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Geoff Lang051dbc72015-01-05 15:48:58 -05001//
Jamie Madilld2b50a02016-06-09 00:13:35 -07002// Copyright 2016 The ANGLE Project Authors. All rights reserved.
Geoff Lang051dbc72015-01-05 15:48:58 -05003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
Jamie Madilld2b50a02016-06-09 00:13:35 -07006// renderer_utils:
7// Helper methods pertaining to most or all back-ends.
8//
Geoff Lang051dbc72015-01-05 15:48:58 -05009
Jamie Madilld2b50a02016-06-09 00:13:35 -070010#include "libANGLE/renderer/renderer_utils.h"
Geoff Lang051dbc72015-01-05 15:48:58 -050011
Geoff Lang6e4cfce2016-06-13 15:06:31 -040012#include "image_util/copyimage.h"
13#include "image_util/imageformats.h"
14
Jamie Madill222c5172017-07-19 16:15:42 -040015#include "libANGLE/AttributeMap.h"
Jamie Madill42975642017-10-12 12:31:51 -040016#include "libANGLE/Context.h"
Jamie Madilld2b50a02016-06-09 00:13:35 -070017#include "libANGLE/formatutils.h"
Jamie Madill42975642017-10-12 12:31:51 -040018#include "libANGLE/renderer/ContextImpl.h"
Jamie Madill86e0b7f2016-08-09 11:10:29 -040019#include "libANGLE/renderer/Format.h"
Geoff Lang6e4cfce2016-06-13 15:06:31 -040020
21#include <string.h>
Luc Ferron48cdc2e2018-05-31 09:58:34 -040022#include "common/utilities.h"
Geoff Lang051dbc72015-01-05 15:48:58 -050023
24namespace rx
25{
26
Jamie Madilld2b50a02016-06-09 00:13:35 -070027namespace
28{
Geoff Langd93cd6c2017-08-11 16:32:41 -040029void CopyColor(gl::ColorF *color)
30{
31 // No-op
32}
33
34void PremultiplyAlpha(gl::ColorF *color)
35{
36 color->red *= color->alpha;
37 color->green *= color->alpha;
38 color->blue *= color->alpha;
39}
40
41void UnmultiplyAlpha(gl::ColorF *color)
42{
43 if (color->alpha != 0.0f)
44 {
45 float invAlpha = 1.0f / color->alpha;
46 color->red *= invAlpha;
47 color->green *= invAlpha;
48 color->blue *= invAlpha;
49 }
50}
51
52void ClipChannelsR(gl::ColorF *color)
53{
54 color->green = 0.0f;
55 color->blue = 0.0f;
56 color->alpha = 1.0f;
57}
58
59void ClipChannelsRG(gl::ColorF *color)
60{
61 color->blue = 0.0f;
62 color->alpha = 1.0f;
63}
64
65void ClipChannelsRGB(gl::ColorF *color)
66{
67 color->alpha = 1.0f;
68}
69
70void ClipChannelsLuminance(gl::ColorF *color)
71{
72 color->alpha = 1.0f;
73}
74
75void ClipChannelsAlpha(gl::ColorF *color)
76{
77 color->red = 0.0f;
78 color->green = 0.0f;
79 color->blue = 0.0f;
80}
81
82void ClipChannelsNoOp(gl::ColorF *color)
83{
84}
85
86void WriteUintColor(const gl::ColorF &color,
Jamie Madill522095f2018-07-23 14:59:41 -040087 PixelWriteFunction colorWriteFunction,
Geoff Langd93cd6c2017-08-11 16:32:41 -040088 uint8_t *destPixelData)
89{
90 gl::ColorUI destColor(
91 static_cast<unsigned int>(color.red * 255), static_cast<unsigned int>(color.green * 255),
92 static_cast<unsigned int>(color.blue * 255), static_cast<unsigned int>(color.alpha * 255));
93 colorWriteFunction(reinterpret_cast<const uint8_t *>(&destColor), destPixelData);
94}
95
96void WriteFloatColor(const gl::ColorF &color,
Jamie Madill522095f2018-07-23 14:59:41 -040097 PixelWriteFunction colorWriteFunction,
Geoff Langd93cd6c2017-08-11 16:32:41 -040098 uint8_t *destPixelData)
99{
100 colorWriteFunction(reinterpret_cast<const uint8_t *>(&color), destPixelData);
101}
102
Luc Ferron46bcea52018-05-31 09:48:36 -0400103template <typename T, int cols, int rows>
104bool TransposeExpandMatrix(T *target, const GLfloat *value)
105{
106 constexpr int targetWidth = 4;
107 constexpr int targetHeight = rows;
108 constexpr int srcWidth = rows;
109 constexpr int srcHeight = cols;
110
111 constexpr int copyWidth = std::min(targetHeight, srcWidth);
112 constexpr int copyHeight = std::min(targetWidth, srcHeight);
113
114 T staging[targetWidth * targetHeight] = {0};
115
116 for (int x = 0; x < copyWidth; x++)
117 {
118 for (int y = 0; y < copyHeight; y++)
119 {
120 staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
121 }
122 }
123
124 if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0)
125 {
126 return false;
127 }
128
129 memcpy(target, staging, targetWidth * targetHeight * sizeof(T));
130 return true;
131}
132
133template <typename T, int cols, int rows>
134bool ExpandMatrix(T *target, const GLfloat *value)
135{
136 constexpr int kTargetWidth = 4;
137 constexpr int kTargetHeight = rows;
138 constexpr int kSrcWidth = cols;
139 constexpr int kSrcHeight = rows;
140
141 constexpr int kCopyWidth = std::min(kTargetWidth, kSrcWidth);
142 constexpr int kCopyHeight = std::min(kTargetHeight, kSrcHeight);
143
144 T staging[kTargetWidth * kTargetHeight] = {0};
145
146 for (int y = 0; y < kCopyHeight; y++)
147 {
148 for (int x = 0; x < kCopyWidth; x++)
149 {
150 staging[y * kTargetWidth + x] = static_cast<T>(value[y * kSrcWidth + x]);
151 }
152 }
153
154 if (memcmp(target, staging, kTargetWidth * kTargetHeight * sizeof(T)) == 0)
155 {
156 return false;
157 }
158
159 memcpy(target, staging, kTargetWidth * kTargetHeight * sizeof(T));
160 return true;
161}
Jamie Madilld2b50a02016-06-09 00:13:35 -0700162} // anonymous namespace
Geoff Lang051dbc72015-01-05 15:48:58 -0500163
Jamie Madilld2b50a02016-06-09 00:13:35 -0700164PackPixelsParams::PackPixelsParams()
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400165 : destFormat(nullptr), outputPitch(0), packBuffer(nullptr), offset(0)
Jamie Madilld2b50a02016-06-09 00:13:35 -0700166{
167}
168
169PackPixelsParams::PackPixelsParams(const gl::Rectangle &areaIn,
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400170 const angle::Format &destFormat,
Jamie Madilld2b50a02016-06-09 00:13:35 -0700171 GLuint outputPitchIn,
Frank Henigman1ffad842018-09-24 23:40:45 -0400172 bool reverseRowOrderIn,
Corentin Wallezcda6af12017-10-30 19:20:37 -0400173 gl::Buffer *packBufferIn,
Jamie Madilld2b50a02016-06-09 00:13:35 -0700174 ptrdiff_t offsetIn)
175 : area(areaIn),
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400176 destFormat(&destFormat),
Jamie Madilld2b50a02016-06-09 00:13:35 -0700177 outputPitch(outputPitchIn),
Corentin Wallezcda6af12017-10-30 19:20:37 -0400178 packBuffer(packBufferIn),
Frank Henigman1ffad842018-09-24 23:40:45 -0400179 reverseRowOrder(reverseRowOrderIn),
Jamie Madilld2b50a02016-06-09 00:13:35 -0700180 offset(offsetIn)
181{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400182}
183
Jamie Madilld2b50a02016-06-09 00:13:35 -0700184void PackPixels(const PackPixelsParams &params,
Jamie Madill86e0b7f2016-08-09 11:10:29 -0400185 const angle::Format &sourceFormat,
Jamie Madilld2b50a02016-06-09 00:13:35 -0700186 int inputPitchIn,
187 const uint8_t *sourceIn,
188 uint8_t *destWithoutOffset)
189{
190 uint8_t *destWithOffset = destWithoutOffset + params.offset;
191
192 const uint8_t *source = sourceIn;
193 int inputPitch = inputPitchIn;
194
Frank Henigman1ffad842018-09-24 23:40:45 -0400195 if (params.reverseRowOrder)
Jamie Madilld2b50a02016-06-09 00:13:35 -0700196 {
197 source += inputPitch * (params.area.height - 1);
198 inputPitch = -inputPitch;
199 }
200
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400201 if (sourceFormat == *params.destFormat)
Jamie Madilld2b50a02016-06-09 00:13:35 -0700202 {
203 // Direct copy possible
204 for (int y = 0; y < params.area.height; ++y)
205 {
206 memcpy(destWithOffset + y * params.outputPitch, source + y * inputPitch,
Luc Ferron339b95e2018-06-12 10:21:52 -0400207 params.area.width * sourceFormat.pixelBytes);
Jamie Madilld2b50a02016-06-09 00:13:35 -0700208 }
209 return;
210 }
211
Jamie Madill522095f2018-07-23 14:59:41 -0400212 PixelCopyFunction fastCopyFunc = sourceFormat.fastCopyFunctions.get(params.destFormat->id);
Jamie Madilld2b50a02016-06-09 00:13:35 -0700213
214 if (fastCopyFunc)
215 {
216 // Fast copy is possible through some special function
217 for (int y = 0; y < params.area.height; ++y)
218 {
219 for (int x = 0; x < params.area.width; ++x)
220 {
221 uint8_t *dest =
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400222 destWithOffset + y * params.outputPitch + x * params.destFormat->pixelBytes;
Luc Ferron339b95e2018-06-12 10:21:52 -0400223 const uint8_t *src = source + y * inputPitch + x * sourceFormat.pixelBytes;
Jamie Madilld2b50a02016-06-09 00:13:35 -0700224
225 fastCopyFunc(src, dest);
226 }
227 }
228 return;
229 }
230
Jamie Madill522095f2018-07-23 14:59:41 -0400231 PixelWriteFunction pixelWriteFunction = params.destFormat->pixelWriteFunction;
232 ASSERT(pixelWriteFunction != nullptr);
Jamie Madilld2b50a02016-06-09 00:13:35 -0700233
234 // Maximum size of any Color<T> type used.
235 uint8_t temp[16];
236 static_assert(sizeof(temp) >= sizeof(gl::ColorF) && sizeof(temp) >= sizeof(gl::ColorUI) &&
Jamie Madillb436aac2018-07-18 17:23:48 -0400237 sizeof(temp) >= sizeof(gl::ColorI) &&
238 sizeof(temp) >= sizeof(angle::DepthStencil),
239 "Unexpected size of pixel struct.");
Jamie Madilld2b50a02016-06-09 00:13:35 -0700240
Jamie Madill522095f2018-07-23 14:59:41 -0400241 PixelReadFunction pixelReadFunction = sourceFormat.pixelReadFunction;
242 ASSERT(pixelReadFunction != nullptr);
Jamie Madill86e0b7f2016-08-09 11:10:29 -0400243
Jamie Madilld2b50a02016-06-09 00:13:35 -0700244 for (int y = 0; y < params.area.height; ++y)
245 {
246 for (int x = 0; x < params.area.width; ++x)
247 {
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400248 uint8_t *dest =
249 destWithOffset + y * params.outputPitch + x * params.destFormat->pixelBytes;
Luc Ferron339b95e2018-06-12 10:21:52 -0400250 const uint8_t *src = source + y * inputPitch + x * sourceFormat.pixelBytes;
Jamie Madilld2b50a02016-06-09 00:13:35 -0700251
252 // readFunc and writeFunc will be using the same type of color, CopyTexImage
253 // will not allow the copy otherwise.
Jamie Madill522095f2018-07-23 14:59:41 -0400254 pixelReadFunction(src, temp);
255 pixelWriteFunction(temp, dest);
Jamie Madilld2b50a02016-06-09 00:13:35 -0700256 }
257 }
258}
259
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400260bool FastCopyFunctionMap::has(angle::FormatID formatID) const
Geoff Lang051dbc72015-01-05 15:48:58 -0500261{
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400262 return (get(formatID) != nullptr);
Geoff Lang051dbc72015-01-05 15:48:58 -0500263}
264
Jamie Madill522095f2018-07-23 14:59:41 -0400265PixelCopyFunction FastCopyFunctionMap::get(angle::FormatID formatID) const
Jamie Madill4f57e5f2016-10-27 17:36:53 -0400266{
267 for (size_t index = 0; index < mSize; ++index)
268 {
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400269 if (mData[index].formatID == formatID)
Jamie Madill4f57e5f2016-10-27 17:36:53 -0400270 {
271 return mData[index].func;
272 }
273 }
274
275 return nullptr;
Geoff Lang051dbc72015-01-05 15:48:58 -0500276}
Jamie Madilld2b50a02016-06-09 00:13:35 -0700277
Jamie Madill222c5172017-07-19 16:15:42 -0400278bool ShouldUseDebugLayers(const egl::AttributeMap &attribs)
279{
280 EGLAttrib debugSetting =
281 attribs.get(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE, EGL_DONT_CARE);
282
283// Prefer to enable debug layers if compiling in Debug, and disabled in Release.
Geoff Lang58ba6bf2017-11-28 16:40:58 -0500284#if defined(ANGLE_ENABLE_ASSERTS)
Jamie Madill222c5172017-07-19 16:15:42 -0400285 return (debugSetting != EGL_FALSE);
286#else
287 return (debugSetting == EGL_TRUE);
Geoff Lang58ba6bf2017-11-28 16:40:58 -0500288#endif // defined(ANGLE_ENABLE_ASSERTS)
Jamie Madill222c5172017-07-19 16:15:42 -0400289}
290
Geoff Lang24ddc7a2018-06-11 14:56:34 -0400291bool ShouldUseVirtualizedContexts(const egl::AttributeMap &attribs, bool defaultValue)
292{
293 EGLAttrib virtualizedContextRequest =
294 attribs.get(EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE, EGL_DONT_CARE);
295 if (defaultValue)
296 {
297 return (virtualizedContextRequest != EGL_FALSE);
298 }
299 else
300 {
301 return (virtualizedContextRequest == EGL_TRUE);
302 }
303}
304
Geoff Langd93cd6c2017-08-11 16:32:41 -0400305void CopyImageCHROMIUM(const uint8_t *sourceData,
306 size_t sourceRowPitch,
307 size_t sourcePixelBytes,
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700308 size_t sourceDepthPitch,
Jamie Madill522095f2018-07-23 14:59:41 -0400309 PixelReadFunction pixelReadFunction,
Geoff Langd93cd6c2017-08-11 16:32:41 -0400310 uint8_t *destData,
311 size_t destRowPitch,
312 size_t destPixelBytes,
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700313 size_t destDepthPitch,
Jamie Madill522095f2018-07-23 14:59:41 -0400314 PixelWriteFunction pixelWriteFunction,
Geoff Langd93cd6c2017-08-11 16:32:41 -0400315 GLenum destUnsizedFormat,
316 GLenum destComponentType,
317 size_t width,
318 size_t height,
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700319 size_t depth,
Geoff Langd93cd6c2017-08-11 16:32:41 -0400320 bool unpackFlipY,
321 bool unpackPremultiplyAlpha,
322 bool unpackUnmultiplyAlpha)
323{
324 using ConversionFunction = void (*)(gl::ColorF *);
325 ConversionFunction conversionFunction = CopyColor;
326 if (unpackPremultiplyAlpha != unpackUnmultiplyAlpha)
327 {
328 if (unpackPremultiplyAlpha)
329 {
330 conversionFunction = PremultiplyAlpha;
331 }
332 else
333 {
334 conversionFunction = UnmultiplyAlpha;
335 }
336 }
337
338 auto clipChannelsFunction = ClipChannelsNoOp;
339 switch (destUnsizedFormat)
340 {
341 case GL_RED:
342 clipChannelsFunction = ClipChannelsR;
343 break;
344 case GL_RG:
345 clipChannelsFunction = ClipChannelsRG;
346 break;
347 case GL_RGB:
348 clipChannelsFunction = ClipChannelsRGB;
349 break;
350 case GL_LUMINANCE:
351 clipChannelsFunction = ClipChannelsLuminance;
352 break;
353 case GL_ALPHA:
354 clipChannelsFunction = ClipChannelsAlpha;
355 break;
356 }
357
358 auto writeFunction = (destComponentType == GL_UNSIGNED_INT) ? WriteUintColor : WriteFloatColor;
359
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700360 for (size_t z = 0; z < depth; z++)
Geoff Langd93cd6c2017-08-11 16:32:41 -0400361 {
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700362 for (size_t y = 0; y < height; y++)
Geoff Langd93cd6c2017-08-11 16:32:41 -0400363 {
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700364 for (size_t x = 0; x < width; x++)
Geoff Langd93cd6c2017-08-11 16:32:41 -0400365 {
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700366 const uint8_t *sourcePixelData =
367 sourceData + y * sourceRowPitch + x * sourcePixelBytes + z * sourceDepthPitch;
Geoff Langd93cd6c2017-08-11 16:32:41 -0400368
Brandon Jones4e6f2ae2018-09-19 11:09:51 -0700369 gl::ColorF sourceColor;
370 pixelReadFunction(sourcePixelData, reinterpret_cast<uint8_t *>(&sourceColor));
371
372 conversionFunction(&sourceColor);
373 clipChannelsFunction(&sourceColor);
374
375 size_t destY = 0;
376 if (unpackFlipY)
377 {
378 destY += (height - 1);
379 destY -= y;
380 }
381 else
382 {
383 destY += y;
384 }
385
386 uint8_t *destPixelData =
387 destData + destY * destRowPitch + x * destPixelBytes + z * destDepthPitch;
388 writeFunction(sourceColor, pixelWriteFunction, destPixelData);
389 }
Geoff Langd93cd6c2017-08-11 16:32:41 -0400390 }
391 }
392}
393
Jamie Madill42975642017-10-12 12:31:51 -0400394// IncompleteTextureSet implementation.
395IncompleteTextureSet::IncompleteTextureSet()
396{
397}
398
399IncompleteTextureSet::~IncompleteTextureSet()
400{
401}
402
403void IncompleteTextureSet::onDestroy(const gl::Context *context)
404{
405 // Clear incomplete textures.
406 for (auto &incompleteTexture : mIncompleteTextures)
407 {
Corentin Wallez99d492c2018-02-27 15:17:10 -0500408 if (incompleteTexture.get() != nullptr)
409 {
Jamie Madill1c7f08c2018-10-10 16:13:02 -0400410 incompleteTexture->onDestroy(context);
Corentin Wallez99d492c2018-02-27 15:17:10 -0500411 incompleteTexture.set(context, nullptr);
412 }
Jamie Madill42975642017-10-12 12:31:51 -0400413 }
Jamie Madill42975642017-10-12 12:31:51 -0400414}
415
Jamie Madill666818e2018-11-14 09:54:33 -0500416angle::Result IncompleteTextureSet::getIncompleteTexture(
Jamie Madill42975642017-10-12 12:31:51 -0400417 const gl::Context *context,
Corentin Wallez99d492c2018-02-27 15:17:10 -0500418 gl::TextureType type,
Jamie Madill42975642017-10-12 12:31:51 -0400419 MultisampleTextureInitializer *multisampleInitializer,
420 gl::Texture **textureOut)
421{
Corentin Wallez99d492c2018-02-27 15:17:10 -0500422 *textureOut = mIncompleteTextures[type].get();
423 if (*textureOut != nullptr)
Jamie Madill42975642017-10-12 12:31:51 -0400424 {
Jamie Madill666818e2018-11-14 09:54:33 -0500425 return angle::Result::Continue();
Jamie Madill42975642017-10-12 12:31:51 -0400426 }
427
428 ContextImpl *implFactory = context->getImplementation();
429
430 const GLubyte color[] = {0, 0, 0, 255};
431 const gl::Extents colorSize(1, 1, 1);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400432 gl::PixelUnpackState unpack;
433 unpack.alignment = 1;
Jamie Madill42975642017-10-12 12:31:51 -0400434 const gl::Box area(0, 0, 0, 1, 1, 1);
435
436 // If a texture is external use a 2D texture for the incomplete texture
Corentin Wallez99d492c2018-02-27 15:17:10 -0500437 gl::TextureType createType = (type == gl::TextureType::External) ? gl::TextureType::_2D : type;
Jamie Madill42975642017-10-12 12:31:51 -0400438
439 gl::Texture *tex = new gl::Texture(implFactory, std::numeric_limits<GLuint>::max(), createType);
440 angle::UniqueObjectPointer<gl::Texture, gl::Context> t(tex, context);
441
Corentin Wallez99d492c2018-02-27 15:17:10 -0500442 if (createType == gl::TextureType::_2DMultisample)
Jamie Madill42975642017-10-12 12:31:51 -0400443 {
444 ANGLE_TRY(t->setStorageMultisample(context, createType, 1, GL_RGBA8, colorSize, true));
445 }
446 else
447 {
448 ANGLE_TRY(t->setStorage(context, createType, 1, GL_RGBA8, colorSize));
449 }
450
Corentin Wallez99d492c2018-02-27 15:17:10 -0500451 if (type == gl::TextureType::CubeMap)
Jamie Madill42975642017-10-12 12:31:51 -0400452 {
Corentin Wallez99d492c2018-02-27 15:17:10 -0500453 for (gl::TextureTarget face : gl::AllCubeFaceTextureTargets())
Jamie Madill42975642017-10-12 12:31:51 -0400454 {
Jamie Madill0d0fb432018-09-07 17:43:32 -0400455 ANGLE_TRY(t->setSubImage(context, unpack, nullptr, face, 0, area, GL_RGBA,
456 GL_UNSIGNED_BYTE, color));
Jamie Madill42975642017-10-12 12:31:51 -0400457 }
458 }
Corentin Wallez99d492c2018-02-27 15:17:10 -0500459 else if (type == gl::TextureType::_2DMultisample)
Jamie Madill42975642017-10-12 12:31:51 -0400460 {
461 // Call a specialized clear function to init a multisample texture.
462 ANGLE_TRY(multisampleInitializer->initializeMultisampleTextureToBlack(context, t.get()));
463 }
464 else
465 {
Jamie Madill0d0fb432018-09-07 17:43:32 -0400466 ANGLE_TRY(t->setSubImage(context, unpack, nullptr,
467 gl::NonCubeTextureTypeToTarget(createType), 0, area, GL_RGBA,
468 GL_UNSIGNED_BYTE, color));
Jamie Madill42975642017-10-12 12:31:51 -0400469 }
470
Luc Ferron4bba74f2018-04-19 14:40:45 -0400471 ANGLE_TRY(t->syncState(context));
Jamie Madill42975642017-10-12 12:31:51 -0400472
473 mIncompleteTextures[type].set(context, t.release());
474 *textureOut = mIncompleteTextures[type].get();
Jamie Madill666818e2018-11-14 09:54:33 -0500475 return angle::Result::Continue();
Jamie Madill42975642017-10-12 12:31:51 -0400476}
477
Luc Ferron46bcea52018-05-31 09:48:36 -0400478#define ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(cols, rows) \
479 template bool SetFloatUniformMatrix<cols, rows>(unsigned int, unsigned int, GLsizei, \
480 GLboolean, const GLfloat *, uint8_t *)
481
482ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(2, 2);
483ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(3, 3);
484ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(4, 4);
485ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(2, 3);
486ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(3, 2);
487ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(2, 4);
488ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(4, 2);
489ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(3, 4);
490ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(4, 3);
491
492#undef ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC
493
494template <int cols, int rows>
495bool SetFloatUniformMatrix(unsigned int arrayElementOffset,
496 unsigned int elementCount,
497 GLsizei countIn,
498 GLboolean transpose,
499 const GLfloat *value,
500 uint8_t *targetData)
501{
502 unsigned int count =
503 std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn));
504
505 const unsigned int targetMatrixStride = (4 * rows);
506 GLfloat *target = reinterpret_cast<GLfloat *>(
507 targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride);
508
509 bool dirty = false;
510
511 for (unsigned int i = 0; i < count; i++)
512 {
513 if (transpose == GL_FALSE)
514 {
515 dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty;
516 }
517 else
518 {
519 dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty;
520 }
521 target += targetMatrixStride;
522 value += cols * rows;
523 }
524
525 return dirty;
526}
527
Luc Ferron48cdc2e2018-05-31 09:58:34 -0400528template void GetMatrixUniform<GLint>(GLenum, GLint *, const GLint *, bool);
529template void GetMatrixUniform<GLuint>(GLenum, GLuint *, const GLuint *, bool);
530
531void GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose)
532{
533 int columns = gl::VariableColumnCount(type);
534 int rows = gl::VariableRowCount(type);
535 for (GLint col = 0; col < columns; ++col)
536 {
537 for (GLint row = 0; row < rows; ++row)
538 {
539 GLfloat *outptr = dataOut + ((col * rows) + row);
540 const GLfloat *inptr =
541 transpose ? source + ((row * 4) + col) : source + ((col * 4) + row);
542 *outptr = *inptr;
543 }
544 }
545}
546
547template <typename NonFloatT>
548void GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose)
549{
550 UNREACHABLE();
551}
552
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400553const angle::Format &GetFormatFromFormatType(GLenum format, GLenum type)
554{
555 GLenum sizedInternalFormat = gl::GetInternalFormatInfo(format, type).sizedInternalFormat;
556 angle::FormatID angleFormatID = angle::Format::InternalFormatToID(sizedInternalFormat);
557 return angle::Format::Get(angleFormatID);
558}
Jamie Madillc1fd7372018-10-26 22:48:39 -0400559
560angle::Result ComputeStartVertex(ContextImpl *contextImpl,
561 const gl::IndexRange &indexRange,
562 GLint baseVertex,
563 GLint *firstVertexOut)
564{
565 // The entire index range should be within the limits of a 32-bit uint because the largest
566 // GL index type is GL_UNSIGNED_INT.
567 ASSERT(indexRange.start <= std::numeric_limits<uint32_t>::max() &&
568 indexRange.end <= std::numeric_limits<uint32_t>::max());
569
570 // The base vertex is only used in DrawElementsIndirect. Given the assertion above and the
571 // type of mBaseVertex (GLint), adding them both as 64-bit ints is safe.
572 int64_t startVertexInt64 =
573 static_cast<int64_t>(baseVertex) + static_cast<int64_t>(indexRange.start);
574
575 // OpenGL ES 3.2 spec section 10.5: "Behavior of DrawElementsOneInstance is undefined if the
576 // vertex ID is negative for any element"
577 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 >= 0);
578
579 // OpenGL ES 3.2 spec section 10.5: "If the vertex ID is larger than the maximum value
580 // representable by type, it should behave as if the calculation were upconverted to 32-bit
581 // unsigned integers(with wrapping on overflow conditions)." ANGLE does not fully handle
582 // these rules, an overflow error is returned if the start vertex cannot be stored in a
583 // 32-bit signed integer.
584 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 <= std::numeric_limits<GLint>::max())
585
586 *firstVertexOut = static_cast<GLint>(startVertexInt64);
587 return angle::Result::Continue();
588}
589
590angle::Result GetVertexRangeInfo(const gl::Context *context,
591 GLint firstVertex,
592 GLsizei vertexOrIndexCount,
593 GLenum indexTypeOrNone,
594 const void *indices,
595 GLint baseVertex,
596 GLint *startVertexOut,
597 size_t *vertexCountOut)
598{
599 if (indexTypeOrNone != GL_NONE)
600 {
601 gl::IndexRange indexRange;
602 ANGLE_TRY(context->getGLState().getVertexArray()->getIndexRange(
603 context, indexTypeOrNone, vertexOrIndexCount, indices, &indexRange));
604 ANGLE_TRY(ComputeStartVertex(context->getImplementation(), indexRange, baseVertex,
605 startVertexOut));
606 *vertexCountOut = indexRange.vertexCount();
607 }
608 else
609 {
610 *startVertexOut = firstVertex;
611 *vertexCountOut = vertexOrIndexCount;
612 }
613 return angle::Result::Continue();
614}
Jamie Madilld2b50a02016-06-09 00:13:35 -0700615} // namespace rx