Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
| 9 | #include "libGLESv2/renderer/d3d/ProgramD3D.h" |
| 10 | |
| 11 | #include "common/utilities.h" |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Framebuffer.h" |
| 13 | #include "libGLESv2/FramebufferAttachment.h" |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Program.h" |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 15 | #include "libGLESv2/ProgramBinary.h" |
| 16 | #include "libGLESv2/renderer/Renderer.h" |
| 17 | #include "libGLESv2/renderer/ShaderExecutable.h" |
| 18 | #include "libGLESv2/renderer/d3d/DynamicHLSL.h" |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 19 | #include "libGLESv2/renderer/d3d/ShaderD3D.h" |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 20 | #include "libGLESv2/main.h" |
| 21 | |
| 22 | namespace rx |
| 23 | { |
| 24 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 25 | namespace |
| 26 | { |
| 27 | |
| 28 | void GetDefaultInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS]) |
| 29 | { |
| 30 | size_t layoutIndex = 0; |
| 31 | for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++) |
| 32 | { |
| 33 | ASSERT(layoutIndex < gl::MAX_VERTEX_ATTRIBS); |
| 34 | |
| 35 | const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex]; |
| 36 | |
| 37 | if (shaderAttr.type != GL_NONE) |
| 38 | { |
| 39 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 40 | |
| 41 | for (size_t rowIndex = 0; static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); rowIndex++, layoutIndex++) |
| 42 | { |
| 43 | gl::VertexFormat *defaultFormat = &inputLayout[layoutIndex]; |
| 44 | |
| 45 | defaultFormat->mType = gl::VariableComponentType(transposedType); |
| 46 | defaultFormat->mNormalized = false; |
| 47 | defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool |
| 48 | defaultFormat->mComponents = gl::VariableColumnCount(transposedType); |
| 49 | } |
| 50 | } |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 55 | { |
| 56 | std::vector<GLenum> defaultPixelOutput(1); |
| 57 | |
| 58 | ASSERT(!shaderOutputVars.empty()); |
| 59 | defaultPixelOutput[0] = GL_COLOR_ATTACHMENT0 + shaderOutputVars[0].outputIndex; |
| 60 | |
| 61 | return defaultPixelOutput; |
| 62 | } |
| 63 | |
| 64 | } |
| 65 | |
| 66 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::VertexFormat inputLayout[], |
| 67 | const GLenum signature[], |
| 68 | ShaderExecutable *shaderExecutable) |
| 69 | : mShaderExecutable(shaderExecutable) |
| 70 | { |
| 71 | for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 72 | { |
| 73 | mInputs[attributeIndex] = inputLayout[attributeIndex]; |
| 74 | mSignature[attributeIndex] = signature[attributeIndex]; |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 79 | { |
| 80 | SafeDelete(mShaderExecutable); |
| 81 | } |
| 82 | |
| 83 | bool ProgramD3D::VertexExecutable::matchesSignature(const GLenum signature[]) const |
| 84 | { |
| 85 | for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 86 | { |
| 87 | if (mSignature[attributeIndex] != signature[attributeIndex]) |
| 88 | { |
| 89 | return false; |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | return true; |
| 94 | } |
| 95 | |
| 96 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, ShaderExecutable *shaderExecutable) |
| 97 | : mOutputSignature(outputSignature), |
| 98 | mShaderExecutable(shaderExecutable) |
| 99 | { |
| 100 | } |
| 101 | |
| 102 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 103 | { |
| 104 | SafeDelete(mShaderExecutable); |
| 105 | } |
| 106 | |
| 107 | ProgramD3D::ProgramD3D(Renderer *renderer) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 108 | : ProgramImpl(), |
| 109 | mRenderer(renderer), |
| 110 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 111 | mGeometryExecutable(NULL), |
| 112 | mVertexWorkarounds(ANGLE_D3D_WORKAROUND_NONE), |
| 113 | mPixelWorkarounds(ANGLE_D3D_WORKAROUND_NONE), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 114 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 115 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 116 | mFragmentUniformStorage(NULL), |
| 117 | mShaderVersion(100) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 118 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 119 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 120 | } |
| 121 | |
| 122 | ProgramD3D::~ProgramD3D() |
| 123 | { |
| 124 | reset(); |
| 125 | SafeDelete(mDynamicHLSL); |
| 126 | } |
| 127 | |
| 128 | ProgramD3D *ProgramD3D::makeProgramD3D(ProgramImpl *impl) |
| 129 | { |
| 130 | ASSERT(HAS_DYNAMIC_TYPE(ProgramD3D*, impl)); |
| 131 | return static_cast<ProgramD3D*>(impl); |
| 132 | } |
| 133 | |
| 134 | const ProgramD3D *ProgramD3D::makeProgramD3D(const ProgramImpl *impl) |
| 135 | { |
| 136 | ASSERT(HAS_DYNAMIC_TYPE(const ProgramD3D*, impl)); |
| 137 | return static_cast<const ProgramD3D*>(impl); |
| 138 | } |
| 139 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 140 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 141 | { |
| 142 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 143 | } |
| 144 | |
| 145 | bool ProgramD3D::usesGeometryShader() const |
| 146 | { |
| 147 | return usesPointSpriteEmulation(); |
| 148 | } |
| 149 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 150 | gl::LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 151 | { |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 152 | stream->readInt(&mShaderVersion); |
| 153 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 154 | stream->readInt(&mTransformFeedbackBufferMode); |
| 155 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 156 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 157 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 158 | { |
| 159 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 160 | |
| 161 | stream->readString(&varying.name); |
| 162 | stream->readInt(&varying.type); |
| 163 | stream->readInt(&varying.size); |
| 164 | stream->readString(&varying.semanticName); |
| 165 | stream->readInt(&varying.semanticIndex); |
| 166 | stream->readInt(&varying.semanticIndexCount); |
| 167 | } |
| 168 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 169 | stream->readString(&mVertexHLSL); |
| 170 | stream->readInt(&mVertexWorkarounds); |
| 171 | stream->readString(&mPixelHLSL); |
| 172 | stream->readInt(&mPixelWorkarounds); |
| 173 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 174 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 175 | |
| 176 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 177 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 178 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 179 | { |
| 180 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 181 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 182 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 183 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 184 | } |
| 185 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 186 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 187 | |
| 188 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 189 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 190 | { |
| 191 | gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS]; |
| 192 | |
| 193 | for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++) |
| 194 | { |
| 195 | gl::VertexFormat *vertexInput = &inputLayout[inputIndex]; |
| 196 | stream->readInt(&vertexInput->mType); |
| 197 | stream->readInt(&vertexInput->mNormalized); |
| 198 | stream->readInt(&vertexInput->mComponents); |
| 199 | stream->readBool(&vertexInput->mPureInteger); |
| 200 | } |
| 201 | |
| 202 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 203 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 204 | |
| 205 | ShaderExecutable *shaderExecutable = NULL; |
| 206 | gl::Error error = mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
| 207 | SHADER_VERTEX, |
| 208 | mTransformFeedbackLinkedVaryings, |
| 209 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 210 | &shaderExecutable); |
| 211 | if (error.isError()) |
| 212 | { |
| 213 | return gl::LinkResult(false, error); |
| 214 | } |
| 215 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 216 | if (!shaderExecutable) |
| 217 | { |
| 218 | infoLog.append("Could not create vertex shader."); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 219 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 220 | } |
| 221 | |
| 222 | // generated converted input layout |
| 223 | GLenum signature[gl::MAX_VERTEX_ATTRIBS]; |
| 224 | getInputLayoutSignature(inputLayout, signature); |
| 225 | |
| 226 | // add new binary |
| 227 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 228 | |
| 229 | stream->skip(vertexShaderSize); |
| 230 | } |
| 231 | |
| 232 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 233 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 234 | { |
| 235 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 236 | std::vector<GLenum> outputs(outputCount); |
| 237 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 238 | { |
| 239 | stream->readInt(&outputs[outputIndex]); |
| 240 | } |
| 241 | |
| 242 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 243 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 244 | ShaderExecutable *shaderExecutable = NULL; |
| 245 | gl::Error error = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 246 | mTransformFeedbackLinkedVaryings, |
| 247 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 248 | &shaderExecutable); |
| 249 | if (error.isError()) |
| 250 | { |
| 251 | return gl::LinkResult(false, error); |
| 252 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 253 | |
| 254 | if (!shaderExecutable) |
| 255 | { |
| 256 | infoLog.append("Could not create pixel shader."); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 257 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 258 | } |
| 259 | |
| 260 | // add new binary |
| 261 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 262 | |
| 263 | stream->skip(pixelShaderSize); |
| 264 | } |
| 265 | |
| 266 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 267 | |
| 268 | if (geometryShaderSize > 0) |
| 269 | { |
| 270 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 271 | gl::Error error = mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 272 | mTransformFeedbackLinkedVaryings, |
| 273 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 274 | &mGeometryExecutable); |
| 275 | if (error.isError()) |
| 276 | { |
| 277 | return gl::LinkResult(false, error); |
| 278 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 279 | |
| 280 | if (!mGeometryExecutable) |
| 281 | { |
| 282 | infoLog.append("Could not create geometry shader."); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 283 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 284 | } |
| 285 | stream->skip(geometryShaderSize); |
| 286 | } |
| 287 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 288 | GUID binaryIdentifier = {0}; |
| 289 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(GUID)); |
| 290 | |
| 291 | GUID identifier = mRenderer->getAdapterIdentifier(); |
| 292 | if (memcmp(&identifier, &binaryIdentifier, sizeof(GUID)) != 0) |
| 293 | { |
| 294 | infoLog.append("Invalid program binary."); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 295 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 296 | } |
| 297 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 298 | return gl::LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 299 | } |
| 300 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 301 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 302 | { |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 303 | stream->writeInt(mShaderVersion); |
| 304 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 305 | stream->writeInt(mTransformFeedbackBufferMode); |
| 306 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 307 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 308 | { |
| 309 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 310 | |
| 311 | stream->writeString(varying.name); |
| 312 | stream->writeInt(varying.type); |
| 313 | stream->writeInt(varying.size); |
| 314 | stream->writeString(varying.semanticName); |
| 315 | stream->writeInt(varying.semanticIndex); |
| 316 | stream->writeInt(varying.semanticIndexCount); |
| 317 | } |
| 318 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 319 | stream->writeString(mVertexHLSL); |
| 320 | stream->writeInt(mVertexWorkarounds); |
| 321 | stream->writeString(mPixelHLSL); |
| 322 | stream->writeInt(mPixelWorkarounds); |
| 323 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 324 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 325 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 326 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 327 | stream->writeInt(pixelShaderKey.size()); |
| 328 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 329 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 330 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 331 | stream->writeInt(variable.type); |
| 332 | stream->writeString(variable.name); |
| 333 | stream->writeString(variable.source); |
| 334 | stream->writeInt(variable.outputIndex); |
| 335 | } |
| 336 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 337 | stream->writeInt(mVertexExecutables.size()); |
| 338 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 339 | { |
| 340 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 341 | |
| 342 | for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++) |
| 343 | { |
| 344 | const gl::VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex]; |
| 345 | stream->writeInt(vertexInput.mType); |
| 346 | stream->writeInt(vertexInput.mNormalized); |
| 347 | stream->writeInt(vertexInput.mComponents); |
| 348 | stream->writeInt(vertexInput.mPureInteger); |
| 349 | } |
| 350 | |
| 351 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 352 | stream->writeInt(vertexShaderSize); |
| 353 | |
| 354 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 355 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 356 | } |
| 357 | |
| 358 | stream->writeInt(mPixelExecutables.size()); |
| 359 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 360 | { |
| 361 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 362 | |
| 363 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 364 | stream->writeInt(outputs.size()); |
| 365 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 366 | { |
| 367 | stream->writeInt(outputs[outputIndex]); |
| 368 | } |
| 369 | |
| 370 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 371 | stream->writeInt(pixelShaderSize); |
| 372 | |
| 373 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 374 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 375 | } |
| 376 | |
| 377 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 378 | stream->writeInt(geometryShaderSize); |
| 379 | |
| 380 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 381 | { |
| 382 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 383 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 384 | } |
| 385 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 386 | GUID binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 387 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(GUID)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 388 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 389 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 390 | } |
| 391 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 392 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutable **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 393 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 394 | std::vector<GLenum> outputs; |
| 395 | |
| 396 | const gl::ColorbufferInfo &colorbuffers = fbo->getColorbuffersForRender(); |
| 397 | |
| 398 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 399 | { |
| 400 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 401 | |
| 402 | if (colorbuffer) |
| 403 | { |
| 404 | outputs.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
| 405 | } |
| 406 | else |
| 407 | { |
| 408 | outputs.push_back(GL_NONE); |
| 409 | } |
| 410 | } |
| 411 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 412 | return getPixelExecutableForOutputLayout(outputs, outExecutable); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 413 | } |
| 414 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 415 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, ShaderExecutable **outExectuable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 416 | { |
| 417 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 418 | { |
| 419 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 420 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 421 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 422 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 423 | } |
| 424 | } |
| 425 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 426 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 427 | outputSignature); |
| 428 | |
| 429 | // Generate new pixel executable |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 430 | gl::InfoLog tempInfoLog; |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 431 | ShaderExecutable *pixelExecutable = NULL; |
| 432 | gl::Error error = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL, SHADER_PIXEL, |
| 433 | mTransformFeedbackLinkedVaryings, |
| 434 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 435 | mPixelWorkarounds, &pixelExecutable); |
| 436 | if (error.isError()) |
| 437 | { |
| 438 | return error; |
| 439 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 440 | |
| 441 | if (!pixelExecutable) |
| 442 | { |
| 443 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 444 | tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]); |
| 445 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 446 | } |
| 447 | else |
| 448 | { |
| 449 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 450 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 451 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 452 | *outExectuable = pixelExecutable; |
| 453 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 454 | } |
| 455 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 456 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS], ShaderExecutable **outExectuable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 457 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 458 | GLenum signature[gl::MAX_VERTEX_ATTRIBS]; |
| 459 | getInputLayoutSignature(inputLayout, signature); |
| 460 | |
| 461 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 462 | { |
| 463 | if (mVertexExecutables[executableIndex]->matchesSignature(signature)) |
| 464 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 465 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 466 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 467 | } |
| 468 | } |
| 469 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 470 | // Generate new dynamic layout with attribute conversions |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 471 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 472 | |
| 473 | // Generate new vertex executable |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 474 | gl::InfoLog tempInfoLog; |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 475 | ShaderExecutable *vertexExecutable = NULL; |
| 476 | gl::Error error = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL, SHADER_VERTEX, |
| 477 | mTransformFeedbackLinkedVaryings, |
| 478 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 479 | mVertexWorkarounds, &vertexExecutable); |
| 480 | if (error.isError()) |
| 481 | { |
| 482 | return error; |
| 483 | } |
| 484 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 485 | if (!vertexExecutable) |
| 486 | { |
| 487 | std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3); |
| 488 | tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]); |
| 489 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 490 | } |
| 491 | else |
| 492 | { |
| 493 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable)); |
| 494 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 495 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 496 | *outExectuable = vertexExecutable; |
| 497 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 498 | } |
| 499 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 500 | gl::LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader, |
| 501 | int registers) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 502 | { |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 503 | ShaderD3D *vertexShaderD3D = ShaderD3D::makeShaderD3D(vertexShader->getImplementation()); |
| 504 | ShaderD3D *fragmentShaderD3D = ShaderD3D::makeShaderD3D(fragmentShader->getImplementation()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 505 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 506 | gl::VertexFormat defaultInputLayout[gl::MAX_VERTEX_ATTRIBS]; |
| 507 | GetDefaultInputLayoutFromShader(vertexShader->getActiveAttributes(), defaultInputLayout); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 508 | ShaderExecutable *defaultVertexExecutable = NULL; |
| 509 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable); |
| 510 | if (error.isError()) |
| 511 | { |
| 512 | return gl::LinkResult(false, error); |
| 513 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 514 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 515 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 516 | ShaderExecutable *defaultPixelExecutable = NULL; |
| 517 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable); |
| 518 | if (error.isError()) |
| 519 | { |
| 520 | return gl::LinkResult(false, error); |
| 521 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 522 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 523 | if (usesGeometryShader()) |
| 524 | { |
| 525 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, vertexShaderD3D); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 526 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 527 | |
| 528 | error = mRenderer->compileToExecutable(infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 529 | (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS), |
| 530 | ANGLE_D3D_WORKAROUND_NONE, &mGeometryExecutable); |
| 531 | if (error.isError()) |
| 532 | { |
| 533 | return gl::LinkResult(false, error); |
| 534 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 535 | } |
| 536 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 537 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
| 538 | return gl::LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 539 | } |
| 540 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 541 | gl::LinkResult ProgramD3D::link(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader, |
| 542 | const std::vector<std::string> &transformFeedbackVaryings, GLenum transformFeedbackBufferMode, |
| 543 | int *registers, std::vector<gl::LinkedVarying> *linkedVaryings, |
| 544 | std::map<int, gl::VariableLocation> *outputVariables, const gl::Caps &caps) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 545 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 546 | ShaderD3D *vertexShaderD3D = ShaderD3D::makeShaderD3D(vertexShader->getImplementation()); |
| 547 | ShaderD3D *fragmentShaderD3D = ShaderD3D::makeShaderD3D(fragmentShader->getImplementation()); |
| 548 | |
| 549 | mTransformFeedbackBufferMode = transformFeedbackBufferMode; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 550 | |
| 551 | mPixelHLSL = fragmentShaderD3D->getTranslatedSource(); |
| 552 | mPixelWorkarounds = fragmentShaderD3D->getD3DWorkarounds(); |
| 553 | |
| 554 | mVertexHLSL = vertexShaderD3D->getTranslatedSource(); |
| 555 | mVertexWorkarounds = vertexShaderD3D->getD3DWorkarounds(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 556 | mShaderVersion = vertexShaderD3D->getShaderVersion(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 557 | |
| 558 | // Map the varyings to the register file |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 559 | VaryingPacking packing = { NULL }; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 560 | *registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings); |
| 561 | |
Geoff Lang | bdee2d5 | 2014-09-17 11:02:51 -0400 | [diff] [blame] | 562 | if (*registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 563 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 564 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 565 | } |
| 566 | |
| 567 | if (!gl::ProgramBinary::linkVaryings(infoLog, fragmentShader, vertexShader)) |
| 568 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 569 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 570 | } |
| 571 | |
| 572 | if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, *registers, packing, mPixelHLSL, mVertexHLSL, |
| 573 | fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings, |
| 574 | linkedVaryings, outputVariables, &mPixelShaderKey, &mUsesFragDepth)) |
| 575 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 576 | return gl::LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 577 | } |
| 578 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 579 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 580 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 581 | return gl::LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 582 | } |
| 583 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 584 | void ProgramD3D::getInputLayoutSignature(const gl::VertexFormat inputLayout[], GLenum signature[]) const |
| 585 | { |
| 586 | mDynamicHLSL->getInputLayoutSignature(inputLayout, signature); |
| 587 | } |
| 588 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 589 | void ProgramD3D::initializeUniformStorage(const std::vector<gl::LinkedUniform*> &uniforms) |
| 590 | { |
| 591 | // Compute total default block size |
| 592 | unsigned int vertexRegisters = 0; |
| 593 | unsigned int fragmentRegisters = 0; |
| 594 | for (size_t uniformIndex = 0; uniformIndex < uniforms.size(); uniformIndex++) |
| 595 | { |
| 596 | const gl::LinkedUniform &uniform = *uniforms[uniformIndex]; |
| 597 | |
| 598 | if (!gl::IsSampler(uniform.type)) |
| 599 | { |
| 600 | if (uniform.isReferencedByVertexShader()) |
| 601 | { |
| 602 | vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount); |
| 603 | } |
| 604 | if (uniform.isReferencedByFragmentShader()) |
| 605 | { |
| 606 | fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount); |
| 607 | } |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 612 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 613 | } |
| 614 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 615 | gl::Error ProgramD3D::applyUniforms(const std::vector<gl::LinkedUniform*> &uniforms) |
| 616 | { |
| 617 | return mRenderer->applyUniforms(*this, uniforms); |
| 618 | } |
| 619 | |
| 620 | gl::Error ProgramD3D::applyUniformBuffers(const std::vector<gl::UniformBlock*> uniformBlocks, const std::vector<gl::Buffer*> boundBuffers, |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 621 | const gl::Caps &caps) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 622 | { |
| 623 | const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL}; |
| 624 | const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL}; |
| 625 | |
| 626 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 627 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 628 | |
| 629 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); uniformBlockIndex++) |
| 630 | { |
| 631 | gl::UniformBlock *uniformBlock = uniformBlocks[uniformBlockIndex]; |
| 632 | gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex]; |
| 633 | |
| 634 | ASSERT(uniformBlock && uniformBuffer); |
| 635 | |
| 636 | if (uniformBuffer->getSize() < uniformBlock->dataSize) |
| 637 | { |
| 638 | // undefined behaviour |
| 639 | return gl::Error(GL_INVALID_OPERATION, "It is undefined behaviour to use a uniform buffer that is too small."); |
| 640 | } |
| 641 | |
| 642 | // Unnecessary to apply an unreferenced standard or shared UBO |
| 643 | if (!uniformBlock->isReferencedByVertexShader() && !uniformBlock->isReferencedByFragmentShader()) |
| 644 | { |
| 645 | continue; |
| 646 | } |
| 647 | |
| 648 | if (uniformBlock->isReferencedByVertexShader()) |
| 649 | { |
| 650 | unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS; |
| 651 | ASSERT(vertexUniformBuffers[registerIndex] == NULL); |
| 652 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
| 653 | vertexUniformBuffers[registerIndex] = uniformBuffer; |
| 654 | } |
| 655 | |
| 656 | if (uniformBlock->isReferencedByFragmentShader()) |
| 657 | { |
| 658 | unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS; |
| 659 | ASSERT(fragmentUniformBuffers[registerIndex] == NULL); |
| 660 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
| 661 | fragmentUniformBuffers[registerIndex] = uniformBuffer; |
| 662 | } |
| 663 | } |
| 664 | |
| 665 | return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers); |
| 666 | } |
| 667 | |
| 668 | bool ProgramD3D::assignUniformBlockRegister(gl::InfoLog &infoLog, gl::UniformBlock *uniformBlock, GLenum shader, |
| 669 | unsigned int registerIndex, const gl::Caps &caps) |
| 670 | { |
| 671 | if (shader == GL_VERTEX_SHADER) |
| 672 | { |
| 673 | uniformBlock->vsRegisterIndex = registerIndex; |
| 674 | if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks) |
| 675 | { |
| 676 | infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks); |
| 677 | return false; |
| 678 | } |
| 679 | } |
| 680 | else if (shader == GL_FRAGMENT_SHADER) |
| 681 | { |
| 682 | uniformBlock->psRegisterIndex = registerIndex; |
| 683 | if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= caps.maxFragmentUniformBlocks) |
| 684 | { |
| 685 | infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", caps.maxFragmentUniformBlocks); |
| 686 | return false; |
| 687 | } |
| 688 | } |
| 689 | else UNREACHABLE(); |
| 690 | |
| 691 | return true; |
| 692 | } |
| 693 | |
| 694 | unsigned int ProgramD3D::getReservedUniformVectors(GLenum shader) |
| 695 | { |
| 696 | if (shader == GL_VERTEX_SHADER) |
| 697 | { |
| 698 | return mRenderer->getReservedVertexUniformVectors(); |
| 699 | } |
| 700 | else if (shader == GL_FRAGMENT_SHADER) |
| 701 | { |
| 702 | return mRenderer->getReservedFragmentUniformVectors(); |
| 703 | } |
| 704 | else UNREACHABLE(); |
| 705 | |
| 706 | return 0; |
| 707 | } |
| 708 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 709 | void ProgramD3D::reset() |
| 710 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 711 | SafeDeleteContainer(mVertexExecutables); |
| 712 | SafeDeleteContainer(mPixelExecutables); |
| 713 | SafeDelete(mGeometryExecutable); |
| 714 | |
| 715 | mTransformFeedbackBufferMode = GL_NONE; |
| 716 | mTransformFeedbackLinkedVaryings.clear(); |
| 717 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 718 | mVertexHLSL.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 719 | mVertexWorkarounds = ANGLE_D3D_WORKAROUND_NONE; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 720 | mShaderVersion = 100; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 721 | |
| 722 | mPixelHLSL.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 723 | mPixelWorkarounds = ANGLE_D3D_WORKAROUND_NONE; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 724 | mUsesFragDepth = false; |
| 725 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 726 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 727 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 728 | SafeDelete(mVertexUniformStorage); |
| 729 | SafeDelete(mFragmentUniformStorage); |
| 730 | } |
| 731 | |
| 732 | } |