alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 1 | // |
Jamie Madill | 02f20dd | 2013-09-12 12:07:42 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Geoff Lang | 1773282 | 2013-08-29 13:46:49 -0400 | [diff] [blame] | 7 | #include "compiler/translator/OutputGLSL.h" |
alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 8 | |
daniel@transgaming.com | 0aa3b5a | 2012-11-28 19:43:24 +0000 | [diff] [blame] | 9 | TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink, |
shannon.woods@transgaming.com | 1d432bb | 2013-01-25 21:57:28 +0000 | [diff] [blame] | 10 | ShArrayIndexClampingStrategy clampingStrategy, |
daniel@transgaming.com | 0aa3b5a | 2012-11-28 19:43:24 +0000 | [diff] [blame] | 11 | ShHashFunction64 hashFunction, |
| 12 | NameMap& nameMap, |
Jamie Madill | 02f20dd | 2013-09-12 12:07:42 -0400 | [diff] [blame] | 13 | TSymbolTable& symbolTable, |
| 14 | int shaderVersion) |
| 15 | : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, shaderVersion) |
alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 16 | { |
| 17 | } |
| 18 | |
zmo@google.com | 5601ea0 | 2011-06-10 18:23:25 +0000 | [diff] [blame] | 19 | bool TOutputGLSL::writeVariablePrecision(TPrecision) |
alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 20 | { |
alokp@chromium.org | 76b8208 | 2010-03-24 17:59:39 +0000 | [diff] [blame] | 21 | return false; |
| 22 | } |
Jamie Madill | 2aeb26a | 2013-07-08 14:02:55 -0400 | [diff] [blame] | 23 | |
| 24 | void TOutputGLSL::visitSymbol(TIntermSymbol* node) |
| 25 | { |
| 26 | TInfoSinkBase& out = objSink(); |
| 27 | |
| 28 | if (node->getSymbol() == "gl_FragDepthEXT") |
| 29 | { |
| 30 | out << "gl_FragDepth"; |
| 31 | } |
| 32 | else |
| 33 | { |
| 34 | TOutputGLSLBase::visitSymbol(node); |
| 35 | } |
| 36 | } |
Nicolas Capens | 4648508 | 2014-04-15 13:12:50 -0400 | [diff] [blame^] | 37 | |
| 38 | TString TOutputGLSL::translateTextureFunction(TString& name) |
| 39 | { |
| 40 | static const char *simpleRename[] = { |
| 41 | "texture2DLodEXT", "texture2DLod", |
| 42 | "texture2DProjLodEXT", "texture2DProjLod", |
| 43 | "textureCubeLodEXT", "textureCubeLod", |
| 44 | "texture2DGradEXT", "texture2DGradARB", |
| 45 | "texture2DProjGradEXT", "texture2DProjGradARB", |
| 46 | "textureCubeGradEXT", "textureCubeGradARB", |
| 47 | NULL, NULL |
| 48 | }; |
| 49 | |
| 50 | for (int i = 0; simpleRename[i] != NULL; i += 2) { |
| 51 | if (name == simpleRename[i]) { |
| 52 | return simpleRename[i+1]; |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | return name; |
| 57 | } |