blob: 6b854eddea47e6abccd2552a4a0a893088beb7c2 [file] [log] [blame]
Geoff Langfeb8c682017-02-13 16:07:35 -05001//
2// Copyright 2017 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// ClientArraysTest.cpp : Tests of the GL_ANGLE_client_arrays extension.
8
9#include "test_utils/ANGLETest.h"
10
11#include "test_utils/gl_raii.h"
12
13namespace angle
14{
15
16class ClientArraysTest : public ANGLETest
17{
18 protected:
19 ClientArraysTest()
20 {
21 setWindowWidth(128);
22 setWindowHeight(128);
23 setConfigRedBits(8);
24 setConfigGreenBits(8);
25 setConfigBlueBits(8);
26 setConfigAlphaBits(8);
27 setClientArraysEnabled(false);
28 }
29};
30
31// Context creation would fail if EGL_ANGLE_create_context_client_arrays was not available so
32// the GL extension should always be present
33TEST_P(ClientArraysTest, ExtensionStringExposed)
34{
35 EXPECT_TRUE(extensionEnabled("GL_ANGLE_client_arrays"));
36}
37
38// Verify that GL_CLIENT_ARRAYS_ANGLE can be queried but not changed
39TEST_P(ClientArraysTest, QueryValidation)
40{
41 GLint intValue = 2;
42 glGetIntegerv(GL_CLIENT_ARRAYS_ANGLE, &intValue);
43 EXPECT_GL_NO_ERROR();
44 EXPECT_GL_FALSE(intValue);
45
46 float floatValue = 2.0f;
47 glGetFloatv(GL_CLIENT_ARRAYS_ANGLE, &floatValue);
48 EXPECT_GL_NO_ERROR();
49 EXPECT_EQ(0.0f, floatValue);
50
51 GLboolean boolValue = GL_TRUE;
52 glGetBooleanv(GL_CLIENT_ARRAYS_ANGLE, &boolValue);
53 EXPECT_GL_NO_ERROR();
Yunchao He1f679cc2017-11-29 18:06:00 +080054 EXPECT_GL_FALSE(boolValue);
Geoff Langfeb8c682017-02-13 16:07:35 -050055
56 EXPECT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE));
57 EXPECT_GL_NO_ERROR();
58
59 glEnable(GL_CLIENT_ARRAYS_ANGLE);
60 EXPECT_GL_ERROR(GL_INVALID_ENUM);
61
62 glDisable(GL_CLIENT_ARRAYS_ANGLE);
63 EXPECT_GL_ERROR(GL_INVALID_ENUM);
64}
65
66// Test that client-side array buffers are forbidden when client arrays are disabled
67TEST_P(ClientArraysTest, ForbidsClientSideArrayBuffer)
68{
69 const auto &vertices = GetQuadVertices();
70 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 4, vertices.data());
71 ASSERT_GL_ERROR(GL_INVALID_OPERATION);
72}
73
74// Test that client-side element array buffers are forbidden when client arrays are disabled
75TEST_P(ClientArraysTest, ForbidsClientSideElementBuffer)
76{
77 ASSERT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE));
78
79 const std::string &vert =
80 "attribute vec3 a_pos;\n"
81 "void main()\n"
82 "{\n"
83 " gl_Position = vec4(a_pos, 1.0);\n"
84 "}\n";
85
86 const std::string &frag =
87 "precision highp float;\n"
88 "void main()\n"
89 "{\n"
90 " gl_FragColor = vec4(1.0);\n"
91 "}\n";
92
93 ANGLE_GL_PROGRAM(program, vert, frag);
94
95 GLint posLocation = glGetAttribLocation(program.get(), "a_pos");
96 ASSERT_NE(-1, posLocation);
97 glUseProgram(program.get());
98
99 const auto &vertices = GetQuadVertices();
100
101 GLBuffer vertexBuffer;
102 glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer.get());
103 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(),
104 GL_STATIC_DRAW);
105
106 glVertexAttribPointer(posLocation, 3, GL_FLOAT, GL_FALSE, 0, 0);
107 glEnableVertexAttribArray(posLocation);
108
109 const GLubyte indices[] = {0, 1, 2, 3, 4, 5};
110
111 ASSERT_GL_NO_ERROR();
112 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, indices);
113 EXPECT_GL_ERROR(GL_INVALID_OPERATION);
114}
115
116// Use this to select which configurations (e.g. which renderer, which GLES major version) these
117// tests should be run against.
118ANGLE_INSTANTIATE_TEST(ClientArraysTest,
119 ES2_D3D9(),
120 ES2_D3D11(),
121 ES3_D3D11(),
122 ES2_D3D11_FL9_3(),
123 ES2_OPENGL(),
124 ES3_OPENGL(),
125 ES2_OPENGLES(),
126 ES3_OPENGLES());
127} // namespace