Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // DynamicHLSL.cpp: Implementation for link and run-time HLSL generation |
| 7 | // |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 9e0478f | 2015-01-13 11:13:54 -0500 | [diff] [blame] | 10 | |
| 11 | #include "common/utilities.h" |
Daniel Bratell | 73941de | 2015-02-25 14:34:49 +0100 | [diff] [blame] | 12 | #include "compiler/translator/blocklayoutHLSL.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Program.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Shader.h" |
| 15 | #include "libANGLE/formatutils.h" |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 16 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 17 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 18 | |
Jamie Madill | 53cb14d | 2014-07-08 15:02:35 -0400 | [diff] [blame] | 19 | // For use with ArrayString, see angleutils.h |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 20 | static_assert(GL_INVALID_INDEX == UINT_MAX, |
| 21 | "GL_INVALID_INDEX must be equal to the max unsigned int."); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 22 | |
Brandon Jones | d8d7243 | 2014-08-22 15:11:23 -0700 | [diff] [blame] | 23 | using namespace gl; |
| 24 | |
Jamie Madill | 30d6c25 | 2014-11-13 10:03:33 -0500 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 28 | namespace |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 29 | { |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 30 | |
| 31 | std::string HLSLComponentTypeString(GLenum componentType) |
| 32 | { |
| 33 | switch (componentType) |
| 34 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 35 | case GL_UNSIGNED_INT: |
| 36 | return "uint"; |
| 37 | case GL_INT: |
| 38 | return "int"; |
| 39 | case GL_UNSIGNED_NORMALIZED: |
| 40 | case GL_SIGNED_NORMALIZED: |
| 41 | case GL_FLOAT: |
| 42 | return "float"; |
| 43 | default: |
| 44 | UNREACHABLE(); |
| 45 | return "not-component-type"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 46 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 47 | } |
| 48 | |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 49 | std::string HLSLComponentTypeString(GLenum componentType, int componentCount) |
| 50 | { |
| 51 | return HLSLComponentTypeString(componentType) + (componentCount > 1 ? Str(componentCount) : ""); |
| 52 | } |
| 53 | |
| 54 | std::string HLSLMatrixTypeString(GLenum type) |
| 55 | { |
| 56 | switch (type) |
| 57 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 58 | case GL_FLOAT_MAT2: |
| 59 | return "float2x2"; |
| 60 | case GL_FLOAT_MAT3: |
| 61 | return "float3x3"; |
| 62 | case GL_FLOAT_MAT4: |
| 63 | return "float4x4"; |
| 64 | case GL_FLOAT_MAT2x3: |
| 65 | return "float2x3"; |
| 66 | case GL_FLOAT_MAT3x2: |
| 67 | return "float3x2"; |
| 68 | case GL_FLOAT_MAT2x4: |
| 69 | return "float2x4"; |
| 70 | case GL_FLOAT_MAT4x2: |
| 71 | return "float4x2"; |
| 72 | case GL_FLOAT_MAT3x4: |
| 73 | return "float3x4"; |
| 74 | case GL_FLOAT_MAT4x3: |
| 75 | return "float4x3"; |
| 76 | default: |
| 77 | UNREACHABLE(); |
| 78 | return "not-matrix-type"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 79 | } |
| 80 | } |
| 81 | |
| 82 | std::string HLSLTypeString(GLenum type) |
| 83 | { |
| 84 | if (gl::IsMatrixType(type)) |
| 85 | { |
| 86 | return HLSLMatrixTypeString(type); |
| 87 | } |
| 88 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 89 | return HLSLComponentTypeString(gl::VariableComponentType(type), |
| 90 | gl::VariableComponentCount(type)); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 91 | } |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | const PixelShaderOutputVariable *FindOutputAtLocation( |
| 94 | const std::vector<PixelShaderOutputVariable> &outputVariables, |
| 95 | unsigned int location) |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 96 | { |
| 97 | for (size_t variableIndex = 0; variableIndex < outputVariables.size(); ++variableIndex) |
| 98 | { |
| 99 | if (outputVariables[variableIndex].outputIndex == location) |
| 100 | { |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 101 | return &outputVariables[variableIndex]; |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 102 | } |
| 103 | } |
| 104 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 105 | return nullptr; |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 108 | typedef const PackedVarying *VaryingPacking[gl::IMPLEMENTATION_MAX_VARYING_VECTORS][4]; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 109 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 110 | bool PackVarying(PackedVarying *packedVarying, const int maxVaryingVectors, VaryingPacking &packing) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 111 | { |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 112 | // Make sure we use transposed matrix types to count registers correctly. |
| 113 | int registers = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 114 | int elements = 0; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 115 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 116 | const sh::Varying &varying = *packedVarying->varying; |
| 117 | |
| 118 | if (varying.isStruct()) |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 119 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 120 | registers = HLSLVariableRegisterCount(varying, true) * varying.elementCount(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 121 | elements = 4; |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 122 | } |
| 123 | else |
| 124 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 125 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 126 | registers = VariableRowCount(transposedType) * varying.elementCount(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 127 | elements = VariableColumnCount(transposedType); |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 128 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 129 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 130 | if (elements >= 2 && elements <= 4) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 131 | { |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 132 | for (int r = 0; r <= maxVaryingVectors - registers; r++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 133 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 134 | bool available = true; |
| 135 | |
| 136 | for (int y = 0; y < registers && available; y++) |
| 137 | { |
| 138 | for (int x = 0; x < elements && available; x++) |
| 139 | { |
| 140 | if (packing[r + y][x]) |
| 141 | { |
| 142 | available = false; |
| 143 | } |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | if (available) |
| 148 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 149 | packedVarying->registerIndex = r; |
| 150 | packedVarying->columnIndex = 0; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 151 | |
| 152 | for (int y = 0; y < registers; y++) |
| 153 | { |
| 154 | for (int x = 0; x < elements; x++) |
| 155 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 156 | packing[r + y][x] = packedVarying; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 157 | } |
| 158 | } |
| 159 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 160 | return true; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 161 | } |
| 162 | } |
| 163 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 164 | if (elements == 2) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 165 | { |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 166 | for (int r = maxVaryingVectors - registers; r >= 0; r--) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 167 | { |
| 168 | bool available = true; |
| 169 | |
| 170 | for (int y = 0; y < registers && available; y++) |
| 171 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 172 | for (int x = 2; x < 4 && available; x++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 173 | { |
| 174 | if (packing[r + y][x]) |
| 175 | { |
| 176 | available = false; |
| 177 | } |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | if (available) |
| 182 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 183 | packedVarying->registerIndex = r; |
| 184 | packedVarying->columnIndex = 2; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 185 | |
| 186 | for (int y = 0; y < registers; y++) |
| 187 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 188 | for (int x = 2; x < 4; x++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 189 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 190 | packing[r + y][x] = packedVarying; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 191 | } |
| 192 | } |
| 193 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 194 | return true; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 195 | } |
| 196 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 197 | } |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 198 | } |
| 199 | else if (elements == 1) |
| 200 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 201 | int space[4] = {0}; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 202 | |
| 203 | for (int y = 0; y < maxVaryingVectors; y++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 204 | { |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 205 | for (int x = 0; x < 4; x++) |
| 206 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 207 | space[x] += packing[y][x] ? 0 : 1; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 208 | } |
| 209 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 210 | |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 211 | int column = 0; |
| 212 | |
| 213 | for (int x = 0; x < 4; x++) |
| 214 | { |
Austin Kinross | af87552 | 2014-08-25 21:06:07 -0700 | [diff] [blame] | 215 | if (space[x] >= registers && (space[column] < registers || space[x] < space[column])) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 216 | { |
| 217 | column = x; |
| 218 | } |
| 219 | } |
| 220 | |
| 221 | if (space[column] >= registers) |
| 222 | { |
| 223 | for (int r = 0; r < maxVaryingVectors; r++) |
| 224 | { |
| 225 | if (!packing[r][column]) |
| 226 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 227 | packedVarying->registerIndex = r; |
| 228 | packedVarying->columnIndex = column; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 229 | |
| 230 | for (int y = r; y < r + registers; y++) |
| 231 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 232 | packing[y][column] = packedVarying; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | break; |
| 236 | } |
| 237 | } |
| 238 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 239 | return true; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 240 | } |
| 241 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 242 | else |
| 243 | UNREACHABLE(); |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 244 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 245 | return false; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 246 | } |
| 247 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 248 | unsigned int VaryingRegisterIndex(const gl::Caps &caps, |
| 249 | const PackedVarying &packedVarying, |
| 250 | unsigned int elementIndex, |
| 251 | unsigned int row) |
| 252 | { |
| 253 | const sh::Varying &varying = *packedVarying.varying; |
| 254 | |
| 255 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 256 | unsigned int variableRows = |
| 257 | static_cast<unsigned int>(varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
| 258 | |
| 259 | return (elementIndex * variableRows + (packedVarying.columnIndex * caps.maxVaryingVectors) + |
| 260 | (packedVarying.registerIndex + row)); |
| 261 | } |
| 262 | |
| 263 | struct PackedVaryingRegister final |
| 264 | { |
| 265 | PackedVaryingRegister() : varyingIndex(0), elementIndex(0), rowIndex(0) {} |
| 266 | |
| 267 | unsigned int registerIndex(const gl::Caps &caps, |
| 268 | const std::vector<PackedVarying> &packedVaryings) const |
| 269 | { |
| 270 | const PackedVarying &packedVarying = packedVaryings[varyingIndex]; |
| 271 | return VaryingRegisterIndex(caps, packedVarying, elementIndex, rowIndex); |
| 272 | } |
| 273 | |
| 274 | size_t varyingIndex; |
| 275 | unsigned int elementIndex; |
| 276 | unsigned int rowIndex; |
| 277 | }; |
| 278 | |
| 279 | class PackedVaryingIterator final : public angle::NonCopyable |
| 280 | { |
| 281 | public: |
| 282 | PackedVaryingIterator(const std::vector<PackedVarying> &packedVaryings); |
| 283 | |
| 284 | class Iterator final |
| 285 | { |
| 286 | public: |
| 287 | Iterator(const PackedVaryingIterator &parent); |
| 288 | Iterator &operator++(); |
| 289 | bool operator==(const Iterator &other) const; |
| 290 | bool operator!=(const Iterator &other) const; |
| 291 | |
| 292 | const PackedVaryingRegister &operator*() const { return mRegister; } |
| 293 | void setEnd() { mRegister.varyingIndex = mParent.mPackedVaryings.size(); } |
| 294 | |
| 295 | private: |
| 296 | const PackedVaryingIterator &mParent; |
| 297 | PackedVaryingRegister mRegister; |
| 298 | }; |
| 299 | |
| 300 | Iterator begin() const; |
| 301 | const Iterator &end() const; |
| 302 | |
| 303 | private: |
| 304 | const std::vector<PackedVarying> &mPackedVaryings; |
| 305 | Iterator mEnd; |
| 306 | }; |
| 307 | |
| 308 | PackedVaryingIterator::PackedVaryingIterator(const std::vector<PackedVarying> &packedVaryings) |
| 309 | : mPackedVaryings(packedVaryings), mEnd(*this) |
| 310 | { |
| 311 | mEnd.setEnd(); |
| 312 | } |
| 313 | |
| 314 | PackedVaryingIterator::Iterator PackedVaryingIterator::begin() const |
| 315 | { |
| 316 | return Iterator(*this); |
| 317 | } |
| 318 | |
| 319 | const PackedVaryingIterator::Iterator &PackedVaryingIterator::end() const |
| 320 | { |
| 321 | return mEnd; |
| 322 | } |
| 323 | |
| 324 | PackedVaryingIterator::Iterator::Iterator(const PackedVaryingIterator &parent) : mParent(parent) |
| 325 | { |
| 326 | while (mRegister.varyingIndex < mParent.mPackedVaryings.size() && |
| 327 | !mParent.mPackedVaryings[mRegister.varyingIndex].registerAssigned()) |
| 328 | { |
| 329 | ++mRegister.varyingIndex; |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | PackedVaryingIterator::Iterator &PackedVaryingIterator::Iterator::operator++() |
| 334 | { |
| 335 | const sh::Varying *varying = mParent.mPackedVaryings[mRegister.varyingIndex].varying; |
| 336 | GLenum transposedType = TransposeMatrixType(varying->type); |
| 337 | unsigned int variableRows = |
| 338 | static_cast<unsigned int>(varying->isStruct() ? 1 : VariableRowCount(transposedType)); |
| 339 | |
| 340 | // Innermost iteration: row count |
| 341 | if (mRegister.rowIndex + 1 < variableRows) |
| 342 | { |
| 343 | ++mRegister.rowIndex; |
| 344 | return *this; |
| 345 | } |
| 346 | |
| 347 | mRegister.rowIndex = 0; |
| 348 | |
| 349 | // Middle iteration: element count |
| 350 | if (mRegister.elementIndex + 1 < varying->elementCount()) |
| 351 | { |
| 352 | ++mRegister.elementIndex; |
| 353 | return *this; |
| 354 | } |
| 355 | |
| 356 | mRegister.elementIndex = 0; |
| 357 | |
| 358 | // Outer iteration: the varying itself. Once we pass the last varying, this Iterator will |
| 359 | // equal the end Iterator. |
| 360 | do |
| 361 | { |
| 362 | ++mRegister.varyingIndex; |
| 363 | } while (mRegister.varyingIndex < mParent.mPackedVaryings.size() && |
| 364 | !mParent.mPackedVaryings[mRegister.varyingIndex].registerAssigned()); |
| 365 | return *this; |
| 366 | } |
| 367 | |
| 368 | bool PackedVaryingIterator::Iterator::operator==(const Iterator &other) const |
| 369 | { |
| 370 | return mRegister.elementIndex == other.mRegister.elementIndex && |
| 371 | mRegister.rowIndex == other.mRegister.rowIndex && |
| 372 | mRegister.varyingIndex == other.mRegister.varyingIndex; |
| 373 | } |
| 374 | |
| 375 | bool PackedVaryingIterator::Iterator::operator!=(const Iterator &other) const |
| 376 | { |
| 377 | return !(*this == other); |
| 378 | } |
| 379 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 380 | const std::string VERTEX_ATTRIBUTE_STUB_STRING = "@@ VERTEX ATTRIBUTES @@"; |
| 381 | const std::string PIXEL_OUTPUT_STUB_STRING = "@@ PIXEL OUTPUT @@"; |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 382 | } // anonymous namespace |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 383 | |
| 384 | DynamicHLSL::DynamicHLSL(RendererD3D *const renderer) : mRenderer(renderer) |
| 385 | { |
| 386 | } |
| 387 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 388 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading |
| 389 | // Language 1.00 rev. 17] appendix A section 7 page 111 |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 390 | // Returns the number of used varying registers, or -1 if unsuccesful |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 391 | bool DynamicHLSL::packVaryings(const gl::Caps &caps, |
| 392 | InfoLog &infoLog, |
| 393 | std::vector<PackedVarying> *packedVaryings, |
| 394 | const std::vector<std::string> &transformFeedbackVaryings, |
| 395 | unsigned int *registerCountOut) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 396 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 397 | VaryingPacking packing = {}; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 398 | *registerCountOut = 0; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 399 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 400 | std::set<std::string> uniqueVaryingNames; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 401 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 402 | for (PackedVarying &packedVarying : *packedVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 403 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 404 | const sh::Varying &varying = *packedVarying.varying; |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 405 | |
| 406 | // Do not assign registers to built-in or unreferenced varyings |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 407 | if (varying.isBuiltIn() || !varying.staticUse) |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 408 | { |
| 409 | continue; |
| 410 | } |
| 411 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 412 | ASSERT(uniqueVaryingNames.count(varying.name) == 0); |
| 413 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 414 | if (PackVarying(&packedVarying, caps.maxVaryingVectors, packing)) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 415 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 416 | uniqueVaryingNames.insert(varying.name); |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 417 | } |
| 418 | else |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 419 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 420 | infoLog << "Could not pack varying " << varying.name; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 421 | return false; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 422 | } |
| 423 | } |
| 424 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 425 | for (const std::string &transformFeedbackVaryingName : transformFeedbackVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 426 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 427 | if (transformFeedbackVaryingName.compare(0, 3, "gl_") == 0) |
Jamie Madill | 55d611e | 2014-10-24 16:28:14 -0400 | [diff] [blame] | 428 | { |
| 429 | // do not pack builtin XFB varyings |
| 430 | continue; |
| 431 | } |
| 432 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 433 | for (PackedVarying &packedVarying : *packedVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 434 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 435 | const sh::Varying &varying = *packedVarying.varying; |
| 436 | |
| 437 | // Make sure transform feedback varyings aren't optimized out. |
| 438 | if (uniqueVaryingNames.count(transformFeedbackVaryingName) == 0) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 439 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 440 | bool found = false; |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 441 | if (transformFeedbackVaryingName == varying.name) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 442 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 443 | if (!PackVarying(&packedVarying, caps.maxVaryingVectors, packing)) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 444 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 445 | infoLog << "Could not pack varying " << varying.name; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 446 | return false; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 447 | } |
| 448 | |
| 449 | found = true; |
| 450 | break; |
| 451 | } |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 452 | if (!found) |
| 453 | { |
| 454 | infoLog << "Transform feedback varying " << transformFeedbackVaryingName |
| 455 | << " does not exist in the vertex shader."; |
| 456 | return false; |
| 457 | } |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 458 | } |
| 459 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 460 | // Add duplicate transform feedback varyings for 'flat' shaded attributes. This is |
| 461 | // necessary because we write out modified vertex data to correct for the provoking |
| 462 | // vertex in D3D11. This extra transform feedback varying is the unmodified stream. |
| 463 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 464 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 465 | sh::Varying duplicateVarying(varying); |
| 466 | duplicateVarying.name = "StreamOut_" + duplicateVarying.name; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 467 | } |
| 468 | } |
| 469 | } |
| 470 | |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 471 | // Return the number of used registers |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 472 | for (GLuint r = 0; r < caps.maxVaryingVectors; r++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 473 | { |
| 474 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 475 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 476 | (*registerCountOut)++; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 477 | } |
| 478 | } |
| 479 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 480 | return true; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 481 | } |
| 482 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 483 | void DynamicHLSL::generateVaryingHLSL(const gl::Caps &caps, |
| 484 | const std::vector<PackedVarying> &varyings, |
| 485 | bool programUsesPointSize, |
| 486 | std::stringstream &hlslStream) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 487 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 488 | std::string varyingSemantic = getVaryingSemantic(programUsesPointSize); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 489 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 490 | for (const PackedVaryingRegister ®isterInfo : PackedVaryingIterator(varyings)) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 491 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 492 | const PackedVarying &packedVarying = varyings[registerInfo.varyingIndex]; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 493 | const sh::Varying &varying = *packedVarying.varying; |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 494 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
| 495 | unsigned int registerIndex = registerInfo.registerIndex(caps, varyings); |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 496 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 497 | // TODO: Add checks to ensure D3D interpolation modifiers don't result in too many |
| 498 | // registers being used. |
| 499 | // For example, if there are N registers, and we have N vec3 varyings and 1 float |
| 500 | // varying, then D3D will pack them into N registers. |
| 501 | // If the float varying has the 'nointerpolation' modifier on it then we would need |
| 502 | // N + 1 registers, and D3D compilation will fail. |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 503 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 504 | switch (varying.interpolation) |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 505 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 506 | case sh::INTERPOLATION_SMOOTH: |
| 507 | hlslStream << " "; |
| 508 | break; |
| 509 | case sh::INTERPOLATION_FLAT: |
| 510 | hlslStream << " nointerpolation "; |
| 511 | break; |
| 512 | case sh::INTERPOLATION_CENTROID: |
| 513 | hlslStream << " centroid "; |
| 514 | break; |
| 515 | default: |
| 516 | UNREACHABLE(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 517 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 518 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 519 | if (varying.isStruct()) |
| 520 | { |
| 521 | // TODO(jmadill): pass back translated name from the shader translator |
| 522 | hlslStream << decorateVariable(varying.structName); |
| 523 | } |
| 524 | else |
| 525 | { |
| 526 | GLenum componentType = VariableComponentType(transposedType); |
| 527 | int columnCount = VariableColumnCount(transposedType); |
| 528 | hlslStream << HLSLComponentTypeString(componentType, columnCount); |
| 529 | } |
| 530 | |
| 531 | hlslStream << " v" << registerIndex << " : " << varyingSemantic << registerIndex << ";\n"; |
| 532 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 533 | } |
| 534 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 535 | std::string DynamicHLSL::generateVertexShaderForInputLayout( |
| 536 | const std::string &sourceShader, |
| 537 | const InputLayout &inputLayout, |
| 538 | const std::vector<sh::Attribute> &shaderAttributes) const |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 539 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 540 | std::stringstream structStream; |
| 541 | std::stringstream initStream; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 542 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 543 | structStream << "struct VS_INPUT\n" |
| 544 | << "{\n"; |
| 545 | |
| 546 | int semanticIndex = 0; |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 547 | unsigned int inputIndex = 0; |
| 548 | |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 549 | // If gl_PointSize is used in the shader then pointsprites rendering is expected. |
| 550 | // If the renderer does not support Geometry shaders then Instanced PointSprite emulation |
| 551 | // must be used. |
| 552 | bool usesPointSize = sourceShader.find("GL_USES_POINT_SIZE") != std::string::npos; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 553 | bool useInstancedPointSpriteEmulation = |
| 554 | usesPointSize && mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 555 | |
| 556 | // Instanced PointSprite emulation requires additional entries in the |
| 557 | // VS_INPUT structure to support the vertices that make up the quad vertices. |
| 558 | // These values must be in sync with the cooresponding values added during inputlayout creation |
| 559 | // in InputLayoutCache::applyVertexBuffers(). |
| 560 | // |
| 561 | // The additional entries must appear first in the VS_INPUT layout because |
| 562 | // Windows Phone 8 era devices require per vertex data to physically come |
| 563 | // before per instance data in the shader. |
| 564 | if (useInstancedPointSpriteEmulation) |
| 565 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 566 | structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" |
| 567 | << " float2 spriteTexCoord : SPRITETEXCOORD0;\n"; |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 568 | } |
| 569 | |
Jamie Madill | 3da79b7 | 2015-04-27 11:09:17 -0400 | [diff] [blame] | 570 | for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); ++attributeIndex) |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 571 | { |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 572 | const sh::Attribute &shaderAttribute = shaderAttributes[attributeIndex]; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 573 | if (!shaderAttribute.name.empty()) |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 574 | { |
Geoff Lang | 5ac5ae8 | 2014-09-09 10:14:17 -0400 | [diff] [blame] | 575 | ASSERT(inputIndex < MAX_VERTEX_ATTRIBS); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 576 | VertexFormatType vertexFormatType = |
| 577 | inputIndex < inputLayout.size() ? inputLayout[inputIndex] : VERTEX_FORMAT_INVALID; |
Geoff Lang | 5ac5ae8 | 2014-09-09 10:14:17 -0400 | [diff] [blame] | 578 | |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 579 | // HLSL code for input structure |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 580 | if (IsMatrixType(shaderAttribute.type)) |
| 581 | { |
| 582 | // Matrix types are always transposed |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 583 | structStream << " " |
| 584 | << HLSLMatrixTypeString(TransposeMatrixType(shaderAttribute.type)); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 585 | } |
| 586 | else |
| 587 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 588 | GLenum componentType = mRenderer->getVertexComponentType(vertexFormatType); |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 589 | |
| 590 | if (shaderAttribute.name == "gl_InstanceID") |
| 591 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 592 | // The input type of the instance ID in HLSL (uint) differs from the one in ESSL |
| 593 | // (int). |
| 594 | structStream << " uint"; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 595 | } |
| 596 | else |
| 597 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 598 | structStream << " " << HLSLComponentTypeString( |
| 599 | componentType, |
| 600 | VariableComponentCount(shaderAttribute.type)); |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 601 | } |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 602 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 603 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 604 | structStream << " " << decorateVariable(shaderAttribute.name) << " : "; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 605 | |
| 606 | if (shaderAttribute.name == "gl_InstanceID") |
| 607 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 608 | structStream << "SV_InstanceID"; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 609 | } |
| 610 | else |
| 611 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 612 | structStream << "TEXCOORD" << semanticIndex; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 613 | semanticIndex += VariableRegisterCount(shaderAttribute.type); |
| 614 | } |
| 615 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 616 | structStream << ";\n"; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 617 | |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 618 | // HLSL code for initialization |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 619 | initStream << " " << decorateVariable(shaderAttribute.name) << " = "; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 620 | |
| 621 | // Mismatched vertex attribute to vertex input may result in an undefined |
| 622 | // data reinterpretation (eg for pure integer->float, float->pure integer) |
| 623 | // TODO: issue warning with gl debug info extension, when supported |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 624 | if (IsMatrixType(shaderAttribute.type) || |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 625 | (mRenderer->getVertexConversionType(vertexFormatType) & VERTEX_CONVERT_GPU) != 0) |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 626 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 627 | initStream << generateAttributeConversionHLSL(vertexFormatType, shaderAttribute); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 628 | } |
| 629 | else |
| 630 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 631 | initStream << "input." << decorateVariable(shaderAttribute.name); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 632 | } |
| 633 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 634 | initStream << ";\n"; |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 635 | |
Jamie Madill | ac0a267 | 2014-04-11 13:33:56 -0400 | [diff] [blame] | 636 | inputIndex += VariableRowCount(TransposeMatrixType(shaderAttribute.type)); |
| 637 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 638 | } |
| 639 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 640 | structStream << "};\n" |
| 641 | "\n" |
| 642 | "void initAttributes(VS_INPUT input)\n" |
| 643 | "{\n" |
| 644 | << initStream.str() << "}\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 645 | |
| 646 | std::string vertexHLSL(sourceShader); |
| 647 | |
| 648 | size_t copyInsertionPos = vertexHLSL.find(VERTEX_ATTRIBUTE_STUB_STRING); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 649 | vertexHLSL.replace(copyInsertionPos, VERTEX_ATTRIBUTE_STUB_STRING.length(), structStream.str()); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 650 | |
| 651 | return vertexHLSL; |
| 652 | } |
| 653 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 654 | std::string DynamicHLSL::generatePixelShaderForOutputSignature( |
| 655 | const std::string &sourceShader, |
| 656 | const std::vector<PixelShaderOutputVariable> &outputVariables, |
| 657 | bool usesFragDepth, |
| 658 | const std::vector<GLenum> &outputLayout) const |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 659 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 660 | const int shaderModel = mRenderer->getMajorShaderModel(); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 661 | std::string targetSemantic = (shaderModel >= 4) ? "SV_TARGET" : "COLOR"; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 662 | std::string depthSemantic = (shaderModel >= 4) ? "SV_Depth" : "DEPTH"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 663 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 664 | std::stringstream declarationStream; |
| 665 | std::stringstream copyStream; |
| 666 | |
| 667 | declarationStream << "struct PS_OUTPUT\n" |
| 668 | "{\n"; |
Geoff Lang | 4ace423 | 2014-06-18 19:12:48 -0400 | [diff] [blame] | 669 | |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 670 | for (size_t layoutIndex = 0; layoutIndex < outputLayout.size(); ++layoutIndex) |
| 671 | { |
| 672 | GLenum binding = outputLayout[layoutIndex]; |
| 673 | |
| 674 | if (binding != GL_NONE) |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 675 | { |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 676 | unsigned int location = (binding - GL_COLOR_ATTACHMENT0); |
| 677 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 678 | const PixelShaderOutputVariable *outputVariable = |
| 679 | FindOutputAtLocation(outputVariables, location); |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 680 | |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 681 | // OpenGL ES 3.0 spec $4.2.1 |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 682 | // If [...] not all user-defined output variables are written, the values of fragment |
| 683 | // colors |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 684 | // corresponding to unwritten variables are similarly undefined. |
| 685 | if (outputVariable) |
| 686 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 687 | declarationStream << " " + HLSLTypeString(outputVariable->type) << " " |
| 688 | << outputVariable->name << " : " << targetSemantic |
| 689 | << static_cast<int>(layoutIndex) << ";\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 690 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 691 | copyStream << " output." << outputVariable->name << " = " |
| 692 | << outputVariable->source << ";\n"; |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 693 | } |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 694 | } |
| 695 | } |
| 696 | |
| 697 | if (usesFragDepth) |
| 698 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 699 | declarationStream << " float gl_Depth : " << depthSemantic << ";\n"; |
| 700 | copyStream << " output.gl_Depth = gl_Depth; \n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 701 | } |
| 702 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 703 | declarationStream << "};\n" |
| 704 | "\n" |
| 705 | "PS_OUTPUT generateOutput()\n" |
| 706 | "{\n" |
| 707 | " PS_OUTPUT output;\n" |
| 708 | << copyStream.str() << " return output;\n" |
| 709 | "}\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 710 | |
| 711 | std::string pixelHLSL(sourceShader); |
| 712 | |
| 713 | size_t outputInsertionPos = pixelHLSL.find(PIXEL_OUTPUT_STUB_STRING); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 714 | pixelHLSL.replace(outputInsertionPos, PIXEL_OUTPUT_STUB_STRING.length(), |
| 715 | declarationStream.str()); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 716 | |
| 717 | return pixelHLSL; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 718 | } |
| 719 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 720 | std::string DynamicHLSL::getVaryingSemantic(bool programUsesPointSize) const |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 721 | { |
| 722 | // SM3 reserves the TEXCOORD semantic for point sprite texcoords (gl_PointCoord) |
| 723 | // In D3D11 we manually compute gl_PointCoord in the GS. |
| 724 | int shaderModel = mRenderer->getMajorShaderModel(); |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 725 | return ((programUsesPointSize && shaderModel < 4) ? "COLOR" : "TEXCOORD"); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 726 | } |
| 727 | |
| 728 | struct DynamicHLSL::SemanticInfo |
| 729 | { |
| 730 | struct BuiltinInfo |
| 731 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 732 | BuiltinInfo() : enabled(false), index(0), systemValue(false) {} |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 733 | |
| 734 | bool enabled; |
| 735 | std::string semantic; |
| 736 | unsigned int index; |
| 737 | bool systemValue; |
| 738 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 739 | std::string str() const { return (systemValue ? semantic : (semantic + Str(index))); } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 740 | |
| 741 | void enableSystem(const std::string &systemValueSemantic) |
| 742 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 743 | enabled = true; |
| 744 | semantic = systemValueSemantic; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 745 | systemValue = true; |
| 746 | } |
| 747 | |
| 748 | void enable(const std::string &semanticVal, unsigned int indexVal) |
| 749 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 750 | enabled = true; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 751 | semantic = semanticVal; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 752 | index = indexVal; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 753 | } |
| 754 | }; |
| 755 | |
| 756 | BuiltinInfo dxPosition; |
| 757 | BuiltinInfo glPosition; |
| 758 | BuiltinInfo glFragCoord; |
| 759 | BuiltinInfo glPointCoord; |
| 760 | BuiltinInfo glPointSize; |
| 761 | }; |
| 762 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 763 | DynamicHLSL::SemanticInfo DynamicHLSL::getSemanticInfo(ShaderType shaderType, |
| 764 | unsigned int startRegisters, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 765 | bool position, |
| 766 | bool fragCoord, |
| 767 | bool pointCoord, |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 768 | bool pointSize) const |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 769 | { |
| 770 | SemanticInfo info; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 771 | bool hlsl4 = (mRenderer->getMajorShaderModel() >= 4); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 772 | const std::string &varyingSemantic = getVaryingSemantic(pointSize); |
| 773 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 774 | unsigned int reservedRegisterIndex = startRegisters; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 775 | |
| 776 | if (hlsl4) |
| 777 | { |
| 778 | info.dxPosition.enableSystem("SV_Position"); |
| 779 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 780 | else if (shaderType == SHADER_PIXEL) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 781 | { |
| 782 | info.dxPosition.enableSystem("VPOS"); |
| 783 | } |
| 784 | else |
| 785 | { |
| 786 | info.dxPosition.enableSystem("POSITION"); |
| 787 | } |
| 788 | |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 789 | if (position) |
| 790 | { |
| 791 | info.glPosition.enable(varyingSemantic, reservedRegisterIndex++); |
| 792 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 793 | |
| 794 | if (fragCoord) |
| 795 | { |
| 796 | info.glFragCoord.enable(varyingSemantic, reservedRegisterIndex++); |
| 797 | } |
| 798 | |
| 799 | if (pointCoord) |
| 800 | { |
| 801 | // SM3 reserves the TEXCOORD semantic for point sprite texcoords (gl_PointCoord) |
| 802 | // In D3D11 we manually compute gl_PointCoord in the GS. |
| 803 | if (hlsl4) |
| 804 | { |
| 805 | info.glPointCoord.enable(varyingSemantic, reservedRegisterIndex++); |
| 806 | } |
| 807 | else |
| 808 | { |
| 809 | info.glPointCoord.enable("TEXCOORD", 0); |
| 810 | } |
| 811 | } |
| 812 | |
| 813 | // Special case: do not include PSIZE semantic in HLSL 3 pixel shaders |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 814 | if (pointSize && (shaderType != SHADER_PIXEL || hlsl4)) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 815 | { |
| 816 | info.glPointSize.enableSystem("PSIZE"); |
| 817 | } |
| 818 | |
| 819 | return info; |
| 820 | } |
| 821 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 822 | void DynamicHLSL::generateVaryingLinkHLSL(const gl::Caps &caps, |
| 823 | bool programUsesPointSize, |
| 824 | const SemanticInfo &info, |
| 825 | const std::vector<PackedVarying> &packedVaryings, |
| 826 | std::stringstream &linkStream) const |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 827 | { |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 828 | ASSERT(info.dxPosition.enabled); |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 829 | linkStream << "{\n" |
| 830 | << " float4 dx_Position : " << info.dxPosition.str() << ";\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 831 | |
| 832 | if (info.glPosition.enabled) |
| 833 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 834 | linkStream << " float4 gl_Position : " << info.glPosition.str() << ";\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 835 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 836 | |
| 837 | if (info.glFragCoord.enabled) |
| 838 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 839 | linkStream << " float4 gl_FragCoord : " << info.glFragCoord.str() << ";\n"; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 840 | } |
| 841 | |
| 842 | if (info.glPointCoord.enabled) |
| 843 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 844 | linkStream << " float2 gl_PointCoord : " << info.glPointCoord.str() << ";\n"; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 845 | } |
| 846 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 847 | if (info.glPointSize.enabled) |
| 848 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 849 | linkStream << " float gl_PointSize : " << info.glPointSize.str() << ";\n"; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 850 | } |
| 851 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 852 | // Do this after glPointSize, to potentially combine gl_PointCoord and gl_PointSize into the |
| 853 | // same register. |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 854 | generateVaryingHLSL(caps, packedVaryings, programUsesPointSize, linkStream); |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 855 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 856 | linkStream << "};\n"; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 857 | } |
| 858 | |
| 859 | void DynamicHLSL::storeBuiltinLinkedVaryings(const SemanticInfo &info, |
| 860 | std::vector<LinkedVarying> *linkedVaryings) const |
| 861 | { |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 862 | if (info.glPosition.enabled) |
| 863 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 864 | linkedVaryings->push_back(LinkedVarying( |
| 865 | "gl_Position", GL_FLOAT_VEC4, 1, info.glPosition.semantic, info.glPosition.index, 1)); |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 866 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 867 | |
| 868 | if (info.glFragCoord.enabled) |
| 869 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 870 | linkedVaryings->push_back(LinkedVarying("gl_FragCoord", GL_FLOAT_VEC4, 1, |
| 871 | info.glFragCoord.semantic, info.glFragCoord.index, |
| 872 | 1)); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 873 | } |
| 874 | |
| 875 | if (info.glPointSize.enabled) |
| 876 | { |
| 877 | linkedVaryings->push_back(LinkedVarying("gl_PointSize", GL_FLOAT, 1, "PSIZE", 0, 1)); |
| 878 | } |
| 879 | } |
| 880 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 881 | void DynamicHLSL::storeUserLinkedVaryings(const std::vector<PackedVarying> &packedVaryings, |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 882 | bool programUsesPointSize, |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 883 | std::vector<LinkedVarying> *linkedVaryings) const |
| 884 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 885 | const std::string &varyingSemantic = getVaryingSemantic(programUsesPointSize); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 886 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 887 | for (const PackedVarying &packedVarying : packedVaryings) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 888 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 889 | if (packedVarying.registerAssigned()) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 890 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 891 | const sh::Varying &varying = *packedVarying.varying; |
| 892 | |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 893 | ASSERT(!varying.isBuiltIn()); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 894 | GLenum transposedType = TransposeMatrixType(varying.type); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 895 | int variableRows = (varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 896 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 897 | linkedVaryings->push_back( |
| 898 | LinkedVarying(varying.name, varying.type, varying.elementCount(), varyingSemantic, |
| 899 | packedVarying.registerIndex, variableRows * varying.elementCount())); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 900 | } |
| 901 | } |
| 902 | } |
| 903 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 904 | bool DynamicHLSL::generateShaderLinkHLSL(const gl::Data &data, |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 905 | const gl::Program::Data &programData, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 906 | InfoLog &infoLog, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 907 | unsigned int registerCount, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 908 | std::string *pixelHLSL, |
| 909 | std::string *vertexHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 910 | const std::vector<PackedVarying> &packedVaryings, |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 911 | std::vector<LinkedVarying> *linkedVaryings, |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 912 | std::vector<PixelShaderOutputVariable> *outPixelShaderKey, |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 913 | bool *outUsesFragDepth) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 914 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 915 | ASSERT(pixelHLSL->empty() && vertexHLSL->empty()); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 916 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 917 | const gl::Shader *vertexShaderGL = programData.getAttachedVertexShader(); |
| 918 | const ShaderD3D *vertexShader = GetImplAs<ShaderD3D>(vertexShaderGL); |
| 919 | const gl::Shader *fragmentShaderGL = programData.getAttachedFragmentShader(); |
| 920 | const ShaderD3D *fragmentShader = GetImplAs<ShaderD3D>(fragmentShaderGL); |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 921 | const int shaderModel = mRenderer->getMajorShaderModel(); |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 922 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 923 | bool usesMRT = fragmentShader->usesMultipleRenderTargets(); |
| 924 | bool usesFragCoord = fragmentShader->usesFragCoord(); |
| 925 | bool usesPointCoord = fragmentShader->usesPointCoord(); |
| 926 | bool usesPointSize = vertexShader->usesPointSize(); |
| 927 | bool useInstancedPointSpriteEmulation = |
| 928 | usesPointSize && mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 929 | bool insertDummyPointCoordValue = !usesPointSize && usesPointCoord && shaderModel >= 4; |
| 930 | bool addPointCoord = |
| 931 | (useInstancedPointSpriteEmulation && usesPointCoord) || insertDummyPointCoordValue; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 932 | |
Jamie Madill | 14e95b3 | 2015-05-07 10:10:41 -0400 | [diff] [blame] | 933 | // Validation done in the compiler |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 934 | ASSERT(!fragmentShader->usesFragColor() || !fragmentShader->usesFragData()); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 935 | |
| 936 | // Write the HLSL input/output declarations |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 937 | const unsigned int registersNeeded = |
| 938 | registerCount + (usesFragCoord ? 1u : 0u) + (usesPointCoord ? 1u : 0u); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 939 | |
| 940 | // Two cases when writing to gl_FragColor and using ESSL 1.0: |
| 941 | // - with a 3.0 context, the output color is copied to channel 0 |
| 942 | // - with a 2.0 context, the output color is broadcast to all channels |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 943 | const bool broadcast = (fragmentShader->usesFragColor() && data.clientVersion < 3); |
Jamie Madill | de8892b | 2014-11-11 13:00:22 -0500 | [diff] [blame] | 944 | const unsigned int numRenderTargets = (broadcast || usesMRT ? data.caps->maxDrawBuffers : 1); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 945 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 946 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 947 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 948 | // the vertex shader in this case. This saves us 1 output vector. |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 949 | bool outputPositionFromVS = !(shaderModel >= 4 && mRenderer->getShaderModelSuffix() != ""); |
| 950 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 951 | int shaderVersion = vertexShaderGL->getShaderVersion(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 952 | |
Jamie Madill | de8892b | 2014-11-11 13:00:22 -0500 | [diff] [blame] | 953 | if (static_cast<GLuint>(registersNeeded) > data.caps->maxVaryingVectors) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 954 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 955 | infoLog << "No varying registers left to support gl_FragCoord/gl_PointCoord"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 956 | return false; |
| 957 | } |
| 958 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 959 | // Instanced PointSprite emulation requires that gl_PointCoord is present in the vertex shader |
| 960 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 961 | // GeometryShader PointSprite emulation does not require this additional entry because the |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 962 | // GS_OUTPUT of the Geometry shader contains the pointCoord value and already matches the |
| 963 | // PS_INPUT of the generated pixel shader. The Geometry Shader point sprite implementation needs |
| 964 | // gl_PointSize to be in VS_OUTPUT and GS_INPUT. Instanced point sprites doesn't need |
| 965 | // gl_PointSize in VS_OUTPUT. |
| 966 | const SemanticInfo &vertexSemantics = |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 967 | getSemanticInfo(SHADER_VERTEX, registerCount, outputPositionFromVS, usesFragCoord, |
| 968 | addPointCoord, (!useInstancedPointSpriteEmulation && usesPointSize)); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 969 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 970 | storeUserLinkedVaryings(packedVaryings, usesPointSize, linkedVaryings); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 971 | storeBuiltinLinkedVaryings(vertexSemantics, linkedVaryings); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 972 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 973 | std::stringstream vertexStream; |
| 974 | vertexStream << vertexShaderGL->getTranslatedSource(); |
| 975 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 976 | // Instanced PointSprite emulation requires additional entries originally generated in the |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 977 | // GeometryShader HLSL. These include pointsize clamp values. |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 978 | if (useInstancedPointSpriteEmulation) |
| 979 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 980 | vertexStream << "static float minPointSize = " |
| 981 | << static_cast<int>(data.caps->minAliasedPointSize) << ".0f;\n" |
| 982 | << "static float maxPointSize = " |
| 983 | << static_cast<int>(data.caps->maxAliasedPointSize) << ".0f;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 984 | } |
| 985 | |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 986 | // Add stub string to be replaced when shader is dynamically defined by its layout |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 987 | vertexStream << "\n" << VERTEX_ATTRIBUTE_STUB_STRING + "\n" |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 988 | << "struct VS_OUTPUT\n"; |
| 989 | generateVaryingLinkHLSL(*data.caps, usesPointSize, vertexSemantics, packedVaryings, |
| 990 | vertexStream); |
| 991 | vertexStream << "\n" |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 992 | << "VS_OUTPUT main(VS_INPUT input)\n" |
| 993 | << "{\n" |
| 994 | << " initAttributes(input);\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 995 | |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 996 | if (vertexShader->usesDeferredInit()) |
| 997 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 998 | vertexStream << "\n" |
| 999 | << " initializeDeferredGlobals();\n"; |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1000 | } |
| 1001 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1002 | vertexStream << "\n" |
| 1003 | << " gl_main();\n" |
| 1004 | << "\n" |
| 1005 | << " VS_OUTPUT output;\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 1006 | |
| 1007 | if (outputPositionFromVS) |
| 1008 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1009 | vertexStream << " output.gl_Position = gl_Position;\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 1010 | } |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1011 | |
Austin Kinross | 4fd18b1 | 2014-12-22 12:32:05 -0800 | [diff] [blame] | 1012 | // On D3D9 or D3D11 Feature Level 9, we need to emulate large viewports using dx_ViewAdjust. |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1013 | if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1014 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1015 | vertexStream << " output.dx_Position.x = gl_Position.x;\n" |
| 1016 | << " output.dx_Position.y = -gl_Position.y;\n" |
| 1017 | << " output.dx_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1018 | << " output.dx_Position.w = gl_Position.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1019 | } |
| 1020 | else |
| 1021 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1022 | vertexStream << " output.dx_Position.x = gl_Position.x * dx_ViewAdjust.z + " |
| 1023 | "dx_ViewAdjust.x * gl_Position.w;\n" |
| 1024 | << " output.dx_Position.y = -(gl_Position.y * dx_ViewAdjust.w + " |
| 1025 | "dx_ViewAdjust.y * gl_Position.w);\n" |
| 1026 | << " output.dx_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1027 | << " output.dx_Position.w = gl_Position.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1028 | } |
| 1029 | |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 1030 | // We don't need to output gl_PointSize if we use are emulating point sprites via instancing. |
| 1031 | if (usesPointSize && shaderModel >= 3 && !useInstancedPointSpriteEmulation) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1032 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1033 | vertexStream << " output.gl_PointSize = gl_PointSize;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1034 | } |
| 1035 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1036 | if (usesFragCoord) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1037 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1038 | vertexStream << " output.gl_FragCoord = gl_Position;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1039 | } |
| 1040 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1041 | for (const PackedVaryingRegister ®isterInfo : PackedVaryingIterator(packedVaryings)) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1042 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1043 | const PackedVarying &packedVarying = packedVaryings[registerInfo.varyingIndex]; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1044 | const sh::Varying &varying = *packedVarying.varying; |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1045 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 1046 | unsigned int variableRows = |
| 1047 | static_cast<unsigned int>(varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1048 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1049 | int r = registerInfo.registerIndex(*data.caps, packedVaryings); |
| 1050 | vertexStream << " output.v" << r << " = _" + varying.name; |
| 1051 | |
| 1052 | if (varying.isArray()) |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1053 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1054 | vertexStream << ArrayString(registerInfo.elementIndex); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1055 | } |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1056 | |
| 1057 | if (variableRows > 1) |
| 1058 | { |
| 1059 | vertexStream << ArrayString(registerInfo.rowIndex); |
| 1060 | } |
| 1061 | |
| 1062 | vertexStream << ";\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1063 | } |
| 1064 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 1065 | // Instanced PointSprite emulation requires additional entries to calculate |
| 1066 | // the final output vertex positions of the quad that represents each sprite. |
| 1067 | if (useInstancedPointSpriteEmulation) |
| 1068 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1069 | vertexStream << "\n" |
| 1070 | << " gl_PointSize = clamp(gl_PointSize, minPointSize, maxPointSize);\n" |
| 1071 | << " output.dx_Position.xyz += float3(input.spriteVertexPos.x * " |
| 1072 | "gl_PointSize / (dx_ViewCoords.x*2), input.spriteVertexPos.y * " |
| 1073 | "gl_PointSize / (dx_ViewCoords.y*2), input.spriteVertexPos.z) * " |
| 1074 | "output.dx_Position.w;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 1075 | |
| 1076 | if (usesPointCoord) |
| 1077 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1078 | vertexStream << "\n" |
| 1079 | << " output.gl_PointCoord = input.spriteTexCoord;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 1080 | } |
| 1081 | } |
| 1082 | |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 1083 | // Renderers that enable instanced pointsprite emulation require the vertex shader output member |
| 1084 | // gl_PointCoord to be set to a default value if used without gl_PointSize. 0.5,0.5 is the same |
| 1085 | // default value used in the generated pixel shader. |
| 1086 | if (insertDummyPointCoordValue) |
| 1087 | { |
| 1088 | ASSERT(!useInstancedPointSpriteEmulation); |
| 1089 | vertexStream << "\n" |
| 1090 | << " output.gl_PointCoord = float2(0.5, 0.5);\n"; |
| 1091 | } |
| 1092 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1093 | vertexStream << "\n" |
| 1094 | << " return output;\n" |
| 1095 | << "}\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1096 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1097 | std::stringstream pixelStream; |
| 1098 | pixelStream << fragmentShaderGL->getTranslatedSource(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1099 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1100 | const SemanticInfo &pixelSemantics = |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1101 | getSemanticInfo(SHADER_PIXEL, registerCount, outputPositionFromVS, usesFragCoord, |
| 1102 | usesPointCoord, (!useInstancedPointSpriteEmulation && usesPointSize)); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1103 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1104 | pixelStream << "struct PS_INPUT\n"; |
| 1105 | generateVaryingLinkHLSL(*data.caps, usesPointSize, pixelSemantics, packedVaryings, pixelStream); |
| 1106 | pixelStream << "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1107 | |
| 1108 | if (shaderVersion < 300) |
| 1109 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1110 | for (unsigned int renderTargetIndex = 0; renderTargetIndex < numRenderTargets; |
| 1111 | renderTargetIndex++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1112 | { |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 1113 | PixelShaderOutputVariable outputKeyVariable; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1114 | outputKeyVariable.type = GL_FLOAT_VEC4; |
| 1115 | outputKeyVariable.name = "gl_Color" + Str(renderTargetIndex); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1116 | outputKeyVariable.source = |
| 1117 | broadcast ? "gl_Color[0]" : "gl_Color[" + Str(renderTargetIndex) + "]"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1118 | outputKeyVariable.outputIndex = renderTargetIndex; |
| 1119 | |
| 1120 | outPixelShaderKey->push_back(outputKeyVariable); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1121 | } |
| 1122 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1123 | *outUsesFragDepth = fragmentShader->usesFragDepth(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1124 | } |
| 1125 | else |
| 1126 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1127 | const auto &shaderOutputVars = fragmentShaderGL->getActiveOutputVariables(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1128 | |
Jamie Madill | a0a9e12 | 2015-09-02 15:54:30 -0400 | [diff] [blame] | 1129 | for (auto outputPair : programData.getOutputVariables()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1130 | { |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 1131 | const VariableLocation &outputLocation = outputPair.second; |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 1132 | const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1133 | const std::string &variableName = "out_" + outputLocation.name; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1134 | const std::string &elementString = |
| 1135 | (outputLocation.element == GL_INVALID_INDEX ? "" : Str(outputLocation.element)); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1136 | |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 1137 | ASSERT(outputVariable.staticUse); |
| 1138 | |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 1139 | PixelShaderOutputVariable outputKeyVariable; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1140 | outputKeyVariable.type = outputVariable.type; |
| 1141 | outputKeyVariable.name = variableName + elementString; |
| 1142 | outputKeyVariable.source = variableName + ArrayString(outputLocation.element); |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 1143 | outputKeyVariable.outputIndex = outputPair.first; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1144 | |
| 1145 | outPixelShaderKey->push_back(outputKeyVariable); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1146 | } |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1147 | |
| 1148 | *outUsesFragDepth = false; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1149 | } |
| 1150 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1151 | pixelStream << PIXEL_OUTPUT_STUB_STRING + "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1152 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1153 | if (fragmentShader->usesFrontFacing()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1154 | { |
| 1155 | if (shaderModel >= 4) |
| 1156 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1157 | pixelStream << "PS_OUTPUT main(PS_INPUT input, bool isFrontFace : SV_IsFrontFace)\n" |
| 1158 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1159 | } |
| 1160 | else |
| 1161 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1162 | pixelStream << "PS_OUTPUT main(PS_INPUT input, float vFace : VFACE)\n" |
| 1163 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1164 | } |
| 1165 | } |
| 1166 | else |
| 1167 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1168 | pixelStream << "PS_OUTPUT main(PS_INPUT input)\n" |
| 1169 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1170 | } |
| 1171 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1172 | if (usesFragCoord) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1173 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1174 | pixelStream << " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1175 | |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1176 | // Certain Shader Models (4_0+ and 3_0) allow reading from dx_Position in the pixel shader. |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1177 | // Other Shader Models (4_0_level_9_3 and 2_x) don't support this, so we emulate it using |
| 1178 | // dx_ViewCoords. |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1179 | if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1180 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1181 | pixelStream << " gl_FragCoord.x = input.dx_Position.x;\n" |
| 1182 | << " gl_FragCoord.y = input.dx_Position.y;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1183 | } |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1184 | else if (shaderModel == 3) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1185 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1186 | pixelStream << " gl_FragCoord.x = input.dx_Position.x + 0.5;\n" |
| 1187 | << " gl_FragCoord.y = input.dx_Position.y + 0.5;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1188 | } |
| 1189 | else |
| 1190 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1191 | // dx_ViewCoords contains the viewport width/2, height/2, center.x and center.y. See |
| 1192 | // Renderer::setViewport() |
| 1193 | pixelStream << " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_ViewCoords.x + " |
| 1194 | "dx_ViewCoords.z;\n" |
| 1195 | << " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_ViewCoords.y + " |
| 1196 | "dx_ViewCoords.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1197 | } |
| 1198 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1199 | pixelStream << " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + " |
| 1200 | "dx_DepthFront.y;\n" |
| 1201 | << " gl_FragCoord.w = rhw;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1202 | } |
| 1203 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1204 | if (usesPointCoord && shaderModel >= 3) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1205 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1206 | pixelStream << " gl_PointCoord.x = input.gl_PointCoord.x;\n" |
| 1207 | << " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1208 | } |
| 1209 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1210 | if (fragmentShader->usesFrontFacing()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1211 | { |
| 1212 | if (shaderModel <= 3) |
| 1213 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1214 | pixelStream << " gl_FrontFacing = (vFace * dx_DepthFront.z >= 0.0);\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1215 | } |
| 1216 | else |
| 1217 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1218 | pixelStream << " gl_FrontFacing = isFrontFace;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1219 | } |
| 1220 | } |
| 1221 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1222 | for (const PackedVaryingRegister ®isterInfo : PackedVaryingIterator(packedVaryings)) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1223 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1224 | const PackedVarying &packedVarying = packedVaryings[registerInfo.varyingIndex]; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1225 | const sh::Varying &varying = *packedVarying.varying; |
| 1226 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1227 | // Don't reference VS-only transform feedback varyings in the PS. |
| 1228 | if (packedVarying.vertexOnly) |
| 1229 | continue; |
| 1230 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1231 | ASSERT(!varying.isBuiltIn()); |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1232 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 1233 | int variableRows = (varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
| 1234 | unsigned int registerIndex = registerInfo.registerIndex(*data.caps, packedVaryings); |
| 1235 | pixelStream << " _" << varying.name; |
| 1236 | |
| 1237 | if (varying.isArray()) |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1238 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1239 | pixelStream << ArrayString(registerInfo.elementIndex); |
| 1240 | } |
| 1241 | |
| 1242 | if (variableRows > 1) |
| 1243 | { |
| 1244 | pixelStream << ArrayString(registerInfo.rowIndex); |
| 1245 | } |
| 1246 | |
| 1247 | pixelStream << " = input.v" << registerIndex; |
| 1248 | |
| 1249 | if (!varying.isStruct()) |
| 1250 | { |
| 1251 | switch (VariableColumnCount(transposedType)) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1252 | { |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1253 | case 1: |
| 1254 | pixelStream << ".x"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1255 | break; |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1256 | case 2: |
| 1257 | pixelStream << ".xy"; |
| 1258 | break; |
| 1259 | case 3: |
| 1260 | pixelStream << ".xyz"; |
| 1261 | break; |
| 1262 | case 4: |
| 1263 | break; |
| 1264 | default: |
| 1265 | UNREACHABLE(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1266 | } |
| 1267 | } |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1268 | pixelStream << ";\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1269 | } |
| 1270 | |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1271 | if (fragmentShader->usesDeferredInit()) |
| 1272 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1273 | pixelStream << "\n" |
| 1274 | << " initializeDeferredGlobals();\n"; |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1275 | } |
| 1276 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1277 | pixelStream << "\n" |
| 1278 | << " gl_main();\n" |
| 1279 | << "\n" |
| 1280 | << " return generateOutput();\n" |
| 1281 | << "}\n"; |
| 1282 | |
| 1283 | *vertexHLSL = vertexStream.str(); |
| 1284 | *pixelHLSL = pixelStream.str(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1285 | |
| 1286 | return true; |
| 1287 | } |
| 1288 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1289 | std::string DynamicHLSL::generateGeometryShaderPreamble( |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1290 | const gl::Data &data, |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1291 | const gl::Program::Data &programData, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1292 | unsigned int registerCount, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1293 | const std::vector<PackedVarying> &packedVaryings) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1294 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1295 | ASSERT(registerCount >= 0 && registerCount <= data.caps->maxVaryingVectors); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1296 | ASSERT(mRenderer->getMajorShaderModel() >= 4); |
| 1297 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1298 | // Must be called during link, not from a binary load. |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1299 | const ShaderD3D *vertexShader = GetImplAs<ShaderD3D>(programData.getAttachedVertexShader()); |
| 1300 | const ShaderD3D *fragmentShader = GetImplAs<ShaderD3D>(programData.getAttachedFragmentShader()); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1301 | ASSERT(vertexShader && fragmentShader); |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1302 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1303 | bool usesFragCoord = fragmentShader->usesFragCoord(); |
| 1304 | bool usesPointCoord = fragmentShader->usesPointCoord(); |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1305 | bool usesPointSize = vertexShader->usesPointSize(); |
| 1306 | |
| 1307 | const SemanticInfo &inSemantics = |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1308 | getSemanticInfo(SHADER_VERTEX, registerCount, true, usesFragCoord, false, usesPointSize); |
| 1309 | const SemanticInfo &outSemantics = getSemanticInfo( |
| 1310 | SHADER_GEOMETRY, registerCount, true, usesFragCoord, usesPointCoord, usesPointSize); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1311 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1312 | std::stringstream preambleStream; |
| 1313 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1314 | preambleStream << "struct GS_INPUT\n"; |
| 1315 | generateVaryingLinkHLSL(*data.caps, usesPointSize, inSemantics, packedVaryings, preambleStream); |
| 1316 | preambleStream << "\n" |
| 1317 | << "struct GS_OUTPUT\n"; |
| 1318 | generateVaryingLinkHLSL(*data.caps, usesPointSize, outSemantics, packedVaryings, |
| 1319 | preambleStream); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1320 | preambleStream |
| 1321 | << "\n" |
| 1322 | << "void copyVertex(inout GS_OUTPUT output, GS_INPUT input, GS_INPUT flatinput)\n" |
| 1323 | << "{\n" |
| 1324 | << " output.gl_Position = input.gl_Position;\n"; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1325 | |
| 1326 | if (usesPointSize) |
| 1327 | { |
| 1328 | preambleStream << " output.gl_PointSize = input.gl_PointSize;\n"; |
| 1329 | } |
| 1330 | |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1331 | for (const PackedVaryingRegister &varyingRegister : PackedVaryingIterator(packedVaryings)) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1332 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1333 | const sh::Varying &varying = *packedVaryings[varyingRegister.varyingIndex].varying; |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1334 | unsigned int registerIndex = varyingRegister.registerIndex(*data.caps, packedVaryings); |
| 1335 | |
| 1336 | preambleStream << " output.v" << registerIndex << " = "; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1337 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 1338 | { |
| 1339 | preambleStream << "flat"; |
| 1340 | } |
Jamie Madill | f4b2c4f | 2015-10-29 14:38:54 -0400 | [diff] [blame] | 1341 | preambleStream << "input.v" << registerIndex << "; \n"; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1342 | } |
| 1343 | |
| 1344 | if (usesFragCoord) |
| 1345 | { |
| 1346 | preambleStream << " output.gl_FragCoord = input.gl_FragCoord;\n"; |
| 1347 | } |
| 1348 | |
| 1349 | // Only write the dx_Position if we aren't using point sprites |
| 1350 | preambleStream << "#ifndef ANGLE_POINT_SPRITE_SHADER\n" |
| 1351 | << " output.dx_Position = input.dx_Position;\n" |
| 1352 | << "#endif // ANGLE_POINT_SPRITE_SHADER\n" |
| 1353 | << "}\n"; |
| 1354 | |
| 1355 | return preambleStream.str(); |
| 1356 | } |
| 1357 | |
| 1358 | std::string DynamicHLSL::generateGeometryShaderHLSL(gl::PrimitiveType primitiveType, |
| 1359 | const gl::Data &data, |
| 1360 | const gl::Program::Data &programData, |
| 1361 | const std::string &preambleString) const |
| 1362 | { |
| 1363 | ASSERT(mRenderer->getMajorShaderModel() >= 4); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1364 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1365 | std::stringstream shaderStream; |
| 1366 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1367 | const bool pointSprites = (primitiveType == PRIMITIVE_POINTS); |
| 1368 | const bool usesPointCoord = preambleString.find("gl_PointCoord") != std::string::npos; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1369 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1370 | const char *inputPT = nullptr; |
| 1371 | const char *outputPT = nullptr; |
| 1372 | int inputSize = 0; |
| 1373 | int maxVertexOutput = 0; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1374 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1375 | switch (primitiveType) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1376 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1377 | case PRIMITIVE_POINTS: |
| 1378 | inputPT = "point"; |
| 1379 | outputPT = "Triangle"; |
| 1380 | inputSize = 1; |
| 1381 | maxVertexOutput = 4; |
| 1382 | break; |
| 1383 | |
| 1384 | case PRIMITIVE_LINES: |
| 1385 | case PRIMITIVE_LINE_STRIP: |
| 1386 | case PRIMITIVE_LINE_LOOP: |
| 1387 | inputPT = "line"; |
| 1388 | outputPT = "Line"; |
| 1389 | inputSize = 2; |
| 1390 | maxVertexOutput = 2; |
| 1391 | break; |
| 1392 | |
| 1393 | case PRIMITIVE_TRIANGLES: |
| 1394 | case PRIMITIVE_TRIANGLE_STRIP: |
| 1395 | case PRIMITIVE_TRIANGLE_FAN: |
| 1396 | inputPT = "triangle"; |
| 1397 | outputPT = "Triangle"; |
| 1398 | inputSize = 3; |
| 1399 | maxVertexOutput = 3; |
| 1400 | break; |
| 1401 | |
| 1402 | default: |
| 1403 | UNREACHABLE(); |
| 1404 | break; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1405 | } |
| 1406 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1407 | if (pointSprites) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1408 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1409 | shaderStream << "#define ANGLE_POINT_SPRITE_SHADER\n" |
| 1410 | "\n" |
| 1411 | "uniform float4 dx_ViewCoords : register(c1);\n" |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1412 | "\n" |
| 1413 | "static float2 pointSpriteCorners[] = \n" |
| 1414 | "{\n" |
| 1415 | " float2( 0.5f, -0.5f),\n" |
| 1416 | " float2( 0.5f, 0.5f),\n" |
| 1417 | " float2(-0.5f, -0.5f),\n" |
| 1418 | " float2(-0.5f, 0.5f)\n" |
| 1419 | "};\n" |
| 1420 | "\n" |
| 1421 | "static float2 pointSpriteTexcoords[] = \n" |
| 1422 | "{\n" |
| 1423 | " float2(1.0f, 1.0f),\n" |
| 1424 | " float2(1.0f, 0.0f),\n" |
| 1425 | " float2(0.0f, 1.0f),\n" |
| 1426 | " float2(0.0f, 0.0f)\n" |
| 1427 | "};\n" |
| 1428 | "\n" |
| 1429 | "static float minPointSize = " |
| 1430 | << static_cast<int>(data.caps->minAliasedPointSize) |
| 1431 | << ".0f;\n" |
| 1432 | "static float maxPointSize = " |
| 1433 | << static_cast<int>(data.caps->maxAliasedPointSize) << ".0f;\n" |
| 1434 | << "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1435 | } |
| 1436 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1437 | shaderStream << preambleString << "\n" |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1438 | << "[maxvertexcount(" << maxVertexOutput << ")]\n" |
| 1439 | << "void main(" << inputPT << " GS_INPUT input[" << inputSize << "]," |
| 1440 | " inout " |
| 1441 | << outputPT << "Stream<GS_OUTPUT> outStream)\n" |
| 1442 | << "{\n" |
| 1443 | << " GS_OUTPUT output = (GS_OUTPUT)0;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1444 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1445 | int flatVertexIndex = inputSize - 1; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1446 | for (int vertexIndex = 0; vertexIndex < inputSize; ++vertexIndex) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1447 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1448 | shaderStream << " copyVertex(output, input[" << vertexIndex << "], input[" |
| 1449 | << flatVertexIndex << "]);\n"; |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1450 | |
| 1451 | if (!pointSprites) |
| 1452 | { |
| 1453 | ASSERT(inputSize == maxVertexOutput); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1454 | shaderStream << " outStream.Append(output);\n"; |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1455 | } |
| 1456 | } |
| 1457 | |
| 1458 | if (pointSprites) |
| 1459 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1460 | shaderStream << "\n" |
| 1461 | " float4 dx_Position = input[0].dx_Position;\n" |
| 1462 | " float gl_PointSize = clamp(input[0].gl_PointSize, minPointSize, " |
| 1463 | "maxPointSize);\n" |
| 1464 | " float2 viewportScale = float2(1.0f / dx_ViewCoords.x, 1.0f / " |
| 1465 | "dx_ViewCoords.y) * dx_Position.w;\n"; |
| 1466 | |
| 1467 | for (int corner = 0; corner < 4; corner++) |
| 1468 | { |
| 1469 | shaderStream << "\n" |
| 1470 | " output.dx_Position = dx_Position + float4(pointSpriteCorners[" |
| 1471 | << corner << "] * viewportScale * gl_PointSize, 0.0f, 0.0f);\n"; |
| 1472 | |
| 1473 | if (usesPointCoord) |
| 1474 | { |
| 1475 | shaderStream << " output.gl_PointCoord = pointSpriteTexcoords[" << corner |
| 1476 | << "];\n"; |
| 1477 | } |
| 1478 | |
| 1479 | shaderStream << " outStream.Append(output);\n"; |
| 1480 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1481 | } |
| 1482 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1483 | shaderStream << " \n" |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1484 | " outStream.RestartStrip();\n" |
| 1485 | "}\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1486 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1487 | return shaderStream.str(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1488 | } |
| 1489 | |
| 1490 | // This method needs to match OutputHLSL::decorate |
Jamie Madill | a53ab51 | 2014-03-17 09:47:44 -0400 | [diff] [blame] | 1491 | std::string DynamicHLSL::decorateVariable(const std::string &name) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1492 | { |
Jamie Madill | d5512cd | 2014-07-10 17:50:08 -0400 | [diff] [blame] | 1493 | if (name.compare(0, 3, "gl_") != 0) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1494 | { |
| 1495 | return "_" + name; |
| 1496 | } |
| 1497 | |
| 1498 | return name; |
| 1499 | } |
| 1500 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1501 | std::string DynamicHLSL::generateAttributeConversionHLSL( |
| 1502 | gl::VertexFormatType vertexFormatType, |
| 1503 | const sh::ShaderVariable &shaderAttrib) const |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1504 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1505 | const gl::VertexFormat &vertexFormat = gl::GetVertexFormatFromType(vertexFormatType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1506 | std::string attribString = "input." + decorateVariable(shaderAttrib.name); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1507 | |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1508 | // Matrix |
| 1509 | if (IsMatrixType(shaderAttrib.type)) |
| 1510 | { |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1511 | return "transpose(" + attribString + ")"; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1512 | } |
| 1513 | |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 1514 | GLenum shaderComponentType = VariableComponentType(shaderAttrib.type); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1515 | int shaderComponentCount = VariableComponentCount(shaderAttrib.type); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1516 | |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1517 | // Perform integer to float conversion (if necessary) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1518 | bool requiresTypeConversion = |
| 1519 | (shaderComponentType == GL_FLOAT && vertexFormat.type != GL_FLOAT); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1520 | |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1521 | if (requiresTypeConversion) |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1522 | { |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1523 | // TODO: normalization for 32-bit integer formats |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1524 | ASSERT(!vertexFormat.normalized && !vertexFormat.pureInteger); |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1525 | return "float" + Str(shaderComponentCount) + "(" + attribString + ")"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1526 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1527 | |
| 1528 | // No conversion necessary |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1529 | return attribString; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1530 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1531 | } // namespace rx |