daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 15 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | |
| 17 | namespace gl |
| 18 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 19 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 20 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 21 | Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 22 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 23 | ASSERT(storage != NULL); |
| 24 | mStorage = storage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | } |
| 26 | |
| 27 | Renderbuffer::~Renderbuffer() |
| 28 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 29 | delete mStorage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | } |
| 31 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 32 | bool Renderbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 33 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 34 | return mStorage->isColorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | } |
| 36 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 37 | bool Renderbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 39 | return mStorage->isDepthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 40 | } |
| 41 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 42 | bool Renderbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 43 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 44 | return mStorage->isStencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 45 | } |
| 46 | |
| 47 | IDirect3DSurface9 *Renderbuffer::getRenderTarget() |
| 48 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 49 | return mStorage->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 50 | } |
| 51 | |
| 52 | IDirect3DSurface9 *Renderbuffer::getDepthStencil() |
| 53 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 54 | return mStorage->getDepthStencil(); |
| 55 | } |
| 56 | |
| 57 | int Renderbuffer::getWidth() const |
| 58 | { |
| 59 | return mStorage->getWidth(); |
| 60 | } |
| 61 | |
| 62 | int Renderbuffer::getHeight() const |
| 63 | { |
| 64 | return mStorage->getHeight(); |
| 65 | } |
| 66 | |
| 67 | GLenum Renderbuffer::getFormat() const |
| 68 | { |
| 69 | return mStorage->getFormat(); |
| 70 | } |
| 71 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 72 | D3DFORMAT Renderbuffer::getD3DFormat() const |
| 73 | { |
| 74 | return mStorage->getD3DFormat(); |
| 75 | } |
| 76 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 77 | unsigned int Renderbuffer::getSerial() const |
| 78 | { |
| 79 | return mStorage->getSerial(); |
| 80 | } |
| 81 | |
| 82 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 83 | { |
| 84 | ASSERT(newStorage != NULL); |
| 85 | |
| 86 | delete mStorage; |
| 87 | mStorage = newStorage; |
| 88 | } |
| 89 | |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame^] | 90 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 91 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame^] | 92 | mWidth = 0; |
| 93 | mHeight = 0; |
| 94 | mFormat = GL_RGBA4; |
| 95 | mD3DFormat = D3DFMT_A8R8G8B8; |
| 96 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 97 | } |
| 98 | |
| 99 | RenderbufferStorage::~RenderbufferStorage() |
| 100 | { |
| 101 | } |
| 102 | |
| 103 | bool RenderbufferStorage::isColorbuffer() const |
| 104 | { |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | bool RenderbufferStorage::isDepthbuffer() const |
| 109 | { |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | bool RenderbufferStorage::isStencilbuffer() const |
| 114 | { |
| 115 | return false; |
| 116 | } |
| 117 | |
| 118 | IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() |
| 119 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 120 | return NULL; |
| 121 | } |
| 122 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 123 | IDirect3DSurface9 *RenderbufferStorage::getDepthStencil() |
| 124 | { |
| 125 | return NULL; |
| 126 | } |
| 127 | |
| 128 | int RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 129 | { |
| 130 | return mWidth; |
| 131 | } |
| 132 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 133 | int RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 134 | { |
| 135 | return mHeight; |
| 136 | } |
| 137 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 138 | void RenderbufferStorage::setSize(int width, int height) |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 139 | { |
| 140 | mWidth = width; |
| 141 | mHeight = height; |
| 142 | } |
| 143 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 144 | GLenum RenderbufferStorage::getFormat() const |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 145 | { |
| 146 | return mFormat; |
| 147 | } |
| 148 | |
daniel@transgaming.com | 1297d92 | 2010-09-01 15:47:47 +0000 | [diff] [blame] | 149 | bool RenderbufferStorage::isFloatingPoint() const |
| 150 | { |
| 151 | return false; // no floating point renderbuffers |
| 152 | } |
| 153 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 154 | D3DFORMAT RenderbufferStorage::getD3DFormat() const |
| 155 | { |
| 156 | return mD3DFormat; |
| 157 | } |
| 158 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 159 | GLsizei RenderbufferStorage::getSamples() const |
| 160 | { |
| 161 | return mSamples; |
| 162 | } |
| 163 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 164 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 165 | { |
| 166 | return mSerial; |
| 167 | } |
| 168 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 169 | unsigned int RenderbufferStorage::issueSerial() |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 170 | { |
| 171 | return mCurrentSerial++; |
| 172 | } |
| 173 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 174 | Colorbuffer::Colorbuffer(IDirect3DSurface9 *renderTarget) : mRenderTarget(renderTarget) |
| 175 | { |
| 176 | if (renderTarget) |
| 177 | { |
| 178 | renderTarget->AddRef(); |
| 179 | |
| 180 | D3DSURFACE_DESC description; |
| 181 | renderTarget->GetDesc(&description); |
| 182 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 183 | setSize(description.Width, description.Height); |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame^] | 184 | mFormat = dx2es::ConvertBackBufferFormat(description.Format); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 185 | mD3DFormat = description.Format; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 186 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 187 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 188 | } |
| 189 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 190 | Colorbuffer::Colorbuffer(const Texture* texture) : mRenderTarget(NULL) |
| 191 | { |
| 192 | setSize(texture->getWidth(), texture->getHeight()); |
| 193 | mD3DFormat = texture->getD3DFormat(); |
| 194 | mSamples = 0; |
| 195 | } |
| 196 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 197 | Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 198 | { |
| 199 | IDirect3DDevice9 *device = getDevice(); |
| 200 | |
| 201 | mRenderTarget = NULL; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 202 | D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 203 | int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples); |
| 204 | |
| 205 | if (supportedSamples == -1) |
| 206 | { |
| 207 | error(GL_OUT_OF_MEMORY); |
| 208 | |
| 209 | return; |
| 210 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 211 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 212 | if (width > 0 && height > 0) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 213 | { |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 214 | HRESULT result = device->CreateRenderTarget(width, height, requestedFormat, |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 215 | es2dx::GetMultisampleTypeFromSamples(supportedSamples), 0, FALSE, &mRenderTarget, NULL); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 216 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 217 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 218 | { |
| 219 | error(GL_OUT_OF_MEMORY); |
| 220 | |
| 221 | return; |
| 222 | } |
| 223 | |
| 224 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 225 | } |
| 226 | |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 227 | if (mRenderTarget) |
| 228 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 229 | setSize(width, height); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 230 | mFormat = format; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 231 | mD3DFormat = requestedFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 232 | mSamples = supportedSamples; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 233 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 234 | } |
| 235 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 236 | Colorbuffer::~Colorbuffer() |
| 237 | { |
| 238 | if (mRenderTarget) |
| 239 | { |
| 240 | mRenderTarget->Release(); |
| 241 | } |
| 242 | } |
| 243 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 244 | bool Colorbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 245 | { |
| 246 | return true; |
| 247 | } |
| 248 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 249 | GLuint Colorbuffer::getRedSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 250 | { |
| 251 | if (mRenderTarget) |
| 252 | { |
| 253 | D3DSURFACE_DESC description; |
| 254 | mRenderTarget->GetDesc(&description); |
| 255 | |
| 256 | return es2dx::GetRedSize(description.Format); |
| 257 | } |
| 258 | |
| 259 | return 0; |
| 260 | } |
| 261 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 262 | GLuint Colorbuffer::getGreenSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 263 | { |
| 264 | if (mRenderTarget) |
| 265 | { |
| 266 | D3DSURFACE_DESC description; |
| 267 | mRenderTarget->GetDesc(&description); |
| 268 | |
| 269 | return es2dx::GetGreenSize(description.Format); |
| 270 | } |
| 271 | |
| 272 | return 0; |
| 273 | } |
| 274 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 275 | GLuint Colorbuffer::getBlueSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 276 | { |
| 277 | if (mRenderTarget) |
| 278 | { |
| 279 | D3DSURFACE_DESC description; |
| 280 | mRenderTarget->GetDesc(&description); |
| 281 | |
| 282 | return es2dx::GetBlueSize(description.Format); |
| 283 | } |
| 284 | |
| 285 | return 0; |
| 286 | } |
| 287 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 288 | GLuint Colorbuffer::getAlphaSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 289 | { |
| 290 | if (mRenderTarget) |
| 291 | { |
| 292 | D3DSURFACE_DESC description; |
| 293 | mRenderTarget->GetDesc(&description); |
| 294 | |
| 295 | return es2dx::GetAlphaSize(description.Format); |
| 296 | } |
| 297 | |
| 298 | return 0; |
| 299 | } |
| 300 | |
| 301 | IDirect3DSurface9 *Colorbuffer::getRenderTarget() |
| 302 | { |
| 303 | return mRenderTarget; |
| 304 | } |
| 305 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 306 | DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepthStencil(depthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 307 | { |
| 308 | if (depthStencil) |
| 309 | { |
| 310 | depthStencil->AddRef(); |
| 311 | |
| 312 | D3DSURFACE_DESC description; |
| 313 | depthStencil->GetDesc(&description); |
| 314 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 315 | setSize(description.Width, description.Height); |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame^] | 316 | mFormat = dx2es::ConvertDepthStencilFormat(description.Format); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 317 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 318 | mD3DFormat = description.Format; |
| 319 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 320 | } |
| 321 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 322 | DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 323 | { |
| 324 | IDirect3DDevice9 *device = getDevice(); |
| 325 | |
| 326 | mDepthStencil = NULL; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 327 | |
| 328 | int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples); |
| 329 | |
| 330 | if (supportedSamples == -1) |
| 331 | { |
| 332 | error(GL_OUT_OF_MEMORY); |
| 333 | |
| 334 | return; |
| 335 | } |
| 336 | |
| 337 | HRESULT result = device->CreateDepthStencilSurface(width, height, D3DFMT_D24S8, es2dx::GetMultisampleTypeFromSamples(supportedSamples), |
| 338 | 0, FALSE, &mDepthStencil, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 339 | |
| 340 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 341 | { |
| 342 | error(GL_OUT_OF_MEMORY); |
| 343 | |
| 344 | return; |
| 345 | } |
| 346 | |
| 347 | ASSERT(SUCCEEDED(result)); |
| 348 | |
| 349 | if (mDepthStencil) |
| 350 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 351 | setSize(width, height); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 352 | mFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 353 | mD3DFormat = D3DFMT_D24S8; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 354 | mSamples = supportedSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 355 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 356 | } |
| 357 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 358 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 359 | { |
| 360 | if (mDepthStencil) |
| 361 | { |
| 362 | mDepthStencil->Release(); |
| 363 | } |
| 364 | } |
| 365 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 366 | bool DepthStencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 367 | { |
| 368 | return true; |
| 369 | } |
| 370 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 371 | bool DepthStencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 372 | { |
| 373 | return true; |
| 374 | } |
| 375 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 376 | GLuint DepthStencilbuffer::getDepthSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 377 | { |
| 378 | if (mDepthStencil) |
| 379 | { |
| 380 | D3DSURFACE_DESC description; |
| 381 | mDepthStencil->GetDesc(&description); |
| 382 | |
daniel@transgaming.com | 7a2c280 | 2010-03-16 06:23:33 +0000 | [diff] [blame] | 383 | return es2dx::GetDepthSize(description.Format); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 384 | } |
| 385 | |
| 386 | return 0; |
| 387 | } |
| 388 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 389 | GLuint DepthStencilbuffer::getStencilSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | { |
| 391 | if (mDepthStencil) |
| 392 | { |
| 393 | D3DSURFACE_DESC description; |
| 394 | mDepthStencil->GetDesc(&description); |
| 395 | |
| 396 | return es2dx::GetStencilSize(description.Format); |
| 397 | } |
| 398 | |
| 399 | return 0; |
| 400 | } |
| 401 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 402 | IDirect3DSurface9 *DepthStencilbuffer::getDepthStencil() |
| 403 | { |
| 404 | return mDepthStencil; |
| 405 | } |
| 406 | |
| 407 | Depthbuffer::Depthbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 408 | { |
| 409 | if (depthStencil) |
| 410 | { |
| 411 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 412 | // will expect one of the valid renderbuffer formats for use in |
| 413 | // glRenderbufferStorage |
| 414 | } |
| 415 | } |
| 416 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 417 | Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 418 | { |
| 419 | if (getDepthStencil()) |
| 420 | { |
| 421 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 422 | // will expect one of the valid renderbuffer formats for use in |
| 423 | // glRenderbufferStorage |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | Depthbuffer::~Depthbuffer() |
| 428 | { |
| 429 | } |
| 430 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 431 | bool Depthbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 432 | { |
| 433 | return true; |
| 434 | } |
| 435 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 436 | bool Depthbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 437 | { |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 438 | return false; |
| 439 | } |
| 440 | |
| 441 | Stencilbuffer::Stencilbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 442 | { |
| 443 | if (depthStencil) |
| 444 | { |
| 445 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 446 | // will expect one of the valid renderbuffer formats for use in |
| 447 | // glRenderbufferStorage |
| 448 | } |
| 449 | else |
| 450 | { |
| 451 | mFormat = GL_RGBA4; //default format |
| 452 | } |
| 453 | } |
| 454 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 455 | Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 456 | { |
| 457 | if (getDepthStencil()) |
| 458 | { |
| 459 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 460 | // will expect one of the valid renderbuffer formats for use in |
| 461 | // glRenderbufferStorage |
| 462 | } |
| 463 | } |
| 464 | |
| 465 | Stencilbuffer::~Stencilbuffer() |
| 466 | { |
| 467 | } |
| 468 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 469 | bool Stencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 470 | { |
| 471 | return false; |
| 472 | } |
| 473 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 474 | bool Stencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 475 | { |
| 476 | return true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 477 | } |
| 478 | } |