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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.com27847de2011-02-22 20:59:41 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.com27847de2011-02-22 20:59:41 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.com27847de2011-02-22 20:59:41 +000010#ifndef GrContext_DEFINED
11#define GrContext_DEFINED
12
13#include "GrClip.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000014#include "GrPaint.h"
robertphillips@google.comf6747b02012-06-12 00:32:28 +000015#include "GrAARectRenderer.h"
bsalomon@google.comc287a892011-08-19 14:49:36 +000016// not strictly needed but requires WK change in LayerTextureUpdaterCanvas to
17// remove.
18#include "GrRenderTarget.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000019
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +000020class GrAutoScratchTexture;
bsalomon@google.com10e04bf2012-03-30 14:35:04 +000021class GrDrawState;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000022class GrDrawTarget;
bsalomon@google.com27847de2011-02-22 20:59:41 +000023class GrFontCache;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000024class GrGpu;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000025class GrIndexBuffer;
bsalomon@google.com27847de2011-02-22 20:59:41 +000026class GrIndexBufferAllocPool;
27class GrInOrderDrawBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000028class GrPathRenderer;
bsalomon@google.com30085192011-08-19 15:42:31 +000029class GrPathRendererChain;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000030class GrResourceEntry;
31class GrResourceCache;
bsalomon@google.com558a75b2011-08-08 17:01:14 +000032class GrStencilBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000033class GrVertexBuffer;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000034class GrVertexBufferAllocPool;
robertphillips@google.com72176b22012-05-23 13:19:12 +000035class GrSoftwarePathRenderer;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000036
bsalomon@google.com91826102011-03-21 19:51:57 +000037class GR_API GrContext : public GrRefCnt {
bsalomon@google.com27847de2011-02-22 20:59:41 +000038public:
reed@google.comfa35e3d2012-06-26 20:16:17 +000039 SK_DECLARE_INST_COUNT(GrContext)
40
bsalomon@google.com27847de2011-02-22 20:59:41 +000041 /**
42 * Creates a GrContext from within a 3D context.
43 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000044 static GrContext* Create(GrEngine engine,
45 GrPlatform3DContext context3D);
bsalomon@google.com27847de2011-02-22 20:59:41 +000046
bsalomon@google.comc0af3172012-06-15 14:10:09 +000047 /**
48 * Returns the number of GrContext instances for the current thread.
49 */
50 static int GetThreadInstanceCount();
51
bsalomon@google.com27847de2011-02-22 20:59:41 +000052 virtual ~GrContext();
53
54 /**
55 * The GrContext normally assumes that no outsider is setting state
56 * within the underlying 3D API's context/device/whatever. This call informs
57 * the context that the state was modified and it should resend. Shouldn't
58 * be called frequently for good performance.
59 */
60 void resetContext();
61
bsalomon@google.com8fe72472011-03-30 21:26:44 +000062 /**
63 * Abandons all gpu resources, assumes 3D API state is unknown. Call this
64 * if you have lost the associated GPU context, and thus internal texture,
65 * buffer, etc. references/IDs are now invalid. Should be called even when
66 * GrContext is no longer going to be used for two reasons:
67 * 1) ~GrContext will not try to free the objects in the 3D API.
68 * 2) If you've created GrResources that outlive the GrContext they will
69 * be marked as invalid (GrResource::isValid()) and won't attempt to
70 * free their underlying resource in the 3D API.
71 * Content drawn since the last GrContext::flush() may be lost.
72 */
73 void contextLost();
bsalomon@google.com27847de2011-02-22 20:59:41 +000074
75 /**
junov@google.com53a55842011-06-08 22:55:10 +000076 * Similar to contextLost, but makes no attempt to reset state.
77 * Use this method when GrContext destruction is pending, but
78 * the graphics context is destroyed first.
79 */
80 void contextDestroyed();
81
82 /**
bsalomon@google.com8fe72472011-03-30 21:26:44 +000083 * Frees gpu created by the context. Can be called to reduce GPU memory
84 * pressure.
bsalomon@google.com27847de2011-02-22 20:59:41 +000085 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +000086 void freeGpuResources();
87
bsalomon@google.com07fc0d12012-06-22 15:15:59 +000088 /**
89 * Returns the number of bytes of GPU memory hosted by the texture cache.
90 */
91 size_t getGpuTextureCacheBytes() const;
92
bsalomon@google.com8fe72472011-03-30 21:26:44 +000093 ///////////////////////////////////////////////////////////////////////////
94 // Textures
bsalomon@google.com27847de2011-02-22 20:59:41 +000095
96 /**
bsalomon@google.com50398bf2011-07-26 20:45:30 +000097 * Token that refers to an entry in the texture cache. Returned by
98 * functions that lock textures. Passed to unlockTexture.
bsalomon@google.com27847de2011-02-22 20:59:41 +000099 */
senorblanco@chromium.orgdfad3832012-02-09 16:07:08 +0000100 class SK_API TextureCacheEntry {
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000101 public:
102 TextureCacheEntry() : fEntry(NULL) {}
103 TextureCacheEntry(const TextureCacheEntry& e) : fEntry(e.fEntry) {}
104 TextureCacheEntry& operator= (const TextureCacheEntry& e) {
105 fEntry = e.fEntry;
106 return *this;
107 }
108 GrTexture* texture() const;
109 void reset() { fEntry = NULL; }
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000110 GrResourceEntry* cacheEntry() { return fEntry; }
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000111 private:
112 explicit TextureCacheEntry(GrResourceEntry* entry) { fEntry = entry; }
113 void set(GrResourceEntry* entry) { fEntry = entry; }
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000114 GrResourceEntry* fEntry;
115 friend class GrContext;
116 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000117
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000118 /**
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000119 * Create a new entry, based on the specified key and texture, and return
120 * its "locked" entry. Must call be balanced with an unlockTexture() call.
121 *
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000122 * @param sampler The sampler state used to draw a texture may be used
123 * to determine how to store the pixel data in the texture
124 * cache. (e.g. different versions may exist for different
125 * wrap modes on GPUs with limited or no NPOT texture
126 * support). Only the wrap and filter fields are used. NULL
127 * implies clamp wrap modes and nearest filtering.
128 * @param desc Description of the texture properties.
129 * @param srcData Pointer to the pixel values.
130 * @param rowBytes The number of bytes between rows of the texture. Zero
131 * implies tightly packed rows.
132 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000133 TextureCacheEntry createAndLockTexture(const GrSamplerState* sampler,
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000134 const GrTextureDesc& desc,
135 void* srcData, size_t rowBytes);
136
137 /**
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000138 * Search for an entry based on key and dimensions. If found, "lock" it and
139 * return it. The entry's texture() function will return NULL if not found.
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000140 * Must be balanced with an unlockTexture() call.
141 *
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000142 * @param desc Description of the texture properties.
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000143 * @param sampler The sampler state used to draw a texture may be used
144 * to determine the cache entry used. (e.g. different
145 * versions may exist for different wrap modes on GPUs with
146 * limited or no NPOT texture support). Only the wrap and
147 * filter fields are used. NULL implies clamp wrap modes
148 * and nearest filtering.
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000149 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000150 TextureCacheEntry findAndLockTexture(const GrTextureDesc& desc,
bsalomon@google.com1fadb202011-12-12 16:10:08 +0000151 const GrSamplerState* sampler);
bsalomon@google.comfb309512011-11-30 14:13:48 +0000152 /**
153 * Determines whether a texture is in the cache. If the texture is found it
154 * will not be locked or returned. This call does not affect the priority of
155 * the texture for deletion.
156 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000157 bool isTextureInCache(const GrTextureDesc& desc,
158 const GrSamplerState* sampler) const;
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000159
160 /**
161 * Enum that determines how closely a returned scratch texture must match
162 * a provided GrTextureDesc.
163 */
164 enum ScratchTexMatch {
165 /**
166 * Finds a texture that exactly matches the descriptor.
167 */
168 kExact_ScratchTexMatch,
169 /**
170 * Finds a texture that approximately matches the descriptor. Will be
171 * at least as large in width and height as desc specifies. If desc
172 * specifies that texture is a render target then result will be a
173 * render target. If desc specifies a render target and doesn't set the
174 * no stencil flag then result will have a stencil. Format and aa level
175 * will always match.
176 */
177 kApprox_ScratchTexMatch
178 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000179
180 /**
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000181 * Returns a texture matching the desc. It's contents are unknown. Subsequent
182 * requests with the same descriptor are not guaranteed to return the same
183 * texture. The same texture is guaranteed not be returned again until it is
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000184 * unlocked. Call must be balanced with an unlockTexture() call.
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000185 *
186 * Textures created by createAndLockTexture() hide the complications of
187 * tiling non-power-of-two textures on APIs that don't support this (e.g.
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000188 * unextended GLES2). Tiling a npot texture created by lockScratchTexture on
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000189 * such an API will create gaps in the tiling pattern. This includes clamp
190 * mode. (This may be addressed in a future update.)
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000191 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000192 TextureCacheEntry lockScratchTexture(const GrTextureDesc& desc,
193 ScratchTexMatch match);
bsalomon@google.comb5b31682011-06-16 18:05:35 +0000194
195 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000196 * When done with an entry, call unlockTexture(entry) on it, which returns
197 * it to the cache, where it may be purged.
198 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000199 void unlockTexture(TextureCacheEntry entry);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000200
201 /**
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000202 * Free any data associated with the provided entry in the texture cache
203 */
204 void freeEntry(TextureCacheEntry entry);
205
206 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000207 * Creates a texture that is outside the cache. Does not count against
208 * cache's budget.
209 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000210 GrTexture* createUncachedTexture(const GrTextureDesc& desc,
bsalomon@google.com27847de2011-02-22 20:59:41 +0000211 void* srcData,
212 size_t rowBytes);
213
214 /**
215 * Returns true if the specified use of an indexed texture is supported.
216 */
robertphillips@google.com75b3c962012-06-07 12:08:45 +0000217 bool supportsIndex8PixelConfig(const GrSamplerState* sampler,
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000218 int width,
219 int height) const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000220
221 /**
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000222 * Return the current texture cache limits.
223 *
224 * @param maxTextures If non-null, returns maximum number of textures that
225 * can be held in the cache.
226 * @param maxTextureBytes If non-null, returns maximum number of bytes of
227 * texture memory that can be held in the cache.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000228 */
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000229 void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000230
231 /**
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000232 * Specify the texture cache limits. If the current cache exceeds either
233 * of these, it will be purged (LRU) to keep the cache within these limits.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000234 *
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000235 * @param maxTextures The maximum number of textures that can be held in
236 * the cache.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000237 * @param maxTextureBytes The maximum number of bytes of texture memory
238 * that can be held in the cache.
239 */
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000240 void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000241
242 /**
243 * Return the max width or height of a texture supported by the current gpu
244 */
bsalomon@google.com91958362011-06-13 17:58:13 +0000245 int getMaxTextureSize() const;
246
247 /**
248 * Return the max width or height of a render target supported by the
249 * current gpu
250 */
251 int getMaxRenderTargetSize() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000252
253 ///////////////////////////////////////////////////////////////////////////
254 // Render targets
255
256 /**
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000257 * Sets the render target.
258 * @param target the render target to set. (should not be NULL.)
259 */
260 void setRenderTarget(GrRenderTarget* target);
261
262 /**
263 * Gets the current render target.
264 * @return the currently bound render target. Should never be NULL.
265 */
266 const GrRenderTarget* getRenderTarget() const;
267 GrRenderTarget* getRenderTarget();
268
robertphillips@google.comf69a11b2012-06-15 13:58:07 +0000269 GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; }
270
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000271 /**
272 * Can the provided configuration act as a color render target?
273 */
274 bool isConfigRenderable(GrPixelConfig config) const;
275
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000276 ///////////////////////////////////////////////////////////////////////////
277 // Platform Surfaces
278
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000279 /**
bsalomon@google.come269f212011-11-07 13:29:52 +0000280 * Wraps an existing texture with a GrTexture object.
281 *
282 * OpenGL: if the object is a texture Gr may change its GL texture params
283 * when it is drawn.
284 *
285 * @param desc description of the object to create.
286 *
287 * @return GrTexture object or NULL on failure.
288 */
289 GrTexture* createPlatformTexture(const GrPlatformTextureDesc& desc);
290
291 /**
292 * Wraps an existing render target with a GrRenderTarget object. It is
293 * similar to createPlatformTexture but can be used to draw into surfaces
294 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
295 * the client will resolve to a texture).
296 *
297 * @param desc description of the object to create.
298 *
299 * @return GrTexture object or NULL on failure.
300 */
301 GrRenderTarget* createPlatformRenderTarget(
302 const GrPlatformRenderTargetDesc& desc);
303
bsalomon@google.com27847de2011-02-22 20:59:41 +0000304 ///////////////////////////////////////////////////////////////////////////
305 // Matrix state
306
307 /**
308 * Gets the current transformation matrix.
309 * @return the current matrix.
310 */
311 const GrMatrix& getMatrix() const;
312
313 /**
314 * Sets the transformation matrix.
315 * @param m the matrix to set.
316 */
317 void setMatrix(const GrMatrix& m);
318
319 /**
320 * Concats the current matrix. The passed matrix is applied before the
321 * current matrix.
322 * @param m the matrix to concat.
323 */
324 void concatMatrix(const GrMatrix& m) const;
325
326
327 ///////////////////////////////////////////////////////////////////////////
328 // Clip state
329 /**
330 * Gets the current clip.
331 * @return the current clip.
332 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000333 const GrClip& getClip() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000334
335 /**
336 * Sets the clip.
337 * @param clip the clip to set.
338 */
339 void setClip(const GrClip& clip);
340
341 /**
342 * Convenience method for setting the clip to a rect.
343 * @param rect the rect to set as the new clip.
344 */
345 void setClip(const GrIRect& rect);
346
347 ///////////////////////////////////////////////////////////////////////////
348 // Draws
349
350 /**
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000351 * Clear the entire or rect of the render target, ignoring any clips.
352 * @param rect the rect to clear or the whole thing if rect is NULL.
353 * @param color the color to clear to.
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000354 * @param target if non-NULL, the render target to clear otherwise clear
355 * the current render target
bsalomon@google.com27847de2011-02-22 20:59:41 +0000356 */
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000357 void clear(const GrIRect* rect, GrColor color,
358 GrRenderTarget* target = NULL);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000359
360 /**
361 * Draw everywhere (respecting the clip) with the paint.
362 */
363 void drawPaint(const GrPaint& paint);
364
365 /**
366 * Draw the rect using a paint.
367 * @param paint describes how to color pixels.
368 * @param strokeWidth If strokeWidth < 0, then the rect is filled, else
369 * the rect is mitered stroked based on strokeWidth. If
370 * strokeWidth == 0, then the stroke is always a single
371 * pixel thick.
372 * @param matrix Optional matrix applied to the rect. Applied before
373 * context's matrix or the paint's matrix.
374 * The rects coords are used to access the paint (through texture matrix)
375 */
376 void drawRect(const GrPaint& paint,
377 const GrRect&,
378 GrScalar strokeWidth = -1,
379 const GrMatrix* matrix = NULL);
380
381 /**
382 * Maps a rect of paint coordinates onto the a rect of destination
383 * coordinates. Each rect can optionally be transformed. The srcRect
384 * is stretched over the dstRect. The dstRect is transformed by the
385 * context's matrix and the srcRect is transformed by the paint's matrix.
386 * Additional optional matrices can be provided by parameters.
387 *
388 * @param paint describes how to color pixels.
389 * @param dstRect the destination rect to draw.
390 * @param srcRect rect of paint coordinates to be mapped onto dstRect
391 * @param dstMatrix Optional matrix to transform dstRect. Applied before
392 * context's matrix.
393 * @param srcMatrix Optional matrix to transform srcRect Applied before
394 * paint's matrix.
395 */
396 void drawRectToRect(const GrPaint& paint,
397 const GrRect& dstRect,
398 const GrRect& srcRect,
399 const GrMatrix* dstMatrix = NULL,
400 const GrMatrix* srcMatrix = NULL);
401
402 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000403 * Draws a path.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000404 *
405 * @param paint describes how to color pixels.
reed@google.com07f3ee12011-05-16 17:21:57 +0000406 * @param path the path to draw
bsalomon@google.com27847de2011-02-22 20:59:41 +0000407 * @param fill the path filling rule to use.
408 * @param translate optional additional translation applied to the
409 * path.
410 */
bsalomon@google.com8d033a12012-04-27 15:52:53 +0000411 void drawPath(const GrPaint& paint, const SkPath& path, GrPathFill fill,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000412 const GrPoint* translate = NULL);
reed@google.com07f3ee12011-05-16 17:21:57 +0000413
bsalomon@google.com27847de2011-02-22 20:59:41 +0000414 /**
415 * Draws vertices with a paint.
416 *
417 * @param paint describes how to color pixels.
418 * @param primitiveType primitives type to draw.
419 * @param vertexCount number of vertices.
420 * @param positions array of vertex positions, required.
421 * @param texCoords optional array of texture coordinates used
422 * to access the paint.
423 * @param colors optional array of per-vertex colors, supercedes
424 * the paint's color field.
425 * @param indices optional array of indices. If NULL vertices
426 * are drawn non-indexed.
427 * @param indexCount if indices is non-null then this is the
428 * number of indices.
429 */
430 void drawVertices(const GrPaint& paint,
431 GrPrimitiveType primitiveType,
432 int vertexCount,
433 const GrPoint positions[],
434 const GrPoint texs[],
435 const GrColor colors[],
436 const uint16_t indices[],
437 int indexCount);
438
bsalomon@google.com93c96602012-04-27 13:05:21 +0000439 /**
440 * Draws an oval.
441 *
442 * @param paint describes how to color pixels.
443 * @param rect the bounding rect of the oval.
444 * @param strokeWidth if strokeWidth < 0, then the oval is filled, else
445 * the rect is stroked based on strokeWidth. If
446 * strokeWidth == 0, then the stroke is always a single
447 * pixel thick.
448 */
449 void drawOval(const GrPaint& paint,
450 const GrRect& rect,
451 SkScalar strokeWidth);
452
bsalomon@google.com27847de2011-02-22 20:59:41 +0000453 ///////////////////////////////////////////////////////////////////////////
454 // Misc.
455
456 /**
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000457 * Flags that affect flush() behavior.
458 */
459 enum FlushBits {
460 /**
461 * A client may want Gr to bind a GrRenderTarget in the 3D API so that
462 * it can be rendered to directly. However, Gr lazily sets state. Simply
463 * calling setRenderTarget() followed by flush() without flags may not
464 * bind the render target. This flag forces the context to bind the last
465 * set render target in the 3D API.
466 */
467 kForceCurrentRenderTarget_FlushBit = 0x1,
468 /**
469 * A client may reach a point where it has partially rendered a frame
470 * through a GrContext that it knows the user will never see. This flag
471 * causes the flush to skip submission of deferred content to the 3D API
472 * during the flush.
473 */
474 kDiscard_FlushBit = 0x2,
475 };
476
477 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000478 * Call to ensure all drawing to the context has been issued to the
479 * underlying 3D API.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000480 * @param flagsBitfield flags that control the flushing behavior. See
481 * FlushBits.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000482 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000483 void flush(int flagsBitfield = 0);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000484
bsalomon@google.com27847de2011-02-22 20:59:41 +0000485 /**
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000486 * Reads a rectangle of pixels from a render target.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000487 * @param target the render target to read from. NULL means the
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000488 * current render target.
489 * @param left left edge of the rectangle to read (inclusive)
490 * @param top top edge of the rectangle to read (inclusive)
491 * @param width width of rectangle to read in pixels.
492 * @param height height of rectangle to read in pixels.
493 * @param config the pixel config of the destination buffer
494 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000495 * @param rowBytes number of bytes bewtween consecutive rows. Zero
bsalomon@google.comc6980972011-11-02 19:57:21 +0000496 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000497 *
498 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000499 * because of an unsupported pixel config or because no render
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000500 * target is currently set.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000501 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000502 bool readRenderTargetPixels(GrRenderTarget* target,
503 int left, int top, int width, int height,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000504 GrPixelConfig config, void* buffer,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000505 size_t rowBytes) {
506 return this->internalReadRenderTargetPixels(target, left, top,
507 width, height,
508 config, buffer,
509 rowBytes, 0);
510 }
511
512 /**
513 * Copy the src pixels [buffer, rowbytes, pixelconfig] into a render target
514 * at the specified rectangle.
515 * @param target the render target to write into. NULL means the
516 * current render target.
517 * @param left left edge of the rectangle to write (inclusive)
518 * @param top top edge of the rectangle to write (inclusive)
519 * @param width width of rectangle to write in pixels.
520 * @param height height of rectangle to write in pixels.
521 * @param config the pixel config of the source buffer
522 * @param buffer memory to read the rectangle from.
523 * @param rowBytes number of bytes bewtween consecutive rows. Zero
524 * means rows are tightly packed.
525 */
526 void writeRenderTargetPixels(GrRenderTarget* target,
527 int left, int top, int width, int height,
528 GrPixelConfig config, const void* buffer,
529 size_t rowBytes) {
530 this->internalWriteRenderTargetPixels(target, left, top, width, height,
531 config, buffer, rowBytes, 0);
532 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000533
534 /**
535 * Reads a rectangle of pixels from a texture.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000536 * @param texture the texture to read from.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000537 * @param left left edge of the rectangle to read (inclusive)
538 * @param top top edge of the rectangle to read (inclusive)
539 * @param width width of rectangle to read in pixels.
540 * @param height height of rectangle to read in pixels.
541 * @param config the pixel config of the destination buffer
542 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000543 * @param rowBytes number of bytes bewtween consecutive rows. Zero
544 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000545 *
546 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000547 * because of an unsupported pixel config.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000548 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000549 bool readTexturePixels(GrTexture* texture,
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000550 int left, int top, int width, int height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000551 GrPixelConfig config, void* buffer,
552 size_t rowBytes) {
553 return this->internalReadTexturePixels(texture, left, top,
554 width, height,
555 config, buffer, rowBytes, 0);
556 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000557
558 /**
bsalomon@google.com6f379512011-11-16 20:36:03 +0000559 * Writes a rectangle of pixels to a texture.
560 * @param texture the render target to read from.
561 * @param left left edge of the rectangle to write (inclusive)
562 * @param top top edge of the rectangle to write (inclusive)
563 * @param width width of rectangle to write in pixels.
564 * @param height height of rectangle to write in pixels.
565 * @param config the pixel config of the source buffer
566 * @param buffer memory to read pixels from
567 * @param rowBytes number of bytes bewtween consecutive rows. Zero
568 * means rows are tightly packed.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000569 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000570 void writeTexturePixels(GrTexture* texture,
571 int left, int top, int width, int height,
572 GrPixelConfig config, const void* buffer,
573 size_t rowBytes) {
574 this->internalWriteTexturePixels(texture, left, top, width, height,
575 config, buffer, rowBytes, 0);
576 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000577 /**
senorblanco@chromium.orgef843cd2011-12-02 19:11:17 +0000578 * Copies all texels from one texture to another.
579 * @param src the texture to copy from.
580 * @param dst the render target to copy to.
581 */
582 void copyTexture(GrTexture* src, GrRenderTarget* dst);
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000583
584 /**
585 * Resolves a render target that has MSAA. The intermediate MSAA buffer is
586 * downsampled to the associated GrTexture (accessible via
587 * GrRenderTarget::asTexture()). Any pending draws to the render target will
588 * be executed before the resolve.
589 *
590 * This is only necessary when a client wants to access the object directly
591 * using the underlying graphics API. GrContext will detect when it must
592 * perform a resolve to a GrTexture used as the source of a draw or before
593 * reading pixels back from a GrTexture or GrRenderTarget.
594 */
595 void resolveRenderTarget(GrRenderTarget* target);
596
senorblanco@chromium.orgef843cd2011-12-02 19:11:17 +0000597 /**
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +0000598 * Applies a 2D Gaussian blur to a given texture.
599 * @param srcTexture The source texture to be blurred.
600 * @param temp1 A scratch texture. Must not be NULL.
601 * @param temp2 A scratch texture. May be NULL, in which case
602 * srcTexture is overwritten with intermediate
603 * results.
604 * @param rect The destination rectangle.
605 * @param sigmaX The blur's standard deviation in X.
606 * @param sigmaY The blur's standard deviation in Y.
607 * @return the blurred texture, which may be temp1, temp2 or srcTexture.
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000608 */
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +0000609 GrTexture* gaussianBlur(GrTexture* srcTexture,
610 GrAutoScratchTexture* temp1,
611 GrAutoScratchTexture* temp2,
612 const SkRect& rect,
613 float sigmaX, float sigmaY);
614
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000615 /**
bsalomon@google.comb505a122012-05-31 18:40:36 +0000616 * This enum is used with the function below, applyMorphology.
617 */
618 enum MorphologyType {
619 kErode_MorphologyType,
620 kDilate_MorphologyType,
621 };
622
623 /**
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +0000624 * Applies a 2D morphology to a given texture.
625 * @param srcTexture The source texture to be blurred.
626 * @param rect The destination rectangle.
627 * @param temp1 A scratch texture. Must not be NULL.
628 * @param temp2 A scratch texture. Must not be NULL.
629 * @param filter The morphology filter. Must be kDilate_Filter or
630 * kErode_Filter.
631 * @param radius The morphology radius in X and Y. The filter is
632 * applied to a fWidth by fHeight rectangle of
633 * pixels.
634 * @return the morphed texture, which may be temp1, temp2 or srcTexture.
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000635 */
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +0000636 GrTexture* applyMorphology(GrTexture* srcTexture,
637 const GrRect& rect,
638 GrTexture* temp1, GrTexture* temp2,
bsalomon@google.comb505a122012-05-31 18:40:36 +0000639 MorphologyType type,
senorblanco@chromium.org3b4dd902012-03-05 20:41:22 +0000640 SkISize radius);
641
bsalomon@google.com27847de2011-02-22 20:59:41 +0000642 ///////////////////////////////////////////////////////////////////////////
643 // Helpers
644
645 class AutoRenderTarget : ::GrNoncopyable {
646 public:
647 AutoRenderTarget(GrContext* context, GrRenderTarget* target) {
648 fContext = NULL;
649 fPrevTarget = context->getRenderTarget();
650 if (fPrevTarget != target) {
651 context->setRenderTarget(target);
652 fContext = context;
653 }
654 }
655 ~AutoRenderTarget() {
656 if (fContext) {
657 fContext->setRenderTarget(fPrevTarget);
658 }
659 }
660 private:
661 GrContext* fContext;
662 GrRenderTarget* fPrevTarget;
663 };
664
665
666 ///////////////////////////////////////////////////////////////////////////
667 // Functions intended for internal use only.
668 GrGpu* getGpu() { return fGpu; }
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000669 const GrGpu* getGpu() const { return fGpu; }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000670 GrFontCache* getFontCache() { return fFontCache; }
671 GrDrawTarget* getTextTarget(const GrPaint& paint);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000672 const GrIndexBuffer* getQuadIndexBuffer() const;
bsalomon@google.com9923c2b2012-06-06 18:21:18 +0000673
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000674 /**
675 * Stencil buffers add themselves to the cache using
676 * addAndLockStencilBuffer. When a SB's RT-attachment count
677 * reaches zero the SB unlocks itself using unlockStencilBuffer and is
678 * eligible for purging. findStencilBuffer is called to check the cache for
679 * a SB that matching an RT's criteria. If a match is found that has been
680 * unlocked (its attachment count has reached 0) then it will be relocked.
681 */
682 GrResourceEntry* addAndLockStencilBuffer(GrStencilBuffer* sb);
683 void unlockStencilBuffer(GrResourceEntry* sbEntry);
684 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000685
robertphillips@google.com49d9fd52012-05-23 11:44:08 +0000686 /*
687 * postClipPush acts as a hint to this and lower-level classes (e.g.,
688 * GrGpu) that the clip stack has changed.
689 */
690 virtual void postClipPush();
691
692 /*
693 * preClipPop acts as a hint that the clip stack has been restored to an
694 * earlier state.
695 */
696 virtual void preClipPop();
697
robertphillips@google.com2c756812012-05-22 20:28:23 +0000698 GrPathRenderer* getPathRenderer(const SkPath& path,
699 GrPathFill fill,
700 const GrDrawTarget* target,
robertphillips@google.com72176b22012-05-23 13:19:12 +0000701 bool antiAlias,
702 bool allowSW);
robertphillips@google.com2c756812012-05-22 20:28:23 +0000703
bsalomon@google.com27847de2011-02-22 20:59:41 +0000704private:
705 // used to keep track of when we need to flush the draw buffer
706 enum DrawCategory {
707 kBuffered_DrawCategory, // last draw was inserted in draw buffer
708 kUnbuffered_DrawCategory, // last draw was not inserted in the draw buffer
bsalomon@google.com27847de2011-02-22 20:59:41 +0000709 };
710 DrawCategory fLastDrawCategory;
711
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000712 GrGpu* fGpu;
bsalomon@google.com10e04bf2012-03-30 14:35:04 +0000713 GrDrawState* fDrawState;
714
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000715 GrResourceCache* fTextureCache;
716 GrFontCache* fFontCache;
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000717
bsalomon@google.com30085192011-08-19 15:42:31 +0000718 GrPathRendererChain* fPathRendererChain;
robertphillips@google.com72176b22012-05-23 13:19:12 +0000719 GrSoftwarePathRenderer* fSoftwarePathRenderer;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000720
721 GrVertexBufferAllocPool* fDrawBufferVBAllocPool;
722 GrIndexBufferAllocPool* fDrawBufferIBAllocPool;
723 GrInOrderDrawBuffer* fDrawBuffer;
724
robertphillips@google.comf69a11b2012-06-15 13:58:07 +0000725 GrAARectRenderer* fAARectRenderer;
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000726
robertphillips@google.comf69a11b2012-06-15 13:58:07 +0000727 GrContext(GrGpu* gpu);
bsalomon@google.com205d4602011-04-25 12:43:45 +0000728
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000729 void setupDrawBuffer();
730
bsalomon@google.com27847de2011-02-22 20:59:41 +0000731 void flushDrawBuffer();
732
bsalomon@google.com10e04bf2012-03-30 14:35:04 +0000733 void setPaint(const GrPaint& paint);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000734
bsalomon@google.com27847de2011-02-22 20:59:41 +0000735 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType);
736
bsalomon@google.com8d033a12012-04-27 15:52:53 +0000737 void internalDrawPath(const GrPaint& paint, const SkPath& path,
bsalomon@google.com93c96602012-04-27 13:05:21 +0000738 GrPathFill fill, const GrPoint* translate);
739
bsalomon@google.com6f379512011-11-16 20:36:03 +0000740 /**
741 * Flags to the internal read/write pixels funcs
742 */
743 enum PixelOpsFlags {
744 kDontFlush_PixelOpsFlag = 0x1,
745 };
746
747 bool internalReadRenderTargetPixels(GrRenderTarget* target,
748 int left, int top,
749 int width, int height,
750 GrPixelConfig config, void* buffer,
751 size_t rowBytes, uint32_t flags);
752
753 void internalWriteRenderTargetPixels(GrRenderTarget* target,
754 int left, int top,
755 int width, int height,
756 GrPixelConfig, const void* buffer,
757 size_t rowBytes, uint32_t flags);
758
759 bool internalReadTexturePixels(GrTexture* texture,
760 int left, int top,
761 int width, int height,
762 GrPixelConfig config, void* buffer,
763 size_t rowBytes, uint32_t flags);
764
765 void internalWriteTexturePixels(GrTexture* texture,
766 int left, int top,
767 int width, int height,
768 GrPixelConfig config, const void* buffer,
769 size_t rowBytes, uint32_t flags);
770 // needed for access to internalWriteTexturePixels. TODO: make GrContext
771 // be a facade for an internal class. Then functions that are public on the
772 // internal class would have only be callable in src/gpu. The facade would
773 // only have to functions necessary for clients.
774 friend class GrAtlas;
775
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000776 // computes vertex layout bits based on the paint. If paint expresses
777 // a texture for a stage, the stage coords will be bound to postitions
778 // unless hasTexCoords[s]==true in which case stage s's input coords
779 // are bound to tex coord index s. hasTexCoords == NULL is a shortcut
780 // for an array where all the values are false.
781 static int PaintStageVertexLayoutBits(
782 const GrPaint& paint,
783 const bool hasTexCoords[GrPaint::kTotalStages]);
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000784
785 // Needed so GrTexture's returnToCache helper function can call
786 // addExistingTextureToCache
787 friend class GrTexture;
788
789 // Add an existing texture to the texture cache. This is intended solely
790 // for use with textures released from an GrAutoScratchTexture.
791 void addExistingTextureToCache(GrTexture* texture);
reed@google.comfa35e3d2012-06-26 20:16:17 +0000792
793 typedef GrRefCnt INHERITED;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000794};
795
796/**
797 * Save/restore the view-matrix in the context.
798 */
799class GrAutoMatrix : GrNoncopyable {
800public:
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000801 GrAutoMatrix() : fContext(NULL) {}
bsalomon@google.com27847de2011-02-22 20:59:41 +0000802 GrAutoMatrix(GrContext* ctx) : fContext(ctx) {
803 fMatrix = ctx->getMatrix();
804 }
805 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
806 fMatrix = ctx->getMatrix();
807 ctx->setMatrix(matrix);
808 }
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000809 void set(GrContext* ctx) {
810 if (NULL != fContext) {
811 fContext->setMatrix(fMatrix);
812 }
813 fMatrix = ctx->getMatrix();
814 fContext = ctx;
815 }
816 void set(GrContext* ctx, const GrMatrix& matrix) {
817 if (NULL != fContext) {
818 fContext->setMatrix(fMatrix);
819 }
820 fMatrix = ctx->getMatrix();
821 ctx->setMatrix(matrix);
822 fContext = ctx;
823 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000824 ~GrAutoMatrix() {
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000825 if (NULL != fContext) {
826 fContext->setMatrix(fMatrix);
827 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000828 }
829
830private:
831 GrContext* fContext;
832 GrMatrix fMatrix;
833};
834
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000835/**
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000836 * Gets and locks a scratch texture from a descriptor using
837 * either exact or approximate criteria. Unlocks texture in
838 * the destructor.
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000839 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000840class GrAutoScratchTexture : ::GrNoncopyable {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000841public:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000842 GrAutoScratchTexture()
843 : fContext(NULL) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000844 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000845
846 GrAutoScratchTexture(GrContext* context,
847 const GrTextureDesc& desc,
848 GrContext::ScratchTexMatch match =
849 GrContext::kApprox_ScratchTexMatch)
850 : fContext(NULL) {
851 this->set(context, desc, match);
852 }
853
854 ~GrAutoScratchTexture() {
robertphillips@google.com9ec07532012-06-22 12:01:30 +0000855 this->reset();
856 }
857
858 void reset() {
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000859 if (NULL != fContext && NULL != fEntry.cacheEntry()) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000860 fContext->unlockTexture(fEntry);
robertphillips@google.com9ec07532012-06-22 12:01:30 +0000861 fEntry.reset();
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000862 }
863 }
bsalomon@google.com84223112011-07-14 14:45:44 +0000864
robertphillips@google.com15c0fea2012-06-22 12:41:43 +0000865 /*
866 * When detaching a texture we do not unlock it in the texture cache but
867 * we do set the returnToCache flag. In this way the texture remains
868 * "locked" in the texture cache until it is freed and recycled in
869 * GrTexture::internal_dispose. In reality, the texture has been removed
870 * from the cache (because this is in AutoScratchTexture) and by not
871 * calling unlockTexture we simply don't re-add it. It will be reattached
872 * in GrTexture::internal_dispose.
873 *
874 * Note that the caller is assumed to accept and manage the ref to the
875 * returned texture.
876 */
877 GrTexture* detach() {
878 GrTexture* temp = this->texture();
879
880 GrAssert(1 == temp->getRefCnt());
881
882 // freeEntry will remove the texture cache's ref
883 temp->ref();
884 fContext->freeEntry(fEntry);
885 fEntry.reset();
886
887 temp->setFlag((GrTextureFlags) GrTexture::kReturnToCache_FlagBit);
888 GrAssert(1 == temp->getRefCnt());
889 return temp;
890 }
891
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000892 GrTexture* set(GrContext* context,
893 const GrTextureDesc& desc,
894 GrContext::ScratchTexMatch match =
895 GrContext::kApprox_ScratchTexMatch) {
robertphillips@google.com9ec07532012-06-22 12:01:30 +0000896 this->reset();
897
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000898 fContext = context;
899 if (NULL != fContext) {
900 fEntry = fContext->lockScratchTexture(desc, match);
901 GrTexture* ret = fEntry.texture();
902 if (NULL == ret) {
903 fContext = NULL;
904 }
905 return ret;
906 } else {
907 return NULL;
908 }
909 }
910
911 GrTexture* texture() { return fEntry.texture(); }
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000912private:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000913 GrContext* fContext;
914 GrContext::TextureCacheEntry fEntry;
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000915};
916
bsalomon@google.com27847de2011-02-22 20:59:41 +0000917#endif