Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 1 | #include "ANGLETest.h" |
| 2 | |
| 3 | // These tests are designed to ensure that the various configurations of the test fixtures work as expected. |
| 4 | // If one of these tests fails, then it is likely that some of the other tests are being configured incorrectly. |
| 5 | // For example, they might be using the D3D11 renderer when the test is meant to be using the D3D9 renderer. |
| 6 | |
| 7 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | 7825f61 | 2014-11-26 16:19:41 -0500 | [diff] [blame^] | 8 | |
| 9 | ANGLE_TYPED_TEST_CASE(RendererTest, ES2_D3D9, ES2_D3D11, ES2_D3D11_WARP, ES2_D3D11_REFERENCE, ES3_D3D11, ES3_D3D11_WARP, ES3_D3D11_REFERENCE, |
| 10 | ES2_D3D9_REFERENCE, ES2_D3D11_FL11_0, ES2_D3D11_FL11_0_WARP, ES2_D3D11_FL11_0_REFERENCE, ES3_D3D11_FL11_0, ES3_D3D11_FL11_0_WARP, ES3_D3D11_FL11_0_REFERENCE, |
| 11 | ES2_D3D11_FL10_1, ES2_D3D11_FL10_1_WARP, ES2_D3D11_FL10_1_REFERENCE, ES3_D3D11_FL10_1, ES3_D3D11_FL10_1_WARP, ES3_D3D11_FL10_1_REFERENCE, |
| 12 | ES2_D3D11_FL10_0, ES2_D3D11_FL10_0_WARP, ES2_D3D11_FL10_0_REFERENCE, ES3_D3D11_FL10_0, ES3_D3D11_FL10_0_WARP, ES3_D3D11_FL10_0_REFERENCE, |
| 13 | ES2_D3D11_FL9_3, ES2_D3D11_FL9_3_WARP, ES2_D3D11_FL9_3_REFERENCE); |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 14 | |
| 15 | template<typename T> |
| 16 | class RendererTest : public ANGLETest |
| 17 | { |
| 18 | protected: |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 19 | RendererTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetPlatform()) |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 20 | { |
| 21 | setWindowWidth(128); |
| 22 | setWindowHeight(128); |
| 23 | } |
| 24 | |
| 25 | T fixtureType; |
| 26 | }; |
| 27 | |
| 28 | TYPED_TEST(RendererTest, RequestedRendererCreated) |
| 29 | { |
| 30 | std::string rendererString = std::string(reinterpret_cast<const char*>(glGetString(GL_RENDERER))); |
| 31 | std::transform(rendererString.begin(), rendererString.end(), rendererString.begin(), ::tolower); |
| 32 | |
| 33 | std::string versionString = std::string(reinterpret_cast<const char*>(glGetString(GL_VERSION))); |
| 34 | std::transform(versionString.begin(), versionString.end(), versionString.begin(), ::tolower); |
| 35 | |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 36 | EGLPlatformParameters platform = fixtureType.GetPlatform(); |
| 37 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 38 | // Ensure that the renderer string contains D3D11, if we requested a D3D11 renderer. |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 39 | if (platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 40 | { |
| 41 | ASSERT_NE(rendererString.find(std::string("direct3d11")), std::string::npos); |
| 42 | } |
| 43 | |
| 44 | // Ensure that the renderer string contains D3D9, if we requested a D3D9 renderer. |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 45 | if (platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE) |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 46 | { |
| 47 | ASSERT_NE(rendererString.find(std::string("direct3d9")), std::string::npos); |
| 48 | } |
| 49 | |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 50 | // Ensure that the major and minor versions trigger expected behavior in D3D11 |
| 51 | if (platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) |
| 52 | { |
Geoff Lang | 7825f61 | 2014-11-26 16:19:41 -0500 | [diff] [blame^] | 53 | // Ensure that the renderer uses WARP, if we requested it. |
| 54 | if (platform.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE) |
| 55 | { |
| 56 | auto basicRenderPos = rendererString.find(std::string("microsoft basic render")); |
| 57 | auto softwareAdapterPos = rendererString.find(std::string("software adapter")); |
| 58 | ASSERT_TRUE(basicRenderPos != std::string::npos || softwareAdapterPos != std::string::npos); |
| 59 | } |
| 60 | |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 61 | std::vector<std::string> acceptableShaderModels; |
| 62 | |
| 63 | // When no specific major/minor version is requested, then ANGLE should return the highest possible feature level by default. |
| 64 | // The current hardware driver might not support Feature Level 11_0, but WARP always does. |
| 65 | // Therefore if WARP is specified but no major/minor version is specified, then we test to check that ANGLE returns FL11_0. |
| 66 | if (platform.majorVersion >= 11 || platform.majorVersion == EGL_DONT_CARE) |
| 67 | { |
| 68 | // Feature Level 10_0 corresponds to shader model 5_0 |
| 69 | acceptableShaderModels.push_back("ps_5_0"); |
| 70 | } |
| 71 | |
| 72 | if (platform.majorVersion >= 10 || platform.majorVersion == EGL_DONT_CARE) |
| 73 | { |
| 74 | if (platform.minorVersion >= 1 || platform.minorVersion == EGL_DONT_CARE) |
| 75 | { |
| 76 | // Feature Level 10_1 corresponds to shader model 4_1 |
| 77 | acceptableShaderModels.push_back("ps_4_1"); |
| 78 | } |
| 79 | |
| 80 | if (platform.minorVersion >= 0 || platform.minorVersion == EGL_DONT_CARE) |
| 81 | { |
| 82 | // Feature Level 10_0 corresponds to shader model 4_0 |
| 83 | acceptableShaderModels.push_back("ps_4_0"); |
| 84 | } |
| 85 | } |
| 86 | |
Austin Kinross | 0dbda05 | 2014-12-04 18:13:04 -0800 | [diff] [blame] | 87 | if (platform.majorVersion == 9 && platform.minorVersion == 3) |
| 88 | { |
| 89 | acceptableShaderModels.push_back("ps_4_0_level_9_3"); |
| 90 | } |
| 91 | |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 92 | bool found = false; |
| 93 | for (size_t i = 0; i < acceptableShaderModels.size(); i++) |
| 94 | { |
| 95 | if (rendererString.find(acceptableShaderModels[i]) != std::string::npos) |
| 96 | { |
| 97 | found = true; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | ASSERT_TRUE(found); |
| 102 | } |
| 103 | |
| 104 | EGLint glesMajorVersion = fixtureType.GetGlesMajorVersion(); |
| 105 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 106 | // Ensure that the renderer string contains GL ES 3.0, if we requested a GL ES 3.0 |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 107 | if (glesMajorVersion == 3) |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 108 | { |
| 109 | ASSERT_NE(versionString.find(std::string("es 3.0")), std::string::npos); |
| 110 | } |
| 111 | |
| 112 | // Ensure that the version string contains GL ES 2.0, if we requested GL ES 2.0 |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 113 | if (glesMajorVersion == 2) |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 114 | { |
| 115 | ASSERT_NE(versionString.find(std::string("es 2.0")), std::string::npos); |
| 116 | } |
| 117 | } |
Geoff Lang | 7825f61 | 2014-11-26 16:19:41 -0500 | [diff] [blame^] | 118 | |
| 119 | // Perform a simple operation (clear and read pixels) to verify the device is working |
| 120 | TYPED_TEST(RendererTest, SimpleOperation) |
| 121 | { |
| 122 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 123 | glClear(GL_COLOR_BUFFER_BIT); |
| 124 | EXPECT_PIXEL_EQ(0, 0, 0, 255, 0, 255); |
| 125 | } |