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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#include <stdlib.h>
29
30#include "v8.h"
31
32#include "api.h"
33#include "codegen-inl.h"
Steve Blocka7e24c12009-10-30 11:49:00 +000034#include "debug.h"
Steve Blockd0582a62009-12-15 09:54:21 +000035#include "simulator.h"
Steve Blocka7e24c12009-10-30 11:49:00 +000036#include "v8threads.h"
37
38namespace v8 {
39namespace internal {
40
41
42static Handle<Object> Invoke(bool construct,
43 Handle<JSFunction> func,
44 Handle<Object> receiver,
45 int argc,
46 Object*** args,
47 bool* has_pending_exception) {
48 // Make sure we have a real function, not a boilerplate function.
49 ASSERT(!func->IsBoilerplate());
50
51 // Entering JavaScript.
52 VMState state(JS);
53
54 // Placeholder for return value.
55 Object* value = reinterpret_cast<Object*>(kZapValue);
56
57 typedef Object* (*JSEntryFunction)(
58 byte* entry,
59 Object* function,
60 Object* receiver,
61 int argc,
62 Object*** args);
63
64 Handle<Code> code;
65 if (construct) {
66 JSConstructEntryStub stub;
67 code = stub.GetCode();
68 } else {
69 JSEntryStub stub;
70 code = stub.GetCode();
71 }
72
73 // Convert calls on global objects to be calls on the global
74 // receiver instead to avoid having a 'this' pointer which refers
75 // directly to a global object.
76 if (receiver->IsGlobalObject()) {
77 Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver);
78 receiver = Handle<JSObject>(global->global_receiver());
79 }
80
81 {
82 // Save and restore context around invocation and block the
83 // allocation of handles without explicit handle scopes.
84 SaveContext save;
85 NoHandleAllocation na;
86 JSEntryFunction entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
87
88 // Call the function through the right JS entry stub.
Steve Block3ce2e202009-11-05 08:53:23 +000089 byte* entry_address= func->code()->entry();
90 JSFunction* function = *func;
91 Object* receiver_pointer = *receiver;
92 value = CALL_GENERATED_CODE(entry, entry_address, function,
93 receiver_pointer, argc, args);
Steve Blocka7e24c12009-10-30 11:49:00 +000094 }
95
96#ifdef DEBUG
97 value->Verify();
98#endif
99
100 // Update the pending exception flag and return the value.
101 *has_pending_exception = value->IsException();
102 ASSERT(*has_pending_exception == Top::has_pending_exception());
103 if (*has_pending_exception) {
104 Top::ReportPendingMessages();
105 return Handle<Object>();
106 } else {
107 Top::clear_pending_message();
108 }
109
110 return Handle<Object>(value);
111}
112
113
114Handle<Object> Execution::Call(Handle<JSFunction> func,
115 Handle<Object> receiver,
116 int argc,
117 Object*** args,
118 bool* pending_exception) {
119 return Invoke(false, func, receiver, argc, args, pending_exception);
120}
121
122
123Handle<Object> Execution::New(Handle<JSFunction> func, int argc,
124 Object*** args, bool* pending_exception) {
125 return Invoke(true, func, Top::global(), argc, args, pending_exception);
126}
127
128
129Handle<Object> Execution::TryCall(Handle<JSFunction> func,
130 Handle<Object> receiver,
131 int argc,
132 Object*** args,
133 bool* caught_exception) {
134 // Enter a try-block while executing the JavaScript code. To avoid
135 // duplicate error printing it must be non-verbose. Also, to avoid
136 // creating message objects during stack overflow we shouldn't
137 // capture messages.
138 v8::TryCatch catcher;
139 catcher.SetVerbose(false);
140 catcher.SetCaptureMessage(false);
141
142 Handle<Object> result = Invoke(false, func, receiver, argc, args,
143 caught_exception);
144
145 if (*caught_exception) {
146 ASSERT(catcher.HasCaught());
147 ASSERT(Top::has_pending_exception());
148 ASSERT(Top::external_caught_exception());
149 if (Top::pending_exception() == Heap::termination_exception()) {
150 result = Factory::termination_exception();
151 } else {
152 result = v8::Utils::OpenHandle(*catcher.Exception());
153 }
154 Top::OptionalRescheduleException(true);
155 }
156
157 ASSERT(!Top::has_pending_exception());
158 ASSERT(!Top::external_caught_exception());
159 return result;
160}
161
162
163Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
164 ASSERT(!object->IsJSFunction());
165
166 // If you return a function from here, it will be called when an
167 // attempt is made to call the given object as a function.
168
169 // Regular expressions can be called as functions in both Firefox
170 // and Safari so we allow it too.
171 if (object->IsJSRegExp()) {
172 Handle<String> exec = Factory::exec_symbol();
173 return Handle<Object>(object->GetProperty(*exec));
174 }
175
176 // Objects created through the API can have an instance-call handler
177 // that should be used when calling the object as a function.
178 if (object->IsHeapObject() &&
179 HeapObject::cast(*object)->map()->has_instance_call_handler()) {
180 return Handle<JSFunction>(
181 Top::global_context()->call_as_function_delegate());
182 }
183
184 return Factory::undefined_value();
185}
186
187
188Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
189 ASSERT(!object->IsJSFunction());
190
191 // If you return a function from here, it will be called when an
192 // attempt is made to call the given object as a constructor.
193
194 // Objects created through the API can have an instance-call handler
195 // that should be used when calling the object as a function.
196 if (object->IsHeapObject() &&
197 HeapObject::cast(*object)->map()->has_instance_call_handler()) {
198 return Handle<JSFunction>(
199 Top::global_context()->call_as_constructor_delegate());
200 }
201
202 return Factory::undefined_value();
203}
204
205
206// Static state for stack guards.
207StackGuard::ThreadLocal StackGuard::thread_local_;
208
209
210bool StackGuard::IsStackOverflow() {
211 ExecutionAccess access;
212 return (thread_local_.jslimit_ != kInterruptLimit &&
213 thread_local_.climit_ != kInterruptLimit);
214}
215
216
217void StackGuard::EnableInterrupts() {
218 ExecutionAccess access;
219 if (IsSet(access)) {
220 set_limits(kInterruptLimit, access);
221 }
222}
223
224
225void StackGuard::SetStackLimit(uintptr_t limit) {
226 ExecutionAccess access;
227 // If the current limits are special (eg due to a pending interrupt) then
228 // leave them alone.
229 uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(limit);
Steve Blockd0582a62009-12-15 09:54:21 +0000230 if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000231 thread_local_.jslimit_ = jslimit;
Steve Blocka7e24c12009-10-30 11:49:00 +0000232 }
Steve Blockd0582a62009-12-15 09:54:21 +0000233 if (thread_local_.climit_ == thread_local_.real_climit_) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000234 thread_local_.climit_ = limit;
235 }
Steve Blockd0582a62009-12-15 09:54:21 +0000236 thread_local_.real_climit_ = limit;
237 thread_local_.real_jslimit_ = jslimit;
Steve Blocka7e24c12009-10-30 11:49:00 +0000238}
239
240
241void StackGuard::DisableInterrupts() {
242 ExecutionAccess access;
243 reset_limits(access);
244}
245
246
247bool StackGuard::IsSet(const ExecutionAccess& lock) {
248 return thread_local_.interrupt_flags_ != 0;
249}
250
251
252bool StackGuard::IsInterrupted() {
253 ExecutionAccess access;
254 return thread_local_.interrupt_flags_ & INTERRUPT;
255}
256
257
258void StackGuard::Interrupt() {
259 ExecutionAccess access;
260 thread_local_.interrupt_flags_ |= INTERRUPT;
261 set_limits(kInterruptLimit, access);
262}
263
264
265bool StackGuard::IsPreempted() {
266 ExecutionAccess access;
267 return thread_local_.interrupt_flags_ & PREEMPT;
268}
269
270
271void StackGuard::Preempt() {
272 ExecutionAccess access;
273 thread_local_.interrupt_flags_ |= PREEMPT;
274 set_limits(kInterruptLimit, access);
275}
276
277
278bool StackGuard::IsTerminateExecution() {
279 ExecutionAccess access;
280 return thread_local_.interrupt_flags_ & TERMINATE;
281}
282
283
284void StackGuard::TerminateExecution() {
285 ExecutionAccess access;
286 thread_local_.interrupt_flags_ |= TERMINATE;
287 set_limits(kInterruptLimit, access);
288}
289
290
291#ifdef ENABLE_DEBUGGER_SUPPORT
292bool StackGuard::IsDebugBreak() {
293 ExecutionAccess access;
294 return thread_local_.interrupt_flags_ & DEBUGBREAK;
295}
296
297
298void StackGuard::DebugBreak() {
299 ExecutionAccess access;
300 thread_local_.interrupt_flags_ |= DEBUGBREAK;
301 set_limits(kInterruptLimit, access);
302}
303
304
305bool StackGuard::IsDebugCommand() {
306 ExecutionAccess access;
307 return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
308}
309
310
311void StackGuard::DebugCommand() {
312 if (FLAG_debugger_auto_break) {
313 ExecutionAccess access;
314 thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
315 set_limits(kInterruptLimit, access);
316 }
317}
318#endif
319
320void StackGuard::Continue(InterruptFlag after_what) {
321 ExecutionAccess access;
322 thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
323 if (thread_local_.interrupt_flags_ == 0) {
324 reset_limits(access);
325 }
326}
327
328
329int StackGuard::ArchiveSpacePerThread() {
330 return sizeof(ThreadLocal);
331}
332
333
334char* StackGuard::ArchiveStackGuard(char* to) {
335 ExecutionAccess access;
336 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
337 ThreadLocal blank;
338 thread_local_ = blank;
339 return to + sizeof(ThreadLocal);
340}
341
342
343char* StackGuard::RestoreStackGuard(char* from) {
344 ExecutionAccess access;
345 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
Steve Blockd0582a62009-12-15 09:54:21 +0000346 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000347 return from + sizeof(ThreadLocal);
348}
349
350
351static internal::Thread::LocalStorageKey stack_limit_key =
352 internal::Thread::CreateThreadLocalKey();
353
354
355void StackGuard::FreeThreadResources() {
356 Thread::SetThreadLocal(
357 stack_limit_key,
Steve Blockd0582a62009-12-15 09:54:21 +0000358 reinterpret_cast<void*>(thread_local_.real_climit_));
Steve Blocka7e24c12009-10-30 11:49:00 +0000359}
360
361
362void StackGuard::ThreadLocal::Clear() {
Steve Blockd0582a62009-12-15 09:54:21 +0000363 real_jslimit_ = kIllegalLimit;
Steve Blocka7e24c12009-10-30 11:49:00 +0000364 jslimit_ = kIllegalLimit;
Steve Blockd0582a62009-12-15 09:54:21 +0000365 real_climit_ = kIllegalLimit;
Steve Blocka7e24c12009-10-30 11:49:00 +0000366 climit_ = kIllegalLimit;
367 nesting_ = 0;
368 postpone_interrupts_nesting_ = 0;
369 interrupt_flags_ = 0;
Steve Blockd0582a62009-12-15 09:54:21 +0000370 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000371}
372
373
374void StackGuard::ThreadLocal::Initialize() {
Steve Blockd0582a62009-12-15 09:54:21 +0000375 if (real_climit_ == kIllegalLimit) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000376 // Takes the address of the limit variable in order to find out where
377 // the top of stack is right now.
Steve Block3ce2e202009-11-05 08:53:23 +0000378 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
379 ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
Steve Blockd0582a62009-12-15 09:54:21 +0000380 real_jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
Steve Blocka7e24c12009-10-30 11:49:00 +0000381 jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
Steve Blockd0582a62009-12-15 09:54:21 +0000382 real_climit_ = limit;
Steve Blocka7e24c12009-10-30 11:49:00 +0000383 climit_ = limit;
Steve Blockd0582a62009-12-15 09:54:21 +0000384 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000385 }
386 nesting_ = 0;
387 postpone_interrupts_nesting_ = 0;
388 interrupt_flags_ = 0;
389}
390
391
392void StackGuard::ClearThread(const ExecutionAccess& lock) {
393 thread_local_.Clear();
394}
395
396
397void StackGuard::InitThread(const ExecutionAccess& lock) {
398 thread_local_.Initialize();
399 void* stored_limit = Thread::GetThreadLocal(stack_limit_key);
400 // You should hold the ExecutionAccess lock when you call this.
401 if (stored_limit != NULL) {
402 StackGuard::SetStackLimit(reinterpret_cast<intptr_t>(stored_limit));
403 }
404}
405
406
407// --- C a l l s t o n a t i v e s ---
408
409#define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \
410 do { \
411 Object** args[argc] = argv; \
412 ASSERT(has_pending_exception != NULL); \
413 return Call(Top::name##_fun(), Top::builtins(), argc, args, \
414 has_pending_exception); \
415 } while (false)
416
417
418Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
419 // See the similar code in runtime.js:ToBoolean.
420 if (obj->IsBoolean()) return obj;
421 bool result = true;
422 if (obj->IsString()) {
423 result = Handle<String>::cast(obj)->length() != 0;
424 } else if (obj->IsNull() || obj->IsUndefined()) {
425 result = false;
426 } else if (obj->IsNumber()) {
427 double value = obj->Number();
428 result = !((value == 0) || isnan(value));
429 }
430 return Handle<Object>(Heap::ToBoolean(result));
431}
432
433
434Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) {
435 RETURN_NATIVE_CALL(to_number, 1, { obj.location() }, exc);
436}
437
438
439Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) {
440 RETURN_NATIVE_CALL(to_string, 1, { obj.location() }, exc);
441}
442
443
444Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) {
445 RETURN_NATIVE_CALL(to_detail_string, 1, { obj.location() }, exc);
446}
447
448
449Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) {
450 if (obj->IsJSObject()) return obj;
451 RETURN_NATIVE_CALL(to_object, 1, { obj.location() }, exc);
452}
453
454
455Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) {
456 RETURN_NATIVE_CALL(to_integer, 1, { obj.location() }, exc);
457}
458
459
460Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) {
461 RETURN_NATIVE_CALL(to_uint32, 1, { obj.location() }, exc);
462}
463
464
465Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
466 RETURN_NATIVE_CALL(to_int32, 1, { obj.location() }, exc);
467}
468
469
470Handle<Object> Execution::NewDate(double time, bool* exc) {
471 Handle<Object> time_obj = Factory::NewNumber(time);
472 RETURN_NATIVE_CALL(create_date, 1, { time_obj.location() }, exc);
473}
474
475
476#undef RETURN_NATIVE_CALL
477
478
479Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
480 int int_index = static_cast<int>(index);
481 if (int_index < 0 || int_index >= string->length()) {
482 return Factory::undefined_value();
483 }
484
485 Handle<Object> char_at =
486 GetProperty(Top::builtins(), Factory::char_at_symbol());
487 if (!char_at->IsJSFunction()) {
488 return Factory::undefined_value();
489 }
490
491 bool caught_exception;
492 Handle<Object> index_object = Factory::NewNumberFromInt(int_index);
493 Object** index_arg[] = { index_object.location() };
494 Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
495 string,
496 ARRAY_SIZE(index_arg),
497 index_arg,
498 &caught_exception);
499 if (caught_exception) {
500 return Factory::undefined_value();
501 }
502 return result;
503}
504
505
506Handle<JSFunction> Execution::InstantiateFunction(
507 Handle<FunctionTemplateInfo> data, bool* exc) {
508 // Fast case: see if the function has already been instantiated
509 int serial_number = Smi::cast(data->serial_number())->value();
510 Object* elm =
511 Top::global_context()->function_cache()->GetElement(serial_number);
512 if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
513 // The function has not yet been instantiated in this context; do it.
514 Object** args[1] = { Handle<Object>::cast(data).location() };
515 Handle<Object> result =
516 Call(Top::instantiate_fun(), Top::builtins(), 1, args, exc);
517 if (*exc) return Handle<JSFunction>::null();
518 return Handle<JSFunction>::cast(result);
519}
520
521
522Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
523 bool* exc) {
524 if (data->property_list()->IsUndefined() &&
525 !data->constructor()->IsUndefined()) {
526 // Initialization to make gcc happy.
527 Object* result = NULL;
528 {
529 HandleScope scope;
530 Handle<FunctionTemplateInfo> cons_template =
531 Handle<FunctionTemplateInfo>(
532 FunctionTemplateInfo::cast(data->constructor()));
533 Handle<JSFunction> cons = InstantiateFunction(cons_template, exc);
534 if (*exc) return Handle<JSObject>::null();
535 Handle<Object> value = New(cons, 0, NULL, exc);
536 if (*exc) return Handle<JSObject>::null();
537 result = *value;
538 }
539 ASSERT(!*exc);
540 return Handle<JSObject>(JSObject::cast(result));
541 } else {
542 Object** args[1] = { Handle<Object>::cast(data).location() };
543 Handle<Object> result =
544 Call(Top::instantiate_fun(), Top::builtins(), 1, args, exc);
545 if (*exc) return Handle<JSObject>::null();
546 return Handle<JSObject>::cast(result);
547 }
548}
549
550
551void Execution::ConfigureInstance(Handle<Object> instance,
552 Handle<Object> instance_template,
553 bool* exc) {
554 Object** args[2] = { instance.location(), instance_template.location() };
555 Execution::Call(Top::configure_instance_fun(), Top::builtins(), 2, args, exc);
556}
557
558
559Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
560 Handle<JSFunction> fun,
561 Handle<Object> pos,
562 Handle<Object> is_global) {
563 const int argc = 4;
564 Object** args[argc] = { recv.location(),
565 Handle<Object>::cast(fun).location(),
566 pos.location(),
567 is_global.location() };
568 bool caught_exception = false;
569 Handle<Object> result = TryCall(Top::get_stack_trace_line_fun(),
570 Top::builtins(), argc, args,
571 &caught_exception);
572 if (caught_exception || !result->IsString()) return Factory::empty_symbol();
573 return Handle<String>::cast(result);
574}
575
576
577static Object* RuntimePreempt() {
578 // Clear the preempt request flag.
579 StackGuard::Continue(PREEMPT);
580
581 ContextSwitcher::PreemptionReceived();
582
583#ifdef ENABLE_DEBUGGER_SUPPORT
584 if (Debug::InDebugger()) {
585 // If currently in the debugger don't do any actual preemption but record
586 // that preemption occoured while in the debugger.
587 Debug::PreemptionWhileInDebugger();
588 } else {
589 // Perform preemption.
590 v8::Unlocker unlocker;
591 Thread::YieldCPU();
592 }
593#else
594 // Perform preemption.
595 v8::Unlocker unlocker;
596 Thread::YieldCPU();
597#endif
598
599 return Heap::undefined_value();
600}
601
602
603#ifdef ENABLE_DEBUGGER_SUPPORT
604Object* Execution::DebugBreakHelper() {
605 // Just continue if breaks are disabled.
606 if (Debug::disable_break()) {
607 return Heap::undefined_value();
608 }
609
610 {
611 JavaScriptFrameIterator it;
612 ASSERT(!it.done());
613 Object* fun = it.frame()->function();
614 if (fun && fun->IsJSFunction()) {
615 // Don't stop in builtin functions.
616 if (JSFunction::cast(fun)->IsBuiltin()) {
617 return Heap::undefined_value();
618 }
619 GlobalObject* global = JSFunction::cast(fun)->context()->global();
620 // Don't stop in debugger functions.
621 if (Debug::IsDebugGlobal(global)) {
622 return Heap::undefined_value();
623 }
624 }
625 }
626
627 // Collect the break state before clearing the flags.
628 bool debug_command_only =
629 StackGuard::IsDebugCommand() && !StackGuard::IsDebugBreak();
630
631 // Clear the debug request flags.
632 StackGuard::Continue(DEBUGBREAK);
633 StackGuard::Continue(DEBUGCOMMAND);
634
635 HandleScope scope;
636 // Enter the debugger. Just continue if we fail to enter the debugger.
637 EnterDebugger debugger;
638 if (debugger.FailedToEnter()) {
639 return Heap::undefined_value();
640 }
641
642 // Notify the debug event listeners. Indicate auto continue if the break was
643 // a debug command break.
644 Debugger::OnDebugBreak(Factory::undefined_value(), debug_command_only);
645
646 // Return to continue execution.
647 return Heap::undefined_value();
648}
649#endif
650
651Object* Execution::HandleStackGuardInterrupt() {
652#ifdef ENABLE_DEBUGGER_SUPPORT
653 if (StackGuard::IsDebugBreak() || StackGuard::IsDebugCommand()) {
654 DebugBreakHelper();
655 }
656#endif
657 if (StackGuard::IsPreempted()) RuntimePreempt();
658 if (StackGuard::IsTerminateExecution()) {
659 StackGuard::Continue(TERMINATE);
660 return Top::TerminateExecution();
661 }
662 if (StackGuard::IsInterrupted()) {
663 // interrupt
664 StackGuard::Continue(INTERRUPT);
665 return Top::StackOverflow();
666 }
667 return Heap::undefined_value();
668}
669
670// --- G C E x t e n s i o n ---
671
672const char* GCExtension::kSource = "native function gc();";
673
674
675v8::Handle<v8::FunctionTemplate> GCExtension::GetNativeFunction(
676 v8::Handle<v8::String> str) {
677 return v8::FunctionTemplate::New(GCExtension::GC);
678}
679
680
681v8::Handle<v8::Value> GCExtension::GC(const v8::Arguments& args) {
682 // All allocation spaces other than NEW_SPACE have the same effect.
683 Heap::CollectAllGarbage(false);
684 return v8::Undefined();
685}
686
687
688static GCExtension kGCExtension;
689v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension);
690
691} } // namespace v8::internal