blob: 0176c8cd9075dd2df8d1e285d40f128dedcf3184 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
21#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
26#include "libANGLE/renderer/vulkan/formatutilsvk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
33
34gl::ErrorOrResult<const gl::InternalFormat *> GetReadAttachmentInfo(
Jamie Madill4928b7c2017-06-20 12:57:39 -040035 const gl::Context *context,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036 const gl::FramebufferAttachment *readAttachment)
37{
38 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -040039 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040
Jamie Madill1d7be502017-10-29 18:06:50 -040041 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Geoff Langca271392017-04-05 12:30:00 -040042 return &gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043}
44
Jamie Madillab9f9c32017-01-17 17:47:34 -050045VkSampleCountFlagBits ConvertSamples(GLint sampleCount)
46{
47 switch (sampleCount)
48 {
49 case 0:
50 case 1:
51 return VK_SAMPLE_COUNT_1_BIT;
52 case 2:
53 return VK_SAMPLE_COUNT_2_BIT;
54 case 4:
55 return VK_SAMPLE_COUNT_4_BIT;
56 case 8:
57 return VK_SAMPLE_COUNT_8_BIT;
58 case 16:
59 return VK_SAMPLE_COUNT_16_BIT;
60 case 32:
61 return VK_SAMPLE_COUNT_32_BIT;
62 default:
63 UNREACHABLE();
64 return VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM;
65 }
66}
67
Jamie Madill7b57b9d2017-01-13 09:33:38 -050068} // anonymous namespace
69
70// static
71FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
72{
73 return new FramebufferVk(state);
74}
75
76// static
77FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
78 WindowSurfaceVk *backbuffer)
79{
80 return new FramebufferVk(state, backbuffer);
81}
82
Jamie Madillab9f9c32017-01-17 17:47:34 -050083FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9f2a8612017-11-30 12:43:09 -050084 : FramebufferImpl(state), mBackbuffer(nullptr), mRenderPassDesc(), mFramebuffer()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040085{
86}
87
Jamie Madill7b57b9d2017-01-13 09:33:38 -050088FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9f2a8612017-11-30 12:43:09 -050089 : FramebufferImpl(state), mBackbuffer(backbuffer), mRenderPassDesc(), mFramebuffer()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050090{
91}
92
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093FramebufferVk::~FramebufferVk()
94{
95}
96
Jamie Madillc564c072017-06-01 12:45:42 -040097void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050098{
Jamie Madille1f3ad42017-10-28 23:00:42 -040099 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500100
Jamie Madill526543c2017-10-28 10:59:16 -0400101 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -0500102}
103
Jamie Madillc564c072017-06-01 12:45:42 -0400104void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -0500105{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400106 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -0500107
Jamie Madill5deea722017-02-16 10:44:46 -0500108 mFramebuffer.destroy(device);
109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::discard(const gl::Context *context,
112 size_t count,
113 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
115 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500116 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117}
118
Jamie Madill4928b7c2017-06-20 12:57:39 -0400119gl::Error FramebufferVk::invalidate(const gl::Context *context,
120 size_t count,
121 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400122{
123 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500124 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400125}
126
Jamie Madill4928b7c2017-06-20 12:57:39 -0400127gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
128 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129 const GLenum *attachments,
130 const gl::Rectangle &area)
131{
132 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500133 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134}
135
Jamie Madillc564c072017-06-01 12:45:42 -0400136gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400137{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400138 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500139
140 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
141 {
142 // TODO(jmadill): Depth clear
143 UNIMPLEMENTED();
144 }
145
146 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
147 {
148 // TODO(jmadill): Stencil clear
149 UNIMPLEMENTED();
150 }
151
152 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
153 {
154 return gl::NoError();
155 }
156
157 const auto &glState = context->getGLState();
158 const auto &clearColor = glState.getColorClearValue();
159 VkClearColorValue clearColorValue;
160 clearColorValue.float32[0] = clearColor.red;
161 clearColorValue.float32[1] = clearColor.green;
162 clearColorValue.float32[2] = clearColor.blue;
163 clearColorValue.float32[3] = clearColor.alpha;
164
165 // TODO(jmadill): Scissored clears.
166 const auto *attachment = mState.getFirstNonNullAttachment();
167 ASSERT(attachment && attachment->isAttached());
168 const auto &size = attachment->getSize();
169 const gl::Rectangle renderArea(0, 0, size.width, size.height);
170
Jamie Madill7f738d42017-11-20 17:06:27 -0500171 vk::CommandBufferAndState *commandBuffer = nullptr;
Jamie Madill0c0dc342017-03-24 14:18:51 -0400172 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
174 for (const auto &colorAttachment : mState.getColorAttachments())
175 {
176 if (colorAttachment.isAttached())
177 {
178 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400179 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500180 renderTarget->image->changeLayoutTop(
181 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, commandBuffer);
182 commandBuffer->clearSingleColorImage(*renderTarget->image, clearColorValue);
183 }
184 }
185
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500186 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400187}
188
Jamie Madillc564c072017-06-01 12:45:42 -0400189gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400190 GLenum buffer,
191 GLint drawbuffer,
192 const GLfloat *values)
193{
194 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500195 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400196}
197
Jamie Madillc564c072017-06-01 12:45:42 -0400198gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400199 GLenum buffer,
200 GLint drawbuffer,
201 const GLuint *values)
202{
203 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500204 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400205}
206
Jamie Madillc564c072017-06-01 12:45:42 -0400207gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400208 GLenum buffer,
209 GLint drawbuffer,
210 const GLint *values)
211{
212 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500213 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214}
215
Jamie Madillc564c072017-06-01 12:45:42 -0400216gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217 GLenum buffer,
218 GLint drawbuffer,
219 GLfloat depth,
220 GLint stencil)
221{
222 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500223 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400224}
225
Jamie Madill4928b7c2017-06-20 12:57:39 -0400226GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400228 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500229
230 // TODO(jmadill): Handle getRenderTarget error.
231 if (errOrResult.isError())
232 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500233 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 return GL_NONE;
235 }
236
237 return errOrResult.getResult()->format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238}
239
Jamie Madill4928b7c2017-06-20 12:57:39 -0400240GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400242 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500243
244 // TODO(jmadill): Handle getRenderTarget error.
245 if (errOrResult.isError())
246 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500247 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 return GL_NONE;
249 }
250
251 return errOrResult.getResult()->type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400252}
253
Jamie Madillc564c072017-06-01 12:45:42 -0400254gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400255 const gl::Rectangle &area,
256 GLenum format,
257 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400258 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500260 const auto &glState = context->getGLState();
261 const auto *readFramebuffer = glState.getReadFramebuffer();
262 const auto *readAttachment = readFramebuffer->getReadColorbuffer();
263
264 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400265 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266
Jamie Madille1f3ad42017-10-28 23:00:42 -0400267 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500268 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500269 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500270
271 vk::Image *readImage = renderTarget->image;
272 vk::StagingImage stagingImage;
Jamie Madill5deea722017-02-16 10:44:46 -0500273 ANGLE_TRY(renderer->createStagingImage(TextureDimension::TEX_2D, *renderTarget->format,
Jamie Madill035fd6b2017-10-03 15:43:22 -0400274 renderTarget->extents, vk::StagingUsage::Read,
275 &stagingImage));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500276
Jamie Madill7f738d42017-11-20 17:06:27 -0500277 vk::CommandBufferAndState *commandBuffer = nullptr;
Jamie Madill0c0dc342017-03-24 14:18:51 -0400278 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
279
Jamie Madilld4826152017-09-21 11:18:59 -0400280 // End render pass if we're in one.
Jamie Madill1b038242017-11-01 15:14:36 -0400281 renderer->endRenderPass();
Jamie Madilld4826152017-09-21 11:18:59 -0400282
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500283 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
284 commandBuffer);
285
Jamie Madilld33c77c2017-11-09 13:08:30 -0500286 readImage->changeLayoutWithStages(
287 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
288 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400289
290 VkImageCopy region;
291 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
292 region.srcSubresource.mipLevel = 0;
293 region.srcSubresource.baseArrayLayer = 0;
294 region.srcSubresource.layerCount = 1;
295 region.srcOffset.x = area.x;
296 region.srcOffset.y = area.y;
297 region.srcOffset.z = 0;
298 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
299 region.dstSubresource.mipLevel = 0;
300 region.dstSubresource.baseArrayLayer = 0;
301 region.dstSubresource.layerCount = 1;
302 region.dstOffset.x = 0;
303 region.dstOffset.y = 0;
304 region.dstOffset.z = 0;
305 region.extent.width = area.width;
306 region.extent.height = area.height;
307 region.extent.depth = 1;
308
309 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500310
Jamie Madill0c0dc342017-03-24 14:18:51 -0400311 ANGLE_TRY(renderer->submitAndFinishCommandBuffer(commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312
313 // TODO(jmadill): parameters
314 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500315 ANGLE_TRY(
316 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500317
Jamie Madill1d7be502017-10-29 18:06:50 -0400318 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500319
320 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400321 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500322 int inputPitch = glFormat.pixelBytes * area.width;
323
324 PackPixelsParams params;
325 params.area = area;
326 params.format = format;
327 params.type = type;
328 params.outputPitch = inputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400329 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400330 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500331
332 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
333
Jamie Madill5deea722017-02-16 10:44:46 -0500334 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400335 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500336
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500337 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338}
339
Jamie Madillc564c072017-06-01 12:45:42 -0400340gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341 const gl::Rectangle &sourceArea,
342 const gl::Rectangle &destArea,
343 GLbitfield mask,
344 GLenum filter)
345{
346 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500347 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400348}
349
Kenneth Russellce8602a2017-10-03 18:23:08 -0700350bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400352 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353}
354
Jamie Madillc564c072017-06-01 12:45:42 -0400355void FramebufferVk::syncState(const gl::Context *context,
356 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400357{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400358 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400359 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400360
361 ASSERT(dirtyBits.any());
362
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500363 // TODO(jmadill): Smarter update.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500364 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400365 renderer->releaseResource(*this, &mFramebuffer);
366 renderer->onReleaseRenderPass(this);
Jamie Madill72106562017-03-24 14:18:50 -0400367
368 // TODO(jmadill): Use pipeline cache.
369 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500370}
371
Jamie Madill9f2a8612017-11-30 12:43:09 -0500372const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500373{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500374 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500375 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500376 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500377 }
378
Jamie Madill0b684ce2017-11-23 12:57:39 -0500379 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500380
381 const auto &colorAttachments = mState.getColorAttachments();
382 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
383 {
384 const auto &colorAttachment = colorAttachments[attachmentIndex];
385 if (colorAttachment.isAttached())
386 {
Jamie Madillab9f9c32017-01-17 17:47:34 -0500387 RenderTargetVk *renderTarget = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500388 ANGLE_SWALLOW_ERR(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500389
Jamie Madill0b684ce2017-11-23 12:57:39 -0500390 VkAttachmentDescription *colorDesc = desc.nextColorAttachment();
391
Jamie Madillab9f9c32017-01-17 17:47:34 -0500392 // TODO(jmadill): We would only need this flag for duplicated attachments.
Jamie Madill0b684ce2017-11-23 12:57:39 -0500393 colorDesc->flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT;
394 colorDesc->format = renderTarget->format->vkTextureFormat;
395 colorDesc->samples = ConvertSamples(colorAttachment.getSamples());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500396
397 // The load op controls the prior existing depth/color attachment data.
398 // TODO(jmadill): Proper load ops. Should not be hard coded to clear.
Jamie Madill0b684ce2017-11-23 12:57:39 -0500399 colorDesc->loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
400 colorDesc->storeOp = VK_ATTACHMENT_STORE_OP_STORE;
401 colorDesc->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
402 colorDesc->stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
403 colorDesc->initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500404
405 // We might want to transition directly to PRESENT_SRC for Surface attachments.
Jamie Madill0b684ce2017-11-23 12:57:39 -0500406 colorDesc->finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500407 }
408 }
409
410 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500411
Jamie Madill0b684ce2017-11-23 12:57:39 -0500412 if (depthStencilAttachment && depthStencilAttachment->isAttached())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413 {
Jamie Madillab9f9c32017-01-17 17:47:34 -0500414 RenderTargetVk *renderTarget = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500415 ANGLE_SWALLOW_ERR(depthStencilAttachment->getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500416
Jamie Madill0b684ce2017-11-23 12:57:39 -0500417 VkAttachmentDescription *depthStencilDesc = desc.nextDepthStencilAttachment();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500418
Jamie Madill0b684ce2017-11-23 12:57:39 -0500419 depthStencilDesc->flags = 0;
420 depthStencilDesc->format = renderTarget->format->vkTextureFormat;
421 depthStencilDesc->samples = ConvertSamples(depthStencilAttachment->getSamples());
422 depthStencilDesc->loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
423 depthStencilDesc->storeOp = VK_ATTACHMENT_STORE_OP_STORE;
424 depthStencilDesc->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
425 depthStencilDesc->stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
426 depthStencilDesc->initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
427 depthStencilDesc->finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500428 }
429
Jamie Madill9f2a8612017-11-30 12:43:09 -0500430 mRenderPassDesc = desc;
431 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432}
433
Jamie Madill4928b7c2017-06-20 12:57:39 -0400434gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500435 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500436{
437 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400438 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500439 {
440 return &mFramebuffer;
441 }
442
Jamie Madill9f2a8612017-11-30 12:43:09 -0500443 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
444
Jamie Madillab9f9c32017-01-17 17:47:34 -0500445 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500446 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447
448 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500449 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500450 if (mBackbuffer)
451 {
452 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
453 }
454
455 // Gather VkImageViews over all FBO attachments, also size of attached region.
456 std::vector<VkImageView> attachments;
457 gl::Extents attachmentsSize;
458
459 const auto &colorAttachments = mState.getColorAttachments();
460 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
461 {
462 const auto &colorAttachment = colorAttachments[attachmentIndex];
463 if (colorAttachment.isAttached())
464 {
465 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400466 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500467 attachments.push_back(renderTarget->imageView->getHandle());
468
469 ASSERT(attachmentsSize.empty() || attachmentsSize == colorAttachment.getSize());
470 attachmentsSize = colorAttachment.getSize();
471 }
472 }
473
474 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
475 if (depthStencilAttachment && depthStencilAttachment->isAttached())
476 {
477 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400478 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500479 attachments.push_back(renderTarget->imageView->getHandle());
480
481 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilAttachment->getSize());
482 attachmentsSize = depthStencilAttachment->getSize();
483 }
484
485 ASSERT(!attachments.empty());
486
487 VkFramebufferCreateInfo framebufferInfo;
488
489 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
490 framebufferInfo.pNext = nullptr;
491 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500492 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500493 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
494 framebufferInfo.pAttachments = attachments.data();
495 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
496 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
497 framebufferInfo.layers = 1;
498
Jamie Madill25301b62017-10-28 20:59:31 -0400499 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500500
Jamie Madillab9f9c32017-01-17 17:47:34 -0500501 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400502}
503
JiangYizhoubddc46b2016-12-09 09:50:51 +0800504gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
505{
506 UNIMPLEMENTED();
507 return gl::InternalError() << "getSamplePosition is unimplemented.";
508}
509
Jamie Madill1b038242017-11-01 15:14:36 -0400510gl::Error FramebufferVk::beginRenderPass(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500511 RendererVk *rendererVk,
Jamie Madill1b038242017-11-01 15:14:36 -0400512 vk::CommandBuffer *commandBuffer,
513 Serial queueSerial)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500514{
Jamie Madill4c26fc22017-02-24 11:04:10 -0500515 // TODO(jmadill): Cache render targets.
516 for (const auto &colorAttachment : mState.getColorAttachments())
517 {
518 if (colorAttachment.isAttached())
519 {
520 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400521 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500522 renderTarget->resource->setQueueSerial(queueSerial);
523 }
524 }
525
526 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
527 if (depthStencilAttachment && depthStencilAttachment->isAttached())
528 {
529 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400530 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500531 renderTarget->resource->setQueueSerial(queueSerial);
532 }
533
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500534 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500535 ANGLE_TRY_RESULT(getFramebuffer(context, rendererVk), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500536 ASSERT(framebuffer && framebuffer->valid());
537
Jamie Madill9f2a8612017-11-30 12:43:09 -0500538 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
539
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500540 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500541 ANGLE_TRY(rendererVk->getMatchingRenderPass(desc, &renderPass));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500542 ASSERT(renderPass && renderPass->valid());
543
544 // TODO(jmadill): Proper clear value implementation.
Jamie Madill1b038242017-11-01 15:14:36 -0400545 const gl::State &glState = context->getGLState();
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500546 VkClearColorValue colorClear;
547 memset(&colorClear, 0, sizeof(VkClearColorValue));
548 colorClear.float32[0] = glState.getColorClearValue().red;
549 colorClear.float32[1] = glState.getColorClearValue().green;
550 colorClear.float32[2] = glState.getColorClearValue().blue;
551 colorClear.float32[3] = glState.getColorClearValue().alpha;
552
553 std::vector<VkClearValue> attachmentClearValues;
554 attachmentClearValues.push_back({colorClear});
555
556 // Updated the cached image layout of the attachments in this FBO.
557 // For a default FBO, we need to call through to the WindowSurfaceVk
558 // TODO(jmadill): Iterate over all attachments.
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500559 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400560 ANGLE_TRY(mState.getFirstColorAttachment()->getRenderTarget(context, &renderTarget));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500561 renderTarget->image->updateLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
562
Jamie Madille218f152017-11-30 12:38:50 -0500563 commandBuffer->beginRenderPass(*renderPass, *framebuffer, glState.getViewport(), 1,
564 attachmentClearValues.data());
Jamie Madill4c26fc22017-02-24 11:04:10 -0500565
566 setQueueSerial(queueSerial);
567 if (mBackbuffer)
568 {
569 mBackbuffer->setQueueSerial(queueSerial);
570 }
571
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500572 return gl::NoError();
573}
574
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400575} // namespace rx