Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // FunctionsGL.cpp: Implements the FuntionsGL class to contain loaded GL functions |
| 8 | |
| 9 | #include "libANGLE/renderer/gl/FunctionsGL.h" |
Jacek Caban | fa60f69 | 2015-04-27 18:23:44 +0200 | [diff] [blame] | 10 | |
| 11 | #include <algorithm> |
| 12 | |
Jamie Madill | 8c5aeb6 | 2015-05-21 08:17:18 -0400 | [diff] [blame^] | 13 | #include "common/string_utils.h" |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 14 | #include "libANGLE/renderer/gl/renderergl_utils.h" |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 15 | |
| 16 | namespace rx |
| 17 | { |
| 18 | |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 19 | static void GetGLVersion(PFNGLGETSTRINGPROC getStringFunction, GLuint *outMajorVersion, GLuint *outMinorVersion, |
| 20 | bool *outIsES) |
| 21 | { |
| 22 | const std::string version = reinterpret_cast<const char*>(getStringFunction(GL_VERSION)); |
| 23 | if (version.find("OpenGL ES") == std::string::npos) |
| 24 | { |
Corentin Wallez | fee0350 | 2015-05-05 15:08:24 -0400 | [diff] [blame] | 25 | // OpenGL spec states the GL_VERSION string will be in the following format: |
| 26 | // <version number><space><vendor-specific information> |
| 27 | // The version number is either of the form major number.minor number or major |
| 28 | // number.minor number.release number, where the numbers all have one or more |
| 29 | // digits |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 30 | *outIsES = false; |
| 31 | *outMajorVersion = version[0] - '0'; |
| 32 | *outMinorVersion = version[2] - '0'; |
| 33 | } |
| 34 | else |
| 35 | { |
Corentin Wallez | fee0350 | 2015-05-05 15:08:24 -0400 | [diff] [blame] | 36 | // ES spec states that the GL_VERSION string will be in the following format: |
| 37 | // "OpenGL ES N.M vendor-specific information" |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 38 | *outIsES = true; |
| 39 | *outMajorVersion = version[10] - '0'; |
| 40 | *outMinorVersion = version[12] - '0'; |
| 41 | } |
| 42 | } |
| 43 | |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 44 | static std::vector<std::string> GetIndexedExtensions(PFNGLGETINTEGERVPROC getIntegerFunction, PFNGLGETSTRINGIPROC getStringIFunction) |
| 45 | { |
| 46 | std::vector<std::string> result; |
| 47 | |
| 48 | GLint numExtensions; |
| 49 | getIntegerFunction(GL_NUM_EXTENSIONS, &numExtensions); |
| 50 | |
| 51 | result.reserve(numExtensions); |
| 52 | |
| 53 | for (GLint i = 0; i < numExtensions; i++) |
| 54 | { |
| 55 | result.push_back(reinterpret_cast<const char*>(getStringIFunction(GL_EXTENSIONS, i))); |
| 56 | } |
| 57 | |
| 58 | return result; |
| 59 | } |
| 60 | |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 61 | template <typename T> |
| 62 | static void AssignGLEntryPoint(void *function, T *outFunction) |
| 63 | { |
| 64 | *outFunction = reinterpret_cast<T>(function); |
| 65 | } |
| 66 | |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 67 | template <typename T> |
| 68 | static void AssignGLExtensionEntryPoint(const std::vector<std::string> &extensions, const std::string &extension, void *function, T *outFunction) |
| 69 | { |
| 70 | if (std::find(extensions.begin(), extensions.end(), extension) != extensions.end()) |
| 71 | { |
| 72 | *outFunction = reinterpret_cast<T>(function); |
| 73 | } |
| 74 | } |
| 75 | |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 76 | FunctionsGL::FunctionsGL() |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 77 | : majorVersion(0), |
| 78 | minorVersion(0), |
| 79 | openGLES(false), |
| 80 | extensions(), |
| 81 | |
| 82 | blendFunc(nullptr), |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 83 | clear(nullptr), |
| 84 | clearColor(nullptr), |
| 85 | clearDepth(nullptr), |
| 86 | clearStencil(nullptr), |
| 87 | colorMask(nullptr), |
| 88 | cullFace(nullptr), |
| 89 | depthFunc(nullptr), |
| 90 | depthMask(nullptr), |
| 91 | depthRange(nullptr), |
| 92 | disable(nullptr), |
| 93 | drawBuffer(nullptr), |
| 94 | enable(nullptr), |
| 95 | finish(nullptr), |
| 96 | flush(nullptr), |
| 97 | frontFace(nullptr), |
| 98 | getBooleanv(nullptr), |
| 99 | getDoublev(nullptr), |
| 100 | getError(nullptr), |
| 101 | getFloatv(nullptr), |
| 102 | getIntegerv(nullptr), |
| 103 | getString(nullptr), |
| 104 | getTexImage(nullptr), |
| 105 | getTexLevelParameterfv(nullptr), |
| 106 | getTexLevelParameteriv(nullptr), |
| 107 | getTexParameterfv(nullptr), |
| 108 | getTexParameteriv(nullptr), |
| 109 | hint(nullptr), |
| 110 | isEnabled(nullptr), |
| 111 | lineWidth(nullptr), |
| 112 | logicOp(nullptr), |
| 113 | pixelStoref(nullptr), |
| 114 | pixelStorei(nullptr), |
| 115 | pointSize(nullptr), |
| 116 | polygonMode(nullptr), |
| 117 | readBuffer(nullptr), |
| 118 | readPixels(nullptr), |
| 119 | scissor(nullptr), |
| 120 | stencilFunc(nullptr), |
| 121 | stencilMask(nullptr), |
| 122 | stencilOp(nullptr), |
| 123 | texImage1D(nullptr), |
| 124 | texImage2D(nullptr), |
| 125 | texParameterf(nullptr), |
| 126 | texParameterfv(nullptr), |
| 127 | texParameteri(nullptr), |
| 128 | texParameteriv(nullptr), |
| 129 | viewport(nullptr), |
| 130 | |
| 131 | bindTexture(nullptr), |
| 132 | copyTexImage1D(nullptr), |
| 133 | copyTexImage2D(nullptr), |
| 134 | copyTexSubImage1D(nullptr), |
| 135 | copyTexSubImage2D(nullptr), |
| 136 | deleteTextures(nullptr), |
| 137 | drawArrays(nullptr), |
| 138 | drawElements(nullptr), |
| 139 | genTextures(nullptr), |
| 140 | isTexture(nullptr), |
| 141 | polygonOffset(nullptr), |
| 142 | texSubImage1D(nullptr), |
| 143 | texSubImage2D(nullptr), |
| 144 | |
| 145 | blendColor(nullptr), |
| 146 | blendEquation(nullptr), |
| 147 | copyTexSubImage3D(nullptr), |
| 148 | drawRangeElements(nullptr), |
| 149 | texImage3D(nullptr), |
| 150 | texSubImage3D(nullptr), |
| 151 | |
Geoff Lang | b11ad26 | 2015-04-09 14:43:34 -0400 | [diff] [blame] | 152 | deleteFencesNV(nullptr), |
| 153 | genFencesNV(nullptr), |
| 154 | isFenceNV(nullptr), |
| 155 | testFenceNV(nullptr), |
| 156 | getFenceivNV(nullptr), |
| 157 | finishFenceNV(nullptr), |
| 158 | setFenceNV(nullptr), |
| 159 | |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 160 | activeTexture(nullptr), |
| 161 | compressedTexImage1D(nullptr), |
| 162 | compressedTexImage2D(nullptr), |
| 163 | compressedTexImage3D(nullptr), |
| 164 | compressedTexSubImage1D(nullptr), |
| 165 | compressedTexSubImage2D(nullptr), |
| 166 | compressedTexSubImage3D(nullptr), |
| 167 | getCompressedTexImage(nullptr), |
| 168 | sampleCoverage(nullptr), |
| 169 | |
| 170 | blendFuncSeparate(nullptr), |
| 171 | multiDrawArrays(nullptr), |
| 172 | multiDrawElements(nullptr), |
| 173 | pointParameterf(nullptr), |
| 174 | pointParameterfv(nullptr), |
| 175 | pointParameteri(nullptr), |
| 176 | pointParameteriv(nullptr), |
| 177 | |
| 178 | beginQuery(nullptr), |
| 179 | bindBuffer(nullptr), |
| 180 | bufferData(nullptr), |
| 181 | bufferSubData(nullptr), |
| 182 | deleteBuffers(nullptr), |
| 183 | deleteQueries(nullptr), |
| 184 | endQuery(nullptr), |
| 185 | genBuffers(nullptr), |
| 186 | genQueries(nullptr), |
| 187 | getBufferParameteriv(nullptr), |
| 188 | getBufferPointerv(nullptr), |
| 189 | getBufferSubData(nullptr), |
| 190 | getQueryObjectiv(nullptr), |
| 191 | getQueryObjectuiv(nullptr), |
| 192 | getQueryiv(nullptr), |
| 193 | isBuffer(nullptr), |
| 194 | isQuery(nullptr), |
| 195 | mapBuffer(nullptr), |
| 196 | unmapBuffer(nullptr), |
| 197 | |
| 198 | attachShader(nullptr), |
| 199 | bindAttribLocation(nullptr), |
| 200 | blendEquationSeparate(nullptr), |
| 201 | compileShader(nullptr), |
| 202 | createProgram(nullptr), |
| 203 | createShader(nullptr), |
| 204 | deleteProgram(nullptr), |
| 205 | deleteShader(nullptr), |
| 206 | detachShader(nullptr), |
| 207 | disableVertexAttribArray(nullptr), |
| 208 | drawBuffers(nullptr), |
| 209 | enableVertexAttribArray(nullptr), |
| 210 | getActiveAttrib(nullptr), |
| 211 | getActiveUniform(nullptr), |
| 212 | getAttachedShaders(nullptr), |
| 213 | getAttribLocation(nullptr), |
| 214 | getProgramInfoLog(nullptr), |
| 215 | getProgramiv(nullptr), |
| 216 | getShaderInfoLog(nullptr), |
| 217 | getShaderSource(nullptr), |
| 218 | getShaderiv(nullptr), |
| 219 | getUniformLocation(nullptr), |
| 220 | getUniformfv(nullptr), |
| 221 | getUniformiv(nullptr), |
| 222 | getVertexAttribPointerv(nullptr), |
| 223 | getVertexAttribdv(nullptr), |
| 224 | getVertexAttribfv(nullptr), |
| 225 | getVertexAttribiv(nullptr), |
| 226 | isProgram(nullptr), |
| 227 | isShader(nullptr), |
| 228 | linkProgram(nullptr), |
| 229 | shaderSource(nullptr), |
| 230 | stencilFuncSeparate(nullptr), |
| 231 | stencilMaskSeparate(nullptr), |
| 232 | stencilOpSeparate(nullptr), |
| 233 | uniform1f(nullptr), |
| 234 | uniform1fv(nullptr), |
| 235 | uniform1i(nullptr), |
| 236 | uniform1iv(nullptr), |
| 237 | uniform2f(nullptr), |
| 238 | uniform2fv(nullptr), |
| 239 | uniform2i(nullptr), |
| 240 | uniform2iv(nullptr), |
| 241 | uniform3f(nullptr), |
| 242 | uniform3fv(nullptr), |
| 243 | uniform3i(nullptr), |
| 244 | uniform3iv(nullptr), |
| 245 | uniform4f(nullptr), |
| 246 | uniform4fv(nullptr), |
| 247 | uniform4i(nullptr), |
| 248 | uniform4iv(nullptr), |
| 249 | uniformMatrix2fv(nullptr), |
| 250 | uniformMatrix3fv(nullptr), |
| 251 | uniformMatrix4fv(nullptr), |
| 252 | useProgram(nullptr), |
| 253 | validateProgram(nullptr), |
| 254 | vertexAttrib1d(nullptr), |
| 255 | vertexAttrib1dv(nullptr), |
| 256 | vertexAttrib1f(nullptr), |
| 257 | vertexAttrib1fv(nullptr), |
| 258 | vertexAttrib1s(nullptr), |
| 259 | vertexAttrib1sv(nullptr), |
| 260 | vertexAttrib2d(nullptr), |
| 261 | vertexAttrib2dv(nullptr), |
| 262 | vertexAttrib2f(nullptr), |
| 263 | vertexAttrib2fv(nullptr), |
| 264 | vertexAttrib2s(nullptr), |
| 265 | vertexAttrib2sv(nullptr), |
| 266 | vertexAttrib3d(nullptr), |
| 267 | vertexAttrib3dv(nullptr), |
| 268 | vertexAttrib3f(nullptr), |
| 269 | vertexAttrib3fv(nullptr), |
| 270 | vertexAttrib3s(nullptr), |
| 271 | vertexAttrib3sv(nullptr), |
| 272 | vertexAttrib4Nbv(nullptr), |
| 273 | vertexAttrib4Niv(nullptr), |
| 274 | vertexAttrib4Nsv(nullptr), |
| 275 | vertexAttrib4Nub(nullptr), |
| 276 | vertexAttrib4Nubv(nullptr), |
| 277 | vertexAttrib4Nuiv(nullptr), |
| 278 | vertexAttrib4Nusv(nullptr), |
| 279 | vertexAttrib4bv(nullptr), |
| 280 | vertexAttrib4d(nullptr), |
| 281 | vertexAttrib4dv(nullptr), |
| 282 | vertexAttrib4f(nullptr), |
| 283 | vertexAttrib4fv(nullptr), |
| 284 | vertexAttrib4iv(nullptr), |
| 285 | vertexAttrib4s(nullptr), |
| 286 | vertexAttrib4sv(nullptr), |
| 287 | vertexAttrib4ubv(nullptr), |
| 288 | vertexAttrib4uiv(nullptr), |
| 289 | vertexAttrib4usv(nullptr), |
| 290 | vertexAttribPointer(nullptr), |
| 291 | |
| 292 | uniformMatrix2x3fv(nullptr), |
| 293 | uniformMatrix2x4fv(nullptr), |
| 294 | uniformMatrix3x2fv(nullptr), |
| 295 | uniformMatrix3x4fv(nullptr), |
| 296 | uniformMatrix4x2fv(nullptr), |
| 297 | uniformMatrix4x3fv(nullptr), |
| 298 | |
| 299 | beginConditionalRender(nullptr), |
| 300 | beginTransformFeedback(nullptr), |
| 301 | bindBufferBase(nullptr), |
| 302 | bindBufferRange(nullptr), |
| 303 | bindFragDataLocation(nullptr), |
| 304 | bindFramebuffer(nullptr), |
| 305 | bindRenderbuffer(nullptr), |
| 306 | bindVertexArray(nullptr), |
| 307 | blitFramebuffer(nullptr), |
| 308 | checkFramebufferStatus(nullptr), |
| 309 | clampColor(nullptr), |
| 310 | clearBufferfi(nullptr), |
| 311 | clearBufferfv(nullptr), |
| 312 | clearBufferiv(nullptr), |
| 313 | clearBufferuiv(nullptr), |
| 314 | colorMaski(nullptr), |
| 315 | deleteFramebuffers(nullptr), |
| 316 | deleteRenderbuffers(nullptr), |
| 317 | deleteVertexArrays(nullptr), |
| 318 | disablei(nullptr), |
| 319 | enablei(nullptr), |
| 320 | endConditionalRender(nullptr), |
| 321 | endTransformFeedback(nullptr), |
| 322 | flushMappedBufferRange(nullptr), |
| 323 | framebufferRenderbuffer(nullptr), |
| 324 | framebufferTexture1D(nullptr), |
| 325 | framebufferTexture2D(nullptr), |
| 326 | framebufferTexture3D(nullptr), |
| 327 | framebufferTextureLayer(nullptr), |
| 328 | genFramebuffers(nullptr), |
| 329 | genRenderbuffers(nullptr), |
| 330 | genVertexArrays(nullptr), |
| 331 | generateMipmap(nullptr), |
| 332 | getBooleani_v(nullptr), |
| 333 | getFragDataLocation(nullptr), |
| 334 | getFramebufferAttachmentParameteriv(nullptr), |
| 335 | getIntegeri_v(nullptr), |
| 336 | getRenderbufferParameteriv(nullptr), |
| 337 | getStringi(nullptr), |
| 338 | getTexParameterIiv(nullptr), |
| 339 | getTexParameterIuiv(nullptr), |
| 340 | getTransformFeedbackVarying(nullptr), |
| 341 | getUniformuiv(nullptr), |
| 342 | getVertexAttribIiv(nullptr), |
| 343 | getVertexAttribIuiv(nullptr), |
| 344 | isEnabledi(nullptr), |
| 345 | isFramebuffer(nullptr), |
| 346 | isRenderbuffer(nullptr), |
| 347 | isVertexArray(nullptr), |
| 348 | mapBufferRange(nullptr), |
| 349 | renderbufferStorage(nullptr), |
| 350 | renderbufferStorageMultisample(nullptr), |
| 351 | texParameterIiv(nullptr), |
| 352 | texParameterIuiv(nullptr), |
| 353 | transformFeedbackVaryings(nullptr), |
| 354 | uniform1ui(nullptr), |
| 355 | uniform1uiv(nullptr), |
| 356 | uniform2ui(nullptr), |
| 357 | uniform2uiv(nullptr), |
| 358 | uniform3ui(nullptr), |
| 359 | uniform3uiv(nullptr), |
| 360 | uniform4ui(nullptr), |
| 361 | uniform4uiv(nullptr), |
| 362 | vertexAttribI1i(nullptr), |
| 363 | vertexAttribI1iv(nullptr), |
| 364 | vertexAttribI1ui(nullptr), |
| 365 | vertexAttribI1uiv(nullptr), |
| 366 | vertexAttribI2i(nullptr), |
| 367 | vertexAttribI2iv(nullptr), |
| 368 | vertexAttribI2ui(nullptr), |
| 369 | vertexAttribI2uiv(nullptr), |
| 370 | vertexAttribI3i(nullptr), |
| 371 | vertexAttribI3iv(nullptr), |
| 372 | vertexAttribI3ui(nullptr), |
| 373 | vertexAttribI3uiv(nullptr), |
| 374 | vertexAttribI4bv(nullptr), |
| 375 | vertexAttribI4i(nullptr), |
| 376 | vertexAttribI4iv(nullptr), |
| 377 | vertexAttribI4sv(nullptr), |
| 378 | vertexAttribI4ubv(nullptr), |
| 379 | vertexAttribI4ui(nullptr), |
| 380 | vertexAttribI4uiv(nullptr), |
| 381 | vertexAttribI4usv(nullptr), |
| 382 | vertexAttribIPointer(nullptr), |
| 383 | |
| 384 | copyBufferSubData(nullptr), |
| 385 | drawArraysInstanced(nullptr), |
| 386 | drawElementsInstanced(nullptr), |
| 387 | getActiveUniformBlockName(nullptr), |
| 388 | getActiveUniformBlockiv(nullptr), |
| 389 | getActiveUniformName(nullptr), |
| 390 | getActiveUniformsiv(nullptr), |
| 391 | getUniformBlockIndex(nullptr), |
| 392 | getUniformIndices(nullptr), |
| 393 | primitiveRestartIndex(nullptr), |
| 394 | texBuffer(nullptr), |
| 395 | uniformBlockBinding(nullptr), |
| 396 | |
| 397 | clientWaitSync(nullptr), |
| 398 | deleteSync(nullptr), |
| 399 | drawElementsBaseVertex(nullptr), |
| 400 | drawElementsInstancedBaseVertex(nullptr), |
| 401 | drawRangeElementsBaseVertex(nullptr), |
| 402 | fenceSync(nullptr), |
| 403 | framebufferTexture(nullptr), |
| 404 | getBufferParameteri64v(nullptr), |
| 405 | getInteger64i_v(nullptr), |
| 406 | getInteger64v(nullptr), |
| 407 | getMultisamplefv(nullptr), |
| 408 | getSynciv(nullptr), |
| 409 | isSync(nullptr), |
| 410 | multiDrawElementsBaseVertex(nullptr), |
| 411 | provokingVertex(nullptr), |
| 412 | sampleMaski(nullptr), |
| 413 | texImage2DMultisample(nullptr), |
| 414 | texImage3DMultisample(nullptr), |
| 415 | waitSync(nullptr), |
| 416 | |
| 417 | bindFragDataLocationIndexed(nullptr), |
| 418 | bindSampler(nullptr), |
| 419 | deleteSamplers(nullptr), |
| 420 | genSamplers(nullptr), |
| 421 | getFragDataIndex(nullptr), |
| 422 | getQueryObjecti64v(nullptr), |
| 423 | getQueryObjectui64v(nullptr), |
| 424 | getSamplerParameterIiv(nullptr), |
| 425 | getSamplerParameterIuiv(nullptr), |
| 426 | getSamplerParameterfv(nullptr), |
| 427 | getSamplerParameteriv(nullptr), |
| 428 | isSampler(nullptr), |
| 429 | queryCounter(nullptr), |
| 430 | samplerParameterIiv(nullptr), |
| 431 | samplerParameterIuiv(nullptr), |
| 432 | samplerParameterf(nullptr), |
| 433 | samplerParameterfv(nullptr), |
| 434 | samplerParameteri(nullptr), |
| 435 | samplerParameteriv(nullptr), |
| 436 | vertexAttribDivisor(nullptr), |
| 437 | vertexAttribP1ui(nullptr), |
| 438 | vertexAttribP1uiv(nullptr), |
| 439 | vertexAttribP2ui(nullptr), |
| 440 | vertexAttribP2uiv(nullptr), |
| 441 | vertexAttribP3ui(nullptr), |
| 442 | vertexAttribP3uiv(nullptr), |
| 443 | vertexAttribP4ui(nullptr), |
| 444 | vertexAttribP4uiv(nullptr), |
| 445 | |
| 446 | beginQueryIndexed(nullptr), |
| 447 | bindTransformFeedback(nullptr), |
| 448 | blendEquationSeparatei(nullptr), |
| 449 | blendEquationi(nullptr), |
| 450 | blendFuncSeparatei(nullptr), |
| 451 | blendFunci(nullptr), |
| 452 | deleteTransformFeedbacks(nullptr), |
| 453 | drawArraysIndirect(nullptr), |
| 454 | drawElementsIndirect(nullptr), |
| 455 | drawTransformFeedback(nullptr), |
| 456 | drawTransformFeedbackStream(nullptr), |
| 457 | endQueryIndexed(nullptr), |
| 458 | genTransformFeedbacks(nullptr), |
| 459 | getActiveSubroutineName(nullptr), |
| 460 | getActiveSubroutineUniformName(nullptr), |
| 461 | getActiveSubroutineUniformiv(nullptr), |
| 462 | getProgramStageiv(nullptr), |
| 463 | getQueryIndexediv(nullptr), |
| 464 | getSubroutineIndex(nullptr), |
| 465 | getSubroutineUniformLocation(nullptr), |
| 466 | getUniformSubroutineuiv(nullptr), |
| 467 | getUniformdv(nullptr), |
| 468 | isTransformFeedback(nullptr), |
| 469 | minSampleShading(nullptr), |
| 470 | patchParameterfv(nullptr), |
| 471 | patchParameteri(nullptr), |
| 472 | pauseTransformFeedback(nullptr), |
| 473 | resumeTransformFeedback(nullptr), |
| 474 | uniform1d(nullptr), |
| 475 | uniform1dv(nullptr), |
| 476 | uniform2d(nullptr), |
| 477 | uniform2dv(nullptr), |
| 478 | uniform3d(nullptr), |
| 479 | uniform3dv(nullptr), |
| 480 | uniform4d(nullptr), |
| 481 | uniform4dv(nullptr), |
| 482 | uniformMatrix2dv(nullptr), |
| 483 | uniformMatrix2x3dv(nullptr), |
| 484 | uniformMatrix2x4dv(nullptr), |
| 485 | uniformMatrix3dv(nullptr), |
| 486 | uniformMatrix3x2dv(nullptr), |
| 487 | uniformMatrix3x4dv(nullptr), |
| 488 | uniformMatrix4dv(nullptr), |
| 489 | uniformMatrix4x2dv(nullptr), |
| 490 | uniformMatrix4x3dv(nullptr), |
| 491 | uniformSubroutinesuiv(nullptr), |
| 492 | |
| 493 | activeShaderProgram(nullptr), |
| 494 | bindProgramPipeline(nullptr), |
| 495 | clearDepthf(nullptr), |
| 496 | createShaderProgramv(nullptr), |
| 497 | deleteProgramPipelines(nullptr), |
| 498 | depthRangeArrayv(nullptr), |
| 499 | depthRangeIndexed(nullptr), |
| 500 | depthRangef(nullptr), |
| 501 | genProgramPipelines(nullptr), |
| 502 | getDoublei_v(nullptr), |
| 503 | getFloati_v(nullptr), |
| 504 | getProgramBinary(nullptr), |
| 505 | getProgramPipelineInfoLog(nullptr), |
| 506 | getProgramPipelineiv(nullptr), |
| 507 | getShaderPrecisionFormat(nullptr), |
| 508 | getVertexAttribLdv(nullptr), |
| 509 | isProgramPipeline(nullptr), |
| 510 | programBinary(nullptr), |
| 511 | programParameteri(nullptr), |
| 512 | programUniform1d(nullptr), |
| 513 | programUniform1dv(nullptr), |
| 514 | programUniform1f(nullptr), |
| 515 | programUniform1fv(nullptr), |
| 516 | programUniform1i(nullptr), |
| 517 | programUniform1iv(nullptr), |
| 518 | programUniform1ui(nullptr), |
| 519 | programUniform1uiv(nullptr), |
| 520 | programUniform2d(nullptr), |
| 521 | programUniform2dv(nullptr), |
| 522 | programUniform2f(nullptr), |
| 523 | programUniform2fv(nullptr), |
| 524 | programUniform2i(nullptr), |
| 525 | programUniform2iv(nullptr), |
| 526 | programUniform2ui(nullptr), |
| 527 | programUniform2uiv(nullptr), |
| 528 | programUniform3d(nullptr), |
| 529 | programUniform3dv(nullptr), |
| 530 | programUniform3f(nullptr), |
| 531 | programUniform3fv(nullptr), |
| 532 | programUniform3i(nullptr), |
| 533 | programUniform3iv(nullptr), |
| 534 | programUniform3ui(nullptr), |
| 535 | programUniform3uiv(nullptr), |
| 536 | programUniform4d(nullptr), |
| 537 | programUniform4dv(nullptr), |
| 538 | programUniform4f(nullptr), |
| 539 | programUniform4fv(nullptr), |
| 540 | programUniform4i(nullptr), |
| 541 | programUniform4iv(nullptr), |
| 542 | programUniform4ui(nullptr), |
| 543 | programUniform4uiv(nullptr), |
| 544 | programUniformMatrix2dv(nullptr), |
| 545 | programUniformMatrix2fv(nullptr), |
| 546 | programUniformMatrix2x3dv(nullptr), |
| 547 | programUniformMatrix2x3fv(nullptr), |
| 548 | programUniformMatrix2x4dv(nullptr), |
| 549 | programUniformMatrix2x4fv(nullptr), |
| 550 | programUniformMatrix3dv(nullptr), |
| 551 | programUniformMatrix3fv(nullptr), |
| 552 | programUniformMatrix3x2dv(nullptr), |
| 553 | programUniformMatrix3x2fv(nullptr), |
| 554 | programUniformMatrix3x4dv(nullptr), |
| 555 | programUniformMatrix3x4fv(nullptr), |
| 556 | programUniformMatrix4dv(nullptr), |
| 557 | programUniformMatrix4fv(nullptr), |
| 558 | programUniformMatrix4x2dv(nullptr), |
| 559 | programUniformMatrix4x2fv(nullptr), |
| 560 | programUniformMatrix4x3dv(nullptr), |
| 561 | programUniformMatrix4x3fv(nullptr), |
| 562 | releaseShaderCompiler(nullptr), |
| 563 | scissorArrayv(nullptr), |
| 564 | scissorIndexed(nullptr), |
| 565 | scissorIndexedv(nullptr), |
| 566 | shaderBinary(nullptr), |
| 567 | useProgramStages(nullptr), |
| 568 | validateProgramPipeline(nullptr), |
| 569 | vertexAttribL1d(nullptr), |
| 570 | vertexAttribL1dv(nullptr), |
| 571 | vertexAttribL2d(nullptr), |
| 572 | vertexAttribL2dv(nullptr), |
| 573 | vertexAttribL3d(nullptr), |
| 574 | vertexAttribL3dv(nullptr), |
| 575 | vertexAttribL4d(nullptr), |
| 576 | vertexAttribL4dv(nullptr), |
| 577 | vertexAttribLPointer(nullptr), |
| 578 | viewportArrayv(nullptr), |
| 579 | viewportIndexedf(nullptr), |
| 580 | viewportIndexedfv(nullptr), |
| 581 | |
| 582 | bindImageTexture(nullptr), |
| 583 | drawArraysInstancedBaseInstance(nullptr), |
| 584 | drawElementsInstancedBaseInstance(nullptr), |
| 585 | drawElementsInstancedBaseVertexBaseInstance(nullptr), |
| 586 | drawTransformFeedbackInstanced(nullptr), |
| 587 | drawTransformFeedbackStreamInstanced(nullptr), |
| 588 | getActiveAtomicCounterBufferiv(nullptr), |
| 589 | getInternalformativ(nullptr), |
| 590 | memoryBarrier(nullptr), |
| 591 | texStorage1D(nullptr), |
| 592 | texStorage2D(nullptr), |
| 593 | texStorage3D(nullptr), |
| 594 | |
| 595 | bindVertexBuffer(nullptr), |
| 596 | clearBufferData(nullptr), |
| 597 | clearBufferSubData(nullptr), |
| 598 | copyImageSubData(nullptr), |
| 599 | debugMessageCallback(nullptr), |
| 600 | debugMessageControl(nullptr), |
| 601 | debugMessageInsert(nullptr), |
| 602 | dispatchCompute(nullptr), |
| 603 | dispatchComputeIndirect(nullptr), |
| 604 | framebufferParameteri(nullptr), |
| 605 | getDebugMessageLog(nullptr), |
| 606 | getFramebufferParameteriv(nullptr), |
| 607 | getInternalformati64v(nullptr), |
Geoff Lang | b80360f | 2015-05-04 15:01:31 -0400 | [diff] [blame] | 608 | getPointerv(nullptr), |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 609 | getObjectLabel(nullptr), |
| 610 | getObjectPtrLabel(nullptr), |
| 611 | getProgramInterfaceiv(nullptr), |
| 612 | getProgramResourceIndex(nullptr), |
| 613 | getProgramResourceLocation(nullptr), |
| 614 | getProgramResourceLocationIndex(nullptr), |
| 615 | getProgramResourceName(nullptr), |
| 616 | getProgramResourceiv(nullptr), |
| 617 | invalidateBufferData(nullptr), |
| 618 | invalidateBufferSubData(nullptr), |
| 619 | invalidateFramebuffer(nullptr), |
| 620 | invalidateSubFramebuffer(nullptr), |
| 621 | invalidateTexImage(nullptr), |
| 622 | invalidateTexSubImage(nullptr), |
| 623 | multiDrawArraysIndirect(nullptr), |
| 624 | multiDrawElementsIndirect(nullptr), |
| 625 | objectLabel(nullptr), |
| 626 | objectPtrLabel(nullptr), |
| 627 | popDebugGroup(nullptr), |
| 628 | pushDebugGroup(nullptr), |
| 629 | shaderStorageBlockBinding(nullptr), |
| 630 | texBufferRange(nullptr), |
| 631 | texStorage2DMultisample(nullptr), |
| 632 | texStorage3DMultisample(nullptr), |
| 633 | textureView(nullptr), |
| 634 | vertexAttribBinding(nullptr), |
| 635 | vertexAttribFormat(nullptr), |
| 636 | vertexAttribIFormat(nullptr), |
| 637 | vertexAttribLFormat(nullptr), |
| 638 | vertexBindingDivisor(nullptr), |
| 639 | |
| 640 | bindBuffersBase(nullptr), |
| 641 | bindBuffersRange(nullptr), |
| 642 | bindImageTextures(nullptr), |
| 643 | bindSamplers(nullptr), |
| 644 | bindTextures(nullptr), |
| 645 | bindVertexBuffers(nullptr), |
| 646 | bufferStorage(nullptr), |
| 647 | clearTexImage(nullptr), |
| 648 | clearTexSubImage(nullptr), |
| 649 | |
| 650 | bindTextureUnit(nullptr), |
| 651 | blitNamedFramebuffer(nullptr), |
| 652 | checkNamedFramebufferStatus(nullptr), |
| 653 | clearNamedBufferData(nullptr), |
| 654 | clearNamedBufferSubData(nullptr), |
| 655 | clearNamedFramebufferfi(nullptr), |
| 656 | clearNamedFramebufferfv(nullptr), |
| 657 | clearNamedFramebufferiv(nullptr), |
| 658 | clearNamedFramebufferuiv(nullptr), |
| 659 | clipControl(nullptr), |
| 660 | compressedTextureSubImage1D(nullptr), |
| 661 | compressedTextureSubImage2D(nullptr), |
| 662 | compressedTextureSubImage3D(nullptr), |
| 663 | copyNamedBufferSubData(nullptr), |
| 664 | copyTextureSubImage1D(nullptr), |
| 665 | copyTextureSubImage2D(nullptr), |
| 666 | copyTextureSubImage3D(nullptr), |
| 667 | createBuffers(nullptr), |
| 668 | createFramebuffers(nullptr), |
| 669 | createProgramPipelines(nullptr), |
| 670 | createQueries(nullptr), |
| 671 | createRenderbuffers(nullptr), |
| 672 | createSamplers(nullptr), |
| 673 | createTextures(nullptr), |
| 674 | createTransformFeedbacks(nullptr), |
| 675 | createVertexArrays(nullptr), |
| 676 | disableVertexArrayAttrib(nullptr), |
| 677 | enableVertexArrayAttrib(nullptr), |
| 678 | flushMappedNamedBufferRange(nullptr), |
| 679 | generateTextureMipmap(nullptr), |
| 680 | getCompressedTextureImage(nullptr), |
| 681 | getCompressedTextureSubImage(nullptr), |
| 682 | getGraphicsResetStatus(nullptr), |
| 683 | getNamedBufferParameteri64v(nullptr), |
| 684 | getNamedBufferParameteriv(nullptr), |
| 685 | getNamedBufferPointerv(nullptr), |
| 686 | getNamedBufferSubData(nullptr), |
| 687 | getNamedFramebufferAttachmentParameteriv(nullptr), |
| 688 | getNamedFramebufferParameteriv(nullptr), |
| 689 | getNamedRenderbufferParameteriv(nullptr), |
| 690 | getQueryBufferObjecti64v(nullptr), |
| 691 | getQueryBufferObjectiv(nullptr), |
| 692 | getQueryBufferObjectui64v(nullptr), |
| 693 | getQueryBufferObjectuiv(nullptr), |
| 694 | getTextureImage(nullptr), |
| 695 | getTextureLevelParameterfv(nullptr), |
| 696 | getTextureLevelParameteriv(nullptr), |
| 697 | getTextureParameterIiv(nullptr), |
| 698 | getTextureParameterIuiv(nullptr), |
| 699 | getTextureParameterfv(nullptr), |
| 700 | getTextureParameteriv(nullptr), |
| 701 | getTextureSubImage(nullptr), |
| 702 | getTransformFeedbacki64_v(nullptr), |
| 703 | getTransformFeedbacki_v(nullptr), |
| 704 | getTransformFeedbackiv(nullptr), |
| 705 | getVertexArrayIndexed64iv(nullptr), |
| 706 | getVertexArrayIndexediv(nullptr), |
| 707 | getVertexArrayiv(nullptr), |
| 708 | getnCompressedTexImage(nullptr), |
| 709 | getnTexImage(nullptr), |
| 710 | getnUniformdv(nullptr), |
| 711 | getnUniformfv(nullptr), |
| 712 | getnUniformiv(nullptr), |
| 713 | getnUniformuiv(nullptr), |
| 714 | invalidateNamedFramebufferData(nullptr), |
| 715 | invalidateNamedFramebufferSubData(nullptr), |
| 716 | mapNamedBuffer(nullptr), |
| 717 | mapNamedBufferRange(nullptr), |
| 718 | memoryBarrierByRegion(nullptr), |
| 719 | namedBufferData(nullptr), |
| 720 | namedBufferStorage(nullptr), |
| 721 | namedBufferSubData(nullptr), |
| 722 | namedFramebufferDrawBuffer(nullptr), |
| 723 | namedFramebufferDrawBuffers(nullptr), |
| 724 | namedFramebufferParameteri(nullptr), |
| 725 | namedFramebufferReadBuffer(nullptr), |
| 726 | namedFramebufferRenderbuffer(nullptr), |
| 727 | namedFramebufferTexture(nullptr), |
| 728 | namedFramebufferTextureLayer(nullptr), |
| 729 | namedRenderbufferStorage(nullptr), |
| 730 | namedRenderbufferStorageMultisample(nullptr), |
| 731 | readnPixels(nullptr), |
| 732 | textureBarrier(nullptr), |
| 733 | textureBuffer(nullptr), |
| 734 | textureBufferRange(nullptr), |
| 735 | textureParameterIiv(nullptr), |
| 736 | textureParameterIuiv(nullptr), |
| 737 | textureParameterf(nullptr), |
| 738 | textureParameterfv(nullptr), |
| 739 | textureParameteri(nullptr), |
| 740 | textureParameteriv(nullptr), |
| 741 | textureStorage1D(nullptr), |
| 742 | textureStorage2D(nullptr), |
| 743 | textureStorage2DMultisample(nullptr), |
| 744 | textureStorage3D(nullptr), |
| 745 | textureStorage3DMultisample(nullptr), |
| 746 | textureSubImage1D(nullptr), |
| 747 | textureSubImage2D(nullptr), |
| 748 | textureSubImage3D(nullptr), |
| 749 | transformFeedbackBufferBase(nullptr), |
| 750 | transformFeedbackBufferRange(nullptr), |
| 751 | unmapNamedBuffer(nullptr), |
| 752 | vertexArrayAttribBinding(nullptr), |
| 753 | vertexArrayAttribFormat(nullptr), |
| 754 | vertexArrayAttribIFormat(nullptr), |
| 755 | vertexArrayAttribLFormat(nullptr), |
| 756 | vertexArrayBindingDivisor(nullptr), |
| 757 | vertexArrayElementBuffer(nullptr), |
| 758 | vertexArrayVertexBuffer(nullptr), |
| 759 | vertexArrayVertexBuffers(nullptr) |
| 760 | { |
| 761 | } |
| 762 | |
| 763 | FunctionsGL::~FunctionsGL() |
| 764 | { |
| 765 | } |
| 766 | |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 767 | void FunctionsGL::initialize() |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 768 | { |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 769 | // Grab the version number |
| 770 | AssignGLEntryPoint(loadProcAddress("glGetString"), &getString); |
| 771 | GetGLVersion(getString, &majorVersion, &minorVersion, &openGLES); |
| 772 | |
| 773 | // Grab the GL extensions |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 774 | if (majorVersion >= 3) |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 775 | { |
| 776 | AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv); |
| 777 | AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi); |
| 778 | extensions = GetIndexedExtensions(getIntegerv, getStringi); |
| 779 | } |
| 780 | else |
| 781 | { |
Corentin Wallez | 94b3a07 | 2015-05-05 17:00:07 -0400 | [diff] [blame] | 782 | const char *exts = reinterpret_cast<const char*>(getString(GL_EXTENSIONS)); |
Jamie Madill | 8c5aeb6 | 2015-05-21 08:17:18 -0400 | [diff] [blame^] | 783 | angle::SplitStringAlongWhitespace(std::string(exts), &extensions); |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 784 | } |
| 785 | |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 786 | // 1.0 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 787 | if (majorVersion >= 1) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 788 | { |
| 789 | AssignGLEntryPoint(loadProcAddress("glBlendFunc"), &blendFunc); |
| 790 | AssignGLEntryPoint(loadProcAddress("glClear"), &clear); |
| 791 | AssignGLEntryPoint(loadProcAddress("glClearColor"), &clearColor); |
| 792 | AssignGLEntryPoint(loadProcAddress("glClearDepth"), &clearDepth); |
| 793 | AssignGLEntryPoint(loadProcAddress("glClearStencil"), &clearStencil); |
| 794 | AssignGLEntryPoint(loadProcAddress("glColorMask"), &colorMask); |
| 795 | AssignGLEntryPoint(loadProcAddress("glCullFace"), &cullFace); |
| 796 | AssignGLEntryPoint(loadProcAddress("glDepthFunc"), &depthFunc); |
| 797 | AssignGLEntryPoint(loadProcAddress("glDepthMask"), &depthMask); |
| 798 | AssignGLEntryPoint(loadProcAddress("glDepthRange"), &depthRange); |
| 799 | AssignGLEntryPoint(loadProcAddress("glDisable"), &disable); |
| 800 | AssignGLEntryPoint(loadProcAddress("glDrawBuffer"), &drawBuffer); |
| 801 | AssignGLEntryPoint(loadProcAddress("glEnable"), &enable); |
| 802 | AssignGLEntryPoint(loadProcAddress("glFinish"), &finish); |
| 803 | AssignGLEntryPoint(loadProcAddress("glFlush"), &flush); |
| 804 | AssignGLEntryPoint(loadProcAddress("glFrontFace"), &frontFace); |
| 805 | AssignGLEntryPoint(loadProcAddress("glGetBooleanv"), &getBooleanv); |
| 806 | AssignGLEntryPoint(loadProcAddress("glGetDoublev"), &getDoublev); |
| 807 | AssignGLEntryPoint(loadProcAddress("glGetError"), &getError); |
| 808 | AssignGLEntryPoint(loadProcAddress("glGetFloatv"), &getFloatv); |
| 809 | AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv); |
| 810 | AssignGLEntryPoint(loadProcAddress("glGetString"), &getString); |
| 811 | AssignGLEntryPoint(loadProcAddress("glGetTexImage"), &getTexImage); |
| 812 | AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameterfv"), &getTexLevelParameterfv); |
| 813 | AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameteriv"), &getTexLevelParameteriv); |
| 814 | AssignGLEntryPoint(loadProcAddress("glGetTexParameterfv"), &getTexParameterfv); |
| 815 | AssignGLEntryPoint(loadProcAddress("glGetTexParameteriv"), &getTexParameteriv); |
| 816 | AssignGLEntryPoint(loadProcAddress("glHint"), &hint); |
| 817 | AssignGLEntryPoint(loadProcAddress("glIsEnabled"), &isEnabled); |
| 818 | AssignGLEntryPoint(loadProcAddress("glLineWidth"), &lineWidth); |
| 819 | AssignGLEntryPoint(loadProcAddress("glLogicOp"), &logicOp); |
| 820 | AssignGLEntryPoint(loadProcAddress("glPixelStoref"), &pixelStoref); |
| 821 | AssignGLEntryPoint(loadProcAddress("glPixelStorei"), &pixelStorei); |
| 822 | AssignGLEntryPoint(loadProcAddress("glPointSize"), &pointSize); |
| 823 | AssignGLEntryPoint(loadProcAddress("glPolygonMode"), &polygonMode); |
| 824 | AssignGLEntryPoint(loadProcAddress("glReadBuffer"), &readBuffer); |
| 825 | AssignGLEntryPoint(loadProcAddress("glReadPixels"), &readPixels); |
| 826 | AssignGLEntryPoint(loadProcAddress("glScissor"), &scissor); |
| 827 | AssignGLEntryPoint(loadProcAddress("glStencilFunc"), &stencilFunc); |
| 828 | AssignGLEntryPoint(loadProcAddress("glStencilMask"), &stencilMask); |
| 829 | AssignGLEntryPoint(loadProcAddress("glStencilOp"), &stencilOp); |
| 830 | AssignGLEntryPoint(loadProcAddress("glTexImage1D"), &texImage1D); |
| 831 | AssignGLEntryPoint(loadProcAddress("glTexImage2D"), &texImage2D); |
| 832 | AssignGLEntryPoint(loadProcAddress("glTexParameterf"), &texParameterf); |
| 833 | AssignGLEntryPoint(loadProcAddress("glTexParameterfv"), &texParameterfv); |
| 834 | AssignGLEntryPoint(loadProcAddress("glTexParameteri"), &texParameteri); |
| 835 | AssignGLEntryPoint(loadProcAddress("glTexParameteriv"), &texParameteriv); |
| 836 | AssignGLEntryPoint(loadProcAddress("glViewport"), &viewport); |
| 837 | } |
| 838 | |
| 839 | // 1.1 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 840 | if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 1)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 841 | { |
| 842 | AssignGLEntryPoint(loadProcAddress("glBindTexture"), &bindTexture); |
| 843 | AssignGLEntryPoint(loadProcAddress("glCopyTexImage1D"), ©TexImage1D); |
| 844 | AssignGLEntryPoint(loadProcAddress("glCopyTexImage2D"), ©TexImage2D); |
| 845 | AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage1D"), ©TexSubImage1D); |
| 846 | AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage2D"), ©TexSubImage2D); |
| 847 | AssignGLEntryPoint(loadProcAddress("glDeleteTextures"), &deleteTextures); |
| 848 | AssignGLEntryPoint(loadProcAddress("glDrawArrays"), &drawArrays); |
| 849 | AssignGLEntryPoint(loadProcAddress("glDrawElements"), &drawElements); |
| 850 | AssignGLEntryPoint(loadProcAddress("glGenTextures"), &genTextures); |
| 851 | AssignGLEntryPoint(loadProcAddress("glIsTexture"), &isTexture); |
| 852 | AssignGLEntryPoint(loadProcAddress("glPolygonOffset"), &polygonOffset); |
| 853 | AssignGLEntryPoint(loadProcAddress("glTexSubImage1D"), &texSubImage1D); |
| 854 | AssignGLEntryPoint(loadProcAddress("glTexSubImage2D"), &texSubImage2D); |
Geoff Lang | b80360f | 2015-05-04 15:01:31 -0400 | [diff] [blame] | 855 | |
| 856 | // Extensions |
Geoff Lang | 0e201cb | 2015-05-04 15:02:57 -0400 | [diff] [blame] | 857 | AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_blit", loadProcAddress("glBlitFramebufferEXT"), &blitFramebuffer); |
| 858 | |
Geoff Lang | b80360f | 2015-05-04 15:01:31 -0400 | [diff] [blame] | 859 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageControl"), &debugMessageControl); |
| 860 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageInsert"), &debugMessageInsert); |
| 861 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageCallback"), &debugMessageCallback); |
| 862 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetDebugMessageLog"), &getDebugMessageLog); |
| 863 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetPointerv"), &getPointerv); |
| 864 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPushDebugGroup"), &pushDebugGroup); |
| 865 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPopDebugGroup"), &popDebugGroup); |
| 866 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectLabel"), &objectLabel); |
| 867 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectLabel"), &getObjectLabel); |
| 868 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectPtrLabel"), &objectPtrLabel); |
| 869 | AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectPtrLabel"), &getObjectPtrLabel); |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 870 | } |
| 871 | |
| 872 | // 1.2 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 873 | if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 2)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 874 | { |
| 875 | AssignGLEntryPoint(loadProcAddress("glBlendColor"), &blendColor); |
| 876 | AssignGLEntryPoint(loadProcAddress("glBlendEquation"), &blendEquation); |
| 877 | AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage3D"), ©TexSubImage3D); |
| 878 | AssignGLEntryPoint(loadProcAddress("glDrawRangeElements"), &drawRangeElements); |
| 879 | AssignGLEntryPoint(loadProcAddress("glTexImage3D"), &texImage3D); |
| 880 | AssignGLEntryPoint(loadProcAddress("glTexSubImage3D"), &texSubImage3D); |
Geoff Lang | b11ad26 | 2015-04-09 14:43:34 -0400 | [diff] [blame] | 881 | |
| 882 | // Extensions |
| 883 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glDeleteFencesNV"), &deleteFencesNV); |
| 884 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGenFencesNV"), &genFencesNV); |
| 885 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glIsFenceNV"), &isFenceNV); |
| 886 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glTestFenceNV"), &testFenceNV); |
| 887 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGetFenceivNV"), &getFenceivNV); |
| 888 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glFinishFenceNV"), &finishFenceNV); |
| 889 | AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glSetFenceNV"), &setFenceNV); |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 890 | } |
| 891 | |
| 892 | // 1.3 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 893 | if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 3)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 894 | { |
| 895 | AssignGLEntryPoint(loadProcAddress("glActiveTexture"), &activeTexture); |
| 896 | AssignGLEntryPoint(loadProcAddress("glCompressedTexImage1D"), &compressedTexImage1D); |
| 897 | AssignGLEntryPoint(loadProcAddress("glCompressedTexImage2D"), &compressedTexImage2D); |
| 898 | AssignGLEntryPoint(loadProcAddress("glCompressedTexImage3D"), &compressedTexImage3D); |
| 899 | AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage1D"), &compressedTexSubImage1D); |
| 900 | AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage2D"), &compressedTexSubImage2D); |
| 901 | AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage3D"), &compressedTexSubImage3D); |
| 902 | AssignGLEntryPoint(loadProcAddress("glGetCompressedTexImage"), &getCompressedTexImage); |
| 903 | AssignGLEntryPoint(loadProcAddress("glSampleCoverage"), &sampleCoverage); |
| 904 | } |
| 905 | |
| 906 | // 1.4 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 907 | if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 4)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 908 | { |
| 909 | AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparate"), &blendFuncSeparate); |
| 910 | AssignGLEntryPoint(loadProcAddress("glMultiDrawArrays"), &multiDrawArrays); |
| 911 | AssignGLEntryPoint(loadProcAddress("glMultiDrawElements"), &multiDrawElements); |
| 912 | AssignGLEntryPoint(loadProcAddress("glPointParameterf"), &pointParameterf); |
| 913 | AssignGLEntryPoint(loadProcAddress("glPointParameterfv"), &pointParameterfv); |
| 914 | AssignGLEntryPoint(loadProcAddress("glPointParameteri"), &pointParameteri); |
| 915 | AssignGLEntryPoint(loadProcAddress("glPointParameteriv"), &pointParameteriv); |
| 916 | } |
| 917 | |
| 918 | // 1.5 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 919 | if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 5)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 920 | { |
| 921 | AssignGLEntryPoint(loadProcAddress("glBeginQuery"), &beginQuery); |
| 922 | AssignGLEntryPoint(loadProcAddress("glBindBuffer"), &bindBuffer); |
| 923 | AssignGLEntryPoint(loadProcAddress("glBufferData"), &bufferData); |
| 924 | AssignGLEntryPoint(loadProcAddress("glBufferSubData"), &bufferSubData); |
| 925 | AssignGLEntryPoint(loadProcAddress("glDeleteBuffers"), &deleteBuffers); |
| 926 | AssignGLEntryPoint(loadProcAddress("glDeleteQueries"), &deleteQueries); |
| 927 | AssignGLEntryPoint(loadProcAddress("glEndQuery"), &endQuery); |
| 928 | AssignGLEntryPoint(loadProcAddress("glGenBuffers"), &genBuffers); |
| 929 | AssignGLEntryPoint(loadProcAddress("glGenQueries"), &genQueries); |
| 930 | AssignGLEntryPoint(loadProcAddress("glGetBufferParameteriv"), &getBufferParameteriv); |
| 931 | AssignGLEntryPoint(loadProcAddress("glGetBufferPointerv"), &getBufferPointerv); |
| 932 | AssignGLEntryPoint(loadProcAddress("glGetBufferSubData"), &getBufferSubData); |
| 933 | AssignGLEntryPoint(loadProcAddress("glGetQueryObjectiv"), &getQueryObjectiv); |
| 934 | AssignGLEntryPoint(loadProcAddress("glGetQueryObjectuiv"), &getQueryObjectuiv); |
| 935 | AssignGLEntryPoint(loadProcAddress("glGetQueryiv"), &getQueryiv); |
| 936 | AssignGLEntryPoint(loadProcAddress("glIsBuffer"), &isBuffer); |
| 937 | AssignGLEntryPoint(loadProcAddress("glIsQuery"), &isQuery); |
| 938 | AssignGLEntryPoint(loadProcAddress("glMapBuffer"), &mapBuffer); |
| 939 | AssignGLEntryPoint(loadProcAddress("glUnmapBuffer"), &unmapBuffer); |
| 940 | } |
| 941 | |
| 942 | // 2.0 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 943 | if (majorVersion >= 2) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 944 | { |
| 945 | AssignGLEntryPoint(loadProcAddress("glAttachShader"), &attachShader); |
| 946 | AssignGLEntryPoint(loadProcAddress("glBindAttribLocation"), &bindAttribLocation); |
| 947 | AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparate"), &blendEquationSeparate); |
| 948 | AssignGLEntryPoint(loadProcAddress("glCompileShader"), &compileShader); |
| 949 | AssignGLEntryPoint(loadProcAddress("glCreateProgram"), &createProgram); |
| 950 | AssignGLEntryPoint(loadProcAddress("glCreateShader"), &createShader); |
| 951 | AssignGLEntryPoint(loadProcAddress("glDeleteProgram"), &deleteProgram); |
| 952 | AssignGLEntryPoint(loadProcAddress("glDeleteShader"), &deleteShader); |
| 953 | AssignGLEntryPoint(loadProcAddress("glDetachShader"), &detachShader); |
| 954 | AssignGLEntryPoint(loadProcAddress("glDisableVertexAttribArray"), &disableVertexAttribArray); |
| 955 | AssignGLEntryPoint(loadProcAddress("glDrawBuffers"), &drawBuffers); |
| 956 | AssignGLEntryPoint(loadProcAddress("glEnableVertexAttribArray"), &enableVertexAttribArray); |
| 957 | AssignGLEntryPoint(loadProcAddress("glGetActiveAttrib"), &getActiveAttrib); |
| 958 | AssignGLEntryPoint(loadProcAddress("glGetActiveUniform"), &getActiveUniform); |
| 959 | AssignGLEntryPoint(loadProcAddress("glGetAttachedShaders"), &getAttachedShaders); |
| 960 | AssignGLEntryPoint(loadProcAddress("glGetAttribLocation"), &getAttribLocation); |
| 961 | AssignGLEntryPoint(loadProcAddress("glGetProgramInfoLog"), &getProgramInfoLog); |
| 962 | AssignGLEntryPoint(loadProcAddress("glGetProgramiv"), &getProgramiv); |
| 963 | AssignGLEntryPoint(loadProcAddress("glGetShaderInfoLog"), &getShaderInfoLog); |
| 964 | AssignGLEntryPoint(loadProcAddress("glGetShaderSource"), &getShaderSource); |
| 965 | AssignGLEntryPoint(loadProcAddress("glGetShaderiv"), &getShaderiv); |
| 966 | AssignGLEntryPoint(loadProcAddress("glGetUniformLocation"), &getUniformLocation); |
| 967 | AssignGLEntryPoint(loadProcAddress("glGetUniformfv"), &getUniformfv); |
| 968 | AssignGLEntryPoint(loadProcAddress("glGetUniformiv"), &getUniformiv); |
| 969 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribPointerv"), &getVertexAttribPointerv); |
| 970 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribdv"), &getVertexAttribdv); |
| 971 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribfv"), &getVertexAttribfv); |
| 972 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribiv"), &getVertexAttribiv); |
| 973 | AssignGLEntryPoint(loadProcAddress("glIsProgram"), &isProgram); |
| 974 | AssignGLEntryPoint(loadProcAddress("glIsShader"), &isShader); |
| 975 | AssignGLEntryPoint(loadProcAddress("glLinkProgram"), &linkProgram); |
| 976 | AssignGLEntryPoint(loadProcAddress("glShaderSource"), &shaderSource); |
| 977 | AssignGLEntryPoint(loadProcAddress("glStencilFuncSeparate"), &stencilFuncSeparate); |
| 978 | AssignGLEntryPoint(loadProcAddress("glStencilMaskSeparate"), &stencilMaskSeparate); |
| 979 | AssignGLEntryPoint(loadProcAddress("glStencilOpSeparate"), &stencilOpSeparate); |
| 980 | AssignGLEntryPoint(loadProcAddress("glUniform1f"), &uniform1f); |
| 981 | AssignGLEntryPoint(loadProcAddress("glUniform1fv"), &uniform1fv); |
| 982 | AssignGLEntryPoint(loadProcAddress("glUniform1i"), &uniform1i); |
| 983 | AssignGLEntryPoint(loadProcAddress("glUniform1iv"), &uniform1iv); |
| 984 | AssignGLEntryPoint(loadProcAddress("glUniform2f"), &uniform2f); |
| 985 | AssignGLEntryPoint(loadProcAddress("glUniform2fv"), &uniform2fv); |
| 986 | AssignGLEntryPoint(loadProcAddress("glUniform2i"), &uniform2i); |
| 987 | AssignGLEntryPoint(loadProcAddress("glUniform2iv"), &uniform2iv); |
| 988 | AssignGLEntryPoint(loadProcAddress("glUniform3f"), &uniform3f); |
| 989 | AssignGLEntryPoint(loadProcAddress("glUniform3fv"), &uniform3fv); |
| 990 | AssignGLEntryPoint(loadProcAddress("glUniform3i"), &uniform3i); |
| 991 | AssignGLEntryPoint(loadProcAddress("glUniform3iv"), &uniform3iv); |
| 992 | AssignGLEntryPoint(loadProcAddress("glUniform4f"), &uniform4f); |
| 993 | AssignGLEntryPoint(loadProcAddress("glUniform4fv"), &uniform4fv); |
| 994 | AssignGLEntryPoint(loadProcAddress("glUniform4i"), &uniform4i); |
| 995 | AssignGLEntryPoint(loadProcAddress("glUniform4iv"), &uniform4iv); |
| 996 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2fv"), &uniformMatrix2fv); |
| 997 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3fv"), &uniformMatrix3fv); |
| 998 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4fv"), &uniformMatrix4fv); |
| 999 | AssignGLEntryPoint(loadProcAddress("glUseProgram"), &useProgram); |
| 1000 | AssignGLEntryPoint(loadProcAddress("glValidateProgram"), &validateProgram); |
| 1001 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1d"), &vertexAttrib1d); |
| 1002 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1dv"), &vertexAttrib1dv); |
| 1003 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1f"), &vertexAttrib1f); |
| 1004 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1fv"), &vertexAttrib1fv); |
| 1005 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1s"), &vertexAttrib1s); |
| 1006 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib1sv"), &vertexAttrib1sv); |
| 1007 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2d"), &vertexAttrib2d); |
| 1008 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2dv"), &vertexAttrib2dv); |
| 1009 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2f"), &vertexAttrib2f); |
| 1010 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2fv"), &vertexAttrib2fv); |
| 1011 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2s"), &vertexAttrib2s); |
| 1012 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib2sv"), &vertexAttrib2sv); |
| 1013 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3d"), &vertexAttrib3d); |
| 1014 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3dv"), &vertexAttrib3dv); |
| 1015 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3f"), &vertexAttrib3f); |
| 1016 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3fv"), &vertexAttrib3fv); |
| 1017 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3s"), &vertexAttrib3s); |
| 1018 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib3sv"), &vertexAttrib3sv); |
| 1019 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nbv"), &vertexAttrib4Nbv); |
| 1020 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Niv"), &vertexAttrib4Niv); |
| 1021 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nsv"), &vertexAttrib4Nsv); |
| 1022 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nub"), &vertexAttrib4Nub); |
| 1023 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nubv"), &vertexAttrib4Nubv); |
| 1024 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nuiv"), &vertexAttrib4Nuiv); |
| 1025 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nusv"), &vertexAttrib4Nusv); |
| 1026 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4bv"), &vertexAttrib4bv); |
| 1027 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4d"), &vertexAttrib4d); |
| 1028 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4dv"), &vertexAttrib4dv); |
| 1029 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4f"), &vertexAttrib4f); |
| 1030 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4fv"), &vertexAttrib4fv); |
| 1031 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4iv"), &vertexAttrib4iv); |
| 1032 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4s"), &vertexAttrib4s); |
| 1033 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4sv"), &vertexAttrib4sv); |
| 1034 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4ubv"), &vertexAttrib4ubv); |
| 1035 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4uiv"), &vertexAttrib4uiv); |
| 1036 | AssignGLEntryPoint(loadProcAddress("glVertexAttrib4usv"), &vertexAttrib4usv); |
| 1037 | AssignGLEntryPoint(loadProcAddress("glVertexAttribPointer"), &vertexAttribPointer); |
| 1038 | } |
| 1039 | |
| 1040 | // 2.1 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1041 | if (majorVersion > 2 || (majorVersion == 2 && minorVersion >= 1)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1042 | { |
| 1043 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3fv"), &uniformMatrix2x3fv); |
| 1044 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4fv"), &uniformMatrix2x4fv); |
| 1045 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x2fv"), &uniformMatrix3x2fv); |
| 1046 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x4fv"), &uniformMatrix3x4fv); |
| 1047 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x2fv"), &uniformMatrix4x2fv); |
| 1048 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x3fv"), &uniformMatrix4x3fv); |
| 1049 | } |
| 1050 | |
| 1051 | // 3.0 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1052 | if (majorVersion >= 3) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1053 | { |
| 1054 | AssignGLEntryPoint(loadProcAddress("glBeginConditionalRender"), &beginConditionalRender); |
| 1055 | AssignGLEntryPoint(loadProcAddress("glBeginTransformFeedback"), &beginTransformFeedback); |
| 1056 | AssignGLEntryPoint(loadProcAddress("glBindBufferBase"), &bindBufferBase); |
| 1057 | AssignGLEntryPoint(loadProcAddress("glBindBufferRange"), &bindBufferRange); |
| 1058 | AssignGLEntryPoint(loadProcAddress("glBindFragDataLocation"), &bindFragDataLocation); |
| 1059 | AssignGLEntryPoint(loadProcAddress("glBindFramebuffer"), &bindFramebuffer); |
| 1060 | AssignGLEntryPoint(loadProcAddress("glBindRenderbuffer"), &bindRenderbuffer); |
| 1061 | AssignGLEntryPoint(loadProcAddress("glBindVertexArray"), &bindVertexArray); |
| 1062 | AssignGLEntryPoint(loadProcAddress("glBlitFramebuffer"), &blitFramebuffer); |
| 1063 | AssignGLEntryPoint(loadProcAddress("glCheckFramebufferStatus"), &checkFramebufferStatus); |
| 1064 | AssignGLEntryPoint(loadProcAddress("glClampColor"), &clampColor); |
| 1065 | AssignGLEntryPoint(loadProcAddress("glClearBufferfi"), &clearBufferfi); |
| 1066 | AssignGLEntryPoint(loadProcAddress("glClearBufferfv"), &clearBufferfv); |
| 1067 | AssignGLEntryPoint(loadProcAddress("glClearBufferiv"), &clearBufferiv); |
| 1068 | AssignGLEntryPoint(loadProcAddress("glClearBufferuiv"), &clearBufferuiv); |
| 1069 | AssignGLEntryPoint(loadProcAddress("glColorMaski"), &colorMaski); |
| 1070 | AssignGLEntryPoint(loadProcAddress("glDeleteFramebuffers"), &deleteFramebuffers); |
| 1071 | AssignGLEntryPoint(loadProcAddress("glDeleteRenderbuffers"), &deleteRenderbuffers); |
| 1072 | AssignGLEntryPoint(loadProcAddress("glDeleteVertexArrays"), &deleteVertexArrays); |
| 1073 | AssignGLEntryPoint(loadProcAddress("glDisablei"), &disablei); |
| 1074 | AssignGLEntryPoint(loadProcAddress("glEnablei"), &enablei); |
| 1075 | AssignGLEntryPoint(loadProcAddress("glEndConditionalRender"), &endConditionalRender); |
| 1076 | AssignGLEntryPoint(loadProcAddress("glEndTransformFeedback"), &endTransformFeedback); |
| 1077 | AssignGLEntryPoint(loadProcAddress("glFlushMappedBufferRange"), &flushMappedBufferRange); |
| 1078 | AssignGLEntryPoint(loadProcAddress("glFramebufferRenderbuffer"), &framebufferRenderbuffer); |
| 1079 | AssignGLEntryPoint(loadProcAddress("glFramebufferTexture1D"), &framebufferTexture1D); |
| 1080 | AssignGLEntryPoint(loadProcAddress("glFramebufferTexture2D"), &framebufferTexture2D); |
| 1081 | AssignGLEntryPoint(loadProcAddress("glFramebufferTexture3D"), &framebufferTexture3D); |
| 1082 | AssignGLEntryPoint(loadProcAddress("glFramebufferTextureLayer"), &framebufferTextureLayer); |
| 1083 | AssignGLEntryPoint(loadProcAddress("glGenFramebuffers"), &genFramebuffers); |
| 1084 | AssignGLEntryPoint(loadProcAddress("glGenRenderbuffers"), &genRenderbuffers); |
| 1085 | AssignGLEntryPoint(loadProcAddress("glGenVertexArrays"), &genVertexArrays); |
| 1086 | AssignGLEntryPoint(loadProcAddress("glGenerateMipmap"), &generateMipmap); |
| 1087 | AssignGLEntryPoint(loadProcAddress("glGetBooleani_v"), &getBooleani_v); |
| 1088 | AssignGLEntryPoint(loadProcAddress("glGetFragDataLocation"), &getFragDataLocation); |
| 1089 | AssignGLEntryPoint(loadProcAddress("glGetFramebufferAttachmentParameteriv"), &getFramebufferAttachmentParameteriv); |
| 1090 | AssignGLEntryPoint(loadProcAddress("glGetIntegeri_v"), &getIntegeri_v); |
| 1091 | AssignGLEntryPoint(loadProcAddress("glGetRenderbufferParameteriv"), &getRenderbufferParameteriv); |
| 1092 | AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi); |
| 1093 | AssignGLEntryPoint(loadProcAddress("glGetTexParameterIiv"), &getTexParameterIiv); |
| 1094 | AssignGLEntryPoint(loadProcAddress("glGetTexParameterIuiv"), &getTexParameterIuiv); |
| 1095 | AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbackVarying"), &getTransformFeedbackVarying); |
| 1096 | AssignGLEntryPoint(loadProcAddress("glGetUniformuiv"), &getUniformuiv); |
| 1097 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIiv"), &getVertexAttribIiv); |
| 1098 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIuiv"), &getVertexAttribIuiv); |
| 1099 | AssignGLEntryPoint(loadProcAddress("glIsEnabledi"), &isEnabledi); |
| 1100 | AssignGLEntryPoint(loadProcAddress("glIsFramebuffer"), &isFramebuffer); |
| 1101 | AssignGLEntryPoint(loadProcAddress("glIsRenderbuffer"), &isRenderbuffer); |
| 1102 | AssignGLEntryPoint(loadProcAddress("glIsVertexArray"), &isVertexArray); |
| 1103 | AssignGLEntryPoint(loadProcAddress("glMapBufferRange"), &mapBufferRange); |
| 1104 | AssignGLEntryPoint(loadProcAddress("glRenderbufferStorage"), &renderbufferStorage); |
| 1105 | AssignGLEntryPoint(loadProcAddress("glRenderbufferStorageMultisample"), &renderbufferStorageMultisample); |
| 1106 | AssignGLEntryPoint(loadProcAddress("glTexParameterIiv"), &texParameterIiv); |
| 1107 | AssignGLEntryPoint(loadProcAddress("glTexParameterIuiv"), &texParameterIuiv); |
| 1108 | AssignGLEntryPoint(loadProcAddress("glTransformFeedbackVaryings"), &transformFeedbackVaryings); |
| 1109 | AssignGLEntryPoint(loadProcAddress("glUniform1ui"), &uniform1ui); |
| 1110 | AssignGLEntryPoint(loadProcAddress("glUniform1uiv"), &uniform1uiv); |
| 1111 | AssignGLEntryPoint(loadProcAddress("glUniform2ui"), &uniform2ui); |
| 1112 | AssignGLEntryPoint(loadProcAddress("glUniform2uiv"), &uniform2uiv); |
| 1113 | AssignGLEntryPoint(loadProcAddress("glUniform3ui"), &uniform3ui); |
| 1114 | AssignGLEntryPoint(loadProcAddress("glUniform3uiv"), &uniform3uiv); |
| 1115 | AssignGLEntryPoint(loadProcAddress("glUniform4ui"), &uniform4ui); |
| 1116 | AssignGLEntryPoint(loadProcAddress("glUniform4uiv"), &uniform4uiv); |
| 1117 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI1i"), &vertexAttribI1i); |
| 1118 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI1iv"), &vertexAttribI1iv); |
| 1119 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI1ui"), &vertexAttribI1ui); |
| 1120 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI1uiv"), &vertexAttribI1uiv); |
| 1121 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI2i"), &vertexAttribI2i); |
| 1122 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI2iv"), &vertexAttribI2iv); |
| 1123 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI2ui"), &vertexAttribI2ui); |
| 1124 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI2uiv"), &vertexAttribI2uiv); |
| 1125 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI3i"), &vertexAttribI3i); |
| 1126 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI3iv"), &vertexAttribI3iv); |
| 1127 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI3ui"), &vertexAttribI3ui); |
| 1128 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI3uiv"), &vertexAttribI3uiv); |
| 1129 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4bv"), &vertexAttribI4bv); |
| 1130 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4i"), &vertexAttribI4i); |
| 1131 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4iv"), &vertexAttribI4iv); |
| 1132 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4sv"), &vertexAttribI4sv); |
| 1133 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4ubv"), &vertexAttribI4ubv); |
| 1134 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4ui"), &vertexAttribI4ui); |
| 1135 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4uiv"), &vertexAttribI4uiv); |
| 1136 | AssignGLEntryPoint(loadProcAddress("glVertexAttribI4usv"), &vertexAttribI4usv); |
| 1137 | AssignGLEntryPoint(loadProcAddress("glVertexAttribIPointer"), &vertexAttribIPointer); |
Geoff Lang | a4903b7 | 2015-03-02 16:02:48 -0800 | [diff] [blame] | 1138 | |
| 1139 | // Extensions |
| 1140 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_internalformat_query", loadProcAddress("glGetInternalformativ"), &getInternalformativ); |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1141 | } |
| 1142 | |
| 1143 | // 3.1 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1144 | if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 1)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1145 | { |
| 1146 | AssignGLEntryPoint(loadProcAddress("glCopyBufferSubData"), ©BufferSubData); |
| 1147 | AssignGLEntryPoint(loadProcAddress("glDrawArraysInstanced"), &drawArraysInstanced); |
| 1148 | AssignGLEntryPoint(loadProcAddress("glDrawElementsInstanced"), &drawElementsInstanced); |
| 1149 | AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockName"), &getActiveUniformBlockName); |
| 1150 | AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockiv"), &getActiveUniformBlockiv); |
| 1151 | AssignGLEntryPoint(loadProcAddress("glGetActiveUniformName"), &getActiveUniformName); |
| 1152 | AssignGLEntryPoint(loadProcAddress("glGetActiveUniformsiv"), &getActiveUniformsiv); |
| 1153 | AssignGLEntryPoint(loadProcAddress("glGetUniformBlockIndex"), &getUniformBlockIndex); |
| 1154 | AssignGLEntryPoint(loadProcAddress("glGetUniformIndices"), &getUniformIndices); |
| 1155 | AssignGLEntryPoint(loadProcAddress("glPrimitiveRestartIndex"), &primitiveRestartIndex); |
| 1156 | AssignGLEntryPoint(loadProcAddress("glTexBuffer"), &texBuffer); |
| 1157 | AssignGLEntryPoint(loadProcAddress("glUniformBlockBinding"), &uniformBlockBinding); |
Geoff Lang | 7d433dd | 2015-04-02 11:21:20 -0400 | [diff] [blame] | 1158 | |
| 1159 | // Extensions |
| 1160 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glClientWaitSync"), &clientWaitSync); |
| 1161 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glDeleteSync"), &deleteSync); |
| 1162 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glFenceSync"), &fenceSync); |
| 1163 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetInteger64i_v"), &getInteger64i_v); |
| 1164 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetInteger64v"), &getInteger64v); |
| 1165 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetSynciv"), &getSynciv); |
| 1166 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glIsSync"), &isSync); |
| 1167 | AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glWaitSync"), &waitSync); |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1168 | } |
| 1169 | |
| 1170 | // 3.2 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1171 | if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 2)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1172 | { |
| 1173 | AssignGLEntryPoint(loadProcAddress("glClientWaitSync"), &clientWaitSync); |
| 1174 | AssignGLEntryPoint(loadProcAddress("glDeleteSync"), &deleteSync); |
| 1175 | AssignGLEntryPoint(loadProcAddress("glDrawElementsBaseVertex"), &drawElementsBaseVertex); |
| 1176 | AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseVertex"), &drawElementsInstancedBaseVertex); |
| 1177 | AssignGLEntryPoint(loadProcAddress("glDrawRangeElementsBaseVertex"), &drawRangeElementsBaseVertex); |
| 1178 | AssignGLEntryPoint(loadProcAddress("glFenceSync"), &fenceSync); |
| 1179 | AssignGLEntryPoint(loadProcAddress("glFramebufferTexture"), &framebufferTexture); |
| 1180 | AssignGLEntryPoint(loadProcAddress("glGetBufferParameteri64v"), &getBufferParameteri64v); |
| 1181 | AssignGLEntryPoint(loadProcAddress("glGetInteger64i_v"), &getInteger64i_v); |
| 1182 | AssignGLEntryPoint(loadProcAddress("glGetInteger64v"), &getInteger64v); |
| 1183 | AssignGLEntryPoint(loadProcAddress("glGetMultisamplefv"), &getMultisamplefv); |
| 1184 | AssignGLEntryPoint(loadProcAddress("glGetSynciv"), &getSynciv); |
| 1185 | AssignGLEntryPoint(loadProcAddress("glIsSync"), &isSync); |
| 1186 | AssignGLEntryPoint(loadProcAddress("glMultiDrawElementsBaseVertex"), &multiDrawElementsBaseVertex); |
| 1187 | AssignGLEntryPoint(loadProcAddress("glProvokingVertex"), &provokingVertex); |
| 1188 | AssignGLEntryPoint(loadProcAddress("glSampleMaski"), &sampleMaski); |
| 1189 | AssignGLEntryPoint(loadProcAddress("glTexImage2DMultisample"), &texImage2DMultisample); |
| 1190 | AssignGLEntryPoint(loadProcAddress("glTexImage3DMultisample"), &texImage3DMultisample); |
| 1191 | AssignGLEntryPoint(loadProcAddress("glWaitSync"), &waitSync); |
| 1192 | } |
| 1193 | |
| 1194 | // 3.3 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1195 | if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 3)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1196 | { |
| 1197 | AssignGLEntryPoint(loadProcAddress("glBindFragDataLocationIndexed"), &bindFragDataLocationIndexed); |
| 1198 | AssignGLEntryPoint(loadProcAddress("glBindSampler"), &bindSampler); |
| 1199 | AssignGLEntryPoint(loadProcAddress("glDeleteSamplers"), &deleteSamplers); |
| 1200 | AssignGLEntryPoint(loadProcAddress("glGenSamplers"), &genSamplers); |
| 1201 | AssignGLEntryPoint(loadProcAddress("glGetFragDataIndex"), &getFragDataIndex); |
| 1202 | AssignGLEntryPoint(loadProcAddress("glGetQueryObjecti64v"), &getQueryObjecti64v); |
| 1203 | AssignGLEntryPoint(loadProcAddress("glGetQueryObjectui64v"), &getQueryObjectui64v); |
| 1204 | AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIiv"), &getSamplerParameterIiv); |
| 1205 | AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIuiv"), &getSamplerParameterIuiv); |
| 1206 | AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterfv"), &getSamplerParameterfv); |
| 1207 | AssignGLEntryPoint(loadProcAddress("glGetSamplerParameteriv"), &getSamplerParameteriv); |
| 1208 | AssignGLEntryPoint(loadProcAddress("glIsSampler"), &isSampler); |
| 1209 | AssignGLEntryPoint(loadProcAddress("glQueryCounter"), &queryCounter); |
| 1210 | AssignGLEntryPoint(loadProcAddress("glSamplerParameterIiv"), &samplerParameterIiv); |
| 1211 | AssignGLEntryPoint(loadProcAddress("glSamplerParameterIuiv"), &samplerParameterIuiv); |
| 1212 | AssignGLEntryPoint(loadProcAddress("glSamplerParameterf"), &samplerParameterf); |
| 1213 | AssignGLEntryPoint(loadProcAddress("glSamplerParameterfv"), &samplerParameterfv); |
| 1214 | AssignGLEntryPoint(loadProcAddress("glSamplerParameteri"), &samplerParameteri); |
| 1215 | AssignGLEntryPoint(loadProcAddress("glSamplerParameteriv"), &samplerParameteriv); |
| 1216 | AssignGLEntryPoint(loadProcAddress("glVertexAttribDivisor"), &vertexAttribDivisor); |
| 1217 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP1ui"), &vertexAttribP1ui); |
| 1218 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP1uiv"), &vertexAttribP1uiv); |
| 1219 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP2ui"), &vertexAttribP2ui); |
| 1220 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP2uiv"), &vertexAttribP2uiv); |
| 1221 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP3ui"), &vertexAttribP3ui); |
| 1222 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP3uiv"), &vertexAttribP3uiv); |
| 1223 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP4ui"), &vertexAttribP4ui); |
| 1224 | AssignGLEntryPoint(loadProcAddress("glVertexAttribP4uiv"), &vertexAttribP4uiv); |
| 1225 | } |
| 1226 | |
| 1227 | // 4.0 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1228 | if (majorVersion >= 4) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1229 | { |
| 1230 | AssignGLEntryPoint(loadProcAddress("glBeginQueryIndexed"), &beginQueryIndexed); |
| 1231 | AssignGLEntryPoint(loadProcAddress("glBindTransformFeedback"), &bindTransformFeedback); |
| 1232 | AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparatei"), &blendEquationSeparatei); |
| 1233 | AssignGLEntryPoint(loadProcAddress("glBlendEquationi"), &blendEquationi); |
| 1234 | AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparatei"), &blendFuncSeparatei); |
| 1235 | AssignGLEntryPoint(loadProcAddress("glBlendFunci"), &blendFunci); |
| 1236 | AssignGLEntryPoint(loadProcAddress("glDeleteTransformFeedbacks"), &deleteTransformFeedbacks); |
| 1237 | AssignGLEntryPoint(loadProcAddress("glDrawArraysIndirect"), &drawArraysIndirect); |
| 1238 | AssignGLEntryPoint(loadProcAddress("glDrawElementsIndirect"), &drawElementsIndirect); |
| 1239 | AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedback"), &drawTransformFeedback); |
| 1240 | AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackStream"), &drawTransformFeedbackStream); |
| 1241 | AssignGLEntryPoint(loadProcAddress("glEndQueryIndexed"), &endQueryIndexed); |
| 1242 | AssignGLEntryPoint(loadProcAddress("glGenTransformFeedbacks"), &genTransformFeedbacks); |
| 1243 | AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineName"), &getActiveSubroutineName); |
| 1244 | AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineUniformName"), &getActiveSubroutineUniformName); |
| 1245 | AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineUniformiv"), &getActiveSubroutineUniformiv); |
| 1246 | AssignGLEntryPoint(loadProcAddress("glGetProgramStageiv"), &getProgramStageiv); |
| 1247 | AssignGLEntryPoint(loadProcAddress("glGetQueryIndexediv"), &getQueryIndexediv); |
| 1248 | AssignGLEntryPoint(loadProcAddress("glGetSubroutineIndex"), &getSubroutineIndex); |
| 1249 | AssignGLEntryPoint(loadProcAddress("glGetSubroutineUniformLocation"), &getSubroutineUniformLocation); |
| 1250 | AssignGLEntryPoint(loadProcAddress("glGetUniformSubroutineuiv"), &getUniformSubroutineuiv); |
| 1251 | AssignGLEntryPoint(loadProcAddress("glGetUniformdv"), &getUniformdv); |
| 1252 | AssignGLEntryPoint(loadProcAddress("glIsTransformFeedback"), &isTransformFeedback); |
| 1253 | AssignGLEntryPoint(loadProcAddress("glMinSampleShading"), &minSampleShading); |
| 1254 | AssignGLEntryPoint(loadProcAddress("glPatchParameterfv"), &patchParameterfv); |
| 1255 | AssignGLEntryPoint(loadProcAddress("glPatchParameteri"), &patchParameteri); |
| 1256 | AssignGLEntryPoint(loadProcAddress("glPauseTransformFeedback"), &pauseTransformFeedback); |
| 1257 | AssignGLEntryPoint(loadProcAddress("glResumeTransformFeedback"), &resumeTransformFeedback); |
| 1258 | AssignGLEntryPoint(loadProcAddress("glUniform1d"), &uniform1d); |
| 1259 | AssignGLEntryPoint(loadProcAddress("glUniform1dv"), &uniform1dv); |
| 1260 | AssignGLEntryPoint(loadProcAddress("glUniform2d"), &uniform2d); |
| 1261 | AssignGLEntryPoint(loadProcAddress("glUniform2dv"), &uniform2dv); |
| 1262 | AssignGLEntryPoint(loadProcAddress("glUniform3d"), &uniform3d); |
| 1263 | AssignGLEntryPoint(loadProcAddress("glUniform3dv"), &uniform3dv); |
| 1264 | AssignGLEntryPoint(loadProcAddress("glUniform4d"), &uniform4d); |
| 1265 | AssignGLEntryPoint(loadProcAddress("glUniform4dv"), &uniform4dv); |
| 1266 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2dv"), &uniformMatrix2dv); |
| 1267 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3dv"), &uniformMatrix2x3dv); |
| 1268 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4dv"), &uniformMatrix2x4dv); |
| 1269 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3dv"), &uniformMatrix3dv); |
| 1270 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x2dv"), &uniformMatrix3x2dv); |
| 1271 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x4dv"), &uniformMatrix3x4dv); |
| 1272 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4dv"), &uniformMatrix4dv); |
| 1273 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x2dv"), &uniformMatrix4x2dv); |
| 1274 | AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x3dv"), &uniformMatrix4x3dv); |
| 1275 | AssignGLEntryPoint(loadProcAddress("glUniformSubroutinesuiv"), &uniformSubroutinesuiv); |
| 1276 | } |
| 1277 | |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1278 | // 4.1 |
| 1279 | if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 1)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1280 | { |
| 1281 | AssignGLEntryPoint(loadProcAddress("glActiveShaderProgram"), &activeShaderProgram); |
| 1282 | AssignGLEntryPoint(loadProcAddress("glBindProgramPipeline"), &bindProgramPipeline); |
| 1283 | AssignGLEntryPoint(loadProcAddress("glClearDepthf"), &clearDepthf); |
| 1284 | AssignGLEntryPoint(loadProcAddress("glCreateShaderProgramv"), &createShaderProgramv); |
| 1285 | AssignGLEntryPoint(loadProcAddress("glDeleteProgramPipelines"), &deleteProgramPipelines); |
| 1286 | AssignGLEntryPoint(loadProcAddress("glDepthRangeArrayv"), &depthRangeArrayv); |
| 1287 | AssignGLEntryPoint(loadProcAddress("glDepthRangeIndexed"), &depthRangeIndexed); |
| 1288 | AssignGLEntryPoint(loadProcAddress("glDepthRangef"), &depthRangef); |
| 1289 | AssignGLEntryPoint(loadProcAddress("glGenProgramPipelines"), &genProgramPipelines); |
| 1290 | AssignGLEntryPoint(loadProcAddress("glGetDoublei_v"), &getDoublei_v); |
| 1291 | AssignGLEntryPoint(loadProcAddress("glGetFloati_v"), &getFloati_v); |
| 1292 | AssignGLEntryPoint(loadProcAddress("glGetProgramBinary"), &getProgramBinary); |
| 1293 | AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineInfoLog"), &getProgramPipelineInfoLog); |
| 1294 | AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineiv"), &getProgramPipelineiv); |
| 1295 | AssignGLEntryPoint(loadProcAddress("glGetShaderPrecisionFormat"), &getShaderPrecisionFormat); |
| 1296 | AssignGLEntryPoint(loadProcAddress("glGetVertexAttribLdv"), &getVertexAttribLdv); |
| 1297 | AssignGLEntryPoint(loadProcAddress("glIsProgramPipeline"), &isProgramPipeline); |
| 1298 | AssignGLEntryPoint(loadProcAddress("glProgramBinary"), &programBinary); |
| 1299 | AssignGLEntryPoint(loadProcAddress("glProgramParameteri"), &programParameteri); |
| 1300 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1d"), &programUniform1d); |
| 1301 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1dv"), &programUniform1dv); |
| 1302 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1f"), &programUniform1f); |
| 1303 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1fv"), &programUniform1fv); |
| 1304 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1i"), &programUniform1i); |
| 1305 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1iv"), &programUniform1iv); |
| 1306 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1ui"), &programUniform1ui); |
| 1307 | AssignGLEntryPoint(loadProcAddress("glProgramUniform1uiv"), &programUniform1uiv); |
| 1308 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2d"), &programUniform2d); |
| 1309 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2dv"), &programUniform2dv); |
| 1310 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2f"), &programUniform2f); |
| 1311 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2fv"), &programUniform2fv); |
| 1312 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2i"), &programUniform2i); |
| 1313 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2iv"), &programUniform2iv); |
| 1314 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2ui"), &programUniform2ui); |
| 1315 | AssignGLEntryPoint(loadProcAddress("glProgramUniform2uiv"), &programUniform2uiv); |
| 1316 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3d"), &programUniform3d); |
| 1317 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3dv"), &programUniform3dv); |
| 1318 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3f"), &programUniform3f); |
| 1319 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3fv"), &programUniform3fv); |
| 1320 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3i"), &programUniform3i); |
| 1321 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3iv"), &programUniform3iv); |
| 1322 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3ui"), &programUniform3ui); |
| 1323 | AssignGLEntryPoint(loadProcAddress("glProgramUniform3uiv"), &programUniform3uiv); |
| 1324 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4d"), &programUniform4d); |
| 1325 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4dv"), &programUniform4dv); |
| 1326 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4f"), &programUniform4f); |
| 1327 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4fv"), &programUniform4fv); |
| 1328 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4i"), &programUniform4i); |
| 1329 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4iv"), &programUniform4iv); |
| 1330 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4ui"), &programUniform4ui); |
| 1331 | AssignGLEntryPoint(loadProcAddress("glProgramUniform4uiv"), &programUniform4uiv); |
| 1332 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2dv"), &programUniformMatrix2dv); |
| 1333 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2fv"), &programUniformMatrix2fv); |
| 1334 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x3dv"), &programUniformMatrix2x3dv); |
| 1335 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x3fv"), &programUniformMatrix2x3fv); |
| 1336 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x4dv"), &programUniformMatrix2x4dv); |
| 1337 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x4fv"), &programUniformMatrix2x4fv); |
| 1338 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3dv"), &programUniformMatrix3dv); |
| 1339 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3fv"), &programUniformMatrix3fv); |
| 1340 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x2dv"), &programUniformMatrix3x2dv); |
| 1341 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x2fv"), &programUniformMatrix3x2fv); |
| 1342 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x4dv"), &programUniformMatrix3x4dv); |
| 1343 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x4fv"), &programUniformMatrix3x4fv); |
| 1344 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4dv"), &programUniformMatrix4dv); |
| 1345 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4fv"), &programUniformMatrix4fv); |
| 1346 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x2dv"), &programUniformMatrix4x2dv); |
| 1347 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x2fv"), &programUniformMatrix4x2fv); |
| 1348 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x3dv"), &programUniformMatrix4x3dv); |
| 1349 | AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x3fv"), &programUniformMatrix4x3fv); |
| 1350 | AssignGLEntryPoint(loadProcAddress("glReleaseShaderCompiler"), &releaseShaderCompiler); |
| 1351 | AssignGLEntryPoint(loadProcAddress("glScissorArrayv"), &scissorArrayv); |
| 1352 | AssignGLEntryPoint(loadProcAddress("glScissorIndexed"), &scissorIndexed); |
| 1353 | AssignGLEntryPoint(loadProcAddress("glScissorIndexedv"), &scissorIndexedv); |
| 1354 | AssignGLEntryPoint(loadProcAddress("glShaderBinary"), &shaderBinary); |
| 1355 | AssignGLEntryPoint(loadProcAddress("glUseProgramStages"), &useProgramStages); |
| 1356 | AssignGLEntryPoint(loadProcAddress("glValidateProgramPipeline"), &validateProgramPipeline); |
| 1357 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL1d"), &vertexAttribL1d); |
| 1358 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL1dv"), &vertexAttribL1dv); |
| 1359 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL2d"), &vertexAttribL2d); |
| 1360 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL2dv"), &vertexAttribL2dv); |
| 1361 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL3d"), &vertexAttribL3d); |
| 1362 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL3dv"), &vertexAttribL3dv); |
| 1363 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL4d"), &vertexAttribL4d); |
| 1364 | AssignGLEntryPoint(loadProcAddress("glVertexAttribL4dv"), &vertexAttribL4dv); |
| 1365 | AssignGLEntryPoint(loadProcAddress("glVertexAttribLPointer"), &vertexAttribLPointer); |
| 1366 | AssignGLEntryPoint(loadProcAddress("glViewportArrayv"), &viewportArrayv); |
| 1367 | AssignGLEntryPoint(loadProcAddress("glViewportIndexedf"), &viewportIndexedf); |
| 1368 | AssignGLEntryPoint(loadProcAddress("glViewportIndexedfv"), &viewportIndexedfv); |
| 1369 | } |
| 1370 | |
| 1371 | // 4.2 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1372 | if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 2)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1373 | { |
| 1374 | AssignGLEntryPoint(loadProcAddress("glBindImageTexture"), &bindImageTexture); |
| 1375 | AssignGLEntryPoint(loadProcAddress("glDrawArraysInstancedBaseInstance"), &drawArraysInstancedBaseInstance); |
| 1376 | AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseInstance"), &drawElementsInstancedBaseInstance); |
| 1377 | AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseVertexBaseInstance"), &drawElementsInstancedBaseVertexBaseInstance); |
| 1378 | AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackInstanced"), &drawTransformFeedbackInstanced); |
| 1379 | AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackStreamInstanced"), &drawTransformFeedbackStreamInstanced); |
| 1380 | AssignGLEntryPoint(loadProcAddress("glGetActiveAtomicCounterBufferiv"), &getActiveAtomicCounterBufferiv); |
| 1381 | AssignGLEntryPoint(loadProcAddress("glGetInternalformativ"), &getInternalformativ); |
| 1382 | AssignGLEntryPoint(loadProcAddress("glMemoryBarrier"), &memoryBarrier); |
| 1383 | AssignGLEntryPoint(loadProcAddress("glTexStorage1D"), &texStorage1D); |
| 1384 | AssignGLEntryPoint(loadProcAddress("glTexStorage2D"), &texStorage2D); |
| 1385 | AssignGLEntryPoint(loadProcAddress("glTexStorage3D"), &texStorage3D); |
| 1386 | } |
| 1387 | |
| 1388 | // 4.3 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1389 | if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 3)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1390 | { |
| 1391 | AssignGLEntryPoint(loadProcAddress("glBindVertexBuffer"), &bindVertexBuffer); |
| 1392 | AssignGLEntryPoint(loadProcAddress("glClearBufferData"), &clearBufferData); |
| 1393 | AssignGLEntryPoint(loadProcAddress("glClearBufferSubData"), &clearBufferSubData); |
| 1394 | AssignGLEntryPoint(loadProcAddress("glCopyImageSubData"), ©ImageSubData); |
| 1395 | AssignGLEntryPoint(loadProcAddress("glDebugMessageCallback"), &debugMessageCallback); |
| 1396 | AssignGLEntryPoint(loadProcAddress("glDebugMessageControl"), &debugMessageControl); |
| 1397 | AssignGLEntryPoint(loadProcAddress("glDebugMessageInsert"), &debugMessageInsert); |
| 1398 | AssignGLEntryPoint(loadProcAddress("glDispatchCompute"), &dispatchCompute); |
| 1399 | AssignGLEntryPoint(loadProcAddress("glDispatchComputeIndirect"), &dispatchComputeIndirect); |
| 1400 | AssignGLEntryPoint(loadProcAddress("glFramebufferParameteri"), &framebufferParameteri); |
| 1401 | AssignGLEntryPoint(loadProcAddress("glGetDebugMessageLog"), &getDebugMessageLog); |
| 1402 | AssignGLEntryPoint(loadProcAddress("glGetFramebufferParameteriv"), &getFramebufferParameteriv); |
| 1403 | AssignGLEntryPoint(loadProcAddress("glGetInternalformati64v"), &getInternalformati64v); |
Geoff Lang | b80360f | 2015-05-04 15:01:31 -0400 | [diff] [blame] | 1404 | AssignGLEntryPoint(loadProcAddress("glGetPointerv"), &getPointerv); |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1405 | AssignGLEntryPoint(loadProcAddress("glGetObjectLabel"), &getObjectLabel); |
| 1406 | AssignGLEntryPoint(loadProcAddress("glGetObjectPtrLabel"), &getObjectPtrLabel); |
| 1407 | AssignGLEntryPoint(loadProcAddress("glGetProgramInterfaceiv"), &getProgramInterfaceiv); |
| 1408 | AssignGLEntryPoint(loadProcAddress("glGetProgramResourceIndex"), &getProgramResourceIndex); |
| 1409 | AssignGLEntryPoint(loadProcAddress("glGetProgramResourceLocation"), &getProgramResourceLocation); |
| 1410 | AssignGLEntryPoint(loadProcAddress("glGetProgramResourceLocationIndex"), &getProgramResourceLocationIndex); |
| 1411 | AssignGLEntryPoint(loadProcAddress("glGetProgramResourceName"), &getProgramResourceName); |
| 1412 | AssignGLEntryPoint(loadProcAddress("glGetProgramResourceiv"), &getProgramResourceiv); |
| 1413 | AssignGLEntryPoint(loadProcAddress("glInvalidateBufferData"), &invalidateBufferData); |
| 1414 | AssignGLEntryPoint(loadProcAddress("glInvalidateBufferSubData"), &invalidateBufferSubData); |
| 1415 | AssignGLEntryPoint(loadProcAddress("glInvalidateFramebuffer"), &invalidateFramebuffer); |
| 1416 | AssignGLEntryPoint(loadProcAddress("glInvalidateSubFramebuffer"), &invalidateSubFramebuffer); |
| 1417 | AssignGLEntryPoint(loadProcAddress("glInvalidateTexImage"), &invalidateTexImage); |
| 1418 | AssignGLEntryPoint(loadProcAddress("glInvalidateTexSubImage"), &invalidateTexSubImage); |
| 1419 | AssignGLEntryPoint(loadProcAddress("glMultiDrawArraysIndirect"), &multiDrawArraysIndirect); |
| 1420 | AssignGLEntryPoint(loadProcAddress("glMultiDrawElementsIndirect"), &multiDrawElementsIndirect); |
| 1421 | AssignGLEntryPoint(loadProcAddress("glObjectLabel"), &objectLabel); |
| 1422 | AssignGLEntryPoint(loadProcAddress("glObjectPtrLabel"), &objectPtrLabel); |
| 1423 | AssignGLEntryPoint(loadProcAddress("glPopDebugGroup"), &popDebugGroup); |
| 1424 | AssignGLEntryPoint(loadProcAddress("glPushDebugGroup"), &pushDebugGroup); |
| 1425 | AssignGLEntryPoint(loadProcAddress("glShaderStorageBlockBinding"), &shaderStorageBlockBinding); |
| 1426 | AssignGLEntryPoint(loadProcAddress("glTexBufferRange"), &texBufferRange); |
| 1427 | AssignGLEntryPoint(loadProcAddress("glTexStorage2DMultisample"), &texStorage2DMultisample); |
| 1428 | AssignGLEntryPoint(loadProcAddress("glTexStorage3DMultisample"), &texStorage3DMultisample); |
| 1429 | AssignGLEntryPoint(loadProcAddress("glTextureView"), &textureView); |
| 1430 | AssignGLEntryPoint(loadProcAddress("glVertexAttribBinding"), &vertexAttribBinding); |
| 1431 | AssignGLEntryPoint(loadProcAddress("glVertexAttribFormat"), &vertexAttribFormat); |
| 1432 | AssignGLEntryPoint(loadProcAddress("glVertexAttribIFormat"), &vertexAttribIFormat); |
| 1433 | AssignGLEntryPoint(loadProcAddress("glVertexAttribLFormat"), &vertexAttribLFormat); |
| 1434 | AssignGLEntryPoint(loadProcAddress("glVertexBindingDivisor"), &vertexBindingDivisor); |
| 1435 | } |
| 1436 | |
| 1437 | // 4.4 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1438 | if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 4)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1439 | { |
| 1440 | AssignGLEntryPoint(loadProcAddress("glBindBuffersBase"), &bindBuffersBase); |
| 1441 | AssignGLEntryPoint(loadProcAddress("glBindBuffersRange"), &bindBuffersRange); |
| 1442 | AssignGLEntryPoint(loadProcAddress("glBindImageTextures"), &bindImageTextures); |
| 1443 | AssignGLEntryPoint(loadProcAddress("glBindSamplers"), &bindSamplers); |
| 1444 | AssignGLEntryPoint(loadProcAddress("glBindTextures"), &bindTextures); |
| 1445 | AssignGLEntryPoint(loadProcAddress("glBindVertexBuffers"), &bindVertexBuffers); |
| 1446 | AssignGLEntryPoint(loadProcAddress("glBufferStorage"), &bufferStorage); |
| 1447 | AssignGLEntryPoint(loadProcAddress("glClearTexImage"), &clearTexImage); |
| 1448 | AssignGLEntryPoint(loadProcAddress("glClearTexSubImage"), &clearTexSubImage); |
| 1449 | } |
| 1450 | |
| 1451 | // 4.5 |
Corentin Wallez | 92d7706 | 2015-05-04 12:41:54 -0400 | [diff] [blame] | 1452 | if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 5)) |
Geoff Lang | 56cf9af | 2015-02-17 10:16:49 -0500 | [diff] [blame] | 1453 | { |
| 1454 | AssignGLEntryPoint(loadProcAddress("glBindTextureUnit"), &bindTextureUnit); |
| 1455 | AssignGLEntryPoint(loadProcAddress("glBlitNamedFramebuffer"), &blitNamedFramebuffer); |
| 1456 | AssignGLEntryPoint(loadProcAddress("glCheckNamedFramebufferStatus"), &checkNamedFramebufferStatus); |
| 1457 | AssignGLEntryPoint(loadProcAddress("glClearNamedBufferData"), &clearNamedBufferData); |
| 1458 | AssignGLEntryPoint(loadProcAddress("glClearNamedBufferSubData"), &clearNamedBufferSubData); |
| 1459 | AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferfi"), &clearNamedFramebufferfi); |
| 1460 | AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferfv"), &clearNamedFramebufferfv); |
| 1461 | AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferiv"), &clearNamedFramebufferiv); |
| 1462 | AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferuiv"), &clearNamedFramebufferuiv); |
| 1463 | AssignGLEntryPoint(loadProcAddress("glClipControl"), &clipControl); |
| 1464 | AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage1D"), &compressedTextureSubImage1D); |
| 1465 | AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage2D"), &compressedTextureSubImage2D); |
| 1466 | AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage3D"), &compressedTextureSubImage3D); |
| 1467 | AssignGLEntryPoint(loadProcAddress("glCopyNamedBufferSubData"), ©NamedBufferSubData); |
| 1468 | AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage1D"), ©TextureSubImage1D); |
| 1469 | AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage2D"), ©TextureSubImage2D); |
| 1470 | AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage3D"), ©TextureSubImage3D); |
| 1471 | AssignGLEntryPoint(loadProcAddress("glCreateBuffers"), &createBuffers); |
| 1472 | AssignGLEntryPoint(loadProcAddress("glCreateFramebuffers"), &createFramebuffers); |
| 1473 | AssignGLEntryPoint(loadProcAddress("glCreateProgramPipelines"), &createProgramPipelines); |
| 1474 | AssignGLEntryPoint(loadProcAddress("glCreateQueries"), &createQueries); |
| 1475 | AssignGLEntryPoint(loadProcAddress("glCreateRenderbuffers"), &createRenderbuffers); |
| 1476 | AssignGLEntryPoint(loadProcAddress("glCreateSamplers"), &createSamplers); |
| 1477 | AssignGLEntryPoint(loadProcAddress("glCreateTextures"), &createTextures); |
| 1478 | AssignGLEntryPoint(loadProcAddress("glCreateTransformFeedbacks"), &createTransformFeedbacks); |
| 1479 | AssignGLEntryPoint(loadProcAddress("glCreateVertexArrays"), &createVertexArrays); |
| 1480 | AssignGLEntryPoint(loadProcAddress("glDisableVertexArrayAttrib"), &disableVertexArrayAttrib); |
| 1481 | AssignGLEntryPoint(loadProcAddress("glEnableVertexArrayAttrib"), &enableVertexArrayAttrib); |
| 1482 | AssignGLEntryPoint(loadProcAddress("glFlushMappedNamedBufferRange"), &flushMappedNamedBufferRange); |
| 1483 | AssignGLEntryPoint(loadProcAddress("glGenerateTextureMipmap"), &generateTextureMipmap); |
| 1484 | AssignGLEntryPoint(loadProcAddress("glGetCompressedTextureImage"), &getCompressedTextureImage); |
| 1485 | AssignGLEntryPoint(loadProcAddress("glGetCompressedTextureSubImage"), &getCompressedTextureSubImage); |
| 1486 | AssignGLEntryPoint(loadProcAddress("glGetGraphicsResetStatus"), &getGraphicsResetStatus); |
| 1487 | AssignGLEntryPoint(loadProcAddress("glGetNamedBufferParameteri64v"), &getNamedBufferParameteri64v); |
| 1488 | AssignGLEntryPoint(loadProcAddress("glGetNamedBufferParameteriv"), &getNamedBufferParameteriv); |
| 1489 | AssignGLEntryPoint(loadProcAddress("glGetNamedBufferPointerv"), &getNamedBufferPointerv); |
| 1490 | AssignGLEntryPoint(loadProcAddress("glGetNamedBufferSubData"), &getNamedBufferSubData); |
| 1491 | AssignGLEntryPoint(loadProcAddress("glGetNamedFramebufferAttachmentParameteriv"), &getNamedFramebufferAttachmentParameteriv); |
| 1492 | AssignGLEntryPoint(loadProcAddress("glGetNamedFramebufferParameteriv"), &getNamedFramebufferParameteriv); |
| 1493 | AssignGLEntryPoint(loadProcAddress("glGetNamedRenderbufferParameteriv"), &getNamedRenderbufferParameteriv); |
| 1494 | AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjecti64v"), &getQueryBufferObjecti64v); |
| 1495 | AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectiv"), &getQueryBufferObjectiv); |
| 1496 | AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectui64v"), &getQueryBufferObjectui64v); |
| 1497 | AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectuiv"), &getQueryBufferObjectuiv); |
| 1498 | AssignGLEntryPoint(loadProcAddress("glGetTextureImage"), &getTextureImage); |
| 1499 | AssignGLEntryPoint(loadProcAddress("glGetTextureLevelParameterfv"), &getTextureLevelParameterfv); |
| 1500 | AssignGLEntryPoint(loadProcAddress("glGetTextureLevelParameteriv"), &getTextureLevelParameteriv); |
| 1501 | AssignGLEntryPoint(loadProcAddress("glGetTextureParameterIiv"), &getTextureParameterIiv); |
| 1502 | AssignGLEntryPoint(loadProcAddress("glGetTextureParameterIuiv"), &getTextureParameterIuiv); |
| 1503 | AssignGLEntryPoint(loadProcAddress("glGetTextureParameterfv"), &getTextureParameterfv); |
| 1504 | AssignGLEntryPoint(loadProcAddress("glGetTextureParameteriv"), &getTextureParameteriv); |
| 1505 | AssignGLEntryPoint(loadProcAddress("glGetTextureSubImage"), &getTextureSubImage); |
| 1506 | AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbacki64_v"), &getTransformFeedbacki64_v); |
| 1507 | AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbacki_v"), &getTransformFeedbacki_v); |
| 1508 | AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbackiv"), &getTransformFeedbackiv); |
| 1509 | AssignGLEntryPoint(loadProcAddress("glGetVertexArrayIndexed64iv"), &getVertexArrayIndexed64iv); |
| 1510 | AssignGLEntryPoint(loadProcAddress("glGetVertexArrayIndexediv"), &getVertexArrayIndexediv); |
| 1511 | AssignGLEntryPoint(loadProcAddress("glGetVertexArrayiv"), &getVertexArrayiv); |
| 1512 | AssignGLEntryPoint(loadProcAddress("glGetnCompressedTexImage"), &getnCompressedTexImage); |
| 1513 | AssignGLEntryPoint(loadProcAddress("glGetnTexImage"), &getnTexImage); |
| 1514 | AssignGLEntryPoint(loadProcAddress("glGetnUniformdv"), &getnUniformdv); |
| 1515 | AssignGLEntryPoint(loadProcAddress("glGetnUniformfv"), &getnUniformfv); |
| 1516 | AssignGLEntryPoint(loadProcAddress("glGetnUniformiv"), &getnUniformiv); |
| 1517 | AssignGLEntryPoint(loadProcAddress("glGetnUniformuiv"), &getnUniformuiv); |
| 1518 | AssignGLEntryPoint(loadProcAddress("glInvalidateNamedFramebufferData"), &invalidateNamedFramebufferData); |
| 1519 | AssignGLEntryPoint(loadProcAddress("glInvalidateNamedFramebufferSubData"), &invalidateNamedFramebufferSubData); |
| 1520 | AssignGLEntryPoint(loadProcAddress("glMapNamedBuffer"), &mapNamedBuffer); |
| 1521 | AssignGLEntryPoint(loadProcAddress("glMapNamedBufferRange"), &mapNamedBufferRange); |
| 1522 | AssignGLEntryPoint(loadProcAddress("glMemoryBarrierByRegion"), &memoryBarrierByRegion); |
| 1523 | AssignGLEntryPoint(loadProcAddress("glNamedBufferData"), &namedBufferData); |
| 1524 | AssignGLEntryPoint(loadProcAddress("glNamedBufferStorage"), &namedBufferStorage); |
| 1525 | AssignGLEntryPoint(loadProcAddress("glNamedBufferSubData"), &namedBufferSubData); |
| 1526 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferDrawBuffer"), &namedFramebufferDrawBuffer); |
| 1527 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferDrawBuffers"), &namedFramebufferDrawBuffers); |
| 1528 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferParameteri"), &namedFramebufferParameteri); |
| 1529 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferReadBuffer"), &namedFramebufferReadBuffer); |
| 1530 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferRenderbuffer"), &namedFramebufferRenderbuffer); |
| 1531 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferTexture"), &namedFramebufferTexture); |
| 1532 | AssignGLEntryPoint(loadProcAddress("glNamedFramebufferTextureLayer"), &namedFramebufferTextureLayer); |
| 1533 | AssignGLEntryPoint(loadProcAddress("glNamedRenderbufferStorage"), &namedRenderbufferStorage); |
| 1534 | AssignGLEntryPoint(loadProcAddress("glNamedRenderbufferStorageMultisample"), &namedRenderbufferStorageMultisample); |
| 1535 | AssignGLEntryPoint(loadProcAddress("glReadnPixels"), &readnPixels); |
| 1536 | AssignGLEntryPoint(loadProcAddress("glTextureBarrier"), &textureBarrier); |
| 1537 | AssignGLEntryPoint(loadProcAddress("glTextureBuffer"), &textureBuffer); |
| 1538 | AssignGLEntryPoint(loadProcAddress("glTextureBufferRange"), &textureBufferRange); |
| 1539 | AssignGLEntryPoint(loadProcAddress("glTextureParameterIiv"), &textureParameterIiv); |
| 1540 | AssignGLEntryPoint(loadProcAddress("glTextureParameterIuiv"), &textureParameterIuiv); |
| 1541 | AssignGLEntryPoint(loadProcAddress("glTextureParameterf"), &textureParameterf); |
| 1542 | AssignGLEntryPoint(loadProcAddress("glTextureParameterfv"), &textureParameterfv); |
| 1543 | AssignGLEntryPoint(loadProcAddress("glTextureParameteri"), &textureParameteri); |
| 1544 | AssignGLEntryPoint(loadProcAddress("glTextureParameteriv"), &textureParameteriv); |
| 1545 | AssignGLEntryPoint(loadProcAddress("glTextureStorage1D"), &textureStorage1D); |
| 1546 | AssignGLEntryPoint(loadProcAddress("glTextureStorage2D"), &textureStorage2D); |
| 1547 | AssignGLEntryPoint(loadProcAddress("glTextureStorage2DMultisample"), &textureStorage2DMultisample); |
| 1548 | AssignGLEntryPoint(loadProcAddress("glTextureStorage3D"), &textureStorage3D); |
| 1549 | AssignGLEntryPoint(loadProcAddress("glTextureStorage3DMultisample"), &textureStorage3DMultisample); |
| 1550 | AssignGLEntryPoint(loadProcAddress("glTextureSubImage1D"), &textureSubImage1D); |
| 1551 | AssignGLEntryPoint(loadProcAddress("glTextureSubImage2D"), &textureSubImage2D); |
| 1552 | AssignGLEntryPoint(loadProcAddress("glTextureSubImage3D"), &textureSubImage3D); |
| 1553 | AssignGLEntryPoint(loadProcAddress("glTransformFeedbackBufferBase"), &transformFeedbackBufferBase); |
| 1554 | AssignGLEntryPoint(loadProcAddress("glTransformFeedbackBufferRange"), &transformFeedbackBufferRange); |
| 1555 | AssignGLEntryPoint(loadProcAddress("glUnmapNamedBuffer"), &unmapNamedBuffer); |
| 1556 | AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribBinding"), &vertexArrayAttribBinding); |
| 1557 | AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribFormat"), &vertexArrayAttribFormat); |
| 1558 | AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribIFormat"), &vertexArrayAttribIFormat); |
| 1559 | AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribLFormat"), &vertexArrayAttribLFormat); |
| 1560 | AssignGLEntryPoint(loadProcAddress("glVertexArrayBindingDivisor"), &vertexArrayBindingDivisor); |
| 1561 | AssignGLEntryPoint(loadProcAddress("glVertexArrayElementBuffer"), &vertexArrayElementBuffer); |
| 1562 | AssignGLEntryPoint(loadProcAddress("glVertexArrayVertexBuffer"), &vertexArrayVertexBuffer); |
| 1563 | AssignGLEntryPoint(loadProcAddress("glVertexArrayVertexBuffers"), &vertexArrayVertexBuffers); |
| 1564 | } |
| 1565 | } |
| 1566 | |
| 1567 | } |