daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or |
| 8 | // index data. Implements GL buffer objects and related functionality. |
| 9 | // [OpenGL ES 2.0.24] section 2.9 page 21. |
| 10 | |
| 11 | #include "Buffer.h" |
| 12 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 13 | #include <cstdlib> |
| 14 | #include <limits> |
| 15 | #include <utility> |
| 16 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 17 | #include "common/debug.h" |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 18 | #include "geometry/backend.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 22 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 23 | Buffer::Buffer(BufferBackEnd *backEnd) |
| 24 | : mBackEnd(backEnd), mIdentityTranslation(NULL) |
| 25 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | } |
| 27 | |
| 28 | Buffer::~Buffer() |
| 29 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 30 | delete mIdentityTranslation; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 31 | } |
| 32 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 33 | GLenum Buffer::bufferData(const void* data, GLsizeiptr size, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 34 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 35 | if (size < 0) return GL_INVALID_VALUE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 36 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 37 | const GLubyte* newdata = static_cast<const GLubyte*>(data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 39 | if (size != mContents.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 40 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 41 | // vector::resize only provides the basic exception guarantee, so use temporaries & swap to get the strong exception guarantee. |
| 42 | // We don't want to risk having mContents and mIdentityTranslation that have different contents or even different sizes. |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 43 | std::vector<GLubyte> newContents; |
| 44 | |
| 45 | if (newdata != NULL) |
| 46 | { |
| 47 | newContents.assign(newdata, newdata + size); |
| 48 | } |
| 49 | else |
| 50 | { |
| 51 | newContents.assign(size, 0); |
| 52 | } |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 53 | |
| 54 | TranslatedVertexBuffer *newIdentityTranslation = mBackEnd->createVertexBuffer(size); |
| 55 | |
| 56 | // No exceptions allowed after this point. |
| 57 | |
| 58 | mContents.swap(newContents); |
| 59 | |
| 60 | delete mIdentityTranslation; |
| 61 | mIdentityTranslation = newIdentityTranslation; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 62 | } |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 63 | else if (newdata != NULL) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 64 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 65 | mContents.assign(newdata, newdata + size); |
| 66 | } |
| 67 | |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame^] | 68 | mUsage = usage; |
| 69 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 70 | return copyToIdentityBuffer(0, size); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 71 | } |
| 72 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 73 | GLenum Buffer::bufferSubData(const void* data, GLsizeiptr size, GLintptr offset) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 74 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 75 | if (size < 0 || offset < 0) return GL_INVALID_VALUE; |
| 76 | if (std::numeric_limits<GLsizeiptr>::max() - offset < size) return GL_INVALID_VALUE; |
| 77 | if (size + offset > static_cast<GLsizeiptr>(mContents.size())) return GL_INVALID_VALUE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 78 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 79 | const GLubyte *newdata = static_cast<const GLubyte*>(data); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 80 | copy(newdata, newdata + size, mContents.begin() + offset); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 81 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 82 | return copyToIdentityBuffer(offset, size); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 83 | } |
| 84 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 85 | GLenum Buffer::copyToIdentityBuffer(GLintptr offset, GLsizeiptr length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 86 | { |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 87 | ASSERT(offset >= 0 && length >= 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 88 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 89 | // This is a stalling map. Not great for performance. |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 90 | GLubyte *p = static_cast<GLubyte*>(mIdentityTranslation->map()); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 91 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 92 | memcpy(p + offset, &mContents[0] + offset, length); |
| 93 | mIdentityTranslation->unmap(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 94 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 95 | return GL_NO_ERROR; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 96 | } |
| 97 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 98 | } |