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Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2013 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_COMPILER_NODE_PROPERTIES_H_
6#define V8_COMPILER_NODE_PROPERTIES_H_
7
8#include "src/compiler/node.h"
9#include "src/types.h"
10
11namespace v8 {
12namespace internal {
13namespace compiler {
14
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000015class Graph;
Ben Murdochb8a8cc12014-11-26 15:28:44 +000016class Operator;
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000017class CommonOperatorBuilder;
Ben Murdochb8a8cc12014-11-26 15:28:44 +000018
19// A facade that simplifies access to the different kinds of inputs to a node.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000020class NodeProperties final {
Ben Murdochb8a8cc12014-11-26 15:28:44 +000021 public:
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000022 // ---------------------------------------------------------------------------
23 // Input layout.
24 // Inputs are always arranged in order as follows:
25 // 0 [ values, context, frame state, effects, control ] node->InputCount()
Ben Murdochb8a8cc12014-11-26 15:28:44 +000026
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000027 static int FirstValueIndex(Node* node) { return 0; }
28 static int FirstContextIndex(Node* node) { return PastValueIndex(node); }
29 static int FirstFrameStateIndex(Node* node) { return PastContextIndex(node); }
30 static int FirstEffectIndex(Node* node) { return PastFrameStateIndex(node); }
31 static int FirstControlIndex(Node* node) { return PastEffectIndex(node); }
32 static int PastValueIndex(Node* node);
33 static int PastContextIndex(Node* node);
34 static int PastFrameStateIndex(Node* node);
35 static int PastEffectIndex(Node* node);
36 static int PastControlIndex(Node* node);
Ben Murdochb8a8cc12014-11-26 15:28:44 +000037
Ben Murdochb8a8cc12014-11-26 15:28:44 +000038
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000039 // ---------------------------------------------------------------------------
40 // Input accessors.
Ben Murdochb8a8cc12014-11-26 15:28:44 +000041
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000042 static Node* GetValueInput(Node* node, int index);
43 static Node* GetContextInput(Node* node);
44 static Node* GetFrameStateInput(Node* node, int index);
45 static Node* GetEffectInput(Node* node, int index = 0);
46 static Node* GetControlInput(Node* node, int index = 0);
Ben Murdochb8a8cc12014-11-26 15:28:44 +000047
Ben Murdochb8a8cc12014-11-26 15:28:44 +000048
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000049 // ---------------------------------------------------------------------------
50 // Edge kinds.
Ben Murdochb8a8cc12014-11-26 15:28:44 +000051
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000052 static bool IsValueEdge(Edge edge);
53 static bool IsContextEdge(Edge edge);
54 static bool IsFrameStateEdge(Edge edge);
55 static bool IsEffectEdge(Edge edge);
56 static bool IsControlEdge(Edge edge);
57
58
59 // ---------------------------------------------------------------------------
60 // Miscellaneous predicates.
61
62 static bool IsCommon(Node* node) {
63 return IrOpcode::IsCommonOpcode(node->opcode());
64 }
65 static bool IsControl(Node* node) {
66 return IrOpcode::IsControlOpcode(node->opcode());
67 }
68 static bool IsConstant(Node* node) {
69 return IrOpcode::IsConstantOpcode(node->opcode());
70 }
71 static bool IsPhi(Node* node) {
72 return IrOpcode::IsPhiOpcode(node->opcode());
73 }
74
75 // Determines whether exceptions thrown by the given node are handled locally
76 // within the graph (i.e. an IfException projection is present).
77 static bool IsExceptionalCall(Node* node);
78
79 // ---------------------------------------------------------------------------
80 // Miscellaneous mutators.
81
82 static void ReplaceValueInput(Node* node, Node* value, int index);
83 static void ReplaceContextInput(Node* node, Node* context);
Ben Murdochc5610432016-08-08 18:44:38 +010084 static void ReplaceControlInput(Node* node, Node* control, int index = 0);
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000085 static void ReplaceEffectInput(Node* node, Node* effect, int index = 0);
86 static void ReplaceFrameStateInput(Node* node, int index, Node* frame_state);
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000087 static void RemoveNonValueInputs(Node* node);
88 static void RemoveValueInputs(Node* node);
89
90 // Replaces all value inputs of {node} with the single input {value}.
91 static void ReplaceValueInputs(Node* node, Node* value);
92
93 // Merge the control node {node} into the end of the graph, introducing a
94 // merge node or expanding an existing merge node if necessary.
95 static void MergeControlToEnd(Graph* graph, CommonOperatorBuilder* common,
96 Node* node);
97
98 // Replace all uses of {node} with the given replacement nodes. All occurring
99 // use kinds need to be replaced, {nullptr} is only valid if a use kind is
100 // guaranteed not to exist.
101 static void ReplaceUses(Node* node, Node* value, Node* effect = nullptr,
102 Node* success = nullptr, Node* exception = nullptr);
103
104 // Safe wrapper to mutate the operator of a node. Checks that the node is
105 // currently in a state that satisfies constraints of the new operator.
106 static void ChangeOp(Node* node, const Operator* new_op);
107
108 // ---------------------------------------------------------------------------
109 // Miscellaneous utilities.
110
Ben Murdoch61f157c2016-09-16 13:49:30 +0100111 // Find the last frame state that is effect-wise before the given node. This
112 // assumes a linear effect-chain up to a {CheckPoint} node in the graph.
113 static Node* FindFrameStateBefore(Node* node);
114
115 // Collect the output-value projection for the given output index.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000116 static Node* FindProjection(Node* node, size_t projection_index);
117
118 // Collect the branch-related projections from a node, such as IfTrue,
119 // IfFalse, IfSuccess, IfException, IfValue and IfDefault.
120 // - Branch: [ IfTrue, IfFalse ]
121 // - Call : [ IfSuccess, IfException ]
122 // - Switch: [ IfValue, ..., IfDefault ]
123 static void CollectControlProjections(Node* node, Node** proj, size_t count);
124
125 // ---------------------------------------------------------------------------
126 // Context.
127
128 // Try to retrieve the specialization context from the given {node},
129 // optionally utilizing the knowledge about the (outermost) function
130 // {context}.
131 static MaybeHandle<Context> GetSpecializationContext(
132 Node* node, MaybeHandle<Context> context = MaybeHandle<Context>());
133
134 // Try to retrieve the specialization native context from the given
135 // {node}, optionally utilizing the knowledge about the (outermost)
136 // {native_context}.
137 static MaybeHandle<Context> GetSpecializationNativeContext(
138 Node* node, MaybeHandle<Context> native_context = MaybeHandle<Context>());
139
140 // Try to retrieve the specialization global object from the given
141 // {node}, optionally utilizing the knowledge about the (outermost)
142 // {native_context}.
143 static MaybeHandle<JSGlobalObject> GetSpecializationGlobalObject(
144 Node* node, MaybeHandle<Context> native_context = MaybeHandle<Context>());
145
146 // ---------------------------------------------------------------------------
147 // Type.
148
149 static bool IsTyped(Node* node) { return node->type() != nullptr; }
150 static Type* GetType(Node* node) {
151 DCHECK(IsTyped(node));
152 return node->type();
153 }
154 static Type* GetTypeOrAny(Node* node);
155 static void SetType(Node* node, Type* type) {
156 DCHECK_NOT_NULL(type);
157 node->set_type(type);
158 }
159 static void RemoveType(Node* node) { node->set_type(nullptr); }
160 static bool AllValueInputsAreTyped(Node* node);
161
162 private:
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400163 static inline bool IsInputRange(Edge edge, int first, int count);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000164};
165
166} // namespace compiler
167} // namespace internal
168} // namespace v8
169
170#endif // V8_COMPILER_NODE_PROPERTIES_H_