shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 14 | #include "libGLESv2/utilities.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Texture.h" |
| 16 | #include "libGLESv2/Context.h" |
| 17 | #include "libGLESv2/renderer/Renderer.h" |
| 18 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 22 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 23 | Framebuffer::Framebuffer(rx::Renderer *renderer) |
| 24 | : mRenderer(renderer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | { |
| 26 | mColorbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 27 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 28 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | } |
| 30 | |
| 31 | Framebuffer::~Framebuffer() |
| 32 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 33 | mColorbufferPointer.set(NULL); |
| 34 | mDepthbufferPointer.set(NULL); |
| 35 | mStencilbufferPointer.set(NULL); |
| 36 | } |
| 37 | |
| 38 | Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const |
| 39 | { |
| 40 | gl::Context *context = gl::getContext(); |
| 41 | Renderbuffer *buffer = NULL; |
| 42 | |
| 43 | if (type == GL_NONE) |
| 44 | { |
| 45 | buffer = NULL; |
| 46 | } |
| 47 | else if (type == GL_RENDERBUFFER) |
| 48 | { |
| 49 | buffer = context->getRenderbuffer(handle); |
| 50 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 51 | else if (IsInternalTextureTarget(type)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 52 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 53 | buffer = context->getTexture(handle)->getRenderbuffer(type); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 54 | } |
| 55 | else |
| 56 | { |
| 57 | UNREACHABLE(); |
| 58 | } |
| 59 | |
| 60 | return buffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) |
| 64 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 65 | mColorbufferType = (colorbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 66 | mColorbufferPointer.set(lookupRenderbuffer(type, colorbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer) |
| 70 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 71 | mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 72 | mDepthbufferPointer.set(lookupRenderbuffer(type, depthbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 73 | } |
| 74 | |
| 75 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) |
| 76 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 77 | mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 78 | mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 79 | } |
| 80 | |
| 81 | void Framebuffer::detachTexture(GLuint texture) |
| 82 | { |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 83 | if (mColorbufferPointer.id() == texture && IsInternalTextureTarget(mColorbufferType)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 84 | { |
| 85 | mColorbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 86 | mColorbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 87 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 88 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 89 | if (mDepthbufferPointer.id() == texture && IsInternalTextureTarget(mDepthbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 90 | { |
| 91 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 92 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 93 | } |
| 94 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 95 | if (mStencilbufferPointer.id() == texture && IsInternalTextureTarget(mStencilbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 96 | { |
| 97 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 98 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 99 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 100 | } |
| 101 | |
| 102 | void Framebuffer::detachRenderbuffer(GLuint renderbuffer) |
| 103 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 104 | if (mColorbufferPointer.id() == renderbuffer && mColorbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 105 | { |
| 106 | mColorbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 107 | mColorbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 108 | } |
| 109 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 110 | if (mDepthbufferPointer.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 111 | { |
| 112 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 113 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 114 | } |
| 115 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 116 | if (mStencilbufferPointer.id() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 117 | { |
| 118 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 119 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 120 | } |
| 121 | } |
| 122 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 123 | unsigned int Framebuffer::getRenderTargetSerial() const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 124 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 125 | Renderbuffer *colorbuffer = mColorbufferPointer.get(); |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 126 | |
| 127 | if (colorbuffer) |
| 128 | { |
| 129 | return colorbuffer->getSerial(); |
| 130 | } |
| 131 | |
| 132 | return 0; |
| 133 | } |
| 134 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 135 | unsigned int Framebuffer::getDepthbufferSerial() const |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 136 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 137 | Renderbuffer *depthbuffer = mDepthbufferPointer.get(); |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 138 | |
| 139 | if (depthbuffer) |
| 140 | { |
| 141 | return depthbuffer->getSerial(); |
| 142 | } |
| 143 | |
| 144 | return 0; |
| 145 | } |
| 146 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 147 | unsigned int Framebuffer::getStencilbufferSerial() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 148 | { |
| 149 | Renderbuffer *stencilbuffer = mStencilbufferPointer.get(); |
| 150 | |
| 151 | if (stencilbuffer) |
| 152 | { |
| 153 | return stencilbuffer->getSerial(); |
| 154 | } |
| 155 | |
| 156 | return 0; |
| 157 | } |
| 158 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 159 | Renderbuffer *Framebuffer::getColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 160 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 161 | return mColorbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 162 | } |
| 163 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 164 | Renderbuffer *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 165 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 166 | return mDepthbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 167 | } |
| 168 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 169 | Renderbuffer *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 170 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 171 | return mStencilbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 172 | } |
| 173 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 174 | Renderbuffer *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 175 | { |
| 176 | Renderbuffer *depthstencilbuffer = mDepthbufferPointer.get(); |
| 177 | |
| 178 | if (!depthstencilbuffer) |
| 179 | { |
| 180 | depthstencilbuffer = mStencilbufferPointer.get(); |
| 181 | } |
| 182 | |
| 183 | return depthstencilbuffer; |
| 184 | } |
| 185 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 186 | GLenum Framebuffer::getColorbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 187 | { |
| 188 | return mColorbufferType; |
| 189 | } |
| 190 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 191 | GLenum Framebuffer::getDepthbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 192 | { |
| 193 | return mDepthbufferType; |
| 194 | } |
| 195 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 196 | GLenum Framebuffer::getStencilbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 197 | { |
| 198 | return mStencilbufferType; |
| 199 | } |
| 200 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 201 | GLuint Framebuffer::getColorbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 202 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 203 | return mColorbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 204 | } |
| 205 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 206 | GLuint Framebuffer::getDepthbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 207 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 208 | return mDepthbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 209 | } |
| 210 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 211 | GLuint Framebuffer::getStencilbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 212 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 213 | return mStencilbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 214 | } |
| 215 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 216 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 217 | { |
| 218 | if (mStencilbufferType != GL_NONE) |
| 219 | { |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 220 | const Renderbuffer *stencilbufferObject = getStencilbuffer(); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 221 | |
| 222 | if (stencilbufferObject) |
| 223 | { |
| 224 | return stencilbufferObject->getStencilSize() > 0; |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | return false; |
| 229 | } |
| 230 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 231 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 232 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 233 | int width = 0; |
| 234 | int height = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 235 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 236 | bool missingAttachment = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 237 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 238 | if (mColorbufferType != GL_NONE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 239 | { |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 240 | const Renderbuffer *colorbuffer = getColorbuffer(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 241 | |
| 242 | if (!colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 243 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 244 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 245 | } |
| 246 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 247 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 248 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 249 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 250 | } |
| 251 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 252 | if (mColorbufferType == GL_RENDERBUFFER) |
| 253 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 254 | if (!gl::IsColorRenderable(colorbuffer->getInternalFormat())) |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 255 | { |
| 256 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 257 | } |
| 258 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 259 | else if (IsInternalTextureTarget(mColorbufferType)) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 260 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 261 | GLint internalformat = colorbuffer->getInternalFormat(); |
| 262 | GLenum format = gl::ExtractFormat(internalformat); |
daniel@transgaming.com | d885df0 | 2012-05-31 01:14:36 +0000 | [diff] [blame] | 263 | |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 264 | if (IsCompressed(format) || |
| 265 | format == GL_ALPHA || |
| 266 | format == GL_LUMINANCE || |
| 267 | format == GL_LUMINANCE_ALPHA) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 268 | { |
| 269 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 270 | } |
daniel@transgaming.com | 1297d92 | 2010-09-01 15:47:47 +0000 | [diff] [blame] | 271 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 272 | bool filtering, renderable; |
| 273 | |
| 274 | if ((gl::IsFloat32Format(internalformat) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 275 | (gl::IsFloat16Format(internalformat) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | b6b2e67 | 2010-10-15 17:57:47 +0000 | [diff] [blame] | 276 | { |
| 277 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 278 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 279 | |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 280 | if (gl::IsDepthTexture(internalformat) || gl::IsStencilTexture(internalformat)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 281 | { |
| 282 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 283 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 284 | } |
daniel@transgaming.com | d885df0 | 2012-05-31 01:14:36 +0000 | [diff] [blame] | 285 | else |
| 286 | { |
| 287 | UNREACHABLE(); |
| 288 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 289 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 290 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 291 | width = colorbuffer->getWidth(); |
| 292 | height = colorbuffer->getHeight(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 293 | samples = colorbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 294 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 295 | } |
| 296 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 297 | const Renderbuffer *depthbuffer = NULL; |
| 298 | const Renderbuffer *stencilbuffer = NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 299 | |
| 300 | if (mDepthbufferType != GL_NONE) |
| 301 | { |
| 302 | depthbuffer = getDepthbuffer(); |
| 303 | |
| 304 | if (!depthbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 305 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 306 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 307 | } |
| 308 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 309 | if (depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 310 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 311 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 312 | } |
| 313 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 314 | if (mDepthbufferType == GL_RENDERBUFFER) |
| 315 | { |
| 316 | if (!gl::IsDepthRenderable(depthbuffer->getInternalFormat())) |
| 317 | { |
| 318 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 319 | } |
| 320 | } |
| 321 | else if (IsInternalTextureTarget(mDepthbufferType)) |
| 322 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 323 | GLint internalformat = depthbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 324 | |
| 325 | // depth texture attachments require OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 326 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 327 | { |
| 328 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 329 | } |
| 330 | |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 331 | if (!gl::IsDepthTexture(internalformat)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 332 | { |
| 333 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 334 | } |
| 335 | } |
| 336 | else |
| 337 | { |
| 338 | UNREACHABLE(); |
| 339 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 340 | } |
| 341 | |
| 342 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 343 | { |
| 344 | width = depthbuffer->getWidth(); |
| 345 | height = depthbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 346 | samples = depthbuffer->getSamples(); |
| 347 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 348 | } |
| 349 | else if (width != depthbuffer->getWidth() || height != depthbuffer->getHeight()) |
| 350 | { |
| 351 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 352 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 353 | else if (samples != depthbuffer->getSamples()) |
| 354 | { |
| 355 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 356 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 357 | } |
| 358 | |
| 359 | if (mStencilbufferType != GL_NONE) |
| 360 | { |
| 361 | stencilbuffer = getStencilbuffer(); |
| 362 | |
| 363 | if (!stencilbuffer) |
| 364 | { |
| 365 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 366 | } |
| 367 | |
| 368 | if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) |
| 369 | { |
| 370 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 371 | } |
| 372 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 373 | if (mStencilbufferType == GL_RENDERBUFFER) |
| 374 | { |
| 375 | if (!gl::IsStencilRenderable(stencilbuffer->getInternalFormat())) |
| 376 | { |
| 377 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 378 | } |
| 379 | } |
| 380 | else if (IsInternalTextureTarget(mStencilbufferType)) |
| 381 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 382 | GLint internalformat = stencilbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 383 | |
| 384 | // texture stencil attachments come along as part |
| 385 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 386 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 387 | { |
| 388 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 389 | } |
| 390 | |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 391 | if (!gl::IsStencilTexture(internalformat)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 392 | { |
| 393 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 394 | } |
| 395 | } |
| 396 | else |
| 397 | { |
| 398 | UNREACHABLE(); |
| 399 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 400 | } |
| 401 | |
| 402 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 403 | { |
| 404 | width = stencilbuffer->getWidth(); |
| 405 | height = stencilbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 406 | samples = stencilbuffer->getSamples(); |
| 407 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 408 | } |
| 409 | else if (width != stencilbuffer->getWidth() || height != stencilbuffer->getHeight()) |
| 410 | { |
| 411 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 412 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 413 | else if (samples != stencilbuffer->getSamples()) |
| 414 | { |
| 415 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 416 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 417 | } |
| 418 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 419 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 420 | // since we only support packed_depth_stencil and not separate depth and stencil |
| 421 | if (depthbuffer && stencilbuffer && (depthbuffer != stencilbuffer)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 422 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 423 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 424 | } |
| 425 | |
| 426 | // we need to have at least one attachment to be complete |
| 427 | if (missingAttachment) |
| 428 | { |
| 429 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 430 | } |
| 431 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 432 | return GL_FRAMEBUFFER_COMPLETE; |
| 433 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 434 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 435 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
| 436 | : Framebuffer(renderer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 437 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 438 | mColorbufferPointer.set(new Renderbuffer(mRenderer, 0, colorbuffer)); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 439 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 440 | Renderbuffer *depthStencilRenderbuffer = new Renderbuffer(mRenderer, 0, depthStencil); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 441 | mDepthbufferPointer.set(depthStencilRenderbuffer); |
| 442 | mStencilbufferPointer.set(depthStencilRenderbuffer); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 443 | |
| 444 | mColorbufferType = GL_RENDERBUFFER; |
| 445 | mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
| 446 | mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 447 | } |
| 448 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 449 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 450 | { |
| 451 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 452 | { |
| 453 | return getColorbuffer()->getSamples(); |
| 454 | } |
| 455 | else |
| 456 | { |
| 457 | return 0; |
| 458 | } |
| 459 | } |
| 460 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame^] | 461 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 462 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 463 | // The default framebuffer *must* always be complete, though it may not be |
| 464 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 465 | return GL_FRAMEBUFFER_COMPLETE; |
| 466 | } |
| 467 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 468 | } |