Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 7 | // ProgramLinkedResources.cpp: implements link-time checks for default block uniforms, and generates |
| 8 | // uniform locations. Populates data structures related to uniforms so that they can be stored in |
| 9 | // program state. |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 10 | |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 11 | #include "libANGLE/ProgramLinkedResources.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 12 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 13 | #include "common/string_utils.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 14 | #include "common/utilities.h" |
| 15 | #include "libANGLE/Caps.h" |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 16 | #include "libANGLE/Context.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 17 | #include "libANGLE/Shader.h" |
Jiawei-Shao | ddb5eb5 | 2017-03-14 13:36:18 +0800 | [diff] [blame] | 18 | #include "libANGLE/features.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
| 22 | |
| 23 | namespace |
| 24 | { |
| 25 | |
| 26 | LinkedUniform *FindUniform(std::vector<LinkedUniform> &list, const std::string &name) |
| 27 | { |
| 28 | for (LinkedUniform &uniform : list) |
| 29 | { |
| 30 | if (uniform.name == name) |
| 31 | return &uniform; |
| 32 | } |
| 33 | |
| 34 | return nullptr; |
| 35 | } |
| 36 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 37 | int GetUniformLocationBinding(const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 38 | const sh::Uniform &uniform) |
| 39 | { |
| 40 | int binding = uniformLocationBindings.getBinding(uniform.name); |
| 41 | if (uniform.isArray() && binding == -1) |
| 42 | { |
| 43 | // Bindings for array uniforms can be set either with or without [0] in the end. |
| 44 | ASSERT(angle::EndsWith(uniform.name, "[0]")); |
| 45 | std::string nameWithoutIndex = uniform.name.substr(0u, uniform.name.length() - 3u); |
| 46 | return uniformLocationBindings.getBinding(nameWithoutIndex); |
| 47 | } |
| 48 | return binding; |
| 49 | } |
| 50 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 51 | template <typename VarT> |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 52 | void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 53 | { |
| 54 | for (auto &variable : *list) |
| 55 | { |
| 56 | if (variable.name == name) |
| 57 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 58 | variable.setActive(shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 59 | return; |
| 60 | } |
| 61 | } |
| 62 | } |
| 63 | |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 64 | // GLSL ES Spec 3.00.3, section 4.3.5. |
| 65 | LinkMismatchError LinkValidateUniforms(const sh::Uniform &uniform1, |
| 66 | const sh::Uniform &uniform2, |
| 67 | std::string *mismatchedStructFieldName) |
| 68 | { |
| 69 | #if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED |
| 70 | const bool validatePrecision = true; |
| 71 | #else |
| 72 | const bool validatePrecision = false; |
| 73 | #endif |
| 74 | |
| 75 | LinkMismatchError linkError = Program::LinkValidateVariablesBase( |
| 76 | uniform1, uniform2, validatePrecision, true, mismatchedStructFieldName); |
| 77 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 78 | { |
| 79 | return linkError; |
| 80 | } |
| 81 | |
| 82 | // GLSL ES Spec 3.10.4, section 4.4.5. |
| 83 | if (uniform1.binding != -1 && uniform2.binding != -1 && uniform1.binding != uniform2.binding) |
| 84 | { |
| 85 | return LinkMismatchError::BINDING_MISMATCH; |
| 86 | } |
| 87 | |
| 88 | // GLSL ES Spec 3.10.4, section 9.2.1. |
| 89 | if (uniform1.location != -1 && uniform2.location != -1 && |
| 90 | uniform1.location != uniform2.location) |
| 91 | { |
| 92 | return LinkMismatchError::LOCATION_MISMATCH; |
| 93 | } |
| 94 | if (uniform1.offset != uniform2.offset) |
| 95 | { |
| 96 | return LinkMismatchError::OFFSET_MISMATCH; |
| 97 | } |
| 98 | |
| 99 | return LinkMismatchError::NO_MISMATCH; |
| 100 | } |
| 101 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 102 | using ShaderUniform = std::pair<ShaderType, const sh::Uniform *>; |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 103 | |
| 104 | bool ValidateGraphicsUniformsPerShader(const Context *context, |
| 105 | Shader *shaderToLink, |
| 106 | bool extendLinkedUniforms, |
| 107 | std::map<std::string, ShaderUniform> *linkedUniforms, |
| 108 | InfoLog &infoLog) |
| 109 | { |
| 110 | ASSERT(context && shaderToLink && linkedUniforms); |
| 111 | |
| 112 | for (const sh::Uniform &uniform : shaderToLink->getUniforms(context)) |
| 113 | { |
| 114 | const auto &entry = linkedUniforms->find(uniform.name); |
| 115 | if (entry != linkedUniforms->end()) |
| 116 | { |
| 117 | const sh::Uniform &linkedUniform = *(entry->second.second); |
| 118 | std::string mismatchedStructFieldName; |
| 119 | LinkMismatchError linkError = |
| 120 | LinkValidateUniforms(uniform, linkedUniform, &mismatchedStructFieldName); |
| 121 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 122 | { |
| 123 | LogLinkMismatch(infoLog, uniform.name, "uniform", linkError, |
| 124 | mismatchedStructFieldName, entry->second.first, |
| 125 | shaderToLink->getType()); |
| 126 | return false; |
| 127 | } |
| 128 | } |
| 129 | else if (extendLinkedUniforms) |
| 130 | { |
| 131 | (*linkedUniforms)[uniform.name] = std::make_pair(shaderToLink->getType(), &uniform); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | return true; |
| 136 | } |
| 137 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 138 | GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) |
| 139 | { |
| 140 | switch (shaderType) |
| 141 | { |
| 142 | case ShaderType::Vertex: |
| 143 | return caps.maxVertexUniformVectors; |
| 144 | case ShaderType::Fragment: |
| 145 | return caps.maxFragmentUniformVectors; |
| 146 | |
| 147 | case ShaderType::Compute: |
| 148 | case ShaderType::Geometry: |
| 149 | return caps.maxShaderUniformComponents[shaderType] / 4; |
| 150 | |
| 151 | default: |
| 152 | UNREACHABLE(); |
| 153 | return 0u; |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | enum class UniformType : uint8_t |
| 158 | { |
| 159 | Variable = 0, |
| 160 | Sampler = 1, |
| 161 | Image = 2, |
| 162 | AtomicCounter = 3, |
| 163 | |
| 164 | InvalidEnum = 4, |
| 165 | EnumCount = 4, |
| 166 | }; |
| 167 | |
| 168 | const char *GetUniformResourceNameString(UniformType uniformType) |
| 169 | { |
| 170 | switch (uniformType) |
| 171 | { |
| 172 | case UniformType::Variable: |
| 173 | return "uniform"; |
| 174 | case UniformType::Sampler: |
| 175 | return "texture image unit"; |
| 176 | case UniformType::Image: |
| 177 | return "image uniform"; |
| 178 | case UniformType::AtomicCounter: |
| 179 | return "atomic counter"; |
| 180 | default: |
| 181 | UNREACHABLE(); |
| 182 | return ""; |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) |
| 187 | { |
| 188 | // Special case: MAX_TEXTURE_IMAGE_UNITS (no "MAX_FRAGMENT_TEXTURE_IMAGE_UNITS") |
| 189 | if (shaderType == ShaderType::Fragment && uniformType == UniformType::Sampler) |
| 190 | { |
| 191 | return "MAX_TEXTURE_IMAGE_UNITS"; |
| 192 | } |
| 193 | |
| 194 | std::ostringstream ostream; |
| 195 | ostream << "MAX_" << GetShaderTypeString(shaderType) << "_"; |
| 196 | |
| 197 | switch (uniformType) |
| 198 | { |
| 199 | case UniformType::Variable: |
| 200 | // For vertex and fragment shaders, ES 2.0 only defines MAX_VERTEX_UNIFORM_VECTORS and |
| 201 | // MAX_FRAGMENT_UNIFORM_VECTORS ([OpenGL ES 2.0] Table 6.20). |
| 202 | if (shaderType == ShaderType::Vertex || shaderType == ShaderType::Fragment) |
| 203 | { |
| 204 | ostream << "UNIFORM_VECTORS"; |
| 205 | break; |
| 206 | } |
| 207 | // For compute and geometry shaders, there are no definitions on |
| 208 | // "MAX_COMPUTE_UNIFORM_VECTORS" or "MAX_GEOMETRY_UNIFORM_VECTORS_EXT" |
| 209 | // ([OpenGL ES 3.1] Table 20.45, [EXT_geometry_shader] Table 20.43gs). |
| 210 | else |
| 211 | { |
| 212 | ostream << "UNIFORM_COMPONENTS"; |
| 213 | } |
| 214 | break; |
| 215 | case UniformType::Sampler: |
| 216 | ostream << "TEXTURE_IMAGE_UNITS"; |
| 217 | break; |
| 218 | case UniformType::Image: |
| 219 | ostream << "IMAGE_UNIFORMS"; |
| 220 | break; |
| 221 | case UniformType::AtomicCounter: |
| 222 | ostream << "ATOMIC_COUNTERS"; |
| 223 | break; |
| 224 | default: |
| 225 | UNREACHABLE(); |
| 226 | return ""; |
| 227 | } |
| 228 | |
| 229 | if (shaderType == ShaderType::Geometry) |
| 230 | { |
| 231 | ostream << "_EXT"; |
| 232 | } |
| 233 | |
| 234 | return ostream.str(); |
| 235 | } |
| 236 | |
| 237 | void LogUniformsExceedLimit(ShaderType shaderType, |
| 238 | UniformType uniformType, |
| 239 | GLuint limit, |
| 240 | InfoLog &infoLog) |
| 241 | { |
| 242 | infoLog << GetShaderTypeString(shaderType) << " shader " |
| 243 | << GetUniformResourceNameString(uniformType) << "s count exceeds " |
| 244 | << GetUniformResourceLimitName(shaderType, uniformType) << "(" << limit << ")"; |
| 245 | } |
| 246 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 247 | } // anonymous namespace |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 248 | |
| 249 | UniformLinker::UniformLinker(const ProgramState &state) : mState(state) |
| 250 | { |
| 251 | } |
| 252 | |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 253 | UniformLinker::~UniformLinker() = default; |
| 254 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 255 | void UniformLinker::getResults(std::vector<LinkedUniform> *uniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 256 | std::vector<UnusedUniform> *unusedUniforms, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 257 | std::vector<VariableLocation> *uniformLocations) |
| 258 | { |
| 259 | uniforms->swap(mUniforms); |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 260 | unusedUniforms->swap(mUnusedUniforms); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 261 | uniformLocations->swap(mUniformLocations); |
| 262 | } |
| 263 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 264 | bool UniformLinker::link(const Context *context, |
| 265 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 266 | const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 267 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 268 | if (mState.getAttachedShader(ShaderType::Vertex) && |
| 269 | mState.getAttachedShader(ShaderType::Fragment)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 270 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 271 | ASSERT(mState.getAttachedShader(ShaderType::Compute) == nullptr); |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 272 | if (!validateGraphicsUniforms(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 273 | { |
| 274 | return false; |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // Flatten the uniforms list (nested fields) into a simple list (no nesting). |
| 279 | // Also check the maximum uniform vector and sampler counts. |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 280 | if (!flattenUniformsAndCheckCaps(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 281 | { |
| 282 | return false; |
| 283 | } |
| 284 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 285 | if (!checkMaxCombinedAtomicCounters(context->getCaps(), infoLog)) |
| 286 | { |
| 287 | return false; |
| 288 | } |
| 289 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 290 | if (!indexUniforms(infoLog, uniformLocationBindings)) |
| 291 | { |
| 292 | return false; |
| 293 | } |
| 294 | |
| 295 | return true; |
| 296 | } |
| 297 | |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 298 | bool UniformLinker::validateGraphicsUniforms(const Context *context, InfoLog &infoLog) const |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 299 | { |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 300 | // Check that uniforms defined in the graphics shaders are identical |
| 301 | std::map<std::string, ShaderUniform> linkedUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 302 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 303 | for (ShaderType shaderType : kAllGraphicsShaderTypes) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 304 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 305 | Shader *currentShader = mState.getAttachedShader(shaderType); |
| 306 | if (currentShader) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 307 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 308 | if (shaderType == ShaderType::Vertex) |
| 309 | { |
| 310 | for (const sh::Uniform &vertexUniform : currentShader->getUniforms(context)) |
| 311 | { |
| 312 | linkedUniforms[vertexUniform.name] = |
| 313 | std::make_pair(ShaderType::Vertex, &vertexUniform); |
| 314 | } |
| 315 | } |
| 316 | else |
| 317 | { |
| 318 | bool isLastShader = (shaderType == ShaderType::Fragment); |
| 319 | if (!ValidateGraphicsUniformsPerShader(context, currentShader, !isLastShader, |
| 320 | &linkedUniforms, infoLog)) |
| 321 | { |
| 322 | return false; |
| 323 | } |
| 324 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 325 | } |
| 326 | } |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 327 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 328 | return true; |
| 329 | } |
| 330 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 331 | bool UniformLinker::indexUniforms(InfoLog &infoLog, const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 332 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 333 | // Locations which have been allocated for an unused uniform. |
| 334 | std::set<GLuint> ignoredLocations; |
| 335 | |
| 336 | int maxUniformLocation = -1; |
| 337 | |
| 338 | // Gather uniform locations that have been set either using the bindUniformLocation API or by |
| 339 | // using a location layout qualifier and check conflicts between them. |
| 340 | if (!gatherUniformLocationsAndCheckConflicts(infoLog, uniformLocationBindings, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 341 | &ignoredLocations, &maxUniformLocation)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 342 | { |
| 343 | return false; |
| 344 | } |
| 345 | |
| 346 | // Conflicts have been checked, now we can prune non-statically used uniforms. Code further down |
| 347 | // the line relies on only having statically used uniforms in mUniforms. |
| 348 | pruneUnusedUniforms(); |
| 349 | |
| 350 | // Gather uniforms that have their location pre-set and uniforms that don't yet have a location. |
| 351 | std::vector<VariableLocation> unlocatedUniforms; |
| 352 | std::map<GLuint, VariableLocation> preLocatedUniforms; |
| 353 | |
| 354 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
| 355 | { |
| 356 | const LinkedUniform &uniform = mUniforms[uniformIndex]; |
| 357 | |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 358 | if (uniform.isBuiltIn() || IsAtomicCounterType(uniform.type)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 359 | { |
| 360 | continue; |
| 361 | } |
| 362 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 363 | int preSetLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 364 | int shaderLocation = uniform.location; |
| 365 | |
| 366 | if (shaderLocation != -1) |
| 367 | { |
| 368 | preSetLocation = shaderLocation; |
| 369 | } |
| 370 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 371 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 372 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 373 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 374 | VariableLocation location(arrayIndex, static_cast<unsigned int>(uniformIndex)); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 375 | |
| 376 | if ((arrayIndex == 0 && preSetLocation != -1) || shaderLocation != -1) |
| 377 | { |
| 378 | int elementLocation = preSetLocation + arrayIndex; |
| 379 | preLocatedUniforms[elementLocation] = location; |
| 380 | } |
| 381 | else |
| 382 | { |
| 383 | unlocatedUniforms.push_back(location); |
| 384 | } |
| 385 | } |
| 386 | } |
| 387 | |
| 388 | // Make enough space for all uniforms, with pre-set locations or not. |
| 389 | mUniformLocations.resize( |
| 390 | std::max(unlocatedUniforms.size() + preLocatedUniforms.size() + ignoredLocations.size(), |
| 391 | static_cast<size_t>(maxUniformLocation + 1))); |
| 392 | |
| 393 | // Assign uniforms with pre-set locations |
| 394 | for (const auto &uniform : preLocatedUniforms) |
| 395 | { |
| 396 | mUniformLocations[uniform.first] = uniform.second; |
| 397 | } |
| 398 | |
| 399 | // Assign ignored uniforms |
| 400 | for (const auto &ignoredLocation : ignoredLocations) |
| 401 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 402 | mUniformLocations[ignoredLocation].markIgnored(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 403 | } |
| 404 | |
| 405 | // Automatically assign locations for the rest of the uniforms |
| 406 | size_t nextUniformLocation = 0; |
| 407 | for (const auto &unlocatedUniform : unlocatedUniforms) |
| 408 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 409 | while (mUniformLocations[nextUniformLocation].used() || |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 410 | mUniformLocations[nextUniformLocation].ignored) |
| 411 | { |
| 412 | nextUniformLocation++; |
| 413 | } |
| 414 | |
| 415 | ASSERT(nextUniformLocation < mUniformLocations.size()); |
| 416 | mUniformLocations[nextUniformLocation] = unlocatedUniform; |
| 417 | nextUniformLocation++; |
| 418 | } |
| 419 | |
| 420 | return true; |
| 421 | } |
| 422 | |
| 423 | bool UniformLinker::gatherUniformLocationsAndCheckConflicts( |
| 424 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 425 | const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 426 | std::set<GLuint> *ignoredLocations, |
| 427 | int *maxUniformLocation) |
| 428 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 429 | // All the locations where another uniform can't be located. |
| 430 | std::set<GLuint> reservedLocations; |
| 431 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 432 | for (const LinkedUniform &uniform : mUniforms) |
| 433 | { |
| 434 | if (uniform.isBuiltIn()) |
| 435 | { |
| 436 | continue; |
| 437 | } |
| 438 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 439 | int apiBoundLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 440 | int shaderLocation = uniform.location; |
| 441 | |
| 442 | if (shaderLocation != -1) |
| 443 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 444 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 445 | |
| 446 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 447 | { |
| 448 | // GLSL ES 3.10 section 4.4.3 |
| 449 | int elementLocation = shaderLocation + arrayIndex; |
| 450 | *maxUniformLocation = std::max(*maxUniformLocation, elementLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 451 | if (reservedLocations.find(elementLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 452 | { |
| 453 | infoLog << "Multiple uniforms bound to location " << elementLocation << "."; |
| 454 | return false; |
| 455 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 456 | reservedLocations.insert(elementLocation); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 457 | if (!uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 458 | { |
| 459 | ignoredLocations->insert(elementLocation); |
| 460 | } |
| 461 | } |
| 462 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 463 | else if (apiBoundLocation != -1 && uniform.staticUse) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 464 | { |
| 465 | // Only the first location is reserved even if the uniform is an array. |
| 466 | *maxUniformLocation = std::max(*maxUniformLocation, apiBoundLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 467 | if (reservedLocations.find(apiBoundLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 468 | { |
| 469 | infoLog << "Multiple uniforms bound to location " << apiBoundLocation << "."; |
| 470 | return false; |
| 471 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 472 | reservedLocations.insert(apiBoundLocation); |
| 473 | if (!uniform.active) |
| 474 | { |
| 475 | ignoredLocations->insert(apiBoundLocation); |
| 476 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 477 | } |
| 478 | } |
| 479 | |
| 480 | // Record the uniform locations that were bound using the API for uniforms that were not found |
| 481 | // from the shader. Other uniforms should not be assigned to those locations. |
| 482 | for (const auto &locationBinding : uniformLocationBindings) |
| 483 | { |
| 484 | GLuint location = locationBinding.second; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 485 | if (reservedLocations.find(location) == reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 486 | { |
| 487 | ignoredLocations->insert(location); |
| 488 | *maxUniformLocation = std::max(*maxUniformLocation, static_cast<int>(location)); |
| 489 | } |
| 490 | } |
| 491 | |
| 492 | return true; |
| 493 | } |
| 494 | |
| 495 | void UniformLinker::pruneUnusedUniforms() |
| 496 | { |
| 497 | auto uniformIter = mUniforms.begin(); |
| 498 | while (uniformIter != mUniforms.end()) |
| 499 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 500 | if (uniformIter->active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 501 | { |
| 502 | ++uniformIter; |
| 503 | } |
| 504 | else |
| 505 | { |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 506 | mUnusedUniforms.emplace_back(uniformIter->name, uniformIter->isSampler()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 507 | uniformIter = mUniforms.erase(uniformIter); |
| 508 | } |
| 509 | } |
| 510 | } |
| 511 | |
| 512 | bool UniformLinker::flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 513 | const Context *context, |
| 514 | Shader *shader, |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 515 | const Caps &caps, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 516 | std::vector<LinkedUniform> &samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 517 | std::vector<LinkedUniform> &imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 518 | std::vector<LinkedUniform> &atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 519 | std::vector<UnusedUniform> &unusedUniforms, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 520 | InfoLog &infoLog) |
| 521 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 522 | ShaderUniformCount shaderUniformCount; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 523 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 524 | { |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 525 | shaderUniformCount += |
| 526 | flattenUniform(uniform, &samplerUniforms, &imageUniforms, &atomicCounterUniforms, |
| 527 | &unusedUniforms, shader->getType()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 528 | } |
| 529 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 530 | ShaderType shaderType = shader->getType(); |
| 531 | |
| 532 | // TODO (jiawei.shao@intel.com): check whether we need finer-grained component counting |
| 533 | GLuint maxUniformVectorsCount = GetMaximumShaderUniformVectors(shaderType, caps); |
| 534 | if (shaderUniformCount.vectorCount > maxUniformVectorsCount) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 535 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 536 | GLuint maxUniforms = 0u; |
| 537 | |
| 538 | // See comments in GetUniformResourceLimitName() |
| 539 | if (shaderType == ShaderType::Vertex || shaderType == ShaderType::Fragment) |
| 540 | { |
| 541 | maxUniforms = maxUniformVectorsCount; |
| 542 | } |
| 543 | else |
| 544 | { |
| 545 | maxUniforms = maxUniformVectorsCount * 4; |
| 546 | } |
| 547 | |
| 548 | LogUniformsExceedLimit(shaderType, UniformType::Variable, maxUniforms, infoLog); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 549 | return false; |
| 550 | } |
| 551 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 552 | if (shaderUniformCount.samplerCount > caps.maxShaderTextureImageUnits[shaderType]) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 553 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 554 | LogUniformsExceedLimit(shaderType, UniformType::Sampler, |
| 555 | caps.maxShaderTextureImageUnits[shaderType], infoLog); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 556 | return false; |
| 557 | } |
| 558 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 559 | if (shaderUniformCount.imageCount > caps.maxShaderImageUniforms[shaderType]) |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 560 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 561 | LogUniformsExceedLimit(shaderType, UniformType::Image, |
| 562 | caps.maxShaderImageUniforms[shaderType], infoLog); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 563 | return false; |
| 564 | } |
| 565 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 566 | if (shaderUniformCount.atomicCounterCount > caps.maxShaderAtomicCounters[shaderType]) |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 567 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 568 | LogUniformsExceedLimit(shaderType, UniformType::AtomicCounter, |
| 569 | caps.maxShaderAtomicCounters[shaderType], infoLog); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 570 | return false; |
| 571 | } |
| 572 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 573 | return true; |
| 574 | } |
| 575 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 576 | bool UniformLinker::flattenUniformsAndCheckCaps(const Context *context, InfoLog &infoLog) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 577 | { |
| 578 | std::vector<LinkedUniform> samplerUniforms; |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 579 | std::vector<LinkedUniform> imageUniforms; |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 580 | std::vector<LinkedUniform> atomicCounterUniforms; |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 581 | std::vector<UnusedUniform> unusedUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 582 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 583 | const Caps &caps = context->getCaps(); |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 584 | for (ShaderType shaderType : AllShaderTypes()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 585 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 586 | Shader *shader = mState.getAttachedShader(shaderType); |
| 587 | if (!shader) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 588 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 589 | continue; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 590 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 591 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 592 | if (!flattenUniformsAndCheckCapsForShader(context, shader, caps, samplerUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 593 | imageUniforms, atomicCounterUniforms, |
| 594 | unusedUniforms, infoLog)) |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 595 | { |
| 596 | return false; |
| 597 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 598 | } |
| 599 | |
| 600 | mUniforms.insert(mUniforms.end(), samplerUniforms.begin(), samplerUniforms.end()); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 601 | mUniforms.insert(mUniforms.end(), imageUniforms.begin(), imageUniforms.end()); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 602 | mUniforms.insert(mUniforms.end(), atomicCounterUniforms.begin(), atomicCounterUniforms.end()); |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 603 | mUnusedUniforms.insert(mUnusedUniforms.end(), unusedUniforms.begin(), unusedUniforms.end()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 604 | return true; |
| 605 | } |
| 606 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 607 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniform( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 608 | const sh::Uniform &uniform, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 609 | std::vector<LinkedUniform> *samplerUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 610 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 611 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 612 | std::vector<UnusedUniform> *unusedUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 613 | ShaderType shaderType) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 614 | { |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 615 | int location = uniform.location; |
| 616 | ShaderUniformCount shaderUniformCount = flattenUniformImpl( |
| 617 | uniform, uniform.name, uniform.mappedName, samplerUniforms, imageUniforms, |
| 618 | atomicCounterUniforms, unusedUniforms, shaderType, uniform.active, uniform.staticUse, |
| 619 | uniform.binding, uniform.offset, &location); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 620 | if (uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 621 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 622 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 623 | } |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 624 | else |
| 625 | { |
| 626 | unusedUniforms->emplace_back(uniform.name, IsSamplerType(uniform.type)); |
| 627 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 628 | return ShaderUniformCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 629 | } |
| 630 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 631 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayOfStructsUniform( |
| 632 | const sh::ShaderVariable &uniform, |
| 633 | unsigned int arrayNestingIndex, |
| 634 | const std::string &namePrefix, |
| 635 | const std::string &mappedNamePrefix, |
| 636 | std::vector<LinkedUniform> *samplerUniforms, |
| 637 | std::vector<LinkedUniform> *imageUniforms, |
| 638 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 639 | std::vector<UnusedUniform> *unusedUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 640 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 641 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 642 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 643 | int binding, |
| 644 | int offset, |
| 645 | int *location) |
| 646 | { |
| 647 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 648 | // innermost. |
| 649 | ShaderUniformCount shaderUniformCount; |
| 650 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 651 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 652 | { |
| 653 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 654 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 655 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 656 | { |
| 657 | shaderUniformCount += flattenArrayOfStructsUniform( |
| 658 | uniform, arrayNestingIndex + 1u, elementName, elementMappedName, samplerUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 659 | imageUniforms, atomicCounterUniforms, unusedUniforms, shaderType, markActive, |
| 660 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 661 | } |
| 662 | else |
| 663 | { |
| 664 | shaderUniformCount += flattenStructUniform( |
| 665 | uniform.fields, elementName, elementMappedName, samplerUniforms, imageUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 666 | atomicCounterUniforms, unusedUniforms, shaderType, markActive, markStaticUse, |
| 667 | binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 668 | } |
| 669 | } |
| 670 | return shaderUniformCount; |
| 671 | } |
| 672 | |
| 673 | UniformLinker::ShaderUniformCount UniformLinker::flattenStructUniform( |
| 674 | const std::vector<sh::ShaderVariable> &fields, |
| 675 | const std::string &namePrefix, |
| 676 | const std::string &mappedNamePrefix, |
| 677 | std::vector<LinkedUniform> *samplerUniforms, |
| 678 | std::vector<LinkedUniform> *imageUniforms, |
| 679 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 680 | std::vector<UnusedUniform> *unusedUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 681 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 682 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 683 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 684 | int binding, |
| 685 | int offset, |
| 686 | int *location) |
| 687 | { |
| 688 | ShaderUniformCount shaderUniformCount; |
| 689 | for (const sh::ShaderVariable &field : fields) |
| 690 | { |
| 691 | const std::string &fieldName = namePrefix + "." + field.name; |
| 692 | const std::string &fieldMappedName = mappedNamePrefix + "." + field.mappedName; |
| 693 | |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 694 | shaderUniformCount += |
| 695 | flattenUniformImpl(field, fieldName, fieldMappedName, samplerUniforms, imageUniforms, |
| 696 | atomicCounterUniforms, unusedUniforms, shaderType, markActive, |
| 697 | markStaticUse, -1, -1, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 698 | } |
| 699 | return shaderUniformCount; |
| 700 | } |
| 701 | |
| 702 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayUniform( |
| 703 | const sh::ShaderVariable &uniform, |
| 704 | const std::string &namePrefix, |
| 705 | const std::string &mappedNamePrefix, |
| 706 | std::vector<LinkedUniform> *samplerUniforms, |
| 707 | std::vector<LinkedUniform> *imageUniforms, |
| 708 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 709 | std::vector<UnusedUniform> *unusedUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 710 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 711 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 712 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 713 | int binding, |
| 714 | int offset, |
| 715 | int *location) |
| 716 | { |
| 717 | ShaderUniformCount shaderUniformCount; |
| 718 | |
| 719 | ASSERT(uniform.isArray()); |
| 720 | for (unsigned int arrayElement = 0u; arrayElement < uniform.getOutermostArraySize(); |
| 721 | ++arrayElement) |
| 722 | { |
| 723 | sh::ShaderVariable uniformElement = uniform; |
| 724 | uniformElement.indexIntoArray(arrayElement); |
| 725 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 726 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 727 | |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 728 | shaderUniformCount += |
| 729 | flattenUniformImpl(uniformElement, elementName, elementMappedName, samplerUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 730 | imageUniforms, atomicCounterUniforms, unusedUniforms, shaderType, |
| 731 | markActive, markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 732 | } |
| 733 | return shaderUniformCount; |
| 734 | } |
| 735 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 736 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniformImpl( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 737 | const sh::ShaderVariable &uniform, |
| 738 | const std::string &fullName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 739 | const std::string &fullMappedName, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 740 | std::vector<LinkedUniform> *samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 741 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 742 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 743 | std::vector<UnusedUniform> *unusedUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 744 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 745 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 746 | bool markStaticUse, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 747 | int binding, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 748 | int offset, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 749 | int *location) |
| 750 | { |
| 751 | ASSERT(location); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 752 | ShaderUniformCount shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 753 | |
| 754 | if (uniform.isStruct()) |
| 755 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 756 | if (uniform.isArray()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 757 | { |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 758 | shaderUniformCount += flattenArrayOfStructsUniform( |
| 759 | uniform, 0u, fullName, fullMappedName, samplerUniforms, imageUniforms, |
| 760 | atomicCounterUniforms, unusedUniforms, shaderType, markActive, markStaticUse, |
| 761 | binding, offset, location); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 762 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 763 | else |
| 764 | { |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 765 | shaderUniformCount += flattenStructUniform( |
| 766 | uniform.fields, fullName, fullMappedName, samplerUniforms, imageUniforms, |
| 767 | atomicCounterUniforms, unusedUniforms, shaderType, markActive, markStaticUse, |
| 768 | binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 769 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 770 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 771 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 772 | if (uniform.isArrayOfArrays()) |
| 773 | { |
| 774 | // GLES 3.1 November 2016 section 7.3.1 page 77: |
| 775 | // "For an active variable declared as an array of an aggregate data type (structures or |
| 776 | // arrays), a separate entry will be generated for each active array element" |
| 777 | return flattenArrayUniform(uniform, fullName, fullMappedName, samplerUniforms, |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 778 | imageUniforms, atomicCounterUniforms, unusedUniforms, shaderType, |
| 779 | markActive, markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 780 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 781 | |
| 782 | // Not a struct |
| 783 | bool isSampler = IsSamplerType(uniform.type); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 784 | bool isImage = IsImageType(uniform.type); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 785 | bool isAtomicCounter = IsAtomicCounterType(uniform.type); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 786 | std::vector<gl::LinkedUniform> *uniformList = &mUniforms; |
| 787 | if (isSampler) |
| 788 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 789 | uniformList = samplerUniforms; |
| 790 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 791 | else if (isImage) |
| 792 | { |
| 793 | uniformList = imageUniforms; |
| 794 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 795 | else if (isAtomicCounter) |
| 796 | { |
| 797 | uniformList = atomicCounterUniforms; |
| 798 | } |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 799 | |
| 800 | std::string fullNameWithArrayIndex(fullName); |
| 801 | std::string fullMappedNameWithArrayIndex(fullMappedName); |
| 802 | |
| 803 | if (uniform.isArray()) |
| 804 | { |
| 805 | // We're following the GLES 3.1 November 2016 spec section 7.3.1.1 Naming Active Resources |
| 806 | // and including [0] at the end of array variable names. |
| 807 | fullNameWithArrayIndex += "[0]"; |
| 808 | fullMappedNameWithArrayIndex += "[0]"; |
| 809 | } |
| 810 | |
| 811 | LinkedUniform *existingUniform = FindUniform(*uniformList, fullNameWithArrayIndex); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 812 | if (existingUniform) |
| 813 | { |
| 814 | if (binding != -1) |
| 815 | { |
| 816 | existingUniform->binding = binding; |
| 817 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 818 | if (offset != -1) |
| 819 | { |
| 820 | existingUniform->offset = offset; |
| 821 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 822 | if (*location != -1) |
| 823 | { |
| 824 | existingUniform->location = *location; |
| 825 | } |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 826 | if (markActive) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 827 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 828 | existingUniform->active = true; |
| 829 | existingUniform->setActive(shaderType, true); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 830 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 831 | if (markStaticUse) |
| 832 | { |
| 833 | existingUniform->staticUse = true; |
| 834 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 835 | } |
| 836 | else |
| 837 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 838 | ASSERT(uniform.arraySizes.size() <= 1u); |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 839 | LinkedUniform linkedUniform(uniform.type, uniform.precision, fullNameWithArrayIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 840 | uniform.arraySizes, binding, offset, *location, -1, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 841 | sh::BlockMemberInfo::getDefaultBlockInfo()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 842 | linkedUniform.mappedName = fullMappedNameWithArrayIndex; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 843 | linkedUniform.active = markActive; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 844 | linkedUniform.staticUse = markStaticUse; |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 845 | linkedUniform.flattenedOffsetInParentArrays = uniform.flattenedOffsetInParentArrays; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 846 | if (markActive) |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 847 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 848 | linkedUniform.setActive(shaderType, true); |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 849 | } |
Luc Ferron | e17b5ba | 2018-06-04 14:28:58 -0400 | [diff] [blame^] | 850 | else |
| 851 | { |
| 852 | unusedUniforms->emplace_back(linkedUniform.name, linkedUniform.isSampler()); |
| 853 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 854 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 855 | uniformList->push_back(linkedUniform); |
| 856 | } |
| 857 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 858 | // Struct and array of arrays uniforms get flattened so we can use getBasicTypeElementCount(). |
| 859 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 860 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 861 | // Samplers and images aren't "real" uniforms, so they don't count towards register usage. |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 862 | // Likewise, don't count "real" uniforms towards opaque count. |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 863 | shaderUniformCount.vectorCount = |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 864 | (IsOpaqueType(uniform.type) ? 0 : (VariableRegisterCount(uniform.type) * elementCount)); |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 865 | shaderUniformCount.samplerCount = (isSampler ? elementCount : 0); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 866 | shaderUniformCount.imageCount = (isImage ? elementCount : 0); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 867 | shaderUniformCount.atomicCounterCount = (isAtomicCounter ? elementCount : 0); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 868 | |
| 869 | if (*location != -1) |
| 870 | { |
| 871 | *location += elementCount; |
| 872 | } |
| 873 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 874 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 875 | } |
| 876 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 877 | bool UniformLinker::checkMaxCombinedAtomicCounters(const Caps &caps, InfoLog &infoLog) |
| 878 | { |
| 879 | unsigned int atomicCounterCount = 0; |
| 880 | for (const auto &uniform : mUniforms) |
| 881 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 882 | if (IsAtomicCounterType(uniform.type) && uniform.active) |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 883 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 884 | atomicCounterCount += uniform.getBasicTypeElementCount(); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 885 | if (atomicCounterCount > caps.maxCombinedAtomicCounters) |
| 886 | { |
| 887 | infoLog << "atomic counter count exceeds MAX_COMBINED_ATOMIC_COUNTERS" |
| 888 | << caps.maxCombinedAtomicCounters << ")."; |
| 889 | return false; |
| 890 | } |
| 891 | } |
| 892 | } |
| 893 | return true; |
| 894 | } |
| 895 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 896 | // InterfaceBlockLinker implementation. |
| 897 | InterfaceBlockLinker::InterfaceBlockLinker(std::vector<InterfaceBlock> *blocksOut) |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 898 | : mShaderBlocks({}), mBlocksOut(blocksOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 899 | { |
| 900 | } |
| 901 | |
| 902 | InterfaceBlockLinker::~InterfaceBlockLinker() |
| 903 | { |
| 904 | } |
| 905 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 906 | void InterfaceBlockLinker::addShaderBlocks(ShaderType shaderType, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 907 | const std::vector<sh::InterfaceBlock> *blocks) |
| 908 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 909 | mShaderBlocks[shaderType] = blocks; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 910 | } |
| 911 | |
| 912 | void InterfaceBlockLinker::linkBlocks(const GetBlockSize &getBlockSize, |
| 913 | const GetBlockMemberInfo &getMemberInfo) const |
| 914 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 915 | ASSERT(mBlocksOut->empty()); |
| 916 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 917 | std::set<std::string> visitedList; |
| 918 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 919 | for (ShaderType shaderType : AllShaderTypes()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 920 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 921 | if (!mShaderBlocks[shaderType]) |
| 922 | { |
| 923 | continue; |
| 924 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 925 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 926 | for (const auto &block : *mShaderBlocks[shaderType]) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 927 | { |
Jiawei Shao | 1c08cbb | 2018-03-15 15:11:56 +0800 | [diff] [blame] | 928 | if (!IsActiveInterfaceBlock(block)) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 929 | continue; |
| 930 | |
| 931 | if (visitedList.count(block.name) > 0) |
| 932 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 933 | if (block.active) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 934 | { |
| 935 | for (InterfaceBlock &priorBlock : *mBlocksOut) |
| 936 | { |
| 937 | if (block.name == priorBlock.name) |
| 938 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 939 | priorBlock.setActive(shaderType, true); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 940 | // Update the block members static use. |
| 941 | defineBlockMembers(nullptr, block.fields, block.fieldPrefix(), |
| 942 | block.fieldMappedPrefix(), -1, |
| 943 | block.blockType == sh::BlockType::BLOCK_BUFFER, 1, |
| 944 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 945 | } |
| 946 | } |
| 947 | } |
| 948 | } |
| 949 | else |
| 950 | { |
| 951 | defineInterfaceBlock(getBlockSize, getMemberInfo, block, shaderType); |
| 952 | visitedList.insert(block.name); |
| 953 | } |
| 954 | } |
| 955 | } |
| 956 | } |
| 957 | |
| 958 | template <typename VarT> |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 959 | void InterfaceBlockLinker::defineArrayOfStructsBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 960 | const VarT &field, |
| 961 | unsigned int arrayNestingIndex, |
| 962 | const std::string &prefix, |
| 963 | const std::string &mappedPrefix, |
| 964 | int blockIndex, |
| 965 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 966 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 967 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 968 | { |
| 969 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 970 | // innermost. |
| 971 | unsigned int entryGenerationArraySize = field.getNestedArraySize(arrayNestingIndex); |
| 972 | if (singleEntryForTopLevelArray) |
| 973 | { |
| 974 | entryGenerationArraySize = 1; |
| 975 | } |
| 976 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; ++arrayElement) |
| 977 | { |
| 978 | const std::string elementName = prefix + ArrayString(arrayElement); |
| 979 | const std::string elementMappedName = mappedPrefix + ArrayString(arrayElement); |
| 980 | if (arrayNestingIndex + 1u < field.arraySizes.size()) |
| 981 | { |
| 982 | defineArrayOfStructsBlockMembers(getMemberInfo, field, arrayNestingIndex + 1u, |
| 983 | elementName, elementMappedName, blockIndex, false, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 984 | topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 985 | } |
| 986 | else |
| 987 | { |
| 988 | defineBlockMembers(getMemberInfo, field.fields, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 989 | blockIndex, false, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 990 | } |
| 991 | } |
| 992 | } |
| 993 | |
| 994 | template <typename VarT> |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 995 | void InterfaceBlockLinker::defineBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 996 | const std::vector<VarT> &fields, |
| 997 | const std::string &prefix, |
| 998 | const std::string &mappedPrefix, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 999 | int blockIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1000 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1001 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1002 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1003 | { |
| 1004 | for (const VarT &field : fields) |
| 1005 | { |
| 1006 | std::string fullName = (prefix.empty() ? field.name : prefix + "." + field.name); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1007 | std::string fullMappedName = |
| 1008 | (mappedPrefix.empty() ? field.mappedName : mappedPrefix + "." + field.mappedName); |
| 1009 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1010 | defineBlockMember(getMemberInfo, field, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1011 | singleEntryForTopLevelArray, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1012 | } |
| 1013 | } |
| 1014 | |
| 1015 | template <typename VarT> |
| 1016 | void InterfaceBlockLinker::defineBlockMember(const GetBlockMemberInfo &getMemberInfo, |
| 1017 | const VarT &field, |
| 1018 | const std::string &fullName, |
| 1019 | const std::string &fullMappedName, |
| 1020 | int blockIndex, |
| 1021 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1022 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1023 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1024 | { |
| 1025 | int nextArraySize = topLevelArraySize; |
| 1026 | if (((field.isArray() && field.isStruct()) || field.isArrayOfArrays()) && |
| 1027 | singleEntryForTopLevelArray) |
| 1028 | { |
| 1029 | // In OpenGL ES 3.10 spec, session 7.3.1.1 'For an active shader storage block |
| 1030 | // member declared as an array of an aggregate type, an entry will be generated only |
| 1031 | // for the first array element, regardless of its type.' |
| 1032 | nextArraySize = field.getOutermostArraySize(); |
| 1033 | } |
| 1034 | |
| 1035 | if (field.isStruct()) |
| 1036 | { |
| 1037 | if (field.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1038 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1039 | defineArrayOfStructsBlockMembers(getMemberInfo, field, 0u, fullName, fullMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1040 | blockIndex, singleEntryForTopLevelArray, nextArraySize, |
| 1041 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1042 | } |
| 1043 | else |
| 1044 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1045 | ASSERT(nextArraySize == topLevelArraySize); |
| 1046 | defineBlockMembers(getMemberInfo, field.fields, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1047 | false, nextArraySize, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1048 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1049 | return; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1050 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1051 | if (field.isArrayOfArrays()) |
| 1052 | { |
| 1053 | unsigned int entryGenerationArraySize = field.getOutermostArraySize(); |
| 1054 | if (singleEntryForTopLevelArray) |
| 1055 | { |
| 1056 | entryGenerationArraySize = 1u; |
| 1057 | } |
| 1058 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; |
| 1059 | ++arrayElement) |
| 1060 | { |
| 1061 | VarT fieldElement = field; |
| 1062 | fieldElement.indexIntoArray(arrayElement); |
| 1063 | const std::string elementName = fullName + ArrayString(arrayElement); |
| 1064 | const std::string elementMappedName = fullMappedName + ArrayString(arrayElement); |
| 1065 | |
| 1066 | defineBlockMember(getMemberInfo, fieldElement, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1067 | blockIndex, false, nextArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1068 | } |
| 1069 | return; |
| 1070 | } |
| 1071 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1072 | std::string fullNameWithArrayIndex = fullName; |
| 1073 | std::string fullMappedNameWithArrayIndex = fullMappedName; |
| 1074 | |
| 1075 | if (field.isArray()) |
| 1076 | { |
| 1077 | fullNameWithArrayIndex += "[0]"; |
| 1078 | fullMappedNameWithArrayIndex += "[0]"; |
| 1079 | } |
| 1080 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1081 | if (blockIndex == -1) |
| 1082 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1083 | updateBlockMemberActiveImpl(fullNameWithArrayIndex, shaderType, field.active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1084 | } |
| 1085 | else |
| 1086 | { |
| 1087 | // If getBlockMemberInfo returns false, the variable is optimized out. |
| 1088 | sh::BlockMemberInfo memberInfo; |
| 1089 | if (!getMemberInfo(fullName, fullMappedName, &memberInfo)) |
| 1090 | { |
| 1091 | return; |
| 1092 | } |
| 1093 | |
| 1094 | ASSERT(nextArraySize == topLevelArraySize); |
| 1095 | defineBlockMemberImpl(field, fullNameWithArrayIndex, fullMappedNameWithArrayIndex, |
| 1096 | blockIndex, memberInfo, nextArraySize, shaderType); |
| 1097 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1098 | } |
| 1099 | |
| 1100 | void InterfaceBlockLinker::defineInterfaceBlock(const GetBlockSize &getBlockSize, |
| 1101 | const GetBlockMemberInfo &getMemberInfo, |
| 1102 | const sh::InterfaceBlock &interfaceBlock, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1103 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1104 | { |
| 1105 | size_t blockSize = 0; |
| 1106 | std::vector<unsigned int> blockIndexes; |
| 1107 | |
| 1108 | int blockIndex = static_cast<int>(mBlocksOut->size()); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1109 | // Track the first and last block member index to determine the range of active block members in |
| 1110 | // the block. |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1111 | size_t firstBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1112 | defineBlockMembers(getMemberInfo, interfaceBlock.fields, interfaceBlock.fieldPrefix(), |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1113 | interfaceBlock.fieldMappedPrefix(), blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1114 | interfaceBlock.blockType == sh::BlockType::BLOCK_BUFFER, 1, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1115 | size_t lastBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1116 | |
| 1117 | for (size_t blockMemberIndex = firstBlockMemberIndex; blockMemberIndex < lastBlockMemberIndex; |
| 1118 | ++blockMemberIndex) |
| 1119 | { |
| 1120 | blockIndexes.push_back(static_cast<unsigned int>(blockMemberIndex)); |
| 1121 | } |
| 1122 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1123 | for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.elementCount(); |
| 1124 | ++arrayElement) |
| 1125 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1126 | std::string blockArrayName = interfaceBlock.name; |
| 1127 | std::string blockMappedArrayName = interfaceBlock.mappedName; |
| 1128 | if (interfaceBlock.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1129 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1130 | blockArrayName += ArrayString(arrayElement); |
| 1131 | blockMappedArrayName += ArrayString(arrayElement); |
| 1132 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1133 | |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1134 | // Don't define this block at all if it's not active in the implementation. |
| 1135 | if (!getBlockSize(blockArrayName, blockMappedArrayName, &blockSize)) |
| 1136 | { |
| 1137 | continue; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1138 | } |
| 1139 | |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1140 | // ESSL 3.10 section 4.4.4 page 58: |
| 1141 | // Any uniform or shader storage block declared without a binding qualifier is initially |
| 1142 | // assigned to block binding point zero. |
| 1143 | int blockBinding = |
| 1144 | (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding + arrayElement); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1145 | InterfaceBlock block(interfaceBlock.name, interfaceBlock.mappedName, |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1146 | interfaceBlock.isArray(), arrayElement, blockBinding); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1147 | block.memberIndexes = blockIndexes; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1148 | block.setActive(shaderType, interfaceBlock.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1149 | |
| 1150 | // Since all block elements in an array share the same active interface blocks, they |
| 1151 | // will all be active once any block member is used. So, since interfaceBlock.name[0] |
| 1152 | // was active, here we will add every block element in the array. |
| 1153 | block.dataSize = static_cast<unsigned int>(blockSize); |
| 1154 | mBlocksOut->push_back(block); |
| 1155 | } |
| 1156 | } |
| 1157 | |
| 1158 | // UniformBlockLinker implementation. |
| 1159 | UniformBlockLinker::UniformBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1160 | std::vector<LinkedUniform> *uniformsOut) |
| 1161 | : InterfaceBlockLinker(blocksOut), mUniformsOut(uniformsOut) |
| 1162 | { |
| 1163 | } |
| 1164 | |
| 1165 | UniformBlockLinker::~UniformBlockLinker() |
| 1166 | { |
| 1167 | } |
| 1168 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1169 | void UniformBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1170 | const std::string &fullName, |
| 1171 | const std::string &fullMappedName, |
| 1172 | int blockIndex, |
| 1173 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1174 | int /*topLevelArraySize*/, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1175 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1176 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1177 | LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySizes, -1, -1, -1, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1178 | blockIndex, memberInfo); |
| 1179 | newUniform.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1180 | newUniform.setActive(shaderType, field.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1181 | |
| 1182 | // Since block uniforms have no location, we don't need to store them in the uniform locations |
| 1183 | // list. |
| 1184 | mUniformsOut->push_back(newUniform); |
| 1185 | } |
| 1186 | |
| 1187 | size_t UniformBlockLinker::getCurrentBlockMemberIndex() const |
| 1188 | { |
| 1189 | return mUniformsOut->size(); |
| 1190 | } |
| 1191 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1192 | void UniformBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1193 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1194 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1195 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1196 | SetActive(mUniformsOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1197 | } |
| 1198 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1199 | // ShaderStorageBlockLinker implementation. |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1200 | ShaderStorageBlockLinker::ShaderStorageBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1201 | std::vector<BufferVariable> *bufferVariablesOut) |
| 1202 | : InterfaceBlockLinker(blocksOut), mBufferVariablesOut(bufferVariablesOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1203 | { |
| 1204 | } |
| 1205 | |
| 1206 | ShaderStorageBlockLinker::~ShaderStorageBlockLinker() |
| 1207 | { |
| 1208 | } |
| 1209 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1210 | void ShaderStorageBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1211 | const std::string &fullName, |
| 1212 | const std::string &fullMappedName, |
| 1213 | int blockIndex, |
| 1214 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1215 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1216 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1217 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1218 | BufferVariable newBufferVariable(field.type, field.precision, fullName, field.arraySizes, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1219 | blockIndex, memberInfo); |
| 1220 | newBufferVariable.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1221 | newBufferVariable.setActive(shaderType, field.active); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1222 | |
| 1223 | newBufferVariable.topLevelArraySize = topLevelArraySize; |
| 1224 | |
| 1225 | mBufferVariablesOut->push_back(newBufferVariable); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1226 | } |
| 1227 | |
| 1228 | size_t ShaderStorageBlockLinker::getCurrentBlockMemberIndex() const |
| 1229 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1230 | return mBufferVariablesOut->size(); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1231 | } |
| 1232 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1233 | void ShaderStorageBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1234 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1235 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1236 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1237 | SetActive(mBufferVariablesOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1238 | } |
| 1239 | |
Jiajia Qin | 94f1e89 | 2017-11-20 12:14:32 +0800 | [diff] [blame] | 1240 | // AtomicCounterBufferLinker implementation. |
| 1241 | AtomicCounterBufferLinker::AtomicCounterBufferLinker( |
| 1242 | std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut) |
| 1243 | : mAtomicCounterBuffersOut(atomicCounterBuffersOut) |
| 1244 | { |
| 1245 | } |
| 1246 | |
| 1247 | AtomicCounterBufferLinker::~AtomicCounterBufferLinker() |
| 1248 | { |
| 1249 | } |
| 1250 | |
| 1251 | void AtomicCounterBufferLinker::link(const std::map<int, unsigned int> &sizeMap) const |
| 1252 | { |
| 1253 | for (auto &atomicCounterBuffer : *mAtomicCounterBuffersOut) |
| 1254 | { |
| 1255 | auto bufferSize = sizeMap.find(atomicCounterBuffer.binding); |
| 1256 | ASSERT(bufferSize != sizeMap.end()); |
| 1257 | atomicCounterBuffer.dataSize = bufferSize->second; |
| 1258 | } |
| 1259 | } |
| 1260 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1261 | } // namespace gl |