blob: 9c33cce69008587d9edff7622b140593ed24e4bf [file] [log] [blame]
Gareth Hughes22144ab2001-03-12 00:48:37 +00001/* $Id: api_loopback.c,v 1.7 2001/03/12 00:48:37 gareth Exp $ */
Brian Paul50478de2000-11-27 18:17:09 +00002
3/*
4 * Mesa 3-D graphics library
5 * Version: 3.5
Gareth Hughes22144ab2001-03-12 00:48:37 +00006 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
Brian Paul50478de2000-11-27 18:17:09 +00009 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
Gareth Hughes22144ab2001-03-12 00:48:37 +000015 *
Brian Paul50478de2000-11-27 18:17:09 +000016 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
Gareth Hughes22144ab2001-03-12 00:48:37 +000018 *
Brian Paul50478de2000-11-27 18:17:09 +000019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Gareth Hughes22144ab2001-03-12 00:48:37 +000025 *
Brian Paul50478de2000-11-27 18:17:09 +000026 * Authors:
Gareth Hughes22144ab2001-03-12 00:48:37 +000027 * Keith Whitwell <keithw@valinux.com>
Brian Paul50478de2000-11-27 18:17:09 +000028 */
29
30
Keith Whitwellb0149862000-11-24 10:30:04 +000031#include "glheader.h"
32#include "glapitable.h"
33#include "macros.h"
34#include "colormac.h"
35#include "api_loopback.h"
36
37/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
38 * calls to a smaller set of driver-provided formats. Currently just
39 * go back to dispatch to find these (eg. call glNormal3f directly),
40 * hence 'loopback'.
41 *
42 * The driver must supply all of the remaining entry points, which are
Keith Whitwell9aff6cf2000-11-24 15:21:59 +000043 * listed in dd.h. The easiest way for a driver to do this is to
Keith Whitwellb0149862000-11-24 10:30:04 +000044 * install the supplied software t&l module.
45 */
46#define DRIVER(x) gl##x
47#define COLORUBV(v) DRIVER(Color4ubv)(v)
48#define COLORF(r,g,b,a) DRIVER(Color4f)(r,g,b,a)
49#define FOGCOORDF(x) DRIVER(FogCoordfEXT)(x)
50#define VERTEX2(x,y) DRIVER(Vertex2f)(x,y)
51#define VERTEX3(x,y,z) DRIVER(Vertex3f)(x,y,z)
52#define VERTEX4(x,y,z,w) DRIVER(Vertex4f)(x,y,z,w)
53#define NORMAL(x,y,z) DRIVER(Normal3f)(x,y,z)
54#define TEXCOORD1(s) DRIVER(TexCoord1f)(s)
55#define TEXCOORD2(s,t) DRIVER(TexCoord2f)(s,t)
56#define TEXCOORD3(s,t,u) DRIVER(TexCoord3f)(s,t,u)
57#define TEXCOORD4(s,t,u,v) DRIVER(TexCoord4f)(s,t,u,v)
Gareth Hughes22144ab2001-03-12 00:48:37 +000058#define INDEX(c) DRIVER(Indexi)(c)
59#define MULTI_TEXCOORD1(z,s) DRIVER(MultiTexCoord1fARB)(z,s)
Keith Whitwellb0149862000-11-24 10:30:04 +000060#define MULTI_TEXCOORD2(z,s,t) DRIVER(MultiTexCoord2fARB)(z,s,t)
Gareth Hughes22144ab2001-03-12 00:48:37 +000061#define MULTI_TEXCOORD3(z,s,t,u) DRIVER(MultiTexCoord3fARB)(z,s,t,u)
Keith Whitwellb0149862000-11-24 10:30:04 +000062#define MULTI_TEXCOORD4(z,s,t,u,v) DRIVER(MultiTexCoord4fARB)(z,s,t,u,v)
63#define EVALCOORD1(x) DRIVER(EvalCoord1f)(x)
64#define EVALCOORD2(x,y) DRIVER(EvalCoord2f)(x,y)
65#define MATERIALFV(a,b,c) DRIVER(Materialfv)(a,b,c)
66#define RECTF(a,b,c,d) DRIVER(Rectf)(a,b,c,d)
67#define SECONDARYCOLORUB(a,b,c) DRIVER(SecondaryColor3ubEXT)(a,b,c)
68#define SECONDARYCOLORF(a,b,c) DRIVER(SecondaryColor3fEXT)(a,b,c)
69
70
71static void
72loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue )
73{
74 GLubyte col[4];
75 col[0] = BYTE_TO_UBYTE(red);
76 col[1] = BYTE_TO_UBYTE(green);
77 col[2] = BYTE_TO_UBYTE(blue);
78 col[3] = 255;
79 COLORUBV(col);
80}
81
82static void
83loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue )
84{
85 GLubyte col[4];
86 GLfloat r = red;
87 GLfloat g = green;
88 GLfloat b = blue;
Brian Paul3041d052001-01-02 22:02:51 +000089 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
90 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
91 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
Keith Whitwellb0149862000-11-24 10:30:04 +000092 col[3] = 255;
93 COLORUBV( col );
94}
95
96static void
97loopback_Color3i( GLint red, GLint green, GLint blue )
98{
99 GLubyte col[4];
100 col[0] = INT_TO_UBYTE(red);
101 col[1] = INT_TO_UBYTE(green);
102 col[2] = INT_TO_UBYTE(blue);
103 col[3] = 255;
104 COLORUBV(col);
105}
106
107static void
108loopback_Color3s( GLshort red, GLshort green, GLshort blue )
109{
110 GLubyte col[4];
111 col[0] = SHORT_TO_UBYTE(red);
112 col[1] = SHORT_TO_UBYTE(green);
113 col[2] = SHORT_TO_UBYTE(blue);
114 col[3] = 255;
115 COLORUBV(col);
116}
117
118static void
119loopback_Color3ui( GLuint red, GLuint green, GLuint blue )
120{
121 GLubyte col[4];
122 col[0] = UINT_TO_UBYTE(red);
123 col[1] = UINT_TO_UBYTE(green);
124 col[2] = UINT_TO_UBYTE(blue);
125 col[3] = 255;
126 COLORUBV(col);
127}
128
129static void
130loopback_Color3us( GLushort red, GLushort green, GLushort blue )
131{
132 GLubyte col[4];
133 col[0] = USHORT_TO_UBYTE(red);
134 col[1] = USHORT_TO_UBYTE(green);
135 col[2] = USHORT_TO_UBYTE(blue);
136 col[3] = 255;
137 COLORUBV(col);
138}
139
140static void
141loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha )
142{
143 GLubyte col[4];
144 col[0] = BYTE_TO_UBYTE(red);
145 col[1] = BYTE_TO_UBYTE(green);
146 col[2] = BYTE_TO_UBYTE(blue);
147 col[3] = 255;
148 COLORUBV(col);
149}
150
151static void
152loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha )
153{
154 GLubyte col[4];
155 GLfloat r = red;
156 GLfloat g = green;
157 GLfloat b = blue;
158 GLfloat a = alpha;
Brian Paul3041d052001-01-02 22:02:51 +0000159 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
160 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
161 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
162 UNCLAMPED_FLOAT_TO_UBYTE(col[3], a);
Keith Whitwellb0149862000-11-24 10:30:04 +0000163 COLORUBV( col );
164}
165
166static void
167loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha )
168{
169 GLubyte col[4];
170 col[0] = INT_TO_UBYTE(red);
171 col[1] = INT_TO_UBYTE(green);
172 col[2] = INT_TO_UBYTE(blue);
173 col[3] = INT_TO_UBYTE(alpha);
174 COLORUBV(col);
175}
176
177static void
Gareth Hughes22144ab2001-03-12 00:48:37 +0000178loopback_Color4s( GLshort red, GLshort green, GLshort blue,
Keith Whitwellb0149862000-11-24 10:30:04 +0000179 GLshort alpha )
180{
181 GLubyte col[4];
182 col[0] = SHORT_TO_UBYTE(red);
183 col[1] = SHORT_TO_UBYTE(green);
184 col[2] = SHORT_TO_UBYTE(blue);
185 col[3] = SHORT_TO_UBYTE(alpha);
186 COLORUBV(col);
187}
188
189static void
190loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha )
191{
192 GLubyte col[4];
193 col[0] = UINT_TO_UBYTE(red);
194 col[1] = UINT_TO_UBYTE(green);
195 col[2] = UINT_TO_UBYTE(blue);
196 col[3] = UINT_TO_UBYTE(alpha);
197 COLORUBV(col);
198}
199
200static void
Gareth Hughes22144ab2001-03-12 00:48:37 +0000201loopback_Color4us( GLushort red, GLushort green, GLushort blue,
Keith Whitwellb0149862000-11-24 10:30:04 +0000202 GLushort alpha )
203{
204 GLubyte col[4];
205 col[0] = USHORT_TO_UBYTE(red);
206 col[1] = USHORT_TO_UBYTE(green);
207 col[2] = USHORT_TO_UBYTE(blue);
208 col[3] = USHORT_TO_UBYTE(alpha);
209 COLORUBV(col);
210}
211
212static void
213loopback_Color3bv( const GLbyte *v )
214{
215 GLubyte col[4];
216 col[0] = BYTE_TO_UBYTE(v[0]);
217 col[1] = BYTE_TO_UBYTE(v[1]);
218 col[2] = BYTE_TO_UBYTE(v[2]);
219 col[3] = 255;
220 COLORUBV(col);
221}
222
223static void
224loopback_Color3dv( const GLdouble *v )
225{
226 GLubyte col[4];
227 GLfloat r = v[0];
228 GLfloat g = v[1];
229 GLfloat b = v[2];
Brian Paula580e1a2001-01-02 22:05:55 +0000230 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
231 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
232 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
Keith Whitwellb0149862000-11-24 10:30:04 +0000233 col[3] = 255;
234 COLORUBV( col );
235}
236
237static void
238loopback_Color3iv( const GLint *v )
239{
240 GLubyte col[4];
241 col[0] = INT_TO_UBYTE(v[0]);
242 col[1] = INT_TO_UBYTE(v[1]);
243 col[2] = INT_TO_UBYTE(v[2]);
244 col[3] = 255;
245 COLORUBV(col);
246}
247
248static void
249loopback_Color3sv( const GLshort *v )
Gareth Hughes22144ab2001-03-12 00:48:37 +0000250{
Keith Whitwellb0149862000-11-24 10:30:04 +0000251 GLubyte col[4];
252 col[0] = SHORT_TO_UBYTE(v[0]);
253 col[1] = SHORT_TO_UBYTE(v[1]);
254 col[2] = SHORT_TO_UBYTE(v[2]);
255 col[3] = 255;
256 COLORUBV(col);
257}
258
259static void
260loopback_Color3uiv( const GLuint *v )
261{
262 GLubyte col[4];
263 col[0] = UINT_TO_UBYTE(v[0]);
264 col[1] = UINT_TO_UBYTE(v[1]);
265 col[2] = UINT_TO_UBYTE(v[2]);
266 col[3] = 255;
267 COLORUBV(col);
268}
269
270static void
271loopback_Color3usv( const GLushort *v )
272{
273 GLubyte col[4];
274 col[0] = USHORT_TO_UBYTE(v[0]);
275 col[1] = USHORT_TO_UBYTE(v[1]);
276 col[2] = USHORT_TO_UBYTE(v[2]);
277 col[3] = 255;
278 COLORUBV(col);
279
280}
281
282static void
283loopback_Color4bv( const GLbyte *v )
284{
285 GLubyte col[4];
286 col[0] = BYTE_TO_UBYTE(v[0]);
287 col[1] = BYTE_TO_UBYTE(v[1]);
288 col[2] = BYTE_TO_UBYTE(v[2]);
289 col[3] = BYTE_TO_UBYTE(v[3]);
290 COLORUBV(col);
291}
292
293static void
294loopback_Color4dv( const GLdouble *v )
295{
296 GLubyte col[4];
297 GLfloat r = v[0];
298 GLfloat g = v[1];
299 GLfloat b = v[2];
300 GLfloat a = v[3];
Brian Paula580e1a2001-01-02 22:05:55 +0000301 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
302 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
303 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
304 UNCLAMPED_FLOAT_TO_UBYTE(col[3], a);
Keith Whitwellb0149862000-11-24 10:30:04 +0000305 COLORUBV( col );
306}
307
308static void
309loopback_Color4iv( const GLint *v )
310{
311 GLubyte col[4];
312 col[0] = INT_TO_UBYTE(v[0]);
313 col[1] = INT_TO_UBYTE(v[1]);
314 col[2] = INT_TO_UBYTE(v[2]);
315 col[3] = INT_TO_UBYTE(v[3]);
316 COLORUBV(col);
317}
318
319static void
320loopback_Color4sv( const GLshort *v)
321{
322 GLubyte col[4];
323 col[0] = SHORT_TO_UBYTE(v[0]);
324 col[1] = SHORT_TO_UBYTE(v[1]);
325 col[2] = SHORT_TO_UBYTE(v[2]);
326 col[3] = SHORT_TO_UBYTE(v[3]);
327 COLORUBV(col);
328}
329
330static void
331loopback_Color4uiv( const GLuint *v)
332{
333 GLubyte col[4];
334 col[0] = UINT_TO_UBYTE(v[0]);
335 col[1] = UINT_TO_UBYTE(v[1]);
336 col[2] = UINT_TO_UBYTE(v[2]);
337 col[3] = UINT_TO_UBYTE(v[3]);
338 COLORUBV(col);
339}
340
341static void
342loopback_Color4usv( const GLushort *v)
343{
344 GLubyte col[4];
345 col[0] = USHORT_TO_UBYTE(v[0]);
346 col[1] = USHORT_TO_UBYTE(v[1]);
347 col[2] = USHORT_TO_UBYTE(v[2]);
348 col[3] = USHORT_TO_UBYTE(v[3]);
349 COLORUBV(col);
350}
351
352static void
353loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue )
354{
Gareth Hughes22144ab2001-03-12 00:48:37 +0000355 COLORF( BYTE_TO_FLOAT(red),
Keith Whitwellb0149862000-11-24 10:30:04 +0000356 BYTE_TO_FLOAT(green),
Gareth Hughes22144ab2001-03-12 00:48:37 +0000357 BYTE_TO_FLOAT(blue),
Keith Whitwellb0149862000-11-24 10:30:04 +0000358 1.0 );
359}
360
361static void
362loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue )
363{
364 COLORF( red, green, blue, 1.0 );
365}
366
367static void
368loopback_Color3i_f( GLint red, GLint green, GLint blue )
369{
370 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
371 INT_TO_FLOAT(blue), 1.0);
372}
373
374static void
375loopback_Color3s_f( GLshort red, GLshort green, GLshort blue )
376{
377 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
378 SHORT_TO_FLOAT(blue), 1.0);
379}
380
381static void
382loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue )
383{
384 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
385 UINT_TO_FLOAT(blue), 1.0 );
386}
387
388static void
389loopback_Color3us_f( GLushort red, GLushort green, GLushort blue )
390{
391 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
392 USHORT_TO_FLOAT(blue), 1.0 );
393}
394
395
396static void
397loopback_Color3bv_f( const GLbyte *v )
398{
399 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
400 BYTE_TO_FLOAT(v[2]), 1.0 );
401}
402
403static void
404loopback_Color3dv_f( const GLdouble *v )
405{
406 COLORF( v[0], v[1], v[2], 1.0 );
407}
408
409static void
410loopback_Color3iv_f( const GLint *v )
411{
412 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
413 INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) );
414}
415
416static void
417loopback_Color3sv_f( const GLshort *v )
418{
419 COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
420 SHORT_TO_FLOAT(v[2]), 1.0 );
421}
422
423static void
424loopback_Color3uiv_f( const GLuint *v )
425{
426 COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
427 UINT_TO_FLOAT(v[2]), 1.0 );
428}
429
430static void
431loopback_Color3usv_f( const GLushort *v )
432{
433 COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
434 USHORT_TO_FLOAT(v[2]), 1.0 );
435}
436
437
438static void
Gareth Hughes22144ab2001-03-12 00:48:37 +0000439loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue,
Keith Whitwellb0149862000-11-24 10:30:04 +0000440 GLbyte alpha )
441{
442 COLORF( BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green),
443 BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) );
444}
445
446static void
447loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue,
448 GLdouble alpha )
449{
450 COLORF( red, green, blue, alpha );
451}
452
453static void
454loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha )
455{
456 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
457 INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) );
458}
459
460static void
Gareth Hughes22144ab2001-03-12 00:48:37 +0000461loopback_Color4s_f( GLshort red, GLshort green, GLshort blue,
Keith Whitwellb0149862000-11-24 10:30:04 +0000462 GLshort alpha )
463{
464 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
465 SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) );
466}
467
468static void
469loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha )
470{
471 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
472 UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) );
473}
474
475static void
476loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha )
477{
478 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
479 USHORT_TO_FLOAT(blue), USHORT_TO_FLOAT(alpha) );
480}
481
482
483static void
484loopback_Color4iv_f( const GLint *v )
485{
486 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
487 INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) );
488}
489
490
491static void
492loopback_Color4bv_f( const GLbyte *v )
493{
494 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
495 BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) );
496}
497
498static void
499loopback_Color4dv_f( const GLdouble *v )
500{
501 COLORF( v[0], v[1], v[2], v[3] );
502}
503
504
505static void
506loopback_Color4sv_f( const GLshort *v)
507{
508 COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
509 SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3]) );
510}
511
512
513static void
514loopback_Color4uiv_f( const GLuint *v)
515{
516 COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
517 UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) );
518}
519
520static void
521loopback_Color4usv_f( const GLushort *v)
522{
523 COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
524 USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) );
525}
526
527static void
528loopback_FogCoorddEXT( GLdouble d )
529{
530 FOGCOORDF( d );
531}
532
533static void
534loopback_FogCoorddvEXT( const GLdouble *v )
535{
536 FOGCOORDF( *v );
537}
538
539
540static void
541loopback_Indexd( GLdouble c )
542{
Brian Paul50478de2000-11-27 18:17:09 +0000543 INDEX( (GLint) c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000544}
545
546static void
547loopback_Indexf( GLfloat c )
548{
Keith Whitwellcab974c2000-12-26 05:09:27 +0000549 INDEX( (GLuint) (GLint) c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000550}
551
552static void
553loopback_Indexs( GLshort c )
554{
Brian Paul50478de2000-11-27 18:17:09 +0000555 INDEX( (GLint) c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000556}
557
558static void
559loopback_Indexub( GLubyte c )
560{
Brian Paul50478de2000-11-27 18:17:09 +0000561 INDEX( (GLint) c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000562}
563
564static void
565loopback_Indexdv( const GLdouble *c )
566{
Brian Paul50478de2000-11-27 18:17:09 +0000567 INDEX( (GLint) (GLint) *c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000568}
569
570static void
571loopback_Indexfv( const GLfloat *c )
572{
Brian Paul50478de2000-11-27 18:17:09 +0000573 INDEX( (GLint) (GLint) *c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000574}
575
576static void
577loopback_Indexiv( const GLint *c )
578{
579 INDEX( *c );
580}
581
582static void
583loopback_Indexsv( const GLshort *c )
584{
Brian Paul50478de2000-11-27 18:17:09 +0000585 INDEX( (GLint) *c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000586}
587
588static void
589loopback_Indexubv( const GLubyte *c )
590{
Brian Paul50478de2000-11-27 18:17:09 +0000591 INDEX( (GLint) *c );
Keith Whitwellb0149862000-11-24 10:30:04 +0000592}
593
594static void
595loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz )
596{
597 NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) );
598}
599
600static void
601loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz )
602{
603 NORMAL(nx, ny, nz);
604}
605
606static void
607loopback_Normal3i( GLint nx, GLint ny, GLint nz )
608{
609 NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) );
610}
611
612static void
613loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz )
614{
615 NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) );
616}
617
618static void
619loopback_Normal3bv( const GLbyte *v )
620{
621 NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) );
622}
623
624static void
625loopback_Normal3dv( const GLdouble *v )
626{
627 NORMAL( v[0], v[1], v[2] );
628}
629
630static void
631loopback_Normal3iv( const GLint *v )
632{
633 NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) );
634}
635
636static void
637loopback_Normal3sv( const GLshort *v )
638{
639 NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) );
640}
641
642static void
643loopback_TexCoord1d( GLdouble s )
644{
645 TEXCOORD1(s);
646}
647
648static void
649loopback_TexCoord1i( GLint s )
650{
651 TEXCOORD1(s);
652}
653
654static void
655loopback_TexCoord1s( GLshort s )
656{
657 TEXCOORD1(s);
658}
659
660static void
661loopback_TexCoord2d( GLdouble s, GLdouble t )
662{
663 TEXCOORD2(s,t);
664}
665
666static void
667loopback_TexCoord2s( GLshort s, GLshort t )
668{
669 TEXCOORD2(s,t);
670}
671
672static void
673loopback_TexCoord2i( GLint s, GLint t )
674{
675 TEXCOORD2(s,t);
676}
677
678static void
679loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r )
680{
681 TEXCOORD3(s,t,r);
682}
683
684static void
685loopback_TexCoord3i( GLint s, GLint t, GLint r )
686{
687 TEXCOORD3(s,t,r);
688}
689
690static void
691loopback_TexCoord3s( GLshort s, GLshort t, GLshort r )
692{
693 TEXCOORD3(s,t,r);
694}
695
696static void
697loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q )
698{
699 TEXCOORD4(s,t,r,q);
700}
701
702static void
703loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q )
704{
705 TEXCOORD4(s,t,r,q);
706}
707
708static void
709loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q )
710{
711 TEXCOORD4(s,t,r,q);
712}
713
714static void
715loopback_TexCoord1dv( const GLdouble *v )
716{
717 TEXCOORD1(v[0]);
718}
719
720static void
721loopback_TexCoord1iv( const GLint *v )
722{
723 TEXCOORD1(v[0]);
724}
725
726static void
727loopback_TexCoord1sv( const GLshort *v )
728{
729 TEXCOORD1(v[0]);
730}
731
732static void
733loopback_TexCoord2dv( const GLdouble *v )
734{
735 TEXCOORD2(v[0],v[1]);
736}
737
738static void
739loopback_TexCoord2iv( const GLint *v )
740{
741 TEXCOORD2(v[0],v[1]);
742}
743
744static void
745loopback_TexCoord2sv( const GLshort *v )
746{
747 TEXCOORD2(v[0],v[1]);
748}
749
750static void
751loopback_TexCoord3dv( const GLdouble *v )
752{
753 TEXCOORD2(v[0],v[1]);
754}
755
756static void
757loopback_TexCoord3iv( const GLint *v )
758{
759 TEXCOORD3(v[0],v[1],v[2]);
760}
761
762static void
763loopback_TexCoord3sv( const GLshort *v )
764{
765 TEXCOORD3(v[0],v[1],v[2]);
766}
767
768static void
769loopback_TexCoord4dv( const GLdouble *v )
770{
771 TEXCOORD4(v[0],v[1],v[2],v[3]);
772}
773
774static void
775loopback_TexCoord4iv( const GLint *v )
776{
777 TEXCOORD4(v[0],v[1],v[2],v[3]);
778}
779
780static void
781loopback_TexCoord4sv( const GLshort *v )
782{
783 TEXCOORD4(v[0],v[1],v[2],v[3]);
784}
785
786static void
787loopback_Vertex2d( GLdouble x, GLdouble y )
788{
789 VERTEX2( (GLfloat) x, (GLfloat) y );
790}
791
792static void
793loopback_Vertex2i( GLint x, GLint y )
794{
795 VERTEX2( (GLfloat) x, (GLfloat) y );
796}
797
798static void
799loopback_Vertex2s( GLshort x, GLshort y )
800{
801 VERTEX2( (GLfloat) x, (GLfloat) y );
802}
803
804static void
805loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z )
806{
807 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
808}
809
810static void
811loopback_Vertex3i( GLint x, GLint y, GLint z )
812{
813 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
814}
815
816static void
817loopback_Vertex3s( GLshort x, GLshort y, GLshort z )
818{
819 VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
820}
821
822static void
823loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w )
824{
825 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
826}
827
828static void
829loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w )
830{
831 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
832}
833
834static void
835loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w )
836{
837 VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
838}
839
840static void
841loopback_Vertex2dv( const GLdouble *v )
842{
843 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
844}
845
846static void
847loopback_Vertex2iv( const GLint *v )
848{
849 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
850}
851
852static void
853loopback_Vertex2sv( const GLshort *v )
854{
855 VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
856}
857
858static void
859loopback_Vertex3dv( const GLdouble *v )
860{
861 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
862}
863
864static void
865loopback_Vertex3iv( const GLint *v )
866{
867 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
868}
869
870static void
871loopback_Vertex3sv( const GLshort *v )
872{
873 VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
874}
875
876static void
877loopback_Vertex4dv( const GLdouble *v )
878{
Gareth Hughes22144ab2001-03-12 00:48:37 +0000879 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
Keith Whitwellb0149862000-11-24 10:30:04 +0000880 (GLfloat) v[2], (GLfloat) v[3] );
881}
882
883static void
884loopback_Vertex4iv( const GLint *v )
885{
Gareth Hughes22144ab2001-03-12 00:48:37 +0000886 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
Keith Whitwellb0149862000-11-24 10:30:04 +0000887 (GLfloat) v[2], (GLfloat) v[3] );
888}
889
890static void
891loopback_Vertex4sv( const GLshort *v )
892{
Gareth Hughes22144ab2001-03-12 00:48:37 +0000893 VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
Keith Whitwellb0149862000-11-24 10:30:04 +0000894 (GLfloat) v[2], (GLfloat) v[3] );
895}
896
897static void
898loopback_MultiTexCoord1dARB(GLenum target, GLdouble s)
899{
900 MULTI_TEXCOORD1( target, s );
901}
902
903static void
904loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v)
905{
906 MULTI_TEXCOORD1( target, v[0] );
907}
908
909static void
910loopback_MultiTexCoord1iARB(GLenum target, GLint s)
911{
912 MULTI_TEXCOORD1( target, s );
913}
914
915static void
916loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v)
917{
918 MULTI_TEXCOORD1( target, v[0] );
919}
920
921static void
922loopback_MultiTexCoord1sARB(GLenum target, GLshort s)
923{
924 MULTI_TEXCOORD1( target, s );
925}
926
927static void
928loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v)
929{
930 MULTI_TEXCOORD1( target, v[0] );
931}
932
933static void
934loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
935{
936 MULTI_TEXCOORD2( target, s, t );
937}
938
939static void
940loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v)
941{
942 MULTI_TEXCOORD2( target, v[0], v[1] );
943}
944
945static void
946loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t)
947{
948 MULTI_TEXCOORD2( target, s, t );
949}
950
951static void
952loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v)
953{
954 MULTI_TEXCOORD2( target, v[0], v[1] );
955}
956
957static void
958loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
959{
960 MULTI_TEXCOORD2( target, s, t );
961}
962
963static void
964loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v)
965{
966 MULTI_TEXCOORD2( target, v[0], v[1] );
967}
968
969static void
970loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r)
971{
972 MULTI_TEXCOORD3( target, s, t, r );
973}
974
975static void
976loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v)
977{
978 MULTI_TEXCOORD3( target, v[0], v[1], v[2] );
979}
980
981static void
982loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
983{
984 MULTI_TEXCOORD3( target, s, t, r );
985}
986
987static void
988loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v)
989{
990 MULTI_TEXCOORD3( target, v[0], v[1], v[2] );
991}
992
993static void
994loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r)
995{
996 MULTI_TEXCOORD3( target, s, t, r );
997}
998
999static void
1000loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v)
1001{
1002 MULTI_TEXCOORD3( target, v[0], v[1], v[2] );
1003}
1004
1005static void
1006loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
1007{
1008 MULTI_TEXCOORD4( target, s, t, r, q );
1009}
1010
1011static void
1012loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v)
1013{
1014 MULTI_TEXCOORD4( target, v[0], v[1], v[2], v[3] );
1015}
1016
1017static void
1018loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q)
1019{
1020 MULTI_TEXCOORD4( target, s, t, r, q );
1021}
1022
1023static void
1024loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v)
1025{
1026 MULTI_TEXCOORD4( target, v[0], v[1], v[2], v[3] );
1027}
1028
1029static void
1030loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
1031{
1032 MULTI_TEXCOORD4( target, s, t, r, q );
1033}
1034
1035static void
1036loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v)
1037{
1038 MULTI_TEXCOORD4( target, v[0], v[1], v[2], v[3] );
1039}
1040
1041static void
1042loopback_EvalCoord2dv( const GLdouble *u )
1043{
1044 EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] );
1045}
1046
1047static void
1048loopback_EvalCoord2fv( const GLfloat *u )
1049{
1050 EVALCOORD2( u[0], u[1] );
1051}
1052
1053static void
1054loopback_EvalCoord2d( GLdouble u, GLdouble v )
1055{
1056 EVALCOORD2( (GLfloat) u, (GLfloat) v );
1057}
1058
1059static void
1060loopback_EvalCoord1dv( const GLdouble *u )
1061{
1062 EVALCOORD1( (GLfloat) *u );
1063}
1064
1065static void
1066loopback_EvalCoord1fv( const GLfloat *u )
1067{
1068 EVALCOORD1( (GLfloat) *u );
1069}
1070
1071static void
1072loopback_EvalCoord1d( GLdouble u )
1073{
1074 EVALCOORD1( (GLfloat) u );
1075}
1076
1077static void
1078loopback_Materialf( GLenum face, GLenum pname, GLfloat param )
1079{
1080 GLfloat fparam[4];
1081 fparam[0] = param;
1082 MATERIALFV( face, pname, fparam );
1083}
1084
1085static void
1086loopback_Materiali(GLenum face, GLenum pname, GLint param )
1087{
1088 GLfloat p = (GLfloat) param;
1089 MATERIALFV(face, pname, &p);
1090}
1091
1092static void
1093loopback_Materialiv(GLenum face, GLenum pname, const GLint *params )
1094{
1095 GLfloat fparam[4];
1096 switch (pname) {
1097 case GL_AMBIENT:
1098 case GL_DIFFUSE:
1099 case GL_SPECULAR:
1100 case GL_EMISSION:
1101 case GL_AMBIENT_AND_DIFFUSE:
1102 fparam[0] = INT_TO_FLOAT( params[0] );
1103 fparam[1] = INT_TO_FLOAT( params[1] );
1104 fparam[2] = INT_TO_FLOAT( params[2] );
1105 fparam[3] = INT_TO_FLOAT( params[3] );
1106 break;
1107 case GL_SHININESS:
1108 fparam[0] = (GLfloat) params[0];
1109 break;
1110 case GL_COLOR_INDEXES:
1111 fparam[0] = (GLfloat) params[0];
1112 fparam[1] = (GLfloat) params[1];
1113 fparam[2] = (GLfloat) params[2];
1114 break;
1115 default:
1116 ;
1117 }
1118 MATERIALFV(face, pname, fparam);
1119}
1120
1121
1122static void
1123loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
1124{
1125 RECTF(x1, y1, x2, y2);
1126}
1127
1128static void
1129loopback_Rectdv(const GLdouble *v1, const GLdouble *v2)
1130{
1131 RECTF(v1[0], v1[1], v2[0], v2[1]);
1132}
1133
1134static void
1135loopback_Rectfv(const GLfloat *v1, const GLfloat *v2)
1136{
1137 RECTF(v1[0], v1[1], v2[0], v2[1]);
1138}
1139
1140static void
1141loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2)
1142{
1143 RECTF(x1, y1, x2, y2);
1144}
1145
1146static void
1147loopback_Rectiv(const GLint *v1, const GLint *v2)
1148{
1149 RECTF(v1[0], v1[1], v2[0], v2[1]);
1150}
1151
1152static void
1153loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
1154{
1155 RECTF(x1, y1, x2, y2);
1156}
1157
1158static void
1159loopback_Rectsv(const GLshort *v1, const GLshort *v2)
1160{
1161 RECTF(v1[0], v1[1], v2[0], v2[1]);
1162}
1163
1164static void
1165loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue )
1166{
1167 SECONDARYCOLORUB( BYTE_TO_UBYTE(red),
1168 BYTE_TO_UBYTE(green),
1169 BYTE_TO_UBYTE(blue) );
1170}
1171
1172static void
1173loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue )
1174{
1175 GLubyte col[3];
1176 GLfloat r = red;
1177 GLfloat g = green;
1178 GLfloat b = blue;
Brian Paul3041d052001-01-02 22:02:51 +00001179 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
1180 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
1181 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
Keith Whitwellb0149862000-11-24 10:30:04 +00001182 SECONDARYCOLORUB( col[0], col[1], col[2] );
1183}
1184
1185static void
1186loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue )
1187{
1188 SECONDARYCOLORUB( INT_TO_UBYTE(red),
1189 INT_TO_UBYTE(green),
1190 INT_TO_UBYTE(blue));
1191}
1192
1193static void
1194loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue )
1195{
1196 SECONDARYCOLORUB(SHORT_TO_UBYTE(red),
1197 SHORT_TO_UBYTE(green),
1198 SHORT_TO_UBYTE(blue));
1199}
1200
1201static void
1202loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue )
1203{
1204 SECONDARYCOLORUB(UINT_TO_UBYTE(red),
1205 UINT_TO_UBYTE(green),
1206 UINT_TO_UBYTE(blue));
1207}
1208
1209static void
1210loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue )
1211{
1212 SECONDARYCOLORUB(USHORT_TO_UBYTE(red),
1213 USHORT_TO_UBYTE(green),
1214 USHORT_TO_UBYTE(blue));
1215}
1216
1217static void
1218loopback_SecondaryColor3bvEXT( const GLbyte *v )
1219{
Brian Paul3041d052001-01-02 22:02:51 +00001220 const GLfloat r = BYTE_TO_FLOAT(v[0]);
1221 const GLfloat g = BYTE_TO_FLOAT(v[1]);
1222 const GLfloat b = BYTE_TO_FLOAT(v[2]);
1223 SECONDARYCOLORF(r, g, b);
Keith Whitwellb0149862000-11-24 10:30:04 +00001224}
1225
1226static void
1227loopback_SecondaryColor3dvEXT( const GLdouble *v )
1228{
1229 GLubyte col[3];
1230 GLfloat r = v[0];
1231 GLfloat g = v[1];
1232 GLfloat b = v[2];
Brian Paul3041d052001-01-02 22:02:51 +00001233 UNCLAMPED_FLOAT_TO_UBYTE(col[0], r);
1234 UNCLAMPED_FLOAT_TO_UBYTE(col[1], g);
1235 UNCLAMPED_FLOAT_TO_UBYTE(col[2], b);
Keith Whitwellb0149862000-11-24 10:30:04 +00001236 SECONDARYCOLORUB( col[0], col[1], col[2] );
1237}
1238
1239static void
1240loopback_SecondaryColor3ivEXT( const GLint *v )
1241{
1242 SECONDARYCOLORUB(INT_TO_UBYTE(v[0]),
1243 INT_TO_UBYTE(v[1]),
1244 INT_TO_UBYTE(v[2]));
1245}
1246
1247static void
1248loopback_SecondaryColor3svEXT( const GLshort *v )
1249{
1250 SECONDARYCOLORUB(SHORT_TO_UBYTE(v[0]),
1251 SHORT_TO_UBYTE(v[1]),
1252 SHORT_TO_UBYTE(v[2]));
1253}
1254
1255static void
1256loopback_SecondaryColor3uivEXT( const GLuint *v )
1257{
1258 SECONDARYCOLORUB(UINT_TO_UBYTE(v[0]),
1259 UINT_TO_UBYTE(v[1]),
1260 UINT_TO_UBYTE(v[2]));
1261}
1262
1263static void
1264loopback_SecondaryColor3usvEXT( const GLushort *v )
1265{
1266 SECONDARYCOLORUB(USHORT_TO_UBYTE(v[0]),
1267 USHORT_TO_UBYTE(v[1]),
1268 USHORT_TO_UBYTE(v[2]));
1269}
1270
1271
1272static void
1273loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue )
1274{
1275 SECONDARYCOLORF( BYTE_TO_FLOAT(red),
1276 BYTE_TO_FLOAT(green),
1277 BYTE_TO_FLOAT(blue) );
1278}
1279
1280static void
1281loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue )
1282{
1283 SECONDARYCOLORF( red, green, blue );
1284}
1285
1286static void
1287loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue )
1288{
1289 SECONDARYCOLORF( INT_TO_FLOAT(red),
1290 INT_TO_FLOAT(green),
1291 INT_TO_FLOAT(blue));
1292}
1293
1294static void
1295loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue )
1296{
1297 SECONDARYCOLORF(SHORT_TO_FLOAT(red),
1298 SHORT_TO_FLOAT(green),
1299 SHORT_TO_FLOAT(blue));
1300}
1301
1302static void
1303loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue )
1304{
1305 SECONDARYCOLORF(UINT_TO_FLOAT(red),
1306 UINT_TO_FLOAT(green),
1307 UINT_TO_FLOAT(blue));
1308}
1309
1310static void
1311loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue )
1312{
1313 SECONDARYCOLORF(USHORT_TO_FLOAT(red),
1314 USHORT_TO_FLOAT(green),
1315 USHORT_TO_FLOAT(blue));
1316}
1317
1318static void
1319loopback_SecondaryColor3bvEXT_f( const GLbyte *v )
1320{
1321 SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]),
1322 BYTE_TO_FLOAT(v[1]),
1323 BYTE_TO_FLOAT(v[2]));
1324}
1325
1326static void
1327loopback_SecondaryColor3dvEXT_f( const GLdouble *v )
1328{
1329 SECONDARYCOLORF( v[0], v[1], v[2] );
1330}
1331static void
1332loopback_SecondaryColor3ivEXT_f( const GLint *v )
1333{
1334 SECONDARYCOLORF(INT_TO_FLOAT(v[0]),
1335 INT_TO_FLOAT(v[1]),
1336 INT_TO_FLOAT(v[2]));
1337}
1338
1339static void
1340loopback_SecondaryColor3svEXT_f( const GLshort *v )
1341{
1342 SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]),
1343 SHORT_TO_FLOAT(v[1]),
1344 SHORT_TO_FLOAT(v[2]));
1345}
1346
1347static void
1348loopback_SecondaryColor3uivEXT_f( const GLuint *v )
1349{
1350 SECONDARYCOLORF(UINT_TO_FLOAT(v[0]),
1351 UINT_TO_FLOAT(v[1]),
1352 UINT_TO_FLOAT(v[2]));
1353}
1354
1355static void
1356loopback_SecondaryColor3usvEXT_f( const GLushort *v )
1357{
1358 SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]),
1359 USHORT_TO_FLOAT(v[1]),
1360 USHORT_TO_FLOAT(v[2]));
1361}
1362
1363
Keith Whitwellcab974c2000-12-26 05:09:27 +00001364
Keith Whitwellb0149862000-11-24 10:30:04 +00001365void
Gareth Hughes22144ab2001-03-12 00:48:37 +00001366_mesa_loopback_prefer_float( struct _glapi_table *dest,
Keith Whitwellb0149862000-11-24 10:30:04 +00001367 GLboolean prefer_float_colors )
1368{
1369 if (!prefer_float_colors) {
1370 dest->Color3b = loopback_Color3b;
1371 dest->Color3d = loopback_Color3d;
1372 dest->Color3i = loopback_Color3i;
1373 dest->Color3s = loopback_Color3s;
1374 dest->Color3ui = loopback_Color3ui;
1375 dest->Color3us = loopback_Color3us;
1376 dest->Color4b = loopback_Color4b;
1377 dest->Color4d = loopback_Color4d;
1378 dest->Color4i = loopback_Color4i;
1379 dest->Color4s = loopback_Color4s;
1380 dest->Color4ui = loopback_Color4ui;
1381 dest->Color4us = loopback_Color4us;
1382 dest->Color3bv = loopback_Color3bv;
1383 dest->Color3dv = loopback_Color3dv;
1384 dest->Color3iv = loopback_Color3iv;
1385 dest->Color3sv = loopback_Color3sv;
1386 dest->Color3uiv = loopback_Color3uiv;
1387 dest->Color3usv = loopback_Color3usv;
1388 dest->Color4bv = loopback_Color4bv;
1389 dest->Color4dv = loopback_Color4dv;
1390 dest->Color4iv = loopback_Color4iv;
1391 dest->Color4sv = loopback_Color4sv;
1392 dest->Color4uiv = loopback_Color4uiv;
1393 dest->Color4usv = loopback_Color4usv;
1394 dest->SecondaryColor3bEXT = loopback_SecondaryColor3bEXT;
1395 dest->SecondaryColor3dEXT = loopback_SecondaryColor3dEXT;
1396 dest->SecondaryColor3iEXT = loopback_SecondaryColor3iEXT;
1397 dest->SecondaryColor3sEXT = loopback_SecondaryColor3sEXT;
1398 dest->SecondaryColor3uiEXT = loopback_SecondaryColor3uiEXT;
1399 dest->SecondaryColor3usEXT = loopback_SecondaryColor3usEXT;
1400 dest->SecondaryColor3bvEXT = loopback_SecondaryColor3bvEXT;
1401 dest->SecondaryColor3dvEXT = loopback_SecondaryColor3dvEXT;
1402 dest->SecondaryColor3ivEXT = loopback_SecondaryColor3ivEXT;
1403 dest->SecondaryColor3svEXT = loopback_SecondaryColor3svEXT;
1404 dest->SecondaryColor3uivEXT = loopback_SecondaryColor3uivEXT;
1405 dest->SecondaryColor3usvEXT = loopback_SecondaryColor3usvEXT;
Gareth Hughes22144ab2001-03-12 00:48:37 +00001406 }
Keith Whitwellb0149862000-11-24 10:30:04 +00001407 else {
1408 dest->Color3b = loopback_Color3b_f;
1409 dest->Color3d = loopback_Color3d_f;
1410 dest->Color3i = loopback_Color3i_f;
1411 dest->Color3s = loopback_Color3s_f;
1412 dest->Color3ui = loopback_Color3ui_f;
1413 dest->Color3us = loopback_Color3us_f;
1414 dest->Color4b = loopback_Color4b_f;
1415 dest->Color4d = loopback_Color4d_f;
1416 dest->Color4i = loopback_Color4i_f;
1417 dest->Color4s = loopback_Color4s_f;
1418 dest->Color4ui = loopback_Color4ui_f;
1419 dest->Color4us = loopback_Color4us_f;
1420 dest->Color3bv = loopback_Color3bv_f;
1421 dest->Color3dv = loopback_Color3dv_f;
1422 dest->Color3iv = loopback_Color3iv_f;
1423 dest->Color3sv = loopback_Color3sv_f;
1424 dest->Color3uiv = loopback_Color3uiv_f;
1425 dest->Color3usv = loopback_Color3usv_f;
1426 dest->Color4bv = loopback_Color4bv_f;
1427 dest->Color4dv = loopback_Color4dv_f;
1428 dest->Color4iv = loopback_Color4iv_f;
1429 dest->Color4sv = loopback_Color4sv_f;
1430 dest->Color4uiv = loopback_Color4uiv_f;
1431 dest->Color4usv = loopback_Color4usv_f;
1432 dest->SecondaryColor3bEXT = loopback_SecondaryColor3bEXT_f;
1433 dest->SecondaryColor3dEXT = loopback_SecondaryColor3dEXT_f;
1434 dest->SecondaryColor3iEXT = loopback_SecondaryColor3iEXT_f;
1435 dest->SecondaryColor3sEXT = loopback_SecondaryColor3sEXT_f;
1436 dest->SecondaryColor3uiEXT = loopback_SecondaryColor3uiEXT_f;
1437 dest->SecondaryColor3usEXT = loopback_SecondaryColor3usEXT_f;
1438 dest->SecondaryColor3bvEXT = loopback_SecondaryColor3bvEXT_f;
1439 dest->SecondaryColor3dvEXT = loopback_SecondaryColor3dvEXT_f;
1440 dest->SecondaryColor3ivEXT = loopback_SecondaryColor3ivEXT_f;
1441 dest->SecondaryColor3svEXT = loopback_SecondaryColor3svEXT_f;
1442 dest->SecondaryColor3uivEXT = loopback_SecondaryColor3uivEXT_f;
1443 dest->SecondaryColor3usvEXT = loopback_SecondaryColor3usvEXT_f;
1444 }
1445}
1446
1447/* Passing prefer_f_colors as true will mean that all colors
1448 * *except* Color{34}ub{v} are passed as floats. Setting it false will
Gareth Hughes22144ab2001-03-12 00:48:37 +00001449 * mean all colors *except* Color{34}f{v} are passed as ubytes.
1450 *
Keith Whitwellb0149862000-11-24 10:30:04 +00001451 * This code never registers handlers for any of the entry points
Gareth Hughes22144ab2001-03-12 00:48:37 +00001452 * listed in vtxfmt.h.
Keith Whitwellb0149862000-11-24 10:30:04 +00001453 */
1454void
Gareth Hughes22144ab2001-03-12 00:48:37 +00001455_mesa_loopback_init_api_table( struct _glapi_table *dest,
Keith Whitwellb0149862000-11-24 10:30:04 +00001456 GLboolean prefer_float_colors )
1457{
1458 _mesa_loopback_prefer_float( dest, prefer_float_colors );
1459
1460 dest->Indexd = loopback_Indexd;
1461 dest->Indexf = loopback_Indexf;
Keith Whitwellb0149862000-11-24 10:30:04 +00001462 dest->Indexs = loopback_Indexs;
1463 dest->Indexub = loopback_Indexub;
1464 dest->Indexdv = loopback_Indexdv;
1465 dest->Indexfv = loopback_Indexfv;
1466 dest->Indexiv = loopback_Indexiv;
1467 dest->Indexsv = loopback_Indexsv;
1468 dest->Indexubv = loopback_Indexubv;
1469 dest->Normal3b = loopback_Normal3b;
1470 dest->Normal3d = loopback_Normal3d;
1471 dest->Normal3i = loopback_Normal3i;
1472 dest->Normal3s = loopback_Normal3s;
1473 dest->Normal3bv = loopback_Normal3bv;
1474 dest->Normal3dv = loopback_Normal3dv;
1475 dest->Normal3iv = loopback_Normal3iv;
1476 dest->Normal3sv = loopback_Normal3sv;
1477 dest->TexCoord1d = loopback_TexCoord1d;
1478 dest->TexCoord1i = loopback_TexCoord1i;
1479 dest->TexCoord1s = loopback_TexCoord1s;
1480 dest->TexCoord2d = loopback_TexCoord2d;
1481 dest->TexCoord2s = loopback_TexCoord2s;
1482 dest->TexCoord2i = loopback_TexCoord2i;
1483 dest->TexCoord3d = loopback_TexCoord3d;
1484 dest->TexCoord3i = loopback_TexCoord3i;
1485 dest->TexCoord3s = loopback_TexCoord3s;
1486 dest->TexCoord4d = loopback_TexCoord4d;
1487 dest->TexCoord4i = loopback_TexCoord4i;
1488 dest->TexCoord4s = loopback_TexCoord4s;
1489 dest->TexCoord1dv = loopback_TexCoord1dv;
1490 dest->TexCoord1iv = loopback_TexCoord1iv;
1491 dest->TexCoord1sv = loopback_TexCoord1sv;
1492 dest->TexCoord2dv = loopback_TexCoord2dv;
1493 dest->TexCoord2iv = loopback_TexCoord2iv;
1494 dest->TexCoord2sv = loopback_TexCoord2sv;
1495 dest->TexCoord3dv = loopback_TexCoord3dv;
1496 dest->TexCoord3iv = loopback_TexCoord3iv;
1497 dest->TexCoord3sv = loopback_TexCoord3sv;
1498 dest->TexCoord4dv = loopback_TexCoord4dv;
1499 dest->TexCoord4iv = loopback_TexCoord4iv;
1500 dest->TexCoord4sv = loopback_TexCoord4sv;
1501 dest->Vertex2d = loopback_Vertex2d;
1502 dest->Vertex2i = loopback_Vertex2i;
1503 dest->Vertex2s = loopback_Vertex2s;
1504 dest->Vertex3d = loopback_Vertex3d;
1505 dest->Vertex3i = loopback_Vertex3i;
1506 dest->Vertex3s = loopback_Vertex3s;
1507 dest->Vertex4d = loopback_Vertex4d;
1508 dest->Vertex4i = loopback_Vertex4i;
1509 dest->Vertex4s = loopback_Vertex4s;
1510 dest->Vertex2dv = loopback_Vertex2dv;
1511 dest->Vertex2iv = loopback_Vertex2iv;
1512 dest->Vertex2sv = loopback_Vertex2sv;
1513 dest->Vertex3dv = loopback_Vertex3dv;
1514 dest->Vertex3iv = loopback_Vertex3iv;
1515 dest->Vertex3sv = loopback_Vertex3sv;
1516 dest->Vertex4dv = loopback_Vertex4dv;
1517 dest->Vertex4iv = loopback_Vertex4iv;
1518 dest->Vertex4sv = loopback_Vertex4sv;
1519 dest->MultiTexCoord1dARB = loopback_MultiTexCoord1dARB;
1520 dest->MultiTexCoord1dvARB = loopback_MultiTexCoord1dvARB;
1521 dest->MultiTexCoord1iARB = loopback_MultiTexCoord1iARB;
1522 dest->MultiTexCoord1ivARB = loopback_MultiTexCoord1ivARB;
1523 dest->MultiTexCoord1sARB = loopback_MultiTexCoord1sARB;
1524 dest->MultiTexCoord1svARB = loopback_MultiTexCoord1svARB;
1525 dest->MultiTexCoord2dARB = loopback_MultiTexCoord2dARB;
1526 dest->MultiTexCoord2dvARB = loopback_MultiTexCoord2dvARB;
1527 dest->MultiTexCoord2iARB = loopback_MultiTexCoord2iARB;
1528 dest->MultiTexCoord2ivARB = loopback_MultiTexCoord2ivARB;
1529 dest->MultiTexCoord2sARB = loopback_MultiTexCoord2sARB;
1530 dest->MultiTexCoord2svARB = loopback_MultiTexCoord2svARB;
1531 dest->MultiTexCoord3dARB = loopback_MultiTexCoord3dARB;
1532 dest->MultiTexCoord3dvARB = loopback_MultiTexCoord3dvARB;
1533 dest->MultiTexCoord3iARB = loopback_MultiTexCoord3iARB;
1534 dest->MultiTexCoord3ivARB = loopback_MultiTexCoord3ivARB;
1535 dest->MultiTexCoord3sARB = loopback_MultiTexCoord3sARB;
1536 dest->MultiTexCoord3svARB = loopback_MultiTexCoord3svARB;
1537 dest->MultiTexCoord4dARB = loopback_MultiTexCoord4dARB;
1538 dest->MultiTexCoord4dvARB = loopback_MultiTexCoord4dvARB;
1539 dest->MultiTexCoord4iARB = loopback_MultiTexCoord4iARB;
1540 dest->MultiTexCoord4ivARB = loopback_MultiTexCoord4ivARB;
1541 dest->MultiTexCoord4sARB = loopback_MultiTexCoord4sARB;
1542 dest->MultiTexCoord4svARB = loopback_MultiTexCoord4svARB;
1543 dest->EvalCoord2dv = loopback_EvalCoord2dv;
1544 dest->EvalCoord2fv = loopback_EvalCoord2fv;
1545 dest->EvalCoord2d = loopback_EvalCoord2d;
1546 dest->EvalCoord1dv = loopback_EvalCoord1dv;
1547 dest->EvalCoord1fv = loopback_EvalCoord1fv;
1548 dest->EvalCoord1d = loopback_EvalCoord1d;
1549 dest->Materialf = loopback_Materialf;
1550 dest->Materiali = loopback_Materiali;
1551 dest->Materialiv = loopback_Materialiv;
1552 dest->Rectd = loopback_Rectd;
1553 dest->Rectdv = loopback_Rectdv;
1554 dest->Rectfv = loopback_Rectfv;
1555 dest->Recti = loopback_Recti;
1556 dest->Rectiv = loopback_Rectiv;
1557 dest->Rects = loopback_Rects;
1558 dest->Rectsv = loopback_Rectsv;
1559 dest->FogCoorddEXT = loopback_FogCoorddEXT;
1560 dest->FogCoorddvEXT = loopback_FogCoorddvEXT;
1561}