitiveType[vmode],
1486 vertexCount,
1487 (GrPoint*) vertices,
1488 (GrPoint*) texs,
1489 colors,
1490 indices,
1491 indexCount);
reed@google.comac10a2d2010-12-22 21:39:39 +00001492}
1493
1494///////////////////////////////////////////////////////////////////////////////
1495
1496static void GlyphCacheAuxProc(void* data) {
1497 delete (GrFontScaler*)data;
1498}
1499
1500static GrFontScaler* get_gr_font_scaler(SkGlyphCache* cache) {
1501 void* auxData;
1502 GrFontScaler* scaler = NULL;
1503 if (cache->getAuxProcData(GlyphCacheAuxProc, &auxData)) {
1504 scaler = (GrFontScaler*)auxData;
1505 }
1506 if (NULL == scaler) {
1507 scaler = new SkGrFontScaler(cache);
1508 cache->setAuxProc(GlyphCacheAuxProc, scaler);
1509 }
1510 return scaler;
1511}
1512
1513static void SkGPU_Draw1Glyph(const SkDraw1Glyph& state,
1514 SkFixed fx, SkFixed fy,
1515 const SkGlyph& glyph) {
1516 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
1517
1518 GrSkDrawProcs* procs = (GrSkDrawProcs*)state.fDraw->fProcs;
1519
1520 if (NULL == procs->fFontScaler) {
1521 procs->fFontScaler = get_gr_font_scaler(state.fCache);
1522 }
reed@google.com39ce0ac2011-04-08 15:42:19 +00001523
1524 /*
reed@google.com3b139f52011-06-07 17:56:25 +00001525 * What should we do with fy? (assuming horizontal/latin text)
reed@google.com39ce0ac2011-04-08 15:42:19 +00001526 *
reed@google.com3b139f52011-06-07 17:56:25 +00001527 * The raster code calls SkFixedFloorToFixed on it, as it does with fx.
1528 * It calls that rather than round, because our caller has already added
1529 * SK_FixedHalf, so that calling floor gives us the rounded integer.
1530 *
1531 * Test code between raster and gpu (they should draw the same)
1532 *
1533 * canvas->drawText("Hamburgefons", 12, 0, 16.5f, paint);
1534 *
1535 * Perhaps we should only perform this integralization if there is no
1536 * fExtMatrix...
reed@google.com39ce0ac2011-04-08 15:42:19 +00001537 */
reed@google.com3b139f52011-06-07 17:56:25 +00001538 fy = SkFixedFloorToFixed(fy);
1539
reed@google.comac10a2d2010-12-22 21:39:39 +00001540 procs->fTextContext->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), fx, 0),
reed@google.com3b139f52011-06-07 17:56:25 +00001541 SkFixedFloorToFixed(fx), fy,
reed@google.comac10a2d2010-12-22 21:39:39 +00001542 procs->fFontScaler);
1543}
1544
bsalomon@google.com5782d712011-01-21 21:03:59 +00001545SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001546
1547 // deferred allocation
1548 if (NULL == fDrawProcs) {
1549 fDrawProcs = new GrSkDrawProcs;
1550 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1551 fDrawProcs->fContext = fContext;
1552 }
1553
1554 // init our (and GL's) state
1555 fDrawProcs->fTextContext = context;
1556 fDrawProcs->fFontScaler = NULL;
1557 return fDrawProcs;
1558}
1559
1560void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1561 size_t byteLength, SkScalar x, SkScalar y,
1562 const SkPaint& paint) {
1563 CHECK_SHOULD_DRAW(draw);
1564
tomhudson@google.comdd5f7442011-08-30 15:13:55 +00001565 if (draw.fMatrix->hasPerspective()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001566 // this guy will just call our drawPath()
1567 draw.drawText((const char*)text, byteLength, x, y, paint);
1568 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001569 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001570
1571 GrPaint grPaint;
1572 SkAutoCachedTexture act;
1573
Scroggod757df22011-05-16 13:11:16 +00001574 if (!this->skPaint2GrPaintShader(paint,
1575 &act,
1576 *draw.fMatrix,
1577 &grPaint,
1578 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001579 return;
1580 }
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001581 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001582 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001583 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
1584 }
1585}
1586
1587void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1588 size_t byteLength, const SkScalar pos[],
1589 SkScalar constY, int scalarsPerPos,
1590 const SkPaint& paint) {
1591 CHECK_SHOULD_DRAW(draw);
1592
tomhudson@google.comdd5f7442011-08-30 15:13:55 +00001593 if (draw.fMatrix->hasPerspective()) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001594 // this guy will just call our drawPath()
1595 draw.drawPosText((const char*)text, byteLength, pos, constY,
1596 scalarsPerPos, paint);
1597 } else {
reed@google.comac10a2d2010-12-22 21:39:39 +00001598 SkDraw myDraw(draw);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001599
1600 GrPaint grPaint;
1601 SkAutoCachedTexture act;
Scroggod757df22011-05-16 13:11:16 +00001602 if (!this->skPaint2GrPaintShader(paint,
1603 &act,
1604 *draw.fMatrix,
1605 &grPaint,
1606 true)) {
bsalomon@google.com5782d712011-01-21 21:03:59 +00001607 return;
1608 }
1609
bsalomon@google.comcc4dac32011-05-10 13:52:42 +00001610 GrTextContext context(fContext, grPaint, draw.fExtMatrix);
bsalomon@google.com5782d712011-01-21 21:03:59 +00001611 myDraw.fProcs = this->initDrawForText(&context);
reed@google.comac10a2d2010-12-22 21:39:39 +00001612 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1613 scalarsPerPos, paint);
1614 }
1615}
1616
1617void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1618 size_t len, const SkPath& path,
1619 const SkMatrix* m, const SkPaint& paint) {
1620 CHECK_SHOULD_DRAW(draw);
1621
1622 SkASSERT(draw.fDevice == this);
1623 draw.drawTextOnPath((const char*)text, len, path, m, paint);
1624}
1625
1626///////////////////////////////////////////////////////////////////////////////
1627
reed@google.comf67e4cf2011-03-15 20:56:58 +00001628bool SkGpuDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
1629 if (!paint.isLCDRenderText()) {
1630 // we're cool with the paint as is
1631 return false;
1632 }
1633
1634 if (paint.getShader() ||
1635 paint.getXfermode() || // unless its srcover
1636 paint.getMaskFilter() ||
1637 paint.getRasterizer() ||
1638 paint.getColorFilter() ||
1639 paint.getPathEffect() ||
1640 paint.isFakeBoldText() ||
1641 paint.getStyle() != SkPaint::kFill_Style) {
1642 // turn off lcd
1643 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1644 flags->fHinting = paint.getHinting();
1645 return true;
1646 }
1647 // we're cool with the paint as is
1648 return false;
1649}
1650
1651///////////////////////////////////////////////////////////////////////////////
1652
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001653SkGpuDevice::TexCache SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
1654 const GrSamplerState& sampler,
1655 TexType type) {
1656 GrContext::TextureCacheEntry entry;
reed@google.comac10a2d2010-12-22 21:39:39 +00001657 GrContext* ctx = this->context();
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001658
bsalomon@google.come97f0852011-06-17 13:10:25 +00001659 if (kBitmap_TexType != type) {
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001660 const GrTextureDesc desc = {
1661 kRenderTarget_GrTextureFlagBit,
1662 kNone_GrAALevel,
1663 bitmap.width(),
1664 bitmap.height(),
tomhudson@google.comf74ad8c2011-11-09 22:15:08 +00001665 { SkGr::Bitmap2PixelConfig(bitmap) }
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001666 };
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001667 GrContext::ScratchTexMatch match;
bsalomon@google.come97f0852011-06-17 13:10:25 +00001668 if (kSaveLayerDeviceRenderTarget_TexType == type) {
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001669 // we know layers will only be drawn through drawDevice.
1670 // drawDevice has been made to work with content embedded in a
1671 // larger texture so its okay to use the approximate version.
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001672 match = GrContext::kApprox_ScratchTexMatch;
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001673 } else {
bsalomon@google.come97f0852011-06-17 13:10:25 +00001674 SkASSERT(kDeviceRenderTarget_TexType == type);
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001675 match = GrContext::kExact_ScratchTexMatch;
bsalomon@google.comb5b31682011-06-16 18:05:35 +00001676 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001677 entry = ctx->lockScratchTexture(desc, match);
reed@google.comac10a2d2010-12-22 21:39:39 +00001678 } else {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001679 if (!bitmap.isVolatile()) {
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001680 GrContext::TextureKey key = bitmap.getGenerationID();
1681 key |= ((uint64_t) bitmap.pixelRefOffset()) << 32;
junov@google.com4ee7ae52011-06-30 17:30:49 +00001682
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001683 entry = ctx->findAndLockTexture(key, bitmap.width(),
1684 bitmap.height(), sampler);
1685 if (NULL == entry.texture()) {
1686 entry = sk_gr_create_bitmap_texture(ctx, key, sampler,
junov@google.com4ee7ae52011-06-30 17:30:49 +00001687 bitmap);
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001688 }
junov@google.com4ee7ae52011-06-30 17:30:49 +00001689 } else {
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001690 entry = sk_gr_create_bitmap_texture(ctx, gUNCACHED_KEY, sampler, bitmap);
junov@google.com4ee7ae52011-06-30 17:30:49 +00001691 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001692 if (NULL == entry.texture()) {
junov@google.com4ee7ae52011-06-30 17:30:49 +00001693 GrPrintf("---- failed to create texture for cache [%d %d]\n",
1694 bitmap.width(), bitmap.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001695 }
1696 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001697 return entry;
reed@google.comac10a2d2010-12-22 21:39:39 +00001698}
1699
bsalomon@google.com50398bf2011-07-26 20:45:30 +00001700void SkGpuDevice::unlockCachedTexture(TexCache cache) {
1701 this->context()->unlockTexture(cache);
reed@google.comac10a2d2010-12-22 21:39:39 +00001702}
1703
bsalomon@google.come97f0852011-06-17 13:10:25 +00001704SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
1705 int width, int height,
1706 bool isOpaque,
1707 Usage usage) {
1708 return SkNEW_ARGS(SkGpuDevice,(this->context(), config,
1709 width, height, usage));
1710}
1711