jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | * 3-D gear wheels. This program is in the public domain. |
| 3 | * |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 4 | * Command line options: |
| 5 | * -info print GL implementation information |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 6 | * -exit automatically exit after 30 seconds |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 7 | * |
| 8 | * |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 9 | * Brian Paul |
| 10 | */ |
| 11 | |
| 12 | /* Conversion to GLUT by Mark J. Kilgard */ |
| 13 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 14 | |
| 15 | |
| 16 | #include <math.h> |
| 17 | #include <stdlib.h> |
| 18 | #include <stdio.h> |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 19 | #include <string.h> |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 20 | #include <GL/glut.h> |
| 21 | |
| 22 | #ifndef M_PI |
| 23 | #define M_PI 3.14159265 |
| 24 | #endif |
| 25 | |
| 26 | static GLint T0 = 0; |
| 27 | static GLint Frames = 0; |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 28 | static GLint autoexit = 0; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 29 | |
Brian Paul | a00c591 | 2005-01-09 17:50:27 +0000 | [diff] [blame^] | 30 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 31 | /** |
| 32 | |
| 33 | Draw a gear wheel. You'll probably want to call this function when |
| 34 | building a display list since we do a lot of trig here. |
| 35 | |
| 36 | Input: inner_radius - radius of hole at center |
| 37 | outer_radius - radius at center of teeth |
| 38 | width - width of gear |
| 39 | teeth - number of teeth |
| 40 | tooth_depth - depth of tooth |
| 41 | |
| 42 | **/ |
| 43 | |
| 44 | static void |
| 45 | gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, |
| 46 | GLint teeth, GLfloat tooth_depth) |
| 47 | { |
| 48 | GLint i; |
| 49 | GLfloat r0, r1, r2; |
| 50 | GLfloat angle, da; |
| 51 | GLfloat u, v, len; |
| 52 | |
| 53 | r0 = inner_radius; |
| 54 | r1 = outer_radius - tooth_depth / 2.0; |
| 55 | r2 = outer_radius + tooth_depth / 2.0; |
| 56 | |
| 57 | da = 2.0 * M_PI / teeth / 4.0; |
| 58 | |
| 59 | glShadeModel(GL_FLAT); |
| 60 | |
| 61 | glNormal3f(0.0, 0.0, 1.0); |
| 62 | |
| 63 | /* draw front face */ |
| 64 | glBegin(GL_QUAD_STRIP); |
| 65 | for (i = 0; i <= teeth; i++) { |
| 66 | angle = i * 2.0 * M_PI / teeth; |
| 67 | glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); |
| 68 | glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); |
| 69 | if (i < teeth) { |
| 70 | glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); |
| 71 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5); |
| 72 | } |
| 73 | } |
| 74 | glEnd(); |
| 75 | |
| 76 | /* draw front sides of teeth */ |
| 77 | glBegin(GL_QUADS); |
| 78 | da = 2.0 * M_PI / teeth / 4.0; |
| 79 | for (i = 0; i < teeth; i++) { |
| 80 | angle = i * 2.0 * M_PI / teeth; |
| 81 | |
| 82 | glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); |
| 83 | glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); |
| 84 | glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5); |
| 85 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5); |
| 86 | } |
| 87 | glEnd(); |
| 88 | |
| 89 | glNormal3f(0.0, 0.0, -1.0); |
| 90 | |
| 91 | /* draw back face */ |
| 92 | glBegin(GL_QUAD_STRIP); |
| 93 | for (i = 0; i <= teeth; i++) { |
| 94 | angle = i * 2.0 * M_PI / teeth; |
| 95 | glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); |
| 96 | glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); |
| 97 | if (i < teeth) { |
| 98 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5); |
| 99 | glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); |
| 100 | } |
| 101 | } |
| 102 | glEnd(); |
| 103 | |
| 104 | /* draw back sides of teeth */ |
| 105 | glBegin(GL_QUADS); |
| 106 | da = 2.0 * M_PI / teeth / 4.0; |
| 107 | for (i = 0; i < teeth; i++) { |
| 108 | angle = i * 2.0 * M_PI / teeth; |
| 109 | |
| 110 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5); |
| 111 | glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5); |
| 112 | glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); |
| 113 | glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); |
| 114 | } |
| 115 | glEnd(); |
| 116 | |
| 117 | /* draw outward faces of teeth */ |
| 118 | glBegin(GL_QUAD_STRIP); |
| 119 | for (i = 0; i < teeth; i++) { |
| 120 | angle = i * 2.0 * M_PI / teeth; |
| 121 | |
| 122 | glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5); |
| 123 | glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5); |
| 124 | u = r2 * cos(angle + da) - r1 * cos(angle); |
| 125 | v = r2 * sin(angle + da) - r1 * sin(angle); |
| 126 | len = sqrt(u * u + v * v); |
| 127 | u /= len; |
| 128 | v /= len; |
| 129 | glNormal3f(v, -u, 0.0); |
| 130 | glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5); |
| 131 | glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5); |
| 132 | glNormal3f(cos(angle), sin(angle), 0.0); |
| 133 | glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5); |
| 134 | glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5); |
| 135 | u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da); |
| 136 | v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da); |
| 137 | glNormal3f(v, -u, 0.0); |
| 138 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5); |
| 139 | glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5); |
| 140 | glNormal3f(cos(angle), sin(angle), 0.0); |
| 141 | } |
| 142 | |
| 143 | glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5); |
| 144 | glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5); |
| 145 | |
| 146 | glEnd(); |
| 147 | |
| 148 | glShadeModel(GL_SMOOTH); |
| 149 | |
| 150 | /* draw inside radius cylinder */ |
| 151 | glBegin(GL_QUAD_STRIP); |
| 152 | for (i = 0; i <= teeth; i++) { |
| 153 | angle = i * 2.0 * M_PI / teeth; |
| 154 | glNormal3f(-cos(angle), -sin(angle), 0.0); |
| 155 | glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5); |
| 156 | glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5); |
| 157 | } |
| 158 | glEnd(); |
| 159 | |
| 160 | } |
| 161 | |
| 162 | static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 163 | static GLint gear1, gear2, gear3; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 164 | static GLfloat angle = 0.0; |
| 165 | |
| 166 | static void |
| 167 | draw(void) |
| 168 | { |
| 169 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 170 | |
| 171 | glPushMatrix(); |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 172 | glRotatef(view_rotx, 1.0, 0.0, 0.0); |
| 173 | glRotatef(view_roty, 0.0, 1.0, 0.0); |
| 174 | glRotatef(view_rotz, 0.0, 0.0, 1.0); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 175 | |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 176 | glPushMatrix(); |
| 177 | glTranslatef(-3.0, -2.0, 0.0); |
| 178 | glRotatef(angle, 0.0, 0.0, 1.0); |
| 179 | glCallList(gear1); |
| 180 | glPopMatrix(); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 181 | |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 182 | glPushMatrix(); |
| 183 | glTranslatef(3.1, -2.0, 0.0); |
| 184 | glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); |
| 185 | glCallList(gear2); |
| 186 | glPopMatrix(); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 187 | |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 188 | glPushMatrix(); |
| 189 | glTranslatef(-3.1, 4.2, 0.0); |
| 190 | glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); |
| 191 | glCallList(gear3); |
| 192 | glPopMatrix(); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 193 | |
| 194 | glPopMatrix(); |
| 195 | |
| 196 | glutSwapBuffers(); |
| 197 | |
| 198 | Frames++; |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 199 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 200 | { |
| 201 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 202 | if (t - T0 >= 5000) { |
| 203 | GLfloat seconds = (t - T0) / 1000.0; |
| 204 | GLfloat fps = Frames / seconds; |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 205 | printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 206 | T0 = t; |
| 207 | Frames = 0; |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 208 | if ((t >= 999.0 * autoexit) && (autoexit)) |
| 209 | exit(0); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 210 | } |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | |
| 215 | static void |
| 216 | idle(void) |
| 217 | { |
Brian Paul | a00c591 | 2005-01-09 17:50:27 +0000 | [diff] [blame^] | 218 | static double t0 = -1.; |
| 219 | double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; |
| 220 | if (t0 < 0.0) |
| 221 | t0 = t; |
| 222 | dt = t - t0; |
| 223 | t0 = t; |
| 224 | |
| 225 | angle += 70.0 * dt; /* 90 degrees per second */ |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 226 | glutPostRedisplay(); |
| 227 | } |
| 228 | |
| 229 | /* change view angle, exit upon ESC */ |
| 230 | /* ARGSUSED1 */ |
| 231 | static void |
| 232 | key(unsigned char k, int x, int y) |
| 233 | { |
| 234 | switch (k) { |
| 235 | case 'z': |
| 236 | view_rotz += 5.0; |
| 237 | break; |
| 238 | case 'Z': |
| 239 | view_rotz -= 5.0; |
| 240 | break; |
| 241 | case 27: /* Escape */ |
| 242 | exit(0); |
| 243 | break; |
| 244 | default: |
| 245 | return; |
| 246 | } |
| 247 | glutPostRedisplay(); |
| 248 | } |
| 249 | |
| 250 | /* change view angle */ |
| 251 | /* ARGSUSED1 */ |
| 252 | static void |
| 253 | special(int k, int x, int y) |
| 254 | { |
| 255 | switch (k) { |
| 256 | case GLUT_KEY_UP: |
| 257 | view_rotx += 5.0; |
| 258 | break; |
| 259 | case GLUT_KEY_DOWN: |
| 260 | view_rotx -= 5.0; |
| 261 | break; |
| 262 | case GLUT_KEY_LEFT: |
| 263 | view_roty += 5.0; |
| 264 | break; |
| 265 | case GLUT_KEY_RIGHT: |
| 266 | view_roty -= 5.0; |
| 267 | break; |
| 268 | default: |
| 269 | return; |
| 270 | } |
| 271 | glutPostRedisplay(); |
| 272 | } |
| 273 | |
| 274 | /* new window size or exposure */ |
| 275 | static void |
| 276 | reshape(int width, int height) |
| 277 | { |
| 278 | GLfloat h = (GLfloat) height / (GLfloat) width; |
| 279 | |
| 280 | glViewport(0, 0, (GLint) width, (GLint) height); |
| 281 | glMatrixMode(GL_PROJECTION); |
| 282 | glLoadIdentity(); |
| 283 | glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0); |
| 284 | glMatrixMode(GL_MODELVIEW); |
| 285 | glLoadIdentity(); |
| 286 | glTranslatef(0.0, 0.0, -40.0); |
| 287 | } |
| 288 | |
| 289 | static void |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 290 | init(int argc, char *argv[]) |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 291 | { |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 292 | static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0}; |
| 293 | static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0}; |
| 294 | static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0}; |
| 295 | static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0}; |
| 296 | GLint i; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 297 | |
| 298 | glLightfv(GL_LIGHT0, GL_POSITION, pos); |
| 299 | glEnable(GL_CULL_FACE); |
| 300 | glEnable(GL_LIGHTING); |
| 301 | glEnable(GL_LIGHT0); |
| 302 | glEnable(GL_DEPTH_TEST); |
| 303 | |
| 304 | /* make the gears */ |
| 305 | gear1 = glGenLists(1); |
| 306 | glNewList(gear1, GL_COMPILE); |
| 307 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); |
| 308 | gear(1.0, 4.0, 1.0, 20, 0.7); |
| 309 | glEndList(); |
| 310 | |
| 311 | gear2 = glGenLists(1); |
| 312 | glNewList(gear2, GL_COMPILE); |
| 313 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); |
| 314 | gear(0.5, 2.0, 2.0, 10, 0.7); |
| 315 | glEndList(); |
| 316 | |
| 317 | gear3 = glGenLists(1); |
| 318 | glNewList(gear3, GL_COMPILE); |
| 319 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); |
| 320 | gear(1.3, 2.0, 0.5, 10, 0.7); |
| 321 | glEndList(); |
| 322 | |
| 323 | glEnable(GL_NORMALIZE); |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 324 | |
Brian Paul | 1e35590 | 2000-03-29 23:57:20 +0000 | [diff] [blame] | 325 | for ( i=1; i<argc; i++ ) { |
| 326 | if (strcmp(argv[i], "-info")==0) { |
| 327 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 328 | printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| 329 | printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| 330 | printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
| 331 | } |
| 332 | else if ( strcmp(argv[i], "-exit")==0) { |
| 333 | autoexit = 30; |
| 334 | printf("Auto Exit after %i seconds.\n", autoexit ); |
| 335 | } |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 336 | } |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 337 | } |
| 338 | |
Brian Paul | 3cd7738 | 2000-04-06 02:22:59 +0000 | [diff] [blame] | 339 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 340 | visible(int vis) |
| 341 | { |
| 342 | if (vis == GLUT_VISIBLE) |
| 343 | glutIdleFunc(idle); |
| 344 | else |
| 345 | glutIdleFunc(NULL); |
| 346 | } |
| 347 | |
| 348 | int main(int argc, char *argv[]) |
| 349 | { |
| 350 | glutInit(&argc, argv); |
| 351 | glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); |
| 352 | |
| 353 | glutInitWindowPosition(0, 0); |
| 354 | glutInitWindowSize(300, 300); |
| 355 | glutCreateWindow("Gears"); |
Brian Paul | ac12609 | 1999-10-21 16:39:06 +0000 | [diff] [blame] | 356 | init(argc, argv); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 357 | |
| 358 | glutDisplayFunc(draw); |
| 359 | glutReshapeFunc(reshape); |
| 360 | glutKeyboardFunc(key); |
| 361 | glutSpecialFunc(special); |
| 362 | glutVisibilityFunc(visible); |
| 363 | |
| 364 | glutMainLoop(); |
| 365 | return 0; /* ANSI C requires main to return int. */ |
| 366 | } |