JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureMultisampleTest: Tests of multisampled texture |
| 8 | |
| 9 | #include "test_utils/ANGLETest.h" |
| 10 | #include "test_utils/gl_raii.h" |
| 11 | |
| 12 | using namespace angle; |
| 13 | |
| 14 | namespace |
| 15 | { |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 16 | // Sample positions of d3d standard pattern. Some of the sample positions might not the same as |
| 17 | // opengl. |
| 18 | using SamplePositionsArray = std::array<float, 32>; |
| 19 | static constexpr std::array<SamplePositionsArray, 5> kSamplePositions = { |
| 20 | {{{0.5f, 0.5f}}, |
| 21 | {{0.75f, 0.75f, 0.25f, 0.25f}}, |
| 22 | {{0.375f, 0.125f, 0.875f, 0.375f, 0.125f, 0.625f, 0.625f, 0.875f}}, |
| 23 | {{0.5625f, 0.3125f, 0.4375f, 0.6875f, 0.8125f, 0.5625f, 0.3125f, 0.1875f, 0.1875f, 0.8125f, |
| 24 | 0.0625f, 0.4375f, 0.6875f, 0.9375f, 0.9375f, 0.0625f}}, |
| 25 | {{0.5625f, 0.5625f, 0.4375f, 0.3125f, 0.3125f, 0.625f, 0.75f, 0.4375f, |
| 26 | 0.1875f, 0.375f, 0.625f, 0.8125f, 0.8125f, 0.6875f, 0.6875f, 0.1875f, |
| 27 | 0.375f, 0.875f, 0.5f, 0.0625f, 0.25f, 0.125f, 0.125f, 0.75f, |
| 28 | 0.0f, 0.5f, 0.9375f, 0.25f, 0.875f, 0.9375f, 0.0625f, 0.0f}}}}; |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 29 | |
| 30 | class TextureMultisampleTest : public ANGLETest |
| 31 | { |
| 32 | protected: |
| 33 | TextureMultisampleTest() |
| 34 | { |
| 35 | setWindowWidth(64); |
| 36 | setWindowHeight(64); |
| 37 | setConfigRedBits(8); |
| 38 | setConfigGreenBits(8); |
| 39 | setConfigBlueBits(8); |
| 40 | setConfigAlphaBits(8); |
| 41 | } |
| 42 | |
| 43 | void SetUp() override |
| 44 | { |
| 45 | ANGLETest::SetUp(); |
| 46 | |
| 47 | glGenFramebuffers(1, &mFramebuffer); |
| 48 | glGenTextures(1, &mTexture); |
| 49 | |
| 50 | ASSERT_GL_NO_ERROR(); |
| 51 | } |
| 52 | |
| 53 | void TearDown() override |
| 54 | { |
| 55 | glDeleteFramebuffers(1, &mFramebuffer); |
| 56 | mFramebuffer = 0; |
| 57 | glDeleteTextures(1, &mTexture); |
| 58 | mTexture = 0; |
| 59 | |
| 60 | ANGLETest::TearDown(); |
| 61 | } |
| 62 | |
| 63 | GLuint mFramebuffer = 0; |
| 64 | GLuint mTexture = 0; |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 65 | |
| 66 | // Returns a sample count that can be used with the given texture target for all the given |
| 67 | // formats. Assumes that if format A supports a number of samples N and another format B |
| 68 | // supports a number of samples M > N then format B also supports number of samples N. |
| 69 | GLint getSamplesToUse(GLenum texTarget, const std::vector<GLenum> &formats) |
| 70 | { |
| 71 | GLint maxSamples = 65536; |
| 72 | for (GLenum format : formats) |
| 73 | { |
| 74 | GLint maxSamplesFormat = 0; |
| 75 | glGetInternalformativ(texTarget, format, GL_SAMPLES, 1, &maxSamplesFormat); |
| 76 | maxSamples = std::min(maxSamples, maxSamplesFormat); |
| 77 | } |
| 78 | return maxSamples; |
| 79 | } |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 80 | }; |
| 81 | |
| 82 | class TextureMultisampleTestES31 : public TextureMultisampleTest |
| 83 | { |
| 84 | protected: |
| 85 | TextureMultisampleTestES31() : TextureMultisampleTest() {} |
| 86 | }; |
| 87 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 88 | class TextureMultisampleArrayWebGLTest : public TextureMultisampleTest |
| 89 | { |
| 90 | protected: |
| 91 | TextureMultisampleArrayWebGLTest() : TextureMultisampleTest() |
| 92 | { |
| 93 | // These tests run in WebGL mode so we can test with both extension off and on. |
| 94 | setWebGLCompatibilityEnabled(true); |
| 95 | } |
| 96 | |
| 97 | // Requests the ANGLE_texture_multisample_array extension and returns true if the operation |
| 98 | // succeeds. |
| 99 | bool requestArrayExtension() |
| 100 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 101 | if (extensionRequestable("GL_OES_texture_storage_multisample_2d_array")) |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 102 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 103 | glRequestExtensionANGLE("GL_OES_texture_storage_multisample_2d_array"); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 104 | } |
| 105 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 106 | if (!extensionEnabled("GL_OES_texture_storage_multisample_2d_array")) |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 107 | { |
| 108 | return false; |
| 109 | } |
| 110 | return true; |
| 111 | } |
| 112 | }; |
| 113 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 114 | // Tests that if es version < 3.1, GL_TEXTURE_2D_MULTISAMPLE is not supported in |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 115 | // GetInternalformativ. Checks that the number of samples returned is valid in case of ES >= 3.1. |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 116 | TEST_P(TextureMultisampleTest, MultisampleTargetGetInternalFormativBase) |
| 117 | { |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 118 | // This query returns supported sample counts in descending order. If only one sample count is |
| 119 | // queried, it should be the maximum one. |
| 120 | GLint maxSamplesR8 = 0; |
| 121 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamplesR8); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 122 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 123 | { |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 124 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 125 | } |
| 126 | else |
| 127 | { |
| 128 | ASSERT_GL_NO_ERROR(); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 129 | |
| 130 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 131 | GLint maxColorTextureSamples; |
| 132 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 133 | GLint maxSamples; |
| 134 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 135 | GLint maxSamplesR8Required = std::min(maxColorTextureSamples, maxSamples); |
| 136 | |
| 137 | EXPECT_GE(maxSamplesR8, maxSamplesR8Required); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 138 | } |
| 139 | } |
| 140 | |
| 141 | // Tests that if es version < 3.1, GL_TEXTURE_2D_MULTISAMPLE is not supported in |
| 142 | // FramebufferTexture2D. |
| 143 | TEST_P(TextureMultisampleTest, MultisampleTargetFramebufferTexture2D) |
| 144 | { |
| 145 | GLint samples = 1; |
| 146 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 147 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_RGBA8, 64, 64, GL_FALSE); |
| 148 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 149 | { |
| 150 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 151 | } |
| 152 | else |
| 153 | { |
| 154 | ASSERT_GL_NO_ERROR(); |
| 155 | } |
| 156 | |
| 157 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 158 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 159 | mTexture, 0); |
| 160 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 161 | { |
| 162 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 163 | } |
| 164 | else |
| 165 | { |
| 166 | ASSERT_GL_NO_ERROR(); |
| 167 | } |
| 168 | } |
| 169 | |
| 170 | // Tests basic functionality of glTexStorage2DMultisample. |
| 171 | TEST_P(TextureMultisampleTestES31, ValidateTextureStorageMultisampleParameters) |
| 172 | { |
| 173 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 174 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | 461d9a3 | 2017-01-04 16:37:26 +0800 | [diff] [blame] | 175 | ASSERT_GL_NO_ERROR(); |
| 176 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 177 | GLint params = 0; |
| 178 | glGetTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_IMMUTABLE_FORMAT, ¶ms); |
| 179 | EXPECT_EQ(1, params); |
| 180 | |
| 181 | glTexStorage2DMultisample(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 182 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 183 | |
| 184 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 0, 0, GL_FALSE); |
| 185 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 186 | |
| 187 | GLint maxSize = 0; |
| 188 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize); |
| 189 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, maxSize + 1, 1, GL_FALSE); |
| 190 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 191 | |
| 192 | GLint maxSamples = 0; |
| 193 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); |
| 194 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, maxSamples + 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 195 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 196 | |
| 197 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_RGBA8, 1, 1, GL_FALSE); |
| 198 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 199 | |
| 200 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA, 0, 0, GL_FALSE); |
| 201 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 202 | |
| 203 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, 0); |
| 204 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 205 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 206 | } |
| 207 | |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 208 | // Tests the value of MAX_INTEGER_SAMPLES is no less than 1. |
| 209 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 210 | TEST_P(TextureMultisampleTestES31, MaxIntegerSamples) |
| 211 | { |
| 212 | GLint maxIntegerSamples; |
| 213 | glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples); |
| 214 | EXPECT_GE(maxIntegerSamples, 1); |
| 215 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxIntegerSamples); |
| 216 | } |
| 217 | |
| 218 | // Tests the value of MAX_COLOR_TEXTURE_SAMPLES is no less than 1. |
| 219 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 220 | TEST_P(TextureMultisampleTestES31, MaxColorTextureSamples) |
| 221 | { |
| 222 | GLint maxColorTextureSamples; |
| 223 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 224 | EXPECT_GE(maxColorTextureSamples, 1); |
| 225 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxColorTextureSamples); |
| 226 | } |
| 227 | |
| 228 | // Tests the value of MAX_DEPTH_TEXTURE_SAMPLES is no less than 1. |
| 229 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 230 | TEST_P(TextureMultisampleTestES31, MaxDepthTextureSamples) |
| 231 | { |
| 232 | GLint maxDepthTextureSamples; |
| 233 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
| 234 | EXPECT_GE(maxDepthTextureSamples, 1); |
| 235 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxDepthTextureSamples); |
| 236 | } |
| 237 | |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 238 | // The value of sample position should be equal to standard pattern on D3D. |
| 239 | TEST_P(TextureMultisampleTestES31, CheckSamplePositions) |
| 240 | { |
| 241 | ANGLE_SKIP_TEST_IF(!IsD3D11()); |
| 242 | |
| 243 | GLsizei maxSamples = 0; |
| 244 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 245 | |
| 246 | GLfloat samplePosition[2]; |
| 247 | |
| 248 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); |
| 249 | |
| 250 | for (int sampleCount = 1; sampleCount <= maxSamples; sampleCount++) |
| 251 | { |
| 252 | GLTexture texture; |
| 253 | size_t indexKey = static_cast<size_t>(ceil(log2(sampleCount))); |
| 254 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, texture); |
| 255 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, sampleCount, GL_RGBA8, 1, 1, GL_TRUE); |
| 256 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 257 | texture, 0); |
| 258 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 259 | ASSERT_GL_NO_ERROR(); |
| 260 | |
| 261 | for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++) |
| 262 | { |
| 263 | glGetMultisamplefv(GL_SAMPLE_POSITION, sampleIndex, samplePosition); |
| 264 | EXPECT_EQ(samplePosition[0], kSamplePositions[indexKey][2 * sampleIndex]); |
| 265 | EXPECT_EQ(samplePosition[1], kSamplePositions[indexKey][2 * sampleIndex + 1]); |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | ASSERT_GL_NO_ERROR(); |
| 270 | } |
| 271 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 272 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is not supported in GetInternalformativ when the |
| 273 | // extension is not supported. |
| 274 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativWithoutExtension) |
| 275 | { |
| 276 | GLint maxSamples = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 277 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 278 | &maxSamples); |
| 279 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 280 | } |
| 281 | |
| 282 | // Attempt to bind a texture to multisample array binding point when extension is not supported. |
| 283 | TEST_P(TextureMultisampleArrayWebGLTest, BindMultisampleArrayTextureWithoutExtension) |
| 284 | { |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 285 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 286 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 287 | } |
| 288 | |
| 289 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is supported in GetInternalformativ. |
| 290 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativ) |
| 291 | { |
| 292 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 293 | |
| 294 | // This query returns supported sample counts in descending order. If only one sample count is |
| 295 | // queried, it should be the maximum one. |
| 296 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 297 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 298 | &maxSamplesRGBA8); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 299 | GLint maxSamplesDepth = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 300 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_DEPTH_COMPONENT24, GL_SAMPLES, 1, |
| 301 | &maxSamplesDepth); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 302 | ASSERT_GL_NO_ERROR(); |
| 303 | |
| 304 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 305 | GLint maxColorTextureSamples; |
| 306 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 307 | GLint maxDepthTextureSamples; |
| 308 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 309 | GLint maxSamples; |
| 310 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 311 | |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 312 | GLint maxSamplesRGBA8Required = std::min(maxColorTextureSamples, maxSamples); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 313 | EXPECT_GE(maxSamplesRGBA8, maxSamplesRGBA8Required); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 314 | |
| 315 | GLint maxSamplesDepthRequired = std::min(maxDepthTextureSamples, maxSamples); |
| 316 | EXPECT_GE(maxSamplesDepth, maxSamplesDepthRequired); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 317 | } |
| 318 | |
| 319 | // Tests that TexImage3D call cannot be used for GL_TEXTURE_2D_MULTISAMPLE_ARRAY. |
| 320 | TEST_P(TextureMultisampleArrayWebGLTest, MultiSampleArrayTexImage) |
| 321 | { |
| 322 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 323 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 324 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 325 | ASSERT_GL_NO_ERROR(); |
| 326 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 327 | glTexImage3D(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 328 | GL_UNSIGNED_BYTE, nullptr); |
| 329 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 330 | } |
| 331 | |
| 332 | // Tests passing invalid parameters to TexStorage3DMultisample. |
| 333 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexStorage3DMultisample) |
| 334 | { |
| 335 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 336 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 337 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 338 | ASSERT_GL_NO_ERROR(); |
| 339 | |
| 340 | // Invalid target |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 341 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE, 2, GL_RGBA8, 1, 1, 1, GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 342 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 343 | |
| 344 | // Samples 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 345 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_RGBA8, 1, 1, 1, |
| 346 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 347 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 348 | |
| 349 | // Unsized internalformat |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 350 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA, 1, 1, 1, GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 351 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 352 | |
| 353 | // Width 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 354 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 0, 1, 1, |
| 355 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 356 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 357 | |
| 358 | // Height 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 359 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 1, 0, 1, |
| 360 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 361 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 362 | |
| 363 | // Depth 0 |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 364 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 2, GL_RGBA8, 1, 1, 0, |
| 365 | GL_TRUE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 366 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 367 | } |
| 368 | |
| 369 | // Tests passing invalid parameters to TexParameteri. |
| 370 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexParameteri) |
| 371 | { |
| 372 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 373 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 374 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 375 | ASSERT_GL_NO_ERROR(); |
| 376 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 377 | // None of the sampler parameters can be set on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES. |
| 378 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 379 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 380 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 381 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 382 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 383 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 384 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 385 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 386 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 387 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 388 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 389 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 390 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MIN_LOD, 0); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 391 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 392 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_MAX_LOD, 0); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 393 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 394 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 395 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_COMPARE_MODE, GL_NONE); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 396 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 397 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_COMPARE_FUNC, GL_ALWAYS); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 398 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 399 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 400 | // Only valid base level on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES is 0. |
| 401 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_TEXTURE_BASE_LEVEL, 1); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 402 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 403 | } |
| 404 | |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 405 | // Test a valid TexStorage3DMultisample call and check that the queried texture level parameters |
| 406 | // match. Does not do any drawing. |
| 407 | TEST_P(TextureMultisampleArrayWebGLTest, TexStorage3DMultisample) |
| 408 | { |
| 409 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 410 | |
| 411 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 412 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 413 | &maxSamplesRGBA8); |
| 414 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 415 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 416 | ASSERT_GL_NO_ERROR(); |
| 417 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 418 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, maxSamplesRGBA8, GL_RGBA8, 8, |
| 419 | 4, 2, GL_TRUE); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 420 | ASSERT_GL_NO_ERROR(); |
| 421 | |
| 422 | GLint width = 0, height = 0, depth = 0, samples = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 423 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_WIDTH, &width); |
| 424 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_HEIGHT, &height); |
| 425 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_DEPTH, &depth); |
| 426 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 0, GL_TEXTURE_SAMPLES, &samples); |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame] | 427 | ASSERT_GL_NO_ERROR(); |
| 428 | |
| 429 | EXPECT_EQ(8, width); |
| 430 | EXPECT_EQ(4, height); |
| 431 | EXPECT_EQ(2, depth); |
| 432 | EXPECT_EQ(maxSamplesRGBA8, samples); |
| 433 | } |
| 434 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 435 | // Test for invalid FramebufferTextureLayer calls with GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 436 | // textures. |
| 437 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidFramebufferTextureLayer) |
| 438 | { |
| 439 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 440 | |
| 441 | GLint maxSamplesRGBA8 = 0; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 442 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 443 | &maxSamplesRGBA8); |
| 444 | |
| 445 | GLint maxArrayTextureLayers; |
| 446 | glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); |
| 447 | |
| 448 | // Test framebuffer status with just a color texture attached. |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 449 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 450 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, maxSamplesRGBA8, GL_RGBA8, 4, |
| 451 | 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 452 | ASSERT_GL_NO_ERROR(); |
| 453 | |
| 454 | // Test with mip level 1 and -1 (only level 0 is valid for multisample textures). |
| 455 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 456 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 1, 0); |
| 457 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 458 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, -1, 0); |
| 459 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 460 | |
| 461 | // Test with layer -1 and layer == MAX_ARRAY_TEXTURE_LAYERS |
| 462 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 463 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, -1); |
| 464 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 465 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, |
| 466 | maxArrayTextureLayers); |
| 467 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 468 | } |
| 469 | |
| 470 | // Attach layers of TEXTURE_2D_MULTISAMPLE_ARRAY textures to a framebuffer and check for |
| 471 | // completeness. |
| 472 | TEST_P(TextureMultisampleArrayWebGLTest, FramebufferCompleteness) |
| 473 | { |
| 474 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 475 | |
| 476 | std::vector<GLenum> testFormats = {{GL_RGBA8, GL_DEPTH_COMPONENT24, GL_DEPTH24_STENCIL8}}; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 477 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 478 | |
| 479 | // Test framebuffer status with just a color texture attached. |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 480 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 481 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, 4, 4, |
| 482 | 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 483 | ASSERT_GL_NO_ERROR(); |
| 484 | |
| 485 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 486 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, 0); |
| 487 | ASSERT_GL_NO_ERROR(); |
| 488 | |
| 489 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 490 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 491 | |
| 492 | // Test framebuffer status with both color and depth textures attached. |
| 493 | GLTexture depthTexture; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 494 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, depthTexture); |
| 495 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, |
| 496 | GL_DEPTH_COMPONENT24, 4, 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 497 | ASSERT_GL_NO_ERROR(); |
| 498 | |
| 499 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTexture, 0, 0); |
| 500 | ASSERT_GL_NO_ERROR(); |
| 501 | |
| 502 | status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 503 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 504 | |
| 505 | // Test with color and depth/stencil textures attached. |
| 506 | GLTexture depthStencilTexture; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 507 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, depthStencilTexture); |
| 508 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, |
| 509 | GL_DEPTH24_STENCIL8, 4, 4, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 510 | ASSERT_GL_NO_ERROR(); |
| 511 | |
| 512 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, depthStencilTexture, 0, |
| 513 | 0); |
| 514 | ASSERT_GL_NO_ERROR(); |
| 515 | |
| 516 | status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 517 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 518 | } |
| 519 | |
| 520 | // Attach a layer of TEXTURE_2D_MULTISAMPLE_ARRAY texture to a framebuffer, clear it, and resolve by |
| 521 | // blitting. |
| 522 | TEST_P(TextureMultisampleArrayWebGLTest, FramebufferColorClearAndBlit) |
| 523 | { |
| 524 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 525 | |
| 526 | const GLsizei kWidth = 4; |
| 527 | const GLsizei kHeight = 4; |
| 528 | |
| 529 | std::vector<GLenum> testFormats = {GL_RGBA8}; |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 530 | GLint samplesToUse = getSamplesToUse(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, testFormats); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 531 | |
Olli Etuaho | 064458a | 2018-08-30 14:02:02 +0300 | [diff] [blame] | 532 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, mTexture); |
| 533 | glTexStorage3DMultisampleOES(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, samplesToUse, GL_RGBA8, |
| 534 | kWidth, kHeight, 2, GL_TRUE); |
Olli Etuaho | fd16210 | 2018-08-27 16:14:57 +0300 | [diff] [blame] | 535 | |
| 536 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 537 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture, 0, 0); |
| 538 | |
| 539 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 540 | ASSERT_GL_NO_ERROR(); |
| 541 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, status); |
| 542 | |
| 543 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 544 | glClear(GL_COLOR_BUFFER_BIT); |
| 545 | |
| 546 | GLFramebuffer resolveFramebuffer; |
| 547 | GLTexture resolveTexture; |
| 548 | glBindTexture(GL_TEXTURE_2D, resolveTexture); |
| 549 | glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kWidth, kHeight); |
| 550 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFramebuffer); |
| 551 | glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, resolveTexture, |
| 552 | 0); |
| 553 | glBlitFramebuffer(0, 0, kWidth, kHeight, 0, 0, kWidth, kHeight, GL_COLOR_BUFFER_BIT, |
| 554 | GL_NEAREST); |
| 555 | ASSERT_GL_NO_ERROR(); |
| 556 | |
| 557 | glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFramebuffer); |
| 558 | EXPECT_PIXEL_RECT_EQ(0, 0, kWidth, kHeight, GLColor::green); |
| 559 | } |
| 560 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 561 | ANGLE_INSTANTIATE_TEST(TextureMultisampleTest, |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 562 | ES31_D3D11(), |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 563 | ES3_OPENGL(), |
| 564 | ES3_OPENGLES(), |
| 565 | ES31_OPENGL(), |
| 566 | ES31_OPENGLES()); |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 567 | ANGLE_INSTANTIATE_TEST(TextureMultisampleTestES31, ES31_D3D11(), ES31_OPENGL(), ES31_OPENGLES()); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 568 | ANGLE_INSTANTIATE_TEST(TextureMultisampleArrayWebGLTest, |
| 569 | ES31_D3D11(), |
| 570 | ES31_OPENGL(), |
| 571 | ES31_OPENGLES()); |
| 572 | |
| 573 | } // anonymous namespace |