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shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001//
Geoff Langcec35902014-04-16 10:52:36 -04002// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// formatutils.cpp: Queries for GL image formats.
8
Jamie Madill6a6b09c2017-01-12 21:52:29 +00009#include "libANGLE/formatutils.h"
Yuly Novikovd73f8522017-01-13 17:48:57 -050010
11#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Context.h"
13#include "libANGLE/Framebuffer.h"
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000014
Jamie Madille2e406c2016-06-02 13:04:10 -040015using namespace angle;
16
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000017namespace gl
18{
19
20// ES2 requires that format is equal to internal format at all glTex*Image2D entry points and the implementation
21// can decide the true, sized, internal format. The ES2FormatMap determines the internal format for all valid
22// format and type combinations.
Jamie Madilled4d3422016-10-03 15:45:35 -040023GLenum GetSizedFormatInternal(GLenum format, GLenum type);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000024
Jamie Madilled4d3422016-10-03 15:45:35 -040025namespace
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000026{
Geoff Langca271392017-04-05 12:30:00 -040027using InternalFormatInfoMap =
28 std::unordered_map<GLenum, std::unordered_map<GLenum, InternalFormat>>;
Jamie Madilla3944d42016-07-22 22:13:26 -040029
30} // anonymous namespace
31
32FormatType::FormatType() : format(GL_NONE), type(GL_NONE)
33{
34}
35
36FormatType::FormatType(GLenum format_, GLenum type_) : format(format_), type(type_)
37{
38}
39
40bool FormatType::operator<(const FormatType &other) const
41{
42 if (format != other.format)
43 return format < other.format;
44 return type < other.type;
45}
46
Geoff Lang5d601382014-07-22 15:14:06 -040047Type::Type()
48 : bytes(0),
Olli Etuaho11ffe1b2015-03-24 17:28:18 +020049 bytesShift(0),
Geoff Lang5d601382014-07-22 15:14:06 -040050 specialInterpretation(false)
Geoff Langfe28ca02013-06-04 10:10:48 -040051{
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000052}
53
Olli Etuaho31f8f4f2015-03-25 16:03:57 +020054static Type GenTypeInfo(GLuint bytes, bool specialInterpretation)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000055{
Geoff Lang5d601382014-07-22 15:14:06 -040056 Type info;
57 info.bytes = bytes;
Olli Etuaho11ffe1b2015-03-24 17:28:18 +020058 GLuint i = 0;
59 while ((1u << i) < bytes)
60 {
61 ++i;
62 }
63 info.bytesShift = i;
64 ASSERT((1u << info.bytesShift) == bytes);
Geoff Lang5d601382014-07-22 15:14:06 -040065 info.specialInterpretation = specialInterpretation;
Olli Etuaho31f8f4f2015-03-25 16:03:57 +020066 return info;
Geoff Lang5d601382014-07-22 15:14:06 -040067}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000068
Geoff Lang5d601382014-07-22 15:14:06 -040069bool operator<(const Type& a, const Type& b)
70{
71 return memcmp(&a, &b, sizeof(Type)) < 0;
72}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000073
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000074// Information about internal formats
Geoff Langeb66a6e2016-10-31 13:06:12 -040075static bool AlwaysSupported(const Version &, const Extensions &)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000076{
Geoff Lang493daf52014-07-03 13:38:44 -040077 return true;
78}
79
Geoff Langeb66a6e2016-10-31 13:06:12 -040080static bool NeverSupported(const Version &, const Extensions &)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000081{
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +000082 return false;
83}
84
Geoff Langeb66a6e2016-10-31 13:06:12 -040085template <GLuint minCoreGLMajorVersion, GLuint minCoreGLMinorVersion>
86static bool RequireES(const Version &clientVersion, const Extensions &)
Geoff Lange4a492b2014-06-19 14:14:41 -040087{
Geoff Langeb66a6e2016-10-31 13:06:12 -040088 return clientVersion >= Version(minCoreGLMajorVersion, minCoreGLMinorVersion);
Geoff Lange4a492b2014-06-19 14:14:41 -040089}
90
Geoff Langcec35902014-04-16 10:52:36 -040091// Pointer to a boolean memeber of the Extensions struct
92typedef bool(Extensions::*ExtensionBool);
93
94// Check support for a single extension
95template <ExtensionBool bool1>
Geoff Langeb66a6e2016-10-31 13:06:12 -040096static bool RequireExt(const Version &, const Extensions &extensions)
Geoff Langcec35902014-04-16 10:52:36 -040097{
Geoff Lange4a492b2014-06-19 14:14:41 -040098 return extensions.*bool1;
99}
100
101// Check for a minimum client version or a single extension
Geoff Langeb66a6e2016-10-31 13:06:12 -0400102template <GLuint minCoreGLMajorVersion, GLuint minCoreGLMinorVersion, ExtensionBool bool1>
103static bool RequireESOrExt(const Version &clientVersion, const Extensions &extensions)
Geoff Lange4a492b2014-06-19 14:14:41 -0400104{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400105 return clientVersion >= Version(minCoreGLMajorVersion, minCoreGLMinorVersion) ||
106 extensions.*bool1;
Geoff Lange4a492b2014-06-19 14:14:41 -0400107}
108
109// Check for a minimum client version or two extensions
Geoff Langeb66a6e2016-10-31 13:06:12 -0400110template <GLuint minCoreGLMajorVersion,
111 GLuint minCoreGLMinorVersion,
112 ExtensionBool bool1,
113 ExtensionBool bool2>
114static bool RequireESOrExtAndExt(const Version &clientVersion, const Extensions &extensions)
Geoff Lange4a492b2014-06-19 14:14:41 -0400115{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400116 return clientVersion >= Version(minCoreGLMajorVersion, minCoreGLMinorVersion) ||
117 (extensions.*bool1 && extensions.*bool2);
Geoff Langabce7622014-09-19 16:13:00 -0400118}
119
120// Check for a minimum client version or at least one of two extensions
Geoff Langeb66a6e2016-10-31 13:06:12 -0400121template <GLuint minCoreGLMajorVersion,
122 GLuint minCoreGLMinorVersion,
123 ExtensionBool bool1,
124 ExtensionBool bool2>
125static bool RequireESOrExtOrExt(const Version &clientVersion, const Extensions &extensions)
Geoff Langabce7622014-09-19 16:13:00 -0400126{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400127 return clientVersion >= Version(minCoreGLMajorVersion, minCoreGLMinorVersion) ||
128 extensions.*bool1 || extensions.*bool2;
Geoff Langcec35902014-04-16 10:52:36 -0400129}
130
131// Check support for two extensions
132template <ExtensionBool bool1, ExtensionBool bool2>
Geoff Langeb66a6e2016-10-31 13:06:12 -0400133static bool RequireExtAndExt(const Version &, const Extensions &extensions)
Geoff Langcec35902014-04-16 10:52:36 -0400134{
Geoff Langabce7622014-09-19 16:13:00 -0400135 return extensions.*bool1 && extensions.*bool2;
Geoff Langcec35902014-04-16 10:52:36 -0400136}
137
Geoff Lang60ad73d2015-10-23 10:08:44 -0400138// Check support for either of two extensions
139template <ExtensionBool bool1, ExtensionBool bool2>
Geoff Langeb66a6e2016-10-31 13:06:12 -0400140static bool RequireExtOrExt(const Version &, const Extensions &extensions)
Geoff Lang60ad73d2015-10-23 10:08:44 -0400141{
142 return extensions.*bool1 || extensions.*bool2;
143}
144
Jamie Madillcd089732015-12-17 09:53:09 -0500145// Special function for half float formats with three or four channels.
Geoff Langeb66a6e2016-10-31 13:06:12 -0400146static bool HalfFloatSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500147{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400148 return clientVersion >= Version(3, 0) || extensions.textureHalfFloat;
Jamie Madillcd089732015-12-17 09:53:09 -0500149}
150
Geoff Lang677bb6f2017-04-05 12:40:40 -0400151static bool HalfFloatRGBRenderableSupport(const Version &clientVersion,
152 const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500153{
154 return HalfFloatSupport(clientVersion, extensions) && extensions.colorBufferHalfFloat;
155}
156
Geoff Lang677bb6f2017-04-05 12:40:40 -0400157static bool HalfFloatRGBARenderableSupport(const Version &clientVersion,
158 const Extensions &extensions)
159{
160 return HalfFloatSupport(clientVersion, extensions) &&
161 (extensions.colorBufferHalfFloat || extensions.colorBufferFloat);
162}
163
Jamie Madillcd089732015-12-17 09:53:09 -0500164// Special function for half float formats with one or two channels.
Geoff Lang677bb6f2017-04-05 12:40:40 -0400165
166// R16F, RG16F
167static bool HalfFloatRGSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500168{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400169 return clientVersion >= Version(3, 0) || (extensions.textureHalfFloat && extensions.textureRG);
Jamie Madillcd089732015-12-17 09:53:09 -0500170}
171
Geoff Lang677bb6f2017-04-05 12:40:40 -0400172// R16F, RG16F
173static bool HalfFloatRGRenderableSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500174{
Geoff Lang677bb6f2017-04-05 12:40:40 -0400175 // It's unclear if EXT_color_buffer_half_float gives renderability to non-OES half float
176 // textures
177 return HalfFloatRGSupport(clientVersion, extensions) &&
178 (extensions.colorBufferHalfFloat || extensions.colorBufferFloat);
179}
180
181// RED + HALF_FLOAT_OES, RG + HALF_FLOAT_OES
182static bool UnsizedHalfFloatOESRGSupport(const Version &, const Extensions &extensions)
183{
184 return extensions.textureHalfFloat && extensions.textureRG;
185}
186
187// RED + HALF_FLOAT_OES, RG + HALF_FLOAT_OES
188static bool UnsizedHalfFloatOESRGRenderableSupport(const Version &clientVersion,
189 const Extensions &extensions)
190{
191 return UnsizedHalfFloatOESRGSupport(clientVersion, extensions) &&
192 extensions.colorBufferHalfFloat;
193}
194
195// RGB + HALF_FLOAT_OES, RGBA + HALF_FLOAT_OES
196static bool UnsizedHalfFloatOESSupport(const Version &clientVersion, const Extensions &extensions)
197{
198 return extensions.textureHalfFloat;
199}
200
201// RGB + HALF_FLOAT_OES, RGBA + HALF_FLOAT_OES
202static bool UnsizedHalfFloatOESRenderableSupport(const Version &clientVersion,
203 const Extensions &extensions)
204{
205 return UnsizedHalfFloatOESSupport(clientVersion, extensions) && extensions.colorBufferHalfFloat;
Jamie Madillcd089732015-12-17 09:53:09 -0500206}
207
208// Special function for float formats with three or four channels.
Geoff Lang677bb6f2017-04-05 12:40:40 -0400209
210// RGB32F, RGBA32F
Geoff Langeb66a6e2016-10-31 13:06:12 -0400211static bool FloatSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500212{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400213 return clientVersion >= Version(3, 0) || extensions.textureFloat;
Jamie Madillcd089732015-12-17 09:53:09 -0500214}
215
Geoff Lang677bb6f2017-04-05 12:40:40 -0400216// RGB32F
217static bool FloatRGBRenderableSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500218{
Geoff Lang677bb6f2017-04-05 12:40:40 -0400219 return FloatSupport(clientVersion, extensions) && extensions.colorBufferFloatRGB;
220}
221
222// RGBA32F
223static bool FloatRGBARenderableSupport(const Version &clientVersion, const Extensions &extensions)
224{
Jamie Madillcd089732015-12-17 09:53:09 -0500225 return FloatSupport(clientVersion, extensions) &&
Geoff Lang677bb6f2017-04-05 12:40:40 -0400226 (extensions.colorBufferFloat || extensions.colorBufferFloatRGBA);
227}
228
229// RGB + FLOAT, RGBA + FLOAT
230static bool UnsizedFloatSupport(const Version &clientVersion, const Extensions &extensions)
231{
232 return extensions.textureFloat;
233}
234
235// RGB + FLOAT
236static bool UnsizedFloatRGBRenderableSupport(const Version &clientVersion,
237 const Extensions &extensions)
238{
239 return UnsizedFloatSupport(clientVersion, extensions) && extensions.colorBufferFloatRGB;
240}
241
242// RGBA + FLOAT
243static bool UnsizedFloatRGBARenderableSupport(const Version &clientVersion,
244 const Extensions &extensions)
245{
246 return UnsizedFloatSupport(clientVersion, extensions) &&
247 (extensions.colorBufferFloatRGBA || extensions.colorBufferFloat);
Jamie Madillcd089732015-12-17 09:53:09 -0500248}
249
250// Special function for float formats with one or two channels.
Geoff Lang677bb6f2017-04-05 12:40:40 -0400251
252// R32F, RG32F
253static bool FloatRGSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500254{
Geoff Langeb66a6e2016-10-31 13:06:12 -0400255 return clientVersion >= Version(3, 0) || (extensions.textureFloat && extensions.textureRG);
Jamie Madillcd089732015-12-17 09:53:09 -0500256}
257
Geoff Lang677bb6f2017-04-05 12:40:40 -0400258// R32F, RG32F
259static bool FloatRGRenderableSupport(const Version &clientVersion, const Extensions &extensions)
Jamie Madillcd089732015-12-17 09:53:09 -0500260{
Geoff Lang677bb6f2017-04-05 12:40:40 -0400261 return FloatRGSupport(clientVersion, extensions) && extensions.colorBufferFloat;
262}
263
264// RED + FLOAT, RG + FLOAT
265static bool UnsizedFloatRGSupport(const Version &clientVersion, const Extensions &extensions)
266{
267 return extensions.textureFloat && extensions.textureRG;
268}
269
270// RED + FLOAT, RG + FLOAT
271static bool UnsizedFloatRGRenderableSupport(const Version &clientVersion,
272 const Extensions &extensions)
273{
274 return FloatRGSupport(clientVersion, extensions) && extensions.colorBufferFloat;
Jamie Madillcd089732015-12-17 09:53:09 -0500275}
276
Geoff Lang5d601382014-07-22 15:14:06 -0400277InternalFormat::InternalFormat()
Jamie Madilla3944d42016-07-22 22:13:26 -0400278 : internalFormat(GL_NONE),
Geoff Langca271392017-04-05 12:30:00 -0400279 sized(false),
280 sizedInternalFormat(GL_NONE),
Jamie Madilla3944d42016-07-22 22:13:26 -0400281 redBits(0),
Geoff Lang5d601382014-07-22 15:14:06 -0400282 greenBits(0),
283 blueBits(0),
284 luminanceBits(0),
285 alphaBits(0),
286 sharedBits(0),
287 depthBits(0),
288 stencilBits(0),
289 pixelBytes(0),
290 componentCount(0),
Corentin Wallezbc99bb62015-05-14 17:42:20 -0400291 compressed(false),
Geoff Lang5d601382014-07-22 15:14:06 -0400292 compressedBlockWidth(0),
293 compressedBlockHeight(0),
294 format(GL_NONE),
295 type(GL_NONE),
296 componentType(GL_NONE),
297 colorEncoding(GL_NONE),
Geoff Lang5d601382014-07-22 15:14:06 -0400298 textureSupport(NeverSupported),
299 renderSupport(NeverSupported),
300 filterSupport(NeverSupported)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000301{
Geoff Lang5d601382014-07-22 15:14:06 -0400302}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000303
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500304InternalFormat::InternalFormat(const InternalFormat &other) = default;
305
Jamie Madilla3944d42016-07-22 22:13:26 -0400306bool InternalFormat::isLUMA() const
307{
308 return ((redBits + greenBits + blueBits + depthBits + stencilBits) == 0 &&
309 (luminanceBits + alphaBits) > 0);
310}
311
Geoff Langf607c602016-09-21 11:46:48 -0400312GLenum InternalFormat::getReadPixelsFormat() const
313{
314 return format;
315}
316
Geoff Langc71ea662017-09-26 17:06:02 -0400317GLenum InternalFormat::getReadPixelsType(const Version &version) const
Geoff Langf607c602016-09-21 11:46:48 -0400318{
319 switch (type)
320 {
321 case GL_HALF_FLOAT:
Geoff Langc71ea662017-09-26 17:06:02 -0400322 case GL_HALF_FLOAT_OES:
323 if (version < Version(3, 0))
324 {
325 // The internal format may have a type of GL_HALF_FLOAT but when exposing this type
326 // as the IMPLEMENTATION_READ_TYPE, only HALF_FLOAT_OES is allowed by
327 // OES_texture_half_float. HALF_FLOAT becomes core in ES3 and is acceptable to use
328 // as an IMPLEMENTATION_READ_TYPE.
329 return GL_HALF_FLOAT_OES;
330 }
331 else
332 {
333 return GL_HALF_FLOAT;
334 }
Geoff Langf607c602016-09-21 11:46:48 -0400335
336 default:
337 return type;
338 }
339}
340
Olli Etuaho50c562d2017-06-06 14:43:30 +0300341bool InternalFormat::isRequiredRenderbufferFormat(const Version &version) const
342{
343 // GLES 3.0.5 section 4.4.2.2:
344 // "Implementations are required to support the same internal formats for renderbuffers as the
345 // required formats for textures enumerated in section 3.8.3.1, with the exception of the color
346 // formats labelled "texture-only"."
347 if (!sized || compressed)
348 {
349 return false;
350 }
351
352 // Luma formats.
353 if (isLUMA())
354 {
355 return false;
356 }
357
358 // Depth/stencil formats.
359 if (depthBits > 0 || stencilBits > 0)
360 {
361 // GLES 2.0.25 table 4.5.
362 // GLES 3.0.5 section 3.8.3.1.
363 // GLES 3.1 table 8.14.
364
365 // Required formats in all versions.
366 switch (internalFormat)
367 {
368 case GL_DEPTH_COMPONENT16:
369 case GL_STENCIL_INDEX8:
370 // Note that STENCIL_INDEX8 is not mentioned in GLES 3.0.5 section 3.8.3.1, but it
371 // is in section 4.4.2.2.
372 return true;
373 default:
374 break;
375 }
376 if (version.major < 3)
377 {
378 return false;
379 }
380 // Required formats in GLES 3.0 and up.
381 switch (internalFormat)
382 {
383 case GL_DEPTH_COMPONENT32F:
384 case GL_DEPTH_COMPONENT24:
385 case GL_DEPTH32F_STENCIL8:
386 case GL_DEPTH24_STENCIL8:
387 return true;
388 default:
389 return false;
390 }
391 }
392
393 // RGBA formats.
394 // GLES 2.0.25 table 4.5.
395 // GLES 3.0.5 section 3.8.3.1.
396 // GLES 3.1 table 8.13.
397
398 // Required formats in all versions.
399 switch (internalFormat)
400 {
401 case GL_RGBA4:
402 case GL_RGB5_A1:
403 case GL_RGB565:
404 return true;
405 default:
406 break;
407 }
408 if (version.major < 3)
409 {
410 return false;
411 }
412
413 if (format == GL_BGRA_EXT)
414 {
415 return false;
416 }
417
418 switch (componentType)
419 {
420 case GL_SIGNED_NORMALIZED:
421 case GL_FLOAT:
422 return false;
423 case GL_UNSIGNED_INT:
424 case GL_INT:
425 // Integer RGB formats are not required renderbuffer formats.
426 if (alphaBits == 0 && blueBits != 0)
427 {
428 return false;
429 }
430 // All integer R and RG formats are required.
431 // Integer RGBA formats including RGB10_A2_UI are required.
432 return true;
433 case GL_UNSIGNED_NORMALIZED:
434 if (internalFormat == GL_SRGB8)
435 {
436 return false;
437 }
438 return true;
439 default:
440 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -0500441#if !UNREACHABLE_IS_NORETURN
Olli Etuaho50c562d2017-06-06 14:43:30 +0300442 return false;
Nico Weberb5db2b42018-02-12 15:31:56 -0500443#endif
Olli Etuaho50c562d2017-06-06 14:43:30 +0300444 }
445}
446
Geoff Langca271392017-04-05 12:30:00 -0400447Format::Format(GLenum internalFormat) : Format(GetSizedInternalFormatInfo(internalFormat))
Jamie Madilla3944d42016-07-22 22:13:26 -0400448{
449}
450
Geoff Langca271392017-04-05 12:30:00 -0400451Format::Format(const InternalFormat &internalFormat) : info(&internalFormat)
Jamie Madilla3944d42016-07-22 22:13:26 -0400452{
Jamie Madilla3944d42016-07-22 22:13:26 -0400453}
454
Geoff Langca271392017-04-05 12:30:00 -0400455Format::Format(GLenum internalFormat, GLenum type)
456 : info(&GetInternalFormatInfo(internalFormat, type))
Jamie Madilla3944d42016-07-22 22:13:26 -0400457{
Jamie Madilla3944d42016-07-22 22:13:26 -0400458}
459
460Format::Format(const Format &other) = default;
461Format &Format::operator=(const Format &other) = default;
462
Jamie Madilla3944d42016-07-22 22:13:26 -0400463bool Format::valid() const
464{
Geoff Langca271392017-04-05 12:30:00 -0400465 return info->internalFormat != GL_NONE;
Jamie Madilla3944d42016-07-22 22:13:26 -0400466}
467
468// static
469bool Format::SameSized(const Format &a, const Format &b)
470{
Geoff Langca271392017-04-05 12:30:00 -0400471 return a.info->sizedInternalFormat == b.info->sizedInternalFormat;
Jamie Madilla3944d42016-07-22 22:13:26 -0400472}
473
Kenneth Russell69382852017-07-21 16:38:44 -0400474static GLenum EquivalentBlitInternalFormat(GLenum internalformat)
475{
476 // BlitFramebuffer works if the color channels are identically
477 // sized, even if there is a swizzle (for example, blitting from a
478 // multisampled RGBA8 renderbuffer to a BGRA8 texture). This could
479 // be expanded and/or autogenerated if that is found necessary.
480 if (internalformat == GL_BGRA8_EXT)
481 return GL_RGBA8;
482 return internalformat;
483}
484
485// static
486bool Format::EquivalentForBlit(const Format &a, const Format &b)
487{
488 return (EquivalentBlitInternalFormat(a.info->sizedInternalFormat) ==
489 EquivalentBlitInternalFormat(b.info->sizedInternalFormat));
490}
491
Jamie Madilla3944d42016-07-22 22:13:26 -0400492// static
493Format Format::Invalid()
494{
Geoff Langca271392017-04-05 12:30:00 -0400495 static Format invalid(GL_NONE, GL_NONE);
Jamie Madilla3944d42016-07-22 22:13:26 -0400496 return invalid;
497}
498
Yuly Novikovd73f8522017-01-13 17:48:57 -0500499std::ostream &operator<<(std::ostream &os, const Format &fmt)
500{
501 // TODO(ynovikov): return string representation when available
Geoff Langca271392017-04-05 12:30:00 -0400502 return FmtHexShort(os, fmt.info->sizedInternalFormat);
Yuly Novikovd73f8522017-01-13 17:48:57 -0500503}
504
Jamie Madilla3944d42016-07-22 22:13:26 -0400505bool InternalFormat::operator==(const InternalFormat &other) const
506{
Geoff Langca271392017-04-05 12:30:00 -0400507 // We assume all internal formats are unique if they have the same internal format and type
508 return internalFormat == other.internalFormat && type == other.type;
Jamie Madilla3944d42016-07-22 22:13:26 -0400509}
510
511bool InternalFormat::operator!=(const InternalFormat &other) const
512{
Geoff Langca271392017-04-05 12:30:00 -0400513 return !(*this == other);
Jamie Madilla3944d42016-07-22 22:13:26 -0400514}
515
Geoff Langca271392017-04-05 12:30:00 -0400516void InsertFormatInfo(InternalFormatInfoMap *map, const InternalFormat &formatInfo)
Geoff Lang5d601382014-07-22 15:14:06 -0400517{
Geoff Langca271392017-04-05 12:30:00 -0400518 ASSERT(!formatInfo.sized || (*map).count(formatInfo.internalFormat) == 0);
519 ASSERT((*map)[formatInfo.internalFormat].count(formatInfo.type) == 0);
520 (*map)[formatInfo.internalFormat][formatInfo.type] = formatInfo;
Geoff Lang5d601382014-07-22 15:14:06 -0400521}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000522
Jamie Madilla3944d42016-07-22 22:13:26 -0400523void AddRGBAFormat(InternalFormatInfoMap *map,
524 GLenum internalFormat,
Geoff Langca271392017-04-05 12:30:00 -0400525 bool sized,
Jamie Madilla3944d42016-07-22 22:13:26 -0400526 GLuint red,
527 GLuint green,
528 GLuint blue,
529 GLuint alpha,
530 GLuint shared,
531 GLenum format,
532 GLenum type,
533 GLenum componentType,
534 bool srgb,
535 InternalFormat::SupportCheckFunction textureSupport,
536 InternalFormat::SupportCheckFunction renderSupport,
537 InternalFormat::SupportCheckFunction filterSupport)
Geoff Lang5d601382014-07-22 15:14:06 -0400538{
539 InternalFormat formatInfo;
Jamie Madilla3944d42016-07-22 22:13:26 -0400540 formatInfo.internalFormat = internalFormat;
Geoff Langca271392017-04-05 12:30:00 -0400541 formatInfo.sized = sized;
542 formatInfo.sizedInternalFormat =
543 sized ? internalFormat : GetSizedFormatInternal(internalFormat, type);
Geoff Lang5d601382014-07-22 15:14:06 -0400544 formatInfo.redBits = red;
545 formatInfo.greenBits = green;
546 formatInfo.blueBits = blue;
547 formatInfo.alphaBits = alpha;
548 formatInfo.sharedBits = shared;
549 formatInfo.pixelBytes = (red + green + blue + alpha + shared) / 8;
Geoff Langca271392017-04-05 12:30:00 -0400550 formatInfo.componentCount =
551 ((red > 0) ? 1 : 0) + ((green > 0) ? 1 : 0) + ((blue > 0) ? 1 : 0) + ((alpha > 0) ? 1 : 0);
Geoff Lang5d601382014-07-22 15:14:06 -0400552 formatInfo.format = format;
553 formatInfo.type = type;
554 formatInfo.componentType = componentType;
555 formatInfo.colorEncoding = (srgb ? GL_SRGB : GL_LINEAR);
556 formatInfo.textureSupport = textureSupport;
557 formatInfo.renderSupport = renderSupport;
558 formatInfo.filterSupport = filterSupport;
Geoff Langca271392017-04-05 12:30:00 -0400559
560 InsertFormatInfo(map, formatInfo);
Geoff Lang5d601382014-07-22 15:14:06 -0400561}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000562
Geoff Langca271392017-04-05 12:30:00 -0400563static void AddLUMAFormat(InternalFormatInfoMap *map,
564 GLenum internalFormat,
565 bool sized,
566 GLuint luminance,
567 GLuint alpha,
568 GLenum format,
569 GLenum type,
570 GLenum componentType,
571 InternalFormat::SupportCheckFunction textureSupport,
572 InternalFormat::SupportCheckFunction renderSupport,
573 InternalFormat::SupportCheckFunction filterSupport)
Geoff Lang5d601382014-07-22 15:14:06 -0400574{
575 InternalFormat formatInfo;
Geoff Langca271392017-04-05 12:30:00 -0400576 formatInfo.internalFormat = internalFormat;
577 formatInfo.sized = sized;
578 formatInfo.sizedInternalFormat =
579 sized ? internalFormat : GetSizedFormatInternal(internalFormat, type);
Geoff Lang5d601382014-07-22 15:14:06 -0400580 formatInfo.luminanceBits = luminance;
581 formatInfo.alphaBits = alpha;
582 formatInfo.pixelBytes = (luminance + alpha) / 8;
583 formatInfo.componentCount = ((luminance > 0) ? 1 : 0) + ((alpha > 0) ? 1 : 0);
584 formatInfo.format = format;
585 formatInfo.type = type;
586 formatInfo.componentType = componentType;
587 formatInfo.colorEncoding = GL_LINEAR;
588 formatInfo.textureSupport = textureSupport;
589 formatInfo.renderSupport = renderSupport;
590 formatInfo.filterSupport = filterSupport;
Geoff Langca271392017-04-05 12:30:00 -0400591
592 InsertFormatInfo(map, formatInfo);
Geoff Lang5d601382014-07-22 15:14:06 -0400593}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000594
Jamie Madilla3944d42016-07-22 22:13:26 -0400595void AddDepthStencilFormat(InternalFormatInfoMap *map,
596 GLenum internalFormat,
Geoff Langca271392017-04-05 12:30:00 -0400597 bool sized,
Jamie Madilla3944d42016-07-22 22:13:26 -0400598 GLuint depthBits,
599 GLuint stencilBits,
600 GLuint unusedBits,
601 GLenum format,
602 GLenum type,
603 GLenum componentType,
604 InternalFormat::SupportCheckFunction textureSupport,
605 InternalFormat::SupportCheckFunction renderSupport,
606 InternalFormat::SupportCheckFunction filterSupport)
Geoff Lang5d601382014-07-22 15:14:06 -0400607{
608 InternalFormat formatInfo;
Jamie Madilla3944d42016-07-22 22:13:26 -0400609 formatInfo.internalFormat = internalFormat;
Geoff Langca271392017-04-05 12:30:00 -0400610 formatInfo.sized = sized;
611 formatInfo.sizedInternalFormat =
612 sized ? internalFormat : GetSizedFormatInternal(internalFormat, type);
Geoff Lang5d601382014-07-22 15:14:06 -0400613 formatInfo.depthBits = depthBits;
614 formatInfo.stencilBits = stencilBits;
615 formatInfo.pixelBytes = (depthBits + stencilBits + unusedBits) / 8;
616 formatInfo.componentCount = ((depthBits > 0) ? 1 : 0) + ((stencilBits > 0) ? 1 : 0);
617 formatInfo.format = format;
618 formatInfo.type = type;
619 formatInfo.componentType = componentType;
620 formatInfo.colorEncoding = GL_LINEAR;
621 formatInfo.textureSupport = textureSupport;
622 formatInfo.renderSupport = renderSupport;
623 formatInfo.filterSupport = filterSupport;
Geoff Langca271392017-04-05 12:30:00 -0400624
625 InsertFormatInfo(map, formatInfo);
Geoff Lang5d601382014-07-22 15:14:06 -0400626}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000627
Geoff Langca271392017-04-05 12:30:00 -0400628void AddCompressedFormat(InternalFormatInfoMap *map,
629 GLenum internalFormat,
630 GLuint compressedBlockWidth,
631 GLuint compressedBlockHeight,
632 GLuint compressedBlockSize,
633 GLuint componentCount,
634 GLenum format,
635 GLenum type,
636 bool srgb,
637 InternalFormat::SupportCheckFunction textureSupport,
638 InternalFormat::SupportCheckFunction renderSupport,
639 InternalFormat::SupportCheckFunction filterSupport)
Geoff Lang5d601382014-07-22 15:14:06 -0400640{
641 InternalFormat formatInfo;
Geoff Langca271392017-04-05 12:30:00 -0400642 formatInfo.internalFormat = internalFormat;
643 formatInfo.sized = true;
644 formatInfo.sizedInternalFormat = internalFormat;
Geoff Lang5d601382014-07-22 15:14:06 -0400645 formatInfo.compressedBlockWidth = compressedBlockWidth;
646 formatInfo.compressedBlockHeight = compressedBlockHeight;
647 formatInfo.pixelBytes = compressedBlockSize / 8;
648 formatInfo.componentCount = componentCount;
649 formatInfo.format = format;
650 formatInfo.type = type;
651 formatInfo.componentType = GL_UNSIGNED_NORMALIZED;
652 formatInfo.colorEncoding = (srgb ? GL_SRGB : GL_LINEAR);
653 formatInfo.compressed = true;
654 formatInfo.textureSupport = textureSupport;
655 formatInfo.renderSupport = renderSupport;
656 formatInfo.filterSupport = filterSupport;
Geoff Langca271392017-04-05 12:30:00 -0400657
658 InsertFormatInfo(map, formatInfo);
Geoff Lang5d601382014-07-22 15:14:06 -0400659}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000660
Geoff Lange4a492b2014-06-19 14:14:41 -0400661static InternalFormatInfoMap BuildInternalFormatInfoMap()
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000662{
663 InternalFormatInfoMap map;
664
665 // From ES 3.0.1 spec, table 3.12
Geoff Langca271392017-04-05 12:30:00 -0400666 map[GL_NONE][GL_NONE] = InternalFormat();
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000667
Jamie Madilla3944d42016-07-22 22:13:26 -0400668 // clang-format off
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000669
Geoff Langca271392017-04-05 12:30:00 -0400670 // | Internal format |sized| R | G | B | A |S | Format | Type | Component type | SRGB | Texture supported | Renderable | Filterable |
671 AddRGBAFormat(&map, GL_R8, true, 8, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireESOrExt<3, 0, &Extensions::textureRG>, RequireESOrExt<3, 0, &Extensions::textureRG>, AlwaysSupported);
672 AddRGBAFormat(&map, GL_R8_SNORM, true, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
673 AddRGBAFormat(&map, GL_RG8, true, 8, 8, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireESOrExt<3, 0, &Extensions::textureRG>, RequireESOrExt<3, 0, &Extensions::textureRG>, AlwaysSupported);
674 AddRGBAFormat(&map, GL_RG8_SNORM, true, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
675 AddRGBAFormat(&map, GL_RGB8, true, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, AlwaysSupported);
676 AddRGBAFormat(&map, GL_RGB8_SNORM, true, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
677 AddRGBAFormat(&map, GL_RGB565, true, 5, 6, 5, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
678 AddRGBAFormat(&map, GL_RGBA4, true, 4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
679 AddRGBAFormat(&map, GL_RGB5_A1, true, 5, 5, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
680 AddRGBAFormat(&map, GL_RGBA8, true, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, AlwaysSupported);
681 AddRGBAFormat(&map, GL_RGBA8_SNORM, true, 8, 8, 8, 8, 0, GL_RGBA, GL_BYTE, GL_SIGNED_NORMALIZED, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
682 AddRGBAFormat(&map, GL_RGB10_A2, true, 10, 10, 10, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, RequireES<3, 0>, RequireES<3, 0>, AlwaysSupported);
683 AddRGBAFormat(&map, GL_RGB10_A2UI, true, 10, 10, 10, 2, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
684 AddRGBAFormat(&map, GL_SRGB8, true, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireESOrExt<3, 0, &Extensions::sRGB>, NeverSupported, AlwaysSupported);
685 AddRGBAFormat(&map, GL_SRGB8_ALPHA8, true, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireESOrExt<3, 0, &Extensions::sRGB>, RequireESOrExt<3, 0, &Extensions::sRGB>, AlwaysSupported);
686 AddRGBAFormat(&map, GL_RGB9_E5, true, 9, 9, 9, 0, 5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
687 AddRGBAFormat(&map, GL_R8I, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
688 AddRGBAFormat(&map, GL_R8UI, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
689 AddRGBAFormat(&map, GL_R16I, true, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
690 AddRGBAFormat(&map, GL_R16UI, true, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
691 AddRGBAFormat(&map, GL_R32I, true, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
692 AddRGBAFormat(&map, GL_R32UI, true, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
693 AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
694 AddRGBAFormat(&map, GL_RG8UI, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
695 AddRGBAFormat(&map, GL_RG16I, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
696 AddRGBAFormat(&map, GL_RG16UI, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
697 AddRGBAFormat(&map, GL_RG32I, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
698 AddRGBAFormat(&map, GL_R11F_G11F_B10F, true, 11, 11, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT, false, RequireES<3, 0>, RequireExt<&Extensions::colorBufferFloat>, AlwaysSupported);
699 AddRGBAFormat(&map, GL_RG32UI, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
700 AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
701 AddRGBAFormat(&map, GL_RGB8UI, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
702 AddRGBAFormat(&map, GL_RGB16I, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
703 AddRGBAFormat(&map, GL_RGB16UI, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
704 AddRGBAFormat(&map, GL_RGB32I, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
705 AddRGBAFormat(&map, GL_RGB32UI, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
706 AddRGBAFormat(&map, GL_RGBA8I, true, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
707 AddRGBAFormat(&map, GL_RGBA8UI, true, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
708 AddRGBAFormat(&map, GL_RGBA16I, true, 16, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
709 AddRGBAFormat(&map, GL_RGBA16UI, true, 16, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
710 AddRGBAFormat(&map, GL_RGBA32I, true, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
711 AddRGBAFormat(&map, GL_RGBA32UI, true, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, RequireES<3, 0>, NeverSupported);
Jamie Madilla3944d42016-07-22 22:13:26 -0400712
Geoff Langca271392017-04-05 12:30:00 -0400713 AddRGBAFormat(&map, GL_BGRA8_EXT, true, 8, 8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureFormatBGRA8888>, RequireExt<&Extensions::textureFormatBGRA8888>, AlwaysSupported);
714 AddRGBAFormat(&map, GL_BGRA4_ANGLEX, true, 4, 4, 4, 4, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureFormatBGRA8888>, RequireExt<&Extensions::textureFormatBGRA8888>, AlwaysSupported);
715 AddRGBAFormat(&map, GL_BGR5_A1_ANGLEX, true, 5, 5, 5, 1, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureFormatBGRA8888>, RequireExt<&Extensions::textureFormatBGRA8888>, AlwaysSupported);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000716
Olli Etuahoceffd202018-01-08 16:39:45 +0200717 // Special format that is used for D3D textures that are used within ANGLE via the
718 // EGL_ANGLE_d3d_texture_client_buffer extension. We don't allow uploading texture images with
719 // this format, but textures in this format can be created from D3D textures, and filtering them
720 // and rendering to them is allowed.
721 AddRGBAFormat(&map, GL_BGRA8_SRGB_ANGLEX, true, 8, 8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, NeverSupported, AlwaysSupported, AlwaysSupported);
722
Jamie Madillec0b5802016-07-04 13:11:59 -0400723 // Special format which is not really supported, so always false for all supports.
Geoff Langca271392017-04-05 12:30:00 -0400724 AddRGBAFormat(&map, GL_BGR565_ANGLEX, true, 5, 6, 5, 1, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported);
Jamie Madillec0b5802016-07-04 13:11:59 -0400725
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000726 // Floating point renderability and filtering is provided by OES_texture_float and OES_texture_half_float
Geoff Lang677bb6f2017-04-05 12:40:40 -0400727 // | Internal format |sized| D |S | Format | Type | Comp | SRGB | Texture supported | Renderable | Filterable |
728 // | | | | | | | type | | | | |
729 AddRGBAFormat(&map, GL_R16F, true, 16, 0, 0, 0, 0, GL_RED, GL_HALF_FLOAT, GL_FLOAT, false, HalfFloatRGSupport, HalfFloatRGRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
730 AddRGBAFormat(&map, GL_RG16F, true, 16, 16, 0, 0, 0, GL_RG, GL_HALF_FLOAT, GL_FLOAT, false, HalfFloatRGSupport, HalfFloatRGRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
731 AddRGBAFormat(&map, GL_RGB16F, true, 16, 16, 16, 0, 0, GL_RGB, GL_HALF_FLOAT, GL_FLOAT, false, HalfFloatSupport, HalfFloatRGBRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
732 AddRGBAFormat(&map, GL_RGBA16F, true, 16, 16, 16, 16, 0, GL_RGBA, GL_HALF_FLOAT, GL_FLOAT, false, HalfFloatSupport, HalfFloatRGBARenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
733 AddRGBAFormat(&map, GL_R32F, true, 32, 0, 0, 0, 0, GL_RED, GL_FLOAT, GL_FLOAT, false, FloatRGSupport, FloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
734 AddRGBAFormat(&map, GL_RG32F, true, 32, 32, 0, 0, 0, GL_RG, GL_FLOAT, GL_FLOAT, false, FloatRGSupport, FloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
735 AddRGBAFormat(&map, GL_RGB32F, true, 32, 32, 32, 0, 0, GL_RGB, GL_FLOAT, GL_FLOAT, false, FloatSupport, FloatRGBRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
736 AddRGBAFormat(&map, GL_RGBA32F, true, 32, 32, 32, 32, 0, GL_RGBA, GL_FLOAT, GL_FLOAT, false, FloatSupport, FloatRGBARenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000737
738 // Depth stencil formats
Geoff Langca271392017-04-05 12:30:00 -0400739 // | Internal format |sized| D |S | X | Format | Type | Component type | Supported | Renderable | Filterable |
740 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT16, true, 16, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, RequireES<2, 0>, RequireESOrExt<3, 0, &Extensions::depthTextures>);
741 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT24, true, 24, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireES<3, 0>, RequireES<3, 0>, RequireESOrExt<3, 0, &Extensions::depthTextures>);
742 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT32F, true, 32, 0, 0, GL_DEPTH_COMPONENT, GL_FLOAT, GL_FLOAT, RequireES<3, 0>, RequireES<3, 0>, RequireESOrExt<3, 0, &Extensions::depthTextures>);
743 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT32_OES, true, 32, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireExtOrExt<&Extensions::depthTextures, &Extensions::depth32>, RequireExtOrExt<&Extensions::depthTextures, &Extensions::depth32>, AlwaysSupported );
744 AddDepthStencilFormat(&map, GL_DEPTH24_STENCIL8, true, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireESOrExt<3, 0, &Extensions::depthTextures>, RequireESOrExtOrExt<3, 0, &Extensions::depthTextures, &Extensions::packedDepthStencil>, AlwaysSupported );
745 AddDepthStencilFormat(&map, GL_DEPTH32F_STENCIL8, true, 32, 8, 24, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT, RequireES<3, 0>, RequireES<3, 0>, AlwaysSupported );
Corentin Walleze0902642014-11-04 12:32:15 -0800746 // STENCIL_INDEX8 is special-cased, see around the bottom of the list.
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000747
748 // Luminance alpha formats
Geoff Lang677bb6f2017-04-05 12:40:40 -0400749 // | Internal format |sized| L | A | Format | Type | Component type | Supported | Renderable | Filterable |
750 AddLUMAFormat(&map, GL_ALPHA8_EXT, true, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireExt<&Extensions::textureStorage>, NeverSupported, AlwaysSupported);
751 AddLUMAFormat(&map, GL_LUMINANCE8_EXT, true, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireExt<&Extensions::textureStorage>, NeverSupported, AlwaysSupported);
752 AddLUMAFormat(&map, GL_LUMINANCE8_ALPHA8_EXT, true, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireExt<&Extensions::textureStorage>, NeverSupported, AlwaysSupported);
753 AddLUMAFormat(&map, GL_ALPHA16F_EXT, true, 0, 16, GL_ALPHA, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureHalfFloat>, NeverSupported, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
754 AddLUMAFormat(&map, GL_LUMINANCE16F_EXT, true, 16, 0, GL_LUMINANCE, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureHalfFloat>, NeverSupported, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
755 AddLUMAFormat(&map, GL_LUMINANCE_ALPHA16F_EXT, true, 16, 16, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureHalfFloat>, NeverSupported, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
756 AddLUMAFormat(&map, GL_ALPHA32F_EXT, true, 0, 32, GL_ALPHA, GL_FLOAT, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear>);
757 AddLUMAFormat(&map, GL_LUMINANCE32F_EXT, true, 32, 0, GL_LUMINANCE, GL_FLOAT, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear>);
758 AddLUMAFormat(&map, GL_LUMINANCE_ALPHA32F_EXT, true, 32, 32, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_FLOAT, RequireExtAndExt<&Extensions::textureStorage, &Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear>);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000759
760 // Compressed formats, From ES 3.0.1 spec, table 3.16
Geoff Langca271392017-04-05 12:30:00 -0400761 // | Internal format |W |H | BS |CC| Format | Type | SRGB | Supported | Renderable | Filterable |
762 AddCompressedFormat(&map, GL_COMPRESSED_R11_EAC, 4, 4, 64, 1, GL_RED, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
763 AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_R11_EAC, 4, 4, 64, 1, GL_RED, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
764 AddCompressedFormat(&map, GL_COMPRESSED_RG11_EAC, 4, 4, 128, 2, GL_RG, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
765 AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_RG11_EAC, 4, 4, 128, 2, GL_RG, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
766 AddCompressedFormat(&map, GL_COMPRESSED_RGB8_ETC2, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
767 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ETC2, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, true, RequireES<3, 0>, NeverSupported, AlwaysSupported);
768 AddCompressedFormat(&map, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
769 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, true, RequireES<3, 0>, NeverSupported, AlwaysSupported);
770 AddCompressedFormat(&map, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireES<3, 0>, NeverSupported, AlwaysSupported);
771 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireES<3, 0>, NeverSupported, AlwaysSupported);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000772
773 // From GL_EXT_texture_compression_dxt1
Geoff Langca271392017-04-05 12:30:00 -0400774 // | Internal format |W |H | BS |CC| Format | Type | SRGB | Supported | Renderable | Filterable |
775 AddCompressedFormat(&map, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::textureCompressionDXT1>, NeverSupported, AlwaysSupported);
776 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 64, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::textureCompressionDXT1>, NeverSupported, AlwaysSupported);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000777
778 // From GL_ANGLE_texture_compression_dxt3
Geoff Lang86f81162017-10-30 15:10:45 -0400779 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::textureCompressionDXT3>, NeverSupported, AlwaysSupported);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000780
781 // From GL_ANGLE_texture_compression_dxt5
Geoff Langca271392017-04-05 12:30:00 -0400782 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::textureCompressionDXT5>, NeverSupported, AlwaysSupported);
Geoff Lang6ea6f942015-09-11 13:11:22 -0400783
784 // From GL_OES_compressed_ETC1_RGB8_texture
Geoff Langca271392017-04-05 12:30:00 -0400785 AddCompressedFormat(&map, GL_ETC1_RGB8_OES, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::compressedETC1RGB8Texture>, NeverSupported, AlwaysSupported);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000786
Kai Ninomiya02f075c2016-12-22 14:55:46 -0800787 // From GL_EXT_texture_compression_s3tc_srgb
Geoff Langca271392017-04-05 12:30:00 -0400788 // | Internal format |W |H | BS |CC| Format | Type | SRGB | Supported | Renderable | Filterable |
789 AddCompressedFormat(&map, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::textureCompressionS3TCsRGB>, NeverSupported, AlwaysSupported);
790 AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 4, 4, 64, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::textureCompressionS3TCsRGB>, NeverSupported, AlwaysSupported);
791 AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::textureCompressionS3TCsRGB>, NeverSupported, AlwaysSupported);
792 AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::textureCompressionS3TCsRGB>, NeverSupported, AlwaysSupported);
Kai Ninomiya02f075c2016-12-22 14:55:46 -0800793
Geoff Lang60ad73d2015-10-23 10:08:44 -0400794 // From KHR_texture_compression_astc_hdr
Geoff Langca271392017-04-05 12:30:00 -0400795 // | Internal format | W | H | BS |CC| Format | Type | SRGB | Supported | Renderable | Filterable |
796 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
797 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 5, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
798 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 5, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
799 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 6, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
800 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 6, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
801 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 8, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
802 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 8, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
803 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 8, 8, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
804 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 10, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
805 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 10, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
806 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 10, 8, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
807 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 10, 10, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
808 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
809 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 12, 12, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
Geoff Lang60ad73d2015-10-23 10:08:44 -0400810
Geoff Langca271392017-04-05 12:30:00 -0400811 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, 4, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
812 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, 5, 4, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
813 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, 5, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
814 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, 6, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
815 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, 6, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
816 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, 8, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
817 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, 8, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
818 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, 8, 8, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
819 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, 10, 5, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
820 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, 10, 6, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
821 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, 10, 8, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
822 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
823 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 12, 10, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
824 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 12, 12, 128, 4, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExtOrExt<&Extensions::textureCompressionASTCHDR, &Extensions::textureCompressionASTCLDR>, NeverSupported, AlwaysSupported);
Geoff Lang60ad73d2015-10-23 10:08:44 -0400825
Corentin Walleze0902642014-11-04 12:32:15 -0800826 // For STENCIL_INDEX8 we chose a normalized component type for the following reasons:
827 // - Multisampled buffer are disallowed for non-normalized integer component types and we want to support it for STENCIL_INDEX8
828 // - All other stencil formats (all depth-stencil) are either float or normalized
829 // - It affects only validation of internalformat in RenderbufferStorageMultisample.
Geoff Langca271392017-04-05 12:30:00 -0400830 // | Internal format |sized|D |S |X | Format | Type | Component type | Supported | Renderable | Filterable |
831 AddDepthStencilFormat(&map, GL_STENCIL_INDEX8, true, 0, 8, 0, GL_STENCIL, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, RequireES<2, 0>, NeverSupported);
Minmin Gonge3939b92015-12-01 15:36:51 -0800832
833 // From GL_ANGLE_lossy_etc_decode
Geoff Langca271392017-04-05 12:30:00 -0400834 // | Internal format |W |H |BS |CC| Format | Type | SRGB | Supported | Renderable | Filterable |
835 AddCompressedFormat(&map, GL_ETC1_RGB8_LOSSY_DECODE_ANGLE, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::lossyETCDecode>, NeverSupported, AlwaysSupported);
836 AddCompressedFormat(&map, GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::lossyETCDecode>, NeverSupported, AlwaysSupported);
837 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE, 4, 4, 64, 3, GL_RGB, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::lossyETCDecode>, NeverSupported, AlwaysSupported);
838 AddCompressedFormat(&map, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE, 4, 4, 64, 3, GL_RGBA, GL_UNSIGNED_BYTE, false, RequireExt<&Extensions::lossyETCDecode>, NeverSupported, AlwaysSupported);
839 AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE, 4, 4, 64, 3, GL_RGBA, GL_UNSIGNED_BYTE, true, RequireExt<&Extensions::lossyETCDecode>, NeverSupported, AlwaysSupported);
Minmin Gonge3939b92015-12-01 15:36:51 -0800840
Vincent Lang25ab4512016-05-13 18:13:59 +0200841 // From GL_EXT_texture_norm16
Geoff Langca271392017-04-05 12:30:00 -0400842 // | Internal format |sized| R | G | B | A |S | Format | Type | Component type | SRGB | Texture supported | Renderable | Filterable |
843 AddRGBAFormat(&map, GL_R16_EXT, true, 16, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, RequireExt<&Extensions::textureNorm16>, AlwaysSupported);
844 AddRGBAFormat(&map, GL_R16_SNORM_EXT, true, 16, 0, 0, 0, 0, GL_RED, GL_SHORT, GL_SIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, NeverSupported, AlwaysSupported);
845 AddRGBAFormat(&map, GL_RG16_EXT, true, 16, 16, 0, 0, 0, GL_RG, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, RequireExt<&Extensions::textureNorm16>, AlwaysSupported);
846 AddRGBAFormat(&map, GL_RG16_SNORM_EXT, true, 16, 16, 0, 0, 0, GL_RG, GL_SHORT, GL_SIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, NeverSupported, AlwaysSupported);
847 AddRGBAFormat(&map, GL_RGB16_EXT, true, 16, 16, 16, 0, 0, GL_RGB, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, NeverSupported, AlwaysSupported);
848 AddRGBAFormat(&map, GL_RGB16_SNORM_EXT, true, 16, 16, 16, 0, 0, GL_RGB, GL_SHORT, GL_SIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, NeverSupported, AlwaysSupported);
849 AddRGBAFormat(&map, GL_RGBA16_EXT, true, 16, 16, 16, 16, 0, GL_RGBA, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, RequireExt<&Extensions::textureNorm16>, AlwaysSupported);
850 AddRGBAFormat(&map, GL_RGBA16_SNORM_EXT, true, 16, 16, 16, 16, 0, GL_RGBA, GL_SHORT, GL_SIGNED_NORMALIZED, false, RequireExt<&Extensions::textureNorm16>, NeverSupported, AlwaysSupported);
Vincent Lang25ab4512016-05-13 18:13:59 +0200851
Geoff Langca271392017-04-05 12:30:00 -0400852 // Unsized formats
853 // | Internal format |sized | R | G | B | A |S | Format | Type | Component type | SRGB | Texture supported | Renderable | Filterable |
Geoff Lang8d4db1f2017-06-02 14:32:01 -0400854 AddRGBAFormat(&map, GL_RED, false, 8, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureRG>, AlwaysSupported, AlwaysSupported);
Geoff Langdbcced82017-06-06 15:55:54 -0400855 AddRGBAFormat(&map, GL_RED, false, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
Geoff Lang8d4db1f2017-06-02 14:32:01 -0400856 AddRGBAFormat(&map, GL_RG, false, 8, 8, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureRG>, AlwaysSupported, AlwaysSupported);
Geoff Langdbcced82017-06-06 15:55:54 -0400857 AddRGBAFormat(&map, GL_RG, false, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
Geoff Langd84a00b2017-10-27 17:27:26 -0400858 AddRGBAFormat(&map, GL_RGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, AlwaysSupported, AlwaysSupported);
Geoff Langca271392017-04-05 12:30:00 -0400859 AddRGBAFormat(&map, GL_RGB, false, 5, 6, 5, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
Geoff Langdbcced82017-06-06 15:55:54 -0400860 AddRGBAFormat(&map, GL_RGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
Geoff Langca271392017-04-05 12:30:00 -0400861 AddRGBAFormat(&map, GL_RGBA, false, 4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
862 AddRGBAFormat(&map, GL_RGBA, false, 5, 5, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
863 AddRGBAFormat(&map, GL_RGBA, false, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
864 AddRGBAFormat(&map, GL_RGBA, false, 10, 10, 10, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
Geoff Langdbcced82017-06-06 15:55:54 -0400865 AddRGBAFormat(&map, GL_RGBA, false, 8, 8, 8, 8, 0, GL_RGBA, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
Geoff Langca271392017-04-05 12:30:00 -0400866 AddRGBAFormat(&map, GL_SRGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireExt<&Extensions::sRGB>, NeverSupported, AlwaysSupported);
867 AddRGBAFormat(&map, GL_SRGB_ALPHA_EXT, false, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireExt<&Extensions::sRGB>, RequireExt<&Extensions::sRGB>, AlwaysSupported);
868
869 AddRGBAFormat(&map, GL_BGRA_EXT, false, 8, 8, 8, 8, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureFormatBGRA8888>, RequireExt<&Extensions::textureFormatBGRA8888>, AlwaysSupported);
870
871 // Unsized integer formats
872 // |Internal format |sized | R | G | B | A |S | Format | Type | Component type | SRGB | Texture | Renderable | Filterable |
873 AddRGBAFormat(&map, GL_RED_INTEGER, false, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
874 AddRGBAFormat(&map, GL_RED_INTEGER, false, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
875 AddRGBAFormat(&map, GL_RED_INTEGER, false, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
876 AddRGBAFormat(&map, GL_RED_INTEGER, false, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
877 AddRGBAFormat(&map, GL_RED_INTEGER, false, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
878 AddRGBAFormat(&map, GL_RED_INTEGER, false, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
879 AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
880 AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
881 AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
882 AddRGBAFormat(&map, GL_RG_INTEGER, false, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
883 AddRGBAFormat(&map, GL_RG_INTEGER, false, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
884 AddRGBAFormat(&map, GL_RG_INTEGER, false, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
885 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
886 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
887 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
888 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
889 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
890 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
891 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
892 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
893 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 16, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
894 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 16, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
895 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
896 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
897 AddRGBAFormat(&map, GL_RGBA_INTEGER, false, 10, 10, 10, 2, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported);
898
899 // Unsized floating point formats
Geoff Lang677bb6f2017-04-05 12:40:40 -0400900 // |Internal format |sized | R | G | B | A |S | Format | Type | Comp | SRGB | Texture supported | Renderable | Filterable |
901 AddRGBAFormat(&map, GL_RED, false, 16, 0, 0, 0, 0, GL_RED, GL_HALF_FLOAT, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
902 AddRGBAFormat(&map, GL_RG, false, 16, 16, 0, 0, 0, GL_RG, GL_HALF_FLOAT, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
903 AddRGBAFormat(&map, GL_RGB, false, 16, 16, 16, 0, 0, GL_RGB, GL_HALF_FLOAT, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
904 AddRGBAFormat(&map, GL_RGBA, false, 16, 16, 16, 16, 0, GL_RGBA, GL_HALF_FLOAT, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
905 AddRGBAFormat(&map, GL_RED, false, 16, 0, 0, 0, 0, GL_RED, GL_HALF_FLOAT_OES, GL_FLOAT, false, UnsizedHalfFloatOESRGSupport, UnsizedHalfFloatOESRGRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
906 AddRGBAFormat(&map, GL_RG, false, 16, 16, 0, 0, 0, GL_RG, GL_HALF_FLOAT_OES, GL_FLOAT, false, UnsizedHalfFloatOESRGSupport, UnsizedHalfFloatOESRGRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
907 AddRGBAFormat(&map, GL_RGB, false, 16, 16, 16, 0, 0, GL_RGB, GL_HALF_FLOAT_OES, GL_FLOAT, false, UnsizedHalfFloatOESSupport, UnsizedHalfFloatOESRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
908 AddRGBAFormat(&map, GL_RGBA, false, 16, 16, 16, 16, 0, GL_RGBA, GL_HALF_FLOAT_OES, GL_FLOAT, false, UnsizedHalfFloatOESSupport, UnsizedHalfFloatOESRenderableSupport, RequireESOrExt<3, 0, &Extensions::textureHalfFloatLinear>);
909 AddRGBAFormat(&map, GL_RED, false, 32, 0, 0, 0, 0, GL_RED, GL_FLOAT, GL_FLOAT, false, UnsizedFloatRGSupport, UnsizedFloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
910 AddRGBAFormat(&map, GL_RG, false, 32, 32, 0, 0, 0, GL_RG, GL_FLOAT, GL_FLOAT, false, UnsizedFloatRGSupport, UnsizedFloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
911 AddRGBAFormat(&map, GL_RGB, false, 32, 32, 32, 0, 0, GL_RGB, GL_FLOAT, GL_FLOAT, false, UnsizedFloatSupport, UnsizedFloatRGBRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
Geoff Langdbcced82017-06-06 15:55:54 -0400912 AddRGBAFormat(&map, GL_RGB, false, 9, 9, 9, 0, 5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
913 AddRGBAFormat(&map, GL_RGB, false, 11, 11, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
Geoff Lang677bb6f2017-04-05 12:40:40 -0400914 AddRGBAFormat(&map, GL_RGBA, false, 32, 32, 32, 32, 0, GL_RGBA, GL_FLOAT, GL_FLOAT, false, UnsizedFloatSupport, UnsizedFloatRGBARenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
Geoff Langca271392017-04-05 12:30:00 -0400915
916 // Unsized luminance alpha formats
Geoff Lang677bb6f2017-04-05 12:40:40 -0400917 // | Internal format |sized | L | A | Format | Type | Component type | Supported | Renderable | Filterable |
918 AddLUMAFormat(&map, GL_ALPHA, false, 0, 8, GL_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, NeverSupported, AlwaysSupported );
919 AddLUMAFormat(&map, GL_LUMINANCE, false, 8, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, NeverSupported, AlwaysSupported );
920 AddLUMAFormat(&map, GL_LUMINANCE_ALPHA, false, 8, 8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, NeverSupported, AlwaysSupported );
921 AddLUMAFormat(&map, GL_ALPHA, false, 0, 16, GL_ALPHA, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExt<&Extensions::textureHalfFloat>, NeverSupported, RequireExt<&Extensions::textureHalfFloatLinear>);
922 AddLUMAFormat(&map, GL_LUMINANCE, false, 16, 0, GL_LUMINANCE, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExt<&Extensions::textureHalfFloat>, NeverSupported, RequireExt<&Extensions::textureHalfFloatLinear>);
923 AddLUMAFormat(&map, GL_LUMINANCE_ALPHA ,false, 16, 16, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES, GL_FLOAT, RequireExt<&Extensions::textureHalfFloat>, NeverSupported, RequireExt<&Extensions::textureHalfFloatLinear>);
924 AddLUMAFormat(&map, GL_ALPHA, false, 0, 32, GL_ALPHA, GL_FLOAT, GL_FLOAT, RequireExt<&Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear> );
925 AddLUMAFormat(&map, GL_LUMINANCE, false, 32, 0, GL_LUMINANCE, GL_FLOAT, GL_FLOAT, RequireExt<&Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear> );
926 AddLUMAFormat(&map, GL_LUMINANCE_ALPHA, false, 32, 32, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_FLOAT, RequireExt<&Extensions::textureFloat>, NeverSupported, RequireExt<&Extensions::textureFloatLinear> );
Geoff Langca271392017-04-05 12:30:00 -0400927
928 // Unsized depth stencil formats
929 // | Internal format |sized | D |S | X | Format | Type | Component type | Supported | Renderable | Filterable |
930 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT, false, 16, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
931 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT, false, 24, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
932 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT, false, 32, 0, 0, GL_DEPTH_COMPONENT, GL_FLOAT, GL_FLOAT, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
933 AddDepthStencilFormat(&map, GL_DEPTH_STENCIL, false, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireESOrExt<3, 0, &Extensions::packedDepthStencil>, RequireESOrExt<3, 0, &Extensions::packedDepthStencil>, AlwaysSupported);
934 AddDepthStencilFormat(&map, GL_DEPTH_STENCIL, false, 32, 8, 24, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT, RequireESOrExt<3, 0, &Extensions::packedDepthStencil>, RequireESOrExt<3, 0, &Extensions::packedDepthStencil>, AlwaysSupported);
935 AddDepthStencilFormat(&map, GL_STENCIL, false, 0, 8, 0, GL_STENCIL, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, RequireES<2, 0>, RequireES<2, 0>, NeverSupported);
Geoff Lang9bbad182015-09-04 11:07:29 -0400936 // clang-format on
Corentin Walleze0902642014-11-04 12:32:15 -0800937
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000938 return map;
939}
940
Geoff Lange4a492b2014-06-19 14:14:41 -0400941static const InternalFormatInfoMap &GetInternalFormatMap()
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000942{
Geoff Lange4a492b2014-06-19 14:14:41 -0400943 static const InternalFormatInfoMap formatMap = BuildInternalFormatInfoMap();
944 return formatMap;
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000945}
946
Geoff Lange4a492b2014-06-19 14:14:41 -0400947static FormatSet BuildAllSizedInternalFormatSet()
Geoff Langcec35902014-04-16 10:52:36 -0400948{
949 FormatSet result;
950
Geoff Langca271392017-04-05 12:30:00 -0400951 for (const auto &internalFormat : GetInternalFormatMap())
Geoff Langcec35902014-04-16 10:52:36 -0400952 {
Geoff Langca271392017-04-05 12:30:00 -0400953 for (const auto &type : internalFormat.second)
Geoff Langcec35902014-04-16 10:52:36 -0400954 {
Geoff Langca271392017-04-05 12:30:00 -0400955 if (type.second.sized)
956 {
957 // TODO(jmadill): Fix this hack.
958 if (internalFormat.first == GL_BGR565_ANGLEX)
959 continue;
Jamie Madillec0b5802016-07-04 13:11:59 -0400960
Geoff Langca271392017-04-05 12:30:00 -0400961 result.insert(internalFormat.first);
962 }
Geoff Langcec35902014-04-16 10:52:36 -0400963 }
964 }
965
966 return result;
967}
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000968
Geoff Lang5d601382014-07-22 15:14:06 -0400969const Type &GetTypeInfo(GLenum type)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000970{
Olli Etuaho31f8f4f2015-03-25 16:03:57 +0200971 switch (type)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +0000972 {
Olli Etuaho31f8f4f2015-03-25 16:03:57 +0200973 case GL_UNSIGNED_BYTE:
974 case GL_BYTE:
975 {
976 static const Type info = GenTypeInfo(1, false);
977 return info;
978 }
979 case GL_UNSIGNED_SHORT:
980 case GL_SHORT:
981 case GL_HALF_FLOAT:
982 case GL_HALF_FLOAT_OES:
983 {
984 static const Type info = GenTypeInfo(2, false);
985 return info;
986 }
987 case GL_UNSIGNED_INT:
988 case GL_INT:
989 case GL_FLOAT:
990 {
991 static const Type info = GenTypeInfo(4, false);
992 return info;
993 }
994 case GL_UNSIGNED_SHORT_5_6_5:
995 case GL_UNSIGNED_SHORT_4_4_4_4:
996 case GL_UNSIGNED_SHORT_5_5_5_1:
997 case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
998 case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
999 {
1000 static const Type info = GenTypeInfo(2, true);
1001 return info;
1002 }
1003 case GL_UNSIGNED_INT_2_10_10_10_REV:
1004 case GL_UNSIGNED_INT_24_8:
1005 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1006 case GL_UNSIGNED_INT_5_9_9_9_REV:
1007 {
1008 ASSERT(GL_UNSIGNED_INT_24_8_OES == GL_UNSIGNED_INT_24_8);
1009 static const Type info = GenTypeInfo(4, true);
1010 return info;
1011 }
1012 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
1013 {
1014 static const Type info = GenTypeInfo(8, true);
1015 return info;
1016 }
1017 default:
1018 {
1019 static const Type defaultInfo;
1020 return defaultInfo;
1021 }
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001022 }
1023}
1024
Geoff Langca271392017-04-05 12:30:00 -04001025const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001026{
Geoff Langca271392017-04-05 12:30:00 -04001027 static const InternalFormat defaultInternalFormat;
Geoff Lang5d601382014-07-22 15:14:06 -04001028 const InternalFormatInfoMap &formatMap = GetInternalFormatMap();
Jamie Madillec0b5802016-07-04 13:11:59 -04001029 auto iter = formatMap.find(internalFormat);
Geoff Langca271392017-04-05 12:30:00 -04001030
1031 // Sized internal formats only have one type per entry
1032 if (iter == formatMap.end() || iter->second.size() != 1)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001033 {
Geoff Lang5d601382014-07-22 15:14:06 -04001034 return defaultInternalFormat;
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001035 }
Geoff Langca271392017-04-05 12:30:00 -04001036
1037 const InternalFormat &internalFormatInfo = iter->second.begin()->second;
1038 if (!internalFormatInfo.sized)
1039 {
1040 return defaultInternalFormat;
1041 }
1042
1043 return internalFormatInfo;
1044}
1045
1046const InternalFormat &GetInternalFormatInfo(GLenum internalFormat, GLenum type)
1047{
1048 static const InternalFormat defaultInternalFormat;
1049 const InternalFormatInfoMap &formatMap = GetInternalFormatMap();
1050
1051 auto internalFormatIter = formatMap.find(internalFormat);
1052 if (internalFormatIter == formatMap.end())
1053 {
1054 return defaultInternalFormat;
1055 }
1056
1057 // If the internal format is sized, simply return it without the type check.
1058 if (internalFormatIter->second.size() == 1 && internalFormatIter->second.begin()->second.sized)
1059 {
1060 return internalFormatIter->second.begin()->second;
1061 }
1062
1063 auto typeIter = internalFormatIter->second.find(type);
1064 if (typeIter == internalFormatIter->second.end())
1065 {
1066 return defaultInternalFormat;
1067 }
1068
1069 return typeIter->second;
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001070}
1071
Corentin Wallezc5cacd62016-09-14 14:50:24 -04001072GLuint InternalFormat::computePixelBytes(GLenum formatType) const
1073{
1074 const auto &typeInfo = GetTypeInfo(formatType);
1075 GLuint components = typeInfo.specialInterpretation ? 1u : componentCount;
1076 return components * typeInfo.bytes;
1077}
1078
Corentin Wallez886de362016-09-27 10:49:35 -04001079ErrorOrResult<GLuint> InternalFormat::computeRowPitch(GLenum formatType,
Jamie Madille2e406c2016-06-02 13:04:10 -04001080 GLsizei width,
1081 GLint alignment,
1082 GLint rowLength) const
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001083{
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001084 // Compressed images do not use pack/unpack parameters.
1085 if (compressed)
1086 {
1087 ASSERT(rowLength == 0);
Jeff Gilbert48590352017-11-07 16:03:38 -08001088 return computeCompressedImageSize(Extents(width, 1, 1));
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001089 }
1090
Geoff Lang3f234062016-07-13 15:35:45 -04001091 CheckedNumeric<GLuint> checkedWidth(rowLength > 0 ? rowLength : width);
Corentin Wallezc5cacd62016-09-14 14:50:24 -04001092 CheckedNumeric<GLuint> checkedRowBytes = checkedWidth * computePixelBytes(formatType);
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001093
1094 ASSERT(alignment > 0 && isPow2(alignment));
1095 CheckedNumeric<GLuint> checkedAlignment(alignment);
1096 auto aligned = rx::roundUp(checkedRowBytes, checkedAlignment);
1097 ANGLE_TRY_CHECKED_MATH(aligned);
1098 return aligned.ValueOrDie();
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001099}
1100
Corentin Wallez0e487192016-10-03 16:30:38 -04001101ErrorOrResult<GLuint> InternalFormat::computeDepthPitch(GLsizei height,
1102 GLint imageHeight,
1103 GLuint rowPitch) const
1104{
1105 GLuint rows =
1106 (imageHeight > 0 ? static_cast<GLuint>(imageHeight) : static_cast<GLuint>(height));
1107 CheckedNumeric<GLuint> checkedRowPitch(rowPitch);
1108
1109 auto depthPitch = checkedRowPitch * rows;
1110 ANGLE_TRY_CHECKED_MATH(depthPitch);
1111 return depthPitch.ValueOrDie();
1112}
1113
Corentin Wallez886de362016-09-27 10:49:35 -04001114ErrorOrResult<GLuint> InternalFormat::computeDepthPitch(GLenum formatType,
Jamie Madille2e406c2016-06-02 13:04:10 -04001115 GLsizei width,
1116 GLsizei height,
1117 GLint alignment,
1118 GLint rowLength,
1119 GLint imageHeight) const
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001120{
Jamie Madille2e406c2016-06-02 13:04:10 -04001121 GLuint rowPitch = 0;
1122 ANGLE_TRY_RESULT(computeRowPitch(formatType, width, alignment, rowLength), rowPitch);
Corentin Wallez0e487192016-10-03 16:30:38 -04001123 return computeDepthPitch(height, imageHeight, rowPitch);
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001124}
1125
Jeff Gilbert48590352017-11-07 16:03:38 -08001126ErrorOrResult<GLuint> InternalFormat::computeCompressedImageSize(const Extents &size) const
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001127{
Jamie Madill513558d2016-06-02 13:04:11 -04001128 CheckedNumeric<GLuint> checkedWidth(size.width);
1129 CheckedNumeric<GLuint> checkedHeight(size.height);
1130 CheckedNumeric<GLuint> checkedDepth(size.depth);
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001131 CheckedNumeric<GLuint> checkedBlockWidth(compressedBlockWidth);
1132 CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight);
Jamie Madille2e406c2016-06-02 13:04:10 -04001133
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001134 ASSERT(compressed);
1135 auto numBlocksWide = (checkedWidth + checkedBlockWidth - 1u) / checkedBlockWidth;
1136 auto numBlocksHigh = (checkedHeight + checkedBlockHeight - 1u) / checkedBlockHeight;
1137 auto bytes = numBlocksWide * numBlocksHigh * pixelBytes * checkedDepth;
1138 ANGLE_TRY_CHECKED_MATH(bytes);
1139 return bytes.ValueOrDie();
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001140}
1141
Corentin Wallez886de362016-09-27 10:49:35 -04001142ErrorOrResult<GLuint> InternalFormat::computeSkipBytes(GLuint rowPitch,
Olli Etuaho989cac32016-06-08 16:18:49 -07001143 GLuint depthPitch,
Corentin Wallez886de362016-09-27 10:49:35 -04001144 const PixelStoreStateBase &state,
1145 bool is3D) const
Minmin Gongadff67b2015-10-14 10:34:45 -04001146{
Olli Etuaho989cac32016-06-08 16:18:49 -07001147 CheckedNumeric<GLuint> checkedRowPitch(rowPitch);
1148 CheckedNumeric<GLuint> checkedDepthPitch(depthPitch);
Corentin Wallez886de362016-09-27 10:49:35 -04001149 CheckedNumeric<GLuint> checkedSkipImages(static_cast<GLuint>(state.skipImages));
1150 CheckedNumeric<GLuint> checkedSkipRows(static_cast<GLuint>(state.skipRows));
1151 CheckedNumeric<GLuint> checkedSkipPixels(static_cast<GLuint>(state.skipPixels));
Olli Etuaho989cac32016-06-08 16:18:49 -07001152 CheckedNumeric<GLuint> checkedPixelBytes(pixelBytes);
1153 auto checkedSkipImagesBytes = checkedSkipImages * checkedDepthPitch;
Corentin Wallez886de362016-09-27 10:49:35 -04001154 if (!is3D)
Olli Etuaho989cac32016-06-08 16:18:49 -07001155 {
1156 checkedSkipImagesBytes = 0;
1157 }
1158 auto skipBytes = checkedSkipImagesBytes + checkedSkipRows * checkedRowPitch +
1159 checkedSkipPixels * checkedPixelBytes;
1160 ANGLE_TRY_CHECKED_MATH(skipBytes);
1161 return skipBytes.ValueOrDie();
Minmin Gongadff67b2015-10-14 10:34:45 -04001162}
1163
Corentin Wallez886de362016-09-27 10:49:35 -04001164ErrorOrResult<GLuint> InternalFormat::computePackUnpackEndByte(
1165 GLenum formatType,
1166 const Extents &size,
1167 const PixelStoreStateBase &state,
1168 bool is3D) const
Corentin Wallezece7c5a2016-09-21 15:28:23 -04001169{
Corentin Wallez886de362016-09-27 10:49:35 -04001170 GLuint rowPitch = 0;
1171 ANGLE_TRY_RESULT(computeRowPitch(formatType, size.width, state.alignment, state.rowLength),
Corentin Wallezece7c5a2016-09-21 15:28:23 -04001172 rowPitch);
1173
Corentin Wallez0e487192016-10-03 16:30:38 -04001174 GLuint depthPitch = 0;
1175 if (is3D)
1176 {
1177 ANGLE_TRY_RESULT(computeDepthPitch(size.height, state.imageHeight, rowPitch), depthPitch);
1178 }
1179
Corentin Wallez886de362016-09-27 10:49:35 -04001180 CheckedNumeric<GLuint> checkedCopyBytes = 0;
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001181 if (compressed)
1182 {
Jeff Gilbert48590352017-11-07 16:03:38 -08001183 ANGLE_TRY_RESULT(computeCompressedImageSize(size), checkedCopyBytes);
Jamie Madill4b4cdff2016-06-06 13:53:38 -07001184 }
Corentin Wallez886de362016-09-27 10:49:35 -04001185 else if (size.height != 0 && (!is3D || size.depth != 0))
Corentin Wallezece7c5a2016-09-21 15:28:23 -04001186 {
Corentin Wallez886de362016-09-27 10:49:35 -04001187 CheckedNumeric<GLuint> bytes = computePixelBytes(formatType);
1188 checkedCopyBytes += size.width * bytes;
1189
1190 CheckedNumeric<GLuint> heightMinusOne = size.height - 1;
1191 checkedCopyBytes += heightMinusOne * rowPitch;
1192
1193 if (is3D)
1194 {
1195 CheckedNumeric<GLuint> depthMinusOne = size.depth - 1;
1196 checkedCopyBytes += depthMinusOne * depthPitch;
1197 }
Corentin Wallezece7c5a2016-09-21 15:28:23 -04001198 }
1199
Corentin Wallez886de362016-09-27 10:49:35 -04001200 CheckedNumeric<GLuint> checkedSkipBytes = 0;
1201 ANGLE_TRY_RESULT(computeSkipBytes(rowPitch, depthPitch, state, is3D), checkedSkipBytes);
Corentin Wallezc5cacd62016-09-14 14:50:24 -04001202
1203 CheckedNumeric<GLuint> endByte = checkedCopyBytes + checkedSkipBytes;
1204
1205 ANGLE_TRY_CHECKED_MATH(endByte);
1206 return endByte.ValueOrDie();
1207}
1208
Geoff Langca271392017-04-05 12:30:00 -04001209GLenum GetUnsizedFormat(GLenum internalFormat)
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001210{
Geoff Langca271392017-04-05 12:30:00 -04001211 auto sizedFormatInfo = GetSizedInternalFormatInfo(internalFormat);
1212 if (sizedFormatInfo.internalFormat != GL_NONE)
Geoff Lang051dbc72015-01-05 15:48:58 -05001213 {
Geoff Langca271392017-04-05 12:30:00 -04001214 return sizedFormatInfo.format;
Geoff Lang051dbc72015-01-05 15:48:58 -05001215 }
Geoff Langca271392017-04-05 12:30:00 -04001216
1217 return internalFormat;
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00001218}
1219
Geoff Lange4a492b2014-06-19 14:14:41 -04001220const FormatSet &GetAllSizedInternalFormats()
Geoff Langcec35902014-04-16 10:52:36 -04001221{
Geoff Lange4a492b2014-06-19 14:14:41 -04001222 static FormatSet formatSet = BuildAllSizedInternalFormatSet();
Geoff Langcec35902014-04-16 10:52:36 -04001223 return formatSet;
1224}
1225
Jamie Madill09e2d932015-07-14 16:40:31 -04001226AttributeType GetAttributeType(GLenum enumValue)
1227{
1228 switch (enumValue)
1229 {
1230 case GL_FLOAT:
1231 return ATTRIBUTE_FLOAT;
1232 case GL_FLOAT_VEC2:
1233 return ATTRIBUTE_VEC2;
1234 case GL_FLOAT_VEC3:
1235 return ATTRIBUTE_VEC3;
1236 case GL_FLOAT_VEC4:
1237 return ATTRIBUTE_VEC4;
1238 case GL_INT:
1239 return ATTRIBUTE_INT;
1240 case GL_INT_VEC2:
1241 return ATTRIBUTE_IVEC2;
1242 case GL_INT_VEC3:
1243 return ATTRIBUTE_IVEC3;
1244 case GL_INT_VEC4:
1245 return ATTRIBUTE_IVEC4;
1246 case GL_UNSIGNED_INT:
1247 return ATTRIBUTE_UINT;
1248 case GL_UNSIGNED_INT_VEC2:
1249 return ATTRIBUTE_UVEC2;
1250 case GL_UNSIGNED_INT_VEC3:
1251 return ATTRIBUTE_UVEC3;
1252 case GL_UNSIGNED_INT_VEC4:
1253 return ATTRIBUTE_UVEC4;
1254 case GL_FLOAT_MAT2:
1255 return ATTRIBUTE_MAT2;
1256 case GL_FLOAT_MAT3:
1257 return ATTRIBUTE_MAT3;
1258 case GL_FLOAT_MAT4:
1259 return ATTRIBUTE_MAT4;
1260 case GL_FLOAT_MAT2x3:
1261 return ATTRIBUTE_MAT2x3;
1262 case GL_FLOAT_MAT2x4:
1263 return ATTRIBUTE_MAT2x4;
1264 case GL_FLOAT_MAT3x2:
1265 return ATTRIBUTE_MAT3x2;
1266 case GL_FLOAT_MAT3x4:
1267 return ATTRIBUTE_MAT3x4;
1268 case GL_FLOAT_MAT4x2:
1269 return ATTRIBUTE_MAT4x2;
1270 case GL_FLOAT_MAT4x3:
1271 return ATTRIBUTE_MAT4x3;
1272 default:
1273 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001274#if !UNREACHABLE_IS_NORETURN
Jamie Madill09e2d932015-07-14 16:40:31 -04001275 return ATTRIBUTE_FLOAT;
Nico Weberb5db2b42018-02-12 15:31:56 -05001276#endif
Jamie Madill09e2d932015-07-14 16:40:31 -04001277 }
1278}
1279
Jamie Madilld3dfda22015-07-06 08:28:49 -04001280VertexFormatType GetVertexFormatType(GLenum type, GLboolean normalized, GLuint components, bool pureInteger)
1281{
1282 switch (type)
1283 {
1284 case GL_BYTE:
1285 switch (components)
1286 {
1287 case 1:
1288 if (pureInteger)
1289 return VERTEX_FORMAT_SBYTE1_INT;
1290 if (normalized)
1291 return VERTEX_FORMAT_SBYTE1_NORM;
1292 return VERTEX_FORMAT_SBYTE1;
1293 case 2:
1294 if (pureInteger)
1295 return VERTEX_FORMAT_SBYTE2_INT;
1296 if (normalized)
1297 return VERTEX_FORMAT_SBYTE2_NORM;
1298 return VERTEX_FORMAT_SBYTE2;
1299 case 3:
1300 if (pureInteger)
1301 return VERTEX_FORMAT_SBYTE3_INT;
1302 if (normalized)
1303 return VERTEX_FORMAT_SBYTE3_NORM;
1304 return VERTEX_FORMAT_SBYTE3;
1305 case 4:
1306 if (pureInteger)
1307 return VERTEX_FORMAT_SBYTE4_INT;
1308 if (normalized)
1309 return VERTEX_FORMAT_SBYTE4_NORM;
1310 return VERTEX_FORMAT_SBYTE4;
1311 default:
1312 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001313#if !UNREACHABLE_IS_NORETURN
1314 return VERTEX_FORMAT_INVALID;
1315#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001316 }
1317 case GL_UNSIGNED_BYTE:
1318 switch (components)
1319 {
1320 case 1:
1321 if (pureInteger)
1322 return VERTEX_FORMAT_UBYTE1_INT;
1323 if (normalized)
1324 return VERTEX_FORMAT_UBYTE1_NORM;
1325 return VERTEX_FORMAT_UBYTE1;
1326 case 2:
1327 if (pureInteger)
1328 return VERTEX_FORMAT_UBYTE2_INT;
1329 if (normalized)
1330 return VERTEX_FORMAT_UBYTE2_NORM;
1331 return VERTEX_FORMAT_UBYTE2;
1332 case 3:
1333 if (pureInteger)
1334 return VERTEX_FORMAT_UBYTE3_INT;
1335 if (normalized)
1336 return VERTEX_FORMAT_UBYTE3_NORM;
1337 return VERTEX_FORMAT_UBYTE3;
1338 case 4:
1339 if (pureInteger)
1340 return VERTEX_FORMAT_UBYTE4_INT;
1341 if (normalized)
1342 return VERTEX_FORMAT_UBYTE4_NORM;
1343 return VERTEX_FORMAT_UBYTE4;
1344 default:
1345 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001346#if !UNREACHABLE_IS_NORETURN
1347 return VERTEX_FORMAT_INVALID;
1348#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001349 }
1350 case GL_SHORT:
1351 switch (components)
1352 {
1353 case 1:
1354 if (pureInteger)
1355 return VERTEX_FORMAT_SSHORT1_INT;
1356 if (normalized)
1357 return VERTEX_FORMAT_SSHORT1_NORM;
1358 return VERTEX_FORMAT_SSHORT1;
1359 case 2:
1360 if (pureInteger)
1361 return VERTEX_FORMAT_SSHORT2_INT;
1362 if (normalized)
1363 return VERTEX_FORMAT_SSHORT2_NORM;
1364 return VERTEX_FORMAT_SSHORT2;
1365 case 3:
1366 if (pureInteger)
1367 return VERTEX_FORMAT_SSHORT3_INT;
1368 if (normalized)
1369 return VERTEX_FORMAT_SSHORT3_NORM;
1370 return VERTEX_FORMAT_SSHORT3;
1371 case 4:
1372 if (pureInteger)
1373 return VERTEX_FORMAT_SSHORT4_INT;
1374 if (normalized)
1375 return VERTEX_FORMAT_SSHORT4_NORM;
1376 return VERTEX_FORMAT_SSHORT4;
1377 default:
1378 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001379#if !UNREACHABLE_IS_NORETURN
1380 return VERTEX_FORMAT_INVALID;
1381#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001382 }
1383 case GL_UNSIGNED_SHORT:
1384 switch (components)
1385 {
1386 case 1:
1387 if (pureInteger)
1388 return VERTEX_FORMAT_USHORT1_INT;
1389 if (normalized)
1390 return VERTEX_FORMAT_USHORT1_NORM;
1391 return VERTEX_FORMAT_USHORT1;
1392 case 2:
1393 if (pureInteger)
1394 return VERTEX_FORMAT_USHORT2_INT;
1395 if (normalized)
1396 return VERTEX_FORMAT_USHORT2_NORM;
1397 return VERTEX_FORMAT_USHORT2;
1398 case 3:
1399 if (pureInteger)
1400 return VERTEX_FORMAT_USHORT3_INT;
1401 if (normalized)
1402 return VERTEX_FORMAT_USHORT3_NORM;
1403 return VERTEX_FORMAT_USHORT3;
1404 case 4:
1405 if (pureInteger)
1406 return VERTEX_FORMAT_USHORT4_INT;
1407 if (normalized)
1408 return VERTEX_FORMAT_USHORT4_NORM;
1409 return VERTEX_FORMAT_USHORT4;
1410 default:
1411 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001412#if !UNREACHABLE_IS_NORETURN
1413 return VERTEX_FORMAT_INVALID;
1414#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001415 }
1416 case GL_INT:
1417 switch (components)
1418 {
1419 case 1:
1420 if (pureInteger)
1421 return VERTEX_FORMAT_SINT1_INT;
1422 if (normalized)
1423 return VERTEX_FORMAT_SINT1_NORM;
1424 return VERTEX_FORMAT_SINT1;
1425 case 2:
1426 if (pureInteger)
1427 return VERTEX_FORMAT_SINT2_INT;
1428 if (normalized)
1429 return VERTEX_FORMAT_SINT2_NORM;
1430 return VERTEX_FORMAT_SINT2;
1431 case 3:
1432 if (pureInteger)
1433 return VERTEX_FORMAT_SINT3_INT;
1434 if (normalized)
1435 return VERTEX_FORMAT_SINT3_NORM;
1436 return VERTEX_FORMAT_SINT3;
1437 case 4:
1438 if (pureInteger)
1439 return VERTEX_FORMAT_SINT4_INT;
1440 if (normalized)
1441 return VERTEX_FORMAT_SINT4_NORM;
1442 return VERTEX_FORMAT_SINT4;
1443 default:
1444 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001445#if !UNREACHABLE_IS_NORETURN
1446 return VERTEX_FORMAT_INVALID;
1447#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001448 }
1449 case GL_UNSIGNED_INT:
1450 switch (components)
1451 {
1452 case 1:
1453 if (pureInteger)
1454 return VERTEX_FORMAT_UINT1_INT;
1455 if (normalized)
1456 return VERTEX_FORMAT_UINT1_NORM;
1457 return VERTEX_FORMAT_UINT1;
1458 case 2:
1459 if (pureInteger)
1460 return VERTEX_FORMAT_UINT2_INT;
1461 if (normalized)
1462 return VERTEX_FORMAT_UINT2_NORM;
1463 return VERTEX_FORMAT_UINT2;
1464 case 3:
1465 if (pureInteger)
1466 return VERTEX_FORMAT_UINT3_INT;
1467 if (normalized)
1468 return VERTEX_FORMAT_UINT3_NORM;
1469 return VERTEX_FORMAT_UINT3;
1470 case 4:
1471 if (pureInteger)
1472 return VERTEX_FORMAT_UINT4_INT;
1473 if (normalized)
1474 return VERTEX_FORMAT_UINT4_NORM;
1475 return VERTEX_FORMAT_UINT4;
1476 default:
1477 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001478#if !UNREACHABLE_IS_NORETURN
1479 return VERTEX_FORMAT_INVALID;
1480#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001481 }
1482 case GL_FLOAT:
1483 switch (components)
1484 {
1485 case 1:
1486 return VERTEX_FORMAT_FLOAT1;
1487 case 2:
1488 return VERTEX_FORMAT_FLOAT2;
1489 case 3:
1490 return VERTEX_FORMAT_FLOAT3;
1491 case 4:
1492 return VERTEX_FORMAT_FLOAT4;
1493 default:
1494 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001495#if !UNREACHABLE_IS_NORETURN
1496 return VERTEX_FORMAT_INVALID;
1497#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001498 }
1499 case GL_HALF_FLOAT:
1500 switch (components)
1501 {
1502 case 1:
1503 return VERTEX_FORMAT_HALF1;
1504 case 2:
1505 return VERTEX_FORMAT_HALF2;
1506 case 3:
1507 return VERTEX_FORMAT_HALF3;
1508 case 4:
1509 return VERTEX_FORMAT_HALF4;
1510 default:
1511 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001512#if !UNREACHABLE_IS_NORETURN
1513 return VERTEX_FORMAT_INVALID;
1514#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001515 }
1516 case GL_FIXED:
1517 switch (components)
1518 {
1519 case 1:
1520 return VERTEX_FORMAT_FIXED1;
1521 case 2:
1522 return VERTEX_FORMAT_FIXED2;
1523 case 3:
1524 return VERTEX_FORMAT_FIXED3;
1525 case 4:
1526 return VERTEX_FORMAT_FIXED4;
1527 default:
1528 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001529#if !UNREACHABLE_IS_NORETURN
1530 return VERTEX_FORMAT_INVALID;
1531#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001532 }
1533 case GL_INT_2_10_10_10_REV:
1534 if (pureInteger)
1535 return VERTEX_FORMAT_SINT210_INT;
1536 if (normalized)
1537 return VERTEX_FORMAT_SINT210_NORM;
1538 return VERTEX_FORMAT_SINT210;
1539 case GL_UNSIGNED_INT_2_10_10_10_REV:
1540 if (pureInteger)
1541 return VERTEX_FORMAT_UINT210_INT;
1542 if (normalized)
1543 return VERTEX_FORMAT_UINT210_NORM;
1544 return VERTEX_FORMAT_UINT210;
1545 default:
1546 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05001547#if !UNREACHABLE_IS_NORETURN
1548 return VERTEX_FORMAT_INVALID;
1549#endif
Jamie Madilld3dfda22015-07-06 08:28:49 -04001550 }
Jamie Madilld3dfda22015-07-06 08:28:49 -04001551}
1552
1553VertexFormatType GetVertexFormatType(const VertexAttribute &attrib)
1554{
1555 return GetVertexFormatType(attrib.type, attrib.normalized, attrib.size, attrib.pureInteger);
1556}
1557
1558VertexFormatType GetVertexFormatType(const VertexAttribute &attrib, GLenum currentValueType)
1559{
1560 if (!attrib.enabled)
1561 {
1562 return GetVertexFormatType(currentValueType, GL_FALSE, 4, (currentValueType != GL_FLOAT));
1563 }
1564 return GetVertexFormatType(attrib);
1565}
1566
1567const VertexFormat &GetVertexFormatFromType(VertexFormatType vertexFormatType)
1568{
1569 switch (vertexFormatType)
1570 {
1571 case VERTEX_FORMAT_SBYTE1:
1572 {
1573 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, false);
1574 return format;
1575 }
1576 case VERTEX_FORMAT_SBYTE1_NORM:
1577 {
1578 static const VertexFormat format(GL_BYTE, GL_TRUE, 1, false);
1579 return format;
1580 }
1581 case VERTEX_FORMAT_SBYTE2:
1582 {
1583 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, false);
1584 return format;
1585 }
1586 case VERTEX_FORMAT_SBYTE2_NORM:
1587 {
1588 static const VertexFormat format(GL_BYTE, GL_TRUE, 2, false);
1589 return format;
1590 }
1591 case VERTEX_FORMAT_SBYTE3:
1592 {
1593 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, false);
1594 return format;
1595 }
1596 case VERTEX_FORMAT_SBYTE3_NORM:
1597 {
1598 static const VertexFormat format(GL_BYTE, GL_TRUE, 3, false);
1599 return format;
1600 }
1601 case VERTEX_FORMAT_SBYTE4:
1602 {
1603 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, false);
1604 return format;
1605 }
1606 case VERTEX_FORMAT_SBYTE4_NORM:
1607 {
1608 static const VertexFormat format(GL_BYTE, GL_TRUE, 4, false);
1609 return format;
1610 }
1611 case VERTEX_FORMAT_UBYTE1:
1612 {
1613 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, false);
1614 return format;
1615 }
1616 case VERTEX_FORMAT_UBYTE1_NORM:
1617 {
1618 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 1, false);
1619 return format;
1620 }
1621 case VERTEX_FORMAT_UBYTE2:
1622 {
1623 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, false);
1624 return format;
1625 }
1626 case VERTEX_FORMAT_UBYTE2_NORM:
1627 {
1628 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 2, false);
1629 return format;
1630 }
1631 case VERTEX_FORMAT_UBYTE3:
1632 {
1633 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, false);
1634 return format;
1635 }
1636 case VERTEX_FORMAT_UBYTE3_NORM:
1637 {
1638 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 3, false);
1639 return format;
1640 }
1641 case VERTEX_FORMAT_UBYTE4:
1642 {
1643 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, false);
1644 return format;
1645 }
1646 case VERTEX_FORMAT_UBYTE4_NORM:
1647 {
1648 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 4, false);
1649 return format;
1650 }
1651 case VERTEX_FORMAT_SSHORT1:
1652 {
1653 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, false);
1654 return format;
1655 }
1656 case VERTEX_FORMAT_SSHORT1_NORM:
1657 {
1658 static const VertexFormat format(GL_SHORT, GL_TRUE, 1, false);
1659 return format;
1660 }
1661 case VERTEX_FORMAT_SSHORT2:
1662 {
1663 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, false);
1664 return format;
1665 }
1666 case VERTEX_FORMAT_SSHORT2_NORM:
1667 {
1668 static const VertexFormat format(GL_SHORT, GL_TRUE, 2, false);
1669 return format;
1670 }
1671 case VERTEX_FORMAT_SSHORT3:
1672 {
1673 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, false);
1674 return format;
1675 }
1676 case VERTEX_FORMAT_SSHORT3_NORM:
1677 {
1678 static const VertexFormat format(GL_SHORT, GL_TRUE, 3, false);
1679 return format;
1680 }
1681 case VERTEX_FORMAT_SSHORT4:
1682 {
1683 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, false);
1684 return format;
1685 }
1686 case VERTEX_FORMAT_SSHORT4_NORM:
1687 {
1688 static const VertexFormat format(GL_SHORT, GL_TRUE, 4, false);
1689 return format;
1690 }
1691 case VERTEX_FORMAT_USHORT1:
1692 {
1693 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, false);
1694 return format;
1695 }
1696 case VERTEX_FORMAT_USHORT1_NORM:
1697 {
1698 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 1, false);
1699 return format;
1700 }
1701 case VERTEX_FORMAT_USHORT2:
1702 {
1703 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, false);
1704 return format;
1705 }
1706 case VERTEX_FORMAT_USHORT2_NORM:
1707 {
1708 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 2, false);
1709 return format;
1710 }
1711 case VERTEX_FORMAT_USHORT3:
1712 {
1713 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, false);
1714 return format;
1715 }
1716 case VERTEX_FORMAT_USHORT3_NORM:
1717 {
1718 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 3, false);
1719 return format;
1720 }
1721 case VERTEX_FORMAT_USHORT4:
1722 {
1723 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, false);
1724 return format;
1725 }
1726 case VERTEX_FORMAT_USHORT4_NORM:
1727 {
1728 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 4, false);
1729 return format;
1730 }
1731 case VERTEX_FORMAT_SINT1:
1732 {
1733 static const VertexFormat format(GL_INT, GL_FALSE, 1, false);
1734 return format;
1735 }
1736 case VERTEX_FORMAT_SINT1_NORM:
1737 {
1738 static const VertexFormat format(GL_INT, GL_TRUE, 1, false);
1739 return format;
1740 }
1741 case VERTEX_FORMAT_SINT2:
1742 {
1743 static const VertexFormat format(GL_INT, GL_FALSE, 2, false);
1744 return format;
1745 }
1746 case VERTEX_FORMAT_SINT2_NORM:
1747 {
1748 static const VertexFormat format(GL_INT, GL_TRUE, 2, false);
1749 return format;
1750 }
1751 case VERTEX_FORMAT_SINT3:
1752 {
1753 static const VertexFormat format(GL_INT, GL_FALSE, 3, false);
1754 return format;
1755 }
1756 case VERTEX_FORMAT_SINT3_NORM:
1757 {
1758 static const VertexFormat format(GL_INT, GL_TRUE, 3, false);
1759 return format;
1760 }
1761 case VERTEX_FORMAT_SINT4:
1762 {
1763 static const VertexFormat format(GL_INT, GL_FALSE, 4, false);
1764 return format;
1765 }
1766 case VERTEX_FORMAT_SINT4_NORM:
1767 {
1768 static const VertexFormat format(GL_INT, GL_TRUE, 4, false);
1769 return format;
1770 }
1771 case VERTEX_FORMAT_UINT1:
1772 {
1773 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, false);
1774 return format;
1775 }
1776 case VERTEX_FORMAT_UINT1_NORM:
1777 {
1778 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 1, false);
1779 return format;
1780 }
1781 case VERTEX_FORMAT_UINT2:
1782 {
1783 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, false);
1784 return format;
1785 }
1786 case VERTEX_FORMAT_UINT2_NORM:
1787 {
1788 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 2, false);
1789 return format;
1790 }
1791 case VERTEX_FORMAT_UINT3:
1792 {
1793 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, false);
1794 return format;
1795 }
1796 case VERTEX_FORMAT_UINT3_NORM:
1797 {
1798 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 3, false);
1799 return format;
1800 }
1801 case VERTEX_FORMAT_UINT4:
1802 {
1803 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, false);
1804 return format;
1805 }
1806 case VERTEX_FORMAT_UINT4_NORM:
1807 {
1808 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 4, false);
1809 return format;
1810 }
1811 case VERTEX_FORMAT_SBYTE1_INT:
1812 {
1813 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, true);
1814 return format;
1815 }
1816 case VERTEX_FORMAT_SBYTE2_INT:
1817 {
1818 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, true);
1819 return format;
1820 }
1821 case VERTEX_FORMAT_SBYTE3_INT:
1822 {
1823 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, true);
1824 return format;
1825 }
1826 case VERTEX_FORMAT_SBYTE4_INT:
1827 {
1828 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, true);
1829 return format;
1830 }
1831 case VERTEX_FORMAT_UBYTE1_INT:
1832 {
1833 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, true);
1834 return format;
1835 }
1836 case VERTEX_FORMAT_UBYTE2_INT:
1837 {
1838 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, true);
1839 return format;
1840 }
1841 case VERTEX_FORMAT_UBYTE3_INT:
1842 {
1843 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, true);
1844 return format;
1845 }
1846 case VERTEX_FORMAT_UBYTE4_INT:
1847 {
1848 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, true);
1849 return format;
1850 }
1851 case VERTEX_FORMAT_SSHORT1_INT:
1852 {
1853 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, true);
1854 return format;
1855 }
1856 case VERTEX_FORMAT_SSHORT2_INT:
1857 {
1858 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, true);
1859 return format;
1860 }
1861 case VERTEX_FORMAT_SSHORT3_INT:
1862 {
1863 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, true);
1864 return format;
1865 }
1866 case VERTEX_FORMAT_SSHORT4_INT:
1867 {
1868 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, true);
1869 return format;
1870 }
1871 case VERTEX_FORMAT_USHORT1_INT:
1872 {
1873 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, true);
1874 return format;
1875 }
1876 case VERTEX_FORMAT_USHORT2_INT:
1877 {
1878 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, true);
1879 return format;
1880 }
1881 case VERTEX_FORMAT_USHORT3_INT:
1882 {
1883 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, true);
1884 return format;
1885 }
1886 case VERTEX_FORMAT_USHORT4_INT:
1887 {
1888 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, true);
1889 return format;
1890 }
1891 case VERTEX_FORMAT_SINT1_INT:
1892 {
1893 static const VertexFormat format(GL_INT, GL_FALSE, 1, true);
1894 return format;
1895 }
1896 case VERTEX_FORMAT_SINT2_INT:
1897 {
1898 static const VertexFormat format(GL_INT, GL_FALSE, 2, true);
1899 return format;
1900 }
1901 case VERTEX_FORMAT_SINT3_INT:
1902 {
1903 static const VertexFormat format(GL_INT, GL_FALSE, 3, true);
1904 return format;
1905 }
1906 case VERTEX_FORMAT_SINT4_INT:
1907 {
1908 static const VertexFormat format(GL_INT, GL_FALSE, 4, true);
1909 return format;
1910 }
1911 case VERTEX_FORMAT_UINT1_INT:
1912 {
1913 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, true);
1914 return format;
1915 }
1916 case VERTEX_FORMAT_UINT2_INT:
1917 {
1918 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, true);
1919 return format;
1920 }
1921 case VERTEX_FORMAT_UINT3_INT:
1922 {
1923 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, true);
1924 return format;
1925 }
1926 case VERTEX_FORMAT_UINT4_INT:
1927 {
1928 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, true);
1929 return format;
1930 }
1931 case VERTEX_FORMAT_FIXED1:
1932 {
1933 static const VertexFormat format(GL_FIXED, GL_FALSE, 1, false);
1934 return format;
1935 }
1936 case VERTEX_FORMAT_FIXED2:
1937 {
1938 static const VertexFormat format(GL_FIXED, GL_FALSE, 2, false);
1939 return format;
1940 }
1941 case VERTEX_FORMAT_FIXED3:
1942 {
1943 static const VertexFormat format(GL_FIXED, GL_FALSE, 3, false);
1944 return format;
1945 }
1946 case VERTEX_FORMAT_FIXED4:
1947 {
1948 static const VertexFormat format(GL_FIXED, GL_FALSE, 4, false);
1949 return format;
1950 }
1951 case VERTEX_FORMAT_HALF1:
1952 {
1953 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 1, false);
1954 return format;
1955 }
1956 case VERTEX_FORMAT_HALF2:
1957 {
1958 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 2, false);
1959 return format;
1960 }
1961 case VERTEX_FORMAT_HALF3:
1962 {
1963 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 3, false);
1964 return format;
1965 }
1966 case VERTEX_FORMAT_HALF4:
1967 {
1968 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 4, false);
1969 return format;
1970 }
1971 case VERTEX_FORMAT_FLOAT1:
1972 {
1973 static const VertexFormat format(GL_FLOAT, GL_FALSE, 1, false);
1974 return format;
1975 }
1976 case VERTEX_FORMAT_FLOAT2:
1977 {
1978 static const VertexFormat format(GL_FLOAT, GL_FALSE, 2, false);
1979 return format;
1980 }
1981 case VERTEX_FORMAT_FLOAT3:
1982 {
1983 static const VertexFormat format(GL_FLOAT, GL_FALSE, 3, false);
1984 return format;
1985 }
1986 case VERTEX_FORMAT_FLOAT4:
1987 {
1988 static const VertexFormat format(GL_FLOAT, GL_FALSE, 4, false);
1989 return format;
1990 }
1991 case VERTEX_FORMAT_SINT210:
1992 {
1993 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, false);
1994 return format;
1995 }
1996 case VERTEX_FORMAT_UINT210:
1997 {
1998 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, false);
1999 return format;
2000 }
2001 case VERTEX_FORMAT_SINT210_NORM:
2002 {
2003 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_TRUE, 4, false);
2004 return format;
2005 }
2006 case VERTEX_FORMAT_UINT210_NORM:
2007 {
2008 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 4, false);
2009 return format;
2010 }
2011 case VERTEX_FORMAT_SINT210_INT:
2012 {
2013 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, true);
2014 return format;
2015 }
2016 case VERTEX_FORMAT_UINT210_INT:
2017 {
2018 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, true);
2019 return format;
2020 }
2021 default:
2022 {
2023 static const VertexFormat format(GL_NONE, GL_FALSE, 0, false);
2024 return format;
2025 }
2026 }
2027}
2028
Corentin Wallez0c7baf12016-12-19 15:43:10 -05002029size_t GetVertexFormatTypeSize(VertexFormatType vertexFormatType)
2030{
2031 switch (vertexFormatType)
2032 {
2033 case VERTEX_FORMAT_SBYTE1:
2034 case VERTEX_FORMAT_SBYTE1_NORM:
2035 case VERTEX_FORMAT_UBYTE1:
2036 case VERTEX_FORMAT_UBYTE1_NORM:
2037 case VERTEX_FORMAT_SBYTE1_INT:
2038 case VERTEX_FORMAT_UBYTE1_INT:
2039 return 1;
2040
2041 case VERTEX_FORMAT_SBYTE2:
2042 case VERTEX_FORMAT_SBYTE2_NORM:
2043 case VERTEX_FORMAT_UBYTE2:
2044 case VERTEX_FORMAT_UBYTE2_NORM:
2045 case VERTEX_FORMAT_SBYTE2_INT:
2046 case VERTEX_FORMAT_UBYTE2_INT:
2047 case VERTEX_FORMAT_SSHORT1:
2048 case VERTEX_FORMAT_SSHORT1_NORM:
2049 case VERTEX_FORMAT_USHORT1:
2050 case VERTEX_FORMAT_USHORT1_NORM:
2051 case VERTEX_FORMAT_SSHORT1_INT:
2052 case VERTEX_FORMAT_USHORT1_INT:
2053 case VERTEX_FORMAT_HALF1:
2054 return 2;
2055
2056 case VERTEX_FORMAT_SBYTE3:
2057 case VERTEX_FORMAT_SBYTE3_NORM:
2058 case VERTEX_FORMAT_UBYTE3:
2059 case VERTEX_FORMAT_UBYTE3_NORM:
2060 case VERTEX_FORMAT_SBYTE3_INT:
2061 case VERTEX_FORMAT_UBYTE3_INT:
2062 return 3;
2063
2064 case VERTEX_FORMAT_SBYTE4:
2065 case VERTEX_FORMAT_SBYTE4_NORM:
2066 case VERTEX_FORMAT_UBYTE4:
2067 case VERTEX_FORMAT_UBYTE4_NORM:
2068 case VERTEX_FORMAT_SBYTE4_INT:
2069 case VERTEX_FORMAT_UBYTE4_INT:
2070 case VERTEX_FORMAT_SSHORT2:
2071 case VERTEX_FORMAT_SSHORT2_NORM:
2072 case VERTEX_FORMAT_USHORT2:
2073 case VERTEX_FORMAT_USHORT2_NORM:
2074 case VERTEX_FORMAT_SSHORT2_INT:
2075 case VERTEX_FORMAT_USHORT2_INT:
2076 case VERTEX_FORMAT_SINT1:
2077 case VERTEX_FORMAT_SINT1_NORM:
2078 case VERTEX_FORMAT_UINT1:
2079 case VERTEX_FORMAT_UINT1_NORM:
2080 case VERTEX_FORMAT_SINT1_INT:
2081 case VERTEX_FORMAT_UINT1_INT:
2082 case VERTEX_FORMAT_HALF2:
2083 case VERTEX_FORMAT_FIXED1:
2084 case VERTEX_FORMAT_FLOAT1:
2085 case VERTEX_FORMAT_SINT210:
2086 case VERTEX_FORMAT_UINT210:
2087 case VERTEX_FORMAT_SINT210_NORM:
2088 case VERTEX_FORMAT_UINT210_NORM:
2089 case VERTEX_FORMAT_SINT210_INT:
2090 case VERTEX_FORMAT_UINT210_INT:
2091 return 4;
2092
2093 case VERTEX_FORMAT_SSHORT3:
2094 case VERTEX_FORMAT_SSHORT3_NORM:
2095 case VERTEX_FORMAT_USHORT3:
2096 case VERTEX_FORMAT_USHORT3_NORM:
2097 case VERTEX_FORMAT_SSHORT3_INT:
2098 case VERTEX_FORMAT_USHORT3_INT:
2099 case VERTEX_FORMAT_HALF3:
2100 return 6;
2101
2102 case VERTEX_FORMAT_SSHORT4:
2103 case VERTEX_FORMAT_SSHORT4_NORM:
2104 case VERTEX_FORMAT_USHORT4:
2105 case VERTEX_FORMAT_USHORT4_NORM:
2106 case VERTEX_FORMAT_SSHORT4_INT:
2107 case VERTEX_FORMAT_USHORT4_INT:
2108 case VERTEX_FORMAT_SINT2:
2109 case VERTEX_FORMAT_SINT2_NORM:
2110 case VERTEX_FORMAT_UINT2:
2111 case VERTEX_FORMAT_UINT2_NORM:
2112 case VERTEX_FORMAT_SINT2_INT:
2113 case VERTEX_FORMAT_UINT2_INT:
2114 case VERTEX_FORMAT_HALF4:
2115 case VERTEX_FORMAT_FIXED2:
2116 case VERTEX_FORMAT_FLOAT2:
2117 return 8;
2118
2119 case VERTEX_FORMAT_SINT3:
2120 case VERTEX_FORMAT_SINT3_NORM:
2121 case VERTEX_FORMAT_UINT3:
2122 case VERTEX_FORMAT_UINT3_NORM:
2123 case VERTEX_FORMAT_SINT3_INT:
2124 case VERTEX_FORMAT_UINT3_INT:
2125 case VERTEX_FORMAT_FIXED3:
2126 case VERTEX_FORMAT_FLOAT3:
2127 return 12;
2128
2129 case VERTEX_FORMAT_SINT4:
2130 case VERTEX_FORMAT_SINT4_NORM:
2131 case VERTEX_FORMAT_UINT4:
2132 case VERTEX_FORMAT_UINT4_NORM:
2133 case VERTEX_FORMAT_SINT4_INT:
2134 case VERTEX_FORMAT_UINT4_INT:
2135 case VERTEX_FORMAT_FIXED4:
2136 case VERTEX_FORMAT_FLOAT4:
2137 return 16;
2138
2139 case VERTEX_FORMAT_INVALID:
2140 default:
2141 UNREACHABLE();
Nico Weberb5db2b42018-02-12 15:31:56 -05002142#if !UNREACHABLE_IS_NORETURN
Corentin Wallez0c7baf12016-12-19 15:43:10 -05002143 return 0;
Nico Weberb5db2b42018-02-12 15:31:56 -05002144#endif
Corentin Wallez0c7baf12016-12-19 15:43:10 -05002145 }
2146}
2147
Geoff Lang6d1ccf02017-04-24 14:09:58 -04002148bool ValidES3InternalFormat(GLenum internalFormat)
2149{
2150 const InternalFormatInfoMap &formatMap = GetInternalFormatMap();
2151 return internalFormat != GL_NONE && formatMap.find(internalFormat) != formatMap.end();
2152}
2153
Jamie Madilld3dfda22015-07-06 08:28:49 -04002154VertexFormat::VertexFormat(GLenum typeIn, GLboolean normalizedIn, GLuint componentsIn, bool pureIntegerIn)
2155 : type(typeIn),
2156 normalized(normalizedIn),
2157 components(componentsIn),
2158 pureInteger(pureIntegerIn)
2159{
2160 // float -> !normalized
2161 ASSERT(!(type == GL_FLOAT || type == GL_HALF_FLOAT || type == GL_FIXED) || normalized == GL_FALSE);
2162}
2163
shannonwoods@chromium.orgb8490f32013-05-30 00:08:00 +00002164}