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58<div class="magick-header">
59<p class="text-center"><a href="architecture.html#cache">The Pixel Cache</a><a href="architecture.html#stream">Streaming Pixels</a><a href="architecture.html#properties">Image Properties and Profiles</a><a href="architecture.html#tera-pixel">Large Image Support</a><a href="architecture.html#threads">Threads of Execution</a><a href="architecture.html#distributed">Heterogeneous Distributed Processing</a><a href="architecture.html#coders">Custom Image Coders</a><a href="architecture.html#filters">Custom Image Filters</a></p>
cristy3ed852e2009-09-05 21:47:34 +000060
cristyd2432012015-05-04 23:15:15 +000061<p class="lead magick-description">The citizens of Oz were quite content with their benefactor, the all-powerful Wizard. They accepted his wisdom and benevolence without ever questioning the who, why, and where of his power. Like the citizens of Oz, if you feel comfortable that ImageMagick can help you convert, edit, or compose your images without knowing what goes on behind the curtain, feel free to skip this section. However, if you want to know more about the software and algorithms behind ImageMagick, read on. To fully benefit from this discussion, you should be comfortable with image nomenclature and be familiar with computer programming.</p>
62
63<h2 class="magick-header"><a id="overview"></a>Architecture Overview</h2>
cristy3ed852e2009-09-05 21:47:34 +000064
65<p>An image typically consists of a rectangular region of pixels and metadata. To convert, edit, or compose an image in an efficient manner we need convenient access to any pixel anywhere within the region (and sometimes outside the region). And in the case of an image sequence, we need access to any pixel of any region of any image in the sequence. However, there are hundreds of image formats such JPEG, TIFF, PNG, GIF, etc., that makes it difficult to access pixels on demand. Within these formats we find differences in:</p>
66
67<ul>
cristy8ee7f242013-06-20 16:08:44 +000068 <li>colorspace (e.g sRGB, linear RGB, linear GRAY, CMYK, YUV, Lab, etc.)</li>
cristy3ed852e2009-09-05 21:47:34 +000069 <li>bit depth (.e.g 1, 4, 8, 12, 16, etc.)</li>
70 <li>storage format (e.g. unsigned, signed, float, double, etc.)</li>
71 <li>compression (e.g. uncompressed, RLE, Zip, BZip, etc.)</li>
72 <li>orientation (i.e. top-to-bottom, right-to-left, etc.),</li>
73 <li>layout (.e.g. raw, interspersed with opcodes, etc.)</li>
74</ul>
75
76<p>In addition, some image pixels may require attenuation, some formats permit more than one frame, and some formats contain vector graphics that must first be rasterized (converted from vector to pixels).</p>
77
78<p>An efficient implementation of an image processing algorithm may require we get or set:</p>
79
80<ul>
81 <li>one pixel a time (e.g. pixel at location 10,3)</li>
82 <li>a single scanline (e.g. all pixels from row 4)</li>
83 <li>a few scanlines at once (e.g. pixel rows 4-7)</li>
84 <li>a single column or columns of pixels (e.g. all pixels from column 11)</li>
85 <li>an arbitrary region of pixels from the image (e.g. pixels defined at 10,7 to 10,19)</li>
86 <li>a pixel in random order (e.g. pixel at 14,15 and 640,480)</li>
87 <li>pixels from two different images (e.g. pixel at 5,1 from image 1 and pixel at 5,1 from image 2)</li>
88 <li>pixels outside the boundaries of the image (e.g. pixel at -1,-3)</li>
cristy91469932014-07-25 11:00:25 +000089 <li>a pixel component that is unsigned (65311) or in a floating-point representation (e.g. 0.17836)</li>
90 <li>a high-dynamic range pixel that can include negative values (e.g. -0.00716) as well as values that exceed the quantum depth (e.g. 65931)</li>
cristy3ed852e2009-09-05 21:47:34 +000091 <li>one or more pixels simultaneously in different threads of execution</li>
cristyd43a46b2010-01-21 02:13:41 +000092 <li>all the pixels in memory to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors</li>
cristy3ed852e2009-09-05 21:47:34 +000093</ul>
94
cristyd2432012015-05-04 23:15:15 +000095<p>Some images include a clip mask that define which pixels are eligible to be updated. Pixels outside the area defined by the clip mask remain untouched.</p>
cristy3ed852e2009-09-05 21:47:34 +000096
cristy91469932014-07-25 11:00:25 +000097<p>Given the varied image formats and image processing requirements, we implemented the ImageMagick <a href="architecture.html#cache">pixel cache</a> to provide convenient sequential or parallel access to any pixel on demand anywhere inside the image region (i.e. <a href="architecture.html#authentic-pixels">authentic pixels</a>) and from any image in a sequence. In addition, the pixel cache permits access to pixels outside the boundaries defined by the image (i.e. <a href="architecture.html#virtual-pixels">virtual pixels</a>).</p>
cristy3ed852e2009-09-05 21:47:34 +000098
cristy751980d2012-06-03 23:18:35 +000099<p>In addition to pixels, images have a plethora of <a href="architecture.html#properties">image properties and profiles</a>. Properties include the well known attributes such as width, height, depth, and colorspace. An image may have optional properties which might include the image author, a comment, a create date, and others. Some images also include profiles for color management, or EXIF, IPTC, 8BIM, or XMP informational profiles. ImageMagick provides command line options and programming methods to get, set, or view image properties or profiles or apply profiles.</p>
cristy3ed852e2009-09-05 21:47:34 +0000100
cristy91469932014-07-25 11:00:25 +0000101<p>ImageMagick consists of nearly a half million lines of C code and optionally depends on several million lines of code in dependent libraries (e.g. JPEG, PNG, TIFF libraries). Given that, one might expect a huge architecture document. However, a great majority of image processing is simply accessing pixels and its metadata and our simple, elegant, and efficient implementation makes this easy for the ImageMagick developer. We discuss the implementation of the pixel cache and getting and setting image properties and profiles in the next few sections. Next, we discuss using ImageMagick within a <a href="architecture.html#threads">thread</a> of execution. In the final sections, we discuss <a href="architecture.html#coders">image coders</a> to read or write a particular image format followed by a few words on creating a <a href="architecture.html#filters">filter</a> to access or update pixels based on your custom requirements.</p>
cristy3ed852e2009-09-05 21:47:34 +0000102
cristyd2432012015-05-04 23:15:15 +0000103<h2 class="magick-header"><a id="cache"></a>The Pixel Cache</h2>
cristy3ed852e2009-09-05 21:47:34 +0000104
cristy751980d2012-06-03 23:18:35 +0000105<p>The ImageMagick pixel cache is a repository for image pixels with up to 5 channels. The first 4 channels are stored contiguously and an optional second area follows with 1 channel. The channels are at the depth specified when ImageMagick was built. The channel depths are 8 bits-per-pixel component for the Q8 version of ImageMagick, 16 bits-per-pixel component for the Q16 version, and 32 bits-per-pixel component for the Q32 version. By default pixel components are unsigned quantities, however, if you use the <a href="high-dynamic-range.html">high dynamic-range</a> version of ImageMagick, the components are 32-bit floating point. The primary 4 channels can hold any value but typically contain red, green, blue, and alpha intensities or cyan, magenta, yellow, and alpha intensities. The optional fifth channel contains the colormap indexes for colormapped images or the black channel for CMYK images. The pixel cache storage may be heap memory, anonymous memory mapped memory, disk-backed memory mapped, or on disk. The pixel cache is reference-counted. Only the cache properties are copied when the cache is cloned. The cache pixels are subsequently copied only when you signal your intention to update any of the pixels.</p>
cristy3ed852e2009-09-05 21:47:34 +0000106
107<h3>Create the Pixel Cache</h3>
cristy3ed852e2009-09-05 21:47:34 +0000108
109<p>The pixel cache is associated with an image when it is created and it is initialized when you try to get or put pixels. Here are three common methods to associate a pixel cache with an image:</p>
110
cristyec6b4752011-01-08 03:16:23 +0000111<dl>
cristyd2432012015-05-04 23:15:15 +0000112<dt>Create an image canvas initialized to the background color:</dt><br>
113<dd><pre>image=AllocateImage(image_info);
cristy8ee7f242013-06-20 16:08:44 +0000114if (SetImageExtent(image,640,480) == MagickFalse)
115 { /* an exception was thrown */ }
116(void) QueryMagickColor("red",&amp;image-&gt;background_color,&amp;image-&gt;exception);
117SetImageBackgroundColor(image);
cristyd2432012015-05-04 23:15:15 +0000118</pre></dd>
cristy3ed852e2009-09-05 21:47:34 +0000119
cristyd2432012015-05-04 23:15:15 +0000120<dt>Create an image from a JPEG image on disk:</dt><br>
121<dd><pre>(void) strcpy(image_info-&gt;filename,"image.jpg"):
cristy8ee7f242013-06-20 16:08:44 +0000122image=ReadImage(image_info,exception);
123if (image == (Image *) NULL)
124 { /* an exception was thrown */ }
cristyd2432012015-05-04 23:15:15 +0000125</pre></dd>
126<dt>Create an image from a memory based image:</dt><br>
127<dd><pre>image=BlobToImage(blob_info,blob,extent,exception);
cristy8ee7f242013-06-20 16:08:44 +0000128if (image == (Image *) NULL)
129 { /* an exception was thrown */ }
cristyd2432012015-05-04 23:15:15 +0000130</pre></dd>
cristyec6b4752011-01-08 03:16:23 +0000131</dl>
cristy3ed852e2009-09-05 21:47:34 +0000132
cristy751980d2012-06-03 23:18:35 +0000133<p>In our discussion of the pixel cache, we use the <a href="magick-core.html">MagickCore API</a> to illustrate our points, however, the principles are the same for other program interfaces to ImageMagick.</p>
cristy3ed852e2009-09-05 21:47:34 +0000134
cristyd2432012015-05-04 23:15:15 +0000135<p>When the pixel cache is initialized, pixels are scaled from whatever bit depth they originated from to that required by the pixel cache. For example, a 1-channel 1-bit monochrome PBM image is scaled to a 4 channel 8-bit RGBA image, if you are using the Q8 version of ImageMagick, and 16-bit RGBA for the Q16 version. You can determine which version you have with the <a href="command-line-options.html#version">‑version</a> option: </p>
cristy3ed852e2009-09-05 21:47:34 +0000136
cristyea2793e2015-05-31 16:52:26 +0000137<pre><span class="crtprompt"> </span><span class="crtin">identify -version</span><span class="crtout">Version: ImageMagick 6.9.1-3 2015-03-21 Q16 http://www.imagemagick.org</span></pre>
cristyd43a46b2010-01-21 02:13:41 +0000138<p>As you can see, the convenience of the pixel cache sometimes comes with a trade-off in storage (e.g. storing a 1-bit monochrome image as 16-bit RGBA is wasteful) and speed (i.e. storing the entire image in memory is generally slower than accessing one scanline of pixels at a time). In most cases, the benefits of the pixel cache typically outweigh any disadvantages.</p>
cristy3ed852e2009-09-05 21:47:34 +0000139
cristydcca3fa2010-12-29 21:50:07 +0000140<h3><a id="authentic-pixels"></a>Access the Pixel Cache</h3>
cristy3ed852e2009-09-05 21:47:34 +0000141
cristy91469932014-07-25 11:00:25 +0000142<p>Once the pixel cache is associated with an image, you typically want to get, update, or put pixels into it. We refer to pixels inside the image region as <a href="architecture.html#authentic-pixels">authentic pixels</a> and outside the region as <a href="architecture.html#virtual-pixels">virtual pixels</a>. Use these methods to access the pixels in the cache:</p>
cristy2bd2a982011-02-15 00:52:58 +0000143<ul>
cristy10d5f992015-05-07 17:52:30 +0000144 <li><a href="api/cache.html#GetVirtualPixels">GetVirtualPixels()</a>: gets pixels that you do not intend to modify or pixels that lie outside the image region (e.g. pixel @ -1,-3)</li>
145 <li><a href="api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a>: gets pixels that you intend to modify</li>
146 <li><a href="api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a>: queue pixels that you intend to set</li>
147 <li><a href="api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a>: update the pixel cache with any modified pixels</li>
cristy2bd2a982011-02-15 00:52:58 +0000148</ul>
cristy3ed852e2009-09-05 21:47:34 +0000149
cristy751980d2012-06-03 23:18:35 +0000150<p>Here is a typical <a href="magick-core.html">MagickCore</a> code snippet for manipulating pixels in the pixel cache. In our example, we copy pixels from the input image to the output image and decrease the intensity by 10%:</p>
cristy3ed852e2009-09-05 21:47:34 +0000151
cristyd2432012015-05-04 23:15:15 +0000152<pre class="pre-scrollable">const PixelPacket
cristy8ee7f242013-06-20 16:08:44 +0000153 *p;
cristy3ed852e2009-09-05 21:47:34 +0000154
cristy8ee7f242013-06-20 16:08:44 +0000155PixelPacket
156 *q;
cristy3ed852e2009-09-05 21:47:34 +0000157
cristy8ee7f242013-06-20 16:08:44 +0000158ssize_t
159 x,
160 y;
cristyde368992010-11-05 14:32:14 +0000161
cristyd2432012015-05-04 23:15:15 +0000162destination=CloneImage(source,source-&gt;columns,source-&gt;rows,MagickTrue,
cristy8ee7f242013-06-20 16:08:44 +0000163 exception);
164if (destination == (Image *) NULL)
165 { /* an exception was thrown */ }
166for (y=0; y &lt; (ssize_t) source-&gt;rows; y++)
167{
168 p=GetVirtualPixels(source,0,y,source-&gt;columns,1,exception);
169 q=GetAuthenticPixels(destination,0,y,destination-&gt;columns,1,exception);
170 if ((p == (const PixelPacket *) NULL) || (q == (PixelPacket *) NULL)
171 break;
172 for (x=0; x &lt; (ssize_t) source-&gt;columns; x++)
cristy3ed852e2009-09-05 21:47:34 +0000173 {
cristy8ee7f242013-06-20 16:08:44 +0000174 SetPixelRed(q,90*p-&gt;red/100);
175 SetPixelGreen(q,90*p-&gt;green/100);
176 SetPixelBlue(q,90*p-&gt;blue/100);
177 SetPixelOpacity(q,90*p-&gt;opacity/100);
178 p++;
179 q++;
cristy3ed852e2009-09-05 21:47:34 +0000180 }
cristy8ee7f242013-06-20 16:08:44 +0000181 if (SyncAuthenticPixels(destination,exception) == MagickFalse)
182 break;
183}
184if (y &lt; (ssize_t) source-&gt;rows)
185 { /* an exception was thrown */ }
cristyd2432012015-05-04 23:15:15 +0000186</pre>
cristy3ed852e2009-09-05 21:47:34 +0000187
cristy10d5f992015-05-07 17:52:30 +0000188<p>When we first create the destination image by cloning the source image, the pixel cache pixels are not copied. They are only copied when you signal your intentions to modify or set the pixel cache by calling <a href="api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a> or <a href="api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a>. Use <a href="api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a> if you want to set new pixel values rather than update existing ones. You could use GetAuthenticPixels() to set pixel values but it is slightly more efficient to use QueueAuthenticPixels() instead. Finally, use <a href="api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a> to ensure any updated pixels are pushed to the pixel cache.</p>
cristy3ed852e2009-09-05 21:47:34 +0000189
cristy10d5f992015-05-07 17:52:30 +0000190<p>Recall how we mentioned that the indexes of a colormapped image or the black channel of a CMYK image are stored separately. Use <a href="api/cache.html#GetVirtualIndexQueue">GetVirtualIndexQueue()</a> (to read the indexes) or <a href="api/cache.html#GetAuthenticIndexQueue">GetAuthenticIndexQueue()</a> (to update the indexes) to gain access to this channel. For example, to print the colormap indexes, use:</p>
cristy3ed852e2009-09-05 21:47:34 +0000191
cristyd2432012015-05-04 23:15:15 +0000192<pre>const IndexPacket
cristy8ee7f242013-06-20 16:08:44 +0000193 *indexes;
cristy3ed852e2009-09-05 21:47:34 +0000194
cristy8ee7f242013-06-20 16:08:44 +0000195for (y=0; y &lt; (ssize_t) source-&gt;rows; y++)
196{
197 p=GetVirtualPixels(source,0,y,source-&gt;columns,1);
198 if (p == (const PixelPacket *) NULL)
199 break;
200 indexes=GetVirtualIndexQueue(source);
201 for (x=0; x &lt; (ssize_t) source-&gt;columns; x++)
202 (void) printf("%d\n",GetPixelIndex(indexes+x));
203}
204if (y &lt; (ssize_t) source-&gt;rows)
205 /* an exception was thrown */
cristy3ed852e2009-09-05 21:47:34 +0000206</pre>
207
cristyd2432012015-05-04 23:15:15 +0000208<p>The pixel cache manager decides whether to give you direct or indirect access to the image pixels. In some cases the pixels are staged to an intermediate buffer-- and that is why you must call SyncAuthenticPixels() to ensure this buffer is <var>pushed</var> out to the pixel cache to guarantee the corresponding pixels in the cache are updated. For this reason we recommend that you only read or update a scanline or a few scanlines of pixels at a time. However, you can get any rectangular region of pixels you want. GetAuthenticPixels() requires that the region you request is within the bounds of the image area. For a 640 by 480 image, you can get a scanline of 640 pixels at row 479 but if you ask for a scanline at row 480, an exception is returned (rows are numbered starting at 0). GetVirtualPixels() does not have this constraint. For example,</p>
cristy3ed852e2009-09-05 21:47:34 +0000209
cristyd2432012015-05-04 23:15:15 +0000210<pre>p=GetVirtualPixels(source,-3,-3,source-&gt;columns+3,6,exception);
cristy3ed852e2009-09-05 21:47:34 +0000211</pre>
212
213<p>gives you the pixels you asked for without complaint, even though some are not within the confines of the image region.</p>
cristy3ed852e2009-09-05 21:47:34 +0000214
cristydcca3fa2010-12-29 21:50:07 +0000215<h3><a id="virtual-pixels"></a>Virtual Pixels</h3>
cristy3ed852e2009-09-05 21:47:34 +0000216
cristyc3186d52010-06-04 13:55:23 +0000217<p>There are a plethora of image processing algorithms that require a neighborhood of pixels about a pixel of interest. The algorithm typically includes a caveat concerning how to handle pixels around the image boundaries, known as edge pixels. With virtual pixels, you do not need to concern yourself about special edge processing other than choosing which virtual pixel method is most appropriate for your algorithm.</p>
cristy10d5f992015-05-07 17:52:30 +0000218 <p>Access to the virtual pixels are controlled by the <a href="api/cache.html#SetImageVirtualPixelMethod">SetImageVirtualPixelMethod()</a> method from the MagickCore API or the <a href="command-line-options.html#virtual-pixel">‑virtual‑pixel</a> option from the command line. The methods include:</p>
cristy3ed852e2009-09-05 21:47:34 +0000219
cristyd2432012015-05-04 23:15:15 +0000220<dl class="dl-horizontal">
221<dt>background</dt>
222<dd>the area surrounding the image is the background color</dd>
223<dt>black</dt>
224<dd>the area surrounding the image is black</dd>
225<dt>checker-tile</dt>
226<dd>alternate squares with image and background color</dd>
227<dt>dither</dt>
228<dd>non-random 32x32 dithered pattern</dd>
229<dt>edge</dt>
230<dd>extend the edge pixel toward infinity (default)</dd>
231<dt>gray</dt>
232<dd>the area surrounding the image is gray</dd>
233<dt>horizontal-tile</dt>
234<dd>horizontally tile the image, background color above/below</dd>
235<dt>horizontal-tile-edge</dt>
236<dd>horizontally tile the image and replicate the side edge pixels</dd>
237<dt>mirror</dt>
238<dd>mirror tile the image</dd>
239<dt>random</dt>
240<dd>choose a random pixel from the image</dd>
241<dt>tile</dt>
242<dd>tile the image</dd>
243<dt>transparent</dt>
244<dd>the area surrounding the image is transparent blackness</dd>
245<dt>vertical-tile</dt>
246<dd>vertically tile the image, sides are background color</dd>
247<dt>vertical-tile-edge</dt>
248<dd>vertically tile the image and replicate the side edge pixels</dd>
249<dt>white</dt>
250<dd>the area surrounding the image is white</dd>
251</dl>
cristy3ed852e2009-09-05 21:47:34 +0000252
cristy3ed852e2009-09-05 21:47:34 +0000253
254<h3>Cache Storage and Resource Requirements</h3>
cristy3ed852e2009-09-05 21:47:34 +0000255
cristyd2432012015-05-04 23:15:15 +0000256<p>Recall that this simple and elegant design of the ImageMagick pixel cache comes at a cost in terms of storage and processing speed. The pixel cache storage requirements scales with the area of the image and the bit depth of the pixel components. For example, if we have a 640 by 480 image and we are using the Q16 version of ImageMagick, the pixel cache consumes image <var>width * height * bit-depth / 8 * channels</var> bytes or approximately 2.3 mebibytes (i.e. 640 * 480 * 2 * 4). Not too bad, but what if your image is 25000 by 25000 pixels? The pixel cache requires approximately 4.7 gibibytes of storage. Ouch. ImageMagick accounts for possible huge storage requirements by caching large images to disk rather than memory. Typically the pixel cache is stored in memory using heap memory. If heap memory is exhausted, pixels are stored in in an anonymous map; if the anonymous memory map is exhausted, we create the pixel cache on disk and attempt to memory-map it; and if memory-map memory is exhausted, we simply use standard disk I/O. Disk storage is cheap but it is also very slow, upwards of 1000 times slower than memory. We can get some speed improvements, up to 5 times, if we use memory mapping to the disk-based cache. These decisions about storage are made <var>automagically</var> by the pixel cache manager negotiating with the operating system. However, you can influence how the pixel cache manager allocates the pixel cache with <var>cache resource limits</var>. The limits include:</p>
cristy3ed852e2009-09-05 21:47:34 +0000257
cristyd2432012015-05-04 23:15:15 +0000258<dl class="dl-horizontal">
259 <dt>width</dt>
260 <dd>maximum width of an image. Exceed this limit and an exception is thrown and processing stops.</dd>
261 <dt>height</dt>
262 <dd>maximum height of an image. Exceed this limit and an exception is thrown and processing stops.</dd>
263 <dt>area</dt>
cristyeed6cb62012-01-28 19:38:34 +0000264 <dd>maximum area in bytes of any one image that can reside in the pixel cache memory. If this limit is exceeded, the image is automagically cached to disk and optionally memory-mapped.</dd>
cristyd2432012015-05-04 23:15:15 +0000265 <dt>memory</dt>
cristy3ed852e2009-09-05 21:47:34 +0000266 <dd>maximum amount of memory in bytes to allocate for the pixel cache from the anonymous mapped memory or the heap.</dd>
cristyd2432012015-05-04 23:15:15 +0000267 <dt>map</dt>
cristy3ed852e2009-09-05 21:47:34 +0000268 <dd>maximum amount of memory map in bytes to allocate for the pixel cache.</dd>
cristyd2432012015-05-04 23:15:15 +0000269 <dt>disk</dt>
cristy3ed852e2009-09-05 21:47:34 +0000270 <dd>maximum amount of disk space in bytes permitted for use by the pixel cache. If this limit is exceeded, the pixel cache is not created and a fatal exception is thrown.</dd>
cristyd2432012015-05-04 23:15:15 +0000271 <dt>files</dt>
272 <dd>maximum number of open pixel cache files. When this limit is exceeded, any subsequent pixels cached to disk are closed and reopened on demand. This behavior permits a large number of images to be accessed simultaneously on disk, but without a speed penalty due to repeated open/close calls.</dd>
273 <dt>thread</dt>
cristy4103d562010-12-10 01:38:54 +0000274 <dd>maximum number of threads that are permitted to run in parallel.</dd>
cristyd2432012015-05-04 23:15:15 +0000275 <dt>time</dt>
276 <dd>maximum number of seconds that the process is permitted to execute. Exceed this limit and an exception is thrown and processing stops.</dd>
cristy3ed852e2009-09-05 21:47:34 +0000277</dl>
278
279<p>To determine the current setting of these limits, use this command:</p>
280
cristyd2432012015-05-04 23:15:15 +0000281<pre>
282-&gt; identify -list resource
cristy37b3d442015-02-28 14:00:30 +0000283Resource limits:
284 Width: 100MP
285 Height: 100MP
286 Area: 25.181GB
287 Memory: 11.726GiB
288 Map: 23.452GiB
289 Disk: unlimited
290 File: 768
291 Thread: 12
292 Throttle: 0
293 Time: unlimited
cristydcca3fa2010-12-29 21:50:07 +0000294</pre>
295
cristy10d5f992015-05-07 17:52:30 +0000296<p>You can set these limits either as a <a href="resources.html#configure">policy</a> (see <a href="../source/policy.xml">policy.xml</a>), with an <a href="resources.html#environment">environment variable</a>, with the <a href="command-line-options.html#limit">-limit</a> command line option, or with the <a href="api/resource.html#SetMagickResourceLimit">SetMagickResourceLimit()</a> MagickCore API method. As an example, our online web interface to ImageMagick, <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">ImageMagick Studio</a>, includes these policy limits to help prevent a denial-of-service:</p>
cristyd2432012015-05-04 23:15:15 +0000297<pre>
298&lt;policymap&gt;
299 &lt;policy domain="resource" name="temporary-path" value="/tmp"/&gt;
300 &lt;policy domain="resource" name="memory" value="256MiB"/&gt;
301 &lt;policy domain="resource" name="map" value="512MiB"/&gt;
302 &lt;policy domain="resource" name="width" value="8KP"/&gt;
303 &lt;policy domain="resource" name="height" value="8KP"/&gt;
304 &lt;policy domain="resource" name="area" value="128MB"/&gt;
305 &lt;policy domain="resource" name="disk" value="1GiB"/&gt;
306 &lt;policy domain="resource" name="file" value="768"/&gt;
307 &lt;policy domain="resource" name="thread" value="2"/&gt;
308 &lt;policy domain="resource" name="throttle" value="0"/&gt;
309 &lt;policy domain="resource" name="time" value="120"/&gt;
310 &lt;policy domain="system" name="precision" value="6"/&gt;
311 &lt;policy domain="cache" name="shared-secret" value="********"/&gt;
312&lt;/policymap&gt;
cristy8ee7f242013-06-20 16:08:44 +0000313</pre>
314<p>Since we process multiple simultaneous sessions, we don't want any one session consuming all the available memory. Instead large images are cached to disk. If the image is too large and exceeds the pixel cache disk limit, the program exits. In addition, we place a time limit to prevent any run-away processing tasks.</p>
cristy3ed852e2009-09-05 21:47:34 +0000315
cristy91469932014-07-25 11:00:25 +0000316<p>Note, the cache limits are global to each invocation of ImageMagick, meaning if you create several images, the combined resource requirements are compared to the limit to determine the pixel cache storage disposition.</p>
cristy8ee7f242013-06-20 16:08:44 +0000317
cristy91469932014-07-25 11:00:25 +0000318<p>To determine which type and how much resources are consumed by the pixel cache, add the <a href="command-line-options.html#debug">-debug cache</a> option to the command-line:</p>
cristyd2432012015-05-04 23:15:15 +0000319<pre>-&gt; convert -debug cache logo: -sharpen 3x2 null:
cristy91469932014-07-25 11:00:25 +00003202013-12-17T13:33:42-05:00 0:00.000 0.000u 7.0.0 Cache convert: cache.c/DestroyPixelCache/1275/Cache
cristy8ee7f242013-06-20 16:08:44 +0000321 destroy
cristy91469932014-07-25 11:00:25 +00003222013-12-17T13:33:42-05:00 0:00.000 0.000u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
cristy8ee7f242013-06-20 16:08:44 +0000323 open LOGO[0] (Heap Memory, 640x480x4 4.688MiB)
cristy91469932014-07-25 11:00:25 +00003242013-12-17T13:33:42-05:00 0:00.010 0.000u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
cristy8ee7f242013-06-20 16:08:44 +0000325 open LOGO[0] (Heap Memory, 640x480x3 3.516MiB)
cristy91469932014-07-25 11:00:25 +00003262013-12-17T13:33:42-05:00 0:00.010 0.000u 7.0.0 Cache convert: cache.c/ClonePixelCachePixels/1044/Cache
cristyd2432012015-05-04 23:15:15 +0000327 Memory =&gt; Memory
cristy91469932014-07-25 11:00:25 +00003282013-12-17T13:33:42-05:00 0:00.020 0.010u 7.0.0 Cache convert: cache.c/ClonePixelCachePixels/1044/Cache
cristyd2432012015-05-04 23:15:15 +0000329 Memory =&gt; Memory
cristy91469932014-07-25 11:00:25 +00003302013-12-17T13:33:42-05:00 0:00.020 0.010u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
cristy8ee7f242013-06-20 16:08:44 +0000331 open LOGO[0] (Heap Memory, 640x480x3 3.516MiB)
cristy91469932014-07-25 11:00:25 +00003322013-12-17T13:33:42-05:00 0:00.050 0.100u 7.0.0 Cache convert: cache.c/DestroyPixelCache/1275/Cache
cristy8ee7f242013-06-20 16:08:44 +0000333 destroy LOGO[0]
cristy91469932014-07-25 11:00:25 +00003342013-12-17T13:33:42-05:00 0:00.050 0.100u 7.0.0 Cache convert: cache.c/DestroyPixelCache/1275/Cache
cristy8ee7f242013-06-20 16:08:44 +0000335 destroy LOGO[0]
336</pre>
337<p>This command utilizes a pixel cache in memory. The logo consumed 4.688MiB and after it was sharpened, 3.516MiB.</p>
cristy8ee7f242013-06-20 16:08:44 +0000338
339
cristyac1b4322013-07-28 13:58:06 +0000340<h3>Distributed Pixel Cache</h3>
cristy91469932014-07-25 11:00:25 +0000341<p>A distributed pixel cache is an extension of the traditional pixel cache available on a single host. The distributed pixel cache may span multiple servers so that it can grow in size and transactional capacity to support very large images. Start up the pixel cache server on one or more machines. When you read or operate on an image and the local pixel cache resources are exhausted, ImageMagick contacts one or more of these remote pixel servers to store or retrieve pixels. The distributed pixel cache relies on network bandwidth to marshal pixels to and from the remote server. As such, it will likely be significantly slower than a pixel cache utilizing local storage (e.g. memory, disk, etc.).</p>
cristy3ed852e2009-09-05 21:47:34 +0000342
343<h3>Cache Views</h3>
cristy3ed852e2009-09-05 21:47:34 +0000344
cristy10d5f992015-05-07 17:52:30 +0000345<p>GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), and SyncAuthenticPixels(), from the MagickCore API, can only deal with one pixel cache area per image at a time. Suppose you want to access the first and last scanline from the same image at the same time? The solution is to use a <var>cache view</var>. A cache view permits you to access as many areas simultaneously in the pixel cache as you require. The cache view <a href="api/cache-view.html">methods</a> are analogous to the previous methods except you must first open a view and close it when you are finished with it. Here is a snippet of MagickCore code that permits us to access the first and last pixel row of the image simultaneously:</p>
cristy3ed852e2009-09-05 21:47:34 +0000346
cristyd2432012015-05-04 23:15:15 +0000347<pre class="pre-scrollable">CacheView
cristy8ee7f242013-06-20 16:08:44 +0000348 *view_1,
349 *view_2;
cristy3ed852e2009-09-05 21:47:34 +0000350
cristy8ee7f242013-06-20 16:08:44 +0000351view_1=AcquireVirtualCacheView(source,exception);
352view_2=AcquireVirtualCacheView(source,exception);
353for (y=0; y &lt; (ssize_t) source-&gt;rows; y++)
354{
355 u=GetCacheViewVirtualPixels(view_1,0,y,source-&gt;columns,1,exception);
cristy91469932014-07-25 11:00:25 +0000356 v=GetCacheViewVirtualPixels(view_2,0,source-&gt;rows-y-1,source-&gt;columns,1,exception);
cristy8ee7f242013-06-20 16:08:44 +0000357 if ((u == (const PixelPacket *) NULL) || (v == (const PixelPacket *) NULL))
358 break;
359 for (x=0; x &lt; (ssize_t) source-&gt;columns; x++)
cristy3ed852e2009-09-05 21:47:34 +0000360 {
cristy8ee7f242013-06-20 16:08:44 +0000361 /* do something with u &amp; v here */
cristy3ed852e2009-09-05 21:47:34 +0000362 }
cristy8ee7f242013-06-20 16:08:44 +0000363}
364view_2=DestroyCacheView(view_2);
365view_1=DestroyCacheView(view_1);
366if (y &lt; (ssize_t) source-&gt;rows)
367 { /* an exception was thrown */ }
cristy3ed852e2009-09-05 21:47:34 +0000368</pre>
cristy3ed852e2009-09-05 21:47:34 +0000369
370<h3>Magick Persistent Cache Format</h3>
cristy3ed852e2009-09-05 21:47:34 +0000371
cristy8ee7f242013-06-20 16:08:44 +0000372<p>Recall that each image format is decoded by ImageMagick and the pixels are deposited in the pixel cache. If you write an image, the pixels are read from the pixel cache and encoded as required by the format you are writing (e.g. GIF, PNG, etc.). The Magick Persistent Cache (MPC) format is designed to eliminate the overhead of decoding and encoding pixels to and from an image format. MPC writes two files. One, with the extension <code>.mpc</code>, retains all the properties associated with the image or image sequence (e.g. width, height, colorspace, etc.) and the second, with the extension <code>.cache</code>, is the pixel cache in the native raw format. When reading an MPC image file, ImageMagick reads the image properties and memory maps the pixel cache on disk eliminating the need for decoding the image pixels. The tradeoff is in disk space. MPC is generally larger in file size than most other image formats.</p>
cristy5063d812010-10-19 16:28:10 +0000373<p>The most efficient use of MPC image files is a write-once, read-many-times pattern. For example, your workflow requires extracting random blocks of pixels from the source image. Rather than re-reading and possibly decompressing the source image each time, we use MPC and map the image directly to memory.</p>
cristy3ed852e2009-09-05 21:47:34 +0000374
375<h3>Best Practices</h3>
cristy3ed852e2009-09-05 21:47:34 +0000376
cristyeed6cb62012-01-28 19:38:34 +0000377<p>Although you can request any pixel from the pixel cache, any block of pixels, any scanline, multiple scanlines, any row, or multiple rows with the GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels, GetCacheViewVirtualPixels(), GetCacheViewAuthenticPixels(), and QueueCacheViewAuthenticPixels() methods, ImageMagick is optimized to return a few pixels or a few pixels rows at time. There are additional optimizations if you request a single scanline or a few scanlines at a time. These methods also permit random access to the pixel cache, however, ImageMagick is optimized for sequential access. Although you can access scanlines of pixels sequentially from the last row of the image to the first, you may get a performance boost if you access scanlines from the first row of the image to the last, in sequentual order.</p>
cristy3ed852e2009-09-05 21:47:34 +0000378
cristy91469932014-07-25 11:00:25 +0000379<p>You can get, modify, or set pixels in row or column order. However, it is more efficient to access the pixels by row rather than by column.</p>
380
cristy3ed852e2009-09-05 21:47:34 +0000381<p>If you update pixels returned from GetAuthenticPixels() or GetCacheViewAuthenticPixels(), don't forget to call SyncAuthenticPixels() or SyncCacheViewAuthenticPixels() respectively to ensure your changes are synchronized with the pixel cache.</p>
382
cristy91469932014-07-25 11:00:25 +0000383<p>Use QueueAuthenticPixels() or QueueCacheViewAuthenticPixels() if you are setting an initial pixel value. The GetAuthenticPixels() or GetCacheViewAuthenticPixels() method reads pixels from the cache and if you are setting an initial pixel value, this read is unnecessary. Don't forget to call SyncAuthenticPixels() or SyncCacheViewAuthenticPixels() respectively to push any pixel changes to the pixel cache.</p>
cristy3ed852e2009-09-05 21:47:34 +0000384
cristy751980d2012-06-03 23:18:35 +0000385<p>GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), and SyncAuthenticPixels() are slightly more efficient than their cache view counter-parts. However, cache views are required if you need access to more than one region of the image simultaneously or if more than one <a href="architecture.html#threads">thread of execution</a> is accessing the image.</p>
cristy3ed852e2009-09-05 21:47:34 +0000386
387<p>You can request pixels outside the bounds of the image with GetVirtualPixels() or GetCacheViewVirtualPixels(), however, it is more efficient to request pixels within the confines of the image region.</p>
388
389<p>Although you can force the pixel cache to disk using appropriate resource limits, disk access can be upwards of 1000 times slower than memory access. For fast, efficient, access to the pixel cache, try to keep the pixel cache in heap memory or anonymous mapped memory.</p>
390
cristy91469932014-07-25 11:00:25 +0000391<p>The ImageMagick Q16 version of ImageMagick permits you to read and write 16 bit images without scaling but the pixel cache consumes twice as many resources as the Q8 version. If your system has constrained memory or disk resources, consider the Q8 version of ImageMagick. In addition, the Q8 version typically executes faster than the Q16 version.</p>
cristy3ed852e2009-09-05 21:47:34 +0000392
cristy8ee7f242013-06-20 16:08:44 +0000393<p>A great majority of image formats and algorithms restrict themselves to a fixed range of pixel values from 0 to some maximum value, for example, the Q16 version of ImageMagick permit intensities from 0 to 65535. High dynamic-range imaging (HDRI), however, permits a far greater dynamic range of exposures (i.e. a large difference between light and dark areas) than standard digital imaging techniques. HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows. Enable <a href="high-dynamic-range.html">HDRI</a> at ImageMagick build time to deal with high dynamic-range images, but be mindful that each pixel component is a 32-bit floating point value. In addition, pixel values are not clamped by default so some algorithms may may have unexpected results due to out-of-band pixel values than the non-HDRI version.</p>
cristy3ed852e2009-09-05 21:47:34 +0000394
cristyd2432012015-05-04 23:15:15 +0000395<p>If you are dealing with large images, make sure the pixel cache is written to a disk area with plenty of free space. Under Unix, this is typically <code>/tmp</code> and for Windows, <code>c:/temp</code>. You can tell ImageMagick to write the pixel cache to an alternate location and conserve memory with these options:</p>
cristy3ed852e2009-09-05 21:47:34 +0000396
cristyd2432012015-05-04 23:15:15 +0000397<pre>
398convert -limit memory 2GB -limit map 4GB -define registry:temporary-path=/data/tmp ...
399</pre>
400
401<p>Set global resource limits for your environment in the <code>policy.xml</code> configuration file.</p>
402
cristy3ed852e2009-09-05 21:47:34 +0000403<p>If you plan on processing the same image many times, consider the MPC format. Reading a MPC image has near-zero overhead because its in the native pixel cache format eliminating the need for decoding the image pixels. Here is an example:</p>
404
cristyd2432012015-05-04 23:15:15 +0000405<pre>
406convert image.tif image.mpc
407convert image.mpc -crop 100x100+0+0 +repage 1.png
408convert image.mpc -crop 100x100+100+0 +repage 2.png
409convert image.mpc -crop 100x100+200+0 +repage 3.png
410</pre>
411
cristy3ed852e2009-09-05 21:47:34 +0000412<p>MPC is ideal for web sites. It reduces the overhead of reading and writing an image. We use it exclusively at our <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">online image studio</a>.</p>
cristy3ed852e2009-09-05 21:47:34 +0000413
cristyd2432012015-05-04 23:15:15 +0000414<h2 class="magick-header"><a id="stream"></a>Streaming Pixels</h2>
cristy3ed852e2009-09-05 21:47:34 +0000415
416<p>ImageMagick provides for streaming pixels as they are read from or written to an image. This has several advantages over the pixel cache. The time and resources consumed by the pixel cache scale with the area of an image, whereas the pixel stream resources scale with the width of an image. The disadvantage is the pixels must be consumed as they are streamed so there is no persistence.</p>
417
cristy10d5f992015-05-07 17:52:30 +0000418<p>Use <a href="api/stream.html#ReadStream">ReadStream()</a> or <a href="api/stream.html#WriteStream">WriteStream()</a> with an appropriate callback method in your MagickCore program to consume the pixels as they are streaming. Here's an abbreviated example of using ReadStream:</p>
cristy3ed852e2009-09-05 21:47:34 +0000419
cristyd2432012015-05-04 23:15:15 +0000420<pre class="pre-scrollable">static size_t StreamPixels(const Image *image,const void *pixels,const size_t columns)
cristy3ed852e2009-09-05 21:47:34 +0000421{
cristy2bd2a982011-02-15 00:52:58 +0000422 register const PixelPacket
423 *p;
424
425 MyData
426 *my_data;
427
cristyd2432012015-05-04 23:15:15 +0000428 my_data=(MyData *) image-&gt;client_data;
cristy2bd2a982011-02-15 00:52:58 +0000429 p=(PixelPacket *) pixels;
430 if (p != (const PixelPacket *) NULL)
431 {
432 /* process pixels here */
433 }
cristy3ed852e2009-09-05 21:47:34 +0000434 return(columns);
435}
436
437...
cristy8ee7f242013-06-20 16:08:44 +0000438
cristy3ed852e2009-09-05 21:47:34 +0000439/* invoke the pixel stream here */
cristyd2432012015-05-04 23:15:15 +0000440image_info-&gt;client_data=(void *) MyData;
cristy2bd2a982011-02-15 00:52:58 +0000441image=ReadStream(image_info,&amp;StreamPixels,exception);
cristy3ed852e2009-09-05 21:47:34 +0000442</pre>
443
cristy751980d2012-06-03 23:18:35 +0000444<p>We also provide a lightweight tool, <a href="stream.html">stream</a>, to stream one or more pixel components of the image or portion of the image to your choice of storage formats. It writes the pixel components as they are read from the input image a row at a time making <a href="stream.html">stream</a> desirable when working with large images or when you require raw pixel components. A majority of the image formats stream pixels (red, green, and blue) from left to right and top to bottom. However, a few formats do not support this common ordering (e.g. the PSD format).</p>
cristy3ed852e2009-09-05 21:47:34 +0000445
cristyd2432012015-05-04 23:15:15 +0000446<h2 class="magick-header"><a id="properties"></a>Image Properties and Profiles</h2>
cristy3ed852e2009-09-05 21:47:34 +0000447
448<p>Images have metadata associated with them in the form of properties (e.g. width, height, description, etc.) and profiles (e.g. EXIF, IPTC, color management). ImageMagick provides convenient methods to get, set, or update image properties and get, set, update, or apply profiles. Some of the more popular image properties are associated with the Image structure in the MagickCore API. For example:</p>
449
cristyd2432012015-05-04 23:15:15 +0000450<pre>(void) printf("image width: %lu, height: %lu\n",image-&gt;columns,image-&gt;rows);
cristy3ed852e2009-09-05 21:47:34 +0000451</pre>
452
cristy10d5f992015-05-07 17:52:30 +0000453<p>For a great majority of image properties, such as an image comment or description, we use the <a href="api/property.html#GetImageProperty">GetImageProperty()</a> and <a href="api/property.html#SetImageProperty">SetImageProperty()</a> methods. Here we set a property and fetch it right back:</p>
cristy3ed852e2009-09-05 21:47:34 +0000454
cristyd2432012015-05-04 23:15:15 +0000455<pre>const char
cristy8ee7f242013-06-20 16:08:44 +0000456 *comment;
cristy3ed852e2009-09-05 21:47:34 +0000457
cristy8ee7f242013-06-20 16:08:44 +0000458(void) SetImageProperty(image,"comment","This space for rent");
459comment=GetImageProperty(image,"comment");
460if (comment == (const char *) NULL)
461 (void) printf("Image comment: %s\n",comment);
cristy3ed852e2009-09-05 21:47:34 +0000462</pre>
463
cristy8030a5b2010-09-17 18:31:49 +0000464<p>ImageMagick supports artifacts with the GetImageArtifact() and SetImageArtifact() methods. Artifacts are stealth properties that are not exported to image formats (e.g. PNG).</p>
cristyd43a46b2010-01-21 02:13:41 +0000465
cristy10d5f992015-05-07 17:52:30 +0000466<p>Image profiles are handled with <a href="api/profile.html#GetImageProfile">GetImageProfile()</a>, <a href="api/profile.html#SetImageProfile">SetImageProfile()</a>, and <a href="api/profile.html#ProfileImage">ProfileImage()</a> methods. Here we set a profile and fetch it right back:</p>
cristy3ed852e2009-09-05 21:47:34 +0000467
cristyd2432012015-05-04 23:15:15 +0000468<pre>StringInfo
cristy8ee7f242013-06-20 16:08:44 +0000469 *profile;
cristy3ed852e2009-09-05 21:47:34 +0000470
cristy8ee7f242013-06-20 16:08:44 +0000471profile=AcquireStringInfo(length);
472SetStringInfoDatum(profile,my_exif_profile);
473(void) SetImageProfile(image,"EXIF",profile);
474DestroyStringInfo(profile);
475profile=GetImageProfile(image,"EXIF");
476if (profile != (StringInfo *) NULL)
477 (void) PrintStringInfo(stdout,"EXIF",profile);
cristy3ed852e2009-09-05 21:47:34 +0000478</pre>
479
cristyd2432012015-05-04 23:15:15 +0000480<h2 class="magick-header"><a id="tera-pixel"></a>Large Image Support</h2>
cristy94fb0312010-06-09 16:06:13 +0000481<p>ImageMagick can read, process, or write mega-, giga-, or tera-pixel image sizes. An image width or height can range from 1 to 2 giga-pixels on a 32 bit OS and up to 9 exa-pixels on a 64-bit OS. Note, that some image formats have restrictions on image size. For example, Photoshop images are limited to 300,000 pixels for width or height. Here we resize an image to a quarter million pixels square:</p>
cristyd43a46b2010-01-21 02:13:41 +0000482
cristyd2432012015-05-04 23:15:15 +0000483<pre>
484convert logo: -resize 250000x250000 logo.miff
485</pre>
486
cristyc3186d52010-06-04 13:55:23 +0000487<p>For large images, ImageMagick will likely create a pixel cache on disk. Make sure you have plenty of temporary disk space. If your default temporary disk partition is too small, tell ImageMagick to use another partition with plenty of free space. For example:</p>
cristyd43a46b2010-01-21 02:13:41 +0000488
cristyd2432012015-05-04 23:15:15 +0000489<pre>
490convert -define registry:temporary-path=/data/tmp logo: \ <br> -resize 250000x250000 logo.miff
491</pre>
492
cristyd43a46b2010-01-21 02:13:41 +0000493<p>To ensure large images do not consume all the memory on your system, force the image pixels to memory-mapped disk with resource limits:</p>
494
cristyd2432012015-05-04 23:15:15 +0000495<pre>
496convert -define registry:temporary-path=/data/tmp -limit memory 16mb \
497 logo: -resize 250000x250000 logo.miff
498</pre>
499
cristyd43a46b2010-01-21 02:13:41 +0000500<p>Here we force all image pixels to disk:</p>
501
cristyd2432012015-05-04 23:15:15 +0000502<pre>
503convert -define registry:temporary-path=/data/tmp -limit area 0 \
504 logo: -resize 250000x250000 logo.miff
505</pre>
506
cristybac7a162010-06-15 19:57:29 +0000507<p>Caching pixels to disk is about 1000 times slower than memory. Expect long run times when processing large images on disk with ImageMagick. You can monitor progress with this command:</p>
cristyd43a46b2010-01-21 02:13:41 +0000508
cristyd2432012015-05-04 23:15:15 +0000509<pre>convert -monitor -limit memory 2GiB -limit map 4GiB -define registry:temporary-path=/data/tmp \
510 logo: -resize 250000x250000 logo.miff
511</pre>
512
513<p>For really large images, or if there is limited resources on your host, you can utilize a distributed pixel cache on one or more remote hosts:</p>
514<pre>
cristyac1b4322013-07-28 13:58:06 +0000515convert -distribute-cache 6668 &amp; // start on 192.168.100.50
516convert -distribute-cache 6668 &amp; // start on 192.168.100.51
cristy8ee7f242013-06-20 16:08:44 +0000517convert -limit memory 2mb -limit map 2mb -limit disk 2gb \
518 -define registry:cache:hosts=192.168.100.50:6668,192.168.100.51:6668 \
519 myhugeimage.jpg -sharpen 5x2 myhugeimage.png
520</pre>
cristyd43a46b2010-01-21 02:13:41 +0000521
cristyd2432012015-05-04 23:15:15 +0000522<h2 class="magick-header"><a id="threads"></a>Threads of Execution</h2>
cristy3ed852e2009-09-05 21:47:34 +0000523
cristy10d5f992015-05-07 17:52:30 +0000524<p>Many of ImageMagick's internal algorithms are threaded to take advantage of speed-ups offered by the multicore processor chips. However, you are welcome to use ImageMagick algorithms in your threads of execution with the exception of the MagickCore's GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), or SyncAuthenticPixels() pixel cache methods. These methods are intended for one thread of execution only with the exception of an OpenMP parallel section. To access the pixel cache with more than one thread of execution, use a cache view. We do this for the <a href="api/composite.html#CompositeImage">CompositeImage()</a> method, for example. Suppose we want to composite a single image over a different image in each thread of execution. If we use GetVirtualPixels(), the results are unpredictable because multiple threads would likely be asking for different areas of the pixel cache simultaneously. Instead we use GetCacheViewVirtualPixels() which creates a unique view for each thread of execution ensuring our program behaves properly regardless of how many threads are invoked. The other program interfaces, such as the <a href="magick-wand.html">MagickWand API</a>, are completely thread safe so there are no special precautions for threads of execution.</p>
cristy3ed852e2009-09-05 21:47:34 +0000525
cristyd2432012015-05-04 23:15:15 +0000526<p>Here is an MagickCore code snippet that takes advantage of threads of execution with the <a href="openmp.html">OpenMP</a> programming paradigm:</p>
cristy3ed852e2009-09-05 21:47:34 +0000527
cristyd2432012015-05-04 23:15:15 +0000528<pre class="pre-scrollable">CacheView
cristy91469932014-07-25 11:00:25 +0000529 *image_view;
cristy3ed852e2009-09-05 21:47:34 +0000530
cristy91469932014-07-25 11:00:25 +0000531MagickBooleanType
532 status;
cristy3ed852e2009-09-05 21:47:34 +0000533
cristy91469932014-07-25 11:00:25 +0000534ssize_t
535 y;
cristyde368992010-11-05 14:32:14 +0000536
cristy91469932014-07-25 11:00:25 +0000537status=MagickTrue;
538image_view=AcquireVirtualCacheView(image,exception);
539#pragma omp parallel for schedule(dynamic,4) shared(status)
540for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
541{
542 register IndexPacket
543 *indexes;
cristy3ed852e2009-09-05 21:47:34 +0000544
cristy91469932014-07-25 11:00:25 +0000545 register PixelPacket
546 *q;
cristy3ed852e2009-09-05 21:47:34 +0000547
cristy91469932014-07-25 11:00:25 +0000548 register ssize_t
549 x;
cristyde368992010-11-05 14:32:14 +0000550
cristy3ed852e2009-09-05 21:47:34 +0000551 if (status == MagickFalse)
cristy91469932014-07-25 11:00:25 +0000552 continue;
553 q=GetCacheViewAuthenticPixels(image_view,0,y,image-&gt;columns,1,exception);
554 if (q == (PixelPacket *) NULL)
555 {
556 status=MagickFalse;
557 continue;
558 }
559 indexes=GetCacheViewAuthenticIndexQueue(image_view);
560 for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
561 {
562 SetPixelRed(q,...);
563 SetPixelGreen(q,...);
564 SetPixelBlue(q,...);
565 SetPixelOpacity(q,...);
566 if (indexes != (IndexPacket *) NULL)
567 SetPixelIndex(indexes+x,...);
568 q++;
569 }
570 if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
571 status=MagickFalse;
cristy3ed852e2009-09-05 21:47:34 +0000572}
cristy91469932014-07-25 11:00:25 +0000573image_view=DestroyCacheView(image_view);
574if (status == MagickFalse)
575 perror("something went wrong");
cristyd2432012015-05-04 23:15:15 +0000576</pre>
577
cristy52923442011-01-15 22:54:31 +0000578<p>This code snippet converts an uncompressed Windows bitmap to a Magick++ image:</p>
cristyd2432012015-05-04 23:15:15 +0000579
580<pre class="pre-scrollable">#include "Magick++.h"
cristy52923442011-01-15 22:54:31 +0000581#include &lt;assert.h&gt;
582#include "omp.h"
cristy3ed852e2009-09-05 21:47:34 +0000583
cristy52923442011-01-15 22:54:31 +0000584void ConvertBMPToImage(const BITMAPINFOHEADER *bmp_info,
585 const unsigned char *restrict pixels,Magick::Image *image)
586{
587 /*
588 Prepare the image so that we can modify the pixels directly.
589 */
cristyd2432012015-05-04 23:15:15 +0000590 assert(bmp_info-&gt;biCompression == BI_RGB);
591 assert(bmp_info-&gt;biWidth == image-&gt;columns());
592 assert(abs(bmp_info-&gt;biHeight) == image-&gt;rows());
593 image-&gt;modifyImage();
594 if (bmp_info-&gt;biBitCount == 24)
595 image-&gt;type(MagickCore::TrueColorType);
cristy52923442011-01-15 22:54:31 +0000596 else
cristyd2432012015-05-04 23:15:15 +0000597 image-&gt;type(MagickCore::TrueColorMatteType);
598 register unsigned int bytes_per_row=bmp_info-&gt;biWidth*bmp_info-&gt;biBitCount/8;
cristy52923442011-01-15 22:54:31 +0000599 if (bytes_per_row % 4 != 0) {
600 bytes_per_row=bytes_per_row+(4-bytes_per_row % 4); // divisible by 4.
601 }
602 /*
603 Copy all pixel data, row by row.
604 */
605 #pragma omp parallel for
cristyd2432012015-05-04 23:15:15 +0000606 for (int y=0; y &lt; int(image-&gt;rows()); y++)
cristy52923442011-01-15 22:54:31 +0000607 {
cristy29c5c992011-06-25 13:58:49 +0000608 int
609 row;
610
611 register const unsigned char
612 *restrict p;
613
614 register MagickCore::PixelPacket
615 *restrict q;
616
cristyd2432012015-05-04 23:15:15 +0000617 row=(bmp_info-&gt;biHeight &gt; 0) ? (image-&gt;rows()-y-1) : y;
cristy29c5c992011-06-25 13:58:49 +0000618 p=pixels+row*bytes_per_row;
cristyd2432012015-05-04 23:15:15 +0000619 q=image-&gt;setPixels(0,y,image-&gt;columns(),1);
620 for (int x=0; x &lt; int(image-&gt;columns()); x++)
cristy52923442011-01-15 22:54:31 +0000621 {
cristy29c5c992011-06-25 13:58:49 +0000622 SetPixelBlue(q,p[0]);
623 SetPixelGreen(q,p[1]);
624 SetPixelRed(q,p[2]);
cristyd2432012015-05-04 23:15:15 +0000625 if (bmp_info-&gt;biBitCount == 32) {
cristy29c5c992011-06-25 13:58:49 +0000626 SetPixelOpacity(q,p[3]);
cristy52923442011-01-15 22:54:31 +0000627 }
628 q++;
cristyd2432012015-05-04 23:15:15 +0000629 p+=bmp_info-&gt;biBitCount/8;
cristy52923442011-01-15 22:54:31 +0000630 }
cristyd2432012015-05-04 23:15:15 +0000631 image-&gt;syncPixels(); // sync pixels to pixel cache.
cristy52923442011-01-15 22:54:31 +0000632 }
633 return;
cristyd2432012015-05-04 23:15:15 +0000634}</pre>
cristyfbb4a972010-06-30 17:42:22 +0000635
cristyd2432012015-05-04 23:15:15 +0000636<p>If you call the ImageMagick API from your OpenMP-enabled application and you intend to dynamically increase the number of threads available in subsequent parallel regions, be sure to perform the increase <var>before</var> you call the API otherwise ImageMagick may fault.</p>
cristy3ed852e2009-09-05 21:47:34 +0000637
cristy10d5f992015-05-07 17:52:30 +0000638<p><a href="api/wand-view.html">MagickWand</a> supports wand views. A view iterates over the entire, or portion, of the image in parallel and for each row of pixels, it invokes a callback method you provide. This limits most of your parallel programming activity to just that one module. There are similar methods in <a href="api/image-view.html">MagickCore</a>. For an example, see the same sigmoidal contrast algorithm implemented in both <a href="magick-wand.html#wand-view">MagickWand</a> and <a href="magick-core.html#image-view">MagickCore</a>.</p>
cristyfe7ce342010-06-22 15:41:50 +0000639
cristy8ee7f242013-06-20 16:08:44 +0000640<p>In most circumstances, the default number of threads is set to the number of processor cores on your system for optimal performance. However, if your system is hyperthreaded or if you are running on a virtual host and only a subset of the processors are available to your server instance, you might get an increase in performance by setting the thread <a href="resources.html#configure">policy</a> or the <a href="resources.html#environment">MAGICK_THREAD_LIMIT</a> environment variable. For example, your virtual host has 8 processors but only 2 are assigned to your server instance. The default of 8 threads can cause severe performance problems. One solution is to limit the number of threads to the available processors in your <a href="../source/policy.xml">policy.xml</a> configuration file:</p>
cristyce66ab12010-10-21 23:36:32 +0000641
cristyd2432012015-05-04 23:15:15 +0000642<pre>
643&lt;policy domain="resource" name="thread" value="2"/&gt;
cristyce66ab12010-10-21 23:36:32 +0000644</pre>
645
646<p>Or suppose your 12 core hyperthreaded computer defaults to 24 threads. Set the MAGICK_THREAD_LIMIT environment variable and you will likely get improved performance:</p>
647
cristyd2432012015-05-04 23:15:15 +0000648<pre>
cristy8ee7f242013-06-20 16:08:44 +0000649export MAGICK_THREAD_LIMIT=12
cristyce66ab12010-10-21 23:36:32 +0000650</pre>
651
cristy8ee7f242013-06-20 16:08:44 +0000652<p>The OpenMP committee has not defined the behavior of mixing OpenMP with other threading models such as Posix threads. However, using modern releases of Linux, OpenMP and Posix threads appear to interoperate without complaint. If you want to use Posix threads from a program module that calls one of the ImageMagick application programming interfaces (e.g. MagickCore, MagickWand, Magick++, etc.) from Mac OS X or an older Linux release, you may need to disable OpenMP support within ImageMagick. Add the <code>--disable-openmp</code> option to the configure script command line and rebuild and reinstall ImageMagick.</p>
cristyce66ab12010-10-21 23:36:32 +0000653
cristyeed6cb62012-01-28 19:38:34 +0000654<h4>Threading Performance</h4>
cristy8ee7f242013-06-20 16:08:44 +0000655<p>It can be difficult to predict behavior in a parallel environment. Performance might depend on a number of factors including the compiler, the version of the OpenMP library, the processor type, the number of cores, the amount of memory, whether hyperthreading is enabled, the mix of applications that are executing concurrently with ImageMagick, or the particular image-processing algorithm you utilize. The only way to be certain of optimal performance, in terms of the number of threads, is to benchmark. ImageMagick includes progressive threading when benchmarking a command and returns the elapsed time and efficiency for one or more threads. This can help you identify how many threads is the most efficient in your environment. For this benchmark we sharpen a 1920x1080 image of a model 10 times with 1 to 12 threads:</p>
cristyd2432012015-05-04 23:15:15 +0000656<pre>
cristy8ee7f242013-06-20 16:08:44 +0000657convert -bench 10 model.png -sharpen 5x2 null:
658Performance[1]: 10i 1.135ips 1.000e 8.760u 0:08.810
659Performance[2]: 10i 2.020ips 0.640e 9.190u 0:04.950
660Performance[3]: 10i 2.786ips 0.710e 9.400u 0:03.590
661Performance[4]: 10i 3.378ips 0.749e 9.580u 0:02.960
662Performance[5]: 10i 4.032ips 0.780e 9.580u 0:02.480
663Performance[6]: 10i 4.566ips 0.801e 9.640u 0:02.190
664Performance[7]: 10i 3.788ips 0.769e 10.980u 0:02.640
665Performance[8]: 10i 4.115ips 0.784e 12.030u 0:02.430
666Performance[9]: 10i 4.484ips 0.798e 12.860u 0:02.230
667Performance[10]: 10i 4.274ips 0.790e 14.830u 0:02.340
668Performance[11]: 10i 4.348ips 0.793e 16.500u 0:02.300
669Performance[12]: 10i 4.525ips 0.799e 18.320u 0:02.210
cristyeed6cb62012-01-28 19:38:34 +0000670</pre>
cristy91469932014-07-25 11:00:25 +0000671<p>The sweet spot for this example is 6 threads. This makes sense since there are 6 physical cores. The other 6 are hyperthreads. It appears that sharpening does not benefit from hyperthreading.</p>
cristy8ee7f242013-06-20 16:08:44 +0000672<p>In certain cases, it might be optimal to set the number of threads to 1 or to disable OpenMP completely with the <a href="resources.html#environment">MAGICK_THREAD_LIMIT</a> environment variable, <a href="command-line-options.html#limit">-limit</a> command line option, or the <a href="resources.html#configure">policy.xml</a> configuration file.</p>
cristy3ed852e2009-09-05 21:47:34 +0000673
cristyd2432012015-05-04 23:15:15 +0000674<h2 class="magick-header"><a id="distributed"></a>Heterogeneous Distributed Processing</h2>
cristy16ff93c2010-01-13 23:18:07 +0000675<p>ImageMagick includes support for heterogeneous distributed processing with the <a href="http://en.wikipedia.org/wiki/OpenCL">OpenCL</a> framework. OpenCL kernels within ImageMagick permit image processing algorithms to execute across heterogeneous platforms consisting of CPUs, GPUs, and other processors. Depending on your platform, speed-ups can be an order of magnitude faster than the traditional single CPU.</p>
676
cristyd43a46b2010-01-21 02:13:41 +0000677<p>First verify that your version of ImageMagick includes support for the OpenCL feature:</p>
cristy16ff93c2010-01-13 23:18:07 +0000678
cristyd2432012015-05-04 23:15:15 +0000679<pre>
680identify -version
681Features: OpenMP OpenCL
682</pre>
683
cristyd43a46b2010-01-21 02:13:41 +0000684<p>If so, run this command to realize a significant speed-up for image convolution:</p>
685
cristyd2432012015-05-04 23:15:15 +0000686<pre>
687convert image.png -convolve '-1, -1, -1, -1, 9, -1, -1, -1, -1' convolve.png
688</pre>
689
cristyd43a46b2010-01-21 02:13:41 +0000690<p>If an accelerator is not available or if the accelerator fails to respond, ImageMagick reverts to the non-accelerated convolution algorithm.</p>
691
cristy16ff93c2010-01-13 23:18:07 +0000692<p>Here is an example OpenCL kernel that convolves an image:</p>
693
cristyd2432012015-05-04 23:15:15 +0000694<pre class="pre-scrollable">static inline long ClampToCanvas(const long offset,const ulong range)
cristy16ff93c2010-01-13 23:18:07 +0000695{
696 if (offset &lt; 0L)
697 return(0L);
cristyd2432012015-05-04 23:15:15 +0000698 if (offset &gt;= range)
cristy16ff93c2010-01-13 23:18:07 +0000699 return((long) (range-1L));
700 return(offset);
701}
702
cristyeed6cb62012-01-28 19:38:34 +0000703static inline CLQuantum ClampToQuantum(const float value)
cristy16ff93c2010-01-13 23:18:07 +0000704{
705 if (value &lt; 0.0)
706 return((CLQuantum) 0);
cristyd2432012015-05-04 23:15:15 +0000707 if (value &gt;= (float) QuantumRange)
cristy16ff93c2010-01-13 23:18:07 +0000708 return((CLQuantum) QuantumRange);
709 return((CLQuantum) (value+0.5));
710}
711
cristyeed6cb62012-01-28 19:38:34 +0000712__kernel void Convolve(const __global CLPixelType *source,__constant float *filter,
cristy16ff93c2010-01-13 23:18:07 +0000713 const ulong width,const ulong height,__global CLPixelType *destination)
714{
715 const ulong columns = get_global_size(0);
716 const ulong rows = get_global_size(1);
717
718 const long x = get_global_id(0);
719 const long y = get_global_id(1);
720
cristyeed6cb62012-01-28 19:38:34 +0000721 const float scale = (1.0/QuantumRange);
cristy16ff93c2010-01-13 23:18:07 +0000722 const long mid_width = (width-1)/2;
723 const long mid_height = (height-1)/2;
cristyeed6cb62012-01-28 19:38:34 +0000724 float4 sum = { 0.0, 0.0, 0.0, 0.0 };
725 float gamma = 0.0;
cristy16ff93c2010-01-13 23:18:07 +0000726 register ulong i = 0;
727
728 for (long v=(-mid_height); v &lt;= mid_height; v++)
729 {
730 for (long u=(-mid_width); u &lt;= mid_width; u++)
731 {
cristy4103d562010-12-10 01:38:54 +0000732 register const ulong index=ClampToCanvas(y+v,rows)*columns+ClampToCanvas(x+u,
733 columns);
cristyeed6cb62012-01-28 19:38:34 +0000734 const float alpha=scale*(QuantumRange-source[index].w);
cristy16ff93c2010-01-13 23:18:07 +0000735 sum.x+=alpha*filter[i]*source[index].x;
736 sum.y+=alpha*filter[i]*source[index].y;
737 sum.z+=alpha*filter[i]*source[index].z;
738 sum.w+=filter[i]*source[index].w;
739 gamma+=alpha*filter[i];
740 i++;
741 }
742 }
743
744 gamma=1.0/(fabs(gamma) &lt;= MagickEpsilon ? 1.0 : gamma);
745 const ulong index=y*columns+x;
746 destination[index].x=ClampToQuantum(gamma*sum.x);
747 destination[index].y=ClampToQuantum(gamma*sum.y);
748 destination[index].z=ClampToQuantum(gamma*sum.z);
749 destination[index].w=ClampToQuantum(sum.w);
cristyd2432012015-05-04 23:15:15 +0000750};</pre>
cristy16ff93c2010-01-13 23:18:07 +0000751
cristy8ee7f242013-06-20 16:08:44 +0000752<p>See <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/ImageMagick-6/magick/accelerate.c">magick/accelerate.c</a> for a complete implementation of image convolution with an OpenCL kernel.</p>
cristy16ff93c2010-01-13 23:18:07 +0000753
cristy91469932014-07-25 11:00:25 +0000754<p>Note, that under Windows, you might have an issue with TDR (Timeout Detection and Recovery of GPUs). Its purpose is to detect runaway tasks hanging the GPU by using an execution time threshold. For some older low-end GPUs running the OpenCL filters in ImageMagick, longer execution times might trigger the TDR mechanism and pre-empt the GPU image filter. When this happens, ImageMagick automatically falls back to the CPU code path and returns the expected results. To avoid pre-emption, increase the <a href="http://msdn.microsoft.com/en-us/library/windows/hardware/gg487368.aspx">TdrDelay</a> registry key.</p>
755
cristyd2432012015-05-04 23:15:15 +0000756<h2 class="magick-header"><a id="coders"></a>Custom Image Coders</h2>
cristy3ed852e2009-09-05 21:47:34 +0000757
758<p>An image coder (i.e. encoder / decoder) is responsible for registering, optionally classifying, optionally reading, optionally writing, and unregistering one image format (e.g. PNG, GIF, JPEG, etc.). Registering an image coder alerts ImageMagick a particular format is available to read or write. While unregistering tells ImageMagick the format is no longer available. The classifying method looks at the first few bytes of an image and determines if the image is in the expected format. The reader sets the image size, colorspace, and other properties and loads the pixel cache with the pixels. The reader returns a single image or an image sequence (if the format supports multiple images per file), or if an error occurs, an exception and a null image. The writer does the reverse. It takes the image properties and unloads the pixel cache and writes them as required by the image format.</p>
759
cristy8ee7f242013-06-20 16:08:44 +0000760<p>Here is a listing of a sample <a href="../source/mgk.c">custom coder</a>. It reads and writes images in the MGK image format which is simply an ID followed by the image width and height followed by the RGB pixel values.</p>
cristy3ed852e2009-09-05 21:47:34 +0000761
cristyd2432012015-05-04 23:15:15 +0000762<pre class="pre-scrollable">/*
cristy3ed852e2009-09-05 21:47:34 +0000763 Include declarations.
764*/
765#include "magick/studio.h"
766#include "magick/blob.h"
767#include "magick/blob-private.h"
768#include "magick/colorspace.h"
769#include "magick/exception.h"
770#include "magick/exception-private.h"
771#include "magick/image.h"
772#include "magick/image-private.h"
773#include "magick/list.h"
774#include "magick/magick.h"
775#include "magick/memory_.h"
776#include "magick/monitor.h"
777#include "magick/monitor-private.h"
778#include "magick/quantum-private.h"
779#include "magick/static.h"
780#include "magick/string_.h"
781#include "magick/module.h"
782
783/*
784 Forward declarations.
785*/
786static MagickBooleanType
787 WriteMGKImage(const ImageInfo *,Image *);
788
789/*
790%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
791% %
792% %
793% %
794% I s M G K %
795% %
796% %
797% %
798%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
799%
800% IsMGK() returns MagickTrue if the image format type, identified by the
801% magick string, is MGK.
802%
803% The format of the IsMGK method is:
804%
805% MagickBooleanType IsMGK(const unsigned char *magick,const size_t length)
806%
807% A description of each parameter follows:
808%
809% o magick: This string is generally the first few bytes of an image file
810% or blob.
811%
812% o length: Specifies the length of the magick string.
813%
814*/
815static MagickBooleanType IsMGK(const unsigned char *magick,const size_t length)
816{
817 if (length &lt; 7)
818 return(MagickFalse);
819 if (LocaleNCompare((char *) magick,"id=mgk",7) == 0)
820 return(MagickTrue);
821 return(MagickFalse);
822}
823
824/*
825%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
826% %
827% %
828% %
829% R e a d M G K I m a g e %
830% %
831% %
832% %
833%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
834%
835% ReadMGKImage() reads a MGK image file and returns it. It allocates
836% the memory necessary for the new Image structure and returns a pointer to
837% the new image.
838%
839% The format of the ReadMGKImage method is:
840%
841% Image *ReadMGKImage(const ImageInfo *image_info,ExceptionInfo *exception)
842%
843% A description of each parameter follows:
844%
845% o image_info: the image info.
846%
847% o exception: return any errors or warnings in this structure.
848%
849*/
850static Image *ReadMGKImage(const ImageInfo *image_info,
851 ExceptionInfo *exception)
852{
853 char
cristyd2432012015-05-04 23:15:15 +0000854 buffer[MaxTextExtent];
cristy3ed852e2009-09-05 21:47:34 +0000855
856 Image
857 *image;
858
cristy3ed852e2009-09-05 21:47:34 +0000859 MagickBooleanType
860 status;
861
cristy3ed852e2009-09-05 21:47:34 +0000862 register PixelPacket
863 *q;
864
cristyde368992010-11-05 14:32:14 +0000865 register size_t
866 x;
867
cristy3ed852e2009-09-05 21:47:34 +0000868 register unsigned char
869 *p;
870
871 ssize_t
cristyde368992010-11-05 14:32:14 +0000872 count,
873 y;
cristy3ed852e2009-09-05 21:47:34 +0000874
875 unsigned char
876 *pixels;
877
878 unsigned long
879 columns,
880 rows;
881
882 /*
883 Open image file.
884 */
885 assert(image_info != (const ImageInfo *) NULL);
886 assert(image_info-&gt;signature == MagickSignature);
887 if (image_info-&gt;debug != MagickFalse)
888 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image_info-&gt;filename);
889 assert(exception != (ExceptionInfo *) NULL);
890 assert(exception-&gt;signature == MagickSignature);
891 image=AcquireImage(image_info);
892 status=OpenBlob(image_info,image,ReadBinaryBlobMode,exception);
893 if (status == MagickFalse)
894 {
895 image=DestroyImageList(image);
896 return((Image *) NULL);
897 }
898 /*
899 Read MGK image.
900 */
901 (void) ReadBlobString(image,buffer); /* read magic number */
902 if (IsMGK(buffer,7) == MagickFalse)
903 ThrowReaderException(CorruptImageError,"ImproperImageHeader");
904 (void) ReadBlobString(image,buffer);
905 count=(ssize_t) sscanf(buffer,"%lu %lu\n",&amp;columns,&amp;rows);
906 if (count &lt;= 0)
907 ThrowReaderException(CorruptImageError,"ImproperImageHeader");
908 do
909 {
910 /*
911 Initialize image structure.
912 */
913 image-&gt;columns=columns;
914 image-&gt;rows=rows;
915 image-&gt;depth=8;
916 if ((image_info-&gt;ping != MagickFalse) &amp;&amp; (image_info-&gt;number_scenes != 0))
cristyd2432012015-05-04 23:15:15 +0000917 if (image-&gt;scene &gt;= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
cristy3ed852e2009-09-05 21:47:34 +0000918 break;
919 /*
920 Convert MGK raster image to pixel packets.
921 */
922 if (SetImageExtent(image,0,0) == MagickFalse)
923 {
924 InheritException(exception,&amp;image-&gt;exception);
925 return(DestroyImageList(image));
926 }
927 pixels=(unsigned char *) AcquireQuantumMemory((size_t) image-&gt;columns,3UL*sizeof(*pixels));
928 if (pixels == (unsigned char *) NULL)
929 ThrowReaderException(ResourceLimitError,"MemoryAllocationFailed");
cristyde368992010-11-05 14:32:14 +0000930 for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
cristy3ed852e2009-09-05 21:47:34 +0000931 {
932 count=(ssize_t) ReadBlob(image,(size_t) (3*image-&gt;columns),pixels);
933 if (count != (ssize_t) (3*image-&gt;columns))
934 ThrowReaderException(CorruptImageError,"UnableToReadImageData");
935 p=pixels;
936 q=QueueAuthenticPixels(image,0,y,image-&gt;columns,1,exception);
937 if (q == (PixelPacket *) NULL)
938 break;
cristyde368992010-11-05 14:32:14 +0000939 for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
cristy3ed852e2009-09-05 21:47:34 +0000940 {
cristy29c5c992011-06-25 13:58:49 +0000941 SetPixelRed(q,ScaleCharToQuantum(*p++));
942 SetPixelGreen(q,ScaleCharToQuantum(*p++));
943 SetPixelBlue(q,ScaleCharToQuantum(*p++));
cristy3ed852e2009-09-05 21:47:34 +0000944 q++;
945 }
946 if (SyncAuthenticPixels(image,exception) == MagickFalse)
947 break;
cristydcca3fa2010-12-29 21:50:07 +0000948 if ((image-&gt;previous == (Image *) NULL) &amp;&amp;
cristyd2432012015-05-04 23:15:15 +0000949 (SetImageProgress(image,LoadImageTag,y,image&gt;&gt;rows) == MagickFalse))
cristy3ed852e2009-09-05 21:47:34 +0000950 break;
951 }
952 pixels=(unsigned char *) RelinquishMagickMemory(pixels);
953 if (EOFBlob(image) != MagickFalse)
954 {
955 ThrowFileException(exception,CorruptImageError,"UnexpectedEndOfFile",image-&gt;filename);
956 break;
957 }
958 /*
959 Proceed to next image.
960 */
961 if (image_info-&gt;number_scenes != 0)
cristyd2432012015-05-04 23:15:15 +0000962 if (image-&gt;scene &gt;= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
cristy3ed852e2009-09-05 21:47:34 +0000963 break;
964 *buffer='\0';
965 (void) ReadBlobString(image,buffer);
966 count=(ssize_t) sscanf(buffer,"%lu %lu\n",&amp;columns,&amp;rows);
967 if (count != 0)
968 {
969 /*
970 Allocate next image structure.
971 */
972 AcquireNextImage(image_info,image);
973 if (GetNextImageInList(image) == (Image *) NULL)
974 {
975 image=DestroyImageList(image);
976 return((Image *) NULL);
977 }
978 image=SyncNextImageInList(image);
979 status=SetImageProgress(image,LoadImageTag,TellBlob(image),GetBlobSize(image));
980 if (status == MagickFalse)
981 break;
982 }
983 } while (count != 0);
984 (void) CloseBlob(image);
985 return(GetFirstImageInList(image));
986}
987
988/*
989%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
990% %
991% %
992% %
993% R e g i s t e r M G K I m a g e %
994% %
995% %
996% %
997%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
998%
999% RegisterMGKImage() adds attributes for the MGK image format to
1000% the list of supported formats. The attributes include the image format
1001% tag, a method to read and/or write the format, whether the format
1002% supports the saving of more than one frame to the same file or blob,
1003% whether the format supports native in-memory I/O, and a brief
1004% description of the format.
1005%
1006% The format of the RegisterMGKImage method is:
1007%
1008% unsigned long RegisterMGKImage(void)
1009%
1010*/
1011ModuleExport unsigned long RegisterMGKImage(void)
1012{
1013 MagickInfo
1014 *entry;
1015
1016 entry=SetMagickInfo("MGK");
1017 entry-&gt;decoder=(DecodeImageHandler *) ReadMGKImage;
1018 entry-&gt;encoder=(EncodeImageHandler *) WriteMGKImage;
1019 entry-&gt;magick=(IsImageFormatHandler *) IsMGK;
1020 entry-&gt;description=ConstantString("MGK");
1021 entry-&gt;module=ConstantString("MGK");
1022 (void) RegisterMagickInfo(entry);
1023 return(MagickImageCoderSignature);
1024}
1025
1026/*
1027%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1028% %
1029% %
1030% %
1031% U n r e g i s t e r M G K I m a g e %
1032% %
1033% %
1034% %
1035%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1036%
1037% UnregisterMGKImage() removes format registrations made by the
1038% MGK module from the list of supported formats.
1039%
1040% The format of the UnregisterMGKImage method is:
1041%
1042% UnregisterMGKImage(void)
1043%
1044*/
1045ModuleExport void UnregisterMGKImage(void)
1046{
1047 (void) UnregisterMagickInfo("MGK");
1048}
1049
1050/*
1051%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1052% %
1053% %
1054% %
1055% W r i t e M G K I m a g e %
1056% %
1057% %
1058% %
1059%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1060%
1061% WriteMGKImage() writes an image to a file in red, green, and blue
1062% MGK rasterfile format.
1063%
1064% The format of the WriteMGKImage method is:
1065%
1066% MagickBooleanType WriteMGKImage(const ImageInfo *image_info,Image *image)
1067%
1068% A description of each parameter follows.
1069%
1070% o image_info: the image info.
1071%
1072% o image: The image.
1073%
1074*/
1075static MagickBooleanType WriteMGKImage(const ImageInfo *image_info,Image *image)
1076{
1077 char
cristyd2432012015-05-04 23:15:15 +00001078 buffer[MaxTextExtent];
cristy3ed852e2009-09-05 21:47:34 +00001079
cristy3ed852e2009-09-05 21:47:34 +00001080 MagickBooleanType
1081 status;
1082
1083 MagickOffsetType
1084 scene;
1085
1086 register const PixelPacket
1087 *p;
1088
cristyde368992010-11-05 14:32:14 +00001089 register ssize_t
cristy3ed852e2009-09-05 21:47:34 +00001090 x;
1091
1092 register unsigned char
1093 *q;
1094
cristyde368992010-11-05 14:32:14 +00001095 ssize_t
1096 y;
1097
cristy3ed852e2009-09-05 21:47:34 +00001098 unsigned char
1099 *pixels;
1100
1101 /*
1102 Open output image file.
1103 */
1104 assert(image_info != (const ImageInfo *) NULL);
1105 assert(image_info-&gt;signature == MagickSignature);
1106 assert(image != (Image *) NULL);
1107 assert(image-&gt;signature == MagickSignature);
1108 if (image-&gt;debug != MagickFalse)
1109 (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image-&gt;filename);
1110 status=OpenBlob(image_info,image,WriteBinaryBlobMode,&amp;image-&gt;exception);
1111 if (status == MagickFalse)
1112 return(status);
1113 scene=0;
1114 do
1115 {
1116 /*
1117 Allocate memory for pixels.
1118 */
1119 if (image-&gt;colorspace != RGBColorspace)
1120 (void) SetImageColorspace(image,RGBColorspace);
1121 pixels=(unsigned char *) AcquireQuantumMemory((size_t) image-&gt;columns,
1122 3UL*sizeof(*pixels));
1123 if (pixels == (unsigned char *) NULL)
1124 ThrowWriterException(ResourceLimitError,"MemoryAllocationFailed");
1125 /*
1126 Initialize raster file header.
1127 */
1128 (void) WriteBlobString(image,"id=mgk\n");
cristyd2432012015-05-04 23:15:15 +00001129 (void) FormatLocaleString(buffer,MaxTextExtent,"%lu %lu\n",
cristy3ed852e2009-09-05 21:47:34 +00001130 image-&gt;columns,image-&gt;rows);
1131 (void) WriteBlobString(image,buffer);
cristyde368992010-11-05 14:32:14 +00001132 for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
cristy3ed852e2009-09-05 21:47:34 +00001133 {
1134 p=GetVirtualPixels(image,0,y,image-&gt;columns,1,&amp;image-&gt;exception);
1135 if (p == (const PixelPacket *) NULL)
1136 break;
1137 q=pixels;
cristyde368992010-11-05 14:32:14 +00001138 for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
cristy3ed852e2009-09-05 21:47:34 +00001139 {
cristy29c5c992011-06-25 13:58:49 +00001140 *q++=ScaleQuantumToChar(GetPixelRed(p));
1141 *q++=ScaleQuantumToChar(GetPixelGreen(p));
1142 *q++=ScaleQuantumToChar(GetPixelBlue(p));
cristy3ed852e2009-09-05 21:47:34 +00001143 p++;
1144 }
1145 (void) WriteBlob(image,(size_t) (q-pixels),pixels);
cristydcca3fa2010-12-29 21:50:07 +00001146 if ((image-&gt;previous == (Image *) NULL) &amp;&amp;
cristy3ed852e2009-09-05 21:47:34 +00001147 (SetImageProgress(image,SaveImageTag,y,image-&gt;rows) == MagickFalse))
1148 break;
1149 }
1150 pixels=(unsigned char *) RelinquishMagickMemory(pixels);
1151 if (GetNextImageInList(image) == (Image *) NULL)
1152 break;
1153 image=SyncNextImageInList(image);
1154 status=SetImageProgress(image,SaveImagesTag,scene,
1155 GetImageListLength(image));
1156 if (status == MagickFalse)
1157 break;
1158 scene++;
1159 } while (image_info-&gt;adjoin != MagickFalse);
1160 (void) CloseBlob(image);
1161 return(MagickTrue);
cristyd2432012015-05-04 23:15:15 +00001162}</pre>
cristy3ed852e2009-09-05 21:47:34 +00001163
1164<p>To invoke the custom coder from the command line, use these commands:</p>
1165
cristyd2432012015-05-04 23:15:15 +00001166<pre>convert logo: logo.mgk
1167display logo.mgk
1168</pre>
1169
cristy91469932014-07-25 11:00:25 +00001170<p>We provide the <a href="http://www.imagemagick.org/download/kits/">Magick Coder Kit</a> to help you get started writing your own custom coder.</p>
cristy3ed852e2009-09-05 21:47:34 +00001171
cristyd2432012015-05-04 23:15:15 +00001172<h2 class="magick-header"><a id="filters"></a>Custom Image Filters</h2>
cristy3ed852e2009-09-05 21:47:34 +00001173
cristy10d5f992015-05-07 17:52:30 +00001174<p>ImageMagick provides a convenient mechanism for adding your own custom image processing algorithms. We call these image filters and they are invoked from the command line with the <a href="command-line-options.html#process">-process</a> option or from the MagickCore API method <a href="api/module.html#ExecuteModuleProcess">ExecuteModuleProcess()</a>.</p>
cristy3ed852e2009-09-05 21:47:34 +00001175
cristy8ee7f242013-06-20 16:08:44 +00001176<p>Here is a listing of a sample <a href="../source/analyze.c">custom image filter</a>. It computes a few statistics such as the pixel brightness and saturation mean and standard-deviation.</p>
cristy3ed852e2009-09-05 21:47:34 +00001177
cristyd2432012015-05-04 23:15:15 +00001178<pre class="pre-scrollable">#include &lt;stdio.h&gt;
cristy76e378e2009-12-21 18:20:04 +00001179#include &lt;stdlib.h&gt;
1180#include &lt;string.h&gt;
1181#include &lt;time.h&gt;
1182#include &lt;assert.h&gt;
1183#include &lt;math.h&gt;
cristy3ed852e2009-09-05 21:47:34 +00001184#include "magick/MagickCore.h"
cristydcca3fa2010-12-29 21:50:07 +00001185
cristy3ed852e2009-09-05 21:47:34 +00001186/*
1187%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1188% %
1189% %
1190% %
1191% a n a l y z e I m a g e %
1192% %
1193% %
1194% %
1195%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1196%
cristy76e378e2009-12-21 18:20:04 +00001197% analyzeImage() computes the brightness and saturation mean, standard
cristy52923442011-01-15 22:54:31 +00001198% deviation, kurtosis and skewness and stores these values as attributes
cristy76e378e2009-12-21 18:20:04 +00001199% of the image.
cristy3ed852e2009-09-05 21:47:34 +00001200%
1201% The format of the analyzeImage method is:
1202%
cristy178edaf2011-01-23 03:42:39 +00001203% size_t analyzeImage(Image *images,const int argc,char **argv,
1204% ExceptionInfo *exception)
cristy3ed852e2009-09-05 21:47:34 +00001205%
1206% A description of each parameter follows:
1207%
1208% o image: the address of a structure of type Image.
1209%
1210% o argc: Specifies a pointer to an integer describing the number of
1211% elements in the argument vector.
1212%
1213% o argv: Specifies a pointer to a text array containing the command line
1214% arguments.
1215%
1216% o exception: return any errors or warnings in this structure.
1217%
1218*/
cristy178edaf2011-01-23 03:42:39 +00001219ModuleExport size_t analyzeImage(Image **images,const int argc,const char **argv,
1220 ExceptionInfo *exception)
cristy3ed852e2009-09-05 21:47:34 +00001221{
cristy3ed852e2009-09-05 21:47:34 +00001222 char
cristyd2432012015-05-04 23:15:15 +00001223 text[MaxTextExtent];
cristy3ed852e2009-09-05 21:47:34 +00001224
1225 double
1226 area,
cristy76e378e2009-12-21 18:20:04 +00001227 brightness,
cristy3ed852e2009-09-05 21:47:34 +00001228 brightness_mean,
1229 brightness_standard_deviation,
1230 brightness_kurtosis,
1231 brightness_skewness,
1232 brightness_sum_x,
1233 brightness_sum_x2,
1234 brightness_sum_x3,
1235 brightness_sum_x4,
cristy76e378e2009-12-21 18:20:04 +00001236 hue,
1237 saturation,
cristy3ed852e2009-09-05 21:47:34 +00001238 saturation_mean,
1239 saturation_standard_deviation,
1240 saturation_kurtosis,
1241 saturation_skewness,
1242 saturation_sum_x,
1243 saturation_sum_x2,
1244 saturation_sum_x3,
1245 saturation_sum_x4;
1246
cristy3ed852e2009-09-05 21:47:34 +00001247 Image
1248 *image;
1249
cristy3ed852e2009-09-05 21:47:34 +00001250 assert(images != (Image **) NULL);
1251 assert(*images != (Image *) NULL);
cristy76e378e2009-12-21 18:20:04 +00001252 assert((*images)-&gt;signature == MagickSignature);
cristy3ed852e2009-09-05 21:47:34 +00001253 (void) argc;
1254 (void) argv;
1255 image=(*images);
1256 for ( ; image != (Image *) NULL; image=GetNextImageInList(image))
1257 {
cristy76e378e2009-12-21 18:20:04 +00001258 CacheView
1259 *image_view;
1260
cristy76e378e2009-12-21 18:20:04 +00001261 MagickBooleanType
1262 status;
1263
cristyde368992010-11-05 14:32:14 +00001264 ssize_t
1265 y;
1266
cristy3ed852e2009-09-05 21:47:34 +00001267 brightness_sum_x=0.0;
1268 brightness_sum_x2=0.0;
1269 brightness_sum_x3=0.0;
1270 brightness_sum_x4=0.0;
1271 brightness_mean=0.0;
1272 brightness_standard_deviation=0.0;
1273 brightness_kurtosis=0.0;
1274 brightness_skewness=0.0;
1275 saturation_sum_x=0.0;
1276 saturation_sum_x2=0.0;
1277 saturation_sum_x3=0.0;
1278 saturation_sum_x4=0.0;
1279 saturation_mean=0.0;
1280 saturation_standard_deviation=0.0;
1281 saturation_kurtosis=0.0;
1282 saturation_skewness=0.0;
1283 area=0.0;
cristy76e378e2009-12-21 18:20:04 +00001284 status=MagickTrue;
cristy8ee7f242013-06-20 16:08:44 +00001285 image_view=AcquireVirtualCacheView(image,exception);
cristy76e378e2009-12-21 18:20:04 +00001286#if defined(MAGICKCORE_OPENMP_SUPPORT)
1287 #pragma omp parallel for schedule(dynamic,4) shared(status)
1288#endif
cristyde368992010-11-05 14:32:14 +00001289 for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
cristy3ed852e2009-09-05 21:47:34 +00001290 {
cristy76e378e2009-12-21 18:20:04 +00001291 register const PixelPacket
1292 *p;
1293
cristyde368992010-11-05 14:32:14 +00001294 register ssize_t
cristy76e378e2009-12-21 18:20:04 +00001295 x;
1296
1297 if (status == MagickFalse)
1298 continue;
cristy3ed852e2009-09-05 21:47:34 +00001299 p=GetCacheViewVirtualPixels(image_view,0,y,image-&gt;columns,1,exception);
1300 if (p == (const PixelPacket *) NULL)
cristy76e378e2009-12-21 18:20:04 +00001301 {
1302 status=MagickFalse;
1303 continue;
1304 }
cristyde368992010-11-05 14:32:14 +00001305 for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
cristy3ed852e2009-09-05 21:47:34 +00001306 {
cristy29c5c992011-06-25 13:58:49 +00001307 ConvertRGBToHSB(GetPixelRed(p),GetPixelGreen(p),GetPixelBue(p),&amp;hue,&amp;saturation,&amp;brightness);
cristy3ed852e2009-09-05 21:47:34 +00001308 brightness*=QuantumRange;
1309 brightness_sum_x+=brightness;
1310 brightness_sum_x2+=brightness*brightness;
1311 brightness_sum_x3+=brightness*brightness*brightness;
1312 brightness_sum_x4+=brightness*brightness*brightness*brightness;
1313 saturation*=QuantumRange;
1314 saturation_sum_x+=saturation;
1315 saturation_sum_x2+=saturation*saturation;
1316 saturation_sum_x3+=saturation*saturation*saturation;
1317 saturation_sum_x4+=saturation*saturation*saturation*saturation;
1318 area++;
1319 p++;
1320 }
1321 }
1322 image_view=DestroyCacheView(image_view);
1323 if (area &lt;= 0.0)
1324 break;
1325 brightness_mean=brightness_sum_x/area;
cristyd2432012015-05-04 23:15:15 +00001326 (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_mean);
cristy3ed852e2009-09-05 21:47:34 +00001327 (void) SetImageProperty(image,"filter:brightness:mean",text);
1328 brightness_standard_deviation=sqrt(brightness_sum_x2/area-(brightness_sum_x/
1329 area*brightness_sum_x/area));
cristyd2432012015-05-04 23:15:15 +00001330 (void) FormatLocaleString(text,MaxTextExtent,"%g",
cristy3ed852e2009-09-05 21:47:34 +00001331 brightness_standard_deviation);
1332 (void) SetImageProperty(image,"filter:brightness:standard-deviation",text);
1333 if (brightness_standard_deviation != 0)
1334 brightness_kurtosis=(brightness_sum_x4/area-4.0*brightness_mean*
1335 brightness_sum_x3/area+6.0*brightness_mean*brightness_mean*
1336 brightness_sum_x2/area-3.0*brightness_mean*brightness_mean*
1337 brightness_mean*brightness_mean)/(brightness_standard_deviation*
1338 brightness_standard_deviation*brightness_standard_deviation*
1339 brightness_standard_deviation)-3.0;
cristyd2432012015-05-04 23:15:15 +00001340 (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_kurtosis);
cristy3ed852e2009-09-05 21:47:34 +00001341 (void) SetImageProperty(image,"filter:brightness:kurtosis",text);
1342 if (brightness_standard_deviation != 0)
1343 brightness_skewness=(brightness_sum_x3/area-3.0*brightness_mean*
1344 brightness_sum_x2/area+2.0*brightness_mean*brightness_mean*
1345 brightness_mean)/(brightness_standard_deviation*
1346 brightness_standard_deviation*brightness_standard_deviation);
cristyd2432012015-05-04 23:15:15 +00001347 (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_skewness);
cristy3ed852e2009-09-05 21:47:34 +00001348 (void) SetImageProperty(image,"filter:brightness:skewness",text);
1349 saturation_mean=saturation_sum_x/area;
cristyd2432012015-05-04 23:15:15 +00001350 (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_mean);
cristy3ed852e2009-09-05 21:47:34 +00001351 (void) SetImageProperty(image,"filter:saturation:mean",text);
1352 saturation_standard_deviation=sqrt(saturation_sum_x2/area-(saturation_sum_x/
1353 area*saturation_sum_x/area));
cristyd2432012015-05-04 23:15:15 +00001354 (void) FormatLocaleString(text,MaxTextExtent,"%g",
cristy3ed852e2009-09-05 21:47:34 +00001355 saturation_standard_deviation);
1356 (void) SetImageProperty(image,"filter:saturation:standard-deviation",text);
1357 if (saturation_standard_deviation != 0)
1358 saturation_kurtosis=(saturation_sum_x4/area-4.0*saturation_mean*
1359 saturation_sum_x3/area+6.0*saturation_mean*saturation_mean*
1360 saturation_sum_x2/area-3.0*saturation_mean*saturation_mean*
1361 saturation_mean*saturation_mean)/(saturation_standard_deviation*
1362 saturation_standard_deviation*saturation_standard_deviation*
1363 saturation_standard_deviation)-3.0;
cristyd2432012015-05-04 23:15:15 +00001364 (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_kurtosis);
cristy3ed852e2009-09-05 21:47:34 +00001365 (void) SetImageProperty(image,"filter:saturation:kurtosis",text);
1366 if (saturation_standard_deviation != 0)
1367 saturation_skewness=(saturation_sum_x3/area-3.0*saturation_mean*
1368 saturation_sum_x2/area+2.0*saturation_mean*saturation_mean*
1369 saturation_mean)/(saturation_standard_deviation*
1370 saturation_standard_deviation*saturation_standard_deviation);
cristyd2432012015-05-04 23:15:15 +00001371 (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_skewness);
cristy3ed852e2009-09-05 21:47:34 +00001372 (void) SetImageProperty(image,"filter:saturation:skewness",text);
1373 }
1374 return(MagickImageFilterSignature);
cristyd2432012015-05-04 23:15:15 +00001375}</pre>
cristy3ed852e2009-09-05 21:47:34 +00001376
1377<p>To invoke the custom filter from the command line, use this command:</p>
1378
cristyd2432012015-05-04 23:15:15 +00001379<pre>convert logo: -process \"analyze\" -verbose info:
1380 Image: logo:
1381 Format: LOGO (ImageMagick Logo)
1382 Class: PseudoClass
1383 Geometry: 640x480
1384 ...
1385 filter:brightness:kurtosis: 8.17947
1386 filter:brightness:mean: 60632.1
1387 filter:brightness:skewness: -2.97118
1388 filter:brightness:standard-deviation: 13742.1
1389 filter:saturation:kurtosis: 4.33554
1390 filter:saturation:mean: 5951.55
1391 filter:saturation:skewness: 2.42848
1392 filter:saturation:standard-deviation: 15575.9
1393</pre>
1394
cristy3ed852e2009-09-05 21:47:34 +00001395
cristy91469932014-07-25 11:00:25 +00001396<p>We provide the <a href="http://www.imagemagick.org/download/kits/">Magick Filter Kit</a> to help you get started writing your own custom image filter.</p>
cristy3ed852e2009-09-05 21:47:34 +00001397
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