Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ProgramVk.cpp: |
| 7 | // Implements the class methods for ProgramVk. |
| 8 | // |
| 9 | |
| 10 | #include "libANGLE/renderer/vulkan/ProgramVk.h" |
| 11 | |
| 12 | #include "common/debug.h" |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 15 | #include "libANGLE/renderer/vulkan/ContextVk.h" |
| 16 | #include "libANGLE/renderer/vulkan/GlslangWrapper.h" |
| 17 | #include "libANGLE/renderer/vulkan/RendererVk.h" |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 18 | #include "libANGLE/renderer/vulkan/TextureVk.h" |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 19 | |
| 20 | namespace rx |
| 21 | { |
| 22 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 23 | namespace |
| 24 | { |
| 25 | |
| 26 | gl::Error InitDefaultUniformBlock(const gl::Context *context, |
| 27 | VkDevice device, |
| 28 | gl::Shader *shader, |
| 29 | vk::BufferAndMemory *storageOut, |
| 30 | sh::BlockLayoutMap *blockLayoutMapOut, |
| 31 | size_t *requiredSizeOut) |
| 32 | { |
| 33 | const auto &uniforms = shader->getUniforms(context); |
| 34 | |
| 35 | if (uniforms.empty()) |
| 36 | { |
| 37 | *requiredSizeOut = 0; |
| 38 | return gl::NoError(); |
| 39 | } |
| 40 | |
| 41 | sh::Std140BlockEncoder blockEncoder; |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 42 | sh::GetUniformBlockInfo(uniforms, "", &blockEncoder, blockLayoutMapOut); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 43 | |
| 44 | size_t blockSize = blockEncoder.getBlockSize(); |
| 45 | |
| 46 | // TODO(jmadill): I think we still need a valid block for the pipeline even if zero sized. |
| 47 | if (blockSize == 0) |
| 48 | { |
| 49 | *requiredSizeOut = 0; |
| 50 | return gl::NoError(); |
| 51 | } |
| 52 | |
| 53 | VkBufferCreateInfo uniformBufferInfo; |
| 54 | uniformBufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| 55 | uniformBufferInfo.pNext = nullptr; |
| 56 | uniformBufferInfo.flags = 0; |
| 57 | uniformBufferInfo.size = blockSize; |
| 58 | uniformBufferInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| 59 | uniformBufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| 60 | uniformBufferInfo.queueFamilyIndexCount = 0; |
| 61 | uniformBufferInfo.pQueueFamilyIndices = nullptr; |
| 62 | |
| 63 | ANGLE_TRY(storageOut->buffer.init(device, uniformBufferInfo)); |
| 64 | |
Jamie Madill | e1f3ad4 | 2017-10-28 23:00:42 -0400 | [diff] [blame] | 65 | ANGLE_TRY(AllocateBufferMemory(vk::GetImpl(context), blockSize, &storageOut->buffer, |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 66 | &storageOut->memory, requiredSizeOut)); |
| 67 | |
| 68 | return gl::NoError(); |
| 69 | } |
| 70 | |
| 71 | template <typename T> |
| 72 | void UpdateDefaultUniformBlock(GLsizei count, |
| 73 | int componentCount, |
| 74 | const T *v, |
| 75 | const sh::BlockMemberInfo &layoutInfo, |
| 76 | angle::MemoryBuffer *uniformData) |
| 77 | { |
| 78 | // Assume an offset of -1 means the block is unused. |
| 79 | if (layoutInfo.offset == -1) |
| 80 | { |
| 81 | return; |
| 82 | } |
| 83 | |
| 84 | int elementSize = sizeof(T) * componentCount; |
| 85 | if (layoutInfo.arrayStride == 0 || layoutInfo.arrayStride == elementSize) |
| 86 | { |
| 87 | uint8_t *writePtr = uniformData->data() + layoutInfo.offset; |
| 88 | memcpy(writePtr, v, elementSize * count); |
| 89 | } |
| 90 | else |
| 91 | { |
| 92 | UNIMPLEMENTED(); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | vk::Error SyncDefaultUniformBlock(VkDevice device, |
| 97 | vk::DeviceMemory *bufferMemory, |
| 98 | const angle::MemoryBuffer &bufferData) |
| 99 | { |
| 100 | ASSERT(bufferMemory->valid() && !bufferData.empty()); |
| 101 | uint8_t *mapPointer = nullptr; |
| 102 | ANGLE_TRY(bufferMemory->map(device, 0, bufferData.size(), 0, &mapPointer)); |
| 103 | memcpy(mapPointer, bufferData.data(), bufferData.size()); |
| 104 | bufferMemory->unmap(device); |
| 105 | return vk::NoError(); |
| 106 | } |
| 107 | |
| 108 | enum ShaderIndex : uint32_t |
| 109 | { |
| 110 | MinShaderIndex = 0, |
| 111 | VertexShader = MinShaderIndex, |
| 112 | FragmentShader = 1, |
| 113 | MaxShaderIndex = 2, |
| 114 | }; |
| 115 | |
| 116 | gl::Shader *GetShader(const gl::ProgramState &programState, uint32_t shaderIndex) |
| 117 | { |
| 118 | switch (shaderIndex) |
| 119 | { |
| 120 | case VertexShader: |
| 121 | return programState.getAttachedVertexShader(); |
| 122 | case FragmentShader: |
| 123 | return programState.getAttachedFragmentShader(); |
| 124 | default: |
| 125 | UNREACHABLE(); |
| 126 | return nullptr; |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | } // anonymous namespace |
| 131 | |
| 132 | ProgramVk::DefaultUniformBlock::DefaultUniformBlock() |
| 133 | : storage(), uniformData(), uniformsDirty(false), uniformLayout() |
| 134 | { |
| 135 | } |
| 136 | |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 137 | ProgramVk::DefaultUniformBlock::~DefaultUniformBlock() |
| 138 | { |
| 139 | } |
| 140 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 141 | ProgramVk::ProgramVk(const gl::ProgramState &state) |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 142 | : ProgramImpl(state), mDefaultUniformBlocks(), mUsedDescriptorSetRange(), mDirtyTextures(true) |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 143 | { |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 144 | mUsedDescriptorSetRange.invalidate(); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 145 | } |
| 146 | |
| 147 | ProgramVk::~ProgramVk() |
| 148 | { |
| 149 | } |
| 150 | |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 151 | void ProgramVk::destroy(const gl::Context *contextImpl) |
Jamie Madill | 5deea72 | 2017-02-16 10:44:46 -0500 | [diff] [blame] | 152 | { |
Jamie Madill | e1f3ad4 | 2017-10-28 23:00:42 -0400 | [diff] [blame] | 153 | VkDevice device = vk::GetImpl(contextImpl)->getDevice(); |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 154 | reset(device); |
| 155 | } |
Jamie Madill | 5deea72 | 2017-02-16 10:44:46 -0500 | [diff] [blame] | 156 | |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 157 | void ProgramVk::reset(VkDevice device) |
| 158 | { |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 159 | for (auto &uniformBlock : mDefaultUniformBlocks) |
| 160 | { |
| 161 | uniformBlock.storage.memory.destroy(device); |
| 162 | uniformBlock.storage.buffer.destroy(device); |
| 163 | } |
| 164 | |
| 165 | mEmptyUniformBlockStorage.memory.destroy(device); |
| 166 | mEmptyUniformBlockStorage.buffer.destroy(device); |
| 167 | |
Jamie Madill | 5deea72 | 2017-02-16 10:44:46 -0500 | [diff] [blame] | 168 | mLinkedFragmentModule.destroy(device); |
| 169 | mLinkedVertexModule.destroy(device); |
Jamie Madill | f2f6d37 | 2018-01-10 21:37:23 -0500 | [diff] [blame^] | 170 | mVertexModuleSerial = Serial(); |
| 171 | mFragmentModuleSerial = Serial(); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 172 | |
| 173 | // Descriptor Sets are pool allocated, so do not need to be explicitly freed. |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 174 | mDescriptorSets.clear(); |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 175 | mUsedDescriptorSetRange.invalidate(); |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 176 | mDirtyTextures = false; |
Jamie Madill | 5deea72 | 2017-02-16 10:44:46 -0500 | [diff] [blame] | 177 | } |
| 178 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 179 | gl::LinkResult ProgramVk::load(const gl::Context *contextImpl, |
| 180 | gl::InfoLog &infoLog, |
| 181 | gl::BinaryInputStream *stream) |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 182 | { |
| 183 | UNIMPLEMENTED(); |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 184 | return gl::InternalError(); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 185 | } |
| 186 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 187 | void ProgramVk::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 188 | { |
| 189 | UNIMPLEMENTED(); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 190 | } |
| 191 | |
| 192 | void ProgramVk::setBinaryRetrievableHint(bool retrievable) |
| 193 | { |
| 194 | UNIMPLEMENTED(); |
| 195 | } |
| 196 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 197 | void ProgramVk::setSeparable(bool separable) |
| 198 | { |
| 199 | UNIMPLEMENTED(); |
| 200 | } |
| 201 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 202 | gl::LinkResult ProgramVk::link(const gl::Context *glContext, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 203 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 204 | gl::InfoLog &infoLog) |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 205 | { |
Jamie Madill | e1f3ad4 | 2017-10-28 23:00:42 -0400 | [diff] [blame] | 206 | ContextVk *contextVk = vk::GetImpl(glContext); |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 207 | RendererVk *renderer = contextVk->getRenderer(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 208 | GlslangWrapper *glslangWrapper = renderer->getGlslangWrapper(); |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 209 | VkDevice device = renderer->getDevice(); |
| 210 | |
| 211 | reset(device); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 212 | |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 213 | std::vector<uint32_t> vertexCode; |
| 214 | std::vector<uint32_t> fragmentCode; |
| 215 | bool linkSuccess = false; |
Jamie Madill | 4dd167f | 2017-11-09 13:08:31 -0500 | [diff] [blame] | 216 | ANGLE_TRY_RESULT( |
| 217 | glslangWrapper->linkProgram(glContext, mState, resources, &vertexCode, &fragmentCode), |
| 218 | linkSuccess); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 219 | if (!linkSuccess) |
| 220 | { |
| 221 | return false; |
| 222 | } |
| 223 | |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 224 | { |
| 225 | VkShaderModuleCreateInfo vertexShaderInfo; |
| 226 | vertexShaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; |
| 227 | vertexShaderInfo.pNext = nullptr; |
| 228 | vertexShaderInfo.flags = 0; |
| 229 | vertexShaderInfo.codeSize = vertexCode.size() * sizeof(uint32_t); |
| 230 | vertexShaderInfo.pCode = vertexCode.data(); |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 231 | |
| 232 | ANGLE_TRY(mLinkedVertexModule.init(device, vertexShaderInfo)); |
Jamie Madill | f2f6d37 | 2018-01-10 21:37:23 -0500 | [diff] [blame^] | 233 | mVertexModuleSerial = renderer->issueProgramSerial(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 234 | } |
| 235 | |
| 236 | { |
| 237 | VkShaderModuleCreateInfo fragmentShaderInfo; |
| 238 | fragmentShaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; |
| 239 | fragmentShaderInfo.pNext = nullptr; |
| 240 | fragmentShaderInfo.flags = 0; |
| 241 | fragmentShaderInfo.codeSize = fragmentCode.size() * sizeof(uint32_t); |
| 242 | fragmentShaderInfo.pCode = fragmentCode.data(); |
| 243 | |
Jamie Madill | c514348 | 2017-10-15 20:20:06 -0400 | [diff] [blame] | 244 | ANGLE_TRY(mLinkedFragmentModule.init(device, fragmentShaderInfo)); |
Jamie Madill | f2f6d37 | 2018-01-10 21:37:23 -0500 | [diff] [blame^] | 245 | mFragmentModuleSerial = renderer->issueProgramSerial(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 246 | } |
| 247 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 248 | ANGLE_TRY(initDescriptorSets(contextVk)); |
| 249 | ANGLE_TRY(initDefaultUniformBlocks(glContext)); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 250 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 251 | if (!mState.getSamplerUniformRange().empty()) |
| 252 | { |
| 253 | // Ensure the descriptor set range includes the textures at position 1. |
| 254 | mUsedDescriptorSetRange.extend(1); |
| 255 | mDirtyTextures = true; |
| 256 | } |
| 257 | |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 258 | return true; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 259 | } |
| 260 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 261 | gl::Error ProgramVk::initDefaultUniformBlocks(const gl::Context *glContext) |
| 262 | { |
Jamie Madill | e1f3ad4 | 2017-10-28 23:00:42 -0400 | [diff] [blame] | 263 | ContextVk *contextVk = vk::GetImpl(glContext); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 264 | VkDevice device = contextVk->getDevice(); |
| 265 | |
| 266 | // Process vertex and fragment uniforms into std140 packing. |
| 267 | std::array<sh::BlockLayoutMap, 2> layoutMap; |
| 268 | std::array<size_t, 2> requiredBufferSize = {{0, 0}}; |
| 269 | |
| 270 | for (uint32_t shaderIndex = MinShaderIndex; shaderIndex < MaxShaderIndex; ++shaderIndex) |
| 271 | { |
| 272 | ANGLE_TRY(InitDefaultUniformBlock(glContext, device, GetShader(mState, shaderIndex), |
| 273 | &mDefaultUniformBlocks[shaderIndex].storage, |
| 274 | &layoutMap[shaderIndex], |
| 275 | &requiredBufferSize[shaderIndex])); |
| 276 | } |
| 277 | |
| 278 | // Init the default block layout info. |
| 279 | const auto &locations = mState.getUniformLocations(); |
| 280 | const auto &uniforms = mState.getUniforms(); |
| 281 | for (size_t locationIndex = 0; locationIndex < locations.size(); ++locationIndex) |
| 282 | { |
| 283 | std::array<sh::BlockMemberInfo, 2> layoutInfo; |
| 284 | |
| 285 | const auto &location = locations[locationIndex]; |
| 286 | if (location.used() && !location.ignored) |
| 287 | { |
Jamie Madill | de03e00 | 2017-10-21 14:04:20 -0400 | [diff] [blame] | 288 | const auto &uniform = uniforms[location.index]; |
| 289 | |
| 290 | if (uniform.isSampler()) |
| 291 | continue; |
| 292 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 293 | std::string uniformName = uniform.name; |
| 294 | if (uniform.isArray()) |
| 295 | { |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 296 | uniformName += ArrayString(location.arrayIndex); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 297 | } |
| 298 | |
| 299 | bool found = false; |
| 300 | |
| 301 | for (uint32_t shaderIndex = MinShaderIndex; shaderIndex < MaxShaderIndex; ++shaderIndex) |
| 302 | { |
| 303 | auto it = layoutMap[shaderIndex].find(uniformName); |
| 304 | if (it != layoutMap[shaderIndex].end()) |
| 305 | { |
| 306 | found = true; |
| 307 | layoutInfo[shaderIndex] = it->second; |
| 308 | } |
| 309 | } |
| 310 | |
| 311 | ASSERT(found); |
| 312 | } |
| 313 | |
| 314 | for (uint32_t shaderIndex = MinShaderIndex; shaderIndex < MaxShaderIndex; ++shaderIndex) |
| 315 | { |
| 316 | mDefaultUniformBlocks[shaderIndex].uniformLayout.push_back(layoutInfo[shaderIndex]); |
| 317 | } |
| 318 | } |
| 319 | |
| 320 | bool anyDirty = false; |
| 321 | bool allDirty = true; |
| 322 | |
| 323 | for (uint32_t shaderIndex = MinShaderIndex; shaderIndex < MaxShaderIndex; ++shaderIndex) |
| 324 | { |
| 325 | if (requiredBufferSize[shaderIndex] > 0) |
| 326 | { |
| 327 | if (!mDefaultUniformBlocks[shaderIndex].uniformData.resize( |
| 328 | requiredBufferSize[shaderIndex])) |
| 329 | { |
| 330 | return gl::OutOfMemory() << "Memory allocation failure."; |
| 331 | } |
| 332 | mDefaultUniformBlocks[shaderIndex].uniformData.fill(0); |
| 333 | mDefaultUniformBlocks[shaderIndex].uniformsDirty = true; |
| 334 | |
| 335 | anyDirty = true; |
| 336 | } |
| 337 | else |
| 338 | { |
| 339 | allDirty = false; |
| 340 | } |
| 341 | } |
| 342 | |
| 343 | if (anyDirty) |
| 344 | { |
| 345 | // Initialize the "empty" uniform block if necessary. |
| 346 | if (!allDirty) |
| 347 | { |
| 348 | VkBufferCreateInfo uniformBufferInfo; |
| 349 | uniformBufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| 350 | uniformBufferInfo.pNext = nullptr; |
| 351 | uniformBufferInfo.flags = 0; |
| 352 | uniformBufferInfo.size = 1; |
| 353 | uniformBufferInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; |
| 354 | uniformBufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| 355 | uniformBufferInfo.queueFamilyIndexCount = 0; |
| 356 | uniformBufferInfo.pQueueFamilyIndices = nullptr; |
| 357 | |
| 358 | ANGLE_TRY(mEmptyUniformBlockStorage.buffer.init(device, uniformBufferInfo)); |
| 359 | |
| 360 | size_t requiredSize = 0; |
| 361 | ANGLE_TRY(AllocateBufferMemory(contextVk, 1, &mEmptyUniformBlockStorage.buffer, |
| 362 | &mEmptyUniformBlockStorage.memory, &requiredSize)); |
| 363 | } |
| 364 | |
| 365 | ANGLE_TRY(updateDefaultUniformsDescriptorSet(contextVk)); |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 366 | |
| 367 | // Ensure the descriptor set range includes the uniform buffers at position 0. |
| 368 | mUsedDescriptorSetRange.extend(0); |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 369 | } |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 370 | |
| 371 | return gl::NoError(); |
| 372 | } |
| 373 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 374 | GLboolean ProgramVk::validate(const gl::Caps &caps, gl::InfoLog *infoLog) |
| 375 | { |
| 376 | UNIMPLEMENTED(); |
| 377 | return GLboolean(); |
| 378 | } |
| 379 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 380 | template <typename T> |
| 381 | void ProgramVk::setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType) |
| 382 | { |
| 383 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 384 | const gl::LinkedUniform &linkedUniform = mState.getUniforms()[locationInfo.index]; |
| 385 | |
| 386 | if (linkedUniform.type == entryPointType) |
| 387 | { |
| 388 | for (auto &uniformBlock : mDefaultUniformBlocks) |
| 389 | { |
| 390 | const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; |
| 391 | UpdateDefaultUniformBlock(count, linkedUniform.typeInfo->componentCount, v, layoutInfo, |
| 392 | &uniformBlock.uniformData); |
| 393 | } |
| 394 | } |
| 395 | else |
| 396 | { |
| 397 | ASSERT(linkedUniform.type == gl::VariableBoolVectorType(entryPointType)); |
| 398 | UNIMPLEMENTED(); |
| 399 | } |
| 400 | } |
| 401 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 402 | void ProgramVk::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
| 403 | { |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 404 | setUniformImpl(location, count, v, GL_FLOAT); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 405 | } |
| 406 | |
| 407 | void ProgramVk::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 408 | { |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 409 | setUniformImpl(location, count, v, GL_FLOAT_VEC2); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 410 | } |
| 411 | |
| 412 | void ProgramVk::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 413 | { |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 414 | setUniformImpl(location, count, v, GL_FLOAT_VEC3); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 415 | } |
| 416 | |
| 417 | void ProgramVk::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 418 | { |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 419 | setUniformImpl(location, count, v, GL_FLOAT_VEC4); |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 420 | } |
| 421 | |
| 422 | void ProgramVk::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 423 | { |
| 424 | UNIMPLEMENTED(); |
| 425 | } |
| 426 | |
| 427 | void ProgramVk::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 428 | { |
| 429 | UNIMPLEMENTED(); |
| 430 | } |
| 431 | |
| 432 | void ProgramVk::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 433 | { |
| 434 | UNIMPLEMENTED(); |
| 435 | } |
| 436 | |
| 437 | void ProgramVk::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 438 | { |
| 439 | UNIMPLEMENTED(); |
| 440 | } |
| 441 | |
| 442 | void ProgramVk::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 443 | { |
| 444 | UNIMPLEMENTED(); |
| 445 | } |
| 446 | |
| 447 | void ProgramVk::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 448 | { |
| 449 | UNIMPLEMENTED(); |
| 450 | } |
| 451 | |
| 452 | void ProgramVk::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 453 | { |
| 454 | UNIMPLEMENTED(); |
| 455 | } |
| 456 | |
| 457 | void ProgramVk::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 458 | { |
| 459 | UNIMPLEMENTED(); |
| 460 | } |
| 461 | |
| 462 | void ProgramVk::setUniformMatrix2fv(GLint location, |
| 463 | GLsizei count, |
| 464 | GLboolean transpose, |
| 465 | const GLfloat *value) |
| 466 | { |
| 467 | UNIMPLEMENTED(); |
| 468 | } |
| 469 | |
| 470 | void ProgramVk::setUniformMatrix3fv(GLint location, |
| 471 | GLsizei count, |
| 472 | GLboolean transpose, |
| 473 | const GLfloat *value) |
| 474 | { |
| 475 | UNIMPLEMENTED(); |
| 476 | } |
| 477 | |
| 478 | void ProgramVk::setUniformMatrix4fv(GLint location, |
| 479 | GLsizei count, |
| 480 | GLboolean transpose, |
| 481 | const GLfloat *value) |
| 482 | { |
| 483 | UNIMPLEMENTED(); |
| 484 | } |
| 485 | |
| 486 | void ProgramVk::setUniformMatrix2x3fv(GLint location, |
| 487 | GLsizei count, |
| 488 | GLboolean transpose, |
| 489 | const GLfloat *value) |
| 490 | { |
| 491 | UNIMPLEMENTED(); |
| 492 | } |
| 493 | |
| 494 | void ProgramVk::setUniformMatrix3x2fv(GLint location, |
| 495 | GLsizei count, |
| 496 | GLboolean transpose, |
| 497 | const GLfloat *value) |
| 498 | { |
| 499 | UNIMPLEMENTED(); |
| 500 | } |
| 501 | |
| 502 | void ProgramVk::setUniformMatrix2x4fv(GLint location, |
| 503 | GLsizei count, |
| 504 | GLboolean transpose, |
| 505 | const GLfloat *value) |
| 506 | { |
| 507 | UNIMPLEMENTED(); |
| 508 | } |
| 509 | |
| 510 | void ProgramVk::setUniformMatrix4x2fv(GLint location, |
| 511 | GLsizei count, |
| 512 | GLboolean transpose, |
| 513 | const GLfloat *value) |
| 514 | { |
| 515 | UNIMPLEMENTED(); |
| 516 | } |
| 517 | |
| 518 | void ProgramVk::setUniformMatrix3x4fv(GLint location, |
| 519 | GLsizei count, |
| 520 | GLboolean transpose, |
| 521 | const GLfloat *value) |
| 522 | { |
| 523 | UNIMPLEMENTED(); |
| 524 | } |
| 525 | |
| 526 | void ProgramVk::setUniformMatrix4x3fv(GLint location, |
| 527 | GLsizei count, |
| 528 | GLboolean transpose, |
| 529 | const GLfloat *value) |
| 530 | { |
| 531 | UNIMPLEMENTED(); |
| 532 | } |
| 533 | |
| 534 | void ProgramVk::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| 535 | { |
| 536 | UNIMPLEMENTED(); |
| 537 | } |
| 538 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 539 | void ProgramVk::setPathFragmentInputGen(const std::string &inputName, |
| 540 | GLenum genMode, |
| 541 | GLint components, |
| 542 | const GLfloat *coeffs) |
| 543 | { |
| 544 | UNIMPLEMENTED(); |
| 545 | } |
| 546 | |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 547 | const vk::ShaderModule &ProgramVk::getLinkedVertexModule() const |
| 548 | { |
| 549 | ASSERT(mLinkedVertexModule.getHandle() != VK_NULL_HANDLE); |
| 550 | return mLinkedVertexModule; |
| 551 | } |
| 552 | |
Jamie Madill | f2f6d37 | 2018-01-10 21:37:23 -0500 | [diff] [blame^] | 553 | Serial ProgramVk::getVertexModuleSerial() const |
| 554 | { |
| 555 | return mVertexModuleSerial; |
| 556 | } |
| 557 | |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 558 | const vk::ShaderModule &ProgramVk::getLinkedFragmentModule() const |
| 559 | { |
| 560 | ASSERT(mLinkedFragmentModule.getHandle() != VK_NULL_HANDLE); |
| 561 | return mLinkedFragmentModule; |
| 562 | } |
| 563 | |
Jamie Madill | f2f6d37 | 2018-01-10 21:37:23 -0500 | [diff] [blame^] | 564 | Serial ProgramVk::getFragmentModuleSerial() const |
| 565 | { |
| 566 | return mFragmentModuleSerial; |
| 567 | } |
| 568 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 569 | vk::Error ProgramVk::initDescriptorSets(ContextVk *contextVk) |
| 570 | { |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 571 | ASSERT(mDescriptorSets.empty()); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 572 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 573 | RendererVk *renderer = contextVk->getRenderer(); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 574 | VkDevice device = contextVk->getDevice(); |
| 575 | |
| 576 | // Write out to a new a descriptor set. |
| 577 | // TODO(jmadill): Handle descriptor set lifetime. |
| 578 | vk::DescriptorPool *descriptorPool = contextVk->getDescriptorPool(); |
| 579 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 580 | const auto &descriptorSetLayouts = renderer->getGraphicsDescriptorSetLayouts(); |
| 581 | |
| 582 | uint32_t descriptorSetCount = static_cast<uint32_t>(descriptorSetLayouts.size()); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 583 | |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 584 | VkDescriptorSetAllocateInfo allocInfo; |
| 585 | allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; |
| 586 | allocInfo.pNext = nullptr; |
| 587 | allocInfo.descriptorPool = descriptorPool->getHandle(); |
| 588 | allocInfo.descriptorSetCount = descriptorSetCount; |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 589 | allocInfo.pSetLayouts = descriptorSetLayouts[0].ptr(); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 590 | |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 591 | mDescriptorSets.resize(descriptorSetCount, VK_NULL_HANDLE); |
| 592 | ANGLE_TRY(descriptorPool->allocateDescriptorSets(device, allocInfo, &mDescriptorSets[0])); |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 593 | return vk::NoError(); |
| 594 | } |
| 595 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 596 | void ProgramVk::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 597 | { |
| 598 | UNIMPLEMENTED(); |
| 599 | } |
| 600 | |
| 601 | void ProgramVk::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 602 | { |
| 603 | UNIMPLEMENTED(); |
| 604 | } |
| 605 | |
| 606 | void ProgramVk::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 607 | { |
| 608 | UNIMPLEMENTED(); |
| 609 | } |
| 610 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 611 | vk::Error ProgramVk::updateUniforms(ContextVk *contextVk) |
| 612 | { |
| 613 | if (!mDefaultUniformBlocks[VertexShader].uniformsDirty && |
| 614 | !mDefaultUniformBlocks[FragmentShader].uniformsDirty) |
| 615 | { |
| 616 | return vk::NoError(); |
| 617 | } |
| 618 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 619 | ASSERT(mUsedDescriptorSetRange.contains(0)); |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 620 | |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 621 | VkDevice device = contextVk->getDevice(); |
| 622 | |
| 623 | // Update buffer memory by immediate mapping. This immediate update only works once. |
| 624 | // TODO(jmadill): Handle inserting updates into the command stream, or use dynamic buffers. |
| 625 | for (auto &uniformBlock : mDefaultUniformBlocks) |
| 626 | { |
| 627 | if (uniformBlock.uniformsDirty) |
| 628 | { |
| 629 | ANGLE_TRY(SyncDefaultUniformBlock(device, &uniformBlock.storage.memory, |
| 630 | uniformBlock.uniformData)); |
| 631 | uniformBlock.uniformsDirty = false; |
| 632 | } |
| 633 | } |
| 634 | |
| 635 | return vk::NoError(); |
| 636 | } |
| 637 | |
| 638 | vk::Error ProgramVk::updateDefaultUniformsDescriptorSet(ContextVk *contextVk) |
| 639 | { |
| 640 | std::array<VkDescriptorBufferInfo, 2> descriptorBufferInfo; |
| 641 | std::array<VkWriteDescriptorSet, 2> writeDescriptorInfo; |
| 642 | uint32_t bufferCount = 0; |
| 643 | |
| 644 | for (auto &uniformBlock : mDefaultUniformBlocks) |
| 645 | { |
| 646 | auto &bufferInfo = descriptorBufferInfo[bufferCount]; |
| 647 | |
| 648 | if (!uniformBlock.uniformData.empty()) |
| 649 | { |
| 650 | bufferInfo.buffer = uniformBlock.storage.buffer.getHandle(); |
| 651 | } |
| 652 | else |
| 653 | { |
| 654 | bufferInfo.buffer = mEmptyUniformBlockStorage.buffer.getHandle(); |
| 655 | } |
| 656 | |
| 657 | bufferInfo.offset = 0; |
| 658 | bufferInfo.range = VK_WHOLE_SIZE; |
| 659 | |
| 660 | auto &writeInfo = writeDescriptorInfo[bufferCount]; |
| 661 | |
| 662 | writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| 663 | writeInfo.pNext = nullptr; |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 664 | writeInfo.dstSet = mDescriptorSets[0]; |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 665 | writeInfo.dstBinding = bufferCount; |
| 666 | writeInfo.dstArrayElement = 0; |
| 667 | writeInfo.descriptorCount = 1; |
| 668 | writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| 669 | writeInfo.pImageInfo = nullptr; |
| 670 | writeInfo.pBufferInfo = &bufferInfo; |
| 671 | writeInfo.pTexelBufferView = nullptr; |
| 672 | |
| 673 | bufferCount++; |
| 674 | } |
| 675 | |
| 676 | VkDevice device = contextVk->getDevice(); |
| 677 | |
| 678 | vkUpdateDescriptorSets(device, bufferCount, writeDescriptorInfo.data(), 0, nullptr); |
| 679 | |
| 680 | return vk::NoError(); |
| 681 | } |
| 682 | |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 683 | const std::vector<VkDescriptorSet> &ProgramVk::getDescriptorSets() const |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 684 | { |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 685 | return mDescriptorSets; |
| 686 | } |
| 687 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 688 | const gl::RangeUI &ProgramVk::getUsedDescriptorSetRange() const |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 689 | { |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 690 | return mUsedDescriptorSetRange; |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 691 | } |
| 692 | |
| 693 | void ProgramVk::updateTexturesDescriptorSet(ContextVk *contextVk) |
| 694 | { |
| 695 | if (mState.getSamplerBindings().empty() || !mDirtyTextures) |
| 696 | { |
| 697 | return; |
| 698 | } |
| 699 | |
Jamie Madill | 8c3988c | 2017-12-21 14:44:56 -0500 | [diff] [blame] | 700 | ASSERT(mUsedDescriptorSetRange.contains(1)); |
| 701 | VkDescriptorSet descriptorSet = mDescriptorSets[1]; |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 702 | |
| 703 | // TODO(jmadill): Don't hard-code the texture limit. |
| 704 | ShaderTextureArray<VkDescriptorImageInfo> descriptorImageInfo; |
| 705 | ShaderTextureArray<VkWriteDescriptorSet> writeDescriptorInfo; |
| 706 | uint32_t imageCount = 0; |
| 707 | |
| 708 | const gl::State &glState = contextVk->getGLState(); |
| 709 | const auto &completeTextures = glState.getCompleteTextureCache(); |
| 710 | |
| 711 | for (const auto &samplerBinding : mState.getSamplerBindings()) |
| 712 | { |
| 713 | ASSERT(!samplerBinding.unreferenced); |
| 714 | |
| 715 | // TODO(jmadill): Sampler arrays |
| 716 | ASSERT(samplerBinding.boundTextureUnits.size() == 1); |
| 717 | |
| 718 | GLuint textureUnit = samplerBinding.boundTextureUnits[0]; |
| 719 | const gl::Texture *texture = completeTextures[textureUnit]; |
| 720 | |
| 721 | // TODO(jmadill): Incomplete textures handling. |
| 722 | ASSERT(texture); |
| 723 | |
Jamie Madill | e1f3ad4 | 2017-10-28 23:00:42 -0400 | [diff] [blame] | 724 | TextureVk *textureVk = vk::GetImpl(texture); |
Jamie Madill | 5547b38 | 2017-10-23 18:16:01 -0400 | [diff] [blame] | 725 | const vk::Image &image = textureVk->getImage(); |
| 726 | |
| 727 | VkDescriptorImageInfo &imageInfo = descriptorImageInfo[imageCount]; |
| 728 | |
| 729 | imageInfo.sampler = textureVk->getSampler().getHandle(); |
| 730 | imageInfo.imageView = textureVk->getImageView().getHandle(); |
| 731 | imageInfo.imageLayout = image.getCurrentLayout(); |
| 732 | |
| 733 | auto &writeInfo = writeDescriptorInfo[imageCount]; |
| 734 | |
| 735 | writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| 736 | writeInfo.pNext = nullptr; |
| 737 | writeInfo.dstSet = descriptorSet; |
| 738 | writeInfo.dstBinding = imageCount; |
| 739 | writeInfo.dstArrayElement = 0; |
| 740 | writeInfo.descriptorCount = 1; |
| 741 | writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; |
| 742 | writeInfo.pImageInfo = &imageInfo; |
| 743 | writeInfo.pBufferInfo = nullptr; |
| 744 | writeInfo.pTexelBufferView = nullptr; |
| 745 | |
| 746 | imageCount++; |
| 747 | } |
| 748 | |
| 749 | VkDevice device = contextVk->getDevice(); |
| 750 | |
| 751 | ASSERT(imageCount > 0); |
| 752 | vkUpdateDescriptorSets(device, imageCount, writeDescriptorInfo.data(), 0, nullptr); |
| 753 | |
| 754 | mDirtyTextures = false; |
| 755 | } |
| 756 | |
| 757 | void ProgramVk::invalidateTextures() |
| 758 | { |
| 759 | mDirtyTextures = true; |
Jamie Madill | 76e471e | 2017-10-21 09:56:01 -0400 | [diff] [blame] | 760 | } |
| 761 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 762 | } // namespace rx |