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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Nicolas Capens1fbc2872014-01-03 14:12:09 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Geoff Lang0a73dd82014-11-19 16:18:08 -05007#ifndef COMPILER_TRANSLATOR_SYMBOLTABLE_H_
8#define COMPILER_TRANSLATOR_SYMBOLTABLE_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009
10//
11// Symbol table for parsing. Has these design characteristics:
12//
13// * Same symbol table can be used to compile many shaders, to preserve
14// effort of creating and loading with the large numbers of built-in
15// symbols.
16//
17// * Name mangling will be used to give each function a unique name
18// so that symbol table lookups are never ambiguous. This allows
19// a simpler symbol table structure.
20//
Jamie Madilld7b1ab52016-12-12 14:42:19 -050021// * Pushing and popping of scope, so symbol table will really be a stack
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022// of symbol tables. Searched from the top, with new inserts going into
23// the top.
24//
25// * Constants: Compile time constant symbols will keep their values
26// in the symbol table. The parser can substitute constants at parse
27// time, including doing constant folding and constant propagation.
28//
29// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
30// are tracked in the intermediate representation, not the symbol table.
31//
32
Martin Radeve93d24e2016-07-28 12:06:05 +030033#include <array>
alokp@chromium.org4e4facd2010-06-02 15:21:22 +000034#include <assert.h>
Zhenyao Mo94ac7b72014-10-15 18:22:08 -070035#include <set>
alokp@chromium.orge4249f02010-07-26 18:13:52 +000036
Jamie Madill703cdd62013-07-08 15:07:30 -040037#include "common/angleutils.h"
Olli Etuaho2a1e8f92017-07-14 11:49:36 +030038#include "compiler/translator/ExtensionBehavior.h"
Olli Etuahofbb1c792018-01-19 16:26:59 +020039#include "compiler/translator/ImmutableString.h"
Geoff Lang17732822013-08-29 13:46:49 -040040#include "compiler/translator/InfoSink.h"
Jamie Madillb1a85f42014-08-19 15:23:24 -040041#include "compiler/translator/IntermNode.h"
Olli Etuahob60d30f2018-01-16 12:31:06 +020042#include "compiler/translator/StaticType.h"
Olli Etuahod4529f32017-12-12 13:06:40 +020043#include "compiler/translator/Symbol.h"
alokp@chromium.org43884872010-03-30 00:08:52 +000044
Jamie Madill45bcc782016-11-07 13:58:48 -050045namespace sh
46{
47
Gus Fernandez964df492014-10-13 11:54:39 -070048// Define ESymbolLevel as int rather than an enum since level can go
49// above GLOBAL_LEVEL and cause atBuiltInLevel() to fail if the
50// compiler optimizes the >= of the last element to ==.
51typedef int ESymbolLevel;
Jamie Madilld7b1ab52016-12-12 14:42:19 -050052const int COMMON_BUILTINS = 0;
53const int ESSL1_BUILTINS = 1;
54const int ESSL3_BUILTINS = 2;
Martin Radeve93d24e2016-07-28 12:06:05 +030055const int ESSL3_1_BUILTINS = 3;
Olli Etuaho977ee7e2017-07-21 11:38:27 +030056// GLSL_BUILTINS are desktop GLSL builtins that don't exist in ESSL but are used to implement
57// features in ANGLE's GLSL backend. They're not visible to the parser.
58const int GLSL_BUILTINS = 4;
59const int LAST_BUILTIN_LEVEL = GLSL_BUILTINS;
60const int GLOBAL_LEVEL = 5;
shannonwoods@chromium.org6e10a0e2013-05-30 00:02:13 +000061
Jamie Madillf0d10f82015-03-31 12:56:52 -040062class TSymbolTable : angle::NonCopyable
Zhenyao Mo9eedea02014-05-12 16:02:35 -070063{
64 public:
Olli Etuaho195be942017-12-04 23:40:14 +020065 TSymbolTable() : mUniqueIdCounter(0), mUserDefinedUniqueIdsStart(-1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000066 {
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000067 // The symbol table cannot be used until push() is called, but
68 // the lack of an initial call to push() can be used to detect
69 // that the symbol table has not been preloaded with built-ins.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000070 }
71
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -040072 ~TSymbolTable();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000073
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000074 // When the symbol table is initialized with the built-ins, there should
75 // 'push' calls, so that built-ins are at level 0 and the shader
76 // globals are at level 1.
Jamie Madilld7b1ab52016-12-12 14:42:19 -050077 bool isEmpty() const { return table.empty(); }
78 bool atBuiltInLevel() const { return currentLevel() <= LAST_BUILTIN_LEVEL; }
79 bool atGlobalLevel() const { return currentLevel() == GLOBAL_LEVEL; }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000080
Olli Etuahodd21ecf2018-01-10 12:42:09 +020081 void push();
82 void pop();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000083
Olli Etuaho0f684632017-07-13 12:42:15 +030084 // The declare* entry points are used when parsing and declare symbols at the current scope.
Olli Etuahodd21ecf2018-01-10 12:42:09 +020085 // They return the created true in case the declaration was successful, and false if the
86 // declaration failed due to redefinition.
Olli Etuaho195be942017-12-04 23:40:14 +020087 bool declareVariable(TVariable *variable);
Olli Etuaho035419f2017-11-28 14:27:15 +020088 bool declareStructType(TStructure *str);
Olli Etuaho378c3a52017-12-04 11:32:13 +020089 bool declareInterfaceBlock(TInterfaceBlock *interfaceBlock);
Olli Etuahodd21ecf2018-01-10 12:42:09 +020090 // Functions are always declared at global scope.
91 void declareUserDefinedFunction(TFunction *function, bool insertUnmangledName);
shannonwoods@chromium.org1c848092013-05-30 00:02:34 +000092
Olli Etuaho0f684632017-07-13 12:42:15 +030093 // The insert* entry points are used when initializing the symbol table with built-ins.
Olli Etuaho035419f2017-11-28 14:27:15 +020094 // They return the created symbol / true in case the declaration was successful, and nullptr /
95 // false if the declaration failed due to redefinition.
Olli Etuahofbb1c792018-01-19 16:26:59 +020096 TVariable *insertVariable(ESymbolLevel level, const ImmutableString &name, const TType *type);
Olli Etuaho0f684632017-07-13 12:42:15 +030097 TVariable *insertVariableExt(ESymbolLevel level,
Olli Etuaho2a1e8f92017-07-14 11:49:36 +030098 TExtension ext,
Olli Etuahofbb1c792018-01-19 16:26:59 +020099 const ImmutableString &name,
Olli Etuahob60d30f2018-01-16 12:31:06 +0200100 const TType *type);
Olli Etuaho195be942017-12-04 23:40:14 +0200101 bool insertVariable(ESymbolLevel level, TVariable *variable);
Olli Etuaho035419f2017-11-28 14:27:15 +0200102 bool insertStructType(ESymbolLevel level, TStructure *str);
Olli Etuaho378c3a52017-12-04 11:32:13 +0200103 bool insertInterfaceBlock(ESymbolLevel level, TInterfaceBlock *interfaceBlock);
Nicolas Capensc9d9b302015-02-20 23:02:15 -0500104
Olli Etuahob60d30f2018-01-16 12:31:06 +0200105 template <TPrecision precision>
Olli Etuahofbb1c792018-01-19 16:26:59 +0200106 bool insertConstInt(ESymbolLevel level, const ImmutableString &name, int value);
Nicolas Capens49a88872013-06-20 09:54:03 -0400107
Olli Etuahob60d30f2018-01-16 12:31:06 +0200108 template <TPrecision precision>
Olli Etuahofbb1c792018-01-19 16:26:59 +0200109 bool insertConstIntExt(ESymbolLevel level,
110 TExtension ext,
111 const ImmutableString &name,
112 int value);
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300113
Olli Etuahob60d30f2018-01-16 12:31:06 +0200114 template <TPrecision precision>
Olli Etuahofbb1c792018-01-19 16:26:59 +0200115 bool insertConstIvec3(ESymbolLevel level,
116 const ImmutableString &name,
117 const std::array<int, 3> &values);
Martin Radeve93d24e2016-07-28 12:06:05 +0300118
Olli Etuaho342b83d2018-01-10 13:24:01 +0200119 // Note that for inserted built-in functions the const char *name needs to remain valid for the
120 // lifetime of the SymbolTable. SymbolTable does not allocate a copy of it.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500121 void insertBuiltIn(ESymbolLevel level,
122 TOperator op,
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300123 TExtension ext,
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500124 const TType *rvalue,
125 const char *name,
126 const TType *ptype1,
127 const TType *ptype2 = 0,
128 const TType *ptype3 = 0,
129 const TType *ptype4 = 0,
130 const TType *ptype5 = 0);
Nicolas Capens759b9942014-02-14 17:57:14 -0500131
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500132 void insertBuiltIn(ESymbolLevel level,
133 const TType *rvalue,
134 const char *name,
135 const TType *ptype1,
136 const TType *ptype2 = 0,
137 const TType *ptype3 = 0,
138 const TType *ptype4 = 0,
139 const TType *ptype5 = 0)
Nicolas Capens482907e2015-02-23 16:56:33 -0500140 {
Martin Radevda6254b2016-12-14 17:00:36 +0200141 insertUnmangledBuiltInName(name, level);
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300142 insertBuiltIn(level, EOpNull, TExtension::UNDEFINED, rvalue, name, ptype1, ptype2, ptype3,
143 ptype4, ptype5);
Nicolas Capensc9d9b302015-02-20 23:02:15 -0500144 }
145
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500146 void insertBuiltIn(ESymbolLevel level,
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300147 TExtension ext,
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500148 const TType *rvalue,
149 const char *name,
150 const TType *ptype1,
151 const TType *ptype2 = 0,
152 const TType *ptype3 = 0,
153 const TType *ptype4 = 0,
154 const TType *ptype5 = 0)
Nicolas Capensc9d9b302015-02-20 23:02:15 -0500155 {
Martin Radevda6254b2016-12-14 17:00:36 +0200156 insertUnmangledBuiltInName(name, level);
Nicolas Capensc9d9b302015-02-20 23:02:15 -0500157 insertBuiltIn(level, EOpNull, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
158 }
159
Olli Etuaho492cfab2017-01-20 21:18:29 +0000160 void insertBuiltInOp(ESymbolLevel level,
161 TOperator op,
162 const TType *rvalue,
163 const TType *ptype1,
164 const TType *ptype2 = 0,
165 const TType *ptype3 = 0,
166 const TType *ptype4 = 0,
167 const TType *ptype5 = 0);
168
169 void insertBuiltInOp(ESymbolLevel level,
170 TOperator op,
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300171 TExtension ext,
Olli Etuaho492cfab2017-01-20 21:18:29 +0000172 const TType *rvalue,
173 const TType *ptype1,
174 const TType *ptype2 = 0,
175 const TType *ptype3 = 0,
176 const TType *ptype4 = 0,
177 const TType *ptype5 = 0);
Nicolas Capens482907e2015-02-23 16:56:33 -0500178
Martin Radevd7c5b0a2016-07-27 14:04:43 +0300179 void insertBuiltInFunctionNoParameters(ESymbolLevel level,
180 TOperator op,
181 const TType *rvalue,
182 const char *name);
183
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800184 void insertBuiltInFunctionNoParametersExt(ESymbolLevel level,
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300185 TExtension ext,
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800186 TOperator op,
187 const TType *rvalue,
188 const char *name);
189
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200190 // These return the TFunction pointer to keep using to refer to this function.
191 const TFunction *markUserDefinedFunctionHasPrototypeDeclaration(
Olli Etuahofbb1c792018-01-19 16:26:59 +0200192 const ImmutableString &mangledName,
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200193 bool *hadPrototypeDeclarationOut);
194 const TFunction *setUserDefinedFunctionParameterNamesFromDefinition(const TFunction *function,
195 bool *wasDefinedOut);
Zhenyao Mod7490962016-11-09 15:49:51 -0800196
Olli Etuahofbb1c792018-01-19 16:26:59 +0200197 // find() is guaranteed not to retain a reference to the ImmutableString, so an ImmutableString
198 // with a reference to a short-lived char * is fine to pass here.
199 const TSymbol *find(const ImmutableString &name, int shaderVersion) const;
Zhenyao Mod7490962016-11-09 15:49:51 -0800200
Olli Etuahofbb1c792018-01-19 16:26:59 +0200201 const TSymbol *findGlobal(const ImmutableString &name) const;
Zhenyao Mod7490962016-11-09 15:49:51 -0800202
Olli Etuahofbb1c792018-01-19 16:26:59 +0200203 const TSymbol *findBuiltIn(const ImmutableString &name, int shaderVersion) const;
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300204
Olli Etuahofbb1c792018-01-19 16:26:59 +0200205 const TSymbol *findBuiltIn(const ImmutableString &name,
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200206 int shaderVersion,
207 bool includeGLSLBuiltins) const;
daniel@transgaming.com5dd6d092012-03-20 20:10:28 +0000208
Olli Etuahocce89652017-06-19 16:04:09 +0300209 void setDefaultPrecision(TBasicType type, TPrecision prec)
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700210 {
daniel@transgaming.coma5d76232010-05-17 09:58:47 +0000211 int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1;
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700212 // Uses map operator [], overwrites the current value
Olli Etuahocce89652017-06-19 16:04:09 +0300213 (*precisionStack[indexOfLastElement])[type] = prec;
daniel@transgaming.coma5d76232010-05-17 09:58:47 +0000214 }
215
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700216 // Searches down the precisionStack for a precision qualifier
217 // for the specified TBasicType
Zhenyao Moe740add2014-07-18 17:01:01 -0700218 TPrecision getDefaultPrecision(TBasicType type) const;
shannonwoods@chromium.org6b709912013-05-30 00:20:04 +0000219
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700220 // This records invariant varyings declared through
221 // "invariant varying_name;".
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200222 void addInvariantVarying(const std::string &originalName);
223
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700224 // If this returns false, the varying could still be invariant
225 // if it is set as invariant during the varying variable
226 // declaration - this piece of information is stored in the
227 // variable's type, not here.
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200228 bool isVaryingInvariant(const std::string &originalName) const;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700229
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200230 void setGlobalInvariant(bool invariant);
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700231
Olli Etuaho2d88e9b2017-07-21 16:52:03 +0300232 const TSymbolUniqueId nextUniqueId() { return TSymbolUniqueId(this); }
233
Martin Radevda6254b2016-12-14 17:00:36 +0200234 // Checks whether there is a built-in accessible by a shader with the specified version.
235 bool hasUnmangledBuiltInForShaderVersion(const char *name, int shaderVersion);
Olli Etuahoc4a96d62015-07-23 17:37:39 +0530236
Olli Etuaho5d69db12017-11-24 16:51:15 +0200237 void markBuiltInInitializationFinished();
238 void clearCompilationResults();
239
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700240 private:
Olli Etuaho2d88e9b2017-07-21 16:52:03 +0300241 friend class TSymbolUniqueId;
Olli Etuaho5d69db12017-11-24 16:51:15 +0200242 int nextUniqueIdValue();
Olli Etuaho2d88e9b2017-07-21 16:52:03 +0300243
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200244 class TSymbolTableLevel;
245
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500246 ESymbolLevel currentLevel() const { return static_cast<ESymbolLevel>(table.size() - 1); }
daniel@transgaming.coma5d76232010-05-17 09:58:47 +0000247
Olli Etuaho9d4d7f02017-12-07 17:11:41 +0100248 TVariable *insertVariable(ESymbolLevel level,
Olli Etuahofbb1c792018-01-19 16:26:59 +0200249 const ImmutableString &name,
Olli Etuahob60d30f2018-01-16 12:31:06 +0200250 const TType *type,
Olli Etuaho9d4d7f02017-12-07 17:11:41 +0100251 SymbolType symbolType);
Olli Etuaho0f684632017-07-13 12:42:15 +0300252
Olli Etuahodd21ecf2018-01-10 12:42:09 +0200253 bool insert(ESymbolLevel level, TSymbol *symbol);
254
Olli Etuahofbb1c792018-01-19 16:26:59 +0200255 TFunction *findUserDefinedFunction(const ImmutableString &name) const;
Olli Etuaho0f684632017-07-13 12:42:15 +0300256
Martin Radevda6254b2016-12-14 17:00:36 +0200257 // Used to insert unmangled functions to check redeclaration of built-ins in ESSL 3.00 and
258 // above.
259 void insertUnmangledBuiltInName(const char *name, ESymbolLevel level);
260
261 bool hasUnmangledBuiltInAtLevel(const char *name, ESymbolLevel level);
Olli Etuahoc4a96d62015-07-23 17:37:39 +0530262
Zhenyao Mo9eedea02014-05-12 16:02:35 -0700263 std::vector<TSymbolTableLevel *> table;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400264 typedef TMap<TBasicType, TPrecision> PrecisionStackLevel;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500265 std::vector<PrecisionStackLevel *> precisionStack;
Jamie Madillbfa91f42014-06-05 15:45:18 -0400266
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300267 int mUniqueIdCounter;
Olli Etuaho2d88e9b2017-07-21 16:52:03 +0300268
Olli Etuaho5d69db12017-11-24 16:51:15 +0200269 // -1 before built-in init has finished, one past the last built-in id afterwards.
270 // TODO(oetuaho): Make this a compile-time constant once the symbol table is initialized at
271 // compile time. http://anglebug.com/1432
272 int mUserDefinedUniqueIdsStart;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273};
274
Olli Etuahob60d30f2018-01-16 12:31:06 +0200275template <TPrecision precision>
Olli Etuahofbb1c792018-01-19 16:26:59 +0200276bool TSymbolTable::insertConstInt(ESymbolLevel level, const ImmutableString &name, int value)
Olli Etuahob60d30f2018-01-16 12:31:06 +0200277{
Olli Etuahofbb1c792018-01-19 16:26:59 +0200278 TVariable *constant = new TVariable(
279 this, name, StaticType::Get<EbtInt, precision, EvqConst, 1, 1>(), SymbolType::BuiltIn);
Olli Etuahob60d30f2018-01-16 12:31:06 +0200280 TConstantUnion *unionArray = new TConstantUnion[1];
281 unionArray[0].setIConst(value);
282 constant->shareConstPointer(unionArray);
283 return insert(level, constant);
284}
285
286template <TPrecision precision>
287bool TSymbolTable::insertConstIntExt(ESymbolLevel level,
288 TExtension ext,
Olli Etuahofbb1c792018-01-19 16:26:59 +0200289 const ImmutableString &name,
Olli Etuahob60d30f2018-01-16 12:31:06 +0200290 int value)
291{
Olli Etuahofbb1c792018-01-19 16:26:59 +0200292 TVariable *constant = new TVariable(
293 this, name, StaticType::Get<EbtInt, precision, EvqConst, 1, 1>(), SymbolType::BuiltIn, ext);
Olli Etuahob60d30f2018-01-16 12:31:06 +0200294 TConstantUnion *unionArray = new TConstantUnion[1];
295 unionArray[0].setIConst(value);
296 constant->shareConstPointer(unionArray);
297 return insert(level, constant);
298}
299
300template <TPrecision precision>
301bool TSymbolTable::insertConstIvec3(ESymbolLevel level,
Olli Etuahofbb1c792018-01-19 16:26:59 +0200302 const ImmutableString &name,
Olli Etuahob60d30f2018-01-16 12:31:06 +0200303 const std::array<int, 3> &values)
304{
Olli Etuahofbb1c792018-01-19 16:26:59 +0200305 TVariable *constantIvec3 = new TVariable(
306 this, name, StaticType::Get<EbtInt, precision, EvqConst, 3, 1>(), SymbolType::BuiltIn);
Olli Etuahob60d30f2018-01-16 12:31:06 +0200307
308 TConstantUnion *unionArray = new TConstantUnion[3];
309 for (size_t index = 0u; index < 3u; ++index)
310 {
311 unionArray[index].setIConst(values[index]);
312 }
313 constantIvec3->shareConstPointer(unionArray);
314
315 return insert(level, constantIvec3);
316}
317
Jamie Madill45bcc782016-11-07 13:58:48 -0500318} // namespace sh
319
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500320#endif // COMPILER_TRANSLATOR_SYMBOLTABLE_H_