JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureMultisampleTest: Tests of multisampled texture |
| 8 | |
| 9 | #include "test_utils/ANGLETest.h" |
Olli Etuaho | dff32a0 | 2018-08-28 14:35:50 +0300 | [diff] [blame] | 10 | |
| 11 | #include "shader_utils.h" |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
| 16 | namespace |
| 17 | { |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 18 | // Sample positions of d3d standard pattern. Some of the sample positions might not the same as |
| 19 | // opengl. |
| 20 | using SamplePositionsArray = std::array<float, 32>; |
| 21 | static constexpr std::array<SamplePositionsArray, 5> kSamplePositions = { |
| 22 | {{{0.5f, 0.5f}}, |
| 23 | {{0.75f, 0.75f, 0.25f, 0.25f}}, |
| 24 | {{0.375f, 0.125f, 0.875f, 0.375f, 0.125f, 0.625f, 0.625f, 0.875f}}, |
| 25 | {{0.5625f, 0.3125f, 0.4375f, 0.6875f, 0.8125f, 0.5625f, 0.3125f, 0.1875f, 0.1875f, 0.8125f, |
| 26 | 0.0625f, 0.4375f, 0.6875f, 0.9375f, 0.9375f, 0.0625f}}, |
| 27 | {{0.5625f, 0.5625f, 0.4375f, 0.3125f, 0.3125f, 0.625f, 0.75f, 0.4375f, |
| 28 | 0.1875f, 0.375f, 0.625f, 0.8125f, 0.8125f, 0.6875f, 0.6875f, 0.1875f, |
| 29 | 0.375f, 0.875f, 0.5f, 0.0625f, 0.25f, 0.125f, 0.125f, 0.75f, |
| 30 | 0.0f, 0.5f, 0.9375f, 0.25f, 0.875f, 0.9375f, 0.0625f, 0.0f}}}}; |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 31 | |
| 32 | class TextureMultisampleTest : public ANGLETest |
| 33 | { |
| 34 | protected: |
| 35 | TextureMultisampleTest() |
| 36 | { |
| 37 | setWindowWidth(64); |
| 38 | setWindowHeight(64); |
| 39 | setConfigRedBits(8); |
| 40 | setConfigGreenBits(8); |
| 41 | setConfigBlueBits(8); |
| 42 | setConfigAlphaBits(8); |
| 43 | } |
| 44 | |
| 45 | void SetUp() override |
| 46 | { |
| 47 | ANGLETest::SetUp(); |
| 48 | |
| 49 | glGenFramebuffers(1, &mFramebuffer); |
| 50 | glGenTextures(1, &mTexture); |
| 51 | |
| 52 | ASSERT_GL_NO_ERROR(); |
| 53 | } |
| 54 | |
| 55 | void TearDown() override |
| 56 | { |
| 57 | glDeleteFramebuffers(1, &mFramebuffer); |
| 58 | mFramebuffer = 0; |
| 59 | glDeleteTextures(1, &mTexture); |
| 60 | mTexture = 0; |
| 61 | |
| 62 | ANGLETest::TearDown(); |
| 63 | } |
| 64 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 65 | void texStorageMultisample(GLenum target, |
| 66 | GLint samples, |
| 67 | GLenum format, |
| 68 | GLsizei width, |
| 69 | GLsizei height, |
| 70 | GLboolean fixedsamplelocations); |
| 71 | |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 72 | void getTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params); |
| 73 | void getTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params); |
| 74 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 75 | GLuint mFramebuffer = 0; |
| 76 | GLuint mTexture = 0; |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 77 | |
| 78 | // Returns a sample count that can be used with the given texture target for all the given |
| 79 | // formats. Assumes that if format A supports a number of samples N and another format B |
| 80 | // supports a number of samples M > N then format B also supports number of samples N. |
| 81 | GLint getSamplesToUse(GLenum texTarget, const std::vector<GLenum> &formats) |
| 82 | { |
| 83 | GLint maxSamples = 65536; |
| 84 | for (GLenum format : formats) |
| 85 | { |
| 86 | GLint maxSamplesFormat = 0; |
| 87 | glGetInternalformativ(texTarget, format, GL_SAMPLES, 1, &maxSamplesFormat); |
| 88 | maxSamples = std::min(maxSamples, maxSamplesFormat); |
| 89 | } |
| 90 | return maxSamples; |
| 91 | } |
Olli Etuaho | dff32a0 | 2018-08-28 14:35:50 +0300 | [diff] [blame] | 92 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 93 | bool lessThanES31MultisampleExtNotSupported() |
| 94 | { |
| 95 | return getClientMajorVersion() <= 3 && getClientMinorVersion() < 1 && |
| 96 | !ensureExtensionEnabled("GL_ANGLE_texture_multisample"); |
| 97 | } |
| 98 | |
| 99 | const char *multisampleTextureFragmentShader() |
| 100 | { |
| 101 | return R"(#version 300 es |
| 102 | #extension GL_ANGLE_texture_multisample : require |
| 103 | precision highp float; |
| 104 | precision highp int; |
| 105 | |
| 106 | uniform highp sampler2DMS tex; |
| 107 | uniform int sampleNum; |
| 108 | |
| 109 | in vec4 v_position; |
| 110 | out vec4 my_FragColor; |
| 111 | |
| 112 | void main() { |
| 113 | ivec2 texSize = textureSize(tex); |
| 114 | ivec2 sampleCoords = ivec2((v_position.xy * 0.5 + 0.5) * vec2(texSize.xy - 1)); |
| 115 | my_FragColor = texelFetch(tex, sampleCoords, sampleNum); |
| 116 | } |
| 117 | )"; |
| 118 | }; |
| 119 | |
Olli Etuaho | dff32a0 | 2018-08-28 14:35:50 +0300 | [diff] [blame] | 120 | const char *blitArrayTextureLayerFragmentShader() |
| 121 | { |
| 122 | return R"(#version 310 es |
| 123 | #extension GL_OES_texture_storage_multisample_2d_array : require |
| 124 | precision highp float; |
| 125 | precision highp int; |
| 126 | |
| 127 | uniform highp sampler2DMSArray tex; |
| 128 | uniform int layer; |
| 129 | uniform int sampleNum; |
| 130 | |
| 131 | in vec4 v_position; |
| 132 | out vec4 my_FragColor; |
| 133 | |
| 134 | void main() { |
| 135 | ivec3 texSize = textureSize(tex); |
| 136 | ivec2 sampleCoords = ivec2((v_position.xy * 0.5 + 0.5) * vec2(texSize.xy - 1)); |
| 137 | my_FragColor = texelFetch(tex, ivec3(sampleCoords, layer), sampleNum); |
| 138 | } |
| 139 | )"; |
| 140 | }; |
| 141 | |
| 142 | const char *blitIntArrayTextureLayerFragmentShader() |
| 143 | { |
| 144 | return R"(#version 310 es |
| 145 | #extension GL_OES_texture_storage_multisample_2d_array : require |
| 146 | precision highp float; |
| 147 | precision highp int; |
| 148 | |
| 149 | uniform highp isampler2DMSArray tex; |
| 150 | uniform int layer; |
| 151 | uniform int sampleNum; |
| 152 | |
| 153 | in vec4 v_position; |
| 154 | out vec4 my_FragColor; |
| 155 | |
| 156 | void main() { |
| 157 | ivec3 texSize = textureSize(tex); |
| 158 | ivec2 sampleCoords = ivec2((v_position.xy * 0.5 + 0.5) * vec2(texSize.xy - 1)); |
| 159 | my_FragColor = vec4(texelFetch(tex, ivec3(sampleCoords, layer), sampleNum)); |
| 160 | } |
| 161 | )"; |
| 162 | }; |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 163 | }; |
| 164 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 165 | class NegativeTextureMultisampleTest : public TextureMultisampleTest |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 166 | { |
| 167 | protected: |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 168 | NegativeTextureMultisampleTest() : TextureMultisampleTest() {} |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 169 | }; |
| 170 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 171 | class TextureMultisampleArrayWebGLTest : public TextureMultisampleTest |
| 172 | { |
| 173 | protected: |
| 174 | TextureMultisampleArrayWebGLTest() : TextureMultisampleTest() |
| 175 | { |
| 176 | // These tests run in WebGL mode so we can test with both extension off and on. |
| 177 | setWebGLCompatibilityEnabled(true); |
| 178 | } |
| 179 | |
| 180 | // Requests the ANGLE_texture_multisample_array extension and returns true if the operation |
| 181 | // succeeds. |
| 182 | bool requestArrayExtension() |
| 183 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 184 | if (extensionRequestable("GL_OES_texture_storage_multisample_2d_array")) |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 185 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 186 | glRequestExtensionANGLE("GL_OES_texture_storage_multisample_2d_array"); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 187 | } |
| 188 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 189 | if (!extensionEnabled("GL_OES_texture_storage_multisample_2d_array")) |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 190 | { |
| 191 | return false; |
| 192 | } |
| 193 | return true; |
| 194 | } |
| 195 | }; |
| 196 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 197 | void TextureMultisampleTest::texStorageMultisample(GLenum target, |
| 198 | GLint samples, |
| 199 | GLenum internalformat, |
| 200 | GLsizei width, |
| 201 | GLsizei height, |
| 202 | GLboolean fixedsamplelocations) |
| 203 | { |
| 204 | if (getClientMajorVersion() <= 3 && getClientMinorVersion() < 1 && |
| 205 | ensureExtensionEnabled("GL_ANGLE_texture_multisample")) |
| 206 | { |
| 207 | glTexStorage2DMultisampleANGLE(target, samples, internalformat, width, height, |
| 208 | fixedsamplelocations); |
| 209 | } |
| 210 | else |
| 211 | { |
| 212 | glTexStorage2DMultisample(target, samples, internalformat, width, height, |
| 213 | fixedsamplelocations); |
| 214 | } |
| 215 | } |
| 216 | |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 217 | void TextureMultisampleTest::getTexLevelParameterfv(GLenum target, |
| 218 | GLint level, |
| 219 | GLenum pname, |
| 220 | GLfloat *params) |
| 221 | { |
| 222 | if (getClientMajorVersion() <= 3 && getClientMinorVersion() < 1 && |
| 223 | ensureExtensionEnabled("GL_ANGLE_texture_multisample")) |
| 224 | { |
| 225 | glGetTexLevelParameterfvANGLE(target, level, pname, params); |
| 226 | } |
| 227 | else |
| 228 | { |
| 229 | glGetTexLevelParameterfv(target, level, pname, params); |
| 230 | } |
| 231 | } |
| 232 | void TextureMultisampleTest::getTexLevelParameteriv(GLenum target, |
| 233 | GLint level, |
| 234 | GLenum pname, |
| 235 | GLint *params) |
| 236 | { |
| 237 | if (getClientMajorVersion() <= 3 && getClientMinorVersion() < 1 && |
| 238 | ensureExtensionEnabled("GL_ANGLE_texture_multisample")) |
| 239 | { |
| 240 | glGetTexLevelParameterivANGLE(target, level, pname, params); |
| 241 | } |
| 242 | else |
| 243 | { |
| 244 | glGetTexLevelParameteriv(target, level, pname, params); |
| 245 | } |
| 246 | } |
| 247 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 248 | // Tests that if es version < 3.1, GL_TEXTURE_2D_MULTISAMPLE is not supported in |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 249 | // GetInternalformativ. Checks that the number of samples returned is valid in case of ES >= 3.1. |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 250 | TEST_P(TextureMultisampleTest, MultisampleTargetGetInternalFormativBase) |
| 251 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 252 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
| 253 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 254 | // This query returns supported sample counts in descending order. If only one sample count is |
| 255 | // queried, it should be the maximum one. |
| 256 | GLint maxSamplesR8 = 0; |
| 257 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamplesR8); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 258 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 259 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 260 | GLint maxColorTextureSamples; |
| 261 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 262 | GLint maxSamples; |
| 263 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 264 | GLint maxSamplesR8Required = std::min(maxColorTextureSamples, maxSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 265 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 266 | EXPECT_GE(maxSamplesR8, maxSamplesR8Required); |
| 267 | ASSERT_GL_NO_ERROR(); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 268 | } |
| 269 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 270 | // Tests that if es version < 3.1 and multisample extension is unsupported, |
| 271 | // GL_TEXTURE_2D_MULTISAMPLE_ANGLE is not supported in FramebufferTexture2D. |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 272 | TEST_P(TextureMultisampleTest, MultisampleTargetFramebufferTexture2D) |
| 273 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 274 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 275 | GLint samples = 1; |
| 276 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 277 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_RGBA8, 64, 64, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 278 | |
| 279 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 280 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 281 | mTexture, 0); |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 282 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 283 | ASSERT_GL_NO_ERROR(); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 284 | } |
| 285 | |
| 286 | // Tests basic functionality of glTexStorage2DMultisample. |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 287 | TEST_P(TextureMultisampleTest, ValidateTextureStorageMultisampleParameters) |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 288 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 289 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
| 290 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 291 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 292 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | 461d9a3 | 2017-01-04 16:37:26 +0800 | [diff] [blame] | 293 | ASSERT_GL_NO_ERROR(); |
| 294 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 295 | GLint params = 0; |
| 296 | glGetTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_IMMUTABLE_FORMAT, ¶ms); |
| 297 | EXPECT_EQ(1, params); |
| 298 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 299 | texStorageMultisample(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 300 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 301 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 302 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 0, 0, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 303 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 304 | |
| 305 | GLint maxSize = 0; |
| 306 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 307 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, maxSize + 1, 1, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 308 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 309 | |
| 310 | GLint maxSamples = 0; |
| 311 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 312 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, maxSamples + 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 313 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 314 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 315 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 316 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 317 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 318 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA, 0, 0, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 319 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 320 | |
| 321 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, 0); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 322 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 323 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 324 | } |
| 325 | |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 326 | // Tests the value of MAX_INTEGER_SAMPLES is no less than 1. |
| 327 | // [OpenGL ES 3.1 SPEC Table 20.40] |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 328 | TEST_P(TextureMultisampleTest, MaxIntegerSamples) |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 329 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 330 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 331 | GLint maxIntegerSamples; |
| 332 | glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples); |
| 333 | EXPECT_GE(maxIntegerSamples, 1); |
| 334 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxIntegerSamples); |
| 335 | } |
| 336 | |
| 337 | // Tests the value of MAX_COLOR_TEXTURE_SAMPLES is no less than 1. |
| 338 | // [OpenGL ES 3.1 SPEC Table 20.40] |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 339 | TEST_P(TextureMultisampleTest, MaxColorTextureSamples) |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 340 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 341 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 342 | GLint maxColorTextureSamples; |
| 343 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 344 | EXPECT_GE(maxColorTextureSamples, 1); |
| 345 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxColorTextureSamples); |
| 346 | } |
| 347 | |
| 348 | // Tests the value of MAX_DEPTH_TEXTURE_SAMPLES is no less than 1. |
| 349 | // [OpenGL ES 3.1 SPEC Table 20.40] |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 350 | TEST_P(TextureMultisampleTest, MaxDepthTextureSamples) |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 351 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 352 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 353 | GLint maxDepthTextureSamples; |
| 354 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
| 355 | EXPECT_GE(maxDepthTextureSamples, 1); |
| 356 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxDepthTextureSamples); |
| 357 | } |
| 358 | |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 359 | // Tests that getTexLevelParameter is supported by ES 3.1 or ES 3.0 and ANGLE_texture_multisample |
| 360 | TEST_P(TextureMultisampleTest, GetTexLevelParameter) |
| 361 | { |
| 362 | ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported()); |
| 363 | |
| 364 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 365 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 4, GL_RGBA8, 1, 1, GL_TRUE); |
| 366 | ASSERT_GL_NO_ERROR(); |
| 367 | |
| 368 | GLfloat levelSamples = 0; |
| 369 | getTexLevelParameterfv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_SAMPLES, &levelSamples); |
| 370 | EXPECT_EQ(levelSamples, 4); |
| 371 | |
| 372 | GLint fixedSampleLocation = false; |
| 373 | getTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, |
| 374 | &fixedSampleLocation); |
| 375 | EXPECT_EQ(fixedSampleLocation, 1); |
| 376 | |
| 377 | ASSERT_GL_NO_ERROR(); |
| 378 | } |
| 379 | |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 380 | // The value of sample position should be equal to standard pattern on D3D. |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 381 | TEST_P(TextureMultisampleTest, CheckSamplePositions) |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 382 | { |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 383 | ANGLE_SKIP_TEST_IF(!IsD3D11() || (getClientMajorVersion() <= 3 && getClientMinorVersion() < 1)); |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 384 | |
| 385 | GLsizei maxSamples = 0; |
| 386 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 387 | |
| 388 | GLfloat samplePosition[2]; |
| 389 | |
| 390 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); |
| 391 | |
| 392 | for (int sampleCount = 1; sampleCount <= maxSamples; sampleCount++) |
| 393 | { |
| 394 | GLTexture texture; |
| 395 | size_t indexKey = static_cast<size_t>(ceil(log2(sampleCount))); |
| 396 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, texture); |
| 397 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, sampleCount, GL_RGBA8, 1, 1, GL_TRUE); |
| 398 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 399 | texture, 0); |
| 400 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 401 | ASSERT_GL_NO_ERROR(); |
| 402 | |
| 403 | for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++) |
| 404 | { |
| 405 | glGetMultisamplefv(GL_SAMPLE_POSITION, sampleIndex, samplePosition); |
| 406 | EXPECT_EQ(samplePosition[0], kSamplePositions[indexKey][2 * sampleIndex]); |
| 407 | EXPECT_EQ(samplePosition[1], kSamplePositions[indexKey][2 * sampleIndex + 1]); |
| 408 | } |
| 409 | } |
| 410 | |
| 411 | ASSERT_GL_NO_ERROR(); |
| 412 | } |
| 413 | |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 414 | // Test textureSize and texelFetch when using ANGLE_texture_multisample extension |
| 415 | TEST_P(TextureMultisampleTest, SimpleTexelFetch) |
| 416 | { |
| 417 | ANGLE_SKIP_TEST_IF(IsD3D11()); |
| 418 | ANGLE_SKIP_TEST_IF(!ensureExtensionEnabled("GL_ANGLE_texture_multisample")); |
| 419 | |
| 420 | ANGLE_GL_PROGRAM(texelFetchProgram, essl3_shaders::vs::Passthrough(), |
| 421 | multisampleTextureFragmentShader()); |
| 422 | |
| 423 | GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); |
| 424 | ASSERT_GE(texLocation, 0); |
| 425 | GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); |
| 426 | ASSERT_GE(sampleNumLocation, 0); |
| 427 | |
| 428 | const GLsizei kWidth = 4; |
| 429 | const GLsizei kHeight = 4; |
| 430 | |
| 431 | std::vector<GLenum> testFormats = {GL_RGBA8}; |
| 432 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, testFormats); |
| 433 | |
| 434 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, mTexture); |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 435 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE_ANGLE, samplesToUse, GL_RGBA8, kWidth, kHeight, |
| 436 | GL_TRUE); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 437 | ASSERT_GL_NO_ERROR(); |
| 438 | |
| 439 | // Clear texture zero to green. |
| 440 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 441 | GLColor clearColor = GLColor::green; |
| 442 | |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 443 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE_ANGLE, |
| 444 | mTexture, 0); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 445 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 446 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 447 | glClearColor(clearColor.R / 255.0f, clearColor.G / 255.0f, clearColor.B / 255.0f, |
| 448 | clearColor.A / 255.0f); |
| 449 | glClear(GL_COLOR_BUFFER_BIT); |
| 450 | ASSERT_GL_NO_ERROR(); |
| 451 | |
| 452 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 453 | glUseProgram(texelFetchProgram); |
| 454 | glViewport(0, 0, kWidth, kHeight); |
| 455 | |
| 456 | for (GLint sampleNum = 0; sampleNum < samplesToUse; ++sampleNum) |
| 457 | { |
| 458 | glUniform1i(sampleNumLocation, sampleNum); |
| 459 | drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); |
| 460 | ASSERT_GL_NO_ERROR(); |
| 461 | EXPECT_PIXEL_RECT_EQ(0, 0, kWidth, kHeight, clearColor); |
| 462 | } |
| 463 | } |
| 464 | |
| 465 | // Negative tests of multisample texture. When context less than ES 3.1 and ANGLE_texture_multsample |
| 466 | // not enabled, the feature isn't supported. |
| 467 | TEST_P(NegativeTextureMultisampleTest, Negtive) |
| 468 | { |
| 469 | ANGLE_SKIP_TEST_IF(ensureExtensionEnabled("GL_ANGLE_texture_multisample")); |
| 470 | |
| 471 | GLint maxSamples = 0; |
| 472 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); |
| 473 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 474 | |
| 475 | GLint maxColorTextureSamples; |
| 476 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 477 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 478 | |
| 479 | GLint maxDepthTextureSamples; |
| 480 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
| 481 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 482 | |
| 483 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 484 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 485 | |
| 486 | texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 4, GL_RGBA8, 64, 64, GL_FALSE); |
| 487 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 488 | |
| 489 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 490 | mTexture, 0); |
| 491 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 492 | |
| 493 | GLint params = 0; |
| 494 | glGetTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_IMMUTABLE_FORMAT, ¶ms); |
| 495 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
Yizhou Jiang | c0b6c63 | 2018-09-06 15:02:04 +0800 | [diff] [blame^] | 496 | |
| 497 | GLfloat levelSamples = 0; |
| 498 | getTexLevelParameterfv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_SAMPLES, &levelSamples); |
| 499 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 500 | |
| 501 | GLint fixedSampleLocation = false; |
| 502 | getTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, |
| 503 | &fixedSampleLocation); |
| 504 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 505 | } |
| 506 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 507 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is not supported in GetInternalformativ when the |
| 508 | // extension is not supported. |
| 509 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativWithoutExtension) |
| 510 | { |
| 511 | GLint maxSamples = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 512 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 513 | &maxSamples); |
| 514 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 515 | } |
| 516 | |
| 517 | // Attempt to bind a texture to multisample array binding point when extension is not supported. |
| 518 | TEST_P(TextureMultisampleArrayWebGLTest, BindMultisampleArrayTextureWithoutExtension) |
| 519 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 520 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 521 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 522 | } |
| 523 | |
Olli Etuaho | dff32a0 | 2018-08-28 14:35:50 +0300 | [diff] [blame] | 524 | // Try to compile shaders using GL_OES_texture_storage_multisample_2d_array when the extension is |
| 525 | // not enabled. |
| 526 | TEST_P(TextureMultisampleArrayWebGLTest, ShaderWithoutExtension) |
| 527 | { |
| 528 | const std::string &fragmentShaderRequireExtension = R"(#version 310 es |
| 529 | #extension GL_OES_texture_storage_multisample_2d_array : require |
| 530 | out highp vec4 my_FragColor; |
| 531 | |
| 532 | void main() { |
| 533 | my_FragColor = vec4(0.0); |
| 534 | } |
| 535 | )"; |
| 536 | |
| 537 | GLuint program = CompileProgram(essl31_shaders::vs::Simple(), fragmentShaderRequireExtension); |
| 538 | EXPECT_EQ(0u, program); |
| 539 | |
| 540 | const std::string &fragmentShaderEnableAndUseExtension = R"(#version 310 es |
| 541 | #extension GL_OES_texture_storage_multisample_2d_array : enable |
| 542 | |
| 543 | uniform highp sampler2DMSArray tex; |
| 544 | out highp ivec4 outSize; |
| 545 | |
| 546 | void main() { |
| 547 | outSize = ivec4(textureSize(tex), 0); |
| 548 | } |
| 549 | )"; |
| 550 | |
| 551 | program = CompileProgram(essl31_shaders::vs::Simple(), fragmentShaderEnableAndUseExtension); |
| 552 | EXPECT_EQ(0u, program); |
| 553 | } |
| 554 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 555 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is supported in GetInternalformativ. |
| 556 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativ) |
| 557 | { |
| 558 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 559 | |
| 560 | // This query returns supported sample counts in descending order. If only one sample count is |
| 561 | // queried, it should be the maximum one. |
| 562 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 563 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 564 | &maxSamplesRGBA8); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 565 | GLint maxSamplesDepth = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 566 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_DEPTH_COMPONENT24, GL_SAMPLES, 1, |
| 567 | &maxSamplesDepth); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 568 | ASSERT_GL_NO_ERROR(); |
| 569 | |
| 570 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 571 | GLint maxColorTextureSamples; |
| 572 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 573 | GLint maxDepthTextureSamples; |
| 574 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 575 | GLint maxSamples; |
| 576 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 577 | |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 578 | GLint maxSamplesRGBA8Required = std::min(maxColorTextureSamples, maxSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 579 | EXPECT_GE(maxSamplesRGBA8, maxSamplesRGBA8Required); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 580 | |
| 581 | GLint maxSamplesDepthRequired = std::min(maxDepthTextureSamples, maxSamples); |
| 582 | EXPECT_GE(maxSamplesDepth, maxSamplesDepthRequired); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 583 | } |
| 584 | |
| 585 | // Tests that TexImage3D call cannot be used for GL_TEXTURE_2D_MULTISAMPLE_ARRAY. |
| 586 | TEST_P(TextureMultisampleArrayWebGLTest, MultiSampleArrayTexImage) |
| 587 | { |
| 588 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 589 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 590 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 591 | ASSERT_GL_NO_ERROR(); |
| 592 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 593 | glTexImage3D(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 594 | GL_UNSIGNED_BYTE, nullptr); |
| 595 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 596 | } |
| 597 | |
| 598 | // Tests passing invalid parameters to TexStorage3DMultisample. |
| 599 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexStorage3DMultisample) |
| 600 | { |
| 601 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 602 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 603 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 604 | ASSERT_GL_NO_ERROR(); |
| 605 | |
| 606 | // Invalid target |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 607 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE, 2, GL_RGBA8, 1, 1, 1, GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 608 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 609 | |
| 610 | // Samples 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 611 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_RGBA8, 1, 1, 1, |
| 612 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 613 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 614 | |
| 615 | // Unsized internalformat |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 616 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA, 1, 1, 1, GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 617 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 618 | |
| 619 | // Width 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 620 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 0, 1, 1, |
| 621 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 622 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 623 | |
| 624 | // Height 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 625 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 1, 0, 1, |
| 626 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 627 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 628 | |
| 629 | // Depth 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 630 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 1, 1, 0, |
| 631 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 632 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 633 | } |
| 634 | |
| 635 | // Tests passing invalid parameters to TexParameteri. |
| 636 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexParameteri) |
| 637 | { |
| 638 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 639 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 640 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 641 | ASSERT_GL_NO_ERROR(); |
| 642 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 643 | // None of the sampler parameters can be set on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES. |
| 644 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 645 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 646 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 647 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 648 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 649 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 650 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 651 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 652 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 653 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 654 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 655 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 656 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MIN_LOD, 0); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 657 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 658 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MAX_LOD, 0); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 659 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 660 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 661 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_COMPARE_MODE, GL_NONE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 662 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 663 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_COMPARE_FUNC, GL_ALWAYS); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 664 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 665 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 666 | // Only valid base level on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES is 0. |
| 667 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_BASE_LEVEL, 1); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 668 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 669 | } |
| 670 | |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 671 | // Test a valid TexStorage3DMultisample call and check that the queried texture level parameters |
| 672 | // match. Does not do any drawing. |
| 673 | TEST_P(TextureMultisampleArrayWebGLTest, TexStorage3DMultisample) |
| 674 | { |
| 675 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 676 | |
| 677 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 678 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 679 | &maxSamplesRGBA8); |
| 680 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 681 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 682 | ASSERT_GL_NO_ERROR(); |
| 683 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 684 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, maxSamplesRGBA8, GL_RGBA8, 8, |
| 685 | 4, 2, GL_TRUE); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 686 | ASSERT_GL_NO_ERROR(); |
| 687 | |
| 688 | GLint width = 0, height = 0, depth = 0, samples = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 689 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_WIDTH, &width); |
| 690 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_HEIGHT, &height); |
| 691 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_DEPTH, &depth); |
| 692 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_SAMPLES, &samples); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 693 | ASSERT_GL_NO_ERROR(); |
| 694 | |
| 695 | EXPECT_EQ(8, width); |
| 696 | EXPECT_EQ(4, height); |
| 697 | EXPECT_EQ(2, depth); |
| 698 | EXPECT_EQ(maxSamplesRGBA8, samples); |
| 699 | } |
| 700 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 701 | // Test for invalid FramebufferTextureLayer calls with GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 702 | // textures. |
| 703 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidFramebufferTextureLayer) |
| 704 | { |
| 705 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 706 | |
| 707 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 708 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 709 | &maxSamplesRGBA8); |
| 710 | |
| 711 | GLint maxArrayTextureLayers; |
| 712 | glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); |
| 713 | |
| 714 | // Test framebuffer status with just a color texture attached. |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 715 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 716 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, maxSamplesRGBA8, GL_RGBA8, 4, |
| 717 | 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 718 | ASSERT_GL_NO_ERROR(); |
| 719 | |
| 720 | // Test with mip level 1 and -1 (only level 0 is valid for multisample textures). |
| 721 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 722 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 1, 0); |
| 723 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 724 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, -1, 0); |
| 725 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 726 | |
| 727 | // Test with layer -1 and layer == MAX_ARRAY_TEXTURE_LAYERS |
| 728 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 729 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, -1); |
| 730 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 731 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, |
| 732 | maxArrayTextureLayers); |
| 733 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 734 | } |
| 735 | |
| 736 | // Attach layers of TEXTURE_2D_MULTISAMPLE_ARRAY textures to a framebuffer and check for |
| 737 | // completeness. |
| 738 | TEST_P(TextureMultisampleArrayWebGLTest, FramebufferCompleteness) |
| 739 | { |
| 740 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 741 | |
| 742 | std::vector<GLenum> testFormats = {{GL_RGBA8, GL_DEPTH_COMPONENT24, GL_DEPTH24_STENCIL8}}; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 743 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 744 | |
| 745 | // Test framebuffer status with just a color texture attached. |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 746 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 747 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, 4, 4, |
| 748 | 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 749 | ASSERT_GL_NO_ERROR(); |
| 750 | |
| 751 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 752 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, 0); |
| 753 | ASSERT_GL_NO_ERROR(); |
| 754 | |
| 755 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 756 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 757 | |
| 758 | // Test framebuffer status with both color and depth textures attached. |
| 759 | GLTexture depthTexture; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 760 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, depthTexture); |
| 761 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, |
| 762 | GL_DEPTH_COMPONENT24, 4, 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 763 | ASSERT_GL_NO_ERROR(); |
| 764 | |
| 765 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTexture, 0, 0); |
| 766 | ASSERT_GL_NO_ERROR(); |
| 767 | |
| 768 | status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 769 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 770 | |
| 771 | // Test with color and depth/stencil textures attached. |
| 772 | GLTexture depthStencilTexture; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 773 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, depthStencilTexture); |
| 774 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, |
| 775 | GL_DEPTH24_STENCIL8, 4, 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 776 | ASSERT_GL_NO_ERROR(); |
| 777 | |
| 778 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, depthStencilTexture, 0, |
| 779 | 0); |
| 780 | ASSERT_GL_NO_ERROR(); |
| 781 | |
| 782 | status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 783 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 784 | } |
| 785 | |
| 786 | // Attach a layer of TEXTURE_2D_MULTISAMPLE_ARRAY texture to a framebuffer, clear it, and resolve by |
| 787 | // blitting. |
| 788 | TEST_P(TextureMultisampleArrayWebGLTest, FramebufferColorClearAndBlit) |
| 789 | { |
| 790 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 791 | |
| 792 | const GLsizei kWidth = 4; |
| 793 | const GLsizei kHeight = 4; |
| 794 | |
| 795 | std::vector<GLenum> testFormats = {GL_RGBA8}; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 796 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 797 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 798 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 799 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, |
| 800 | kWidth, kHeight, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 801 | |
| 802 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 803 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, 0); |
| 804 | |
| 805 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 806 | ASSERT_GL_NO_ERROR(); |
| 807 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 808 | |
| 809 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 810 | glClear(GL_COLOR_BUFFER_BIT); |
| 811 | |
| 812 | GLFramebuffer resolveFramebuffer; |
| 813 | GLTexture resolveTexture; |
| 814 | glBindTexture(GL_TEXTURE_2D, resolveTexture); |
| 815 | glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight); |
| 816 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFramebuffer); |
| 817 | glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, resolveTexture, |
| 818 | 0); |
| 819 | glBlitFramebuffer(0, 0, kWidth, kHeight, 0, 0, kWidth, kHeight, GL_COLOR_BUFFER_BIT, |
| 820 | GL_NEAREST); |
| 821 | ASSERT_GL_NO_ERROR(); |
| 822 | |
| 823 | glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFramebuffer); |
| 824 | EXPECT_PIXEL_RECT_EQ(0, 0, kWidth, kHeight, GLColor::green); |
| 825 | } |
| 826 | |
Olli Etuaho | dff32a0 | 2018-08-28 14:35:50 +0300 | [diff] [blame] | 827 | // Check the size of a multisample array texture in a shader. |
| 828 | TEST_P(TextureMultisampleArrayWebGLTest, TextureSizeInShader) |
| 829 | { |
| 830 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 831 | |
| 832 | const std::string &fragmentShader = R"(#version 310 es |
| 833 | #extension GL_OES_texture_storage_multisample_2d_array : require |
| 834 | |
| 835 | uniform highp sampler2DMSArray tex; |
| 836 | out highp vec4 my_FragColor; |
| 837 | |
| 838 | void main() { |
| 839 | my_FragColor = (textureSize(tex) == ivec3(8, 4, 2)) ? vec4(0, 1, 0, 1) : vec4(1, 0, 0, 1); |
| 840 | } |
| 841 | )"; |
| 842 | |
| 843 | ANGLE_GL_PROGRAM(texSizeProgram, essl31_shaders::vs::Simple(), fragmentShader); |
| 844 | |
| 845 | GLint texLocation = glGetUniformLocation(texSizeProgram, "tex"); |
| 846 | ASSERT_GE(texLocation, 0); |
| 847 | |
| 848 | const GLsizei kWidth = 8; |
| 849 | const GLsizei kHeight = 4; |
| 850 | |
| 851 | std::vector<GLenum> testFormats = {GL_RGBA8}; |
| 852 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
| 853 | |
| 854 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 855 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, |
| 856 | kWidth, kHeight, 2, GL_TRUE); |
| 857 | ASSERT_GL_NO_ERROR(); |
| 858 | |
| 859 | drawQuad(texSizeProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); |
| 860 | ASSERT_GL_NO_ERROR(); |
| 861 | |
| 862 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); |
| 863 | } |
| 864 | |
| 865 | // Clear the layers of a multisample array texture, and then sample all the samples from all the |
| 866 | // layers in a shader. |
| 867 | TEST_P(TextureMultisampleArrayWebGLTest, SimpleTexelFetch) |
| 868 | { |
| 869 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 870 | |
| 871 | ANGLE_GL_PROGRAM(texelFetchProgram, essl31_shaders::vs::Passthrough(), |
| 872 | blitArrayTextureLayerFragmentShader()); |
| 873 | |
| 874 | GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); |
| 875 | ASSERT_GE(texLocation, 0); |
| 876 | GLint layerLocation = glGetUniformLocation(texelFetchProgram, "layer"); |
| 877 | ASSERT_GE(layerLocation, 0); |
| 878 | GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); |
| 879 | ASSERT_GE(layerLocation, 0); |
| 880 | |
| 881 | const GLsizei kWidth = 4; |
| 882 | const GLsizei kHeight = 4; |
| 883 | const GLsizei kLayerCount = 2; |
| 884 | |
| 885 | std::vector<GLenum> testFormats = {GL_RGBA8}; |
| 886 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
| 887 | |
| 888 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 889 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, |
| 890 | kWidth, kHeight, kLayerCount, GL_TRUE); |
| 891 | ASSERT_GL_NO_ERROR(); |
| 892 | |
| 893 | // Clear layer zero to green and layer one to blue. |
| 894 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 895 | std::vector<GLColor> clearColors = {{GLColor::green, GLColor::blue}}; |
| 896 | for (GLint i = 0; static_cast<GLsizei>(i) < kLayerCount; ++i) |
| 897 | { |
| 898 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, i); |
| 899 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 900 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 901 | const GLColor &clearColor = clearColors[i]; |
| 902 | glClearColor(clearColor.R / 255.0f, clearColor.G / 255.0f, clearColor.B / 255.0f, |
| 903 | clearColor.A / 255.0f); |
| 904 | glClear(GL_COLOR_BUFFER_BIT); |
| 905 | ASSERT_GL_NO_ERROR(); |
| 906 | } |
| 907 | |
| 908 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 909 | glUseProgram(texelFetchProgram); |
| 910 | glViewport(0, 0, kWidth, kHeight); |
| 911 | for (GLint layer = 0; static_cast<GLsizei>(layer) < kLayerCount; ++layer) |
| 912 | { |
| 913 | glUniform1i(layerLocation, layer); |
| 914 | for (GLint sampleNum = 0; sampleNum < samplesToUse; ++sampleNum) |
| 915 | { |
| 916 | glUniform1i(sampleNumLocation, sampleNum); |
| 917 | drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); |
| 918 | ASSERT_GL_NO_ERROR(); |
| 919 | EXPECT_PIXEL_RECT_EQ(0, 0, kWidth, kHeight, clearColors[layer]); |
| 920 | } |
| 921 | } |
| 922 | } |
| 923 | |
| 924 | // Clear the layers of an integer multisample array texture, and then sample all the samples from |
| 925 | // all the layers in a shader. |
| 926 | TEST_P(TextureMultisampleArrayWebGLTest, IntegerTexelFetch) |
| 927 | { |
| 928 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 929 | |
| 930 | ANGLE_GL_PROGRAM(texelFetchProgram, essl31_shaders::vs::Passthrough(), |
| 931 | blitIntArrayTextureLayerFragmentShader()); |
| 932 | |
| 933 | GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); |
| 934 | ASSERT_GE(texLocation, 0); |
| 935 | GLint layerLocation = glGetUniformLocation(texelFetchProgram, "layer"); |
| 936 | ASSERT_GE(layerLocation, 0); |
| 937 | GLint sampleNumLocation = glGetUniformLocation(texelFetchProgram, "sampleNum"); |
| 938 | ASSERT_GE(layerLocation, 0); |
| 939 | |
| 940 | const GLsizei kWidth = 4; |
| 941 | const GLsizei kHeight = 4; |
| 942 | const GLsizei kLayerCount = 2; |
| 943 | |
| 944 | std::vector<GLenum> testFormats = {GL_RGBA8I}; |
| 945 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
| 946 | |
| 947 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 948 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8I, |
| 949 | kWidth, kHeight, kLayerCount, GL_TRUE); |
| 950 | ASSERT_GL_NO_ERROR(); |
| 951 | |
| 952 | // Clear layer zero to green and layer one to blue. |
| 953 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 954 | std::vector<GLColor> clearColors = {{GLColor::green, GLColor::blue}}; |
| 955 | for (GLint i = 0; static_cast<GLsizei>(i) < kLayerCount; ++i) |
| 956 | { |
| 957 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, i); |
| 958 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 959 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 960 | std::array<GLint, 4> intColor; |
| 961 | for (size_t j = 0; j < intColor.size(); ++j) |
| 962 | { |
| 963 | intColor[j] = clearColors[i][j] / 255; |
| 964 | } |
| 965 | glClearBufferiv(GL_COLOR, 0, intColor.data()); |
| 966 | ASSERT_GL_NO_ERROR(); |
| 967 | } |
| 968 | |
| 969 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 970 | glUseProgram(texelFetchProgram); |
| 971 | glViewport(0, 0, kWidth, kHeight); |
| 972 | for (GLint layer = 0; static_cast<GLsizei>(layer) < kLayerCount; ++layer) |
| 973 | { |
| 974 | glUniform1i(layerLocation, layer); |
| 975 | for (GLint sampleNum = 0; sampleNum < samplesToUse; ++sampleNum) |
| 976 | { |
| 977 | glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 978 | glClear(GL_COLOR_BUFFER_BIT); |
| 979 | glUniform1i(sampleNumLocation, sampleNum); |
| 980 | drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); |
| 981 | ASSERT_GL_NO_ERROR(); |
| 982 | EXPECT_PIXEL_RECT_EQ(0, 0, kWidth, kHeight, clearColors[layer]); |
| 983 | } |
| 984 | } |
| 985 | } |
| 986 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 987 | ANGLE_INSTANTIATE_TEST(TextureMultisampleTest, |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 988 | ES3_D3D11(), |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 989 | ES31_D3D11(), |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 990 | ES3_OPENGL(), |
| 991 | ES3_OPENGLES(), |
| 992 | ES31_OPENGL(), |
| 993 | ES31_OPENGLES()); |
Yizhou Jiang | 7818a85 | 2018-09-06 15:02:04 +0800 | [diff] [blame] | 994 | ANGLE_INSTANTIATE_TEST(NegativeTextureMultisampleTest, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 995 | ANGLE_INSTANTIATE_TEST(TextureMultisampleArrayWebGLTest, |
| 996 | ES31_D3D11(), |
| 997 | ES31_OPENGL(), |
| 998 | ES31_OPENGLES()); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 999 | } // anonymous namespace |