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daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00001//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00007// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00008// runs the Buffer translation process.
9
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000010#include "libGLESv2/renderer/VertexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000011#include "libGLESv2/renderer/BufferStorage.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000012
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +000013#include "common/debug.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000014
daniel@transgaming.com2507f412012-10-31 18:46:48 +000015#include "libGLESv2/renderer/Renderer9.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000016#include "libGLESv2/Buffer.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000017#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.com37b141e2011-01-08 05:46:13 +000018#include "libGLESv2/main.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000020#include "libGLESv2/renderer/vertexconversion.h"
21#include "libGLESv2/renderer/IndexDataManager.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000022#include "libGLESv2/renderer/VertexBuffer.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000023
daniel@transgaming.com67094ee2012-11-28 20:53:04 +000024#include <limits>
25
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000026namespace
27{
28 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000029 // This has to be at least 4k or else it fails on ATI cards.
30 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000031}
32
daniel@transgaming.com31240482012-11-28 21:06:41 +000033namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000034{
35
daniel@transgaming.com4150d362012-12-20 21:07:43 +000036static int elementsInBuffer(const gl::VertexAttribute &attribute, int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000037{
38 int stride = attribute.stride();
39 return (size - attribute.mOffset % stride + (stride - attribute.typeSize())) / stride;
40}
41
daniel@transgaming.com4150d362012-12-20 21:07:43 +000042VertexDataManager::VertexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000043{
daniel@transgaming.com31240482012-11-28 21:06:41 +000044 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000045 {
daniel@transgaming.com67094ee2012-11-28 20:53:04 +000046 mCurrentValue[i][0] = std::numeric_limits<float>::quiet_NaN();
47 mCurrentValue[i][1] = std::numeric_limits<float>::quiet_NaN();
48 mCurrentValue[i][2] = std::numeric_limits<float>::quiet_NaN();
49 mCurrentValue[i][3] = std::numeric_limits<float>::quiet_NaN();
daniel@transgaming.com83921382011-01-08 05:46:00 +000050 mCurrentValueBuffer[i] = NULL;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000051 mCurrentValueOffsets[i] = 0;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000052 }
daniel@transgaming.com83921382011-01-08 05:46:00 +000053
daniel@transgaming.come4e45062012-12-20 20:56:53 +000054 mStreamingBuffer = new StreamingVertexBufferInterface(renderer, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000055
56 if (!mStreamingBuffer)
57 {
58 ERR("Failed to allocate the streaming vertex buffer.");
59 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000060}
61
62VertexDataManager::~VertexDataManager()
63{
daniel@transgaming.com83921382011-01-08 05:46:00 +000064 delete mStreamingBuffer;
65
daniel@transgaming.com31240482012-11-28 21:06:41 +000066 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +000067 {
68 delete mCurrentValueBuffer[i];
69 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000070}
71
shannon.woods@transgaming.com709fee92013-02-28 23:10:37 +000072static bool directStoragePossible(VertexBufferInterface* vb, const gl::VertexAttribute& attrib)
73{
74 gl::Buffer *buffer = attrib.mBoundBuffer.get();
75 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
76
77 return storage && storage->supportsDirectBinding() && !vb->getVertexBuffer()->requiresConversion(attrib) && attrib.stride() % 4 == 0;
78}
79
daniel@transgaming.com31240482012-11-28 21:06:41 +000080GLenum VertexDataManager::prepareVertexData(const gl::VertexAttribute attribs[], gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +000081{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000082 if (!mStreamingBuffer)
83 {
84 return GL_OUT_OF_MEMORY;
85 }
86
daniel@transgaming.com31240482012-11-28 21:06:41 +000087 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000088 {
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000089 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000090 }
91
daniel@transgaming.com4150d362012-12-20 21:07:43 +000092 // Invalidate static buffers that don't contain matching attributes
daniel@transgaming.com31240482012-11-28 21:06:41 +000093 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000094 {
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000095 if (translated[i].active && attribs[i].mArrayEnabled)
daniel@transgaming.comc828b142010-05-12 03:42:04 +000096 {
daniel@transgaming.com31240482012-11-28 21:06:41 +000097 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.come4e45062012-12-20 20:56:53 +000098 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
daniel@transgaming.comc828b142010-05-12 03:42:04 +000099
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000100 if (staticBuffer && staticBuffer->getBufferSize() > 0 && staticBuffer->lookupAttribute(attribs[i]) == -1 &&
101 !directStoragePossible(staticBuffer, attribs[i]))
102 {
103 buffer->invalidateStaticData();
104 }
105 }
106 }
107
108 // Reserve the required space in the buffers
109 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
110 {
111 if (translated[i].active && attribs[i].mArrayEnabled)
112 {
113 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
114 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
115 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000116
shannon.woods@transgaming.com709fee92013-02-28 23:10:37 +0000117 if (!directStoragePossible(vertexBuffer, attribs[i]))
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000118 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000119 if (staticBuffer)
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000120 {
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000121 if (staticBuffer->getBufferSize() == 0)
122 {
shannon.woods@transgaming.com709fee92013-02-28 23:10:37 +0000123 int totalCount = elementsInBuffer(attribs[i], buffer->size());
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000124 staticBuffer->reserveVertexSpace(attribs[i], totalCount, 0);
125 }
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000126 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000127 else
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000128 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000129 mStreamingBuffer->reserveVertexSpace(attribs[i], count, instances);
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000130 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000131 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000132 }
133 }
134
135 // Perform the vertex data translations
daniel@transgaming.com31240482012-11-28 21:06:41 +0000136 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000137 {
138 if (translated[i].active)
139 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000140 if (attribs[i].mArrayEnabled)
141 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000142 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000143
daniel@transgaming.com83921382011-01-08 05:46:00 +0000144 if (!buffer && attribs[i].mPointer == NULL)
145 {
146 // This is an application error that would normally result in a crash, but we catch it and return an error
147 ERR("An enabled vertex array has no buffer and no pointer.");
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000148 return GL_INVALID_OPERATION;
149 }
150
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000151 StaticVertexBufferInterface *staticBuffer = buffer ? buffer->getStaticVertexBuffer() : NULL;
152 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000153
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000154 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
shannon.woods@transgaming.com709fee92013-02-28 23:10:37 +0000155 bool directStorage = directStoragePossible(vertexBuffer, attribs[i]);
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000156
daniel@transgaming.com58f76fe2011-06-21 14:21:07 +0000157 std::size_t streamOffset = -1;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000158 unsigned int outputElementSize = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000159
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000160 if (directStorage)
161 {
162 outputElementSize = attribs[i].stride();
163 streamOffset = attribs[i].mOffset + outputElementSize * start;
164 storage->markBufferUsage();
165 }
166 else if (staticBuffer)
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000167 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000168 streamOffset = staticBuffer->lookupAttribute(attribs[i]);
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000169 outputElementSize = staticBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000170
171 if (streamOffset == -1)
172 {
173 // Convert the entire buffer
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000174 int totalCount = elementsInBuffer(attribs[i], storage->getSize());
daniel@transgaming.com83921382011-01-08 05:46:00 +0000175 int startIndex = attribs[i].mOffset / attribs[i].stride();
176
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000177 streamOffset = staticBuffer->storeVertexAttributes(attribs[i], -startIndex, totalCount, 0);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000178 }
179
180 if (streamOffset != -1)
181 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000182 streamOffset += (attribs[i].mOffset / attribs[i].stride()) * outputElementSize;
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000183
184 if (instances == 0 || attribs[i].mDivisor == 0)
185 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000186 streamOffset += start * outputElementSize;
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000187 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000188 }
189 }
190 else
191 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000192 outputElementSize = mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0);
193 streamOffset = mStreamingBuffer->storeVertexAttributes(attribs[i], start, count, instances);
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000194 }
195
daniel@transgaming.com83921382011-01-08 05:46:00 +0000196 if (streamOffset == -1)
197 {
198 return GL_OUT_OF_MEMORY;
199 }
200
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000201 translated[i].storage = directStorage ? storage : NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000202 translated[i].vertexBuffer = vertexBuffer->getVertexBuffer();
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000203 translated[i].serial = directStorage ? storage->getSerial() : vertexBuffer->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000204 translated[i].divisor = attribs[i].mDivisor;
205
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000206 translated[i].attribute = &attribs[i];
207 translated[i].stride = outputElementSize;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000208 translated[i].offset = streamOffset;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000209 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000210 else
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000211 {
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000212 if (!mCurrentValueBuffer[i])
213 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000214 mCurrentValueBuffer[i] = new StreamingVertexBufferInterface(mRenderer, CONSTANT_VERTEX_BUFFER_SIZE);
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000215 }
216
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000217 StreamingVertexBufferInterface *buffer = mCurrentValueBuffer[i];
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000218
daniel@transgaming.com67094ee2012-11-28 20:53:04 +0000219 if (mCurrentValue[i][0] != attribs[i].mCurrentValue[0] ||
220 mCurrentValue[i][1] != attribs[i].mCurrentValue[1] ||
221 mCurrentValue[i][2] != attribs[i].mCurrentValue[2] ||
222 mCurrentValue[i][3] != attribs[i].mCurrentValue[3])
daniel@transgaming.com83921382011-01-08 05:46:00 +0000223 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000224 unsigned int requiredSpace = sizeof(float) * 4;
225 buffer->reserveRawDataSpace(requiredSpace);
226 int streamOffset = buffer->storeRawData(attribs[i].mCurrentValue, requiredSpace);
227 if (streamOffset == -1)
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000228 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000229 return GL_OUT_OF_MEMORY;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000230 }
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000231
232 mCurrentValueOffsets[i] = streamOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000233 }
234
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000235 translated[i].storage = NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000236 translated[i].vertexBuffer = mCurrentValueBuffer[i]->getVertexBuffer();
jbauman@chromium.orgd8f3faa2011-09-02 01:10:47 +0000237 translated[i].serial = mCurrentValueBuffer[i]->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000238 translated[i].divisor = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000239
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000240 translated[i].attribute = &attribs[i];
daniel@transgaming.com83921382011-01-08 05:46:00 +0000241 translated[i].stride = 0;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000242 translated[i].offset = mCurrentValueOffsets[i];
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000243 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000244 }
245 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000246
daniel@transgaming.com31240482012-11-28 21:06:41 +0000247 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000248 {
249 if (translated[i].active && attribs[i].mArrayEnabled)
250 {
daniel@transgaming.com31240482012-11-28 21:06:41 +0000251 gl::Buffer *buffer = attribs[i].mBoundBuffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000252
253 if (buffer)
254 {
255 buffer->promoteStaticUsage(count * attribs[i].typeSize());
256 }
257 }
258 }
259
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000260 return GL_NO_ERROR;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000261}
262
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000263}