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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
9
epoger@google.comec3ed6a2011-07-28 14:26:00 +000010
reed@google.comac10a2d2010-12-22 21:39:39 +000011#ifndef GrGpuGL_DEFINED
12#define GrGpuGL_DEFINED
13
tomhudson@google.com93813632011-10-27 20:21:16 +000014#include "GrDrawState.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000015#include "GrGpu.h"
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000016#include "GrGLContextInfo.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000017#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000018#include "GrGLIRect.h"
19#include "GrGLStencilBuffer.h"
20#include "GrGLTexture.h"
21#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000022
23class GrGpuGL : public GrGpu {
24public:
reed@google.comac10a2d2010-12-22 21:39:39 +000025 virtual ~GrGpuGL();
26
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000027 const GrGLInterface* glInterface() const {
28 return fGLContextInfo.interface();
29 }
30 const GrGLBinding glBinding() const { return fGLContextInfo.binding(); }
31 const GrGLVersion glVersion() const { return fGLContextInfo.version(); }
32 const GrGLSLGeneration glslGeneration() const {
33 return fGLContextInfo.glslGeneration();
34 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000035
bsalomon@google.com56d11e02011-11-30 19:59:08 +000036 // GrGpu overrides
bsalomon@google.com0a97be22011-11-08 19:20:57 +000037 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000038 const SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000039 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000040 const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000041 virtual bool readPixelsWillPayForYFlip(
42 GrRenderTarget* renderTarget,
43 int left, int top,
44 int width, int height,
45 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000046 size_t rowBytes) const SK_OVERRIDE;
47 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000048
bsalomon@google.com88939ae2011-12-14 15:58:11 +000049protected:
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000050 GrGpuGL(const GrGLContextInfo& ctxInfo);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000051
bsalomon@google.com85b505b2011-11-07 14:56:51 +000052 struct GLCaps {
53 GLCaps()
54 // make defaults be the most restrictive
bsalomon@google.comc4364992011-11-07 15:54:49 +000055 : fStencilFormats(8) // prealloc space for stencil formats
56 , fMSFBOType(kNone_MSFBO)
bsalomon@google.com85b505b2011-11-07 14:56:51 +000057 , fMaxFragmentUniformVectors(0)
bsalomon@google.com7107fa72011-11-10 14:54:14 +000058 , fRGBA8RenderbufferSupport(false)
59 , fBGRAFormatSupport(false)
60 , fBGRAIsInternalFormat(false)
61 , fTextureSwizzleSupport(false)
62 , fUnpackRowLengthSupport(false)
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +000063 , fUnpackFlipYSupport(false)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000064 , fPackRowLengthSupport(false)
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +000065 , fPackFlipYSupport(false)
bsalomon@google.com280e99f2012-01-05 16:17:38 +000066 , fTextureUsageSupport(false)
67 , fTexStorageSupport(false) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000068 memset(&fVerifiedColorAttachmentConfigs, 0,
69 sizeof(fVerifiedColorAttachmentConfigs));
bsalomon@google.com85b505b2011-11-07 14:56:51 +000070 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000071
72 // Call to note that a color config has been verified as a valid
73 // color attachment. This may save future calls to
74 // CheckFramebufferStatus
75 void markConfigAsValidColorAttachment(GrPixelConfig config);
76
77 // Call to check whether a config has been verified as a valid color
78 // attachment.
79 bool isConfigVerifiedColorAttachment(GrPixelConfig config) const;
80
81 // Call to note that a color config / stencil format pair passed
82 // FBO status check. We may skip calling CheckFramebufferStatus for
83 // this combination in the future.
84 void markColorConfigAndStencilFormatAsVerified(
85 GrPixelConfig config,
86 const GrGLStencilBuffer::Format& format);
87
88 // Call to check whether color config / stencil format pair has already
89 // passed FBO status check.
90 bool isColorConfigAndStencilFormatVerified(
91 GrPixelConfig config,
92 const GrGLStencilBuffer::Format& format) const;
93
94 void print() const;
95
96 struct StencilFormat {
97 GrGLStencilBuffer::Format fFormat;
98 uint32_t fVerifiedColorConfigs[(kGrPixelConfigCount + 31) / 32];
99 };
100
101 SkTArray<StencilFormat, true> fStencilFormats;
102
bsalomon@google.comc4364992011-11-07 15:54:49 +0000103
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000104 enum {
105 /**
106 * no support for MSAA FBOs
107 */
108 kNone_MSFBO = 0,
109 /**
110 * GL3.0-style MSAA FBO (GL_ARB_framebuffer_object)
111 */
112 kDesktopARB_MSFBO,
113 /**
114 * earlier GL_EXT_framebuffer* extensions
115 */
116 kDesktopEXT_MSFBO,
117 /**
118 * GL_APPLE_framebuffer_multisample ES extension
119 */
120 kAppleES_MSFBO,
121 } fMSFBOType;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000122
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000123 // The maximum number of fragment uniform vectors (GLES has min. 16).
124 int fMaxFragmentUniformVectors;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000125
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000126 // ES requires an extension to support RGBA8 in RenderBufferStorage
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000127 bool fRGBA8RenderbufferSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000128
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000129 // Is GL_BGRA supported
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000130 bool fBGRAFormatSupport;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000131
132 // Depending on the ES extensions present the BGRA external format may
133 // correspond either a BGRA or RGBA internalFormat. On desktop GL it is
134 // RGBA
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000135 bool fBGRAIsInternalFormat;
bsalomon@google.comc4364992011-11-07 15:54:49 +0000136
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000137 // GL_ARB_texture_swizzle support
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000138 bool fTextureSwizzleSupport;
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000139
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000140 // Is there support for GL_UNPACK_ROW_LENGTH
141 bool fUnpackRowLengthSupport;
142
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000143 // Is there support for GL_UNPACK_FLIP_Y
144 bool fUnpackFlipYSupport;
145
bsalomon@google.com7107fa72011-11-10 14:54:14 +0000146 // Is there support for GL_PACK_ROW_LENGTH
147 bool fPackRowLengthSupport;
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000148
149 // Is there support for GL_PACK_REVERSE_ROW_ORDER
150 bool fPackFlipYSupport;
151
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000152 // Is there support for texture parameter GL_TEXTURE_USAGE
153 bool fTextureUsageSupport;
154
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000155 // Is there support for glTexStorage
156 bool fTexStorageSupport;
157
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000158 private:
159 uint32_t fVerifiedColorAttachmentConfigs[(kGrPixelConfigCount + 31) / 32];
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000160 } fGLCaps;
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000161
reed@google.comac10a2d2010-12-22 21:39:39 +0000162 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000163 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +0000164 GrVertexLayout fVertexLayout;
165 const GrVertexBuffer* fVertexBuffer;
166 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000167 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +0000168 } fHWGeometryState;
169
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000170 struct AAState {
171 bool fMSAAEnabled;
172 bool fSmoothLineEnabled;
173 } fHWAAState;
174
tomhudson@google.com93813632011-10-27 20:21:16 +0000175 GrDrawState fHWDrawState;
176 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +0000177
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000178 // As flush of GL state proceeds it updates fHDrawState
179 // to reflect the new state. Later parts of the state flush
180 // may perform cascaded changes but cannot refer to fHWDrawState.
181 // These code paths can refer to the dirty flags. Subclass should
182 // call resetDirtyFlags after its flush is complete
183 struct {
184 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000185 int fTextureChangedMask;
186 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +0000187 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000188
189 // clears the dirty flags
190 void resetDirtyFlags();
191
192 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000193 struct {
194 bool fScissorEnabled;
195 GrGLIRect fScissorRect;
196 GrGLIRect fViewportRect;
197 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000198
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000199 const GLCaps& glCaps() const { return fGLCaps; }
200
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000201 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000202 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000203
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000204 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000205 const void* srcData,
206 size_t rowBytes);
207 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
208 bool dynamic);
209 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
210 bool dynamic);
bsalomon@google.come269f212011-11-07 13:29:52 +0000211 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
212 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000213 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
214 int width, int height);
215 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
216 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000217
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000218 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000219
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000220 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000221
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000222 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000223 int left, int top,
224 int width, int height,
225 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000226 void* buffer,
227 size_t rowBytes,
228 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000229
bsalomon@google.com6f379512011-11-16 20:36:03 +0000230 virtual void onWriteTexturePixels(GrTexture* texture,
231 int left, int top, int width, int height,
232 GrPixelConfig config, const void* buffer,
233 size_t rowBytes) SK_OVERRIDE;
234
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000235 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
236
237
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000238 virtual void onGpuDrawIndexed(GrPrimitiveType type,
239 uint32_t startVertex,
240 uint32_t startIndex,
241 uint32_t vertexCount,
242 uint32_t indexCount);
243 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
244 uint32_t vertexCount,
245 uint32_t numVertices);
reed@google.comac10a2d2010-12-22 21:39:39 +0000246 virtual void flushScissor(const GrIRect* rect);
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000247 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000248 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000249 virtual int getMaxEdges() const;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000250
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000251 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000252 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000253
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000254 // binds appropriate vertex and index buffers, also returns any extra
255 // extra verts or indices to offset by.
256 void setBuffers(bool indexed,
257 int* extraVertexOffset,
258 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000259
reed@google.comac10a2d2010-12-22 21:39:39 +0000260 // flushes state that is common to fixed and programmable GL
261 // dither
262 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000263 // texture binding
264 // sampler state (filtering, tiling)
265 // FBO binding
266 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000267 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000268
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000269 // Subclasses should call this to flush the blend state.
270 // The params should be the final coeffecients to apply
271 // (after any blending optimizations or dual source blending considerations
272 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000273 void flushBlend(GrPrimitiveType type,
274 GrBlendCoeff srcCoeff,
275 GrBlendCoeff dstCoeff);
276
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000277 bool hasExtension(const char* ext) const {
278 return fGLContextInfo.hasExtension(ext);
279}
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000280
bsalomon@google.com99621082011-11-15 16:47:16 +0000281 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000282 static void AdjustTextureMatrix(const GrGLTexture* texture,
283 GrSamplerState::SampleMode mode,
284 GrMatrix* matrix);
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000285
286 // subclass may try to take advantage of identity tex matrices.
287 // This helper determines if matrix will be identity after all
288 // adjustments are applied.
289 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
290 const GrSamplerState& sampler);
291
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000292 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000293
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000294private:
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000295 // Inits GrDrawTarget::Caps and GLCaps, sublcass may enable
296 // additional caps.
297 void initCaps();
298
299 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000300
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000301 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000302 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000303
reed@google.comac10a2d2010-12-22 21:39:39 +0000304 // notify callbacks to update state tracking when related
305 // objects are bound to GL or deleted outside of the class
306 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
307 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
308 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
309 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000310 void notifyTextureDelete(GrGLTexture* texture);
311 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000312
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000313 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000314
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000315 // bound is region that may be modified and therefore has to be resolved.
316 // NULL means whole target. Can be an empty rect.
317 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000318 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000319 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000320
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000321 bool configToGLFormats(GrPixelConfig config,
322 bool getSizedInternal,
323 GrGLenum* internalFormat,
324 GrGLenum* externalFormat,
325 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000326 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000327 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000328 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000329 int left, int top, int width, int height,
330 GrPixelConfig dataConfig,
331 const void* data,
332 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000333
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000334 bool createRenderTargetObjects(int width, int height,
335 GrGLuint texID,
336 GrGLRenderTarget::Desc* desc);
337
reed@google.comac10a2d2010-12-22 21:39:39 +0000338 friend class GrGLVertexBuffer;
339 friend class GrGLIndexBuffer;
340 friend class GrGLTexture;
341 friend class GrGLRenderTarget;
342
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000343 GrGLContextInfo fGLContextInfo;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000344
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000345 // we want to clear stencil buffers when they are created. We want to clear
346 // the entire buffer even if it is larger than the color attachment. We
347 // attach it to this fbo with no color attachment to do the initial clear.
348 GrGLuint fStencilClearFBO;
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000349
reed@google.comac10a2d2010-12-22 21:39:39 +0000350 bool fHWBlendDisabled;
351
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000352 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000353
bsalomon@google.comfe676522011-06-17 18:12:21 +0000354 // we record what stencil format worked last time to hopefully exit early
355 // from our loop that tries stencil formats and calls check fb status.
356 int fLastSuccessfulStencilFmtIdx;
357
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000358
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000359 bool fPrintedCaps;
360
reed@google.comac10a2d2010-12-22 21:39:39 +0000361 typedef GrGpu INHERITED;
362};
363
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000364#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000365