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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00002//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00003// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00008// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00009// runs the Buffer translation process.
10
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000011#include "libGLESv2/renderer/VertexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000012#include "libGLESv2/renderer/BufferStorage.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000013
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000014#include "libGLESv2/Buffer.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000015#include "libGLESv2/ProgramBinary.h"
Jamie Madill87939712013-07-02 11:57:01 -040016#include "libGLESv2/VertexAttribute.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000017#include "libGLESv2/renderer/VertexBuffer.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000018
19namespace
20{
21 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000022 // This has to be at least 4k or else it fails on ATI cards.
23 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000024}
25
daniel@transgaming.com31240482012-11-28 21:06:41 +000026namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000027{
28
Geoff Langa36ead42013-08-02 11:54:08 -040029static int ElementsInBuffer(const gl::VertexAttribute &attribute, unsigned int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000030{
Geoff Langa36ead42013-08-02 11:54:08 -040031 // Size cannot be larger than a GLsizei
32 if (size > static_cast<unsigned int>(std::numeric_limits<int>::max()))
33 {
34 size = static_cast<unsigned int>(std::numeric_limits<int>::max());
35 }
36
37 GLsizei stride = attribute.stride();
jbauman@chromium.org059fc152011-11-18 19:26:17 +000038 return (size - attribute.mOffset % stride + (stride - attribute.typeSize())) / stride;
39}
40
Jamie Madilla857c362013-07-02 11:57:02 -040041static bool DirectStoragePossible(VertexBufferInterface *vb, const gl::VertexAttribute &attrib, const gl::VertexAttribCurrentValueData &currentValue)
42{
43 gl::Buffer *buffer = attrib.mBoundBuffer.get();
44 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
45
46 const bool isAligned = (attrib.stride() % 4 == 0) && (attrib.mOffset % 4 == 0);
47 const bool requiresConversion = attrib.mArrayEnabled ?
48 vb->getVertexBuffer()->requiresConversion(attrib) :
49 vb->getVertexBuffer()->requiresConversion(currentValue);
50
51 return storage && storage->supportsDirectBinding() && !requiresConversion && isAligned;
52}
53
daniel@transgaming.com4150d362012-12-20 21:07:43 +000054VertexDataManager::VertexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000055{
daniel@transgaming.com31240482012-11-28 21:06:41 +000056 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000057 {
shannon.woods%transgaming.com@gtempaccount.com3026dc72013-04-13 03:37:27 +000058 mCurrentValue[i].FloatValues[0] = std::numeric_limits<float>::quiet_NaN();
59 mCurrentValue[i].FloatValues[1] = std::numeric_limits<float>::quiet_NaN();
60 mCurrentValue[i].FloatValues[2] = std::numeric_limits<float>::quiet_NaN();
61 mCurrentValue[i].FloatValues[3] = std::numeric_limits<float>::quiet_NaN();
62 mCurrentValue[i].Type = GL_FLOAT;
daniel@transgaming.com83921382011-01-08 05:46:00 +000063 mCurrentValueBuffer[i] = NULL;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000064 mCurrentValueOffsets[i] = 0;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000065 }
daniel@transgaming.com83921382011-01-08 05:46:00 +000066
daniel@transgaming.come4e45062012-12-20 20:56:53 +000067 mStreamingBuffer = new StreamingVertexBufferInterface(renderer, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000068
69 if (!mStreamingBuffer)
70 {
71 ERR("Failed to allocate the streaming vertex buffer.");
72 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000073}
74
75VertexDataManager::~VertexDataManager()
76{
daniel@transgaming.com83921382011-01-08 05:46:00 +000077 delete mStreamingBuffer;
78
daniel@transgaming.com31240482012-11-28 21:06:41 +000079 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +000080 {
81 delete mCurrentValueBuffer[i];
82 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000083}
84
Jamie Madilla857c362013-07-02 11:57:02 -040085GLenum VertexDataManager::prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[],
86 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +000087{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000088 if (!mStreamingBuffer)
89 {
90 return GL_OUT_OF_MEMORY;
91 }
92
daniel@transgaming.com31240482012-11-28 21:06:41 +000093 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000094 {
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000095 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000096 }
97
daniel@transgaming.com4150d362012-12-20 21:07:43 +000098 // Invalidate static buffers that don't contain matching attributes
daniel@transgaming.com31240482012-11-28 21:06:41 +000099 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000100 {
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000101 if (translated[i].active && attribs[i].mArrayEnabled)
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000102 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000103 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000104 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000105
Geoff Langa36ead42013-08-02 11:54:08 -0400106 if (staticBuffer && staticBuffer->getBufferSize() > 0 && !staticBuffer->lookupAttribute(attribs[i], NULL) &&
Jamie Madilla857c362013-07-02 11:57:02 -0400107 !DirectStoragePossible(staticBuffer, attribs[i], currentValues[i]))
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000108 {
109 buffer->invalidateStaticData();
110 }
111 }
112 }
113
114 // Reserve the required space in the buffers
115 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
116 {
117 if (translated[i].active && attribs[i].mArrayEnabled)
118 {
119 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
120 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
121 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000122
Jamie Madilla857c362013-07-02 11:57:02 -0400123 if (!DirectStoragePossible(vertexBuffer, attribs[i], currentValues[i]))
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000124 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000125 if (staticBuffer)
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000126 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000127 if (staticBuffer->getBufferSize() == 0)
128 {
Jamie Madilla857c362013-07-02 11:57:02 -0400129 int totalCount = ElementsInBuffer(attribs[i], buffer->size());
Geoff Langfe5b2722013-07-09 15:58:36 -0400130 if (!staticBuffer->reserveVertexSpace(attribs[i], totalCount, 0))
131 {
132 return GL_OUT_OF_MEMORY;
133 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000134 }
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000135 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000136 else
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000137 {
Geoff Langfe5b2722013-07-09 15:58:36 -0400138 if (!mStreamingBuffer->reserveVertexSpace(attribs[i], count, instances))
139 {
140 return GL_OUT_OF_MEMORY;
141 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000142 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000143 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000144 }
145 }
146
147 // Perform the vertex data translations
daniel@transgaming.com31240482012-11-28 21:06:41 +0000148 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000149 {
150 if (translated[i].active)
151 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000152 if (attribs[i].mArrayEnabled)
153 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000154 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000155
daniel@transgaming.com83921382011-01-08 05:46:00 +0000156 if (!buffer && attribs[i].mPointer == NULL)
157 {
158 // This is an application error that would normally result in a crash, but we catch it and return an error
159 ERR("An enabled vertex array has no buffer and no pointer.");
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000160 return GL_INVALID_OPERATION;
161 }
162
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000163 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
164 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000165
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000166 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
Jamie Madilla857c362013-07-02 11:57:02 -0400167 bool directStorage = DirectStoragePossible(vertexBuffer, attribs[i], currentValues[i]);
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000168
Geoff Langa36ead42013-08-02 11:54:08 -0400169 unsigned int streamOffset = 0;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000170 unsigned int outputElementSize = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000171
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000172 if (directStorage)
173 {
174 outputElementSize = attribs[i].stride();
175 streamOffset = attribs[i].mOffset + outputElementSize * start;
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000176 }
177 else if (staticBuffer)
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000178 {
Geoff Langa36ead42013-08-02 11:54:08 -0400179 if (!staticBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize))
180 {
181 return GL_OUT_OF_MEMORY;
182 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000183
Geoff Langa36ead42013-08-02 11:54:08 -0400184 if (!staticBuffer->lookupAttribute(attribs[i], &streamOffset))
daniel@transgaming.com83921382011-01-08 05:46:00 +0000185 {
186 // Convert the entire buffer
Jamie Madilla857c362013-07-02 11:57:02 -0400187 int totalCount = ElementsInBuffer(attribs[i], storage->getSize());
daniel@transgaming.com83921382011-01-08 05:46:00 +0000188 int startIndex = attribs[i].mOffset / attribs[i].stride();
189
Geoff Langa36ead42013-08-02 11:54:08 -0400190 if (!staticBuffer->storeVertexAttributes(attribs[i], currentValues[i], -startIndex, totalCount,
191 0, &streamOffset))
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000192 {
Geoff Langa36ead42013-08-02 11:54:08 -0400193 return GL_OUT_OF_MEMORY;
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000194 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000195 }
Geoff Langa36ead42013-08-02 11:54:08 -0400196
197 unsigned int firstElementOffset = (attribs[i].mOffset / attribs[i].stride()) * outputElementSize;
198 unsigned int startOffset = (instances == 0 || attribs[i].mDivisor == 0) ? start * outputElementSize : 0;
199 if (streamOffset + firstElementOffset + startOffset < streamOffset)
200 {
201 return GL_OUT_OF_MEMORY;
202 }
203
204 streamOffset += firstElementOffset + startOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000205 }
206 else
207 {
Geoff Langa36ead42013-08-02 11:54:08 -0400208 if (!mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize) ||
209 !mStreamingBuffer->storeVertexAttributes(attribs[i], currentValues[i], start, count, instances,
210 &streamOffset))
211 {
212 return GL_OUT_OF_MEMORY;
213 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000214 }
215
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000216 translated[i].storage = directStorage ? storage : NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000217 translated[i].vertexBuffer = vertexBuffer->getVertexBuffer();
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000218 translated[i].serial = directStorage ? storage->getSerial() : vertexBuffer->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000219 translated[i].divisor = attribs[i].mDivisor;
220
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000221 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400222 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000223 translated[i].stride = outputElementSize;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000224 translated[i].offset = streamOffset;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000225 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000226 else
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000227 {
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000228 if (!mCurrentValueBuffer[i])
229 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000230 mCurrentValueBuffer[i] = new StreamingVertexBufferInterface(mRenderer, CONSTANT_VERTEX_BUFFER_SIZE);
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000231 }
232
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000233 StreamingVertexBufferInterface *buffer = mCurrentValueBuffer[i];
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000234
Jamie Madilla857c362013-07-02 11:57:02 -0400235 if (memcmp(&mCurrentValue[i], &currentValues[i], sizeof(gl::VertexAttribCurrentValueData)) != 0)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000236 {
Geoff Langfe5b2722013-07-09 15:58:36 -0400237 if (!buffer->reserveVertexSpace(attribs[i], 1, 0))
238 {
239 return GL_OUT_OF_MEMORY;
240 }
241
Geoff Langa36ead42013-08-02 11:54:08 -0400242 unsigned int streamOffset;
243 if (!buffer->storeVertexAttributes(attribs[i], currentValues[i], 0, 1, 0, &streamOffset))
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000244 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000245 return GL_OUT_OF_MEMORY;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000246 }
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000247
248 mCurrentValueOffsets[i] = streamOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000249 }
250
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000251 translated[i].storage = NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000252 translated[i].vertexBuffer = mCurrentValueBuffer[i]->getVertexBuffer();
jbauman@chromium.orgd8f3faa2011-09-02 01:10:47 +0000253 translated[i].serial = mCurrentValueBuffer[i]->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000254 translated[i].divisor = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000255
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000256 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400257 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000258 translated[i].stride = 0;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000259 translated[i].offset = mCurrentValueOffsets[i];
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000260 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000261 }
262 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000263
daniel@transgaming.com31240482012-11-28 21:06:41 +0000264 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000265 {
266 if (translated[i].active && attribs[i].mArrayEnabled)
267 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000268 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000269
270 if (buffer)
271 {
272 buffer->promoteStaticUsage(count * attribs[i].typeSize());
273 }
274 }
275 }
276
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000277 return GL_NO_ERROR;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000278}
279
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000280}