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Jason Samsc460e552009-11-25 13:22:07 -08001/*
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -07002 * Copyright (C) 2011 The Android Open Source Project
Jason Samsc460e552009-11-25 13:22:07 -08003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070017#include <rs_hal.h>
18#include <rsContext.h>
19
20#include "rsdShader.h"
21#include "rsdShaderCache.h"
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -070022#include "rsdGL.h"
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070023
Jason Samsc460e552009-11-25 13:22:07 -080024#include <GLES/gl.h>
25#include <GLES2/gl2.h>
26
27using namespace android;
28using namespace android::renderscript;
29
30
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070031RsdShaderCache::RsdShaderCache() {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -070032 mEntries.setCapacity(16);
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070033 mVertexDirty = true;
34 mFragmentDirty = true;
Jason Samsc460e552009-11-25 13:22:07 -080035}
36
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070037RsdShaderCache::~RsdShaderCache() {
Jason Sams2cbfc4c2011-01-05 03:37:48 -080038 cleanupAll();
Jason Samsc460e552009-11-25 13:22:07 -080039}
40
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070041void RsdShaderCache::updateUniformArrayData(const Context *rsc, RsdShader *prog, uint32_t linkedID,
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080042 UniformData *data, const char* logTag,
43 UniformQueryData **uniformList, uint32_t uniListSize) {
44
45 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080046 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080047 //Iterate over the list of active GL uniforms and find highest array index
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080048 for (uint32_t ui = 0; ui < uniListSize; ui ++) {
49 if (prog->getUniformName(ct) == uniformList[ui]->name) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080050 data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize;
51 break;
52 }
53 }
54 }
55
56 if (rsc->props.mLogShaders) {
Steve Block65982012011-10-20 11:56:00 +010057 ALOGV("%s U, %s = %d, arraySize = %d\n", logTag,
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080058 prog->getUniformName(ct).string(), data[ct].slot, data[ct].arraySize);
59 }
60 }
61}
62
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070063void RsdShaderCache::populateUniformData(RsdShader *prog, uint32_t linkedID, UniformData *data) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080064 for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) {
65 data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct));
66 data[ct].arraySize = prog->getUniformArraySize(ct);
67 }
68}
69
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070070bool RsdShaderCache::hasArrayUniforms(RsdShader *vtx, RsdShader *frag) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080071 UniformData *data = mCurrent->vtxUniforms;
72 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080073 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080074 return true;
75 }
76 }
77 data = mCurrent->fragUniforms;
78 for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -080079 if (data[ct].slot >= 0 && data[ct].arraySize > 1) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -080080 return true;
81 }
82 }
83 return false;
84}
85
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -070086bool RsdShaderCache::setup(const Context *rsc) {
87 if (!mVertexDirty && !mFragmentDirty) {
88 return true;
89 }
90
91 if (!link(rsc)) {
92 return false;
93 }
94
95 if (mFragmentDirty) {
96 mFragment->setup(rsc, this);
97 mFragmentDirty = false;
98 }
99 if (mVertexDirty) {
100 mVertex->setup(rsc, this);
101 mVertexDirty = false;
102 }
103
104 return true;
105}
106
107bool RsdShaderCache::link(const Context *rsc) {
108
109 RsdShader *vtx = mVertex;
110 RsdShader *frag = mFragment;
Jason Samsc460e552009-11-25 13:22:07 -0800111 if (!vtx->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -0800112 vtx->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -0800113 }
114 if (!frag->getShaderID()) {
Jason Samscd506532009-12-15 19:10:11 -0800115 frag->loadShader(rsc);
Jason Samsc460e552009-11-25 13:22:07 -0800116 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700117
118 // Don't try to cache if shaders failed to load
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800119 if (!vtx->getShaderID() || !frag->getShaderID()) {
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700120 return false;
121 }
Steve Block65982012011-10-20 11:56:00 +0100122 //ALOGV("rsdShaderCache lookup vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700123 uint32_t entryCount = mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800124 for (uint32_t ct = 0; ct < entryCount; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700125 if ((mEntries[ct]->vtx == vtx->getShaderID()) &&
126 (mEntries[ct]->frag == frag->getShaderID())) {
Jason Samsc460e552009-11-25 13:22:07 -0800127
Steve Block65982012011-10-20 11:56:00 +0100128 //ALOGV("SC using program %i", mEntries[ct]->program);
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700129 glUseProgram(mEntries[ct]->program);
130 mCurrent = mEntries[ct];
Steve Block65982012011-10-20 11:56:00 +0100131 //ALOGV("RsdShaderCache hit, using %i", ct);
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700132 rsdGLCheckError(rsc, "RsdShaderCache::link (hit)");
Jason Samsc460e552009-11-25 13:22:07 -0800133 return true;
134 }
135 }
Jason Samsc460e552009-11-25 13:22:07 -0800136
Steve Block65982012011-10-20 11:56:00 +0100137 //ALOGV("RsdShaderCache miss");
Jason Samsf2a5d732009-11-30 14:49:55 -0800138 //LOGE("e0 %x", glGetError());
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800139 ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
140 vtx->getUniformCount(),
141 frag->getUniformCount());
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700142 mEntries.push(e);
Jason Samsc460e552009-11-25 13:22:07 -0800143 mCurrent = e;
144 e->vtx = vtx->getShaderID();
145 e->frag = frag->getShaderID();
146 e->program = glCreateProgram();
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700147 if (e->program) {
Jason Samsc460e552009-11-25 13:22:07 -0800148 GLuint pgm = e->program;
149 glAttachShader(pgm, vtx->getShaderID());
150 //LOGE("e1 %x", glGetError());
151 glAttachShader(pgm, frag->getShaderID());
152
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700153 glBindAttribLocation(pgm, 0, "ATTRIB_position");
154 glBindAttribLocation(pgm, 1, "ATTRIB_color");
155 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
156 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
Jason Samsc460e552009-11-25 13:22:07 -0800157
158 //LOGE("e2 %x", glGetError());
159 glLinkProgram(pgm);
160 //LOGE("e3 %x", glGetError());
161 GLint linkStatus = GL_FALSE;
162 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
163 if (linkStatus != GL_TRUE) {
164 GLint bufLength = 0;
165 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength);
166 if (bufLength) {
167 char* buf = (char*) malloc(bufLength);
168 if (buf) {
169 glGetProgramInfoLog(pgm, bufLength, NULL, buf);
170 LOGE("Could not link program:\n%s\n", buf);
171 free(buf);
172 }
173 }
174 glDeleteProgram(pgm);
Jason Sams87319de2010-11-22 16:20:16 -0800175 rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, "Error linking GL Programs");
Jason Samsa2cf7552010-03-03 13:03:18 -0800176 return false;
Jason Samsc460e552009-11-25 13:22:07 -0800177 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700178
179 for (uint32_t ct=0; ct < e->vtxAttrCount; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800180 e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct));
181 e->vtxAttrs[ct].name = vtx->getAttribName(ct).string();
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700182 if (rsc->props.mLogShaders) {
Steve Block65982012011-10-20 11:56:00 +0100183 ALOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->vtxAttrs[ct].slot);
Jason Samscd506532009-12-15 19:10:11 -0800184 }
Jason Samsc460e552009-11-25 13:22:07 -0800185 }
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700186
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800187 populateUniformData(vtx, pgm, e->vtxUniforms);
188 populateUniformData(frag, pgm, e->fragUniforms);
189
190 // Only populate this list if we have arrays in our uniforms
191 UniformQueryData **uniformList = NULL;
192 GLint numUniforms = 0;
193 bool hasArrays = hasArrayUniforms(vtx, frag);
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800194 if (hasArrays) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800195 // Get the number of active uniforms and the length of the longest name
196 glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms);
197 GLint maxNameLength = 0;
198 glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength);
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800199 if (numUniforms > 0 && maxNameLength > 0) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800200 uniformList = new UniformQueryData*[numUniforms];
201 // Iterate over all the uniforms and build the list we
202 // can later use to match our uniforms to
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800203 for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800204 uniformList[ct] = new UniformQueryData(maxNameLength);
205 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
206 &uniformList[ct]->arraySize, &uniformList[ct]->type,
207 uniformList[ct]->name);
208 //LOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct,
209 // uniformList[ct]->arraySize, uniformList[ct]->name);
210 }
Jason Samscd506532009-12-15 19:10:11 -0800211 }
Jason Samsc460e552009-11-25 13:22:07 -0800212 }
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800213
214 // We now know the highest index of all of the array uniforms
215 // and we need to update our cache to reflect that
216 // we may have declared [n], but only m < n elements are used
217 updateUniformArrayData(rsc, vtx, pgm, e->vtxUniforms, "vtx",
218 uniformList, (uint32_t)numUniforms);
219 updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag",
220 uniformList, (uint32_t)numUniforms);
221
222 // Clean up the uniform data from GL
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800223 if (uniformList != NULL) {
224 for (uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800225 delete uniformList[ct];
Jason Samscd506532009-12-15 19:10:11 -0800226 }
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800227 delete[] uniformList;
228 uniformList = NULL;
Jason Samsc460e552009-11-25 13:22:07 -0800229 }
230 }
231
Steve Block65982012011-10-20 11:56:00 +0100232 //ALOGV("SC made program %i", e->program);
Jason Samsc460e552009-11-25 13:22:07 -0800233 glUseProgram(e->program);
Alex Sakhartchoukc19ff012011-05-06 14:59:45 -0700234 rsdGLCheckError(rsc, "RsdShaderCache::link (miss)");
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700235
Jason Samsc460e552009-11-25 13:22:07 -0800236 return true;
237}
238
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700239int32_t RsdShaderCache::vtxAttribSlot(const String8 &attrName) const {
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700240 for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) {
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800241 if (attrName == mCurrent->vtxAttrs[ct].name) {
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800242 return mCurrent->vtxAttrs[ct].slot;
Alex Sakhartchouk886f11a2010-09-29 09:49:13 -0700243 }
244 }
245 return -1;
246}
247
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700248void RsdShaderCache::cleanupVertex(uint32_t id) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700249 int32_t numEntries = (int32_t)mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800250 for (int32_t ct = 0; ct < numEntries; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700251 if (mEntries[ct]->vtx == id) {
252 glDeleteProgram(mEntries[ct]->program);
253
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800254 delete mEntries[ct];
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700255 mEntries.removeAt(ct);
256 numEntries = (int32_t)mEntries.size();
257 ct --;
258 }
259 }
Jason Samsc460e552009-11-25 13:22:07 -0800260}
261
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700262void RsdShaderCache::cleanupFragment(uint32_t id) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700263 int32_t numEntries = (int32_t)mEntries.size();
Alex Sakhartchoukafb743a2010-11-09 17:00:54 -0800264 for (int32_t ct = 0; ct < numEntries; ct ++) {
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700265 if (mEntries[ct]->frag == id) {
266 glDeleteProgram(mEntries[ct]->program);
267
Alex Sakhartchouk54929cc2010-11-08 15:10:52 -0800268 delete mEntries[ct];
Alex Sakhartchouk889fe502010-10-01 10:54:06 -0700269 mEntries.removeAt(ct);
270 numEntries = (int32_t)mEntries.size();
271 ct --;
272 }
273 }
Jason Samsc460e552009-11-25 13:22:07 -0800274}
275
Alex Sakhartchouka04e30d2011-04-29 16:49:08 -0700276void RsdShaderCache::cleanupAll() {
Jason Sams2cbfc4c2011-01-05 03:37:48 -0800277 for (uint32_t ct=0; ct < mEntries.size(); ct++) {
278 glDeleteProgram(mEntries[ct]->program);
279 free(mEntries[ct]);
280 }
281 mEntries.clear();
Jason Samsc460e552009-11-25 13:22:07 -0800282}
283