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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/angletypes.h"
Geoff Lang21329412014-12-02 20:50:30 +000014#include "libANGLE/Constants.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Error.h"
Geoff Lang21329412014-12-02 20:50:30 +000016#include "libANGLE/export.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050017#include "libANGLE/RefCountObject.h"
18
19#include "common/angleutils.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020
Geoff Lang0b7eef72014-06-12 14:10:47 -040021#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040023
24#include <vector>
25#include <string>
26#include <set>
27
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028namespace rx
29{
30class Renderer;
Geoff Lang7dd2e102014-11-10 15:19:26 -050031class Renderer;
32struct TranslatedAttribute;
33class UniformStorage;
34class ProgramImpl;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000035}
daniel@transgaming.come6842292010-04-20 18:52:50 +000036
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000037namespace gl
38{
Brandon Jones43a53e22014-08-28 16:23:22 -070039struct Caps;
Jamie Madillde8892b2014-11-11 13:00:22 -050040struct Data;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000041class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000042class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050043class InfoLog;
44class AttributeBindings;
45class Buffer;
46class Framebuffer;
47struct UniformBlock;
48struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000049
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000050extern const char * const g_fakepath;
51
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000052class AttributeBindings
53{
54 public:
55 AttributeBindings();
56 ~AttributeBindings();
57
58 void bindAttributeLocation(GLuint index, const char *name);
59 int getAttributeBinding(const std::string &name) const;
60
61 private:
62 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
63};
64
Geoff Lang8bc361e2014-11-20 16:23:31 -050065class ANGLE_EXPORT InfoLog
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000066{
67 public:
68 InfoLog();
69 ~InfoLog();
70
71 int getLength() const;
72 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog);
73
74 void appendSanitized(const char *message);
75 void append(const char *info, ...);
76 void reset();
77 private:
78 DISALLOW_COPY_AND_ASSIGN(InfoLog);
79 char *mInfoLog;
80};
81
Geoff Lang7dd2e102014-11-10 15:19:26 -050082// Struct used for correlating uniforms/elements of uniform arrays to handles
83struct VariableLocation
84{
85 VariableLocation();
86 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
87
88 std::string name;
89 unsigned int element;
90 unsigned int index;
91};
92
93struct LinkedVarying
94{
95 LinkedVarying();
96 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
97 unsigned int semanticIndex, unsigned int semanticIndexCount);
98
99 // Original GL name
100 std::string name;
101
102 GLenum type;
103 GLsizei size;
104
105 // DirectX semantic information
106 std::string semanticName;
107 unsigned int semanticIndex;
108 unsigned int semanticIndexCount;
109};
110
Geoff Lang8bc361e2014-11-20 16:23:31 -0500111class ANGLE_EXPORT Program
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000112{
113 public:
Geoff Lang7dd2e102014-11-10 15:19:26 -0500114 Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000115 ~Program();
116
Geoff Lang7dd2e102014-11-10 15:19:26 -0500117 GLuint id() const { return mHandle; }
118
119 rx::ProgramImpl *getImplementation() { return mProgram; }
120 const rx::ProgramImpl *getImplementation() const { return mProgram; }
121
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000122 bool attachShader(Shader *shader);
123 bool detachShader(Shader *shader);
124 int getAttachedShadersCount() const;
125
126 void bindAttributeLocation(GLuint index, const char *name);
127
Jamie Madillde8892b2014-11-11 13:00:22 -0500128 Error link(const Data &data);
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000129 bool isLinked();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500130
131 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
132 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
133 GLint getBinaryLength() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000134
135 int getInfoLogLength() const;
136 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
137 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
138
Geoff Lang7dd2e102014-11-10 15:19:26 -0500139 GLuint getAttributeLocation(const std::string &name);
140 int getSemanticIndex(int attributeIndex);
141
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000142 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
143 GLint getActiveAttributeCount();
144 GLint getActiveAttributeMaxLength();
145
Geoff Lang7dd2e102014-11-10 15:19:26 -0500146 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
147 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
148 GLint getUsedSamplerRange(SamplerType type);
149 bool usesPointSize() const;
150
151 GLint getFragDataLocation(const std::string &name) const;
152
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000153 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
154 GLint getActiveUniformCount();
155 GLint getActiveUniformMaxLength();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500156 GLint getActiveUniformi(GLuint index, GLenum pname) const;
157 bool isValidUniformLocation(GLint location) const;
158 LinkedUniform *getUniformByLocation(GLint location) const;
159 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000160
Geoff Lang7dd2e102014-11-10 15:19:26 -0500161 GLint getUniformLocation(const std::string &name);
162 GLuint getUniformIndex(const std::string &name);
163 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
164 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
165 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
166 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
167 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
168 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
169 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
170 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
171 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
172 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
173 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
174 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
175 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
176 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
177 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
178 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
179 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
180 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
181 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
182 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
183 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
184
185 void getUniformfv(GLint location, GLfloat *params);
186 void getUniformiv(GLint location, GLint *params);
187 void getUniformuiv(GLint location, GLuint *params);
188
189 Error applyUniforms();
190 Error applyUniformBuffers(const std::vector<Buffer*> boundBuffers, const Caps &caps);
191
192 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
193 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
194 GLuint getActiveUniformBlockCount();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000195 GLint getActiveUniformBlockMaxLength();
196
Geoff Lang7dd2e102014-11-10 15:19:26 -0500197 GLuint getUniformBlockIndex(const std::string &name);
198
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000199 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
200 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
201
Geoff Lang48dcae72014-02-05 16:28:24 -0500202 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
203 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500204 GLsizei getTransformFeedbackVaryingCount() const;
205 GLsizei getTransformFeedbackVaryingMaxLength() const;
206 GLenum getTransformFeedbackBufferMode() const;
207
Geoff Lang7dd2e102014-11-10 15:19:26 -0500208 void initAttributesByLayout();
209 void sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const;
210
211 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
212 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
213 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
214
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000215 void addRef();
216 void release();
217 unsigned int getRefCount() const;
218 void flagForDeletion();
219 bool isFlaggedForDeletion() const;
220
Brandon Jones43a53e22014-08-28 16:23:22 -0700221 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500222 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000223 bool isValidated() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500224 void updateSamplerMapping();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000225
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000226 private:
227 DISALLOW_COPY_AND_ASSIGN(Program);
228
229 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000230 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000231
Geoff Lang7dd2e102014-11-10 15:19:26 -0500232 bool linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader);
233 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
234 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
235 const sh::InterfaceBlock &fragmentInterfaceBlock);
236
237 static bool linkValidateVariablesBase(InfoLog &infoLog,
238 const std::string &variableName,
239 const sh::ShaderVariable &vertexVariable,
240 const sh::ShaderVariable &fragmentVariable,
241 bool validatePrecision);
242
243 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
244 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
245 const std::vector<std::string> &transformFeedbackVaryingNames,
246 GLenum transformFeedbackBufferMode,
247 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
248 const Caps &caps) const;
249 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
250 void defineOutputVariables(Shader *fragmentShader);
251
252 rx::ProgramImpl *mProgram;
253
254 sh::Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
255 int mSemanticIndex[MAX_VERTEX_ATTRIBS];
256 int mAttributesByLayout[MAX_VERTEX_ATTRIBS];
257
258 std::map<int, VariableLocation> mOutputVariables;
259
260 bool mValidated;
261
Brandon Jones71620962014-08-20 14:04:59 -0700262 Shader *mFragmentShader;
263 Shader *mVertexShader;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000264
265 AttributeBindings mAttributeBindings;
266
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000267 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
268
Geoff Lang48dcae72014-02-05 16:28:24 -0500269 std::vector<std::string> mTransformFeedbackVaryings;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500270 GLenum mTransformFeedbackBufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -0500271
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000272 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000273 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000274
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000275 unsigned int mRefCount;
276
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000277 ResourceManager *mResourceManager;
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000278 rx::Renderer *mRenderer;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000279 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000280
281 InfoLog mInfoLog;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000282};
283}
284
Geoff Lang0a73dd82014-11-19 16:18:08 -0500285#endif // LIBANGLE_PROGRAM_H_