Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright © 2016 Intel Corporation |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| 21 | * IN THE SOFTWARE. |
| 22 | * |
| 23 | */ |
| 24 | |
| 25 | #ifndef SHADER_INFO_H |
| 26 | #define SHADER_INFO_H |
| 27 | |
Timothy Arceri | 29ade71 | 2016-11-16 14:02:11 +1100 | [diff] [blame] | 28 | #include "shader_enums.h" |
| 29 | |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 30 | #ifdef __cplusplus |
| 31 | extern "C" { |
| 32 | #endif |
| 33 | |
| 34 | typedef struct shader_info { |
| 35 | const char *name; |
| 36 | |
| 37 | /* Descriptive name provided by the client; may be NULL */ |
| 38 | const char *label; |
| 39 | |
Timothy Arceri | 3ea3f75 | 2017-08-23 09:10:27 +1000 | [diff] [blame] | 40 | /** The shader stage, such as MESA_SHADER_VERTEX. */ |
| 41 | gl_shader_stage stage; |
| 42 | |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 43 | /* Number of textures used by this shader */ |
| 44 | unsigned num_textures; |
| 45 | /* Number of uniform buffers used by this shader */ |
| 46 | unsigned num_ubos; |
| 47 | /* Number of atomic buffers used by this shader */ |
| 48 | unsigned num_abos; |
| 49 | /* Number of shader storage buffers used by this shader */ |
| 50 | unsigned num_ssbos; |
| 51 | /* Number of images used by this shader */ |
| 52 | unsigned num_images; |
| 53 | |
| 54 | /* Which inputs are actually read */ |
| 55 | uint64_t inputs_read; |
| 56 | /* Which inputs are actually read and are double */ |
| 57 | uint64_t double_inputs_read; |
| 58 | /* Which outputs are actually written */ |
| 59 | uint64_t outputs_written; |
| 60 | /* Which outputs are actually read */ |
| 61 | uint64_t outputs_read; |
| 62 | /* Which system values are actually read */ |
| 63 | uint64_t system_values_read; |
| 64 | |
| 65 | /* Which patch inputs are actually read */ |
| 66 | uint32_t patch_inputs_read; |
| 67 | /* Which patch outputs are actually written */ |
| 68 | uint32_t patch_outputs_written; |
| 69 | |
| 70 | /* Whether or not this shader ever uses textureGather() */ |
| 71 | bool uses_texture_gather; |
| 72 | |
Kenneth Graunke | fbf4c29 | 2017-09-09 00:19:57 -0700 | [diff] [blame] | 73 | /** Bitfield of which textures are used by texelFetch() */ |
| 74 | uint32_t textures_used_by_txf; |
| 75 | |
Kenneth Graunke | 86c68bb | 2017-10-26 15:19:25 -0700 | [diff] [blame^] | 76 | /** |
| 77 | * True if this shader uses the fddx/fddy opcodes. |
| 78 | * |
| 79 | * Note that this does not include the "fine" and "coarse" variants. |
| 80 | */ |
| 81 | bool uses_fddx_fddy; |
| 82 | |
Kenneth Graunke | c447ca6 | 2016-10-03 22:18:09 -0700 | [diff] [blame] | 83 | /* The size of the gl_ClipDistance[] array, if declared. */ |
| 84 | unsigned clip_distance_array_size; |
| 85 | |
| 86 | /* The size of the gl_CullDistance[] array, if declared. */ |
| 87 | unsigned cull_distance_array_size; |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 88 | |
| 89 | /* Whether or not separate shader objects were used */ |
| 90 | bool separate_shader; |
| 91 | |
| 92 | /** Was this shader linked with any transform feedback varyings? */ |
| 93 | bool has_transform_feedback_varyings; |
| 94 | |
| 95 | union { |
| 96 | struct { |
| 97 | /** The number of vertices recieves per input primitive */ |
| 98 | unsigned vertices_in; |
| 99 | |
| 100 | /** The output primitive type (GL enum value) */ |
| 101 | unsigned output_primitive; |
| 102 | |
Timothy Arceri | b99ecaf | 2016-10-13 15:16:49 +1100 | [diff] [blame] | 103 | /** The input primitive type (GL enum value) */ |
| 104 | unsigned input_primitive; |
| 105 | |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 106 | /** The maximum number of vertices the geometry shader might write. */ |
| 107 | unsigned vertices_out; |
| 108 | |
| 109 | /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */ |
| 110 | unsigned invocations; |
| 111 | |
| 112 | /** Whether or not this shader uses EndPrimitive */ |
| 113 | bool uses_end_primitive; |
| 114 | |
| 115 | /** Whether or not this shader uses non-zero streams */ |
| 116 | bool uses_streams; |
| 117 | } gs; |
| 118 | |
| 119 | struct { |
| 120 | bool uses_discard; |
| 121 | |
| 122 | /** |
| 123 | * Whether any inputs are declared with the "sample" qualifier. |
| 124 | */ |
| 125 | bool uses_sample_qualifier; |
| 126 | |
| 127 | /** |
| 128 | * Whether early fragment tests are enabled as defined by |
| 129 | * ARB_shader_image_load_store. |
| 130 | */ |
| 131 | bool early_fragment_tests; |
Lionel Landwerlin | 039d836 | 2016-11-30 14:47:41 +0000 | [diff] [blame] | 132 | |
| 133 | /** |
| 134 | * Defined by INTEL_conservative_rasterization. |
| 135 | */ |
| 136 | bool inner_coverage; |
| 137 | |
Plamena Manolova | 8481386 | 2016-12-06 21:32:36 +0200 | [diff] [blame] | 138 | bool post_depth_coverage; |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 139 | |
| 140 | /** gl_FragDepth layout for ARB_conservative_depth. */ |
| 141 | enum gl_frag_depth_layout depth_layout; |
| 142 | } fs; |
| 143 | |
| 144 | struct { |
| 145 | unsigned local_size[3]; |
Timothy Arceri | 54095ed | 2016-10-13 15:18:53 +1100 | [diff] [blame] | 146 | |
Timothy Arceri | 8a69ae5 | 2016-10-31 22:06:37 +1100 | [diff] [blame] | 147 | bool local_size_variable; |
| 148 | |
Timothy Arceri | 54095ed | 2016-10-13 15:18:53 +1100 | [diff] [blame] | 149 | /** |
| 150 | * Size of shared variables accessed by the compute shader. |
| 151 | */ |
| 152 | unsigned shared_size; |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 153 | } cs; |
| 154 | |
Kenneth Graunke | 5edc338 | 2017-01-09 11:37:21 -0800 | [diff] [blame] | 155 | /* Applies to both TCS and TES. */ |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 156 | struct { |
| 157 | /** The number of vertices in the TCS output patch. */ |
Kenneth Graunke | 5edc338 | 2017-01-09 11:37:21 -0800 | [diff] [blame] | 158 | unsigned tcs_vertices_out; |
Timothy Arceri | 088c25b | 2016-10-13 15:11:47 +1100 | [diff] [blame] | 159 | |
Timothy Arceri | 088c25b | 2016-10-13 15:11:47 +1100 | [diff] [blame] | 160 | uint32_t primitive_mode; /* GL_TRIANGLES, GL_QUADS or GL_ISOLINES */ |
Kenneth Graunke | a4fd84e | 2016-09-24 17:59:55 -0700 | [diff] [blame] | 161 | enum gl_tess_spacing spacing; |
Kenneth Graunke | 9bb8917 | 2016-11-22 14:43:57 -0800 | [diff] [blame] | 162 | /** Is the vertex order counterclockwise? */ |
| 163 | bool ccw; |
Timothy Arceri | 088c25b | 2016-10-13 15:11:47 +1100 | [diff] [blame] | 164 | bool point_mode; |
Kenneth Graunke | 5edc338 | 2017-01-09 11:37:21 -0800 | [diff] [blame] | 165 | } tess; |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 166 | }; |
| 167 | } shader_info; |
| 168 | |
Timothy Arceri | 094fe3a | 2016-10-13 10:46:11 +1100 | [diff] [blame] | 169 | #ifdef __cplusplus |
| 170 | } |
| 171 | #endif |
| 172 | |
| 173 | #endif /* SHADER_INFO_H */ |