blob: a9a11e2820dc6ff40a28f21c2563fdefbeac5449 [file] [log] [blame]
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001#include "precompiled.h"
2//
3// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
4// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// validationES2.cpp: Validation functions for OpenGL ES 2.0 entry point parameters
9
10#include "libGLESv2/validationES2.h"
Geoff Langce635692013-09-24 13:56:32 -040011#include "libGLESv2/validationES.h"
Geoff Lange8ebe7f2013-08-05 15:03:13 -040012#include "libGLESv2/Context.h"
13#include "libGLESv2/Texture.h"
14#include "libGLESv2/Framebuffer.h"
15#include "libGLESv2/Renderbuffer.h"
16#include "libGLESv2/formatutils.h"
17#include "libGLESv2/main.h"
18
19#include "common/mathutil.h"
20#include "common/utilities.h"
21
22namespace gl
23{
24
Geoff Lange8ebe7f2013-08-05 15:03:13 -040025static bool validateSubImageParams2D(bool compressed, GLsizei width, GLsizei height,
26 GLint xoffset, GLint yoffset, GLint level, GLenum format, GLenum type,
27 gl::Texture2D *texture)
28{
29 if (!texture)
30 {
31 return gl::error(GL_INVALID_OPERATION, false);
32 }
33
34 if (compressed != texture->isCompressed(level))
35 {
36 return gl::error(GL_INVALID_OPERATION, false);
37 }
38
39 if (format != GL_NONE)
40 {
41 GLenum internalformat = gl::GetSizedInternalFormat(format, type, 2);
42 if (internalformat != texture->getInternalFormat(level))
43 {
44 return gl::error(GL_INVALID_OPERATION, false);
45 }
46 }
47
48 if (compressed)
49 {
50 if ((width % 4 != 0 && width != texture->getWidth(0)) ||
51 (height % 4 != 0 && height != texture->getHeight(0)))
52 {
53 return gl::error(GL_INVALID_OPERATION, false);
54 }
55 }
56
57 if (xoffset + width > texture->getWidth(level) ||
58 yoffset + height > texture->getHeight(level))
59 {
60 return gl::error(GL_INVALID_VALUE, false);
61 }
62
63 return true;
64}
65
66static bool validateSubImageParamsCube(bool compressed, GLsizei width, GLsizei height,
67 GLint xoffset, GLint yoffset, GLenum target, GLint level, GLenum format, GLenum type,
68 gl::TextureCubeMap *texture)
69{
70 if (!texture)
71 {
72 return gl::error(GL_INVALID_OPERATION, false);
73 }
74
75 if (compressed != texture->isCompressed(target, level))
76 {
77 return gl::error(GL_INVALID_OPERATION, false);
78 }
79
80 if (format != GL_NONE)
81 {
82 GLenum internalformat = gl::GetSizedInternalFormat(format, type, 2);
83 if (internalformat != texture->getInternalFormat(target, level))
84 {
85 return gl::error(GL_INVALID_OPERATION, false);
86 }
87 }
88
89 if (compressed)
90 {
91 if ((width % 4 != 0 && width != texture->getWidth(target, 0)) ||
92 (height % 4 != 0 && height != texture->getHeight(target, 0)))
93 {
94 return gl::error(GL_INVALID_OPERATION, false);
95 }
96 }
97
98 if (xoffset + width > texture->getWidth(target, level) ||
99 yoffset + height > texture->getHeight(target, level))
100 {
101 return gl::error(GL_INVALID_VALUE, false);
102 }
103
104 return true;
105}
106
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400107bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLint internalformat, bool isCompressed, bool isSubImage,
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400108 GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
109 GLint border, GLenum format, GLenum type, const GLvoid *pixels)
110{
Geoff Langce635692013-09-24 13:56:32 -0400111 if (!ValidImageSize(context, target, level, width, height, 1))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400112 {
113 return gl::error(GL_INVALID_VALUE, false);
114 }
115
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400116 if (level < 0 || xoffset < 0 ||
117 std::numeric_limits<GLsizei>::max() - xoffset < width ||
118 std::numeric_limits<GLsizei>::max() - yoffset < height)
119 {
120 return gl::error(GL_INVALID_VALUE, false);
121 }
122
123 if (!isSubImage && !isCompressed && internalformat != GLint(format))
124 {
125 return gl::error(GL_INVALID_OPERATION, false);
126 }
127
128 gl::Texture *texture = NULL;
129 bool textureCompressed = false;
130 GLenum textureInternalFormat = GL_NONE;
131 GLint textureLevelWidth = 0;
132 GLint textureLevelHeight = 0;
133 switch (target)
134 {
135 case GL_TEXTURE_2D:
136 {
137 if (width > (context->getMaximum2DTextureDimension() >> level) ||
138 height > (context->getMaximum2DTextureDimension() >> level))
139 {
140 return gl::error(GL_INVALID_VALUE, false);
141 }
142
143 gl::Texture2D *tex2d = context->getTexture2D();
144 if (tex2d)
145 {
146 textureCompressed = tex2d->isCompressed(level);
147 textureInternalFormat = tex2d->getInternalFormat(level);
148 textureLevelWidth = tex2d->getWidth(level);
149 textureLevelHeight = tex2d->getHeight(level);
150 texture = tex2d;
151 }
152
153 if (isSubImage && !validateSubImageParams2D(isCompressed, width, height, xoffset, yoffset,
154 level, format, type, tex2d))
155 {
156 return false;
157 }
158
159 texture = tex2d;
160 }
161 break;
162
163 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
164 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
165 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
166 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
167 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
168 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
169 {
170 if (!isSubImage && width != height)
171 {
172 return gl::error(GL_INVALID_VALUE, false);
173 }
174
175 if (width > (context->getMaximumCubeTextureDimension() >> level) ||
176 height > (context->getMaximumCubeTextureDimension() >> level))
177 {
178 return gl::error(GL_INVALID_VALUE, false);
179 }
180
181 gl::TextureCubeMap *texCube = context->getTextureCubeMap();
182 if (texCube)
183 {
184 textureCompressed = texCube->isCompressed(target, level);
185 textureInternalFormat = texCube->getInternalFormat(target, level);
186 textureLevelWidth = texCube->getWidth(target, level);
187 textureLevelHeight = texCube->getHeight(target, level);
188 texture = texCube;
189 }
190
191 if (isSubImage && !validateSubImageParamsCube(isCompressed, width, height, xoffset, yoffset,
192 target, level, format, type, texCube))
193 {
194 return false;
195 }
196 }
197 break;
198
199 default:
200 return gl::error(GL_INVALID_ENUM, false);
201 }
202
203 if (!texture)
204 {
205 return gl::error(GL_INVALID_OPERATION, false);
206 }
207
208 if (!isSubImage && texture->isImmutable())
209 {
210 return gl::error(GL_INVALID_OPERATION, false);
211 }
212
213 // Verify zero border
214 if (border != 0)
215 {
216 return gl::error(GL_INVALID_VALUE, false);
217 }
218
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400219 GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat;
220 if (isCompressed)
221 {
Geoff Langd4f180b2013-09-24 13:57:44 -0400222 if (!ValidCompressedImageSize(context, actualInternalFormat, width, height))
223 {
224 return gl::error(GL_INVALID_OPERATION, false);
225 }
226
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400227 switch (actualInternalFormat)
228 {
229 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
230 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
231 if (!context->supportsDXT1Textures())
232 {
233 return gl::error(GL_INVALID_ENUM, false);
234 }
235 break;
236 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
237 if (!context->supportsDXT3Textures())
238 {
239 return gl::error(GL_INVALID_ENUM, false);
240 }
241 break;
242 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
243 if (!context->supportsDXT5Textures())
244 {
245 return gl::error(GL_INVALID_ENUM, false);
246 }
247 break;
248 default:
249 return gl::error(GL_INVALID_ENUM, false);
250 }
251 }
252 else
253 {
254 // validate <type> by itself (used as secondary key below)
255 switch (type)
256 {
257 case GL_UNSIGNED_BYTE:
258 case GL_UNSIGNED_SHORT_5_6_5:
259 case GL_UNSIGNED_SHORT_4_4_4_4:
260 case GL_UNSIGNED_SHORT_5_5_5_1:
261 case GL_UNSIGNED_SHORT:
262 case GL_UNSIGNED_INT:
263 case GL_UNSIGNED_INT_24_8_OES:
264 case GL_HALF_FLOAT_OES:
265 case GL_FLOAT:
266 break;
267 default:
268 return gl::error(GL_INVALID_ENUM, false);
269 }
270
271 // validate <format> + <type> combinations
272 // - invalid <format> -> sets INVALID_ENUM
273 // - invalid <format>+<type> combination -> sets INVALID_OPERATION
274 switch (format)
275 {
276 case GL_ALPHA:
277 case GL_LUMINANCE:
278 case GL_LUMINANCE_ALPHA:
279 switch (type)
280 {
281 case GL_UNSIGNED_BYTE:
282 case GL_FLOAT:
283 case GL_HALF_FLOAT_OES:
284 break;
285 default:
286 return gl::error(GL_INVALID_OPERATION, false);
287 }
288 break;
289 case GL_RGB:
290 switch (type)
291 {
292 case GL_UNSIGNED_BYTE:
293 case GL_UNSIGNED_SHORT_5_6_5:
294 case GL_FLOAT:
295 case GL_HALF_FLOAT_OES:
296 break;
297 default:
298 return gl::error(GL_INVALID_OPERATION, false);
299 }
300 break;
301 case GL_RGBA:
302 switch (type)
303 {
304 case GL_UNSIGNED_BYTE:
305 case GL_UNSIGNED_SHORT_4_4_4_4:
306 case GL_UNSIGNED_SHORT_5_5_5_1:
307 case GL_FLOAT:
308 case GL_HALF_FLOAT_OES:
309 break;
310 default:
311 return gl::error(GL_INVALID_OPERATION, false);
312 }
313 break;
314 case GL_BGRA_EXT:
315 switch (type)
316 {
317 case GL_UNSIGNED_BYTE:
318 break;
319 default:
320 return gl::error(GL_INVALID_OPERATION, false);
321 }
322 break;
323 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below
324 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
325 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
326 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
327 break;
328 case GL_DEPTH_COMPONENT:
329 switch (type)
330 {
331 case GL_UNSIGNED_SHORT:
332 case GL_UNSIGNED_INT:
333 break;
334 default:
335 return gl::error(GL_INVALID_OPERATION, false);
336 }
337 break;
338 case GL_DEPTH_STENCIL_OES:
339 switch (type)
340 {
341 case GL_UNSIGNED_INT_24_8_OES:
342 break;
343 default:
344 return gl::error(GL_INVALID_OPERATION, false);
345 }
346 break;
347 default:
348 return gl::error(GL_INVALID_ENUM, false);
349 }
350
351 switch (format)
352 {
353 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
354 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
355 if (context->supportsDXT1Textures())
356 {
357 return gl::error(GL_INVALID_OPERATION, false);
358 }
359 else
360 {
361 return gl::error(GL_INVALID_ENUM, false);
362 }
363 break;
364 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
365 if (context->supportsDXT3Textures())
366 {
367 return gl::error(GL_INVALID_OPERATION, false);
368 }
369 else
370 {
371 return gl::error(GL_INVALID_ENUM, false);
372 }
373 break;
374 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
375 if (context->supportsDXT5Textures())
376 {
377 return gl::error(GL_INVALID_OPERATION, false);
378 }
379 else
380 {
381 return gl::error(GL_INVALID_ENUM, false);
382 }
383 break;
384 case GL_DEPTH_COMPONENT:
385 case GL_DEPTH_STENCIL_OES:
386 if (!context->supportsDepthTextures())
387 {
388 return gl::error(GL_INVALID_VALUE, false);
389 }
390 if (target != GL_TEXTURE_2D)
391 {
392 return gl::error(GL_INVALID_OPERATION, false);
393 }
394 // OES_depth_texture supports loading depth data and multiple levels,
395 // but ANGLE_depth_texture does not
396 if (pixels != NULL || level != 0)
397 {
398 return gl::error(GL_INVALID_OPERATION, false);
399 }
400 break;
401 default:
402 break;
403 }
404
405 if (type == GL_FLOAT)
406 {
407 if (!context->supportsFloat32Textures())
408 {
409 return gl::error(GL_INVALID_ENUM, false);
410 }
411 }
412 else if (type == GL_HALF_FLOAT_OES)
413 {
414 if (!context->supportsFloat16Textures())
415 {
416 return gl::error(GL_INVALID_ENUM, false);
417 }
418 }
419 }
420
421 return true;
422}
423
424
425
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400426bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400427 GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
428 GLint border)
429{
430 if (!gl::IsInternalTextureTarget(target, context->getClientVersion()))
431 {
432 return gl::error(GL_INVALID_ENUM, false);
433 }
434
435 if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0)
436 {
437 return gl::error(GL_INVALID_VALUE, false);
438 }
439
440 if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height)
441 {
442 return gl::error(GL_INVALID_VALUE, false);
443 }
444
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400445 // Verify zero border
446 if (border != 0)
447 {
448 return gl::error(GL_INVALID_VALUE, false);
449 }
450
451 // Validate dimensions based on Context limits and validate the texture
Geoff Langce635692013-09-24 13:56:32 -0400452 if (!ValidMipLevel(context, target, level))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400453 {
454 return gl::error(GL_INVALID_VALUE, false);
455 }
456
457 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
458
459 if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE)
460 {
461 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION, false);
462 }
463
464 if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0)
465 {
466 return gl::error(GL_INVALID_OPERATION, false);
467 }
468
469 GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat();
470 gl::Texture *texture = NULL;
471 GLenum textureFormat = GL_RGBA;
472
473 switch (target)
474 {
475 case GL_TEXTURE_2D:
476 {
477 if (width > (context->getMaximum2DTextureDimension() >> level) ||
478 height > (context->getMaximum2DTextureDimension() >> level))
479 {
480 return gl::error(GL_INVALID_VALUE, false);
481 }
482
483 gl::Texture2D *tex2d = context->getTexture2D();
484 if (tex2d)
485 {
486 if (isSubImage && !validateSubImageParams2D(false, width, height, xoffset, yoffset, level, GL_NONE, GL_NONE, tex2d))
487 {
488 return false; // error already registered by validateSubImageParams
489 }
490 texture = tex2d;
491 textureFormat = gl::GetFormat(tex2d->getInternalFormat(level), context->getClientVersion());
492 }
493 }
494 break;
495
496 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
497 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
498 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
499 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
500 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
501 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
502 {
503 if (!isSubImage && width != height)
504 {
505 return gl::error(GL_INVALID_VALUE, false);
506 }
507
508 if (width > (context->getMaximumCubeTextureDimension() >> level) ||
509 height > (context->getMaximumCubeTextureDimension() >> level))
510 {
511 return gl::error(GL_INVALID_VALUE, false);
512 }
513
514 gl::TextureCubeMap *texcube = context->getTextureCubeMap();
515 if (texcube)
516 {
517 if (isSubImage && !validateSubImageParamsCube(false, width, height, xoffset, yoffset, target, level, GL_NONE, GL_NONE, texcube))
518 {
519 return false; // error already registered by validateSubImageParams
520 }
521 texture = texcube;
522 textureFormat = gl::GetFormat(texcube->getInternalFormat(target, level), context->getClientVersion());
523 }
524 }
525 break;
526
527 default:
528 return gl::error(GL_INVALID_ENUM, false);
529 }
530
531 if (!texture)
532 {
533 return gl::error(GL_INVALID_OPERATION, false);
534 }
535
536 if (texture->isImmutable() && !isSubImage)
537 {
538 return gl::error(GL_INVALID_OPERATION, false);
539 }
540
541
542 // [OpenGL ES 2.0.24] table 3.9
543 if (isSubImage)
544 {
545 switch (textureFormat)
546 {
547 case GL_ALPHA:
548 if (colorbufferFormat != GL_ALPHA8_EXT &&
549 colorbufferFormat != GL_RGBA4 &&
550 colorbufferFormat != GL_RGB5_A1 &&
551 colorbufferFormat != GL_RGBA8_OES)
552 {
553 return gl::error(GL_INVALID_OPERATION, false);
554 }
555 break;
556 case GL_LUMINANCE:
557 case GL_RGB:
558 if (colorbufferFormat != GL_RGB565 &&
559 colorbufferFormat != GL_RGB8_OES &&
560 colorbufferFormat != GL_RGBA4 &&
561 colorbufferFormat != GL_RGB5_A1 &&
562 colorbufferFormat != GL_RGBA8_OES)
563 {
564 return gl::error(GL_INVALID_OPERATION, false);
565 }
566 break;
567 case GL_LUMINANCE_ALPHA:
568 case GL_RGBA:
569 if (colorbufferFormat != GL_RGBA4 &&
570 colorbufferFormat != GL_RGB5_A1 &&
571 colorbufferFormat != GL_RGBA8_OES)
572 {
573 return gl::error(GL_INVALID_OPERATION, false);
574 }
575 break;
576 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
577 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
578 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
579 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
580 return gl::error(GL_INVALID_OPERATION, false);
581 case GL_DEPTH_COMPONENT:
582 case GL_DEPTH_STENCIL_OES:
583 return gl::error(GL_INVALID_OPERATION, false);
584 default:
585 return gl::error(GL_INVALID_OPERATION, false);
586 }
587 }
588 else
589 {
590 switch (internalformat)
591 {
592 case GL_ALPHA:
593 if (colorbufferFormat != GL_ALPHA8_EXT &&
594 colorbufferFormat != GL_RGBA4 &&
595 colorbufferFormat != GL_RGB5_A1 &&
596 colorbufferFormat != GL_BGRA8_EXT &&
597 colorbufferFormat != GL_RGBA8_OES)
598 {
599 return gl::error(GL_INVALID_OPERATION, false);
600 }
601 break;
602 case GL_LUMINANCE:
603 case GL_RGB:
604 if (colorbufferFormat != GL_RGB565 &&
605 colorbufferFormat != GL_RGB8_OES &&
606 colorbufferFormat != GL_RGBA4 &&
607 colorbufferFormat != GL_RGB5_A1 &&
608 colorbufferFormat != GL_BGRA8_EXT &&
609 colorbufferFormat != GL_RGBA8_OES)
610 {
611 return gl::error(GL_INVALID_OPERATION, false);
612 }
613 break;
614 case GL_LUMINANCE_ALPHA:
615 case GL_RGBA:
616 if (colorbufferFormat != GL_RGBA4 &&
617 colorbufferFormat != GL_RGB5_A1 &&
618 colorbufferFormat != GL_BGRA8_EXT &&
619 colorbufferFormat != GL_RGBA8_OES)
620 {
621 return gl::error(GL_INVALID_OPERATION, false);
622 }
623 break;
624 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
625 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
626 if (context->supportsDXT1Textures())
627 {
628 return gl::error(GL_INVALID_OPERATION, false);
629 }
630 else
631 {
632 return gl::error(GL_INVALID_ENUM, false);
633 }
634 break;
635 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
636 if (context->supportsDXT3Textures())
637 {
638 return gl::error(GL_INVALID_OPERATION, false);
639 }
640 else
641 {
642 return gl::error(GL_INVALID_ENUM, false);
643 }
644 break;
645 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
646 if (context->supportsDXT5Textures())
647 {
648 return gl::error(GL_INVALID_OPERATION, false);
649 }
650 else
651 {
652 return gl::error(GL_INVALID_ENUM, false);
653 }
654 break;
655 case GL_DEPTH_COMPONENT:
656 case GL_DEPTH_COMPONENT16:
657 case GL_DEPTH_COMPONENT32_OES:
658 case GL_DEPTH_STENCIL_OES:
659 case GL_DEPTH24_STENCIL8_OES:
660 if (context->supportsDepthTextures())
661 {
662 return gl::error(GL_INVALID_OPERATION, false);
663 }
664 else
665 {
666 return gl::error(GL_INVALID_ENUM, false);
667 }
668 default:
669 return gl::error(GL_INVALID_ENUM, false);
670 }
671 }
672
Geoff Lang784a8fd2013-09-24 12:33:16 -0400673 // If width or height is zero, it is a no-op. Return false without setting an error.
674 return (width > 0 && height > 0);
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400675}
676
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400677bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400678 GLsizei width, GLsizei height)
679{
680 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP)
681 {
682 return gl::error(GL_INVALID_ENUM, false);
683 }
684
685 if (width < 1 || height < 1 || levels < 1)
686 {
687 return gl::error(GL_INVALID_VALUE, false);
688 }
689
690 if (target == GL_TEXTURE_CUBE_MAP && width != height)
691 {
692 return gl::error(GL_INVALID_VALUE, false);
693 }
694
695 if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1)
696 {
697 return gl::error(GL_INVALID_OPERATION, false);
698 }
699
700 GLenum format = gl::GetFormat(internalformat, context->getClientVersion());
701 GLenum type = gl::GetType(internalformat, context->getClientVersion());
702
703 if (format == GL_NONE || type == GL_NONE)
704 {
705 return gl::error(GL_INVALID_ENUM, false);
706 }
707
708 switch (target)
709 {
710 case GL_TEXTURE_2D:
711 if (width > context->getMaximum2DTextureDimension() ||
712 height > context->getMaximum2DTextureDimension())
713 {
714 return gl::error(GL_INVALID_VALUE, false);
715 }
716 break;
717 case GL_TEXTURE_CUBE_MAP:
718 if (width > context->getMaximumCubeTextureDimension() ||
719 height > context->getMaximumCubeTextureDimension())
720 {
721 return gl::error(GL_INVALID_VALUE, false);
722 }
723 break;
724 default:
725 return gl::error(GL_INVALID_ENUM, false);
726 }
727
728 if (levels != 1 && !context->supportsNonPower2Texture())
729 {
730 if (!gl::isPow2(width) || !gl::isPow2(height))
731 {
732 return gl::error(GL_INVALID_OPERATION, false);
733 }
734 }
735
736 switch (internalformat)
737 {
738 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
739 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
740 if (!context->supportsDXT1Textures())
741 {
742 return gl::error(GL_INVALID_ENUM, false);
743 }
744 break;
745 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
746 if (!context->supportsDXT3Textures())
747 {
748 return gl::error(GL_INVALID_ENUM, false);
749 }
750 break;
751 case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
752 if (!context->supportsDXT5Textures())
753 {
754 return gl::error(GL_INVALID_ENUM, false);
755 }
756 break;
757 case GL_RGBA32F_EXT:
758 case GL_RGB32F_EXT:
759 case GL_ALPHA32F_EXT:
760 case GL_LUMINANCE32F_EXT:
761 case GL_LUMINANCE_ALPHA32F_EXT:
762 if (!context->supportsFloat32Textures())
763 {
764 return gl::error(GL_INVALID_ENUM, false);
765 }
766 break;
767 case GL_RGBA16F_EXT:
768 case GL_RGB16F_EXT:
769 case GL_ALPHA16F_EXT:
770 case GL_LUMINANCE16F_EXT:
771 case GL_LUMINANCE_ALPHA16F_EXT:
772 if (!context->supportsFloat16Textures())
773 {
774 return gl::error(GL_INVALID_ENUM, false);
775 }
776 break;
777 case GL_DEPTH_COMPONENT16:
778 case GL_DEPTH_COMPONENT32_OES:
779 case GL_DEPTH24_STENCIL8_OES:
780 if (!context->supportsDepthTextures())
781 {
782 return gl::error(GL_INVALID_ENUM, false);
783 }
784 if (target != GL_TEXTURE_2D)
785 {
786 return gl::error(GL_INVALID_OPERATION, false);
787 }
788 // ANGLE_depth_texture only supports 1-level textures
789 if (levels != 1)
790 {
791 return gl::error(GL_INVALID_OPERATION, false);
792 }
793 break;
794 default:
795 break;
796 }
797
798 gl::Texture *texture = NULL;
799 switch(target)
800 {
801 case GL_TEXTURE_2D:
802 texture = context->getTexture2D();
803 break;
804 case GL_TEXTURE_CUBE_MAP:
805 texture = context->getTextureCubeMap();
806 break;
807 default:
808 UNREACHABLE();
809 }
810
811 if (!texture || texture->id() == 0)
812 {
813 return gl::error(GL_INVALID_OPERATION, false);
814 }
815
816 if (texture->isImmutable())
817 {
818 return gl::error(GL_INVALID_OPERATION, false);
819 }
820
821 return true;
822}
823
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400824bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400825 GLenum textarget, GLuint texture, GLint level)
826{
827 META_ASSERT(GL_DRAW_FRAMEBUFFER == GL_DRAW_FRAMEBUFFER_ANGLE && GL_READ_FRAMEBUFFER == GL_READ_FRAMEBUFFER_ANGLE);
828
829 if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER && target != GL_READ_FRAMEBUFFER)
830 {
831 return gl::error(GL_INVALID_ENUM, false);
832 }
833
834 if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15)
835 {
836 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0);
837 if (colorAttachment >= context->getMaximumRenderTargets())
838 {
839 return gl::error(GL_INVALID_VALUE, false);
840 }
841 }
842 else
843 {
844 switch (attachment)
845 {
846 case GL_DEPTH_ATTACHMENT:
847 case GL_STENCIL_ATTACHMENT:
848 break;
849 default:
850 return gl::error(GL_INVALID_ENUM, false);
851 }
852 }
853
854 if (texture != 0)
855 {
856 gl::Texture *tex = context->getTexture(texture);
857
858 if (tex == NULL)
859 {
860 return gl::error(GL_INVALID_OPERATION, false);
861 }
862
863 switch (textarget)
864 {
865 case GL_TEXTURE_2D:
866 {
867 if (tex->getTarget() != GL_TEXTURE_2D)
868 {
869 return gl::error(GL_INVALID_OPERATION, false);
870 }
871 gl::Texture2D *tex2d = static_cast<gl::Texture2D *>(tex);
872 if (tex2d->isCompressed(level))
873 {
874 return gl::error(GL_INVALID_OPERATION, false);
875 }
876 break;
877 }
878
879 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
880 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
881 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
882 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
883 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
884 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
885 {
886 if (tex->getTarget() != GL_TEXTURE_CUBE_MAP)
887 {
888 return gl::error(GL_INVALID_OPERATION, false);
889 }
890 gl::TextureCubeMap *texcube = static_cast<gl::TextureCubeMap *>(tex);
891 if (texcube->isCompressed(textarget, level))
892 {
893 return gl::error(GL_INVALID_OPERATION, false);
894 }
895 break;
896 }
897
898 default:
899 return gl::error(GL_INVALID_ENUM, false);
900 }
901
902 if (level != 0)
903 {
904 return gl::error(GL_INVALID_VALUE, false);
905 }
906 }
907
908 gl::Framebuffer *framebuffer = NULL;
909 GLuint framebufferHandle = 0;
910 if (target == GL_READ_FRAMEBUFFER)
911 {
912 framebuffer = context->getReadFramebuffer();
913 framebufferHandle = context->getReadFramebufferHandle();
914 }
915 else
916 {
917 framebuffer = context->getDrawFramebuffer();
918 framebufferHandle = context->getDrawFramebufferHandle();
919 }
920
921 if (framebufferHandle == 0 || !framebuffer)
922 {
923 return gl::error(GL_INVALID_OPERATION, false);
924 }
925
926 return true;
927}
928
929// check for combinations of format and type that are valid for ReadPixels
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400930bool ValidES2ReadFormatType(GLenum format, GLenum type)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400931{
932 switch (format)
933 {
934 case GL_RGBA:
935 switch (type)
936 {
937 case GL_UNSIGNED_BYTE:
938 break;
939 default:
940 return false;
941 }
942 break;
943 case GL_BGRA_EXT:
944 switch (type)
945 {
946 case GL_UNSIGNED_BYTE:
947 case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
948 case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
949 break;
950 default:
951 return false;
952 }
953 break;
954 default:
955 return false;
956 }
957 return true;
958}
959
960}