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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00002//
Nicolas Capens8d62bcc2014-07-25 15:08:21 -04003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00008// IndexDataManager.cpp: Defines the IndexDataManager, a class that
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00009// runs the Buffer translation process for index buffers.
10
Brandon Jonesc7a41042014-06-23 12:03:25 -070011#include "libGLESv2/renderer/d3d/IndexDataManager.h"
Brandon Jonesd38f9262014-06-18 16:26:45 -070012#include "libGLESv2/renderer/d3d/BufferD3D.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000013
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000014#include "libGLESv2/Buffer.h"
daniel@transgaming.com37b141e2011-01-08 05:46:13 +000015#include "libGLESv2/main.h"
Geoff Langf23eb282013-07-22 10:52:19 -040016#include "libGLESv2/formatutils.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070017#include "libGLESv2/renderer/d3d/IndexBuffer.h"
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040018#include "libGLESv2/renderer/Renderer.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000019
daniel@transgaming.com31240482012-11-28 21:06:41 +000020namespace rx
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000021{
22
Jamie Madill2b976812014-08-25 15:47:49 -040023static void ConvertIndices(GLenum sourceType, GLenum destinationType, const void *input, GLsizei count, void *output)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000024{
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040025 if (sourceType == GL_UNSIGNED_BYTE)
daniel@transgaming.com83921382011-01-08 05:46:00 +000026 {
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040027 ASSERT(destinationType == GL_UNSIGNED_SHORT);
daniel@transgaming.com83921382011-01-08 05:46:00 +000028 const GLubyte *in = static_cast<const GLubyte*>(input);
29 GLushort *out = static_cast<GLushort*>(output);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000030
daniel@transgaming.com83921382011-01-08 05:46:00 +000031 for (GLsizei i = 0; i < count; i++)
32 {
33 out[i] = in[i];
34 }
35 }
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040036 else if (sourceType == GL_UNSIGNED_INT)
daniel@transgaming.com83921382011-01-08 05:46:00 +000037 {
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040038 ASSERT(destinationType == GL_UNSIGNED_INT);
daniel@transgaming.com83921382011-01-08 05:46:00 +000039 memcpy(output, input, count * sizeof(GLuint));
40 }
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040041 else if (sourceType == GL_UNSIGNED_SHORT)
daniel@transgaming.com83921382011-01-08 05:46:00 +000042 {
Nicolas Capens8d62bcc2014-07-25 15:08:21 -040043 if (destinationType == GL_UNSIGNED_SHORT)
44 {
45 memcpy(output, input, count * sizeof(GLushort));
46 }
47 else if (destinationType == GL_UNSIGNED_INT)
48 {
49 const GLushort *in = static_cast<const GLushort*>(input);
50 GLuint *out = static_cast<GLuint*>(output);
51
52 for (GLsizei i = 0; i < count; i++)
53 {
54 out[i] = in[i];
55 }
56 }
57 else UNREACHABLE();
daniel@transgaming.com83921382011-01-08 05:46:00 +000058 }
59 else UNREACHABLE();
60}
61
Jamie Madill2b976812014-08-25 15:47:49 -040062IndexDataManager::IndexDataManager(Renderer *renderer)
63 : mRenderer(renderer)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000064{
Jamie Madill2b976812014-08-25 15:47:49 -040065 mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer);
66 if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT))
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000067 {
Jamie Madill2b976812014-08-25 15:47:49 -040068 SafeDelete(mStreamingBufferShort);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000069 }
Jamie Madill39b43462014-08-18 16:39:50 -040070
Jamie Madill2b976812014-08-25 15:47:49 -040071 mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer);
72 if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT))
73 {
74 SafeDelete(mStreamingBufferInt);
75 }
76
77 if (!mStreamingBufferShort)
78 {
79 // Make sure both buffers are deleted.
80 SafeDelete(mStreamingBufferInt);
81 ERR("Failed to allocate the streaming index buffer(s).");
82 }
83
84 mCountingBuffer = NULL;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000085}
86
Jamie Madill2b976812014-08-25 15:47:49 -040087IndexDataManager::~IndexDataManager()
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000088{
Jamie Madill2b976812014-08-25 15:47:49 -040089 SafeDelete(mStreamingBufferShort);
90 SafeDelete(mStreamingBufferInt);
91 SafeDelete(mCountingBuffer);
daniel@transgaming.com83921382011-01-08 05:46:00 +000092}
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000093
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000094GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated)
daniel@transgaming.com83921382011-01-08 05:46:00 +000095{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000096 if (!mStreamingBufferShort)
97 {
98 return GL_OUT_OF_MEMORY;
99 }
100
Geoff Lang5d601382014-07-22 15:14:06 -0400101 const gl::Type &typeInfo = gl::GetTypeInfo(type);
102
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000103 GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT;
Geoff Lang5d601382014-07-22 15:14:06 -0400104
Geoff Langb23fc092013-08-06 10:43:14 -0400105 unsigned int offset = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000106 bool alignedOffset = false;
107
Brandon Jonesd38f9262014-06-18 16:26:45 -0700108 BufferD3D *storage = NULL;
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000109
daniel@transgaming.com83921382011-01-08 05:46:00 +0000110 if (buffer != NULL)
111 {
Geoff Langb23fc092013-08-06 10:43:14 -0400112 if (reinterpret_cast<uintptr_t>(indices) > std::numeric_limits<unsigned int>::max())
113 {
114 return GL_OUT_OF_MEMORY;
115 }
116 offset = static_cast<unsigned int>(reinterpret_cast<uintptr_t>(indices));
117
Brandon Jonesd38f9262014-06-18 16:26:45 -0700118 storage = BufferD3D::makeBufferD3D(buffer->getImplementation());
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000119
daniel@transgaming.com83921382011-01-08 05:46:00 +0000120 switch (type)
121 {
122 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break;
123 case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break;
124 case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break;
125 default: UNREACHABLE(); alignedOffset = false;
126 }
127
Jamie Madillae3000b2014-08-25 15:47:51 -0400128 ASSERT(typeInfo.bytes * static_cast<unsigned int>(count) + offset <= storage->getSize());
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000129
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000130 indices = static_cast<const GLubyte*>(storage->getData()) + offset;
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000131 }
132
Brandon Jonesd38f9262014-06-18 16:26:45 -0700133 StaticIndexBufferInterface *staticBuffer = storage ? storage->getStaticIndexBuffer() : NULL;
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400134 IndexBufferInterface *indexBuffer = NULL;
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000135 bool directStorage = alignedOffset && storage && storage->supportsDirectBinding() &&
136 destinationIndexType == type;
Geoff Langa36ead42013-08-02 11:54:08 -0400137 unsigned int streamOffset = 0;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000138
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000139 if (directStorage)
140 {
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000141 streamOffset = offset;
Geoff Langf23eb282013-07-22 10:52:19 -0400142
Jamie Madill2b976812014-08-25 15:47:49 -0400143 if (!buffer->getIndexRangeCache()->findRange(type, offset, count, NULL, NULL))
Geoff Langf23eb282013-07-22 10:52:19 -0400144 {
Jamie Madillef9d63e2014-08-04 10:48:02 -0400145 buffer->getIndexRangeCache()->addRange(type, offset, count, translated->indexRange, offset);
Geoff Langf23eb282013-07-22 10:52:19 -0400146 }
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000147 }
shannon.woods@transgaming.com38e87882013-02-28 23:18:32 +0000148 else if (staticBuffer && staticBuffer->getBufferSize() != 0 && staticBuffer->getIndexType() == type && alignedOffset)
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000149 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000150 indexBuffer = staticBuffer;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000151
Jamie Madill2b976812014-08-25 15:47:49 -0400152 if (!staticBuffer->getIndexRangeCache()->findRange(type, offset, count, NULL, &streamOffset))
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000153 {
Geoff Lang5d601382014-07-22 15:14:06 -0400154 streamOffset = (offset / typeInfo.bytes) * gl::GetTypeInfo(destinationIndexType).bytes;
Jamie Madill39b43462014-08-18 16:39:50 -0400155 staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->indexRange, streamOffset);
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000156 }
157 }
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400158
159 // Avoid D3D11's primitive restart index value
160 // see http://msdn.microsoft.com/en-us/library/windows/desktop/bb205124(v=vs.85).aspx
Jamie Madill39b43462014-08-18 16:39:50 -0400161 if (translated->indexRange.end == 0xFFFF && type == GL_UNSIGNED_SHORT && mRenderer->getMajorShaderModel() > 3)
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400162 {
163 destinationIndexType = GL_UNSIGNED_INT;
164 directStorage = false;
165 indexBuffer = NULL;
166 }
167
Geoff Lang5d601382014-07-22 15:14:06 -0400168 const gl::Type &destTypeInfo = gl::GetTypeInfo(destinationIndexType);
169
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400170 if (!directStorage && !indexBuffer)
171 {
172 indexBuffer = (destinationIndexType == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort;
173
Geoff Langa36ead42013-08-02 11:54:08 -0400174 unsigned int convertCount = count;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000175
daniel@transgaming.com83921382011-01-08 05:46:00 +0000176 if (staticBuffer)
177 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000178 if (staticBuffer->getBufferSize() == 0 && alignedOffset)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000179 {
180 indexBuffer = staticBuffer;
Geoff Lang5d601382014-07-22 15:14:06 -0400181 convertCount = storage->getSize() / typeInfo.bytes;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000182 }
183 else
184 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700185 storage->invalidateStaticData();
daniel@transgaming.com83921382011-01-08 05:46:00 +0000186 staticBuffer = NULL;
187 }
188 }
189
Jamie Madillae3000b2014-08-25 15:47:51 -0400190 ASSERT(indexBuffer);
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000191
Geoff Lang5d601382014-07-22 15:14:06 -0400192 if (convertCount > std::numeric_limits<unsigned int>::max() / destTypeInfo.bytes)
Geoff Langa36ead42013-08-02 11:54:08 -0400193 {
Geoff Lang5d601382014-07-22 15:14:06 -0400194 ERR("Reserving %u indicies of %u bytes each exceeds the maximum buffer size.", convertCount, destTypeInfo.bytes);
Geoff Langa36ead42013-08-02 11:54:08 -0400195 return GL_OUT_OF_MEMORY;
196 }
197
Geoff Lang5d601382014-07-22 15:14:06 -0400198 unsigned int bufferSizeRequired = convertCount * destTypeInfo.bytes;
Geoff Langa36ead42013-08-02 11:54:08 -0400199 if (!indexBuffer->reserveBufferSpace(bufferSizeRequired, type))
200 {
201 ERR("Failed to reserve %u bytes in an index buffer.", bufferSizeRequired);
202 return GL_OUT_OF_MEMORY;
203 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000204
205 void* output = NULL;
Geoff Langa36ead42013-08-02 11:54:08 -0400206 if (!indexBuffer->mapBuffer(bufferSizeRequired, &output, &streamOffset))
daniel@transgaming.com83921382011-01-08 05:46:00 +0000207 {
208 ERR("Failed to map index buffer.");
209 return GL_OUT_OF_MEMORY;
210 }
211
Jamie Madill2b976812014-08-25 15:47:49 -0400212 ConvertIndices(type, destinationIndexType, staticBuffer ? storage->getData() : indices, convertCount, output);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000213
214 if (!indexBuffer->unmapBuffer())
215 {
216 ERR("Failed to unmap index buffer.");
217 return GL_OUT_OF_MEMORY;
218 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000219
daniel@transgaming.com83921382011-01-08 05:46:00 +0000220 if (staticBuffer)
221 {
Geoff Lang5d601382014-07-22 15:14:06 -0400222 streamOffset = (offset / typeInfo.bytes) * destTypeInfo.bytes;
Jamie Madill39b43462014-08-18 16:39:50 -0400223 staticBuffer->getIndexRangeCache()->addRange(type, offset, count, translated->indexRange, streamOffset);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000224 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000225 }
226
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000227 translated->storage = directStorage ? storage : NULL;
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400228 translated->indexBuffer = indexBuffer ? indexBuffer->getIndexBuffer() : NULL;
shannon.woods@transgaming.coma1229a32013-02-28 23:08:40 +0000229 translated->serial = directStorage ? storage->getSerial() : indexBuffer->getSerial();
Geoff Lang5d601382014-07-22 15:14:06 -0400230 translated->startIndex = streamOffset / destTypeInfo.bytes;
daniel@transgaming.com22ada2c2013-01-11 04:07:12 +0000231 translated->startOffset = streamOffset;
Nicolas Capens8d62bcc2014-07-25 15:08:21 -0400232 translated->indexType = destinationIndexType;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000233
Brandon Jonesd38f9262014-06-18 16:26:45 -0700234 if (storage)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000235 {
Geoff Lang5d601382014-07-22 15:14:06 -0400236 storage->promoteStaticUsage(count * typeInfo.bytes);
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000237 }
238
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000239 return GL_NO_ERROR;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000240}
241
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000242StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000243{
daniel@transgaming.com0f328a72012-03-05 15:07:50 +0000244 if (count <= 65536) // 16-bit indices
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000245 {
246 const unsigned int spaceNeeded = count * sizeof(unsigned short);
247
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000248 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000249 {
250 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000251 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000252 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000253
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000254 void* mappedMemory = NULL;
Geoff Langa36ead42013-08-02 11:54:08 -0400255 if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL))
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000256 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000257 ERR("Failed to map counting buffer.");
258 return NULL;
259 }
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000260
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000261 unsigned short *data = reinterpret_cast<unsigned short*>(mappedMemory);
262 for(int i = 0; i < count; i++)
263 {
264 data[i] = i;
265 }
266
267 if (!mCountingBuffer->unmapBuffer())
268 {
269 ERR("Failed to unmap counting buffer.");
270 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000271 }
272 }
273 }
274 else if (mStreamingBufferInt) // 32-bit indices supported
275 {
276 const unsigned int spaceNeeded = count * sizeof(unsigned int);
277
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000278 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000279 {
280 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000281 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000282 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000283
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000284 void* mappedMemory = NULL;
Geoff Langa36ead42013-08-02 11:54:08 -0400285 if (!mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory, NULL))
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000286 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000287 ERR("Failed to map counting buffer.");
288 return NULL;
289 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000290
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000291 unsigned int *data = reinterpret_cast<unsigned int*>(mappedMemory);
292 for(int i = 0; i < count; i++)
293 {
294 data[i] = i;
295 }
296
297 if (!mCountingBuffer->unmapBuffer())
298 {
299 ERR("Failed to unmap counting buffer.");
300 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000301 }
302 }
303 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000304 else
305 {
306 return NULL;
307 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000308
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000309 return mCountingBuffer;
310}
311
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000312}