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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
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27
28#ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
29#define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
30
31namespace v8 {
32namespace internal {
33
34
35#ifndef V8_NATIVE_REGEXP
36class RegExpMacroAssemblerARM: public RegExpMacroAssembler {
37 public:
38 RegExpMacroAssemblerARM();
39 virtual ~RegExpMacroAssemblerARM();
40};
41
42#else
43class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
44 public:
45 RegExpMacroAssemblerARM(Mode mode, int registers_to_save);
46 virtual ~RegExpMacroAssemblerARM();
47 virtual int stack_limit_slack();
48 virtual void AdvanceCurrentPosition(int by);
49 virtual void AdvanceRegister(int reg, int by);
50 virtual void Backtrack();
51 virtual void Bind(Label* label);
52 virtual void CheckAtStart(Label* on_at_start);
53 virtual void CheckCharacter(uint32_t c, Label* on_equal);
54 virtual void CheckCharacterAfterAnd(uint32_t c,
55 uint32_t mask,
56 Label* on_equal);
57 virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
58 virtual void CheckCharacterLT(uc16 limit, Label* on_less);
59 virtual void CheckCharacters(Vector<const uc16> str,
60 int cp_offset,
61 Label* on_failure,
62 bool check_end_of_string);
63 // A "greedy loop" is a loop that is both greedy and with a simple
64 // body. It has a particularly simple implementation.
65 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
66 virtual void CheckNotAtStart(Label* on_not_at_start);
67 virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
68 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
69 Label* on_no_match);
70 virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
71 virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
72 virtual void CheckNotCharacterAfterAnd(uint32_t c,
73 uint32_t mask,
74 Label* on_not_equal);
75 virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
76 uc16 minus,
77 uc16 mask,
78 Label* on_not_equal);
79 // Checks whether the given offset from the current position is before
80 // the end of the string.
81 virtual void CheckPosition(int cp_offset, Label* on_outside_input);
82 virtual bool CheckSpecialCharacterClass(uc16 type,
Steve Blocka7e24c12009-10-30 11:49:00 +000083 Label* on_no_match);
84 virtual void Fail();
85 virtual Handle<Object> GetCode(Handle<String> source);
86 virtual void GoTo(Label* label);
87 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
88 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
89 virtual void IfRegisterEqPos(int reg, Label* if_eq);
90 virtual IrregexpImplementation Implementation();
91 virtual void LoadCurrentCharacter(int cp_offset,
92 Label* on_end_of_input,
93 bool check_bounds = true,
94 int characters = 1);
95 virtual void PopCurrentPosition();
96 virtual void PopRegister(int register_index);
97 virtual void PushBacktrack(Label* label);
98 virtual void PushCurrentPosition();
99 virtual void PushRegister(int register_index,
100 StackCheckFlag check_stack_limit);
101 virtual void ReadCurrentPositionFromRegister(int reg);
102 virtual void ReadStackPointerFromRegister(int reg);
103 virtual void SetRegister(int register_index, int to);
104 virtual void Succeed();
105 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
106 virtual void ClearRegisters(int reg_from, int reg_to);
107 virtual void WriteStackPointerToRegister(int reg);
108
109 // Called from RegExp if the stack-guard is triggered.
110 // If the code object is relocated, the return address is fixed before
111 // returning.
112 static int CheckStackGuardState(Address* return_address,
113 Code* re_code,
114 Address re_frame);
115 private:
116 // Offsets from frame_pointer() of function parameters and stored registers.
117 static const int kFramePointer = 0;
118
119 // Above the frame pointer - Stored registers and stack passed parameters.
120 // Register 4..11.
121 static const int kStoredRegisters = kFramePointer;
122 // Return address (stored from link register, read into pc on return).
123 static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
124 // Stack parameters placed by caller.
125 static const int kRegisterOutput = kReturnAddress + kPointerSize;
Leon Clarked91b9f72010-01-27 17:25:45 +0000126 static const int kStackHighEnd = kRegisterOutput + kPointerSize;
Leon Clarkee46be812010-01-19 14:06:41 +0000127 static const int kDirectCall = kStackHighEnd + kPointerSize;
Steve Blocka7e24c12009-10-30 11:49:00 +0000128
129 // Below the frame pointer.
130 // Register parameters stored by setup code.
131 static const int kInputEnd = kFramePointer - kPointerSize;
132 static const int kInputStart = kInputEnd - kPointerSize;
133 static const int kStartIndex = kInputStart - kPointerSize;
134 static const int kInputString = kStartIndex - kPointerSize;
135 // When adding local variables remember to push space for them in
136 // the frame in GetCode.
137 static const int kInputStartMinusOne = kInputString - kPointerSize;
Leon Clarked91b9f72010-01-27 17:25:45 +0000138 static const int kAtStart = kInputStartMinusOne - kPointerSize;
Steve Blocka7e24c12009-10-30 11:49:00 +0000139 // First register address. Following registers are below it on the stack.
Leon Clarked91b9f72010-01-27 17:25:45 +0000140 static const int kRegisterZero = kAtStart - kPointerSize;
Steve Blocka7e24c12009-10-30 11:49:00 +0000141
142 // Initial size of code buffer.
143 static const size_t kRegExpCodeSize = 1024;
144
145 static const int kBacktrackConstantPoolSize = 4;
146
147 // Load a number of characters at the given offset from the
148 // current position, into the current-character register.
149 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
150
151 // Check whether preemption has been requested.
152 void CheckPreemption();
153
154 // Check whether we are exceeding the stack limit on the backtrack stack.
155 void CheckStackLimit();
156
157 void EmitBacktrackConstantPool();
158 int GetBacktrackConstantPoolEntry();
159
160
161 // Generate a call to CheckStackGuardState.
162 void CallCheckStackGuardState(Register scratch);
163
164 // The ebp-relative location of a regexp register.
165 MemOperand register_location(int register_index);
166
167 // Register holding the current input position as negative offset from
168 // the end of the string.
169 inline Register current_input_offset() { return r6; }
170
171 // The register containing the current character after LoadCurrentCharacter.
172 inline Register current_character() { return r7; }
173
174 // Register holding address of the end of the input string.
175 inline Register end_of_input_address() { return r10; }
176
177 // Register holding the frame address. Local variables, parameters and
178 // regexp registers are addressed relative to this.
179 inline Register frame_pointer() { return fp; }
180
181 // The register containing the backtrack stack top. Provides a meaningful
182 // name to the register.
183 inline Register backtrack_stackpointer() { return r8; }
184
185 // Register holding pointer to the current code object.
186 inline Register code_pointer() { return r5; }
187
188 // Byte size of chars in the string to match (decided by the Mode argument)
189 inline int char_size() { return static_cast<int>(mode_); }
190
191 // Equivalent to a conditional branch to the label, unless the label
192 // is NULL, in which case it is a conditional Backtrack.
193 void BranchOrBacktrack(Condition condition, Label* to);
194
195 // Call and return internally in the generated code in a way that
196 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
197 inline void SafeCall(Label* to, Condition cond = al);
198 inline void SafeReturn();
199 inline void SafeCallTarget(Label* name);
200
201 // Pushes the value of a register on the backtrack stack. Decrements the
202 // stack pointer by a word size and stores the register's value there.
203 inline void Push(Register source);
204
205 // Pops a value from the backtrack stack. Reads the word at the stack pointer
206 // and increments it by a word size.
207 inline void Pop(Register target);
208
209 // Before calling a C-function from generated code, align arguments on stack.
210 // After aligning the frame, non-register arguments must be stored in
211 // sp[0], sp[4], etc., not pushed. The argument count assumes all arguments
212 // are word sized.
213 // Some compilers/platforms require the stack to be aligned when calling
214 // C++ code.
215 // Needs a scratch register to do some arithmetic. This register will be
216 // trashed.
217 inline void FrameAlign(int num_arguments, Register scratch);
218
219 // Calls a C function and cleans up the space for arguments allocated
220 // by FrameAlign. The called function is not allowed to trigger a garbage
221 // collection.
222 inline void CallCFunction(ExternalReference function,
223 int num_arguments);
224
225 // Calls a C function and cleans up the frame alignment done by
226 // by FrameAlign. The called function *is* allowed to trigger a garbage
227 // collection, but may not take more than four arguments (no arguments
228 // passed on the stack), and the first argument will be a pointer to the
229 // return address.
230 inline void CallCFunctionUsingStub(ExternalReference function,
231 int num_arguments);
232
233
234 MacroAssembler* masm_;
235
236 // Which mode to generate code for (ASCII or UC16).
237 Mode mode_;
238
239 // One greater than maximal register index actually used.
240 int num_registers_;
241
242 // Number of registers to output at the end (the saved registers
243 // are always 0..num_saved_registers_-1)
244 int num_saved_registers_;
245
246 // Manage a small pre-allocated pool for writing label targets
247 // to for pushing backtrack addresses.
248 int backtrack_constant_pool_offset_;
249 int backtrack_constant_pool_capacity_;
250
251 // Labels used internally.
252 Label entry_label_;
253 Label start_label_;
254 Label success_label_;
255 Label backtrack_label_;
256 Label exit_label_;
257 Label check_preempt_label_;
258 Label stack_overflow_label_;
259};
260
261
Steve Blockd0582a62009-12-15 09:54:21 +0000262// Enter C code from generated RegExp code in a way that allows
263// the C code to fix the return address in case of a GC.
264// Currently only needed on ARM.
265class RegExpCEntryStub: public CodeStub {
266 public:
267 RegExpCEntryStub() {}
268 virtual ~RegExpCEntryStub() {}
269 void Generate(MacroAssembler* masm);
270
271 private:
272 Major MajorKey() { return RegExpCEntry; }
273 int MinorKey() { return 0; }
274 const char* GetName() { return "RegExpCEntryStub"; }
275};
276
Steve Blocka7e24c12009-10-30 11:49:00 +0000277#endif // V8_NATIVE_REGEXP
278
279
280}} // namespace v8::internal
281
282#endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_