Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // SimpleOperationTest: |
| 7 | // Basic GL commands such as linking a program, initializing a buffer, etc. |
| 8 | |
Corentin Wallez | d3970de | 2015-05-14 11:07:48 -0400 | [diff] [blame] | 9 | #include "test_utils/ANGLETest.h" |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 10 | |
| 11 | #include <vector> |
| 12 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 13 | #include "random_utils.h" |
| 14 | #include "test_utils/gl_raii.h" |
| 15 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 16 | using namespace angle; |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 17 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 18 | namespace |
| 19 | { |
| 20 | |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 21 | class SimpleOperationTest : public ANGLETest |
| 22 | { |
| 23 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 24 | SimpleOperationTest() |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 25 | { |
| 26 | setWindowWidth(128); |
| 27 | setWindowHeight(128); |
| 28 | setConfigRedBits(8); |
| 29 | setConfigGreenBits(8); |
| 30 | setConfigBlueBits(8); |
| 31 | setConfigAlphaBits(8); |
| 32 | } |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 33 | |
| 34 | void verifyBuffer(const std::vector<uint8_t> &data, GLenum binding); |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 35 | }; |
| 36 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 37 | void SimpleOperationTest::verifyBuffer(const std::vector<uint8_t> &data, GLenum binding) |
| 38 | { |
| 39 | if (!extensionEnabled("GL_EXT_map_buffer_range")) |
| 40 | { |
| 41 | return; |
| 42 | } |
| 43 | |
| 44 | uint8_t *mapPointer = |
| 45 | static_cast<uint8_t *>(glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 1024, GL_MAP_READ_BIT)); |
| 46 | ASSERT_GL_NO_ERROR(); |
| 47 | |
| 48 | std::vector<uint8_t> readbackData(data.size()); |
| 49 | memcpy(readbackData.data(), mapPointer, data.size()); |
| 50 | glUnmapBufferOES(GL_ARRAY_BUFFER); |
| 51 | |
| 52 | EXPECT_EQ(data, readbackData); |
| 53 | } |
| 54 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 55 | TEST_P(SimpleOperationTest, CompileVertexShader) |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 56 | { |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 57 | const std::string source = |
| 58 | R"(attribute vec4 a_input; |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 59 | void main() |
| 60 | { |
| 61 | gl_Position = a_input; |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 62 | })"; |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 63 | |
| 64 | GLuint shader = CompileShader(GL_VERTEX_SHADER, source); |
| 65 | EXPECT_NE(shader, 0u); |
| 66 | glDeleteShader(shader); |
| 67 | |
| 68 | EXPECT_GL_NO_ERROR(); |
| 69 | } |
| 70 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 71 | TEST_P(SimpleOperationTest, CompileFragmentShader) |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 72 | { |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 73 | const std::string source = |
| 74 | R"(precision mediump float; |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 75 | varying vec4 v_input; |
| 76 | void main() |
| 77 | { |
| 78 | gl_FragColor = v_input; |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 79 | })"; |
Geoff Lang | f1e8592 | 2015-02-23 14:40:04 -0500 | [diff] [blame] | 80 | |
| 81 | GLuint shader = CompileShader(GL_FRAGMENT_SHADER, source); |
| 82 | EXPECT_NE(shader, 0u); |
| 83 | glDeleteShader(shader); |
| 84 | |
| 85 | EXPECT_GL_NO_ERROR(); |
| 86 | } |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 87 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 88 | TEST_P(SimpleOperationTest, LinkProgram) |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 89 | { |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 90 | const std::string vsSource = |
| 91 | R"(void main() |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 92 | { |
| 93 | gl_Position = vec4(1.0, 1.0, 1.0, 1.0); |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 94 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 95 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 96 | const std::string fsSource = |
| 97 | R"(void main() |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 98 | { |
| 99 | gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 100 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 101 | |
| 102 | GLuint program = CompileProgram(vsSource, fsSource); |
| 103 | EXPECT_NE(program, 0u); |
| 104 | glDeleteProgram(program); |
| 105 | |
| 106 | EXPECT_GL_NO_ERROR(); |
| 107 | } |
| 108 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 109 | TEST_P(SimpleOperationTest, LinkProgramWithUniforms) |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 110 | { |
Jamie Madill | b8353b0 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 111 | if (IsVulkan()) |
| 112 | { |
| 113 | // TODO(jmadill): Complete Vulkan implementation. |
| 114 | std::cout << "Test skipped on Vulkan." << std::endl; |
| 115 | return; |
| 116 | } |
| 117 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 118 | const std::string vsSource = |
| 119 | R"(void main() |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 120 | { |
| 121 | gl_Position = vec4(1.0, 1.0, 1.0, 1.0); |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 122 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 123 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 124 | const std::string fsSource = |
| 125 | R"(precision mediump float; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 126 | uniform vec4 u_input; |
| 127 | void main() |
| 128 | { |
| 129 | gl_FragColor = u_input; |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 130 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 131 | |
| 132 | GLuint program = CompileProgram(vsSource, fsSource); |
| 133 | EXPECT_NE(program, 0u); |
| 134 | |
| 135 | GLint uniformLoc = glGetUniformLocation(program, "u_input"); |
| 136 | EXPECT_NE(-1, uniformLoc); |
| 137 | |
| 138 | glDeleteProgram(program); |
| 139 | |
| 140 | EXPECT_GL_NO_ERROR(); |
| 141 | } |
| 142 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 143 | TEST_P(SimpleOperationTest, LinkProgramWithAttributes) |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 144 | { |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 145 | const std::string vsSource = |
| 146 | R"(attribute vec4 a_input; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 147 | void main() |
| 148 | { |
| 149 | gl_Position = a_input; |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 150 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 151 | |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 152 | const std::string fsSource = |
| 153 | R"(void main() |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 154 | { |
| 155 | gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); |
Olli Etuaho | a20af6d | 2017-09-18 13:32:29 +0300 | [diff] [blame] | 156 | })"; |
Geoff Lang | b1f435e | 2015-02-20 10:01:01 -0500 | [diff] [blame] | 157 | |
| 158 | GLuint program = CompileProgram(vsSource, fsSource); |
| 159 | EXPECT_NE(program, 0u); |
| 160 | |
| 161 | GLint attribLoc = glGetAttribLocation(program, "a_input"); |
| 162 | EXPECT_NE(-1, attribLoc); |
| 163 | |
| 164 | glDeleteProgram(program); |
| 165 | |
| 166 | EXPECT_GL_NO_ERROR(); |
| 167 | } |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 168 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 169 | TEST_P(SimpleOperationTest, BufferDataWithData) |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 170 | { |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 171 | GLBuffer buffer; |
| 172 | glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 173 | |
| 174 | std::vector<uint8_t> data(1024); |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 175 | FillVectorWithRandomUBytes(&data); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 176 | glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); |
| 177 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 178 | verifyBuffer(data, GL_ARRAY_BUFFER); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 179 | |
| 180 | EXPECT_GL_NO_ERROR(); |
| 181 | } |
| 182 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 183 | TEST_P(SimpleOperationTest, BufferDataWithNoData) |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 184 | { |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 185 | GLBuffer buffer; |
| 186 | glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 187 | glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 188 | |
| 189 | EXPECT_GL_NO_ERROR(); |
| 190 | } |
| 191 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 192 | TEST_P(SimpleOperationTest, BufferSubData) |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 193 | { |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 194 | GLBuffer buffer; |
| 195 | glBindBuffer(GL_ARRAY_BUFFER, buffer.get()); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 196 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 197 | constexpr size_t bufferSize = 1024; |
| 198 | std::vector<uint8_t> data(bufferSize); |
| 199 | FillVectorWithRandomUBytes(&data); |
| 200 | |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 201 | glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); |
| 202 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 203 | constexpr size_t subDataCount = 16; |
| 204 | constexpr size_t sliceSize = bufferSize / subDataCount; |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 205 | for (size_t i = 0; i < subDataCount; i++) |
| 206 | { |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 207 | size_t offset = i * sliceSize; |
| 208 | glBufferSubData(GL_ARRAY_BUFFER, offset, sliceSize, &data[offset]); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 209 | } |
| 210 | |
Jamie Madill | cc6ac25 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 211 | verifyBuffer(data, GL_ARRAY_BUFFER); |
Geoff Lang | 36c7901 | 2015-02-24 11:47:20 -0500 | [diff] [blame] | 212 | |
| 213 | EXPECT_GL_NO_ERROR(); |
| 214 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 215 | |
Jamie Madill | df68a6f | 2017-01-13 17:29:53 -0500 | [diff] [blame] | 216 | // Simple quad test. |
| 217 | TEST_P(SimpleOperationTest, DrawQuad) |
| 218 | { |
| 219 | const std::string &vertexShader = |
| 220 | "attribute vec3 position;\n" |
| 221 | "void main()\n" |
| 222 | "{\n" |
| 223 | " gl_Position = vec4(position, 1);\n" |
| 224 | "}"; |
| 225 | const std::string &fragmentShader = |
| 226 | "void main()\n" |
| 227 | "{\n" |
| 228 | " gl_FragColor = vec4(0, 1, 0, 1);\n" |
| 229 | "}"; |
| 230 | ANGLE_GL_PROGRAM(program, vertexShader, fragmentShader); |
| 231 | |
| 232 | drawQuad(program.get(), "position", 0.5f, 1.0f, true); |
| 233 | |
| 234 | EXPECT_GL_NO_ERROR(); |
| 235 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); |
| 236 | } |
| 237 | |
| 238 | // Simple repeatd draw and swap test. |
| 239 | TEST_P(SimpleOperationTest, DrawQuadAndSwap) |
| 240 | { |
| 241 | const std::string &vertexShader = |
| 242 | "attribute vec3 position;\n" |
| 243 | "void main()\n" |
| 244 | "{\n" |
| 245 | " gl_Position = vec4(position, 1);\n" |
| 246 | "}"; |
| 247 | const std::string &fragmentShader = |
| 248 | "void main()\n" |
| 249 | "{\n" |
| 250 | " gl_FragColor = vec4(0, 1, 0, 1);\n" |
| 251 | "}"; |
| 252 | ANGLE_GL_PROGRAM(program, vertexShader, fragmentShader); |
| 253 | |
| 254 | for (int i = 0; i < 8; ++i) |
| 255 | { |
| 256 | drawQuad(program.get(), "position", 0.5f, 1.0f, true); |
| 257 | EXPECT_GL_NO_ERROR(); |
Jamie Madill | 4c26fc2 | 2017-02-24 11:04:10 -0500 | [diff] [blame] | 258 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); |
Jamie Madill | df68a6f | 2017-01-13 17:29:53 -0500 | [diff] [blame] | 259 | swapBuffers(); |
| 260 | } |
| 261 | |
| 262 | EXPECT_GL_NO_ERROR(); |
| 263 | } |
| 264 | |
Jamie Madill | 2a9e107 | 2017-09-22 11:31:57 -0400 | [diff] [blame] | 265 | // Tests a shader program with more than one vertex attribute, with vertex buffers. |
| 266 | TEST_P(SimpleOperationTest, ThreeVertexAttributes) |
| 267 | { |
| 268 | const std::string vertexShader = |
| 269 | R"(attribute vec2 position; |
| 270 | attribute vec4 color1; |
| 271 | attribute vec4 color2; |
| 272 | varying vec4 color; |
| 273 | void main() |
| 274 | { |
| 275 | gl_Position = vec4(position, 0, 1); |
| 276 | color = color1 + color2; |
| 277 | })"; |
| 278 | |
| 279 | const std::string fragmentShader = |
| 280 | R"(precision mediump float; |
| 281 | varying vec4 color; |
| 282 | void main() |
| 283 | { |
| 284 | gl_FragColor = color; |
| 285 | } |
| 286 | )"; |
| 287 | |
| 288 | ANGLE_GL_PROGRAM(program, vertexShader, fragmentShader); |
| 289 | |
| 290 | glUseProgram(program); |
| 291 | |
| 292 | GLint color1Loc = glGetAttribLocation(program, "color1"); |
| 293 | GLint color2Loc = glGetAttribLocation(program, "color2"); |
| 294 | ASSERT_NE(-1, color1Loc); |
| 295 | ASSERT_NE(-1, color2Loc); |
| 296 | |
| 297 | const auto &indices = GetQuadIndices(); |
| 298 | |
| 299 | // Make colored corners with red == x or 1 -x , and green = y or 1 - y. |
| 300 | |
| 301 | std::array<GLColor, 4> baseColors1 = { |
| 302 | {GLColor::black, GLColor::red, GLColor::green, GLColor::yellow}}; |
| 303 | std::array<GLColor, 4> baseColors2 = { |
| 304 | {GLColor::yellow, GLColor::green, GLColor::red, GLColor::black}}; |
| 305 | |
| 306 | std::vector<GLColor> colors1; |
| 307 | std::vector<GLColor> colors2; |
| 308 | |
| 309 | for (GLushort index : indices) |
| 310 | { |
| 311 | colors1.push_back(baseColors1[index]); |
| 312 | colors2.push_back(baseColors2[index]); |
| 313 | } |
| 314 | |
| 315 | GLBuffer color1Buffer; |
| 316 | glBindBuffer(GL_ARRAY_BUFFER, color1Buffer); |
| 317 | glBufferData(GL_ARRAY_BUFFER, colors1.size() * sizeof(GLColor), colors1.data(), GL_STATIC_DRAW); |
| 318 | glVertexAttribPointer(color1Loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, nullptr); |
| 319 | glEnableVertexAttribArray(color1Loc); |
| 320 | |
| 321 | GLBuffer color2Buffer; |
| 322 | glBindBuffer(GL_ARRAY_BUFFER, color2Buffer); |
| 323 | glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); |
| 324 | glVertexAttribPointer(color2Loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, nullptr); |
| 325 | glEnableVertexAttribArray(color2Loc); |
| 326 | |
| 327 | // Draw a non-indexed quad with all vertex buffers. Should draw yellow to the entire window. |
| 328 | drawQuad(program, "position", 0.5f, 1.0f, true); |
| 329 | ASSERT_GL_NO_ERROR(); |
| 330 | EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::yellow); |
| 331 | } |
| 332 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 333 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 334 | ANGLE_INSTANTIATE_TEST(SimpleOperationTest, |
| 335 | ES2_D3D9(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 336 | ES2_D3D11(EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE), |
| 337 | ES2_D3D11(EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE), |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 338 | ES3_D3D11(), |
| 339 | ES2_OPENGL(), |
| 340 | ES3_OPENGL(), |
| 341 | ES2_OPENGLES(), |
Jamie Madill | b8353b0 | 2017-01-25 12:57:21 -0800 | [diff] [blame] | 342 | ES3_OPENGLES(), |
| 343 | ES2_VULKAN()); |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 344 | |
| 345 | } // namespace |