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cristy20398432011-08-11 01:31:50 +0000218<h1>Module layer Methods</h1>
219<p class="navigation-index">[<a href="#CoalesceImages">CoalesceImages</a> &bull; <a href="#DisposeImages">DisposeImages</a> &bull; <a href="#CompareImageLayers">CompareImageLayers</a> &bull; <a href="#DeconstructImages">DeconstructImages</a> &bull; <a href="#OptimizeImageLayers">OptimizeImageLayers</a> &bull; <a href="#OptimizeImagePlusLayers">OptimizeImagePlusLayers</a> &bull; <a href="#OptimizeImageTransparency">OptimizeImageTransparency</a> &bull; <a href="#RemoveDuplicateLayers">RemoveDuplicateLayers</a> &bull; <a href="#RemoveZeroDelayLayers">RemoveZeroDelayLayers</a> &bull; <a href="#CompositeLayers">CompositeLayers</a> &bull; <a href="#MergeImageLayers">MergeImageLayers</a>]</p>
cristy6f77f692011-02-15 15:31:39 +0000220
cristy20398432011-08-11 01:31:50 +0000221<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CoalesceImages">CoalesceImages</a></h2>
222<div class="doc-section">
223
224<p>CoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences typically start with an image background and each subsequent image varies in size and offset. A new image sequence is returned with all images the same size as the first images virtual canvas and composited with the next image in the sequence.</p>
225
226<p>The format of the CoalesceImages method is:</p>
227
228<pre class="code">
229 Image *CoalesceImages(Image *image,ExceptionInfo *exception)
230</pre>
231
232<p>A description of each parameter follows:</p>
233
234<h5>image</h5>
235<p>the image sequence.</p>
236
237<h5>exception</h5>
238<p>return any errors or warnings in this structure.</p>
239
240 </div>
241<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="DisposeImages">DisposeImages</a></h2>
242<div class="doc-section">
243
244<p>DisposeImages() returns the coalesced frames of a GIF animation as it would appear after the GIF dispose method of that frame has been applied. That is it returned the appearance of each frame before the next is overlaid.</p>
245
246<p>The format of the DisposeImages method is:</p>
247
248<pre class="code">
249 Image *DisposeImages(Image *image,ExceptionInfo *exception)
250</pre>
251
252<p>A description of each parameter follows:</p>
253
254<h5>image</h5>
255<p>the image sequence.</p>
256
257<h5>exception</h5>
258<p>return any errors or warnings in this structure.</p>
259
260 </div>
261<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CompareImageLayers">CompareImageLayers</a></h2>
262<div class="doc-section">
263
264<p>CompareImageLayers() compares each image with the next in a sequence and returns the minimum bounding region of all the pixel differences (of the ImageLayerMethod specified) it discovers.</p>
265
266<p>Images do NOT have to be the same size, though it is best that all the images are 'coalesced' (images are all the same size, on a flattened canvas, so as to represent exactly how an specific frame should look).</p>
267
268<p>No GIF dispose methods are applied, so GIF animations must be coalesced before applying this image operator to find differences to them.</p>
269
270<p>The format of the CompareImageLayers method is:</p>
271
272<pre class="code">
273 Image *CompareImageLayers(const Image *images,
274 const ImageLayerMethod method,ExceptionInfo *exception)
275</pre>
276
277<p>A description of each parameter follows:</p>
278
279<h5>image</h5>
280<p>the image.</p>
281
282<h5>method</h5>
283<p>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer.</p>
284
285<h5>exception</h5>
286<p>return any errors or warnings in this structure.</p>
287
288 </div>
289<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="DeconstructImages">DeconstructImages</a></h2>
290<div class="doc-section">
291
292<p>DeconstructImages() compares each image with the next in a sequence and returns the minimum bounding region of all differences from the first image.</p>
293
294<p>This function is deprecated in favor of the more universal CompareImageLayers() function.</p>
295
296<p>The format of the DeconstructImages method is:</p>
297
298<pre class="code">
299 Image *DeconstructImages(const Image *images, ExceptionInfo *exception)
300</pre>
301
302<p>A description of each parameter follows:</p>
303
304<h5>image</h5>
305<p>the image.</p>
306
307<h5>exception</h5>
308<p>return any errors or warnings in this structure.</p>
309
310 </div>
311<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImageLayers">OptimizeImageLayers</a></h2>
312<div class="doc-section">
313
314<p>OptimizeImageLayers() compares each image the GIF disposed forms of the previous image in the sequence. From this it attempts to select the smallest cropped image to replace each frame, while preserving the results of the GIF animation.</p>
315
316<p>The format of the OptimizeImageLayers method is:</p>
317
318<pre class="code">
319 Image *OptimizeImageLayers(const Image *image,
320 ExceptionInfo *exception)
321</pre>
322
323<p>A description of each parameter follows:</p>
324
325<h5>image</h5>
326<p>the image.</p>
327
328<h5>exception</h5>
329<p>return any errors or warnings in this structure.</p>
330
331 </div>
332<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImagePlusLayers">OptimizeImagePlusLayers</a></h2>
333<div class="doc-section">
334
335<p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p>
336
337<p>The format of the OptimizePlusImageLayers method is:</p>
338
339<pre class="code">
340 Image *OptimizePlusImageLayers(const Image *image,
341 ExceptionInfo *exception)
342</pre>
343
344<p>A description of each parameter follows:</p>
345
346<h5>image</h5>
347<p>the image.</p>
348
349<h5>exception</h5>
350<p>return any errors or warnings in this structure.</p>
351
352 </div>
353<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImageTransparency">OptimizeImageTransparency</a></h2>
354<div class="doc-section">
355
356<p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p>
357
358<p>WARNING: This modifies the current images directly, rather than generate a new image sequence.</p>
359
360<p>The format of the OptimizeImageTransperency method is:</p>
361
362<pre class="code">
363 void OptimizeImageTransperency(Image *image,ExceptionInfo *exception)
364</pre>
365
366<p>A description of each parameter follows:</p>
367
368<h5>image</h5>
369<p>the image sequence</p>
370
371<h5>exception</h5>
372<p>return any errors or warnings in this structure.</p>
373
374 </div>
375<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="RemoveDuplicateLayers">RemoveDuplicateLayers</a></h2>
376<div class="doc-section">
377
378<p>RemoveDuplicateLayers() removes any image that is exactly the same as the next image in the given image list. Image size and virtual canvas offset must also match, though not the virtual canvas size itself.</p>
379
380<p>No check is made with regards to image disposal setting, though it is the dispose setting of later image that is kept. Also any time delays are also added together. As such coalesced image animations should still produce the same result, though with duplicte frames merged into a single frame.</p>
381
382<p>The format of the RemoveDuplicateLayers method is:</p>
383
384<pre class="code">
385 void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception)
386</pre>
387
388<p>A description of each parameter follows:</p>
389
390<h5>images</h5>
391<p>the image list</p>
392
393<h5>exception</h5>
394<p>return any errors or warnings in this structure.</p>
395
396 </div>
397<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="RemoveZeroDelayLayers">RemoveZeroDelayLayers</a></h2>
398<div class="doc-section">
399
400<p>RemoveZeroDelayLayers() removes any image that as a zero delay time. Such images generally represent intermediate or partial updates in GIF animations used for file optimization. They are not ment to be displayed to users of the animation. Viewable images in an animation should have a time delay of 3 or more centi-seconds (hundredths of a second).</p>
401
402<p>However if all the frames have a zero time delay, then either the animation is as yet incomplete, or it is not a GIF animation. This a non-sensible situation, so no image will be removed and a 'Zero Time Animation' warning (exception) given.</p>
403
404<p>No warning will be given if no image was removed because all images had an appropriate non-zero time delay set.</p>
405
406<p>Due to the special requirements of GIF disposal handling, GIF animations should be coalesced first, before calling this function, though that is not a requirement.</p>
407
408<p>The format of the RemoveZeroDelayLayers method is:</p>
409
410<pre class="code">
411 void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception)
412</pre>
413
414<p>A description of each parameter follows:</p>
415
416<h5>images</h5>
417<p>the image list</p>
418
419<h5>exception</h5>
420<p>return any errors or warnings in this structure.</p>
421
422 </div>
423<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CompositeLayers">CompositeLayers</a></h2>
424<div class="doc-section">
425
426<p>CompositeLayers() compose first image sequence (source) over the second image sequence (destination), using the given compose method and offsets.</p>
427
428<p>The pointers to the image list does not have to be the start of that image list, but may start somewhere in the middle. Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p>
429
430<p>No GIF disposal handling is performed, so GIF animations should be coalesced before use. However this not a requirement, and individual layer images may have any size or offset, for special compositions.</p>
431
432<p>Special case:- If one of the image sequences is just a single image that image is repeatally composed with all the images in the other image list. Either the source or destination lists may be the single image, for this situation.</p>
433
434<p>The destination list will be expanded as needed to match number of source image overlaid (from current position to end of list).</p>
435
436<p>The format of the CompositeLayers method is:</p>
437
438<pre class="code">
439 void CompositeLayers(Image *destination,
440 const CompositeOperator compose, Image *source,
441 const ssize_t x_offset, const ssize_t y_offset,
442 ExceptionInfo *exception);
443</pre>
444
445<p>A description of each parameter follows:</p>
446
447<h5>destination</h5>
448<p>the destination images and results</p>
449
450<h5>source</h5>
451<p>source image(s) for the layer composition</p>
452
453<h5>compose, x_offset, y_offset</h5>
454<p>arguments passed on to CompositeImages()</p>
455
456<h5>exception</h5>
457<p>return any errors or warnings in this structure.</p>
458
459 </div>
460<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="MergeImageLayers">MergeImageLayers</a></h2>
461<div class="doc-section">
462
463<p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p>
464
465<p>The inital canvas's size depends on the given ImageLayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p>
466
467<p>The format of the MergeImageLayers is:</p>
468
469<pre class="text">
470 Image *MergeImageLayers(const Image *image,
471 const ImageLayerMethod method, ExceptionInfo *exception)
472</pre>
473
474<p>A description of each parameter follows:</p>
475
476<h5>image</h5>
477<p>the image list to be composited together</p>
478
479<h5>method</h5>
480<p>the method of selecting the size of the initial canvas.</p>
481
482<p>MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored.</p>
483
484<p>FlattenLayer: Use the virtual canvas size of first image. Images which fall outside this canvas is clipped. This can be used to 'fill out' a given virtual canvas.</p>
485
486<p>MosaicLayer: Start with the virtual canvas of the first image, enlarging left and right edges to contain all images. Images with negative offsets will be clipped.</p>
487
488<p>TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images.</p>
489
490<p>WARNING: a new image is not returned, the original image sequence page data is modified instead.</p>
491
492<h5>exception</h5>
493<p>return any errors or warnings in this structure.</p>
494
495 </div>
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