blob: 72167dad038b3f856c47ed905bc5579ac1896290 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill7b57b9d2017-01-13 09:33:38 -050034gl::ErrorOrResult<const gl::InternalFormat *> GetReadAttachmentInfo(
Jamie Madill4928b7c2017-06-20 12:57:39 -040035 const gl::Context *context,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036 const gl::FramebufferAttachment *readAttachment)
37{
38 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -040039 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040
Jamie Madill1d7be502017-10-29 18:06:50 -040041 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Geoff Langca271392017-04-05 12:30:00 -040042 return &gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050044} // anonymous namespace
45
46// static
47FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
48{
49 return new FramebufferVk(state);
50}
51
52// static
53FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
54 WindowSurfaceVk *backbuffer)
55{
56 return new FramebufferVk(state, backbuffer);
57}
58
Jamie Madillab9f9c32017-01-17 17:47:34 -050059FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050060 : FramebufferImpl(state),
61 mBackbuffer(nullptr),
62 mRenderPassDesc(),
63 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050064 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040065{
66}
67
Jamie Madill7b57b9d2017-01-13 09:33:38 -050068FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050069 : FramebufferImpl(state),
70 mBackbuffer(backbuffer),
71 mRenderPassDesc(),
72 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050073 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050074{
75}
76
Jamie Madill9e54b5a2016-05-25 12:57:39 -040077FramebufferVk::~FramebufferVk()
78{
79}
80
Jamie Madillc564c072017-06-01 12:45:42 -040081void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050082{
Jamie Madille1f3ad42017-10-28 23:00:42 -040083 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050084
Jamie Madill526543c2017-10-28 10:59:16 -040085 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050086}
87
Jamie Madillc564c072017-06-01 12:45:42 -040088void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050089{
Jamie Madille1f3ad42017-10-28 23:00:42 -040090 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050091
Jamie Madill5deea722017-02-16 10:44:46 -050092 mFramebuffer.destroy(device);
93}
94
Jamie Madill4928b7c2017-06-20 12:57:39 -040095gl::Error FramebufferVk::discard(const gl::Context *context,
96 size_t count,
97 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098{
99 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500100 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400101}
102
Jamie Madill4928b7c2017-06-20 12:57:39 -0400103gl::Error FramebufferVk::invalidate(const gl::Context *context,
104 size_t count,
105 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106{
107 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500108 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
112 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400113 const GLenum *attachments,
114 const gl::Rectangle &area)
115{
116 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500117 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400118}
119
Jamie Madillc564c072017-06-01 12:45:42 -0400120gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500122 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
123 {
124 // TODO(jmadill): Depth clear
125 UNIMPLEMENTED();
126 }
127
128 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
129 {
130 // TODO(jmadill): Stencil clear
131 UNIMPLEMENTED();
132 }
133
134 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
135 {
136 return gl::NoError();
137 }
138
Luc Ferron5242d5b2018-02-15 07:14:35 -0500139 if (context->getGLState().isScissorTestEnabled())
140 {
141 // With scissor test enabled, we clear very differently and we don't need to access
142 // the image inside each attachment we can just use clearCmdAttachments with our
143 // scissor region instead.
144 ANGLE_TRY(clearColorAttachmentsWithScissorRegion(context));
145 return gl::NoError();
146 }
147
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500148 const auto *attachment = mState.getFirstNonNullAttachment();
149 ASSERT(attachment && attachment->isAttached());
150 const auto &size = attachment->getSize();
151 const gl::Rectangle renderArea(0, 0, size.width, size.height);
152
Jamie Madillf4d693c2018-02-14 16:38:16 -0500153 ContextVk *contextVk = vk::GetImpl(context);
154 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500155
156 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500157 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500158
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500159 Serial currentSerial = renderer->getCurrentQueueSerial();
160
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500161 for (const auto &colorAttachment : mState.getColorAttachments())
162 {
163 if (colorAttachment.isAttached())
164 {
165 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400166 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madill47c8ea32018-01-03 18:27:59 -0500167
Jamie Madill1f46bc12018-02-20 16:09:43 -0500168 renderTarget->resource->onWriteResource(getCurrentWritingNode(currentSerial),
Jamie Madill0e654542018-02-07 14:50:06 -0500169 currentSerial);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500170
Jamie Madill47c8ea32018-01-03 18:27:59 -0500171 renderTarget->image->changeLayoutWithStages(
172 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
173 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
174
Jamie Madillf4d693c2018-02-14 16:38:16 -0500175 commandBuffer->clearSingleColorImage(*renderTarget->image,
176 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500177 }
178 }
179
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500180 // TODO(jmadill): Depth/stencil clear.
181
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500182 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400183}
184
Jamie Madillc564c072017-06-01 12:45:42 -0400185gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400186 GLenum buffer,
187 GLint drawbuffer,
188 const GLfloat *values)
189{
190 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500191 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400192}
193
Jamie Madillc564c072017-06-01 12:45:42 -0400194gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400195 GLenum buffer,
196 GLint drawbuffer,
197 const GLuint *values)
198{
199 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500200 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400201}
202
Jamie Madillc564c072017-06-01 12:45:42 -0400203gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204 GLenum buffer,
205 GLint drawbuffer,
206 const GLint *values)
207{
208 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500209 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210}
211
Jamie Madillc564c072017-06-01 12:45:42 -0400212gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400213 GLenum buffer,
214 GLint drawbuffer,
215 GLfloat depth,
216 GLint stencil)
217{
218 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500219 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220}
221
Jamie Madill4928b7c2017-06-20 12:57:39 -0400222GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400224 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500225
226 // TODO(jmadill): Handle getRenderTarget error.
227 if (errOrResult.isError())
228 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500229 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500230 return GL_NONE;
231 }
232
233 return errOrResult.getResult()->format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400234}
235
Jamie Madill4928b7c2017-06-20 12:57:39 -0400236GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400237{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400238 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500239
240 // TODO(jmadill): Handle getRenderTarget error.
241 if (errOrResult.isError())
242 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500243 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500244 return GL_NONE;
245 }
246
247 return errOrResult.getResult()->type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400248}
249
Jamie Madillc564c072017-06-01 12:45:42 -0400250gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251 const gl::Rectangle &area,
252 GLenum format,
253 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400254 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400255{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500256 const auto &glState = context->getGLState();
257 const auto *readFramebuffer = glState.getReadFramebuffer();
258 const auto *readAttachment = readFramebuffer->getReadColorbuffer();
259
260 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400261 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500262
Jamie Madille1f3ad42017-10-28 23:00:42 -0400263 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500264 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500265 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266
267 vk::Image *readImage = renderTarget->image;
268 vk::StagingImage stagingImage;
Jamie Madill57dd97a2018-02-06 17:10:49 -0500269 ANGLE_TRY(stagingImage.init(contextVk, TextureDimension::TEX_2D, *renderTarget->format,
270 renderTarget->extents, vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500271
Jamie Madill49ac74b2017-12-21 14:42:33 -0500272 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500273 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400274
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500275 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
276 commandBuffer);
277
Jamie Madilld33c77c2017-11-09 13:08:30 -0500278 readImage->changeLayoutWithStages(
279 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
280 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400281
282 VkImageCopy region;
283 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
284 region.srcSubresource.mipLevel = 0;
285 region.srcSubresource.baseArrayLayer = 0;
286 region.srcSubresource.layerCount = 1;
287 region.srcOffset.x = area.x;
288 region.srcOffset.y = area.y;
289 region.srcOffset.z = 0;
290 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
291 region.dstSubresource.mipLevel = 0;
292 region.dstSubresource.baseArrayLayer = 0;
293 region.dstSubresource.layerCount = 1;
294 region.dstOffset.x = 0;
295 region.dstOffset.y = 0;
296 region.dstOffset.z = 0;
297 region.extent.width = area.width;
298 region.extent.height = area.height;
299 region.extent.depth = 1;
300
301 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500302
Jamie Madill49ac74b2017-12-21 14:42:33 -0500303 // Triggers a full finish.
304 // TODO(jmadill): Don't block on asynchronous readback.
305 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500306
307 // TODO(jmadill): parameters
308 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500309 ANGLE_TRY(
310 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500311
Jamie Madill1d7be502017-10-29 18:06:50 -0400312 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500313
314 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400315 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500316 int inputPitch = glFormat.pixelBytes * area.width;
317
318 PackPixelsParams params;
319 params.area = area;
320 params.format = format;
321 params.type = type;
322 params.outputPitch = inputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400323 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400324 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500325
326 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
327
Jamie Madill5deea722017-02-16 10:44:46 -0500328 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400329 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500330
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500331 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332}
333
Jamie Madillc564c072017-06-01 12:45:42 -0400334gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400335 const gl::Rectangle &sourceArea,
336 const gl::Rectangle &destArea,
337 GLbitfield mask,
338 GLenum filter)
339{
340 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500341 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342}
343
Kenneth Russellce8602a2017-10-03 18:23:08 -0700344bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400345{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400346 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400347}
348
Jamie Madillc564c072017-06-01 12:45:42 -0400349void FramebufferVk::syncState(const gl::Context *context,
350 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400352 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400353 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400354
355 ASSERT(dirtyBits.any());
356
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500357 // TODO(jmadill): Smarter update.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500358 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400359 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500360
361 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500362 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400363
Jamie Madill72106562017-03-24 14:18:50 -0400364 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500365}
366
Jamie Madill9f2a8612017-11-30 12:43:09 -0500367const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500368{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500369 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500370 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500371 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500372 }
373
Jamie Madill0b684ce2017-11-23 12:57:39 -0500374 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500375
376 const auto &colorAttachments = mState.getColorAttachments();
377 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
378 {
379 const auto &colorAttachment = colorAttachments[attachmentIndex];
380 if (colorAttachment.isAttached())
381 {
Jamie Madillab9f9c32017-01-17 17:47:34 -0500382 RenderTargetVk *renderTarget = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500383 ANGLE_SWALLOW_ERR(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madillbef918c2017-12-13 13:11:30 -0500384 desc.packColorAttachment(*renderTarget->format, colorAttachment.getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500385 }
386 }
387
388 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500389
Jamie Madill0b684ce2017-11-23 12:57:39 -0500390 if (depthStencilAttachment && depthStencilAttachment->isAttached())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500391 {
Jamie Madillab9f9c32017-01-17 17:47:34 -0500392 RenderTargetVk *renderTarget = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500393 ANGLE_SWALLOW_ERR(depthStencilAttachment->getRenderTarget(context, &renderTarget));
Jamie Madillbef918c2017-12-13 13:11:30 -0500394 desc.packDepthStencilAttachment(*renderTarget->format,
395 depthStencilAttachment->getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500396 }
397
Jamie Madill9f2a8612017-11-30 12:43:09 -0500398 mRenderPassDesc = desc;
399 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500400}
401
Jamie Madill4928b7c2017-06-20 12:57:39 -0400402gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500403 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404{
405 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400406 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500407 {
408 return &mFramebuffer;
409 }
410
Jamie Madill9f2a8612017-11-30 12:43:09 -0500411 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
412
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500414 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415
416 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500417 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500418 if (mBackbuffer)
419 {
420 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
421 }
422
423 // Gather VkImageViews over all FBO attachments, also size of attached region.
424 std::vector<VkImageView> attachments;
425 gl::Extents attachmentsSize;
426
427 const auto &colorAttachments = mState.getColorAttachments();
428 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
429 {
430 const auto &colorAttachment = colorAttachments[attachmentIndex];
431 if (colorAttachment.isAttached())
432 {
433 RenderTargetVk *renderTarget = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500434 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500435 attachments.push_back(renderTarget->imageView->getHandle());
436
437 ASSERT(attachmentsSize.empty() || attachmentsSize == colorAttachment.getSize());
438 attachmentsSize = colorAttachment.getSize();
439 }
440 }
441
442 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
443 if (depthStencilAttachment && depthStencilAttachment->isAttached())
444 {
445 RenderTargetVk *renderTarget = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500446 ANGLE_TRY(depthStencilAttachment->getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447 attachments.push_back(renderTarget->imageView->getHandle());
448
449 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilAttachment->getSize());
450 attachmentsSize = depthStencilAttachment->getSize();
451 }
452
453 ASSERT(!attachments.empty());
454
455 VkFramebufferCreateInfo framebufferInfo;
456
457 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
458 framebufferInfo.pNext = nullptr;
459 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500460 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500461 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
462 framebufferInfo.pAttachments = attachments.data();
463 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
464 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
465 framebufferInfo.layers = 1;
466
Jamie Madill25301b62017-10-28 20:59:31 -0400467 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500468
Jamie Madillab9f9c32017-01-17 17:47:34 -0500469 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400470}
471
Luc Ferron5242d5b2018-02-15 07:14:35 -0500472gl::Error FramebufferVk::clearColorAttachmentsWithScissorRegion(const gl::Context *context)
473{
474 ContextVk *contextVk = vk::GetImpl(context);
475 RendererVk *renderer = contextVk->getRenderer();
476
477 // This command can only happen inside a render pass, so obtain one if its already happening
478 // or create a new one if not.
479 vk::CommandGraphNode *node = nullptr;
480 vk::CommandBuffer *commandBuffer = nullptr;
481 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
482 if (node->getInsideRenderPassCommands()->valid())
483 {
484 commandBuffer = node->getInsideRenderPassCommands();
485 }
486 else
487 {
488 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
489 }
490
491 const std::vector<gl::FramebufferAttachment> &colorAttachments = mState.getColorAttachments();
492 gl::AttachmentArray<VkClearAttachment> clearAttachments;
493 int clearAttachmentIndex = 0;
494 for (auto colorIndex : mState.getEnabledDrawBuffers())
495 {
496 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
497 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
498 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
499 clearAttachment.clearValue = contextVk->getClearColorValue();
500 ++clearAttachmentIndex;
501 }
502
503 // We assume for now that we always need to clear only 1 layer starting at the
504 // baseArrayLayer 0, this might need to change depending how we'll implement
505 // cube maps, 3d textures and array textures.
506 VkClearRect clearRect;
507 clearRect.baseArrayLayer = 0;
508 clearRect.layerCount = 1;
509 clearRect.rect = contextVk->getScissor();
510
511 commandBuffer->clearAttachments(static_cast<uint32_t>(colorAttachments.size()),
512 clearAttachments.data(), 1, &clearRect);
513 return gl::NoError();
514}
515
JiangYizhoubddc46b2016-12-09 09:50:51 +0800516gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
517{
518 UNIMPLEMENTED();
519 return gl::InternalError() << "getSamplePosition is unimplemented.";
520}
521
Jamie Madille4c5a232018-03-02 21:00:31 -0500522gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
523 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500524{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500525 ContextVk *contextVk = vk::GetImpl(context);
526 RendererVk *renderer = contextVk->getRenderer();
527 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500528
Jamie Madill1f46bc12018-02-20 16:09:43 -0500529 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500530 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500531 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500532 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
533 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500534 }
535
Jamie Madill1f46bc12018-02-20 16:09:43 -0500536 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500537
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500538 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500539 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500540
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500541 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500542
Jamie Madille4c5a232018-03-02 21:00:31 -0500543 vk::CommandBuffer *commandBuffer = nullptr;
544 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
545 renderer->getCommandPool(), &commandBuffer));
546
Jamie Madill49ac74b2017-12-21 14:42:33 -0500547 // Initialize RenderPass info.
548 // TODO(jmadill): Could cache this info, would require dependent state change messaging.
549 const auto &colorAttachments = mState.getColorAttachments();
550 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500551 {
Jamie Madill49ac74b2017-12-21 14:42:33 -0500552 const auto &colorAttachment = colorAttachments[attachmentIndex];
553 if (colorAttachment.isAttached())
554 {
555 RenderTargetVk *renderTarget = nullptr;
556 ANGLE_SWALLOW_ERR(colorAttachment.getRenderTarget(context, &renderTarget));
557
Jamie Madille4c5a232018-03-02 21:00:31 -0500558 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
559 renderTarget->image->changeLayoutWithStages(
560 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
561 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
562 commandBuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500563 node->appendColorRenderTarget(currentSerial, renderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500564 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500565 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500566 }
567
Jamie Madill49ac74b2017-12-21 14:42:33 -0500568 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthOrStencilAttachment();
569 if (depthStencilAttachment && depthStencilAttachment->isAttached())
570 {
571 RenderTargetVk *renderTarget = nullptr;
572 ANGLE_SWALLOW_ERR(depthStencilAttachment->getRenderTarget(context, &renderTarget));
573
Jamie Madille4c5a232018-03-02 21:00:31 -0500574 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
575 const angle::Format &format = renderTarget->format->textureFormat();
576 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
577 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
578
579 renderTarget->image->changeLayoutWithStages(
580 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
581 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
582 commandBuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500583 node->appendDepthStencilRenderTarget(currentSerial, renderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500584 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500585 }
586
Jamie Madillf4d693c2018-02-14 16:38:16 -0500587 // Hard-code RenderPass to clear the first render target to the current clear value.
588 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
589 const gl::State &glState = context->getGLState();
590 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500591 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500592
593 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500594 return gl::NoError();
595}
596
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400597} // namespace rx