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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
9
epoger@google.comec3ed6a2011-07-28 14:26:00 +000010
reed@google.comac10a2d2010-12-22 21:39:39 +000011#ifndef GrGpuGL_DEFINED
12#define GrGpuGL_DEFINED
13
tomhudson@google.comdd182cb2012-02-10 21:01:00 +000014#include "../GrDrawState.h"
15#include "../GrGpu.h"
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000016#include "GrGLContextInfo.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000017#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000018#include "GrGLIRect.h"
19#include "GrGLStencilBuffer.h"
20#include "GrGLTexture.h"
21#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000022
23class GrGpuGL : public GrGpu {
24public:
reed@google.comac10a2d2010-12-22 21:39:39 +000025 virtual ~GrGpuGL();
26
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000027 const GrGLInterface* glInterface() const {
28 return fGLContextInfo.interface();
29 }
tomhudson@google.comdd182cb2012-02-10 21:01:00 +000030 GrGLBinding glBinding() const { return fGLContextInfo.binding(); }
31 GrGLVersion glVersion() const { return fGLContextInfo.version(); }
32 GrGLSLGeneration glslGeneration() const {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000033 return fGLContextInfo.glslGeneration();
34 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000035
bsalomon@google.com56d11e02011-11-30 19:59:08 +000036 // GrGpu overrides
bsalomon@google.com0a97be22011-11-08 19:20:57 +000037 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000038 const SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000039 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000040 const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000041 virtual bool readPixelsWillPayForYFlip(
42 GrRenderTarget* renderTarget,
43 int left, int top,
44 int width, int height,
45 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000046 size_t rowBytes) const SK_OVERRIDE;
47 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000048
bsalomon@google.coma91e9232012-02-23 15:39:54 +000049 virtual bool canPreserveReadWriteUnpremulPixels() SK_OVERRIDE;
50
bsalomon@google.com88939ae2011-12-14 15:58:11 +000051protected:
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000052 GrGpuGL(const GrGLContextInfo& ctxInfo);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000053
reed@google.comac10a2d2010-12-22 21:39:39 +000054 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +000055 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +000056 GrVertexLayout fVertexLayout;
57 const GrVertexBuffer* fVertexBuffer;
58 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +000059 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +000060 } fHWGeometryState;
61
bsalomon@google.comf954d8d2011-04-06 17:50:02 +000062 struct AAState {
63 bool fMSAAEnabled;
64 bool fSmoothLineEnabled;
65 } fHWAAState;
66
bsalomon@google.coma91e9232012-02-23 15:39:54 +000067 enum UnpremulConversion {
68 kUpOnWrite_DownOnRead_UnpremulConversion,
69 kDownOnWrite_UpOnRead_UnpremulConversion
70 } fUnpremulConversion;
71
tomhudson@google.com93813632011-10-27 20:21:16 +000072 GrDrawState fHWDrawState;
73 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +000074
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000075 // As flush of GL state proceeds it updates fHDrawState
76 // to reflect the new state. Later parts of the state flush
77 // may perform cascaded changes but cannot refer to fHWDrawState.
78 // These code paths can refer to the dirty flags. Subclass should
79 // call resetDirtyFlags after its flush is complete
80 struct {
81 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000082 int fTextureChangedMask;
83 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +000084 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000085
86 // clears the dirty flags
87 void resetDirtyFlags();
88
89 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +000090 struct {
91 bool fScissorEnabled;
92 GrGLIRect fScissorRect;
93 GrGLIRect fViewportRect;
94 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000095
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000096 const GrGLCaps& glCaps() const { return fGLContextInfo.caps(); }
bsalomon@google.com88939ae2011-12-14 15:58:11 +000097
bsalomon@google.com1c13c962011-02-14 16:51:21 +000098 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +000099 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000100
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000101 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000102 const void* srcData,
103 size_t rowBytes);
104 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
105 bool dynamic);
106 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
107 bool dynamic);
bsalomon@google.come269f212011-11-07 13:29:52 +0000108 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
109 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000110 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
111 int width, int height);
112 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
113 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000114
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000115 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000116
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000117 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000118
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000119 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000120 int left, int top,
121 int width, int height,
122 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000123 void* buffer,
124 size_t rowBytes,
125 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000126
bsalomon@google.com6f379512011-11-16 20:36:03 +0000127 virtual void onWriteTexturePixels(GrTexture* texture,
128 int left, int top, int width, int height,
129 GrPixelConfig config, const void* buffer,
130 size_t rowBytes) SK_OVERRIDE;
131
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000132 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
133
134
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000135 virtual void onGpuDrawIndexed(GrPrimitiveType type,
136 uint32_t startVertex,
137 uint32_t startIndex,
138 uint32_t vertexCount,
139 uint32_t indexCount);
140 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
141 uint32_t vertexCount,
142 uint32_t numVertices);
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000143 virtual void enableScissoring(const GrIRect& rect);
144 virtual void disableScissor();
145
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000146 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000147 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +0000148 virtual int getMaxEdges() const;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000149
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000150 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000151 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000152
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000153 // binds appropriate vertex and index buffers, also returns any extra
154 // extra verts or indices to offset by.
155 void setBuffers(bool indexed,
156 int* extraVertexOffset,
157 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000158
reed@google.comac10a2d2010-12-22 21:39:39 +0000159 // flushes state that is common to fixed and programmable GL
160 // dither
161 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000162 // texture binding
163 // sampler state (filtering, tiling)
164 // FBO binding
165 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000166 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000167
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000168 // Subclasses should call this to flush the blend state.
169 // The params should be the final coeffecients to apply
170 // (after any blending optimizations or dual source blending considerations
171 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000172 void flushBlend(GrPrimitiveType type,
173 GrBlendCoeff srcCoeff,
174 GrBlendCoeff dstCoeff);
175
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000176 bool hasExtension(const char* ext) const {
177 return fGLContextInfo.hasExtension(ext);
bsalomon@google.com96399942012-02-13 14:39:16 +0000178 }
179
180 const GrGLContextInfo& glContextInfo() const { return fGLContextInfo; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000181
bsalomon@google.com99621082011-11-15 16:47:16 +0000182 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000183 static void AdjustTextureMatrix(const GrGLTexture* texture,
184 GrSamplerState::SampleMode mode,
185 GrMatrix* matrix);
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000186
187 // subclass may try to take advantage of identity tex matrices.
188 // This helper determines if matrix will be identity after all
189 // adjustments are applied.
190 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
191 const GrSamplerState& sampler);
192
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000193 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000194
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000195private:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000196 // Inits GrDrawTarget::Caps, sublcass may enable additional caps.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000197 void initCaps();
198
199 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000200
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000201 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000202 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000203
reed@google.comac10a2d2010-12-22 21:39:39 +0000204 // notify callbacks to update state tracking when related
205 // objects are bound to GL or deleted outside of the class
206 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
207 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
208 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
209 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000210 void notifyTextureDelete(GrGLTexture* texture);
211 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000212
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000213 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000214
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000215 // bound is region that may be modified and therefore has to be resolved.
216 // NULL means whole target. Can be an empty rect.
217 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000218 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000219 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000220
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000221 bool configToGLFormats(GrPixelConfig config,
222 bool getSizedInternal,
223 GrGLenum* internalFormat,
224 GrGLenum* externalFormat,
225 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000226 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000227 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000228 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000229 int left, int top, int width, int height,
230 GrPixelConfig dataConfig,
231 const void* data,
232 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000233
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000234 bool createRenderTargetObjects(int width, int height,
235 GrGLuint texID,
236 GrGLRenderTarget::Desc* desc);
237
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000238 void fillInConfigRenderableTable();
239
reed@google.comac10a2d2010-12-22 21:39:39 +0000240 friend class GrGLVertexBuffer;
241 friend class GrGLIndexBuffer;
242 friend class GrGLTexture;
243 friend class GrGLRenderTarget;
244
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000245 GrGLContextInfo fGLContextInfo;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000246
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000247 // we want to clear stencil buffers when they are created. We want to clear
248 // the entire buffer even if it is larger than the color attachment. We
249 // attach it to this fbo with no color attachment to do the initial clear.
250 GrGLuint fStencilClearFBO;
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000251
reed@google.comac10a2d2010-12-22 21:39:39 +0000252 bool fHWBlendDisabled;
253
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000254 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000255
bsalomon@google.comfe676522011-06-17 18:12:21 +0000256 // we record what stencil format worked last time to hopefully exit early
257 // from our loop that tries stencil formats and calls check fb status.
258 int fLastSuccessfulStencilFmtIdx;
259
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000260 enum CanPreserveUnpremulRoundtrip {
261 kUnknown_CanPreserveUnpremulRoundtrip,
262 kNo_CanPreserveUnpremulRoundtrip,
263 kYes_CanPreserveUnpremulRoundtrip,
264 } fCanPreserveUnpremulRoundtrip;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000265
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000266 bool fPrintedCaps;
267
reed@google.comac10a2d2010-12-22 21:39:39 +0000268 typedef GrGpu INHERITED;
269};
270
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000271#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000272