Andreas Boll | ecd5c7c | 2012-06-12 09:05:03 +0200 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Mesa EGL</title> |
| 6 | <link rel="stylesheet" type="text/css" href="mesa.css"> |
| 7 | </head> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 8 | <body> |
| 9 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 17 | <h1>Mesa EGL</h1> |
| 18 | |
| 19 | <p>The current version of EGL in Mesa implements EGL 1.4. More information |
| 20 | about EGL can be found at |
Andreas Boll | a73c59b | 2012-09-18 19:31:28 +0200 | [diff] [blame^] | 21 | <a href="http://www.khronos.org/egl/"> |
Brian Paul | aeff9f9 | 2010-01-21 08:13:32 -0700 | [diff] [blame] | 22 | http://www.khronos.org/egl/</a>.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 23 | |
| 24 | <p>The Mesa's implementation of EGL uses a driver architecture. The main |
| 25 | library (<code>libEGL</code>) is window system neutral. It provides the EGL |
| 26 | API entry points and helper functions for use by the drivers. Drivers are |
| 27 | dynamically loaded by the main library and most of the EGL API calls are |
| 28 | directly dispatched to the drivers.</p> |
| 29 | |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 30 | <p>The driver in use decides the window system to support.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 31 | |
| 32 | <h2>Build EGL</h2> |
| 33 | |
| 34 | <ol> |
| 35 | <li> |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 36 | <p>Run <code>configure</code> with the desired client APIs and enable |
| 37 | the driver for your hardware. For example</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 38 | |
| 39 | <pre> |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 40 | $ ./configure --enable-gles1 --enable-gles2 \ |
| 41 | --with-dri-drivers=... \ |
| 42 | --with-gallium-drivers=... |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 43 | </pre> |
| 44 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 45 | <p>The main library and OpenGL is enabled by default. The first two options |
| 46 | above enables <a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The last two |
| 47 | options enables the listed classic and and Gallium drivers respectively.</p> |
Chia-I Wu | c6320c5 | 2010-10-28 17:25:07 +0800 | [diff] [blame] | 48 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 49 | </li> |
| 50 | |
| 51 | <li>Build and install Mesa as usual.</li> |
| 52 | </ol> |
| 53 | |
| 54 | <p>In the given example, it will build and install <code>libEGL</code>, |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 55 | <code>libGL</code>, <code>libGLESv1_CM</code>, <code>libGLESv2</code>, and one |
| 56 | or more EGL drivers.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 57 | |
| 58 | <h3>Configure Options</h3> |
| 59 | |
| 60 | <p>There are several options that control the build of EGL at configuration |
| 61 | time</p> |
| 62 | |
| 63 | <ul> |
| 64 | <li><code>--enable-egl</code> |
| 65 | |
| 66 | <p>By default, EGL is enabled. When disabled, the main library and the drivers |
| 67 | will not be built.</p> |
| 68 | |
| 69 | </li> |
| 70 | |
Chia-I Wu | a6342af | 2010-01-26 10:54:45 +0800 | [diff] [blame] | 71 | <li><code>--with-egl-driver-dir</code> |
| 72 | |
| 73 | <p>The directory EGL drivers should be installed to. If not specified, EGL |
| 74 | drivers will be installed to <code>${libdir}/egl</code>.</p> |
| 75 | |
| 76 | </li> |
| 77 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 78 | <li><code>--enable-gallium-egl</code> |
| 79 | |
| 80 | <p>Enable the optional <code>egl_gallium</code> driver.</p> |
| 81 | |
| 82 | </li> |
| 83 | |
Chia-I Wu | da39d5d | 2010-06-17 16:07:46 +0800 | [diff] [blame] | 84 | <li><code>--with-egl-platforms</code> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 85 | |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 86 | <p>List the platforms (window systems) to support. Its argument is a comma |
Chia-I Wu | e7424d7 | 2010-09-19 16:54:39 +0800 | [diff] [blame] | 87 | seprated string such as <code>--with-egl-platforms=x11,drm</code>. It decides |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 88 | the platforms a driver may support. The first listed platform is also used by |
| 89 | the main library to decide the native platform: the platform the EGL native |
| 90 | types such as <code>EGLNativeDisplayType</code> or |
| 91 | <code>EGLNativeWindowType</code> defined for.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 92 | |
Chia-I Wu | e7424d7 | 2010-09-19 16:54:39 +0800 | [diff] [blame] | 93 | <p>The available platforms are <code>x11</code>, <code>drm</code>, |
Chia-I Wu | da39d5d | 2010-06-17 16:07:46 +0800 | [diff] [blame] | 94 | <code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 95 | only be built with SCons. Unless for special needs, the build system should |
| 96 | select the right platforms automatically.</p> |
Chia-I Wu | 2e3c4e4 | 2010-05-07 14:13:08 +0800 | [diff] [blame] | 97 | |
| 98 | </li> |
| 99 | |
| 100 | <li><code>--enable-gles1</code> and <code>--enable-gles2</code> |
| 101 | |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 102 | <p>These options enable OpenGL ES support in OpenGL. The result is one big |
| 103 | internal library that supports multiple APIs.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 104 | |
| 105 | </li> |
Chia-I Wu | a1306f4 | 2010-01-22 15:51:51 +0800 | [diff] [blame] | 106 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 107 | <li><code>--enable-shared-glapi</code> |
Chia-I Wu | c6320c5 | 2010-10-28 17:25:07 +0800 | [diff] [blame] | 108 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 109 | <p>By default, <code>libGL</code> has its own copy of <code>libglapi</code>. |
| 110 | This options makes <code>libGL</code> use the shared <code>libglapi</code>. This |
| 111 | is required if applications mix OpenGL and OpenGL ES.</p> |
Chia-I Wu | c6320c5 | 2010-10-28 17:25:07 +0800 | [diff] [blame] | 112 | |
| 113 | </li> |
| 114 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 115 | <li><code>--enable-openvg</code> |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 116 | |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 117 | <p>OpenVG must be explicitly enabled by this option.</p> |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 118 | |
| 119 | </li> |
| 120 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 121 | </ul> |
| 122 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 123 | <h2>Use EGL</h2> |
| 124 | |
Chia-I Wu | 411bba3 | 2010-06-11 12:47:14 +0800 | [diff] [blame] | 125 | <h3>Demos</h3> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 126 | |
Chia-I Wu | 411bba3 | 2010-06-11 12:47:14 +0800 | [diff] [blame] | 127 | <p>There are demos for the client APIs supported by EGL. They can be found in |
| 128 | mesa/demos repository.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 129 | |
| 130 | <h3>Environment Variables</h3> |
| 131 | |
| 132 | <p>There are several environment variables that control the behavior of EGL at |
| 133 | runtime</p> |
| 134 | |
| 135 | <ul> |
Chia-I Wu | 5d8646c | 2010-02-02 15:34:55 +0800 | [diff] [blame] | 136 | <li><code>EGL_DRIVERS_PATH</code> |
| 137 | |
| 138 | <p>By default, the main library will look for drivers in the directory where |
| 139 | the drivers are installed to. This variable specifies a list of |
| 140 | colon-separated directories where the main library will look for drivers, in |
Chia-I Wu | 6fd8b6a | 2010-02-02 16:47:53 +0800 | [diff] [blame] | 141 | addition to the default directory. This variable is ignored for setuid/setgid |
| 142 | binaries.</p> |
Chia-I Wu | 5d8646c | 2010-02-02 15:34:55 +0800 | [diff] [blame] | 143 | |
Chia-I Wu | cba7786 | 2011-01-04 00:53:19 +0800 | [diff] [blame] | 144 | <p>This variable is usually set to test an uninstalled build. For example, one |
| 145 | may set</p> |
| 146 | |
| 147 | <pre> |
| 148 | $ export LD_LIBRARY_PATH=$mesa/lib |
| 149 | $ export EGL_DRIVERS_PATH=$mesa/lib/egl |
| 150 | </pre> |
| 151 | |
| 152 | <p>to test a build without installation</p> |
| 153 | |
Chia-I Wu | 5d8646c | 2010-02-02 15:34:55 +0800 | [diff] [blame] | 154 | </li> |
| 155 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 156 | <li><code>EGL_DRIVER</code> |
| 157 | |
Chia-I Wu | c98ea26 | 2011-01-07 16:30:08 +0800 | [diff] [blame] | 158 | <p>This variable specifies a full path to or the name of an EGL driver. It |
| 159 | forces the specified EGL driver to be loaded. It comes in handy when one wants |
| 160 | to test a specific driver. This variable is ignored for setuid/setgid |
| 161 | binaries.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 162 | |
| 163 | </li> |
| 164 | |
Chia-I Wu | da39d5d | 2010-06-17 16:07:46 +0800 | [diff] [blame] | 165 | <li><code>EGL_PLATFORM</code> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 166 | |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 167 | <p>This variable specifies the native platform. The valid values are the same |
| 168 | as those for <code>--with-egl-platforms</code>. When the variable is not set, |
| 169 | the main library uses the first platform listed in |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 170 | <code>--with-egl-platforms</code> as the native platform.</p> |
| 171 | |
| 172 | <p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to |
| 173 | create displays for non-native platforms. These extensions are usually used by |
| 174 | applications that support non-native platforms. Setting this variable is |
| 175 | probably required only for some of the demos found in mesa/demo repository.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 176 | |
| 177 | </li> |
| 178 | |
| 179 | <li><code>EGL_LOG_LEVEL</code> |
| 180 | |
| 181 | <p>This changes the log level of the main library and the drivers. The valid |
| 182 | values are: <code>debug</code>, <code>info</code>, <code>warning</code>, and |
| 183 | <code>fatal</code>.</p> |
| 184 | |
| 185 | </li> |
| 186 | |
| 187 | <li><code>EGL_SOFTWARE</code> |
| 188 | |
| 189 | <p>For drivers that support both hardware and software rendering, setting this |
| 190 | variable to true forces the use of software rendering.</p> |
| 191 | |
| 192 | </li> |
| 193 | </ul> |
| 194 | |
| 195 | <h2>EGL Drivers</h2> |
| 196 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 197 | <ul> |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 198 | <li><code>egl_dri2</code> |
| 199 | |
| 200 | <p>This driver supports both <code>x11</code> and <code>drm</code> platforms. |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 201 | It functions as a DRI driver loader. For <code>x11</code> support, it talks to |
| 202 | the X server directly using (XCB-)DRI2 protocol.</p> |
| 203 | |
| 204 | <p>This driver can share DRI drivers with <code>libGL</code>.</p> |
Chia-I Wu | 3418f74 | 2010-11-02 23:55:56 +0800 | [diff] [blame] | 205 | |
| 206 | </li> |
| 207 | |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 208 | <li><code>egl_gallium</code> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 209 | |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 210 | <p>This driver is based on Gallium3D. It supports all rendering APIs and |
| 211 | hardwares supported by Gallium3D. It is the only driver that supports OpenVG. |
Chia-I Wu | c6320c5 | 2010-10-28 17:25:07 +0800 | [diff] [blame] | 212 | The supported platforms are X11, DRM, FBDEV, and GDI.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 213 | |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 214 | <p>This driver comes with its own hardware drivers |
| 215 | (<code>pipe_<hw></code>) and client API modules |
| 216 | (<code>st_<api></code>).</p> |
| 217 | |
Chia-I Wu | b365b15 | 2010-07-03 17:18:40 +0800 | [diff] [blame] | 218 | </li> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 219 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 220 | <li><code>egl_glx</code> |
| 221 | |
| 222 | <p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement |
| 223 | the EGL API. It supports both direct and indirect rendering when the GLX does. |
| 224 | It is accelerated when the GLX is. As such, it cannot provide functions that |
| 225 | is not available in GLX or GLX extensions.</p> |
| 226 | </li> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 227 | </ul> |
| 228 | |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 229 | <h2>Packaging</h2> |
| 230 | |
| 231 | <p>The ABI between the main library and its drivers are not stable. Nor is |
| 232 | there a plan to stabilize it at the moment. Of the EGL drivers, |
| 233 | <code>egl_gallium</code> has its own hardware drivers and client API modules. |
| 234 | They are considered internal to <code>egl_gallium</code> and there is also no |
| 235 | stable ABI between them. These should be kept in mind when packaging for |
| 236 | distribution.</p> |
| 237 | |
| 238 | <p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code> |
| 239 | when the system already has DRI drivers. As <code>egl_gallium</code> is loaded |
| 240 | before <code>egl_dri2</code> when both are available, <code>egl_gallium</code> |
Chia-I Wu | 8eea050 | 2011-06-20 11:14:56 +0900 | [diff] [blame] | 241 | is disabled by default.</p> |
Chia-I Wu | 65e8f81 | 2010-12-25 02:45:13 +0800 | [diff] [blame] | 242 | |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 243 | <h2>Developers</h2> |
| 244 | |
Chia-I Wu | 14cbf32 | 2010-01-27 23:18:22 +0800 | [diff] [blame] | 245 | <p>The sources of the main library and the classic drivers can be found at |
Chia-I Wu | 3c967a9 | 2010-01-22 16:31:43 +0800 | [diff] [blame] | 246 | <code>src/egl/</code>. The sources of the <code>egl</code> state tracker can |
Chia-I Wu | 14cbf32 | 2010-01-27 23:18:22 +0800 | [diff] [blame] | 247 | be found at <code>src/gallium/state_trackers/egl/</code>.</p> |
| 248 | |
| 249 | <p>The suggested way to learn to write a EGL driver is to see how other drivers |
| 250 | are written. <code>egl_glx</code> should be a good reference. It works in any |
| 251 | environment that has GLX support, and it is simpler than most drivers.</p> |
| 252 | |
| 253 | <h3>Lifetime of Display Resources</h3> |
| 254 | |
| 255 | <p>Contexts and surfaces are examples of display resources. They might live |
| 256 | longer than the display that creates them.</p> |
| 257 | |
| 258 | <p>In EGL, when a display is terminated through <code>eglTerminate</code>, all |
| 259 | display resources should be destroyed. Similarly, when a thread is released |
| 260 | throught <code>eglReleaseThread</code>, all current display resources should be |
| 261 | released. Another way to destory or release resources is through functions |
| 262 | such as <code>eglDestroySurface</code> or <code>eglMakeCurrent</code>.</p> |
| 263 | |
| 264 | <p>When a resource that is current to some thread is destroyed, the resource |
| 265 | should not be destroyed immediately. EGL requires the resource to live until |
| 266 | it is no longer current. A driver usually calls |
| 267 | <code>eglIs<Resource>Bound</code> to check if a resource is bound |
| 268 | (current) to any thread in the destroy callbacks. If it is still bound, the |
| 269 | resource is not destroyed.</p> |
| 270 | |
| 271 | <p>The main library will mark destroyed current resources as unlinked. In a |
| 272 | driver's <code>MakeCurrent</code> callback, |
| 273 | <code>eglIs<Resource>Linked</code> can then be called to check if a newly |
| 274 | released resource is linked to a display. If it is not, the last reference to |
| 275 | the resource is removed and the driver should destroy the resource. But it |
| 276 | should be careful here because <code>MakeCurrent</code> might be called with an |
| 277 | uninitialized display.</p> |
| 278 | |
| 279 | <p>This is the only mechanism provided by the main library to help manage the |
| 280 | resources. The drivers are responsible to the correct behavior as defined by |
| 281 | EGL.</p> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 282 | |
Chia-I Wu | 1b2b08c | 2010-02-05 12:44:45 +0800 | [diff] [blame] | 283 | <h3><code>EGL_RENDER_BUFFER</code></h3> |
| 284 | |
| 285 | <p>In EGL, the color buffer a context should try to render to is decided by the |
| 286 | binding surface. It should try to render to the front buffer if the binding |
| 287 | surface has <code>EGL_RENDER_BUFFER</code> set to |
| 288 | <code>EGL_SINGLE_BUFFER</code>; If the same context is later bound to a |
| 289 | surface with <code>EGL_RENDER_BUFFER</code> set to |
| 290 | <code>EGL_BACK_BUFFER</code>, the context should try to render to the back |
| 291 | buffer. However, the context is allowed to make the final decision as to which |
| 292 | color buffer it wants to or is able to render to.</p> |
| 293 | |
| 294 | <p>For pbuffer surfaces, the render buffer is always |
| 295 | <code>EGL_BACK_BUFFER</code>. And for pixmap surfaces, the render buffer is |
| 296 | always <code>EGL_SINGLE_BUFFER</code>. Unlike window surfaces, EGL spec |
| 297 | requires their <code>EGL_RENDER_BUFFER</code> values to be honored. As a |
| 298 | result, a driver should never set <code>EGL_PIXMAP_BIT</code> or |
| 299 | <code>EGL_PBUFFER_BIT</code> bits of a config if the contexts created with the |
| 300 | config won't be able to honor the <code>EGL_RENDER_BUFFER</code> of pixmap or |
| 301 | pbuffer surfaces.</p> |
| 302 | |
| 303 | <p>It should also be noted that pixmap and pbuffer surfaces are assumed to be |
| 304 | single-buffered, in that <code>eglSwapBuffers</code> has no effect on them. It |
| 305 | is desirable that a driver allocates a private color buffer for each pbuffer |
| 306 | surface created. If the window system the driver supports has native pbuffers, |
| 307 | or if the native pixmaps have more than one color buffers, the driver should |
| 308 | carefully attach the native color buffers to the EGL surfaces, re-route them if |
| 309 | required.</p> |
| 310 | |
| 311 | <p>There is no defined behavior as to, for example, how |
| 312 | <code>glDrawBuffer</code> interacts with <code>EGL_RENDER_BUFFER</code>. Right |
| 313 | now, it is desired that the draw buffer in a client API be fixed for pixmap and |
| 314 | pbuffer surfaces. Therefore, the driver is responsible to guarantee that the |
| 315 | client API renders to the specified render buffer for pixmap and pbuffer |
| 316 | surfaces.</p> |
| 317 | |
Chia-I Wu | e16f577 | 2010-02-17 19:52:29 +0800 | [diff] [blame] | 318 | <h3><code>EGLDisplay</code> Mutex</h3> |
| 319 | |
| 320 | The <code>EGLDisplay</code> will be locked before calling any of the dispatch |
| 321 | functions (well, except for GetProcAddress which does not take an |
| 322 | <code>EGLDisplay</code>). This guarantees that the same dispatch function will |
| 323 | not be called with the sample display at the same time. If a driver has access |
| 324 | to an <code>EGLDisplay</code> without going through the EGL APIs, the driver |
| 325 | should as well lock the display before using it. |
| 326 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 327 | </div> |
Chia-I Wu | ada4605 | 2010-01-21 15:29:14 +0800 | [diff] [blame] | 328 | </body> |
| 329 | </html> |